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	<id>https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=Cryo_Nanomagic</id>
	<title>Cryo Nanomagic - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=Cryo_Nanomagic"/>
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	<updated>2026-04-26T08:45:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Cryo_Nanomagic&amp;diff=2354892&amp;oldid=prev</id>
		<title>FlexBot at 00:26, 15 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Cryo_Nanomagic&amp;diff=2354892&amp;oldid=prev"/>
		<updated>2025-05-15T00:26:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:26, 15 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Cryo Nanomagic|desc=Building on, and requiring, Thermal nanomagic, Cryo allows you to instantly freeze water. This power isn&#039;t limited to running water, but you can obtain ice from the water in the air, creating hoar frost or replacing rain with snow. You can easily make dazzling displays of frost auroras midair for a short moment. This power has no effect on living tissue or other liquids: a frostbite is the worst that can happen by making contact with the created ice.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;- If used on the air, you can affect an area up to 20 ft of range, doubling each time by spending hero points. The temperature in the area is kept at 30F (or -1 Celsius) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;degree&lt;/del&gt;, and rate of cooling is about a degree every ten seconds. Living &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being &lt;/del&gt;and objects suffer the natural consequences of being exposed at such temperatures.&amp;lt;br&amp;gt; -If used on a mass of water, you can freeze it entirely almost instantly. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/del&gt;base effect, you can freeze 5 cubic feet of water, doubling it each time by spending hero points.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The effect &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;hour, half such time if the temperature is above 90F (32C). You can&#039;t create ice if the temperature is above 104F (40C), but you still benefit from a reduction in temperature of 70F degree (20C), replacing the effect of Thermal. Area and frozen water return to their natural state if you leave the area. As final note, if you spend an additional hero point while using it on an area, you can force &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;snowing &lt;/del&gt;as well, making it a good snowball fight time (the user is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;considered to be always equipped with one snowball at any given time while the power is active, so beware). This is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Aura, AoE|target=Large Ally AoE Nanomagic|energy=0.5|charge=500|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ColdAdaption at magnitude -1 for 5 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 2 for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 rounds.&amp;lt;br&amp;gt;100% chance of HeatDamageImmunity at magnitude 3 for 5 &lt;/del&gt;rounds.&amp;lt;br&amp;gt;2% chance of Snowballed at magnitude 1 for 5 rounds.&amp;lt;br&amp;gt;|Upgrades=AoE by 2&amp;lt;br&amp;gt;HeatadaptionMag by 2}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inflicting base powers]][[Category:Heatdamageimmunity &lt;/del&gt;inflicting base powers]][[Category:Snowballed inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Cryo Nanomagic|desc=Building on, and requiring, Thermal nanomagic, Cryo allows you to instantly freeze water. This power isn&#039;t limited to running water, but you can obtain ice from the water in the air, creating hoar frost or replacing rain with snow. You can easily make dazzling displays of frost auroras midair for a short moment. This power has no effect on living tissue or other liquids: a frostbite is the worst that can happen by making contact with the created ice.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;- If used on the air, you can affect an area up to 20 ft of range, doubling each time by spending hero points. The temperature in the area is kept at 30F (or -1 Celsius) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;degrees&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;rate of cooling is about a degree every ten seconds. Living &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beings &lt;/ins&gt;and objects suffer the natural consequences of being exposed at such temperatures.&amp;lt;br&amp;gt; -If used on a mass of water, you can freeze it entirely almost instantly. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At &lt;/ins&gt;base effect, you can freeze 5 cubic feet of water, doubling it each time by spending hero points.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The effect &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lasts &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an &lt;/ins&gt;hour, half such time if the temperature is above 90F (32C). You can&#039;t create ice if the temperature is above 104F (40C), but you still benefit from a reduction in temperature of 70F degree (20C), replacing the effect of Thermal. Area and frozen water return to their natural state if you leave the area. As &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;final note, if you spend an additional hero point while using it on an area, you can force &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it to snow &lt;/ins&gt;as well, making it a good snowball fight time (the user is considered to be always equipped with one snowball at any given time while the power is active, so beware). This is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Aura, AoE|target=Large Ally AoE Nanomagic|energy=0.5|charge=500|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ColdAdaption at magnitude -1 for 5 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 2 for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500 &lt;/ins&gt;rounds.&amp;lt;br&amp;gt;2% chance of Snowballed at magnitude 1 for 5 rounds.&amp;lt;br&amp;gt;|Upgrades=AoE by 2&amp;lt;br&amp;gt;HeatadaptionMag by 2}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Snowballed inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Cryo_Nanomagic&amp;diff=2353412&amp;oldid=prev</id>
		<title>FlexBot at 00:05, 13 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Cryo_Nanomagic&amp;diff=2353412&amp;oldid=prev"/>
