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	<id>https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=Multiplayer_Updates%2FMay_2015</id>
	<title>Multiplayer Updates/May 2015 - Revision history</title>
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	<updated>2026-05-13T14:00:38Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Multiplayer_Updates/May_2015&amp;diff=297530&amp;oldid=prev</id>
		<title>Conrad at 11:37, 25 July 2015</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Multiplayer_Updates/May_2015&amp;diff=297530&amp;oldid=prev"/>
		<updated>2015-07-25T11:37:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:37, 25 July 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** It won&amp;#039;t be directly added, instead included as a &amp;#039;+X&amp;#039; with your proficiency level.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** It won&amp;#039;t be directly added, instead included as a &amp;#039;+X&amp;#039; with your proficiency level.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** This will be 10 or less, depending on the proficiency level and your current effective level.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** This will be 10 or less, depending on the proficiency level and your current effective level.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Female Husky]] and [[Alpha Husky]] given a [[Kemonomimi]] description.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Female Husky]] and [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Alpha Husky (MP)|&lt;/ins&gt;Alpha Husky]] given a [[Kemonomimi]] description.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Updated Sheet to no longer show the + from Group Skill Improvements should the bonus be 0.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Updated Sheet to no longer show the + from Group Skill Improvements should the bonus be 0.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* +bg/edit has been locked with a message mentioning it has been deprecated.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* +bg/edit has been locked with a message mentioning it has been deprecated.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conrad</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Multiplayer_Updates/May_2015&amp;diff=291730&amp;oldid=prev</id>
		<title>Kori: Archiving May. Need to post June.</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Multiplayer_Updates/May_2015&amp;diff=291730&amp;oldid=prev"/>
		<updated>2015-07-10T18:18:41Z</updated>

		<summary type="html">&lt;p&gt;Archiving May. Need to post June.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;* Removed phantom item from token store.&lt;br /&gt;
* Added all new Victory and oVictory scenes to the [[Hyena Herm]], as well additional spicy Defeat scene material (including variants for submitting).&lt;br /&gt;
* Worked through around half of all monsters so far clearing out dead ATB (Active Time Battle) values.&lt;br /&gt;
** In some cases, these took 40-50% of the data stored on a mob, resulting in nearly double properties copied each time a mob was spawned.&lt;br /&gt;
** Clearing them subtly speeds up combat initiation.&lt;br /&gt;
* In-game crafting help removed from the help file.&lt;br /&gt;
** Should in-game crafting be restored, the help file will be back dated to include that information again.&lt;br /&gt;
*** Crafting items for in-game use is still possible via the web-interface.&lt;br /&gt;
* Attempting to search for a specific target now tells you it has no impact on how likely they are to appear.&lt;br /&gt;
* Updated [[Feral Mode]]s to properly clear all current Feral powers when changing Feral Modes (should keep players from having powers from multiple Feral Modes).&lt;br /&gt;
** In addition, all Feral players will have their Feral Modes refreshed to remove any extra powers.&lt;br /&gt;
** Feral Modes now grant powers based on your true level instead of your effective level.&lt;br /&gt;
* Updated Sheet/Score to include a &amp;#039;+&amp;#039; on Proficiency levels to account for group&amp;#039;s Skill Improvements.&lt;br /&gt;
** It won&amp;#039;t be directly added, instead included as a &amp;#039;+X&amp;#039; with your proficiency level.&lt;br /&gt;
** This will be 10 or less, depending on the proficiency level and your current effective level.&lt;br /&gt;
* [[Female Husky]] and [[Alpha Husky]] given a [[Kemonomimi]] description.&lt;br /&gt;
