Difference between revisions of "Knight"

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[[Category:Monsters (Single Player)]]
 
[[Category:Monsters (Single Player)]]
[[Category:Monsters (SP-Urban Forest)]]
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[[Category:Monsters (SP-Forest)]]

Latest revision as of 05:42, 10 June 2018


Knight

Location: Urban Forest
Level: 11
HP: 95
Damage: 11
Loot: stray links
Target Gender: Male*
Endings?: No

Flag Categories

Flags: Guy

Heat

Heat?: No

Author- Stripes

Danger Level: 11, Typical Environment: Urban Forest

Appearance

Before you stands the striking figure of a knight in his livery. He has an attractive, manly face with a short beard. He is a tall and fit man, his body strong from training and combat. Equipped in a chainmail coat, this is covered by a loose tunic of bright colours. The emblem on his chest is one of a crest depicting a well-hung lion passant guardant. He wears rather plain breeches with leather boots below the waist, the former showing a prominent package beneath the brown fabric.

Notes

  • Adjustable Target Gender: While the default is to make the player male, the Knight will push a player towards their Gender Preferred feat selection, if one exists.
  • A Knight's initial reaction changes depending if you are (bodily) knight, (bodily) squire, passably human or monster (all others). His sex scenes will also vary based on this status.
  • The crest that appears on a Knight-infected player is fixed for them, but will become that of one of the squires should they lose it.
  • The player will not encounter a Squire or Knight with a crest matching their own.
  • If the player has the Knight infection, losing to a Squire will change all Knight locations into Squire ones.

Links

Author- https://github.com/Nuku/Flexible-Survival/tree/master/Stripes

Creature- https://github.com/Nuku/Flexible-Survival/blob/master/Stripes/Knight%20For%20FS.i7x