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	<id>https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=Reconstruct</id>
	<title>Reconstruct - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=Reconstruct"/>
	<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Reconstruct&amp;action=history"/>
	<updated>2026-05-05T09:30:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Reconstruct&amp;diff=13964&amp;oldid=prev</id>
		<title>FlexBot: Auto update</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Reconstruct&amp;diff=13964&amp;oldid=prev"/>
		<updated>2012-05-05T15:52:29Z</updated>

		<summary type="html">&lt;p&gt;Auto update&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:52, 5 May 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Reconstruct|desc=Your control over the nanites allows you to instruct the nanites in your target to rebuild and repair flesh and refresh yourself and your allies.|powertype=Healing, DebuffClear, Buff, Dedication|target=Minor AoE Ally|energy=12|charge=400|cooldown=1500|accuracy=75%|damageamount=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;18&lt;/del&gt;|damagetype=Healing|Status=20% chance of Regen at magnitude 5 for 3 rounds.&amp;lt;br&amp;gt;100% chance of DebuffClear at magnitude 5 for 1 rounds.&amp;lt;br&amp;gt;100% chance of HealGain at magnitude 4 for 3 rounds.&amp;lt;br&amp;gt;|Upgrades=AoE by 2&amp;lt;br&amp;gt;Charge by -350&amp;lt;br&amp;gt;Damage by 8&amp;lt;br&amp;gt;DebuffClearMag by 6&amp;lt;br&amp;gt;RegenChance by 40}}[[Category:Healing base powers]][[Category:Debuffclear inflicting base powers]][[Category:Healgain inflicting base powers]][[Category:Regen inflicting base powers]][[Category:Dedication power]][[Category:AoE base power]][[Category:Friendly base powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Reconstruct|desc=Your control over the nanites allows you to instruct the nanites in your target to rebuild and repair flesh and refresh yourself and your allies.|powertype=Healing, DebuffClear, Buff, Dedication|target=Minor AoE Ally|energy=12|charge=400|cooldown=1500|accuracy=75%|damageamount=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20&lt;/ins&gt;|damagetype=Healing|Status=20% chance of Regen at magnitude 5 for 3 rounds.&amp;lt;br&amp;gt;100% chance of DebuffClear at magnitude 5 for 1 rounds.&amp;lt;br&amp;gt;100% chance of HealGain at magnitude 4 for 3 rounds.&amp;lt;br&amp;gt;|Upgrades=AoE by 2&amp;lt;br&amp;gt;Charge by -350&amp;lt;br&amp;gt;Damage by 8&amp;lt;br&amp;gt;DebuffClearMag by 6&amp;lt;br&amp;gt;RegenChance by 40}}[[Category:Healing base powers]][[Category:Debuffclear inflicting base powers]][[Category:Healgain inflicting base powers]][[Category:Regen inflicting base powers]][[Category:Dedication power]][[Category:AoE base power]][[Category:Friendly base powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Reconstruct&amp;diff=12763&amp;oldid=prev</id>
		<title>FlexBot: Auto update</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Reconstruct&amp;diff=12763&amp;oldid=prev"/>
		<updated>2012-03-20T15:53:15Z</updated>

		<summary type="html">&lt;p&gt;Auto update&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:53, 20 March 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Reconstruct|desc=Your control over the nanites allows you to instruct the nanites in your target to rebuild and repair flesh and refresh yourself and your allies.|powertype=Healing, DebuffClear, Buff, Dedication|target=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Single &lt;/del&gt;Ally|energy=12|charge=400|cooldown=1500|accuracy=75%|damageamount=18|damagetype=Healing|Status=20% chance of Regen at magnitude 5 for 3 rounds.&amp;lt;br&amp;gt;100% chance of DebuffClear at magnitude 5 for 1 rounds.&amp;lt;br&amp;gt;100% chance of HealGain at magnitude 4 for 3 rounds.&amp;lt;br&amp;gt;|Upgrades=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Charge &lt;/del&gt;by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-225&lt;/del&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cooldown &lt;/del&gt;by -&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;250&lt;/del&gt;&amp;lt;br&amp;gt;Damage by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4&lt;/del&gt;&amp;lt;br&amp;gt;DebuffClearMag by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&amp;lt;br&amp;gt;HealGainMag by 1&lt;/del&gt;&amp;lt;br&amp;gt;RegenChance by 40}}[[Category:Healing base powers]][[Category:Debuffclear inflicting base powers]][[Category:Healgain inflicting base powers]][[Category:Regen inflicting base powers]][[Category:Dedication power]][[Category:Friendly base powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Reconstruct|desc=Your control over the nanites allows you to instruct the nanites in your target to rebuild and repair flesh and refresh yourself and your allies.