* Updated Sheet to no longer show the + from Group Skill Improvements should the bonus be 0.&lt;br /&gt;
* +bg/edit has been locked with a message mentioning it has been deprecated.&lt;br /&gt;
* [[Alien]] revised to remove dated &amp;#039;you&amp;#039; references from autodesc, remove potentially copyright-infringing parts in its descriptions, added in [[Color Chooser]] support, added in Kemonomimi support, and gave it Wi flag checks in Defeat and OVic.&lt;br /&gt;
** Alien also given missing Clawed and Tailed flags, and [[Tail Divider]] support added to their butt.&lt;br /&gt;
* A new Defeat scene has been added to the [[Anubis Servant]] infection.&lt;br /&gt;
** While this cannot be accessed through ordinary means, it will now generate a message if an Anubis Servant is ever spawned artificially by a judge for a scene and defeats a player.&lt;br /&gt;
* A new Victory and oVictory scene have been added to [[Blue Gryphon]] as well as more variety in the Defeat.&lt;br /&gt;
* Added a cunnilingus sex scene to [[Tess]] the [[Succubus]].&lt;br /&gt;
* [[Abnormal breeder]] now functions correctly, those with the merit may want to be more (Or less) careful about your sexual habits.&lt;br /&gt;
* Cleared out some mis-set properties on land deeds and adding the correct ones.&lt;br /&gt;
** This should fix some bugginess with certain abodes.&lt;br /&gt;
* Research reinstalled in the Scientist profession.&lt;br /&gt;
* New cunt descriptions added to Female Husky and Alpha Husky.&lt;br /&gt;
* Fixed a bug that caused a lot of statuses to go through the string parsing process unnecessarily.&lt;br /&gt;
* Form examination is ready to be used!&lt;br /&gt;
** Fex, formex, fexamine, formexamine and fexam all call up this command.&lt;br /&gt;
** Syntax is fex (infection).&lt;br /&gt;
** It supports partial matching identical to that used in the shift logic.&lt;br /&gt;
* Added the Clawed flag to the Legs slot of forms with claws on the feet.&lt;br /&gt;
** Also added the Hooved flag where appropriate.&lt;br /&gt;
** In String Parsing, please target the slot you wish to evaluate Clawed for from now on: [if clawed present in arms of [target]] vs [if clawed present in legs of [target]].&lt;br /&gt;
* The Mother&amp;#039;s Day forms returned to the mako store for the month.&lt;br /&gt;
* Cleaned up the [[Ebony Raven]] form, giving it a cunt TF message and adding checks for flags in the Victory/Defeat.&lt;br /&gt;
* Updated the Ember family of infections (([[Ember Warrior]], [[Ember Breeder]] and [[Ember Matriarch]]).&lt;br /&gt;
** The warrior&amp;#039;s size have been knocked down from from 14 to 7 and the matriarch from 15 to 10.&lt;br /&gt;
*** In addition, the Victory/oVictory/Defeat messages for each have received extra parsing to account for flags, and their descriptions/TF messages have received some polish.&lt;br /&gt;
* Malfunction in card payment fixed!&lt;br /&gt;
* Fixed Average Trade - Goodies, which was using only 2.5 PP instead of 5.&lt;br /&gt;
* You now, based on your active subscription(as in what you got from payment, not permanent status) have a chance of scoring a second vial from a prime fight(34% per level, so 33% at hiker, 67% at survivalist, 100% at Wasteland Warrior)&lt;br /&gt;
* Primes and their reinforcements are now immune to charm.&lt;br /&gt;
* &amp;lt;s&amp;gt;Fixed small bug in power code that could cause a crash on calculating secondary magnitudes.&amp;lt;/s&amp;gt;&lt;br /&gt;
** Undid previous small fix (turns out it wasn&amp;#039;t a bug) and put in a single check to prevent the original crash without changing a variable&amp;#039;s type.&lt;br /&gt;
*** This broke summons&lt;br /&gt;
* [[BioMonitoring Sight]] nanomagic now available.&lt;br /&gt;
* [[Reduced Fertility]] and [[Minimally Fertile]] got their descriptions revamped a bit.&lt;br /&gt;
** Minimally Fertile got the proper tags.&lt;br /&gt;
* Concealing Nanomagic created.&lt;br /&gt;
** Now your Nanomagic clothing can be used for more than just keeping you warm or cool.&lt;br /&gt;
* BioMonitoring Sight Nanomagic&amp;#039;s description improved and added an extra minor effect.&lt;br /&gt;
** BioMonitoring Sight Nanomagic shows the proper description now.&lt;br /&gt;
* Techno Nanomagic got its Targets readjusted.&lt;br /&gt;
* Powers that have talk scripting now have it applied AFTER statuses are processed.&lt;br /&gt;
