Difference between revisions of "Deep Heal"
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− | {{Basepower|name=Deep Heal|desc=A stronger version of cure, Deep Heal instantly restores a great number of hitpoints, with a chance to heal a good amount more over time.|powertype=|target=|energy=18|charge=500|cooldown=2500|accuracy=75%|damageamount=40|damagetype=Healing|Status=20% chance of Regen at magnitude 5 for 3 rounds.<br>|Upgrades=Charge by | + | {{Basepower|name=Deep Heal|desc=A stronger version of cure, Deep Heal instantly restores a great number of hitpoints, with a chance to heal a good amount more over time.|powertype=|target=|energy=18|charge=500|cooldown=2500|accuracy=75%|damageamount=40|damagetype=Healing|Status=20% chance of Regen at magnitude 5 for 3 rounds.<br>|Upgrades=Charge by -100<br>Cooldown by -300<br>Damage by 6<br>Energy by -4<br>RegenChance by 40}}[[Category:Healing base powers]][[Category:Regen base powers]][[Category:Friendly base powers]] |
Revision as of 18:19, 7 January 2012
Type | Target | ||
---|---|---|---|
Description | A stronger version of cure, Deep Heal instantly restores a great number of hitpoints, with a chance to heal a good amount more over time. | ||
Cooldown | 2500 | Charge time | 500 |
Energy | 18 | Accuracy | 75% |
Damage | 40 Healing at level 0 | ||
Statuses | |||
20% chance of Regen at magnitude 5 for 3 rounds. | |||
Training Upgrades | |||
Charge by -100 Cooldown by -300 Damage by 6 Energy by -4 RegenChance by 40 | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Deep Heal/Extra Notes Edit notes
Mutant powers Based on this power: No mutant powers based on this power detected.