|powertype=Healing, DebuffClear, Buff, Dedication|target=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Minor AoE &lt;/ins&gt;Ally|energy=12|charge=400|cooldown=1500|accuracy=75%|damageamount=18|damagetype=Healing|Status=20% chance of Regen at magnitude 5 for 3 rounds.&amp;lt;br&amp;gt;100% chance of DebuffClear at magnitude 5 for 1 rounds.&amp;lt;br&amp;gt;100% chance of HealGain at magnitude 4 for 3 rounds.&amp;lt;br&amp;gt;|Upgrades=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;AoE &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Charge &lt;/ins&gt;by -&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;350&lt;/ins&gt;&amp;lt;br&amp;gt;Damage by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/ins&gt;&amp;lt;br&amp;gt;DebuffClearMag by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/ins&gt;&amp;lt;br&amp;gt;RegenChance by 40}}[[Category:Healing base powers]][[Category:Debuffclear inflicting base powers]][[Category:Healgain inflicting base powers]][[Category:Regen inflicting base powers]][[Category:Dedication &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;power]][[Category:AoE base &lt;/ins&gt;power]][[Category:Friendly base powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Reconstruct&amp;diff=11966&amp;oldid=prev</id>
		<title>FlexBot: Auto update</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Reconstruct&amp;diff=11966&amp;oldid=prev"/>
		<updated>2012-03-08T17:10:22Z</updated>

		<summary type="html">&lt;p&gt;Auto update&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:10, 8 March 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Reconstruct|desc=Your control over the nanites allows you to instruct the nanites in your target to rebuild and repair flesh and refresh yourself and your allies.|powertype=|target=|energy=12|charge=400|cooldown=1500|accuracy=75%|damageamount=18|damagetype=Healing|Status=20% chance of Regen at magnitude 5 for 3 rounds.&amp;lt;br&amp;gt;100% chance of DebuffClear at magnitude 5 for 1 rounds.&amp;lt;br&amp;gt;100% chance of HealGain at magnitude 4 for 3 rounds.&amp;lt;br&amp;gt;|Upgrades=Charge by -225&amp;lt;br&amp;gt;Cooldown by -250&amp;lt;br&amp;gt;Damage by 4&amp;lt;br&amp;gt;DebuffClearMag by 3&amp;lt;br&amp;gt;HealGainMag by 1&amp;lt;br&amp;gt;RegenChance by 40}}[[Category:Healing base powers]][[Category:Debuffclear inflicting base powers]][[Category:Healgain inflicting base powers]][[Category:Regen inflicting base powers]][[Category:Dedication power]][[Category:Friendly base powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Reconstruct|desc=Your control over the nanites allows you to instruct the nanites in your target to rebuild and repair flesh and refresh yourself and your allies.|powertype=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Healing, DebuffClear, Buff, Dedication&lt;/ins&gt;|target=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Single Ally&lt;/ins&gt;|energy=12|charge=400|cooldown=1500|accuracy=75%|damageamount=18|damagetype=Healing|Status=20% chance of Regen at magnitude 5 for 3 rounds.&amp;lt;br&amp;gt;100% chance of DebuffClear at magnitude 5 for 1 rounds.&amp;lt;br&amp;gt;100% chance of HealGain at magnitude 4 for 3 rounds.&amp;lt;br&amp;gt;|Upgrades=Charge by -225&amp;lt;br&amp;gt;Cooldown by -250&amp;lt;br&amp;gt;Damage by 4&amp;lt;br&amp;gt;DebuffClearMag by 3&amp;lt;br&amp;gt;HealGainMag by 1&amp;lt;br&amp;gt;RegenChance by 40}}[[Category:Healing base powers]][[Category:Debuffclear inflicting base powers]][[Category:Healgain inflicting base powers]][[Category:Regen inflicting base powers]][[Category:Dedication power]][[Category:Friendly base powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Reconstruct&amp;diff=10828&amp;oldid=prev</id>
		<title>FlexBot: Auto update</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Reconstruct&amp;diff=10828&amp;oldid=prev"/>
		<updated>2012-02-24T17:15:07Z</updated>

		<summary type="html">&lt;p&gt;Auto update&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:15, 24 February 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Reconstruct|desc=Your control over the nanites allows you to instruct the nanites in your target to rebuild and repair flesh and refresh yourself and your allies.|powertype=|target=|energy=12|charge=400|cooldown=1500|accuracy=75%|damageamount=18|damagetype=Healing|Status=20% chance of Regen at magnitude 5 for 3 rounds.&amp;lt;br&amp;gt;100% chance of DebuffClear at magnitude 5 for 1 rounds.&amp;lt;br&amp;gt;100% chance of HealGain at magnitude 4 for 3 rounds.&amp;lt;br&amp;gt;|Upgrades=Charge by -225&amp;lt;br&amp;gt;Cooldown by -250&amp;lt;br&amp;gt;Damage by 4&amp;lt;br&amp;gt;DebuffClearMag by 3&amp;lt;br&amp;gt;HealGainMag by 1&amp;lt;br&amp;gt;RegenChance by 40}}[[Category:Healing base powers]][[Category:Debuffclear base powers]][[Category:Healgain base powers]][[Category:Regen base powers]][[Category:Dedication power]][[Category:Friendly base powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Reconstruct|desc=Your control over the nanites allows you to instruct the nanites in your target to rebuild and repair flesh and refresh yourself and your allies.|powertype=|target=|energy=12|charge=400|cooldown=1500|accuracy=75%|damageamount=18|damagetype=Healing|Status=20% chance of Regen at magnitude 5 for 3 rounds.&amp;lt;br&amp;gt;100% chance of DebuffClear at magnitude 5 for 1 rounds.&amp;lt;br&amp;gt;100% chance of HealGain at magnitude 4 for 3 rounds.&amp;lt;br&amp;gt;|Upgrades=Charge by -225&amp;lt;br&amp;gt;Cooldown by -250&amp;lt;br&amp;gt;Damage by 4&amp;lt;br&amp;gt;DebuffClearMag by 3&amp;lt;br&amp;gt;HealGainMag by 1&amp;lt;br&amp;gt;RegenChance by 40}}[[Category:Healing base powers]][[Category:Debuffclear &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inflicting &lt;/ins&gt;base powers]][[Category:Healgain &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inflicting &lt;/ins&gt;base powers]][[Category:Regen &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inflicting &lt;/ins&gt;base powers]][[Category:Dedication power]][[Category:Friendly base powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Reconstruct&amp;diff=8894&amp;oldid=prev</id>
		<title>FlexBot: Auto update</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Reconstruct&amp;diff=8894&amp;oldid=prev"/>
		<updated>2012-01-08T01:49:14Z</updated>

		<summary type="html">&lt;p&gt;Auto update&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:49, 8 January 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Reconstruct|desc=Your control over the nanites allows you to instruct the nanites in your target to rebuild and repair flesh and refresh yourself and your allies.|powertype=|target=|energy=12|charge=400|cooldown=1500|accuracy=75%|damageamount=18|damagetype=Healing|Status=20% chance of Regen at magnitude 5 for 3 rounds.&amp;lt;br&amp;gt;100% chance of DebuffClear at magnitude 5 for 1 rounds.&amp;lt;br&amp;gt;100% chance of HealGain at magnitude 4 for 3 rounds.&amp;lt;br&amp;gt;|Upgrades=Charge by&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Reconstruct|desc=Your control over the nanites allows you to instruct the nanites in your target to rebuild and repair flesh and refresh yourself and your allies.|powertype=|target=|energy=12|charge=400|cooldown=1500|accuracy=75%|damageamount=18|damagetype=Healing|Status=20% chance of Regen at magnitude 5 for 3 rounds.&amp;lt;br&amp;gt;100% chance of DebuffClear at magnitude 5 for 1 rounds.&amp;lt;br&amp;gt;100% chance of HealGain at magnitude 4 for 3 rounds.&amp;lt;br&amp;gt;|Upgrades=Charge by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-225&amp;lt;br&amp;gt;Cooldown by -250&amp;lt;br&amp;gt;Damage by 4&amp;lt;br&amp;gt;DebuffClearMag by 3&amp;lt;br&amp;gt;HealGainMag by 1&amp;lt;br&amp;gt;RegenChance by 40}}[[Category:Healing base powers]][[Category:Debuffclear base powers]][[Category:Healgain base powers]][[Category:Regen base powers]][[Category:Dedication power]][[Category:Friendly base powers]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Reconstruct&amp;diff=8576&amp;oldid=prev</id>
		<title>FlexBot: Auto update</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Reconstruct&amp;diff=8576&amp;oldid=prev"/>
		<updated>2012-01-07T15:59:16Z</updated>