		<updated>2025-05-13T00:05:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:05, 13 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Cryo Nanomagic|desc=Building on, and requiring, Thermal nanomagic, Cryo allows you to instantly freeze water. This power isn&#039;t limited to running water, but you can obtain ice from the water in the air, creating hoar frost or replacing rain with snow. You can easily make dazzling displays of frost auroras midair for a short moment. This power has no effect on living tissue or other liquids: a frostbite is the worst that can happen by making contact with the created ice.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;- If used on the air, you can affect an area up to 20 ft of range, doubling each time by spending hero points. The temperature in the area is kept at 30F (or -1 Celsius) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;degrees&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;rate of cooling is about a degree every ten seconds. Living &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beings &lt;/del&gt;and objects suffer the natural consequences of being exposed at such temperatures.&amp;lt;br&amp;gt; -If used on a mass of water, you can freeze it entirely almost instantly. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At &lt;/del&gt;base effect, you can freeze 5 cubic feet of water, doubling it each time by spending hero points.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The effect &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lasts &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an &lt;/del&gt;hour, half such time if the temperature is above 90F (32C). You can&#039;t create ice if the temperature is above 104F (40C), but you still benefit from a reduction in temperature of 70F degree (20C), replacing the effect of Thermal. Area and frozen water return to their natural state if you leave the area. As &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;final note, if you spend an additional hero point while using it on an area, you can force &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it to snow &lt;/del&gt;as well, making it a good snowball fight time (the user is considered to be always equipped with one snowball at any given time while the power is active, so beware). This is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Aura, AoE|target=Large Ally AoE Nanomagic|energy=0.5|charge=500|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ColdAdaption at magnitude -1 for 5 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 2 for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500 &lt;/del&gt;rounds.&amp;lt;br&amp;gt;2% chance of Snowballed at magnitude 1 for 5 rounds.&amp;lt;br&amp;gt;|Upgrades=AoE by 2&amp;lt;br&amp;gt;HeatadaptionMag by 2}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Snowballed inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Cryo Nanomagic|desc=Building on, and requiring, Thermal nanomagic, Cryo allows you to instantly freeze water. This power isn&#039;t limited to running water, but you can obtain ice from the water in the air, creating hoar frost or replacing rain with snow. You can easily make dazzling displays of frost auroras midair for a short moment. This power has no effect on living tissue or other liquids: a frostbite is the worst that can happen by making contact with the created ice.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;- If used on the air, you can affect an area up to 20 ft of range, doubling each time by spending hero points. The temperature in the area is kept at 30F (or -1 Celsius) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;degree&lt;/ins&gt;, and rate of cooling is about a degree every ten seconds. Living &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being &lt;/ins&gt;and objects suffer the natural consequences of being exposed at such temperatures.&amp;lt;br&amp;gt; -If used on a mass of water, you can freeze it entirely almost instantly. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/ins&gt;base effect, you can freeze 5 cubic feet of water, doubling it each time by spending hero points.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The effect &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;hour, half such time if the temperature is above 90F (32C). You can&#039;t create ice if the temperature is above 104F (40C), but you still benefit from a reduction in temperature of 70F degree (20C), replacing the effect of Thermal. Area and frozen water return to their natural state if you leave the area. As final note, if you spend an additional hero point while using it on an area, you can force &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;snowing &lt;/ins&gt;as well, making it a good snowball fight time (the user is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;considered to be always equipped with one snowball at any given time while the power is active, so beware). This is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Aura, AoE|target=Large Ally AoE Nanomagic|energy=0.5|charge=500|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ColdAdaption at magnitude -1 for 5 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 2 for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 rounds.&amp;lt;br&amp;gt;100% chance of HeatDamageImmunity at magnitude 3 for 5 &lt;/ins&gt;rounds.&amp;lt;br&amp;gt;2% chance of Snowballed at magnitude 1 for 5 rounds.&amp;lt;br&amp;gt;|Upgrades=AoE by 2&amp;lt;br&amp;gt;HeatadaptionMag by 2}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inflicting base powers]][[Category:Heatdamageimmunity &lt;/ins&gt;inflicting base powers]][[Category:Snowballed inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Cryo_Nanomagic&amp;diff=2347352&amp;oldid=prev</id>
		<title>FlexBot at 00:09, 5 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Cryo_Nanomagic&amp;diff=2347352&amp;oldid=prev"/>
		<updated>2025-05-05T00:09:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:09, 5 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Cryo Nanomagic|desc=Building on, and requiring, Thermal nanomagic, Cryo allows you to instantly freeze water. This power isn&#039;t limited to running water, but you can obtain ice from the water in the air, creating hoar frost or replacing rain with snow. You can easily make dazzling displays of frost auroras midair for a short moment. This power has no effect on living tissue or other liquids: a frostbite is the worst that can happen by making contact with the created ice.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;- If used on the air, you can affect an area up to 20 ft of range, doubling each time by spending hero points. The temperature in the area is kept at 30F (or -1 Celsius) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;degree&lt;/del&gt;, and rate of cooling is about a degree every ten seconds. Living &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being &lt;/del&gt;and objects suffer the natural consequences of being exposed at such temperatures.&amp;lt;br&amp;gt; -If used on a mass of water, you can freeze it entirely almost instantly. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/del&gt;base effect, you can freeze 5 cubic feet of water, doubling it each time by spending hero points.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The effect &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;hour, half such time if the temperature is above 90F (32C). You can&#039;t create ice if the temperature is above 104F (40C), but you still benefit from a reduction in temperature of 70F degree (20C), replacing the effect of Thermal. Area and frozen water return to their natural state if you leave the area. As final note, if you spend an additional hero point while using it on an area, you can force &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;snowing &lt;/del&gt;as well, making it a good snowball fight time (the user is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;considered to be always equipped with one snowball at any given time while the power is active, so beware). This is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Aura, AoE|target=Large Ally AoE Nanomagic|energy=0.5|charge=500|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ColdAdaption at magnitude -1 for 5 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 2 for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 rounds.&amp;lt;br&amp;gt;100% chance of HeatDamageImmunity at magnitude 3 for 5 &lt;/del&gt;rounds.&amp;lt;br&amp;gt;2% chance of Snowballed at magnitude 1 for 5 rounds.&amp;lt;br&amp;gt;|Upgrades=AoE by 2&amp;lt;br&amp;gt;HeatadaptionMag by 2}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inflicting base powers]][[Category:Heatdamageimmunity &lt;/del&gt;inflicting base powers]][[Category:Snowballed inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Cryo Nanomagic|desc=Building on, and requiring, Thermal nanomagic, Cryo allows you to instantly freeze water. This power isn&#039;t limited to running water, but you can obtain ice from the water in the air, creating hoar frost or replacing rain with snow. You can easily make dazzling displays of frost auroras midair for a short moment. This power has no effect on living tissue or other liquids: a frostbite is the worst that can happen by making contact with the created ice.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;- If used on the air, you can affect an area up to 20 ft of range, doubling each time by spending hero points. The temperature in the area is kept at 30F (or -1 Celsius) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;degrees&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;rate of cooling is about a degree every ten seconds. Living &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beings &lt;/ins&gt;and objects suffer the natural consequences of being exposed at such temperatures.&amp;lt;br&amp;gt; -If used on a mass of water, you can freeze it entirely almost instantly. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At &lt;/ins&gt;base effect, you can freeze 5 cubic feet of water, doubling it each time by spending hero points.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The effect &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lasts &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an &lt;/ins&gt;hour, half such time if the temperature is above 90F (32C). You can&#039;t create ice if the temperature is above 104F (40C), but you still benefit from a reduction in temperature of 70F degree (20C), replacing the effect of Thermal. Area and frozen water return to their natural state if you leave the area. As &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;final note, if you spend an additional hero point while using it on an area, you can force &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it to snow &lt;/ins&gt;as well, making it a good snowball fight time (the user is considered to be always equipped with one snowball at any given time while the power is active, so beware). This is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Aura, AoE|target=Large Ally AoE Nanomagic|energy=0.5|charge=500|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ColdAdaption at magnitude -1 for 5 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 2 for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500 &lt;/ins&gt;rounds.&amp;lt;br&amp;gt;2% chance of Snowballed at magnitude 1 for 5 rounds.&amp;lt;br&amp;gt;|Upgrades=AoE by 2&amp;lt;br&amp;gt;HeatadaptionMag by 2}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Snowballed inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Cryo_Nanomagic&amp;diff=2346827&amp;oldid=prev</id>
		<title>FlexBot at 00:07, 5 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Cryo_Nanomagic&amp;diff=2346827&amp;oldid=prev"/>
		<updated>2025-05-05T00:07:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:07, 5 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Cryo Nanomagic|desc=Building on, and requiring, Thermal nanomagic, Cryo allows you to instantly freeze water. This power isn&#039;t limited to running water, but you can obtain ice from the water in the air, creating hoar frost or replacing rain with snow. You can easily make dazzling displays of frost auroras midair for a short moment. This power has no effect on living tissue or other liquids: a frostbite is the worst that can happen by making contact with the created ice.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;- If used on the air, you can affect an area up to 20 ft of range, doubling each time by spending hero points. The temperature in the area is kept at 30F (or -1 Celsius) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;degrees&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;rate of cooling is about a degree every ten seconds. Living &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beings &lt;/del&gt;and objects suffer the natural consequences of being exposed at such temperatures.&amp;lt;br&amp;gt; -If used on a mass of water, you can freeze it entirely almost instantly. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At &lt;/del&gt;base effect, you can freeze 5 cubic feet of water, doubling it each time by spending hero points.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The effect &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lasts &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an &lt;/del&gt;hour, half such time if the temperature is above 90F (32C). You can&#039;t create ice if the temperature is above 104F (40C), but you still benefit from a reduction in temperature of 70F degree (20C), replacing the effect of Thermal. Area and frozen water return to their natural state if you leave the area. As &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;final note, if you spend an additional hero point while using it on an area, you can force &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it to snow &lt;/del&gt;as well, making it a good snowball fight time (the user is considered to be always equipped with one snowball at any given time while the power is active, so beware). This is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Aura, AoE|target=Large Ally AoE Nanomagic|energy=0.5|charge=500|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ColdAdaption at magnitude -1 for 5 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 2 for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500 &lt;/del&gt;rounds.&amp;lt;br&amp;gt;2% chance of Snowballed at magnitude 1 for 5 rounds.&amp;lt;br&amp;gt;|Upgrades=AoE by 2&amp;lt;br&amp;gt;HeatadaptionMag by 2}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Snowballed inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Cryo Nanomagic|desc=Building on, and requiring, Thermal nanomagic, Cryo allows you to instantly freeze water. This power isn&#039;t limited to running water, but you can obtain ice from the water in the air, creating hoar frost or replacing rain with snow. You can easily make dazzling displays of frost auroras midair for a short moment. This power has no effect on living tissue or other liquids: a frostbite is the worst that can happen by making contact with the created ice.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;- If used on the air, you can affect an area up to 20 ft of range, doubling each time by spending hero points. The temperature in the area is kept at 30F (or -1 Celsius) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;degree&lt;/ins&gt;, and rate of cooling is about a degree every ten seconds. Living &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being &lt;/ins&gt;and objects suffer the natural consequences of being exposed at such temperatures.&amp;lt;br&amp;gt; -If used on a mass of water, you can freeze it entirely almost instantly. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/ins&gt;base effect, you can freeze 5 cubic feet of water, doubling it each time by spending hero points.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The effect &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;hour, half such time if the temperature is above 90F (32C). You can&#039;t create ice if the temperature is above 104F (40C), but you still benefit from a reduction in temperature of 70F degree (20C), replacing the effect of Thermal. Area and frozen water return to their natural state if you leave the area. As final note, if you spend an additional hero point while using it on an area, you can force &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;snowing &lt;/ins&gt;as well, making it a good snowball fight time (the user is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;considered to be always equipped with one snowball at any given time while the power is active, so beware). This is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Aura, AoE|target=Large Ally AoE Nanomagic|energy=0.5|charge=500|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ColdAdaption at magnitude -1 for 5 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 2 for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 rounds.&amp;lt;br&amp;gt;100% chance of HeatDamageImmunity at magnitude 3 for 5 &lt;/ins&gt;rounds.&amp;lt;br&amp;gt;2% chance of Snowballed at magnitude 1 for 5 rounds.&amp;lt;br&amp;gt;|Upgrades=AoE by 2&amp;lt;br&amp;gt;HeatadaptionMag by 2}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inflicting base powers]][[Category:Heatdamageimmunity &lt;/ins&gt;inflicting base powers]][[Category:Snowballed inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Cryo_Nanomagic&amp;diff=2344544&amp;oldid=prev</id>
		<title>FlexBot at 00:12, 3 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Cryo_Nanomagic&amp;diff=2344544&amp;oldid=prev"/>
		<updated>2025-05-03T00:12:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:12, 3 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Cryo Nanomagic|desc=Building on, and requiring, Thermal nanomagic, Cryo allows you to instantly freeze water. This power isn&#039;t limited to running water, but you can obtain ice from the water in the air, creating hoar frost or replacing rain with snow. You can easily make dazzling displays of frost auroras midair for a short moment. This power has no effect on living tissue or other liquids: a frostbite is the worst that can happen by making contact with the created ice.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;- If used on the air, you can affect an area up to 20 ft of range, doubling each time by spending hero points. The temperature in the area is kept at 30F (or -1 Celsius) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;degree&lt;/del&gt;, and rate of cooling is about a degree every ten seconds. Living &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being &lt;/del&gt;and objects suffer the natural consequences of being exposed at such temperatures.&amp;lt;br&amp;gt; -If used on a mass of water, you can freeze it entirely almost instantly. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/del&gt;base effect, you can freeze 5 cubic feet of water, doubling it each time by spending hero points.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The effect &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;hour, half such time if the temperature is above 90F (32C). You can&#039;t create ice if the temperature is above 104F (40C), but you still benefit from a reduction in temperature of 70F degree (20C), replacing the effect of Thermal. Area and frozen water return to their natural state if you leave the area. As final note, if you spend an additional hero point while using it on an area, you can force &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;snowing &lt;/del&gt;as well, making it a good snowball fight time (the user is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;considered to be always equipped with one snowball at any given time while the power is active, so beware). This is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Aura, AoE|target=Large Ally AoE Nanomagic|energy=0.5|charge=500|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ColdAdaption at magnitude -1 for 5 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 2 for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 rounds.&amp;lt;br&amp;gt;100% chance of HeatDamageImmunity at magnitude 3 for 5 &lt;/del&gt;rounds.&amp;lt;br&amp;gt;2% chance of Snowballed at magnitude 1 for 5 rounds.&amp;lt;br&amp;gt;|Upgrades=AoE by 2&amp;lt;br&amp;gt;HeatadaptionMag by 2}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inflicting base powers]][[Category:Heatdamageimmunity &lt;/del&gt;inflicting base powers]][[Category:Snowballed inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Cryo Nanomagic|desc=Building on, and requiring, Thermal nanomagic, Cryo allows you to instantly freeze water. This power isn&#039;t limited to running water, but you can obtain ice from the water in the air, creating hoar frost or replacing rain with snow. You can easily make dazzling displays of frost auroras midair for a short moment. This power has no effect on living tissue or other liquids: a frostbite is the worst that can happen by making contact with the created ice.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;- If used on the air, you can affect an area up to 20 ft of range, doubling each time by spending hero points. The temperature in the area is kept at 30F (or -1 Celsius) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;degrees&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;rate of cooling is about a degree every ten seconds. Living &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beings &lt;/ins&gt;and objects suffer the natural consequences of being exposed at such temperatures.&amp;lt;br&amp;gt; -If used on a mass of water, you can freeze it entirely almost instantly. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At &lt;/ins&gt;base effect, you can freeze 5 cubic feet of water, doubling it each time by spending hero points.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The effect &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lasts &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an &lt;/ins&gt;hour, half such time if the temperature is above 90F (32C). You can&#039;t create ice if the temperature is above 104F (40C), but you still benefit from a reduction in temperature of 70F degree (20C), replacing the effect of Thermal. Area and frozen water return to their natural state if you leave the area. As &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;final note, if you spend an additional hero point while using it on an area, you can force &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it to snow &lt;/ins&gt;as well, making it a good snowball fight time (the user is considered to be always equipped with one snowball at any given time while the power is active, so beware). This is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Aura, AoE|target=Large Ally AoE Nanomagic|energy=0.5|charge=500|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ColdAdaption at magnitude -1 for 5 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 2 for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500 &lt;/ins&gt;rounds.&amp;lt;br&amp;gt;2% chance of Snowballed at magnitude 1 for 5 rounds.&amp;lt;br&amp;gt;|Upgrades=AoE by 2&amp;lt;br&amp;gt;HeatadaptionMag by 2}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Snowballed inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Cryo_Nanomagic&amp;diff=2340288&amp;oldid=prev</id>
		<title>FlexBot at 00:12, 27 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Cryo_Nanomagic&amp;diff=2340288&amp;oldid=prev"/>
		<updated>2025-04-27T00:12:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:12, 27 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Cryo Nanomagic|desc=Building on, and requiring, Thermal nanomagic, Cryo allows you to instantly freeze water. This power isn&#039;t limited to running water, but you can obtain ice from the water in the air, creating hoar frost or replacing rain with snow. You can easily make dazzling displays of frost auroras midair for a short moment. This power has no effect on living tissue or other liquids: a frostbite is the worst that can happen by making contact with the created ice.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;- If used on the air, you can affect an area up to 20 ft of range, doubling each time by spending hero points. The temperature in the area is kept at 30F (or -1 Celsius) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;degrees&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;rate of cooling is about a degree every ten seconds. Living &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beings &lt;/del&gt;and objects suffer the natural consequences of being exposed at such temperatures.&amp;lt;br&amp;gt; -If used on a mass of water, you can freeze it entirely almost instantly. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At &lt;/del&gt;base effect, you can freeze 5 cubic feet of water, doubling it each time by spending hero points.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The effect &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lasts &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an &lt;/del&gt;hour, half such time if the temperature is above 90F (32C). You can&#039;t create ice if the temperature is above 104F (40C), but you still benefit from a reduction in temperature of 70F degree (20C), replacing the effect of Thermal. Area and frozen water return to their natural state if you leave the area. As &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;final note, if you spend an additional hero point while using it on an area, you can force &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it to snow &lt;/del&gt;as well, making it a good snowball fight time (the user is considered to be always equipped with one snowball at any given time while the power is active, so beware). This is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Aura, AoE|target=Large Ally AoE Nanomagic|energy=0.5|charge=500|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ColdAdaption at magnitude -1 for 5 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 2 for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500 &lt;/del&gt;rounds.&amp;lt;br&amp;gt;2% chance of Snowballed at magnitude 1 for 5 rounds.&amp;lt;br&amp;gt;|Upgrades=AoE by 2&amp;lt;br&amp;gt;HeatadaptionMag by 2}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Snowballed inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Cryo Nanomagic|desc=Building on, and requiring, Thermal nanomagic, Cryo allows you to instantly freeze water. This power isn&#039;t limited to running water, but you can obtain ice from the water in the air, creating hoar frost or replacing rain with snow. You can easily make dazzling displays of frost auroras midair for a short moment. This power has no effect on living tissue or other liquids: a frostbite is the worst that can happen by making contact with the created ice.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;- If used on the air, you can affect an area up to 20 ft of range, doubling each time by spending hero points. The temperature in the area is kept at 30F (or -1 Celsius) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;degree&lt;/ins&gt;, and rate of cooling is about a degree every ten seconds. Living &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being &lt;/ins&gt;and objects suffer the natural consequences of being exposed at such temperatures.&amp;lt;br&amp;gt; -If used on a mass of water, you can freeze it entirely almost instantly. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/ins&gt;base effect, you can freeze 5 cubic feet of water, doubling it each time by spending hero points.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The effect &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;hour, half such time if the temperature is above 90F (32C). You can&#039;t create ice if the temperature is above 104F (40C), but you still benefit from a reduction in temperature of 70F degree (20C), replacing the effect of Thermal. Area and frozen water return to their natural state if you leave the area. As final note, if you spend an additional hero point while using it on an area, you can force &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;snowing &lt;/ins&gt;as well, making it a good snowball fight time (the user is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;considered to be always equipped with one snowball at any given time while the power is active, so beware). This is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Aura, AoE|target=Large Ally AoE Nanomagic|energy=0.5|charge=500|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ColdAdaption at magnitude -1 for 5 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 2 for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 rounds.&amp;lt;br&amp;gt;100% chance of HeatDamageImmunity at magnitude 3 for 5 &lt;/ins&gt;rounds.&amp;lt;br&amp;gt;2% chance of Snowballed at magnitude 1 for 5 rounds.&amp;lt;br&amp;gt;|Upgrades=AoE by 2&amp;lt;br&amp;gt;HeatadaptionMag by 2}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inflicting base powers]][[Category:Heatdamageimmunity &lt;/ins&gt;inflicting base powers]][[Category:Snowballed inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Cryo_Nanomagic&amp;diff=2338364&amp;oldid=prev</id>
		<title>FlexBot at 00:29, 26 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Cryo_Nanomagic&amp;diff=2338364&amp;oldid=prev"/>
		<updated>2025-04-26T00:29:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:29, 26 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Cryo Nanomagic|desc=Building on, and requiring, Thermal nanomagic, Cryo allows you to instantly freeze water. This power isn&#039;t limited to running water, but you can obtain ice from the water in the air, creating hoar frost or replacing rain with snow. You can easily make dazzling displays of frost auroras midair for a short moment. This power has no effect on living tissue or other liquids: a frostbite is the worst that can happen by making contact with the created ice.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;- If used on the air, you can affect an area up to 20 ft of range, doubling each time by spending hero points. The temperature in the area is kept at 30F (or -1 Celsius) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;degree&lt;/del&gt;, and rate of cooling is about a degree every ten seconds. Living &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being &lt;/del&gt;and objects suffer the natural consequences of being exposed at such temperatures.&amp;lt;br&amp;gt; -If used on a mass of water, you can freeze it entirely almost instantly. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/del&gt;base effect, you can freeze 5 cubic feet of water, doubling it each time by spending hero points.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The effect &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;hour, half such time if the temperature is above 90F (32C). You can&#039;t create ice if the temperature is above 104F (40C), but you still benefit from a reduction in temperature of 70F degree (20C), replacing the effect of Thermal. Area and frozen water return to their natural state if you leave the area. As final note, if you spend an additional hero point while using it on an area, you can force &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;snowing &lt;/del&gt;as well, making it a good snowball fight time (the user is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;considered to be always equipped with one snowball at any given time while the power is active, so beware). This is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Aura, AoE|target=Large Ally AoE Nanomagic|energy=0.5|charge=500|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ColdAdaption at magnitude -1 for 5 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 2 for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 rounds.&amp;lt;br&amp;gt;100% chance of HeatDamageImmunity at magnitude 3 for 5 &lt;/del&gt;rounds.&amp;lt;br&amp;gt;2% chance of Snowballed at magnitude 1 for 5 rounds.&amp;lt;br&amp;gt;|Upgrades=AoE by 2&amp;lt;br&amp;gt;HeatadaptionMag by 2}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inflicting base powers]][[Category:Heatdamageimmunity &lt;/del&gt;inflicting base powers]][[Category:Snowballed inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Cryo Nanomagic|desc=Building on, and requiring, Thermal nanomagic, Cryo allows you to instantly freeze water. This power isn&#039;t limited to running water, but you can obtain ice from the water in the air, creating hoar frost or replacing rain with snow. You can easily make dazzling displays of frost auroras midair for a short moment. This power has no effect on living tissue or other liquids: a frostbite is the worst that can happen by making contact with the created ice.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;- If used on the air, you can affect an area up to 20 ft of range, doubling each time by spending hero points. The temperature in the area is kept at 30F (or -1 Celsius) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;degrees&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;rate of cooling is about a degree every ten seconds. Living &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beings &lt;/ins&gt;and objects suffer the natural consequences of being exposed at such temperatures.&amp;lt;br&amp;gt; -If used on a mass of water, you can freeze it entirely almost instantly. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At &lt;/ins&gt;base effect, you can freeze 5 cubic feet of water, doubling it each time by spending hero points.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The effect &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lasts &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an &lt;/ins&gt;hour, half such time if the temperature is above 90F (32C). You can&#039;t create ice if the temperature is above 104F (40C), but you still benefit from a reduction in temperature of 70F degree (20C), replacing the effect of Thermal. Area and frozen water return to their natural state if you leave the area. As &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;final note, if you spend an additional hero point while using it on an area, you can force &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it to snow &lt;/ins&gt;as well, making it a good snowball fight time (the user is considered to be always equipped with one snowball at any given time while the power is active, so beware). This is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Aura, AoE|target=Large Ally AoE Nanomagic|energy=0.5|charge=500|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ColdAdaption at magnitude -1 for 5 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 2 for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500 &lt;/ins&gt;rounds.&amp;lt;br&amp;gt;2% chance of Snowballed at magnitude 1 for 5 rounds.&amp;lt;br&amp;gt;|Upgrades=AoE by 2&amp;lt;br&amp;gt;HeatadaptionMag by 2}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Snowballed inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Cryo_Nanomagic&amp;diff=2333238&amp;oldid=prev</id>
		<title>FlexBot at 00:02, 19 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Cryo_Nanomagic&amp;diff=2333238&amp;oldid=prev"/>
		<updated>2025-04-19T00:02:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:02, 19 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Cryo Nanomagic|desc=Building on, and requiring, Thermal nanomagic, Cryo allows you to instantly freeze water. This power isn&#039;t limited to running water, but you can obtain ice from the water in the air, creating hoar frost or replacing rain with snow. You can easily make dazzling displays of frost auroras midair for a short moment. This power has no effect on living tissue or other liquids: a frostbite is the worst that can happen by making contact with the created ice.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;- If used on the air, you can affect an area up to 20 ft of range, doubling each time by spending hero points. The temperature in the area is kept at 30F (or -1 Celsius) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;degrees&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;rate of cooling is about a degree every ten seconds. Living &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beings &lt;/del&gt;and objects suffer the natural consequences of being exposed at such temperatures.&amp;lt;br&amp;gt; -If used on a mass of water, you can freeze it entirely almost instantly. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At &lt;/del&gt;base effect, you can freeze 5 cubic feet of water, doubling it each time by spending hero points.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The effect &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lasts &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an &lt;/del&gt;hour, half such time if the temperature is above 90F (32C). You can&#039;t create ice if the temperature is above 104F (40C), but you still benefit from a reduction in temperature of 70F degree (20C), replacing the effect of Thermal. Area and frozen water return to their natural state if you leave the area. As &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;final note, if you spend an additional hero point while using it on an area, you can force &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it to snow &lt;/del&gt;as well, making it a good snowball fight time (the user is considered to be always equipped with one snowball at any given time while the power is active, so beware). This is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Aura, AoE|target=Large Ally AoE Nanomagic|energy=0.5|charge=500|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ColdAdaption at magnitude -1 for 5 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 2 for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500 &lt;/del&gt;rounds.&amp;lt;br&amp;gt;2% chance of Snowballed at magnitude 1 for 5 rounds.&amp;lt;br&amp;gt;|Upgrades=AoE by 2&amp;lt;br&amp;gt;HeatadaptionMag by 2}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Snowballed inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Cryo Nanomagic|desc=Building on, and requiring, Thermal nanomagic, Cryo allows you to instantly freeze water. This power isn&#039;t limited to running water, but you can obtain ice from the water in the air, creating hoar frost or replacing rain with snow. You can easily make dazzling displays of frost auroras midair for a short moment. This power has no effect on living tissue or other liquids: a frostbite is the worst that can happen by making contact with the created ice.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;- If used on the air, you can affect an area up to 20 ft of range, doubling each time by spending hero points. The temperature in the area is kept at 30F (or -1 Celsius) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;degree&lt;/ins&gt;, and rate of cooling is about a degree every ten seconds. Living &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being &lt;/ins&gt;and objects suffer the natural consequences of being exposed at such temperatures.&amp;lt;br&amp;gt; -If used on a mass of water, you can freeze it entirely almost instantly. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/ins&gt;base effect, you can freeze 5 cubic feet of water, doubling it each time by spending hero points.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The effect &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;hour, half such time if the temperature is above 90F (32C). You can&#039;t create ice if the temperature is above 104F (40C), but you still benefit from a reduction in temperature of 70F degree (20C), replacing the effect of Thermal. Area and frozen water return to their natural state if you leave the area. As final note, if you spend an additional hero point while using it on an area, you can force &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;snowing &lt;/ins&gt;as well, making it a good snowball fight time (the user is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;considered to be always equipped with one snowball at any given time while the power is active, so beware). This is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Aura, AoE|target=Large Ally AoE Nanomagic|energy=0.5|charge=500|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ColdAdaption at magnitude -1 for 5 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 2 for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 rounds.&amp;lt;br&amp;gt;100% chance of HeatDamageImmunity at magnitude 3 for 5 &lt;/ins&gt;rounds.&amp;lt;br&amp;gt;2% chance of Snowballed at magnitude 1 for 5 rounds.&amp;lt;br&amp;gt;|Upgrades=AoE by 2&amp;lt;br&amp;gt;HeatadaptionMag by 2}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inflicting base powers]][[Category:Heatdamageimmunity &lt;/ins&gt;inflicting base powers]][[Category:Snowballed inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Cryo_Nanomagic&amp;diff=2327018&amp;oldid=prev</id>
		<title>FlexBot at 00:13, 11 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Cryo_Nanomagic&amp;diff=2327018&amp;oldid=prev"/>
		<updated>2025-04-11T00:13:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:13, 11 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Cryo Nanomagic|desc=Building on, and requiring, Thermal nanomagic, Cryo allows you to instantly freeze water. This power isn&#039;t limited to running water, but you can obtain ice from the water in the air, creating hoar frost or replacing rain with snow. You can easily make dazzling displays of frost auroras midair for a short moment. This power has no effect on living tissue or other liquids: a frostbite is the worst that can happen by making contact with the created ice.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;- If used on the air, you can affect an area up to 20 ft of range, doubling each time by spending hero points. The temperature in the area is kept at 30F (or -1 Celsius) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;degree&lt;/del&gt;, and rate of cooling is about a degree every ten seconds. Living &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being &lt;/del&gt;and objects suffer the natural consequences of being exposed at such temperatures.&amp;lt;br&amp;gt; -If used on a mass of water, you can freeze it entirely almost instantly. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/del&gt;base effect, you can freeze 5 cubic feet of water, doubling it each time by spending hero points.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The effect &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;hour, half such time if the temperature is above 90F (32C). You can&#039;t create ice if the temperature is above 104F (40C), but you still benefit from a reduction in temperature of 70F degree (20C), replacing the effect of Thermal. Area and frozen water return to their natural state if you leave the area. As final note, if you spend an additional hero point while using it on an area, you can force &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;snowing &lt;/del&gt;as well, making it a good snowball fight time (the user is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;considered to be always equipped with one snowball at any given time while the power is active, so beware). This is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Aura, AoE|target=Large Ally AoE Nanomagic|energy=0.5|charge=500|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ColdAdaption at magnitude -1 for 5 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 2 for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 rounds.&amp;lt;br&amp;gt;100% chance of HeatDamageImmunity at magnitude 3 for 5 &lt;/del&gt;rounds.&amp;lt;br&amp;gt;2% chance of Snowballed at magnitude 1 for 5 rounds.&amp;lt;br&amp;gt;|Upgrades=AoE by 2&amp;lt;br&amp;gt;HeatadaptionMag by 2}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inflicting base powers]][[Category:Heatdamageimmunity &lt;/del&gt;inflicting base powers]][[Category:Snowballed inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Cryo Nanomagic|desc=Building on, and requiring, Thermal nanomagic, Cryo allows you to instantly freeze water. This power isn&#039;t limited to running water, but you can obtain ice from the water in the air, creating hoar frost or replacing rain with snow. You can easily make dazzling displays of frost auroras midair for a short moment. This power has no effect on living tissue or other liquids: a frostbite is the worst that can happen by making contact with the created ice.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;- If used on the air, you can affect an area up to 20 ft of range, doubling each time by spending hero points. The temperature in the area is kept at 30F (or -1 Celsius) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;degrees&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;rate of cooling is about a degree every ten seconds. Living &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beings &lt;/ins&gt;and objects suffer the natural consequences of being exposed at such temperatures.&amp;lt;br&amp;gt; -If used on a mass of water, you can freeze it entirely almost instantly. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At &lt;/ins&gt;base effect, you can freeze 5 cubic feet of water, doubling it each time by spending hero points.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The effect &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lasts &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an &lt;/ins&gt;hour, half such time if the temperature is above 90F (32C). You can&#039;t create ice if the temperature is above 104F (40C), but you still benefit from a reduction in temperature of 70F degree (20C), replacing the effect of Thermal. Area and frozen water return to their natural state if you leave the area. As &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;final note, if you spend an additional hero point while using it on an area, you can force &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it to snow &lt;/ins&gt;as well, making it a good snowball fight time (the user is considered to be always equipped with one snowball at any given time while the power is active, so beware). This is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Aura, AoE|target=Large Ally AoE Nanomagic|energy=0.5|charge=500|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ColdAdaption at magnitude -1 for 5 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 2 for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500 &lt;/ins&gt;rounds.&amp;lt;br&amp;gt;2% chance of Snowballed at magnitude 1 for 5 rounds.&amp;lt;br&amp;gt;|Upgrades=AoE by 2&amp;lt;br&amp;gt;HeatadaptionMag by 2}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Snowballed inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Cryo_Nanomagic&amp;diff=2326717&amp;oldid=prev</id>
		<title>FlexBot at 00:12, 11 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Cryo_Nanomagic&amp;diff=2326717&amp;oldid=prev"/>
		<updated>2025-04-11T00:12:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:12, 11 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Cryo Nanomagic|desc=Building on, and requiring, Thermal nanomagic, Cryo allows you to instantly freeze water. This power isn&#039;t limited to running water, but you can obtain ice from the water in the air, creating hoar frost or replacing rain with snow. You can easily make dazzling displays of frost auroras midair for a short moment. This power has no effect on living tissue or other liquids: a frostbite is the worst that can happen by making contact with the created ice.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;- If used on the air, you can affect an area up to 20 ft of range, doubling each time by spending hero points. The temperature in the area is kept at 30F (or -1 Celsius) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;degrees&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;rate of cooling is about a degree every ten seconds. Living &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beings &lt;/del&gt;and objects suffer the natural consequences of being exposed at such temperatures.&amp;lt;br&amp;gt; -If used on a mass of water, you can freeze it entirely almost instantly. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At &lt;/del&gt;base effect, you can freeze 5 cubic feet of water, doubling it each time by spending hero points.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The effect &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lasts &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an &lt;/del&gt;hour, half such time if the temperature is above 90F (32C). You can&#039;t create ice if the temperature is above 104F (40C), but you still benefit from a reduction in temperature of 70F degree (20C), replacing the effect of Thermal. Area and frozen water return to their natural state if you leave the area. As &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;final note, if you spend an additional hero point while using it on an area, you can force &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it to snow &lt;/del&gt;as well, making it a good snowball fight time (the user is considered to be always equipped with one snowball at any given time while the power is active, so beware). This is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Aura, AoE|target=Large Ally AoE Nanomagic|energy=0.5|charge=500|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ColdAdaption at magnitude -1 for 5 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 2 for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500 &lt;/del&gt;rounds.&amp;lt;br&amp;gt;2% chance of Snowballed at magnitude 1 for 5 rounds.&amp;lt;br&amp;gt;|Upgrades=AoE by 2&amp;lt;br&amp;gt;HeatadaptionMag by 2}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Snowballed inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Cryo Nanomagic|desc=Building on, and requiring, Thermal nanomagic, Cryo allows you to instantly freeze water. This power isn&#039;t limited to running water, but you can obtain ice from the water in the air, creating hoar frost or replacing rain with snow. You can easily make dazzling displays of frost auroras midair for a short moment. This power has no effect on living tissue or other liquids: a frostbite is the worst that can happen by making contact with the created ice.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;- If used on the air, you can affect an area up to 20 ft of range, doubling each time by spending hero points. The temperature in the area is kept at 30F (or -1 Celsius) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;degree&lt;/ins&gt;, and rate of cooling is about a degree every ten seconds. Living &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being &lt;/ins&gt;and objects suffer the natural consequences of being exposed at such temperatures.&amp;lt;br&amp;gt; -If used on a mass of water, you can freeze it entirely almost instantly. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/ins&gt;base effect, you can freeze 5 cubic feet of water, doubling it each time by spending hero points.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The effect &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;hour, half such time if the temperature is above 90F (32C). You can&#039;t create ice if the temperature is above 104F (40C), but you still benefit from a reduction in temperature of 70F degree (20C), replacing the effect of Thermal. Area and frozen water return to their natural state if you leave the area. As final note, if you spend an additional hero point while using it on an area, you can force &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;snowing &lt;/ins&gt;as well, making it a good snowball fight time (the user is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;considered to be always equipped with one snowball at any given time while the power is active, so beware). This is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Aura, AoE|target=Large Ally AoE Nanomagic|energy=0.5|charge=500|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ColdAdaption at magnitude -1 for 5 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 2 for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 rounds.&amp;lt;br&amp;gt;100% chance of HeatDamageImmunity at magnitude 3 for 5 &lt;/ins&gt;rounds.&amp;lt;br&amp;gt;2% chance of Snowballed at magnitude 1 for 5 rounds.&amp;lt;br&amp;gt;|Upgrades=AoE by 2&amp;lt;br&amp;gt;HeatadaptionMag by 2}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inflicting base powers]][[Category:Heatdamageimmunity &lt;/ins&gt;inflicting base powers]][[Category:Snowballed inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
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