Automated Multiplayer Updates/2017 February

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Revision as of 00:24, 4 February 2017 by FlexBot (talk | contribs) (Auto update)
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[Update] Nuku squeaks, "Dead targetting aoes should now specifically avoid trying to even include living things as a valid target, wasting AoE."

[Update] Husky Tester Miorna softly chuffs, "Bug found in Front Row preventing it from having its AreaBlock affects. Bug fixed."

[Update] Divided By Hinoserm quietly yips, "The server was shut down to install firmware updates on the SSD disk array. This should address some data integrity concerns as well as a bug that was causing previously unexplained extreme I/O contention during some database operations."

[Update] Script-Kitty Fauna alluringly murr-purrs, "NanoList command expanded with the #learn option."

[Update] Systems Glitch hallows, "Keagle has shown up in the Sheephole Valley area."

[Update] Nuku squeaks, "AI should now let you pick any power you have mastered, even all natural people, so Mutant Trick should work better."

[Update] Nuku squeaks, "You will automagically level up, if auto level up is on, at 130% xp."

[Update] Nuku squeaks, "If you have 40+ xeno, looking at things will reveal their combat skills."

[Update] Nuku squeaks, "In theory, powers should charge their energy on use, instead when they finish activating. Let me know how it works out."

[Update] Nuku squeaks, "Statuses removed from turn display to make it a lot less cluttery doing combat. status and effect commands still exist for status checking glory."

[Update] Nuku squeaks, "Back Row combat skill just got better. Before, it would count pets towards not being solo. Now, pets do not count, only actual other players. Enjoy!"

[Update] Husky Tester Miorna squeggs, "When looking from combat skills, skill items will now assist you."

[Update] Husky Tester Miorna squeggs, "Weight Gain milk no longer cares if it is you drinking that heavy cream."

[Update] Nuku squeaks, "Energy use fixed, for real. It will take it when you first use a power, and not panic if you're out of energy when it comes time to fire the power."

[Update] Husky Tester Miorna squeggs, "Neuter Preferred should properly clear female part stats if they are attached to you by something that overrides such a perk next time you are transformed."

[Update] Nuku squeaks, "Real estate now sends web notices instead of mail."

[Update] Systems Glitch hallows, "Issue with toll exits sucking you back in when players have Map Look enabled fixed. Also accounts for +map as well as map aliases used."

[Update] Nuku squeaks, "Mobs with a rank higher than boss now have significantly less hit points. Enjoy this. There will be a terrible price to pay."

[Update] Nuku squeaks, "The payment has been charged. Feedback appreciated."

[Update] Nuku squeaks, "Mega battles, hit points slashed (on top of the recent slash), their rank raises slightly, and they're a little faster."

[Update] Husky Tester Miorna squeggs, "Web numbers now use the same numbers as MUF numbers in regards to diffiulty and pharamones."

[Update] Nuku squeaks, "Subtle tweak to non-combat, passive, power/item behavior to decrease load on the game."

[Update] Nuku squeaks, "The new function of back row vs DoTs is tested and working. Enjoy! The rpinfo of back row is updated."

[Update] Nuku squeaks, "*damageimmunity should also reduce the power of incoming extra statuses from those damage types."

[Update] Nuku squeaks, "Muscle Memory no longer excluded from all natural to all natural folks with muscle memory and mutant trick can be happy."

[Update] Nuku squeaks, "Remorting no longer touches negative values."

[Update] Nuku squeaks, "Primes now start battle with impressive defensive power, but it will fade away in a round, just to give a chance for its helpers to show up and prepare. Not like you don't get a chance to pre-buff."