Difference between revisions of "Dreadnaut"
From Flexible Survival
Line 1: | Line 1: | ||
− | {{Basepower|name=Dreadnaut|desc=When push comes to shove, you'll imbue yourself with the tenacity of beasts from... 'other' places. It is uncertain what sort of foul influence affects you when this is channeled, but with an increase in stature and nightmarish aura you are also imbued with the resilience of those eternally regenerating netherfiends from the realms best left unmentioned. Beware, however... it is very difficult to heal such an alien body, and your alterations certainly aren't helping this matter.|powertype=Toggle Buff|target=Self NoAoE|energy=12|charge=200|cooldown=2500|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of | + | {{Basepower|name=Dreadnaut|desc=When push comes to shove, you'll imbue yourself with the tenacity of beasts from... 'other' places. It is uncertain what sort of foul influence affects you when this is channeled, but with an increase in stature and nightmarish aura you are also imbued with the resilience of those eternally regenerating netherfiends from the realms best left unmentioned. Beware, however... it is very difficult to heal such an alien body, and your alterations certainly aren't helping this matter.|powertype=Toggle Buff|target=Self NoAoE|energy=12|charge=200|cooldown=2500|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of RadiationDamageImmunity at magnitude 6 for 2 rounds.<br>100% chance of NegativeDamageImmunity at magnitude 6 for 2 rounds.<br>100% chance of MaxHP at magnitude 6 for 2 rounds.<br>100% chance of Knockdownresist at magnitude 6 for 2 rounds.<br>100% chance of Growing at magnitude 1 for 2 rounds.<br>100% chance of Height at magnitude 2 for 2 rounds.<br>100% chance of Healgain at magnitude -9 for 2 rounds.<br>|Upgrades=}}[[Category:Growing inflicting base powers]][[Category:Healgain inflicting base powers]][[Category:Height inflicting base powers]][[Category:Knockdownresist inflicting base powers]][[Category:Maxhp inflicting base powers]][[Category:Negativedamageimmunity inflicting base powers]][[Category:Radiationdamageimmunity inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]] |
Revision as of 00:07, 20 June 2021
Type | Toggle Buff | Target | Self NoAoE |
---|---|---|---|
Description | When push comes to shove, you'll imbue yourself with the tenacity of beasts from... 'other' places. It is uncertain what sort of foul influence affects you when this is channeled, but with an increase in stature and nightmarish aura you are also imbued with the resilience of those eternally regenerating netherfiends from the realms best left unmentioned. Beware, however... it is very difficult to heal such an alien body, and your alterations certainly aren't helping this matter. | ||
Cooldown | 2500 | Charge time | 200 |
Energy | 12 | Accuracy | 75% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
100% chance of RadiationDamageImmunity at magnitude 6 for 2 rounds. 100% chance of NegativeDamageImmunity at magnitude 6 for 2 rounds. 100% chance of MaxHP at magnitude 6 for 2 rounds. 100% chance of Knockdownresist at magnitude 6 for 2 rounds. 100% chance of Growing at magnitude 1 for 2 rounds. 100% chance of Height at magnitude 2 for 2 rounds. 100% chance of Healgain at magnitude -9 for 2 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Dreadnaut/Extra Notes Edit notes
Mutant powers Based on this power:
|
|
|