		<summary type="html">&lt;p&gt;Auto update&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:59, 7 January 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Reconstruct|desc=Your control over the nanites allows you to instruct the nanites in your target to rebuild and repair flesh and refresh yourself and your allies.|powertype=|target=|energy=12|charge=400|cooldown=1500|accuracy=75%|damageamount=18|damagetype=Healing|Status=20% chance of Regen at magnitude 5 for 3 rounds.&amp;lt;br&amp;gt;100% chance of DebuffClear at magnitude 5 for 1 rounds.&amp;lt;br&amp;gt;100% chance of HealGain at magnitude 4 for 3 rounds.&amp;lt;br&amp;gt;|Upgrades=Charge by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-225&amp;lt;br&amp;gt;Cooldown by -250&amp;lt;br&amp;gt;Damage by 4&amp;lt;br&amp;gt;DebuffClearMag by 3&amp;lt;br&amp;gt;HealGainMag by 1&amp;lt;br&amp;gt;RegenChance by 40}}[[Category:Healing base powers]][[Category:Debuffclear base powers]][[Category:Healgain base powers]][[Category:Regen base powers]][[Category:Dedication power]][[Category:Friendly base powers]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Reconstruct|desc=Your control over the nanites allows you to instruct the nanites in your target to rebuild and repair flesh and refresh yourself and your allies.|powertype=|target=|energy=12|charge=400|cooldown=1500|accuracy=75%|damageamount=18|damagetype=Healing|Status=20% chance of Regen at magnitude 5 for 3 rounds.&amp;lt;br&amp;gt;100% chance of DebuffClear at magnitude 5 for 1 rounds.&amp;lt;br&amp;gt;100% chance of HealGain at magnitude 4 for 3 rounds.&amp;lt;br&amp;gt;|Upgrades=Charge by&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Reconstruct&amp;diff=8162&amp;oldid=prev</id>
		<title>FlexBot: Auto update</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Reconstruct&amp;diff=8162&amp;oldid=prev"/>
		<updated>2012-01-04T15:13:08Z</updated>

		<summary type="html">&lt;p&gt;Auto update&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:13, 4 January 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Reconstruct|desc=Your control over the nanites allows you to instruct the nanites in your target to rebuild and repair flesh and refresh yourself and your allies.|powertype=|target=|energy=12|charge=400|cooldown=1500|accuracy=75%|damageamount=18|damagetype=Healing|Status=20% chance of Regen at magnitude 5 for 3 rounds.&amp;lt;br&amp;gt;100% chance of DebuffClear at magnitude 5 for 1 rounds.&amp;lt;br&amp;gt;100% chance of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HealResist &lt;/del&gt;at magnitude &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/del&gt;4 for 3 rounds.&amp;lt;br&amp;gt;|Upgrades=Charge by -225&amp;lt;br&amp;gt;Cooldown by -250&amp;lt;br&amp;gt;Damage by 4&amp;lt;br&amp;gt;DebuffClearMag by 3&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HealResistMag &lt;/del&gt;by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/del&gt;1&amp;lt;br&amp;gt;RegenChance by 40}}[[Category:Healing base powers]][[Category:Debuffclear base powers]][[Category:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Healresist &lt;/del&gt;base powers]][[Category:Regen base powers]][[Category:Dedication power]][[Category:Friendly base powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Reconstruct|desc=Your control over the nanites allows you to instruct the nanites in your target to rebuild and repair flesh and refresh yourself and your allies.|powertype=|target=|energy=12|charge=400|cooldown=1500|accuracy=75%|damageamount=18|damagetype=Healing|Status=20% chance of Regen at magnitude 5 for 3 rounds.&amp;lt;br&amp;gt;100% chance of DebuffClear at magnitude 5 for 1 rounds.&amp;lt;br&amp;gt;100% chance of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HealGain &lt;/ins&gt;at magnitude 4 for 3 rounds.&amp;lt;br&amp;gt;|Upgrades=Charge by -225&amp;lt;br&amp;gt;Cooldown by -250&amp;lt;br&amp;gt;Damage by 4&amp;lt;br&amp;gt;DebuffClearMag by 3&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HealGainMag &lt;/ins&gt;by 1&amp;lt;br&amp;gt;RegenChance by 40}}[[Category:Healing base powers]][[Category:Debuffclear base powers]][[Category:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Healgain &lt;/ins&gt;base powers]][[Category:Regen base powers]][[Category:Dedication power]][[Category:Friendly base powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Reconstruct&amp;diff=6367&amp;oldid=prev</id>
