<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=Conductive</id>
	<title>Conductive - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=Conductive"/>
	<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Conductive&amp;action=history"/>
	<updated>2026-05-13T12:46:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Conductive&amp;diff=2355953&amp;oldid=prev</id>
		<title>FlexBot at 03:05, 15 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Conductive&amp;diff=2355953&amp;oldid=prev"/>
		<updated>2025-05-15T03:05:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:05, 15 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Mutantpower|name=Conductive|desc=Mutation has granted you the ability to disperse hostile energies with ease! Keeping this protection going is mildly draining, however. Critters with hides that make them exceptionally resistant to electricity gain the same bonuses against energy damage.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|slot=|energy=0.6|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;healing&lt;/del&gt;|Status=100% chance of Electricitydamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Energydamageresist at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Healgain at magnitude &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 &lt;/del&gt;for 2 rounds.&amp;lt;br&amp;gt;100% chance of Negativedamageimmunity at magnitude -5 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Positivedamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;}}[[Category:Electricitydamageimmunity inflicting powers]][[Category:Energydamageresist inflicting powers]][[Category:Healgain inflicting powers]][[Category:Negativedamageimmunity inflicting powers]][[Category:Positivedamageimmunity inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Mutantpower|name=Conductive|desc=Mutation has granted you the ability to disperse hostile energies with ease! Keeping this protection going is mildly draining, however. Critters with hides that make them exceptionally resistant to electricity gain the same bonuses against energy damage.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|slot=|energy=0.6|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Healing&lt;/ins&gt;|Status=100% chance of Electricitydamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Energydamageresist at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Healgain at magnitude &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2 &lt;/ins&gt;for 2 rounds.&amp;lt;br&amp;gt;100% chance of Negativedamageimmunity at magnitude -5 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Positivedamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;}}[[Category:Electricitydamageimmunity inflicting powers]][[Category:Energydamageresist inflicting powers]][[Category:Healgain inflicting powers]][[Category:Negativedamageimmunity inflicting powers]][[Category:Positivedamageimmunity inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Conductive&amp;diff=2353356&amp;oldid=prev</id>
		<title>FlexBot at 00:05, 13 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Conductive&amp;diff=2353356&amp;oldid=prev"/>
		<updated>2025-05-13T00:05:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:05, 13 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Mutantpower|name=Conductive|desc=Mutation has granted you the ability to disperse hostile energies with ease! Keeping this protection going is mildly draining, however. Critters with hides that make them exceptionally resistant to electricity gain the same bonuses against energy damage.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|slot=|energy=0.6|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Healing&lt;/del&gt;|Status=100% chance of Electricitydamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Energydamageresist at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Healgain at magnitude &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2 &lt;/del&gt;for 2 rounds.&amp;lt;br&amp;gt;100% chance of Negativedamageimmunity at magnitude -5 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Positivedamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;}}[[Category:Electricitydamageimmunity inflicting powers]][[Category:Energydamageresist inflicting powers]][[Category:Healgain inflicting powers]][[Category:Negativedamageimmunity inflicting powers]][[Category:Positivedamageimmunity inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Mutantpower|name=Conductive|desc=Mutation has granted you the ability to disperse hostile energies with ease! Keeping this protection going is mildly draining, however. Critters with hides that make them exceptionally resistant to electricity gain the same bonuses against energy damage.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|slot=|energy=0.6|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;healing&lt;/ins&gt;|Status=100% chance of Electricitydamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Energydamageresist at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Healgain at magnitude &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 &lt;/ins&gt;for 2 rounds.&amp;lt;br&amp;gt;100% chance of Negativedamageimmunity at magnitude -5 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Positivedamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;}}[[Category:Electricitydamageimmunity inflicting powers]][[Category:Energydamageresist inflicting powers]][[Category:Healgain inflicting powers]][[Category:Negativedamageimmunity inflicting powers]][[Category:Positivedamageimmunity inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Conductive&amp;diff=2347256&amp;oldid=prev</id>
		<title>FlexBot at 00:08, 5 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Conductive&amp;diff=2347256&amp;oldid=prev"/>
