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	<id>https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=Mastermind_%28Combat_Skill%29</id>
	<title>Mastermind (Combat Skill) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=Mastermind_%28Combat_Skill%29"/>
	<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Mastermind_(Combat_Skill)&amp;action=history"/>
	<updated>2026-04-10T14:14:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Mastermind_(Combat_Skill)&amp;diff=1442920&amp;oldid=prev</id>
		<title>Nbanyan at 02:42, 26 November 2019</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Mastermind_(Combat_Skill)&amp;diff=1442920&amp;oldid=prev"/>
		<updated>2019-11-26T02:42:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:42, 26 November 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l34&quot;&gt;Line 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Mobster]] || 3&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Mobster]] || 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Combat &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Skill&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Combat &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Skills&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nbanyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Mastermind_(Combat_Skill)&amp;diff=1442273&amp;oldid=prev</id>
		<title>Nbanyan at 04:56, 21 November 2019</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Mastermind_(Combat_Skill)&amp;diff=1442273&amp;oldid=prev"/>
		<updated>2019-11-21T04:56:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:56, 21 November 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=Mastermind=&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Pets you summon are stronger through your leadership. Any positive status you apply to yourself will be reflected onto those under your control. This includes equipment as well. The statuses from actives will be modified to 40/80/120% of their original value; however, they will not stack with duplicate buffs. If two buffs of the same name are on the same target, only the higher of the two will take effect. The statuses from passive and toggles will be modified to 20/40/60% of its original value.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Pets you summon are stronger through your leadership. Any positive status you apply to yourself will be reflected onto those under your control. This includes equipment as well. The statuses from actives will be modified to 40/80/120% of their original value; however, they will not stack with duplicate buffs. If two buffs of the same name are on the same target, only the higher of the two will take effect. The statuses from passive and toggles will be modified to 20/40/60% of its original value.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==None of the following effects are transfered==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==None of the following effects are transfered==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nbanyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Mastermind_(Combat_Skill)&amp;diff=1442272&amp;oldid=prev</id>
		<title>Nbanyan: Created page with &quot;=Mastermind= Pets you summon are stronger through your leadership. Any positive status you apply to yourself will be reflected onto those under your control. This includes equ...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Mastermind_(Combat_Skill)&amp;diff=1442272&amp;oldid=prev"/>
		<updated>2019-11-21T04:56:32Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;=Mastermind= Pets you summon are stronger through your leadership. Any positive status you apply to yourself will be reflected onto those under your control. This includes equ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Mastermind=&lt;br /&gt;
Pets you summon are stronger through your leadership. Any positive status you apply to yourself will be reflected onto those under your control. This includes equipment as well. The statuses from actives will be modified to 40/80/120% of their original value; however, they will not stack with duplicate buffs. If two buffs of the same name are on the same target, only the higher of the two will take effect. The statuses from passive and toggles will be modified to 20/40/60% of its original value.&lt;br /&gt;
==None of the following effects are transfered==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| Summon&lt;br /&gt;
|-&lt;br /&gt;
| Menace&lt;br /&gt;
|-&lt;br /&gt;
| Aggro&lt;br /&gt;
|-&lt;br /&gt;
| Charge&lt;br /&gt;
|-&lt;br /&gt;
| DamageImmunity&lt;br /&gt;
|-&lt;br /&gt;
| Cover&lt;br /&gt;
|-&lt;br /&gt;
| AoEmod&lt;br /&gt;
|-&lt;br /&gt;
| any status ending in Trigger&lt;br /&gt;
|-&lt;br /&gt;
| any status ending in Proc. &lt;br /&gt;
|}&lt;br /&gt;
In prime fights, your pets count for significantly less (0.5 at 0, then 0.33, 0.25, and 0.2).&lt;br /&gt;
&lt;br /&gt;
==Available In Classes==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| [[Den Keeper]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Drone Master]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Master Insurgent]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobster]] || 3&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Combat Skill]]&lt;/div&gt;</summary>
		<author><name>Nbanyan</name></author>
	</entry>
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