		<title>FlexBot: Auto update</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Reconstruct&amp;diff=6367&amp;oldid=prev"/>
		<updated>2011-12-20T12:52:00Z</updated>

		<summary type="html">&lt;p&gt;Auto update&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:52, 20 December 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Reconstruct|desc=Your control over the nanites allows you to instruct the nanites in your target to rebuild and repair flesh and refresh yourself and your allies.|powertype=|target=|energy=12|charge=400|cooldown=1500|accuracy=75%|damageamount=18|damagetype=Healing|Status=20% chance of Regen at magnitude 5 for 3 rounds.&amp;lt;br&amp;gt;100% chance of DebuffClear at magnitude 5 for 1 rounds.&amp;lt;br&amp;gt;100% chance of HealResist at magnitude -4 for 3 rounds.&amp;lt;br&amp;gt;|Upgrades=Charge by -225&amp;lt;br&amp;gt;Cooldown by -250&amp;lt;br&amp;gt;Damage by 4&amp;lt;br&amp;gt;DebuffClearMag by 3&amp;lt;br&amp;gt;HealResistMag by -1&amp;lt;br&amp;gt;RegenChance by 40}}[[Category:Debuffclear base powers]][[Category:Healresist base powers]][[Category:Regen base powers]][[Category:Dedication power]][[Category:Friendly base powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Reconstruct|desc=Your control over the nanites allows you to instruct the nanites in your target to rebuild and repair flesh and refresh yourself and your allies.|powertype=|target=|energy=12|charge=400|cooldown=1500|accuracy=75%|damageamount=18|damagetype=Healing|Status=20% chance of Regen at magnitude 5 for 3 rounds.&amp;lt;br&amp;gt;100% chance of DebuffClear at magnitude 5 for 1 rounds.&amp;lt;br&amp;gt;100% chance of HealResist at magnitude -4 for 3 rounds.&amp;lt;br&amp;gt;|Upgrades=Charge by -225&amp;lt;br&amp;gt;Cooldown by -250&amp;lt;br&amp;gt;Damage by 4&amp;lt;br&amp;gt;DebuffClearMag by 3&amp;lt;br&amp;gt;HealResistMag by -1&amp;lt;br&amp;gt;RegenChance by 40}}&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Healing base powers]]&lt;/ins&gt;[[Category:Debuffclear base powers]][[Category:Healresist base powers]][[Category:Regen base powers]][[Category:Dedication power]][[Category:Friendly base powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Reconstruct&amp;diff=6020&amp;oldid=prev</id>
		<title>FlexBot: Auto update</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Reconstruct&amp;diff=6020&amp;oldid=prev"/>
		<updated>2011-12-20T11:53:46Z</updated>

		<summary type="html">&lt;p&gt;Auto update&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:53, 20 December 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Reconstruct|desc=Your control over the nanites allows you to instruct the nanites in your target to rebuild and repair flesh and refresh yourself and your allies.|powertype=|target=|energy=12|charge=400|cooldown=1500|accuracy=75%|damageamount=18|damagetype=Healing|Status=20% chance of Regen at magnitude 5 for 3 rounds.&amp;lt;br&amp;gt;100% chance of DebuffClear at magnitude 5 for 1 rounds.&amp;lt;br&amp;gt;100% chance of HealResist at magnitude -4 for 3 rounds.&amp;lt;br&amp;gt;|Upgrades=Charge by -225&amp;lt;br&amp;gt;Cooldown by -250&amp;lt;br&amp;gt;Damage by 4&amp;lt;br&amp;gt;DebuffClearMag by 3&amp;lt;br&amp;gt;HealResistMag by -1&amp;lt;br&amp;gt;RegenChance by 40}}[[Category:Debuffclear base powers]][[Category:Healresist base powers]][[Category:Regen base powers]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Healing, DebuffClear, Buff, Dedication&lt;/del&gt;[[Category:Dedication power]][[Category:Friendly base powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Reconstruct|desc=Your control over the nanites allows you to instruct the nanites in your target to rebuild and repair flesh and refresh yourself and your allies.|powertype=|target=|energy=12|charge=400|cooldown=1500|accuracy=75%|damageamount=18|damagetype=Healing|Status=20% chance of Regen at magnitude 5 for 3 rounds.&amp;lt;br&amp;gt;100% chance of DebuffClear at magnitude 5 for 1 rounds.&amp;lt;br&amp;gt;100% chance of HealResist at magnitude -4 for 3 rounds.&amp;lt;br&amp;gt;|Upgrades=Charge by -225&amp;lt;br&amp;gt;Cooldown by -250&amp;lt;br&amp;gt;Damage by 4&amp;lt;br&amp;gt;DebuffClearMag by 3&amp;lt;br&amp;gt;HealResistMag by -1&amp;lt;br&amp;gt;RegenChance by 40}}[[Category:Debuffclear base powers]][[Category:Healresist base powers]][[Category:Regen base powers]][[Category:Dedication power]][[Category:Friendly base powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Reconstruct&amp;diff=5773&amp;oldid=prev</id>
