Difference between revisions of "Exsanguination"
From Flexible Survival
(332 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
− | {{Basepower|name=Exsanguination|desc=NO! It has all gone wrong! Need to eliminate the evidence quickly. Nothing to see here, nothing ever happened.|powertype=Damage|target=Single Enemy, NoAoE|energy=30|charge=-1000|cooldown= | + | {{Basepower|name=Exsanguination|desc=NO! It has all gone wrong! Need to eliminate the evidence quickly. Nothing to see here, nothing ever happened.|powertype=Damage|target=Single Enemy, NoAoE|energy=30|charge=-1000|cooldown=10000|accuracy=75%|damageamount=10|damagetype=Critical|Status=100% chance of Knockdown at magnitude 10 for 1 rounds.<br>100% chance of CriticalDamage at magnitude 7 for 3 rounds.<br>|Upgrades=}}[[Category:Critical base powers]][[Category:Criticaldamage inflicting base powers]][[Category:Knockdown inflicting base powers]][[Category:Hostile base powers]] |
Revision as of 01:16, 25 November 2024
Type | Damage | Target | Single Enemy, NoAoE |
---|---|---|---|
Description | NO! It has all gone wrong! Need to eliminate the evidence quickly. Nothing to see here, nothing ever happened. | ||
Cooldown | 10000 | Charge time | |
Energy | 30 | Accuracy | 75% |
Damage | 10 Critical at level 0 | ||
Statuses | |||
100% chance of Knockdown at magnitude 10 for 1 rounds. 100% chance of CriticalDamage at magnitude 7 for 3 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Exsanguination/Extra Notes Edit notes
Mutant powers Based on this power:
|
|
|