Difference between revisions of "Small Frame"
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− | {{Basepower|name=Small Frame|desc=Small and sleek, you hit easily and are equally hard to hit, but man, it hurts when you are hit.|powertype=Passive Self|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=Healing|Status=100% chance of Accuracy at magnitude 10 for | + | {{Basepower|name=Small Frame|desc=Small and sleek, you hit easily and are equally hard to hit, but man, it hurts when you are hit.|powertype=Passive Self|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=Healing|Status=100% chance of Accuracy at magnitude 10 for 10 rounds.<br>100% chance of HealGain at magnitude 2 for 10 rounds.<br>100% chance of DamageResist at magnitude -1 for 10 rounds.<br>|Upgrades=}}[[Category:Accuracy inflicting base powers]][[Category:Damageresist inflicting base powers]][[Category:Healgain inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]] |
Revision as of 16:33, 29 September 2012
Type | Passive Self | Target | Self NoAoE |
---|---|---|---|
Description | Small and sleek, you hit easily and are equally hard to hit, but man, it hurts when you are hit. | ||
Cooldown | 0 | Charge time | 0 |
Energy | 0 | Accuracy | 100% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
100% chance of Accuracy at magnitude 10 for 10 rounds. 100% chance of HealGain at magnitude 2 for 10 rounds. 100% chance of DamageResist at magnitude -1 for 10 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Small Frame/Extra Notes Edit notes
Mutant powers Based on this power:
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