		<title>FlexBot: Auto update</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Reconstruct&amp;diff=5773&amp;oldid=prev"/>
		<updated>2011-12-20T11:29:22Z</updated>

		<summary type="html">&lt;p&gt;Auto update&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:29, 20 December 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;pre&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Basepower&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;name=&lt;/ins&gt;Reconstruct|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;desc=&lt;/ins&gt;Your control over the nanites allows you to instruct the nanites in your target to rebuild and repair flesh and refresh yourself and your allies.|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;powertype=&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target=&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;energy=&lt;/ins&gt;12|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;charge=&lt;/ins&gt;400|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cooldown=&lt;/ins&gt;1500|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;accuracy=&lt;/ins&gt;75%|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damageamount=&lt;/ins&gt;18|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damagetype=&lt;/ins&gt;Healing|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Status=&lt;/ins&gt;20% chance &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of Regen &lt;/ins&gt;at &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;magnitude &lt;/ins&gt;5 for 3 rounds.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;100% chance &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of DebuffClear &lt;/ins&gt;at &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;magnitude &lt;/ins&gt;5 for 1 rounds.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;100% chance &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of HealResist &lt;/ins&gt;at &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;magnitude &lt;/ins&gt;-4 for 3 rounds.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;|Upgrades&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=Charge by &lt;/ins&gt;-225&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Cooldown by &lt;/ins&gt;-250&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Damage by 4&amp;lt;br&amp;gt;DebuffClearMag by 3&amp;lt;br&amp;gt;HealResistMag by -1&amp;lt;br&amp;gt;RegenChance by 40}}[[Category:Debuffclear base powers&lt;/ins&gt;]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;][&lt;/ins&gt;[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Category:Healresist base powers]&lt;/ins&gt;][[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Category:Regen base powers&lt;/ins&gt;]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Healing, DebuffClear, Buff, Dedication&lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Category:Dedication power&lt;/ins&gt;]][[Category:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Friendly base powers&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.________________________________________________________________________.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Item [&lt;/del&gt;Reconstruct &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;                  ]  Type [                  special]|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|________________________________________________________________________|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|______________________[        Description       ]______________________|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Your control over the nanites allows you to instruct the nanites in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;   |&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| &lt;/del&gt;your target to rebuild and repair flesh and refresh yourself and your &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; |&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| &lt;/del&gt;allies. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;                                                               &lt;/del&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;________________________________________________________________________|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|______________________[  Additional Information  ]______________________|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Cost    [100                                                         ] |&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Type    [Healing, Single Target, DebuffClear                         ] |&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Target  [Single Ally                                                 ] |&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Energy  [&lt;/del&gt;12 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;                                                         ] |&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Charge  [&lt;/del&gt;400 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;                                                        ] &lt;/del&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Cooldown[&lt;/del&gt;1500 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;                                                       ] &lt;/del&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Accuracy[&lt;/del&gt;75% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;                                                        ] &lt;/del&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Damage  [&lt;/del&gt;18&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(288 damage at level 40)                                  ] &lt;/del&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Damage  [&lt;/del&gt;Healing &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;                                                    ] |&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Statuses                                                               |&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\_Regen                       [&lt;/del&gt;20% chance at 5 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;power &lt;/del&gt;for 3 rounds. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  ] |&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| \_DebuffClear                 [&lt;/del&gt;100% chance at 5 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;power &lt;/del&gt;for 1 rounds. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; ] |&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| \_HealResist                  [&lt;/del&gt;100% chance at -4 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;power &lt;/del&gt;for 3 rounds. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;] |&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Upgrades &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;                                                              |&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| \_Charge                      [&lt;/del&gt;-225 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;                                 ] |&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| \_Cooldown                    [&lt;/del&gt;-250 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;                                 &lt;/del&gt;] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| \_Damage                      &lt;/del&gt;[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4                                     &lt;/del&gt;] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| \_DebuffClearMag              &lt;/del&gt;[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3                                     ] |&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| \_HealResistMag               &lt;/del&gt;[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-1                                    &lt;/del&gt;] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| \_RegenChance                 [40                                    &lt;/del&gt;] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|________________________________________________________________________|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/pre&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Inherent power granted by the &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nanite Adept (dedication)|Nanite Adept&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dedication.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Inherent Powers&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
</feed>