Difference between revisions of "Helper Quest"
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{{QuestSP | {{QuestSP | ||
− | |Quest Giver=Nermine | + | |Quest Giver=[[NPCs_(Single_Player)#Nermine|Nermine]] |
− | |Starting Location=Mysterious Shop | + | |Starting Location=[[Mysterious Shop]] |
|Starting Event= | |Starting Event= | ||
|Event Area= | |Event Area= | ||
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}} | }} | ||
==Helper Quest (Jackalboy)== | ==Helper Quest (Jackalboy)== | ||
− | [[Nermine]] the Jackal shopkeeper is looking for someone to help her with some small errands, offering a reward to help you with your ever-changing appearance. | + | [[NPCs_(Single_Player)#Nermine|Nermine]] the Jackal shopkeeper is looking for someone to help her with some small errands, offering a reward to help you with your ever-changing appearance. |
Note: This quest and the [[Rare Item Quest]] are mutually exclusive. | Note: This quest and the [[Rare Item Quest]] are mutually exclusive. |
Revision as of 11:36, 10 July 2012
Contents
Helper Quest (Jackalboy)
Nermine the Jackal shopkeeper is looking for someone to help her with some small errands, offering a reward to help you with your ever-changing appearance.
Note: This quest and the Rare Item Quest are mutually exclusive.
Step 1 - Getting Started
- Locate Nermine's shop, either via the Smith Haven Mall or the 'Strangeshop' situation.
- Talk to Nermine and offer to help Nermine. Accepting her offer to be given your first Jackal totem.
- Use the Jackal totem to finalize activation of the quest and gain your first Jackalboy mutation.
- Rewards:
- Granted the first Jackalboy mutation: the tail (+3 Dexterity). This form will revert any other tail mutation back to it.
Step 2 - Wyverns
- Offer to help Nermine to hear her first request: to obtain three samples of Wyvern Goop. Wyverns can be hunted in the Outside areas, such as the Library.
- Once acquired, talk to Nermine via the help Nermine command and gain your second Jackal totem.
- Use the Jackal totem to gain your second Jackalboy mutation.
- Rewards:
- Granted the second Jackalboy mutation: the skin (+4 Charisma). This form will revert any other skin mutation back to it.
Step 3 - Satyrs
- Offer to help Nermine to hear her next request: to obtain some wine from the Satyrs at the Museum.
- Explore the Museum until you locate the 'Bacchus Wine' event and pass a Dexterity Check to successfully follow some Satyrs back to their wine and obtain a sample. Failure results in fighting two Satyrs and needing to try again.
- Once acquired, talk to Nermine via the help Nermine command and gain another Jackal totem.
- Use the Jackal totem to gain your next Jackalboy mutation.
- Rewards:
- Granted the third Jackalboy mutation: the head (+3 Perception). This form will revert any other head mutation back to it.
Step 4 - Peacocks
- Offer to help Nermine to hear her next request: to obtain some three peacock feathers, giving you a cheeky kiss and a promise of future delights as added incentive! Peacocks can easily be hunted in the High Rise District.
- Explore the Museum until you locate the 'Bacchus Wine' event and pass a Dexterity Check to successfully follow some Satyrs back to their wine and obtain a sample. Failure results in fighting two Satyrs and needing to try again.
- Once acquired, talk to Nermine via the help Nermine command and gain another Jackal totem.
- Use the Jackal totem to gain your final Jackalboy mutations.
- Rewards:
- Granted the final Jackalboy mutations: the body and groin (+4 Dexterity). You will now revert to a pure Jackalboy after any changes. Gender shifts will persist, but the form will always be that of a Jackalboy.
- You can now sleep with Nermine every 18 hours as her submissive playtoy. Infectious w/Jackalboy strain.