Difference between revisions of "Medicated"
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− | {{Recipe Modifier|name=Medicated|desc=This modifier makes an item grant its target increased(or decreased if hostile) ability to mend wounds.|cred=+150%|xp=+50%|slevel=|ingredients=None|istats= | + | {{Recipe Modifier|name=Medicated|desc=This modifier makes an item grant its target increased(or decreased if hostile) ability to mend wounds.|cred=+150%|xp=+50%|slevel=|ingredients=None|istats=100% chance of Healing at magnitude 2.5 for 5 rounds.<br>|skills=None|salvage=Uncommon Chemical X 1}} |
Revision as of 02:55, 22 December 2011
Description | This modifier makes an item grant its target increased(or decreased if hostile) ability to mend wounds. | |||||||
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Cred Cost | XP Cost | Ingredients | None | |||||
Salvage | Uncommon Chemical X 1 | |||||||
Crafting Skills | None | |||||||
Item Stats | 100% chance of Healing at magnitude 2.5 for 5 rounds. |