		<updated>2025-05-05T00:08:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:08, 5 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Mutantpower|name=Conductive|desc=Mutation has granted you the ability to disperse hostile energies with ease! Keeping this protection going is mildly draining, however. Critters with hides that make them exceptionally resistant to electricity gain the same bonuses against energy damage.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|slot=|energy=0.6|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;healing&lt;/del&gt;|Status=100% chance of Electricitydamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Energydamageresist at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Healgain at magnitude &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 &lt;/del&gt;for 2 rounds.&amp;lt;br&amp;gt;100% chance of Negativedamageimmunity at magnitude -5 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Positivedamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;}}[[Category:Electricitydamageimmunity inflicting powers]][[Category:Energydamageresist inflicting powers]][[Category:Healgain inflicting powers]][[Category:Negativedamageimmunity inflicting powers]][[Category:Positivedamageimmunity inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Mutantpower|name=Conductive|desc=Mutation has granted you the ability to disperse hostile energies with ease! Keeping this protection going is mildly draining, however. Critters with hides that make them exceptionally resistant to electricity gain the same bonuses against energy damage.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|slot=|energy=0.6|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Healing&lt;/ins&gt;|Status=100% chance of Electricitydamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Energydamageresist at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Healgain at magnitude &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2 &lt;/ins&gt;for 2 rounds.&amp;lt;br&amp;gt;100% chance of Negativedamageimmunity at magnitude -5 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Positivedamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;}}[[Category:Electricitydamageimmunity inflicting powers]][[Category:Energydamageresist inflicting powers]][[Category:Healgain inflicting powers]][[Category:Negativedamageimmunity inflicting powers]][[Category:Positivedamageimmunity inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Conductive&amp;diff=2346767&amp;oldid=prev</id>
		<title>FlexBot at 00:07, 5 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Conductive&amp;diff=2346767&amp;oldid=prev"/>
		<updated>2025-05-05T00:07:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:07, 5 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Mutantpower|name=Conductive|desc=Mutation has granted you the ability to disperse hostile energies with ease! Keeping this protection going is mildly draining, however. Critters with hides that make them exceptionally resistant to electricity gain the same bonuses against energy damage.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|slot=|energy=0.6|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Healing&lt;/del&gt;|Status=100% chance of Electricitydamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Energydamageresist at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Healgain at magnitude &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2 &lt;/del&gt;for 2 rounds.&amp;lt;br&amp;gt;100% chance of Negativedamageimmunity at magnitude -5 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Positivedamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;}}[[Category:Electricitydamageimmunity inflicting powers]][[Category:Energydamageresist inflicting powers]][[Category:Healgain inflicting powers]][[Category:Negativedamageimmunity inflicting powers]][[Category:Positivedamageimmunity inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Mutantpower|name=Conductive|desc=Mutation has granted you the ability to disperse hostile energies with ease! Keeping this protection going is mildly draining, however. Critters with hides that make them exceptionally resistant to electricity gain the same bonuses against energy damage.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|slot=|energy=0.6|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;healing&lt;/ins&gt;|Status=100% chance of Electricitydamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Energydamageresist at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Healgain at magnitude &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 &lt;/ins&gt;for 2 rounds.&amp;lt;br&amp;gt;100% chance of Negativedamageimmunity at magnitude -5 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Positivedamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;}}[[Category:Electricitydamageimmunity inflicting powers]][[Category:Energydamageresist inflicting powers]][[Category:Healgain inflicting powers]][[Category:Negativedamageimmunity inflicting powers]][[Category:Positivedamageimmunity inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Conductive&amp;diff=2344487&amp;oldid=prev</id>
		<title>FlexBot at 00:11, 3 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Conductive&amp;diff=2344487&amp;oldid=prev"/>
		<updated>2025-05-03T00:11:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:11, 3 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Mutantpower|name=Conductive|desc=Mutation has granted you the ability to disperse hostile energies with ease! Keeping this protection going is mildly draining, however. Critters with hides that make them exceptionally resistant to electricity gain the same bonuses against energy damage.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|slot=|energy=0.6|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;healing&lt;/del&gt;|Status=100% chance of Electricitydamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Energydamageresist at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Healgain at magnitude &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 &lt;/del&gt;for 2 rounds.&amp;lt;br&amp;gt;100% chance of Negativedamageimmunity at magnitude -5 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Positivedamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;}}[[Category:Electricitydamageimmunity inflicting powers]][[Category:Energydamageresist inflicting powers]][[Category:Healgain inflicting powers]][[Category:Negativedamageimmunity inflicting powers]][[Category:Positivedamageimmunity inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Mutantpower|name=Conductive|desc=Mutation has granted you the ability to disperse hostile energies with ease! Keeping this protection going is mildly draining, however. Critters with hides that make them exceptionally resistant to electricity gain the same bonuses against energy damage.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|slot=|energy=0.6|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Healing&lt;/ins&gt;|Status=100% chance of Electricitydamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Energydamageresist at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Healgain at magnitude &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2 &lt;/ins&gt;for 2 rounds.&amp;lt;br&amp;gt;100% chance of Negativedamageimmunity at magnitude -5 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Positivedamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;}}[[Category:Electricitydamageimmunity inflicting powers]][[Category:Energydamageresist inflicting powers]][[Category:Healgain inflicting powers]][[Category:Negativedamageimmunity inflicting powers]][[Category:Positivedamageimmunity inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Conductive&amp;diff=2339826&amp;oldid=prev</id>
