Difference between revisions of "Front Row"

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(Created Front Row combat skill)
 
(Update with power changes)
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| by 10/20/40% and multiply the result by the same.(You do something    |
 
| by 10/20/40% and multiply the result by the same.(You do something    |
 
| worth 10 aggro, it becomes 11 aggro, when the critter checks how      |
 
| worth 10 aggro, it becomes 11 aggro, when the critter checks how      |
| threatening you are, it becomes 12 aggro.)                             |
+
| threatening you are, it becomes 12 aggro.) Also gives an effective 5  |
 +
| AreaProtect status per point, protecting allies from AoEs that target  |
 +
| you directly, though causing you to take more damage from them.        |
 
|________________________________________________________________________|
 
|________________________________________________________________________|
 
|______________________[      Available In      ]______________________|
 
|______________________[      Available In      ]______________________|
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|________________________________________________________________________|
 
|________________________________________________________________________|
 
</pre>
 
</pre>
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[[Statuses|AreaProtect]] status reduces the AOE damage your allies take by its magnitude percent, and increases your damage by the same percent.  No effect if the monster isn't specifically targeting you with the AOE.
  
 
[[Category:Combat Skills]]
 
[[Category:Combat Skills]]

Revision as of 06:48, 26 May 2011

.________________________________________________________________________.
| Item [Front Row                     ]  Type [             Combat Skill]|
|________________________________________________________________________|
|______________________[        Description       ]______________________|
| You stand at the front, drawing attention. Increase aggro generation   |
| by 10/20/40% and multiply the result by the same.(You do something     |
| worth 10 aggro, it becomes 11 aggro, when the critter checks how       |
| threatening you are, it becomes 12 aggro.) Also gives an effective 5   |
| AreaProtect status per point, protecting allies from AoEs that target  |
| you directly, though causing you to take more damage from them.        |
|________________________________________________________________________|
|______________________[       Available In       ]______________________|
| Boxer               [Health,Front Row,Damage                          ]|
| Guardian            [Front Row,Durability,Health                      ]|
| Martial Artist      [Front Row,Outnumbered,Reactive                   ]|
| Samurai             [Accuracy,Front Row,Outnumbered                   ]|
| Skirmisher          [Penetration,Avoidance,Front Row                  ]|
| Turnback Fighter    [Front Row,Reactive,Health                        ]|
| Wrestler            [Warded,Front Row,Health                          ]|
|________________________________________________________________________|

AreaProtect status reduces the AOE damage your allies take by its magnitude percent, and increases your damage by the same percent. No effect if the monster isn't specifically targeting you with the AOE.