* Added two new targeting options to powers.&lt;br /&gt;
** Mypet targeting will only let the power target the user&amp;#039;s pets (can never be a non-ally targeting power).&lt;br /&gt;
** Petonly targeting will only target pets. If it is hostile it will only target enemy pets.&lt;br /&gt;
** It cannot be forced to target a non-pet.&lt;br /&gt;
* When using standard consumable items (ones that are not complex or not used up), a message will now tell you that you have used one.&lt;br /&gt;
* Players with roles they shouldn&amp;#039;t have access to (like no longer being subscribed, etc) will now have them automatically removed free of charge when using the web role editor or the in-game one.&lt;br /&gt;
* Stopped www_propertyMonitor.muf from crashing every time some web object is deleted.&lt;br /&gt;
* Bonus boss vials for active subs should be working better now.&lt;br /&gt;
* Binoculars recipe got the Loadout adjusted 15=&amp;gt;10.&lt;br /&gt;
* Fixed web combat engine crashing due to not thinking there are enemies present.&lt;br /&gt;
* Using the &amp;quot;activate&amp;quot; or &amp;quot;deactivate&amp;quot; commands while automated will now correctly honor your choice to either only activate or only deactivate a power when it gets to your turn.&lt;br /&gt;
* Fixed listforms to search for the correct local stat string.&lt;br /&gt;
* Builder vials should no longer sometimes have infections on them.&lt;br /&gt;
* Infection vials should always have a level of at least 1.&lt;br /&gt;
* Using Shift load=# will now give the correct powers.&lt;br /&gt;
* Tweaked the mine helptext to say &amp;quot;nanites&amp;quot; instead of &amp;quot;freecred&amp;quot;...because it uses nanites, not freecred.&lt;br /&gt;
* Chat channel listing with the #who command will now sort the list by idle times.&lt;br /&gt;
* A new +request command has been added.&lt;br /&gt;
** +request/priority &amp;lt;ascend/descend&amp;gt; sorts your requests into three priorities which are as follows.&lt;br /&gt;
*** Low (you are the last reply on them).&lt;br /&gt;
**** Medium (not assigned to a staffer yet).&lt;br /&gt;
***** High (last comment not by yourself).&lt;br /&gt;
* A new option has been added for staff to be able to add notes to requests and restrict them to particular staff levels and higher.&lt;br /&gt;
* Made web combat no longer double-dip player&amp;#039;s &amp;#039;mob density&amp;#039; (pheromone, etc) stat when choosing how many monsters to add.&lt;br /&gt;
* Updated [[Water Hydra]] with Color Chooser support.&lt;br /&gt;
* Doing &amp;#039;@set me=/_prefs/nomoreprompt:Y&amp;#039; will stop the more prompts on channel #who / #list.&lt;br /&gt;
* Muck chat&amp;#039;s &amp;#039;#who&amp;#039; will list web users and @&amp;lt;person&amp;gt; will match them.&lt;br /&gt;
* Fixed a blank last line in the script for the web mission &amp;#039;gryphon studies&amp;#039; that prevented it from being reported as completed.&lt;br /&gt;
* Fixed [[Nanite Vaporizer]] not picking builder vials to consume.&lt;br /&gt;
* Fixed an issue with the &amp;#039;commence patrol&amp;#039; button on the mission page.&lt;br /&gt;
* Flags for arm and tail divider better handled.&lt;br /&gt;
* [[Monotreme activator]] should finally work again with multiple eggs via husky or rabbit pills.&lt;br /&gt;
* Setting a child&amp;#039;s gender will now also set the clit-stats.&lt;br /&gt;
* You can now use the [[PBRD|Pregnancy Broadcast Research Device]] in your inventory to change its type to affect males, females, both, or be deactivated.&lt;br /&gt;
** If it affects males, it targets your current NPC-pregnancy.&lt;br /&gt;
*** The default is both.&lt;br /&gt;
* +mako/Pregcast updated to work on people with male-enabled PBRDs. Similarly, the pregnancy-ticks now take them into account.&lt;br /&gt;
* Being offline will no longer halt your NPC-pregnancy&amp;#039;s progress.&lt;br /&gt;
** It will move along at the same rate as a regular pregnancy in that case.&lt;br /&gt;
* Fixed a serious bug in the offline-progress of NPC-pregnancies that would either invalidate a regular pregnancy or set the time of your regular pregnancy wrong.&lt;br /&gt;
** Anyone affected by the former has been set to the minimal pregnancy-time due to fairness-considerations.&lt;/div&gt;</summary>
		<author><name>Kori</name></author>
	</entry>
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