		<title>FlexBot at 00:02, 27 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Conductive&amp;diff=2339826&amp;oldid=prev"/>
		<updated>2025-04-27T00:02:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:02, 27 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Mutantpower|name=Conductive|desc=Mutation has granted you the ability to disperse hostile energies with ease! Keeping this protection going is mildly draining, however. Critters with hides that make them exceptionally resistant to electricity gain the same bonuses against energy damage.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|slot=|energy=0.6|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Healing&lt;/del&gt;|Status=100% chance of Electricitydamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Energydamageresist at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Healgain at magnitude &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2 &lt;/del&gt;for 2 rounds.&amp;lt;br&amp;gt;100% chance of Negativedamageimmunity at magnitude -5 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Positivedamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;}}[[Category:Electricitydamageimmunity inflicting powers]][[Category:Energydamageresist inflicting powers]][[Category:Healgain inflicting powers]][[Category:Negativedamageimmunity inflicting powers]][[Category:Positivedamageimmunity inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Mutantpower|name=Conductive|desc=Mutation has granted you the ability to disperse hostile energies with ease! Keeping this protection going is mildly draining, however. Critters with hides that make them exceptionally resistant to electricity gain the same bonuses against energy damage.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|slot=|energy=0.6|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;healing&lt;/ins&gt;|Status=100% chance of Electricitydamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Energydamageresist at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Healgain at magnitude &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 &lt;/ins&gt;for 2 rounds.&amp;lt;br&amp;gt;100% chance of Negativedamageimmunity at magnitude -5 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Positivedamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;}}[[Category:Electricitydamageimmunity inflicting powers]][[Category:Energydamageresist inflicting powers]][[Category:Healgain inflicting powers]][[Category:Negativedamageimmunity inflicting powers]][[Category:Positivedamageimmunity inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Conductive&amp;diff=2338307&amp;oldid=prev</id>
		<title>FlexBot at 00:29, 26 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Conductive&amp;diff=2338307&amp;oldid=prev"/>
		<updated>2025-04-26T00:29:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:29, 26 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Mutantpower|name=Conductive|desc=Mutation has granted you the ability to disperse hostile energies with ease! Keeping this protection going is mildly draining, however. Critters with hides that make them exceptionally resistant to electricity gain the same bonuses against energy damage.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|slot=|energy=0.6|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;healing&lt;/del&gt;|Status=100% chance of Electricitydamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Energydamageresist at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Healgain at magnitude &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 &lt;/del&gt;for 2 rounds.&amp;lt;br&amp;gt;100% chance of Negativedamageimmunity at magnitude -5 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Positivedamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;}}[[Category:Electricitydamageimmunity inflicting powers]][[Category:Energydamageresist inflicting powers]][[Category:Healgain inflicting powers]][[Category:Negativedamageimmunity inflicting powers]][[Category:Positivedamageimmunity inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Mutantpower|name=Conductive|desc=Mutation has granted you the ability to disperse hostile energies with ease! Keeping this protection going is mildly draining, however. Critters with hides that make them exceptionally resistant to electricity gain the same bonuses against energy damage.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|slot=|energy=0.6|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Healing&lt;/ins&gt;|Status=100% chance of Electricitydamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Energydamageresist at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Healgain at magnitude &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2 &lt;/ins&gt;for 2 rounds.&amp;lt;br&amp;gt;100% chance of Negativedamageimmunity at magnitude -5 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Positivedamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;}}[[Category:Electricitydamageimmunity inflicting powers]][[Category:Energydamageresist inflicting powers]][[Category:Healgain inflicting powers]][[Category:Negativedamageimmunity inflicting powers]][[Category:Positivedamageimmunity inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Conductive&amp;diff=2333185&amp;oldid=prev</id>
		<title>FlexBot at 00:02, 19 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Conductive&amp;diff=2333185&amp;oldid=prev"/>
		<updated>2025-04-19T00:02:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:02, 19 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Mutantpower|name=Conductive|desc=Mutation has granted you the ability to disperse hostile energies with ease! Keeping this protection going is mildly draining, however. Critters with hides that make them exceptionally resistant to electricity gain the same bonuses against energy damage.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|slot=|energy=0.6|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Healing&lt;/del&gt;|Status=100% chance of Electricitydamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Energydamageresist at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Healgain at magnitude &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2 &lt;/del&gt;for 2 rounds.&amp;lt;br&amp;gt;100% chance of Negativedamageimmunity at magnitude -5 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Positivedamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;}}[[Category:Electricitydamageimmunity inflicting powers]][[Category:Energydamageresist inflicting powers]][[Category:Healgain inflicting powers]][[Category:Negativedamageimmunity inflicting powers]][[Category:Positivedamageimmunity inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Mutantpower|name=Conductive|desc=Mutation has granted you the ability to disperse hostile energies with ease! Keeping this protection going is mildly draining, however. Critters with hides that make them exceptionally resistant to electricity gain the same bonuses against energy damage.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|slot=|energy=0.6|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;healing&lt;/ins&gt;|Status=100% chance of Electricitydamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Energydamageresist at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Healgain at magnitude &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 &lt;/ins&gt;for 2 rounds.&amp;lt;br&amp;gt;100% chance of Negativedamageimmunity at magnitude -5 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Positivedamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;}}[[Category:Electricitydamageimmunity inflicting powers]][[Category:Energydamageresist inflicting powers]][[Category:Healgain inflicting powers]][[Category:Negativedamageimmunity inflicting powers]][[Category:Positivedamageimmunity inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Conductive&amp;diff=2326948&amp;oldid=prev</id>
		<title>FlexBot at 00:13, 11 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Conductive&amp;diff=2326948&amp;oldid=prev"/>
		<updated>2025-04-11T00:13:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:13, 11 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Mutantpower|name=Conductive|desc=Mutation has granted you the ability to disperse hostile energies with ease! Keeping this protection going is mildly draining, however. Critters with hides that make them exceptionally resistant to electricity gain the same bonuses against energy damage.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|slot=|energy=0.6|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;healing&lt;/del&gt;|Status=100% chance of Electricitydamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Energydamageresist at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Healgain at magnitude &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 &lt;/del&gt;for 2 rounds.&amp;lt;br&amp;gt;100% chance of Negativedamageimmunity at magnitude -5 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Positivedamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;}}[[Category:Electricitydamageimmunity inflicting powers]][[Category:Energydamageresist inflicting powers]][[Category:Healgain inflicting powers]][[Category:Negativedamageimmunity inflicting powers]][[Category:Positivedamageimmunity inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Mutantpower|name=Conductive|desc=Mutation has granted you the ability to disperse hostile energies with ease! Keeping this protection going is mildly draining, however. Critters with hides that make them exceptionally resistant to electricity gain the same bonuses against energy damage.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|slot=|energy=0.6|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Healing&lt;/ins&gt;|Status=100% chance of Electricitydamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Energydamageresist at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Healgain at magnitude &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2 &lt;/ins&gt;for 2 rounds.&amp;lt;br&amp;gt;100% chance of Negativedamageimmunity at magnitude -5 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Positivedamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;}}[[Category:Electricitydamageimmunity inflicting powers]][[Category:Energydamageresist inflicting powers]][[Category:Healgain inflicting powers]][[Category:Negativedamageimmunity inflicting powers]][[Category:Positivedamageimmunity inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Conductive&amp;diff=2326691&amp;oldid=prev</id>
		<title>FlexBot at 00:12, 11 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Conductive&amp;diff=2326691&amp;oldid=prev"/>
		<updated>2025-04-11T00:12:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:12, 11 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Mutantpower|name=Conductive|desc=Mutation has granted you the ability to disperse hostile energies with ease! Keeping this protection going is mildly draining, however. Critters with hides that make them exceptionally resistant to electricity gain the same bonuses against energy damage.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|slot=|energy=0.6|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Healing&lt;/del&gt;|Status=100% chance of Electricitydamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Energydamageresist at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Healgain at magnitude &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2 &lt;/del&gt;for 2 rounds.&amp;lt;br&amp;gt;100% chance of Negativedamageimmunity at magnitude -5 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Positivedamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;}}[[Category:Electricitydamageimmunity inflicting powers]][[Category:Energydamageresist inflicting powers]][[Category:Healgain inflicting powers]][[Category:Negativedamageimmunity inflicting powers]][[Category:Positivedamageimmunity inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Mutantpower|name=Conductive|desc=Mutation has granted you the ability to disperse hostile energies with ease! Keeping this protection going is mildly draining, however. Critters with hides that make them exceptionally resistant to electricity gain the same bonuses against energy damage.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|slot=|energy=0.6|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;healing&lt;/ins&gt;|Status=100% chance of Electricitydamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Energydamageresist at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Healgain at magnitude &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 &lt;/ins&gt;for 2 rounds.&amp;lt;br&amp;gt;100% chance of Negativedamageimmunity at magnitude -5 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Positivedamageimmunity at magnitude 10 for 2 rounds.&amp;lt;br&amp;gt;}}[[Category:Electricitydamageimmunity inflicting powers]][[Category:Energydamageresist inflicting powers]][[Category:Healgain inflicting powers]][[Category:Negativedamageimmunity inflicting powers]][[Category:Positivedamageimmunity inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
</feed>