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	<id>https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=Crushing_Field-Phy</id>
	<title>Crushing Field-Phy - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=Crushing_Field-Phy"/>
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	<updated>2026-04-05T13:08:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Crushing_Field-Phy&amp;diff=2354890&amp;oldid=prev</id>
		<title>FlexBot at 00:26, 15 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Crushing_Field-Phy&amp;diff=2354890&amp;oldid=prev"/>
		<updated>2025-05-15T00:26:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:26, 15 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Crushing Field-Phy|desc=The only thing better than one crushing force is a continuous field of crushing pressure. Be it swinging your weapon about wildly, or an actual field of pain, those facing you will be looking at a constant source of damage and their recharge times will suffer as well.|powertype=Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle|target=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Large &lt;/del&gt;AoE Enemy|energy=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/del&gt;.5|charge=500|cooldown=6000|accuracy=75%|damageamount=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/del&gt;|damagetype=Blunt|Status=|Upgrades=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Accuracy by 10&amp;lt;br&amp;gt;Damage by 1.5&lt;/del&gt;}}[[Category:Blunt base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Crushing Field-Phy|desc=The only thing better than one crushing force is a continuous field of crushing pressure. Be it swinging your weapon about wildly, or an actual field of pain, those facing you will be looking at a constant source of damage and their recharge times will suffer as well.|powertype=Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle|target=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Small &lt;/ins&gt;AoE Enemy|energy=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/ins&gt;.5|charge=500|cooldown=6000|accuracy=75%|damageamount=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/ins&gt;|damagetype=Blunt|Status=|Upgrades=}}[[Category:Blunt base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Crushing_Field-Phy&amp;diff=2353408&amp;oldid=prev</id>
		<title>FlexBot at 00:05, 13 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Crushing_Field-Phy&amp;diff=2353408&amp;oldid=prev"/>
		<updated>2025-05-13T00:05:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:05, 13 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Crushing Field-Phy|desc=The only thing better than one crushing force is a continuous field of crushing pressure. Be it swinging your weapon about wildly, or an actual field of pain, those facing you will be looking at a constant source of damage and their recharge times will suffer as well.|powertype=Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle|target=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Small &lt;/del&gt;AoE Enemy|energy=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/del&gt;.5|charge=500|cooldown=6000|accuracy=75%|damageamount=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/del&gt;|damagetype=Blunt|Status=|Upgrades=}}[[Category:Blunt base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Crushing Field-Phy|desc=The only thing better than one crushing force is a continuous field of crushing pressure. Be it swinging your weapon about wildly, or an actual field of pain, those facing you will be looking at a constant source of damage and their recharge times will suffer as well.|powertype=Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle|target=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Large &lt;/ins&gt;AoE Enemy|energy=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/ins&gt;.5|charge=500|cooldown=6000|accuracy=75%|damageamount=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/ins&gt;|damagetype=Blunt|Status=|Upgrades=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Accuracy by 10&amp;lt;br&amp;gt;Damage by 1.5&lt;/ins&gt;}}[[Category:Blunt base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Crushing_Field-Phy&amp;diff=2347349&amp;oldid=prev</id>
		<title>FlexBot at 00:09, 5 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Crushing_Field-Phy&amp;diff=2347349&amp;oldid=prev"/>
		<updated>2025-05-05T00:09:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:09, 5 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Crushing Field-Phy|desc=The only thing better than one crushing force is a continuous field of crushing pressure. Be it swinging your weapon about wildly, or an actual field of pain, those facing you will be looking at a constant source of damage and their recharge times will suffer as well.|powertype=Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle|target=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Large &lt;/del&gt;AoE Enemy|energy=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/del&gt;.5|charge=500|cooldown=6000|accuracy=75%|damageamount=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/del&gt;|damagetype=Blunt|Status=|Upgrades=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Accuracy by 10&amp;lt;br&amp;gt;Damage by 1.5&lt;/del&gt;}}[[Category:Blunt base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Crushing Field-Phy|desc=The only thing better than one crushing force is a continuous field of crushing pressure. Be it swinging your weapon about wildly, or an actual field of pain, those facing you will be looking at a constant source of damage and their recharge times will suffer as well.|powertype=Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle|target=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Small &lt;/ins&gt;AoE Enemy|energy=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/ins&gt;.5|charge=500|cooldown=6000|accuracy=75%|damageamount=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/ins&gt;|damagetype=Blunt|Status=|Upgrades=}}[[Category:Blunt base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Crushing_Field-Phy&amp;diff=2346823&amp;oldid=prev</id>
		<title>FlexBot at 00:07, 5 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Crushing_Field-Phy&amp;diff=2346823&amp;oldid=prev"/>
		<updated>2025-05-05T00:07:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:07, 5 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Crushing Field-Phy|desc=The only thing better than one crushing force is a continuous field of crushing pressure. Be it swinging your weapon about wildly, or an actual field of pain, those facing you will be looking at a constant source of damage and their recharge times will suffer as well.|powertype=Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle|target=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Small &lt;/del&gt;AoE Enemy|energy=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/del&gt;.5|charge=500|cooldown=6000|accuracy=75%|damageamount=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/del&gt;|damagetype=Blunt|Status=|Upgrades=}}[[Category:Blunt base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Crushing Field-Phy|desc=The only thing better than one crushing force is a continuous field of crushing pressure. Be it swinging your weapon about wildly, or an actual field of pain, those facing you will be looking at a constant source of damage and their recharge times will suffer as well.|powertype=Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle|target=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Large &lt;/ins&gt;AoE Enemy|energy=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/ins&gt;.5|charge=500|cooldown=6000|accuracy=75%|damageamount=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/ins&gt;|damagetype=Blunt|Status=|Upgrades=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Accuracy by 10&amp;lt;br&amp;gt;Damage by 1.5&lt;/ins&gt;}}[[Category:Blunt base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Crushing_Field-Phy&amp;diff=2344541&amp;oldid=prev</id>
		<title>FlexBot at 00:12, 3 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Crushing_Field-Phy&amp;diff=2344541&amp;oldid=prev"/>
		<updated>2025-05-03T00:12:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:12, 3 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Crushing Field-Phy|desc=The only thing better than one crushing force is a continuous field of crushing pressure. Be it swinging your weapon about wildly, or an actual field of pain, those facing you will be looking at a constant source of damage and their recharge times will suffer as well.|powertype=Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle|target=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Large &lt;/del&gt;AoE Enemy|energy=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/del&gt;.5|charge=500|cooldown=6000|accuracy=75%|damageamount=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/del&gt;|damagetype=Blunt|Status=|Upgrades=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Accuracy by 10&amp;lt;br&amp;gt;Damage by 1.5&lt;/del&gt;}}[[Category:Blunt base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Crushing Field-Phy|desc=The only thing better than one crushing force is a continuous field of crushing pressure. Be it swinging your weapon about wildly, or an actual field of pain, those facing you will be looking at a constant source of damage and their recharge times will suffer as well.|powertype=Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle|target=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Small &lt;/ins&gt;AoE Enemy|energy=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/ins&gt;.5|charge=500|cooldown=6000|accuracy=75%|damageamount=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/ins&gt;|damagetype=Blunt|Status=|Upgrades=}}[[Category:Blunt base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Crushing_Field-Phy&amp;diff=2340286&amp;oldid=prev</id>
		<title>FlexBot at 00:11, 27 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Crushing_Field-Phy&amp;diff=2340286&amp;oldid=prev"/>
		<updated>2025-04-27T00:11:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:11, 27 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Crushing Field-Phy|desc=The only thing better than one crushing force is a continuous field of crushing pressure. Be it swinging your weapon about wildly, or an actual field of pain, those facing you will be looking at a constant source of damage and their recharge times will suffer as well.|powertype=Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle|target=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Small &lt;/del&gt;AoE Enemy|energy=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/del&gt;.5|charge=500|cooldown=6000|accuracy=75%|damageamount=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/del&gt;|damagetype=Blunt|Status=|Upgrades=}}[[Category:Blunt base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Crushing Field-Phy|desc=The only thing better than one crushing force is a continuous field of crushing pressure. Be it swinging your weapon about wildly, or an actual field of pain, those facing you will be looking at a constant source of damage and their recharge times will suffer as well.|powertype=Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle|target=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Large &lt;/ins&gt;AoE Enemy|energy=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/ins&gt;.5|charge=500|cooldown=6000|accuracy=75%|damageamount=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/ins&gt;|damagetype=Blunt|Status=|Upgrades=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Accuracy by 10&amp;lt;br&amp;gt;Damage by 1.5&lt;/ins&gt;}}[[Category:Blunt base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Crushing_Field-Phy&amp;diff=2338360&amp;oldid=prev</id>
		<title>FlexBot at 00:29, 26 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Crushing_Field-Phy&amp;diff=2338360&amp;oldid=prev"/>
		<updated>2025-04-26T00:29:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:29, 26 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Crushing Field-Phy|desc=The only thing better than one crushing force is a continuous field of crushing pressure. Be it swinging your weapon about wildly, or an actual field of pain, those facing you will be looking at a constant source of damage and their recharge times will suffer as well.|powertype=Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle|target=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Large &lt;/del&gt;AoE Enemy|energy=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/del&gt;.5|charge=500|cooldown=6000|accuracy=75%|damageamount=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/del&gt;|damagetype=Blunt|Status=|Upgrades=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Accuracy by 10&amp;lt;br&amp;gt;Damage by 1.5&lt;/del&gt;}}[[Category:Blunt base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Crushing Field-Phy|desc=The only thing better than one crushing force is a continuous field of crushing pressure. Be it swinging your weapon about wildly, or an actual field of pain, those facing you will be looking at a constant source of damage and their recharge times will suffer as well.|powertype=Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle|target=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Small &lt;/ins&gt;AoE Enemy|energy=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/ins&gt;.5|charge=500|cooldown=6000|accuracy=75%|damageamount=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/ins&gt;|damagetype=Blunt|Status=|Upgrades=}}[[Category:Blunt base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Crushing_Field-Phy&amp;diff=2333234&amp;oldid=prev</id>
		<title>FlexBot at 00:02, 19 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Crushing_Field-Phy&amp;diff=2333234&amp;oldid=prev"/>
		<updated>2025-04-19T00:02:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:02, 19 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Crushing Field-Phy|desc=The only thing better than one crushing force is a continuous field of crushing pressure. Be it swinging your weapon about wildly, or an actual field of pain, those facing you will be looking at a constant source of damage and their recharge times will suffer as well.|powertype=Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle|target=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Small &lt;/del&gt;AoE Enemy|energy=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/del&gt;.5|charge=500|cooldown=6000|accuracy=75%|damageamount=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/del&gt;|damagetype=Blunt|Status=|Upgrades=}}[[Category:Blunt base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Crushing Field-Phy|desc=The only thing better than one crushing force is a continuous field of crushing pressure. Be it swinging your weapon about wildly, or an actual field of pain, those facing you will be looking at a constant source of damage and their recharge times will suffer as well.|powertype=Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle|target=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Large &lt;/ins&gt;AoE Enemy|energy=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/ins&gt;.5|charge=500|cooldown=6000|accuracy=75%|damageamount=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/ins&gt;|damagetype=Blunt|Status=|Upgrades=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Accuracy by 10&amp;lt;br&amp;gt;Damage by 1.5&lt;/ins&gt;}}[[Category:Blunt base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Crushing_Field-Phy&amp;diff=2327015&amp;oldid=prev</id>
		<title>FlexBot at 00:13, 11 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Crushing_Field-Phy&amp;diff=2327015&amp;oldid=prev"/>
		<updated>2025-04-11T00:13:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:13, 11 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Crushing Field-Phy|desc=The only thing better than one crushing force is a continuous field of crushing pressure. Be it swinging your weapon about wildly, or an actual field of pain, those facing you will be looking at a constant source of damage and their recharge times will suffer as well.|powertype=Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle|target=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Large &lt;/del&gt;AoE Enemy|energy=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/del&gt;.5|charge=500|cooldown=6000|accuracy=75%|damageamount=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/del&gt;|damagetype=Blunt|Status=|Upgrades=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Accuracy by 10&amp;lt;br&amp;gt;Damage by 1.5&lt;/del&gt;}}[[Category:Blunt base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Crushing Field-Phy|desc=The only thing better than one crushing force is a continuous field of crushing pressure. Be it swinging your weapon about wildly, or an actual field of pain, those facing you will be looking at a constant source of damage and their recharge times will suffer as well.|powertype=Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle|target=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Small &lt;/ins&gt;AoE Enemy|energy=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/ins&gt;.5|charge=500|cooldown=6000|accuracy=75%|damageamount=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/ins&gt;|damagetype=Blunt|Status=|Upgrades=}}[[Category:Blunt base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Crushing_Field-Phy&amp;diff=2326715&amp;oldid=prev</id>
		<title>FlexBot at 00:12, 11 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Crushing_Field-Phy&amp;diff=2326715&amp;oldid=prev"/>
		<updated>2025-04-11T00:12:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:12, 11 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Crushing Field-Phy|desc=The only thing better than one crushing force is a continuous field of crushing pressure. Be it swinging your weapon about wildly, or an actual field of pain, those facing you will be looking at a constant source of damage and their recharge times will suffer as well.|powertype=Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle|target=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Small &lt;/del&gt;AoE Enemy|energy=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/del&gt;.5|charge=500|cooldown=6000|accuracy=75%|damageamount=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/del&gt;|damagetype=Blunt|Status=|Upgrades=}}[[Category:Blunt base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Crushing Field-Phy|desc=The only thing better than one crushing force is a continuous field of crushing pressure. Be it swinging your weapon about wildly, or an actual field of pain, those facing you will be looking at a constant source of damage and their recharge times will suffer as well.|powertype=Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle|target=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Large &lt;/ins&gt;AoE Enemy|energy=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/ins&gt;.5|charge=500|cooldown=6000|accuracy=75%|damageamount=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/ins&gt;|damagetype=Blunt|Status=|Upgrades=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Accuracy by 10&amp;lt;br&amp;gt;Damage by 1.5&lt;/ins&gt;}}[[Category:Blunt base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
</feed>