Enervate

From Flexible Survival
Revision as of 18:20, 7 January 2012 by FlexBot (talk | contribs) (Auto update)
Jump to: navigation, search
Enervate stats
Type Target
Description You make your enemy feel as if it has no reason left to live.
Cooldown 7000 Charge time 400
Energy 10 Accuracy 75%
Damage 4 Energy at level 0
Statuses
100% chance of HealGainDebuff at magnitude 12 for 5 rounds.
Training Upgrades
Charge by -250
Energy by -2.5
HealGainDebuffMag by 3.5
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Enervate/Extra Notes Edit notes

Mutant powers Based on this power: