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	<id>https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=Polearm</id>
	<title>Polearm - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=Polearm"/>
	<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Polearm&amp;action=history"/>
	<updated>2026-06-09T22:19:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Polearm&amp;diff=2355398&amp;oldid=prev</id>
		<title>FlexBot at 01:33, 15 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Polearm&amp;diff=2355398&amp;oldid=prev"/>
		<updated>2025-05-15T01:33:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:33, 15 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Recipe|name=Polearm|desc=A long pointed device good for jabbing things and keeping distance. Not as damaging as some things, it makes up for it by proving defensive advantage to the user. It is also better than others at piercing armor.|cred=5000|xp=100|slevel=|ingredients=None|istats=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Accuracy of 75%&amp;lt;br&amp;gt;&lt;/del&gt;Charge of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1500&lt;/del&gt;&amp;lt;br&amp;gt;Cooldown of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9000&lt;/del&gt;&amp;lt;br&amp;gt;Damage of 20&amp;lt;br&amp;gt;Damage Type of Pierce&amp;lt;br&amp;gt;Energy of 20&amp;lt;br&amp;gt;Loadout of 15&amp;lt;br&amp;gt;Penetration of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&amp;lt;br&amp;gt;Proficiency of Melee&lt;/del&gt;&amp;lt;br&amp;gt;Secondary Damage of 0&amp;lt;br&amp;gt;Secondary Damage Type of Healing&amp;lt;br&amp;gt;Secondary Status of Defense/100/8/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/del&gt;&amp;lt;br&amp;gt;Secondary Target of Self NoAoE&amp;lt;br&amp;gt;Secondary Type of Self, Buff&amp;lt;br&amp;gt;Target of Single enemy&amp;lt;br&amp;gt;Type of Melee, Single Target&amp;lt;br&amp;gt;Upgrade Cost of 10&amp;lt;br&amp;gt;Upkeep of 10|skills=Mechanical of at least 1|salvage=Common Mechanical X 5}}[[Category:Mechanical recipe]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Recipe|name=Polearm|desc=A long pointed device good for jabbing things and keeping distance. Not as damaging as some things, it makes up for it by proving defensive advantage to the user. It is also better than others at piercing armor.|cred=5000|xp=100|slevel=|ingredients=None|istats=Charge of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500&lt;/ins&gt;&amp;lt;br&amp;gt;Cooldown of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6000&lt;/ins&gt;&amp;lt;br&amp;gt;Damage of 20&amp;lt;br&amp;gt;Damage Type of Pierce&amp;lt;br&amp;gt;Energy of 20&amp;lt;br&amp;gt;Loadout of 15&amp;lt;br&amp;gt;Penetration of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/ins&gt;&amp;lt;br&amp;gt;Secondary Damage of 0&amp;lt;br&amp;gt;Secondary Damage Type of Healing&amp;lt;br&amp;gt;Secondary Status of Defense/100/8/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/ins&gt;&amp;lt;br&amp;gt;Secondary Target of Self NoAoE&amp;lt;br&amp;gt;Secondary Type of Self, Buff&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Status Mag of 15%&lt;/ins&gt;&amp;lt;br&amp;gt;Target of Single enemy&amp;lt;br&amp;gt;Type of Melee, Single Target&amp;lt;br&amp;gt;Upgrade Cost of 10&amp;lt;br&amp;gt;Upkeep of 10|skills=Mechanical of at least 1|salvage=Common Mechanical X 5}}[[Category:Mechanical recipe]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Polearm&amp;diff=2354268&amp;oldid=prev</id>
		<title>FlexBot at 00:09, 13 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Polearm&amp;diff=2354268&amp;oldid=prev"/>
		<updated>2025-05-13T00:09:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:09, 13 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Recipe|name=Polearm|desc=A long pointed device good for jabbing things and keeping distance. Not as damaging as some things, it makes up for it by proving defensive advantage to the user. It is also better than others at piercing armor.|cred=5000|xp=100|slevel=|ingredients=None|istats=Charge of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500&lt;/del&gt;&amp;lt;br&amp;gt;Cooldown of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6000&lt;/del&gt;&amp;lt;br&amp;gt;Damage of 20&amp;lt;br&amp;gt;Damage Type of Pierce&amp;lt;br&amp;gt;Energy of 20&amp;lt;br&amp;gt;Loadout of 15&amp;lt;br&amp;gt;Penetration of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/del&gt;&amp;lt;br&amp;gt;Secondary Damage of 0&amp;lt;br&amp;gt;Secondary Damage Type of Healing&amp;lt;br&amp;gt;Secondary Status of Defense/100/8/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/del&gt;&amp;lt;br&amp;gt;Secondary Target of Self NoAoE&amp;lt;br&amp;gt;Secondary Type of Self, Buff&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Status Mag of 15%&lt;/del&gt;&amp;lt;br&amp;gt;Target of Single enemy&amp;lt;br&amp;gt;Type of Melee, Single Target&amp;lt;br&amp;gt;Upgrade Cost of 10&amp;lt;br&amp;gt;Upkeep of 10|skills=Mechanical of at least 1|salvage=Common Mechanical X 5}}[[Category:Mechanical recipe]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Recipe|name=Polearm|desc=A long pointed device good for jabbing things and keeping distance. Not as damaging as some things, it makes up for it by proving defensive advantage to the user. It is also better than others at piercing armor.|cred=5000|xp=100|slevel=|ingredients=None|istats=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Accuracy of 75%&amp;lt;br&amp;gt;&lt;/ins&gt;Charge of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1500&lt;/ins&gt;&amp;lt;br&amp;gt;Cooldown of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9000&lt;/ins&gt;&amp;lt;br&amp;gt;Damage of 20&amp;lt;br&amp;gt;Damage Type of Pierce&amp;lt;br&amp;gt;Energy of 20&amp;lt;br&amp;gt;Loadout of 15&amp;lt;br&amp;gt;Penetration of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&amp;lt;br&amp;gt;Proficiency of Melee&lt;/ins&gt;&amp;lt;br&amp;gt;Secondary Damage of 0&amp;lt;br&amp;gt;Secondary Damage Type of Healing&amp;lt;br&amp;gt;Secondary Status of Defense/100/8/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/ins&gt;&amp;lt;br&amp;gt;Secondary Target of Self NoAoE&amp;lt;br&amp;gt;Secondary Type of Self, Buff&amp;lt;br&amp;gt;Target of Single enemy&amp;lt;br&amp;gt;Type of Melee, Single Target&amp;lt;br&amp;gt;Upgrade Cost of 10&amp;lt;br&amp;gt;Upkeep of 10|skills=Mechanical of at least 1|salvage=Common Mechanical X 5}}[[Category:Mechanical recipe]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Polearm&amp;diff=2348765&amp;oldid=prev</id>
		<title>FlexBot at 00:16, 5 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Polearm&amp;diff=2348765&amp;oldid=prev"/>
		<updated>2025-05-05T00:16:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:16, 5 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Recipe|name=Polearm|desc=A long pointed device good for jabbing things and keeping distance. Not as damaging as some things, it makes up for it by proving defensive advantage to the user. It is also better than others at piercing armor.|cred=5000|xp=100|slevel=|ingredients=None|istats=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Accuracy of 75%&amp;lt;br&amp;gt;&lt;/del&gt;Charge of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1500&lt;/del&gt;&amp;lt;br&amp;gt;Cooldown of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9000&lt;/del&gt;&amp;lt;br&amp;gt;Damage of 20&amp;lt;br&amp;gt;Damage Type of Pierce&amp;lt;br&amp;gt;Energy of 20&amp;lt;br&amp;gt;Loadout of 15&amp;lt;br&amp;gt;Penetration of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&amp;lt;br&amp;gt;Proficiency of Melee&lt;/del&gt;&amp;lt;br&amp;gt;Secondary Damage of 0&amp;lt;br&amp;gt;Secondary Damage Type of Healing&amp;lt;br&amp;gt;Secondary Status of Defense/100/8/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/del&gt;&amp;lt;br&amp;gt;Secondary Target of Self NoAoE&amp;lt;br&amp;gt;Secondary Type of Self, Buff&amp;lt;br&amp;gt;Target of Single enemy&amp;lt;br&amp;gt;Type of Melee, Single Target&amp;lt;br&amp;gt;Upgrade Cost of 10&amp;lt;br&amp;gt;Upkeep of 10|skills=Mechanical of at least 1|salvage=Common Mechanical X 5}}[[Category:Mechanical recipe]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Recipe|name=Polearm|desc=A long pointed device good for jabbing things and keeping distance. Not as damaging as some things, it makes up for it by proving defensive advantage to the user. It is also better than others at piercing armor.|cred=5000|xp=100|slevel=|ingredients=None|istats=Charge of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500&lt;/ins&gt;&amp;lt;br&amp;gt;Cooldown of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6000&lt;/ins&gt;&amp;lt;br&amp;gt;Damage of 20&amp;lt;br&amp;gt;Damage Type of Pierce&amp;lt;br&amp;gt;Energy of 20&amp;lt;br&amp;gt;Loadout of 15&amp;lt;br&amp;gt;Penetration of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/ins&gt;&amp;lt;br&amp;gt;Secondary Damage of 0&amp;lt;br&amp;gt;Secondary Damage Type of Healing&amp;lt;br&amp;gt;Secondary Status of Defense/100/8/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/ins&gt;&amp;lt;br&amp;gt;Secondary Target of Self NoAoE&amp;lt;br&amp;gt;Secondary Type of Self, Buff&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Status Mag of 15%&lt;/ins&gt;&amp;lt;br&amp;gt;Target of Single enemy&amp;lt;br&amp;gt;Type of Melee, Single Target&amp;lt;br&amp;gt;Upgrade Cost of 10&amp;lt;br&amp;gt;Upkeep of 10|skills=Mechanical of at least 1|salvage=Common Mechanical X 5}}[[Category:Mechanical recipe]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Polearm&amp;diff=2347990&amp;oldid=prev</id>
		<title>FlexBot at 00:11, 5 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Polearm&amp;diff=2347990&amp;oldid=prev"/>
		<updated>2025-05-05T00:11:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:11, 5 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Recipe|name=Polearm|desc=A long pointed device good for jabbing things and keeping distance. Not as damaging as some things, it makes up for it by proving defensive advantage to the user. It is also better than others at piercing armor.|cred=5000|xp=100|slevel=|ingredients=None|istats=Charge of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500&lt;/del&gt;&amp;lt;br&amp;gt;Cooldown of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6000&lt;/del&gt;&amp;lt;br&amp;gt;Damage of 20&amp;lt;br&amp;gt;Damage Type of Pierce&amp;lt;br&amp;gt;Energy of 20&amp;lt;br&amp;gt;Loadout of 15&amp;lt;br&amp;gt;Penetration of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/del&gt;&amp;lt;br&amp;gt;Secondary Damage of 0&amp;lt;br&amp;gt;Secondary Damage Type of Healing&amp;lt;br&amp;gt;Secondary Status of Defense/100/8/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/del&gt;&amp;lt;br&amp;gt;Secondary Target of Self NoAoE&amp;lt;br&amp;gt;Secondary Type of Self, Buff&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Status Mag of 15%&lt;/del&gt;&amp;lt;br&amp;gt;Target of Single enemy&amp;lt;br&amp;gt;Type of Melee, Single Target&amp;lt;br&amp;gt;Upgrade Cost of 10&amp;lt;br&amp;gt;Upkeep of 10|skills=Mechanical of at least 1|salvage=Common Mechanical X 5}}[[Category:Mechanical recipe]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Recipe|name=Polearm|desc=A long pointed device good for jabbing things and keeping distance. Not as damaging as some things, it makes up for it by proving defensive advantage to the user. It is also better than others at piercing armor.|cred=5000|xp=100|slevel=|ingredients=None|istats=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Accuracy of 75%&amp;lt;br&amp;gt;&lt;/ins&gt;Charge of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1500&lt;/ins&gt;&amp;lt;br&amp;gt;Cooldown of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9000&lt;/ins&gt;&amp;lt;br&amp;gt;Damage of 20&amp;lt;br&amp;gt;Damage Type of Pierce&amp;lt;br&amp;gt;Energy of 20&amp;lt;br&amp;gt;Loadout of 15&amp;lt;br&amp;gt;Penetration of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&amp;lt;br&amp;gt;Proficiency of Melee&lt;/ins&gt;&amp;lt;br&amp;gt;Secondary Damage of 0&amp;lt;br&amp;gt;Secondary Damage Type of Healing&amp;lt;br&amp;gt;Secondary Status of Defense/100/8/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/ins&gt;&amp;lt;br&amp;gt;Secondary Target of Self NoAoE&amp;lt;br&amp;gt;Secondary Type of Self, Buff&amp;lt;br&amp;gt;Target of Single enemy&amp;lt;br&amp;gt;Type of Melee, Single Target&amp;lt;br&amp;gt;Upgrade Cost of 10&amp;lt;br&amp;gt;Upkeep of 10|skills=Mechanical of at least 1|salvage=Common Mechanical X 5}}[[Category:Mechanical recipe]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Polearm&amp;diff=2345186&amp;oldid=prev</id>
		<title>FlexBot at 00:41, 3 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Polearm&amp;diff=2345186&amp;oldid=prev"/>
		<updated>2025-05-03T00:41:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:41, 3 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Recipe|name=Polearm|desc=A long pointed device good for jabbing things and keeping distance. Not as damaging as some things, it makes up for it by proving defensive advantage to the user. It is also better than others at piercing armor.|cred=5000|xp=100|slevel=|ingredients=None|istats=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Accuracy of 75%&amp;lt;br&amp;gt;&lt;/del&gt;Charge of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1500&lt;/del&gt;&amp;lt;br&amp;gt;Cooldown of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9000&lt;/del&gt;&amp;lt;br&amp;gt;Damage of 20&amp;lt;br&amp;gt;Damage Type of Pierce&amp;lt;br&amp;gt;Energy of 20&amp;lt;br&amp;gt;Loadout of 15&amp;lt;br&amp;gt;Penetration of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&amp;lt;br&amp;gt;Proficiency of Melee&lt;/del&gt;&amp;lt;br&amp;gt;Secondary Damage of 0&amp;lt;br&amp;gt;Secondary Damage Type of Healing&amp;lt;br&amp;gt;Secondary Status of Defense/100/8/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/del&gt;&amp;lt;br&amp;gt;Secondary Target of Self NoAoE&amp;lt;br&amp;gt;Secondary Type of Self, Buff&amp;lt;br&amp;gt;Target of Single enemy&amp;lt;br&amp;gt;Type of Melee, Single Target&amp;lt;br&amp;gt;Upgrade Cost of 10&amp;lt;br&amp;gt;Upkeep of 10|skills=Mechanical of at least 1|salvage=Common Mechanical X 5}}[[Category:Mechanical recipe]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Recipe|name=Polearm|desc=A long pointed device good for jabbing things and keeping distance. Not as damaging as some things, it makes up for it by proving defensive advantage to the user. It is also better than others at piercing armor.|cred=5000|xp=100|slevel=|ingredients=None|istats=Charge of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500&lt;/ins&gt;&amp;lt;br&amp;gt;Cooldown of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6000&lt;/ins&gt;&amp;lt;br&amp;gt;Damage of 20&amp;lt;br&amp;gt;Damage Type of Pierce&amp;lt;br&amp;gt;Energy of 20&amp;lt;br&amp;gt;Loadout of 15&amp;lt;br&amp;gt;Penetration of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/ins&gt;&amp;lt;br&amp;gt;Secondary Damage of 0&amp;lt;br&amp;gt;Secondary Damage Type of Healing&amp;lt;br&amp;gt;Secondary Status of Defense/100/8/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/ins&gt;&amp;lt;br&amp;gt;Secondary Target of Self NoAoE&amp;lt;br&amp;gt;Secondary Type of Self, Buff&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Status Mag of 15%&lt;/ins&gt;&amp;lt;br&amp;gt;Target of Single enemy&amp;lt;br&amp;gt;Type of Melee, Single Target&amp;lt;br&amp;gt;Upgrade Cost of 10&amp;lt;br&amp;gt;Upkeep of 10|skills=Mechanical of at least 1|salvage=Common Mechanical X 5}}[[Category:Mechanical recipe]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Polearm&amp;diff=2340816&amp;oldid=prev</id>
		<title>FlexBot at 00:17, 27 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Polearm&amp;diff=2340816&amp;oldid=prev"/>
		<updated>2025-04-27T00:17:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:17, 27 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Recipe|name=Polearm|desc=A long pointed device good for jabbing things and keeping distance. Not as damaging as some things, it makes up for it by proving defensive advantage to the user. It is also better than others at piercing armor.|cred=5000|xp=100|slevel=|ingredients=None|istats=Charge of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500&lt;/del&gt;&amp;lt;br&amp;gt;Cooldown of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6000&lt;/del&gt;&amp;lt;br&amp;gt;Damage of 20&amp;lt;br&amp;gt;Damage Type of Pierce&amp;lt;br&amp;gt;Energy of 20&amp;lt;br&amp;gt;Loadout of 15&amp;lt;br&amp;gt;Penetration of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/del&gt;&amp;lt;br&amp;gt;Secondary Damage of 0&amp;lt;br&amp;gt;Secondary Damage Type of Healing&amp;lt;br&amp;gt;Secondary Status of Defense/100/8/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/del&gt;&amp;lt;br&amp;gt;Secondary Target of Self NoAoE&amp;lt;br&amp;gt;Secondary Type of Self, Buff&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Status Mag of 15%&lt;/del&gt;&amp;lt;br&amp;gt;Target of Single enemy&amp;lt;br&amp;gt;Type of Melee, Single Target&amp;lt;br&amp;gt;Upgrade Cost of 10&amp;lt;br&amp;gt;Upkeep of 10|skills=Mechanical of at least 1|salvage=Common Mechanical X 5}}[[Category:Mechanical recipe]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Recipe|name=Polearm|desc=A long pointed device good for jabbing things and keeping distance. Not as damaging as some things, it makes up for it by proving defensive advantage to the user. It is also better than others at piercing armor.|cred=5000|xp=100|slevel=|ingredients=None|istats=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Accuracy of 75%&amp;lt;br&amp;gt;&lt;/ins&gt;Charge of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1500&lt;/ins&gt;&amp;lt;br&amp;gt;Cooldown of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9000&lt;/ins&gt;&amp;lt;br&amp;gt;Damage of 20&amp;lt;br&amp;gt;Damage Type of Pierce&amp;lt;br&amp;gt;Energy of 20&amp;lt;br&amp;gt;Loadout of 15&amp;lt;br&amp;gt;Penetration of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&amp;lt;br&amp;gt;Proficiency of Melee&lt;/ins&gt;&amp;lt;br&amp;gt;Secondary Damage of 0&amp;lt;br&amp;gt;Secondary Damage Type of Healing&amp;lt;br&amp;gt;Secondary Status of Defense/100/8/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/ins&gt;&amp;lt;br&amp;gt;Secondary Target of Self NoAoE&amp;lt;br&amp;gt;Secondary Type of Self, Buff&amp;lt;br&amp;gt;Target of Single enemy&amp;lt;br&amp;gt;Type of Melee, Single Target&amp;lt;br&amp;gt;Upgrade Cost of 10&amp;lt;br&amp;gt;Upkeep of 10|skills=Mechanical of at least 1|salvage=Common Mechanical X 5}}[[Category:Mechanical recipe]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Polearm&amp;diff=2339027&amp;oldid=prev</id>
		<title>FlexBot at 00:58, 26 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Polearm&amp;diff=2339027&amp;oldid=prev"/>
		<updated>2025-04-26T00:58:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:58, 26 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Recipe|name=Polearm|desc=A long pointed device good for jabbing things and keeping distance. Not as damaging as some things, it makes up for it by proving defensive advantage to the user. It is also better than others at piercing armor.|cred=5000|xp=100|slevel=|ingredients=None|istats=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Accuracy of 75%&amp;lt;br&amp;gt;&lt;/del&gt;Charge of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1500&lt;/del&gt;&amp;lt;br&amp;gt;Cooldown of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9000&lt;/del&gt;&amp;lt;br&amp;gt;Damage of 20&amp;lt;br&amp;gt;Damage Type of Pierce&amp;lt;br&amp;gt;Energy of 20&amp;lt;br&amp;gt;Loadout of 15&amp;lt;br&amp;gt;Penetration of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&amp;lt;br&amp;gt;Proficiency of Melee&lt;/del&gt;&amp;lt;br&amp;gt;Secondary Damage of 0&amp;lt;br&amp;gt;Secondary Damage Type of Healing&amp;lt;br&amp;gt;Secondary Status of Defense/100/8/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/del&gt;&amp;lt;br&amp;gt;Secondary Target of Self NoAoE&amp;lt;br&amp;gt;Secondary Type of Self, Buff&amp;lt;br&amp;gt;Target of Single enemy&amp;lt;br&amp;gt;Type of Melee, Single Target&amp;lt;br&amp;gt;Upgrade Cost of 10&amp;lt;br&amp;gt;Upkeep of 10|skills=Mechanical of at least 1|salvage=Common Mechanical X 5}}[[Category:Mechanical recipe]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Recipe|name=Polearm|desc=A long pointed device good for jabbing things and keeping distance. Not as damaging as some things, it makes up for it by proving defensive advantage to the user. It is also better than others at piercing armor.|cred=5000|xp=100|slevel=|ingredients=None|istats=Charge of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500&lt;/ins&gt;&amp;lt;br&amp;gt;Cooldown of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6000&lt;/ins&gt;&amp;lt;br&amp;gt;Damage of 20&amp;lt;br&amp;gt;Damage Type of Pierce&amp;lt;br&amp;gt;Energy of 20&amp;lt;br&amp;gt;Loadout of 15&amp;lt;br&amp;gt;Penetration of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/ins&gt;&amp;lt;br&amp;gt;Secondary Damage of 0&amp;lt;br&amp;gt;Secondary Damage Type of Healing&amp;lt;br&amp;gt;Secondary Status of Defense/100/8/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/ins&gt;&amp;lt;br&amp;gt;Secondary Target of Self NoAoE&amp;lt;br&amp;gt;Secondary Type of Self, Buff&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Status Mag of 15%&lt;/ins&gt;&amp;lt;br&amp;gt;Target of Single enemy&amp;lt;br&amp;gt;Type of Melee, Single Target&amp;lt;br&amp;gt;Upgrade Cost of 10&amp;lt;br&amp;gt;Upkeep of 10|skills=Mechanical of at least 1|salvage=Common Mechanical X 5}}[[Category:Mechanical recipe]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Polearm&amp;diff=2334008&amp;oldid=prev</id>
		<title>FlexBot at 00:16, 19 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Polearm&amp;diff=2334008&amp;oldid=prev"/>
		<updated>2025-04-19T00:16:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:16, 19 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Recipe|name=Polearm|desc=A long pointed device good for jabbing things and keeping distance. Not as damaging as some things, it makes up for it by proving defensive advantage to the user. It is also better than others at piercing armor.|cred=5000|xp=100|slevel=|ingredients=None|istats=Charge of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500&lt;/del&gt;&amp;lt;br&amp;gt;Cooldown of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6000&lt;/del&gt;&amp;lt;br&amp;gt;Damage of 20&amp;lt;br&amp;gt;Damage Type of Pierce&amp;lt;br&amp;gt;Energy of 20&amp;lt;br&amp;gt;Loadout of 15&amp;lt;br&amp;gt;Penetration of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/del&gt;&amp;lt;br&amp;gt;Secondary Damage of 0&amp;lt;br&amp;gt;Secondary Damage Type of Healing&amp;lt;br&amp;gt;Secondary Status of Defense/100/8/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/del&gt;&amp;lt;br&amp;gt;Secondary Target of Self NoAoE&amp;lt;br&amp;gt;Secondary Type of Self, Buff&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Status Mag of 15%&lt;/del&gt;&amp;lt;br&amp;gt;Target of Single enemy&amp;lt;br&amp;gt;Type of Melee, Single Target&amp;lt;br&amp;gt;Upgrade Cost of 10&amp;lt;br&amp;gt;Upkeep of 10|skills=Mechanical of at least 1|salvage=Common Mechanical X 5}}[[Category:Mechanical recipe]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Recipe|name=Polearm|desc=A long pointed device good for jabbing things and keeping distance. Not as damaging as some things, it makes up for it by proving defensive advantage to the user. It is also better than others at piercing armor.|cred=5000|xp=100|slevel=|ingredients=None|istats=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Accuracy of 75%&amp;lt;br&amp;gt;&lt;/ins&gt;Charge of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1500&lt;/ins&gt;&amp;lt;br&amp;gt;Cooldown of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9000&lt;/ins&gt;&amp;lt;br&amp;gt;Damage of 20&amp;lt;br&amp;gt;Damage Type of Pierce&amp;lt;br&amp;gt;Energy of 20&amp;lt;br&amp;gt;Loadout of 15&amp;lt;br&amp;gt;Penetration of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&amp;lt;br&amp;gt;Proficiency of Melee&lt;/ins&gt;&amp;lt;br&amp;gt;Secondary Damage of 0&amp;lt;br&amp;gt;Secondary Damage Type of Healing&amp;lt;br&amp;gt;Secondary Status of Defense/100/8/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/ins&gt;&amp;lt;br&amp;gt;Secondary Target of Self NoAoE&amp;lt;br&amp;gt;Secondary Type of Self, Buff&amp;lt;br&amp;gt;Target of Single enemy&amp;lt;br&amp;gt;Type of Melee, Single Target&amp;lt;br&amp;gt;Upgrade Cost of 10&amp;lt;br&amp;gt;Upkeep of 10|skills=Mechanical of at least 1|salvage=Common Mechanical X 5}}[[Category:Mechanical recipe]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Polearm&amp;diff=2328317&amp;oldid=prev</id>
		<title>FlexBot at 00:20, 11 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Polearm&amp;diff=2328317&amp;oldid=prev"/>
		<updated>2025-04-11T00:20:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:20, 11 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Recipe|name=Polearm|desc=A long pointed device good for jabbing things and keeping distance. Not as damaging as some things, it makes up for it by proving defensive advantage to the user. It is also better than others at piercing armor.|cred=5000|xp=100|slevel=|ingredients=None|istats=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Accuracy of 75%&amp;lt;br&amp;gt;&lt;/del&gt;Charge of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1500&lt;/del&gt;&amp;lt;br&amp;gt;Cooldown of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9000&lt;/del&gt;&amp;lt;br&amp;gt;Damage of 20&amp;lt;br&amp;gt;Damage Type of Pierce&amp;lt;br&amp;gt;Energy of 20&amp;lt;br&amp;gt;Loadout of 15&amp;lt;br&amp;gt;Penetration of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&amp;lt;br&amp;gt;Proficiency of Melee&lt;/del&gt;&amp;lt;br&amp;gt;Secondary Damage of 0&amp;lt;br&amp;gt;Secondary Damage Type of Healing&amp;lt;br&amp;gt;Secondary Status of Defense/100/8/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/del&gt;&amp;lt;br&amp;gt;Secondary Target of Self NoAoE&amp;lt;br&amp;gt;Secondary Type of Self, Buff&amp;lt;br&amp;gt;Target of Single enemy&amp;lt;br&amp;gt;Type of Melee, Single Target&amp;lt;br&amp;gt;Upgrade Cost of 10&amp;lt;br&amp;gt;Upkeep of 10|skills=Mechanical of at least 1|salvage=Common Mechanical X 5}}[[Category:Mechanical recipe]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Recipe|name=Polearm|desc=A long pointed device good for jabbing things and keeping distance. Not as damaging as some things, it makes up for it by proving defensive advantage to the user. It is also better than others at piercing armor.|cred=5000|xp=100|slevel=|ingredients=None|istats=Charge of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500&lt;/ins&gt;&amp;lt;br&amp;gt;Cooldown of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6000&lt;/ins&gt;&amp;lt;br&amp;gt;Damage of 20&amp;lt;br&amp;gt;Damage Type of Pierce&amp;lt;br&amp;gt;Energy of 20&amp;lt;br&amp;gt;Loadout of 15&amp;lt;br&amp;gt;Penetration of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/ins&gt;&amp;lt;br&amp;gt;Secondary Damage of 0&amp;lt;br&amp;gt;Secondary Damage Type of Healing&amp;lt;br&amp;gt;Secondary Status of Defense/100/8/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/ins&gt;&amp;lt;br&amp;gt;Secondary Target of Self NoAoE&amp;lt;br&amp;gt;Secondary Type of Self, Buff&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Status Mag of 15%&lt;/ins&gt;&amp;lt;br&amp;gt;Target of Single enemy&amp;lt;br&amp;gt;Type of Melee, Single Target&amp;lt;br&amp;gt;Upgrade Cost of 10&amp;lt;br&amp;gt;Upkeep of 10|skills=Mechanical of at least 1|salvage=Common Mechanical X 5}}[[Category:Mechanical recipe]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Polearm&amp;diff=2327557&amp;oldid=prev</id>
		<title>FlexBot at 00:16, 11 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Polearm&amp;diff=2327557&amp;oldid=prev"/>
		<updated>2025-04-11T00:16:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:16, 11 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Recipe|name=Polearm|desc=A long pointed device good for jabbing things and keeping distance. Not as damaging as some things, it makes up for it by proving defensive advantage to the user. It is also better than others at piercing armor.|cred=5000|xp=100|slevel=|ingredients=None|istats=Charge of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500&lt;/del&gt;&amp;lt;br&amp;gt;Cooldown of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6000&lt;/del&gt;&amp;lt;br&amp;gt;Damage of 20&amp;lt;br&amp;gt;Damage Type of Pierce&amp;lt;br&amp;gt;Energy of 20&amp;lt;br&amp;gt;Loadout of 15&amp;lt;br&amp;gt;Penetration of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/del&gt;&amp;lt;br&amp;gt;Secondary Damage of 0&amp;lt;br&amp;gt;Secondary Damage Type of Healing&amp;lt;br&amp;gt;Secondary Status of Defense/100/8/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/del&gt;&amp;lt;br&amp;gt;Secondary Target of Self NoAoE&amp;lt;br&amp;gt;Secondary Type of Self, Buff&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Status Mag of 15%&lt;/del&gt;&amp;lt;br&amp;gt;Target of Single enemy&amp;lt;br&amp;gt;Type of Melee, Single Target&amp;lt;br&amp;gt;Upgrade Cost of 10&amp;lt;br&amp;gt;Upkeep of 10|skills=Mechanical of at least 1|salvage=Common Mechanical X 5}}[[Category:Mechanical recipe]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Recipe|name=Polearm|desc=A long pointed device good for jabbing things and keeping distance. Not as damaging as some things, it makes up for it by proving defensive advantage to the user. It is also better than others at piercing armor.|cred=5000|xp=100|slevel=|ingredients=None|istats=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Accuracy of 75%&amp;lt;br&amp;gt;&lt;/ins&gt;Charge of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1500&lt;/ins&gt;&amp;lt;br&amp;gt;Cooldown of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9000&lt;/ins&gt;&amp;lt;br&amp;gt;Damage of 20&amp;lt;br&amp;gt;Damage Type of Pierce&amp;lt;br&amp;gt;Energy of 20&amp;lt;br&amp;gt;Loadout of 15&amp;lt;br&amp;gt;Penetration of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&amp;lt;br&amp;gt;Proficiency of Melee&lt;/ins&gt;&amp;lt;br&amp;gt;Secondary Damage of 0&amp;lt;br&amp;gt;Secondary Damage Type of Healing&amp;lt;br&amp;gt;Secondary Status of Defense/100/8/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/ins&gt;&amp;lt;br&amp;gt;Secondary Target of Self NoAoE&amp;lt;br&amp;gt;Secondary Type of Self, Buff&amp;lt;br&amp;gt;Target of Single enemy&amp;lt;br&amp;gt;Type of Melee, Single Target&amp;lt;br&amp;gt;Upgrade Cost of 10&amp;lt;br&amp;gt;Upkeep of 10|skills=Mechanical of at least 1|salvage=Common Mechanical X 5}}[[Category:Mechanical recipe]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
</feed>