<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=Commands</id>
	<title>Commands - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=Commands"/>
	<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Commands&amp;action=history"/>
	<updated>2026-04-27T10:01:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Commands&amp;diff=1483549&amp;oldid=prev</id>
		<title>Stealthi zamorison444: /* Other Commands */</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Commands&amp;diff=1483549&amp;oldid=prev"/>
		<updated>2020-12-19T01:14:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Other Commands&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:14, 19 December 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l48&quot;&gt;Line 48:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 48:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Clear off/on&amp;#039;&amp;#039;&amp;#039; - Toggles whether the game will clear the screen periodically.  Some clears are required and won&amp;#039;t be turned off.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Clear off/on&amp;#039;&amp;#039;&amp;#039; - Toggles whether the game will clear the screen periodically.  Some clears are required and won&amp;#039;t be turned off.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Auto Attack&amp;#039;&amp;#039;&amp;#039; - Allows you  to adjust your auto attack preference if you have the [[Feats#Basic_Feats|Instinctive Combat]] feat.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Auto Attack&amp;#039;&amp;#039;&amp;#039; - Allows you  to adjust your auto attack preference if you have the [[Feats#Basic_Feats|Instinctive Combat]] feat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Shift &amp;lt;infection&amp;gt;&#039;&#039;&#039; - Unlocked through the [[Shifting]] quest. Allows for permanent stat boosts based on infection specified and powerful self-species reassignment.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Stealthi zamorison444</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Commands&amp;diff=921650&amp;oldid=prev</id>
		<title>Inutt: Removed &#039;commands&#039; category so the singleplayer command list doesn&#039;t appear in the multiplayer command category</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Commands&amp;diff=921650&amp;oldid=prev"/>
		<updated>2018-10-01T00:10:21Z</updated>

		<summary type="html">&lt;p&gt;Removed &amp;#039;commands&amp;#039; category so the singleplayer command list doesn&amp;#039;t appear in the multiplayer command category&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:10, 1 October 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l48&quot;&gt;Line 48:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 48:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Clear off/on&amp;#039;&amp;#039;&amp;#039; - Toggles whether the game will clear the screen periodically.  Some clears are required and won&amp;#039;t be turned off.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Clear off/on&amp;#039;&amp;#039;&amp;#039; - Toggles whether the game will clear the screen periodically.  Some clears are required and won&amp;#039;t be turned off.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Auto Attack&amp;#039;&amp;#039;&amp;#039; - Allows you  to adjust your auto attack preference if you have the [[Feats#Basic_Feats|Instinctive Combat]] feat.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Auto Attack&amp;#039;&amp;#039;&amp;#039; - Allows you  to adjust your auto attack preference if you have the [[Feats#Basic_Feats|Instinctive Combat]] feat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Commands]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Commands&amp;diff=675597&amp;oldid=prev</id>
		<title>Dark: /* Other Commands */</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Commands&amp;diff=675597&amp;oldid=prev"/>
		<updated>2018-01-20T07:25:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Other Commands&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:25, 20 January 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot;&gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;save&amp;#039;&amp;#039;&amp;#039; - Saves the game to a save file, note that these save files are incompatible across different versions of the game, for saving across multiple versions use of Savewords is recommended.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;save&amp;#039;&amp;#039;&amp;#039; - Saves the game to a save file, note that these save files are incompatible across different versions of the game, for saving across multiple versions use of Savewords is recommended.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Restore&amp;#039;&amp;#039;&amp;#039; - Loads a given save file.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Restore&amp;#039;&amp;#039;&amp;#039; - Loads a given save file.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;rest&#039;&#039;&#039; - Rests for one turn. Some hp is restored provided the player isn&#039;t playing in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hardcore &lt;/del&gt;mode where only healing items such as medkits restore hp.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;rest&#039;&#039;&#039; - Rests for one turn. Some hp is restored provided the player isn&#039;t playing in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;noheal &lt;/ins&gt;mode where only healing items such as medkits restore hp.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Givein&amp;#039;&amp;#039;&amp;#039; - Give in to your infection and allow it to start taking over.  Lose 20 humanity/turn.  Can be aborted by using the &amp;#039;givein&amp;#039; command again.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Givein&amp;#039;&amp;#039;&amp;#039; - Give in to your infection and allow it to start taking over.  Lose 20 humanity/turn.  Can be aborted by using the &amp;#039;givein&amp;#039; command again.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Play on&amp;#039;&amp;#039;&amp;#039; - Turn off the rescue, essentially giving the game unlimited time.  Be warned, this cannot be undone, so survival endings will be impossible to obtain.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Play on&amp;#039;&amp;#039;&amp;#039; - Turn off the rescue, essentially giving the game unlimited time.  Be warned, this cannot be undone, so survival endings will be impossible to obtain.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dark</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Commands&amp;diff=674727&amp;oldid=prev</id>
		<title>Dark: /* Other Commands */</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Commands&amp;diff=674727&amp;oldid=prev"/>
		<updated>2018-01-18T15:15:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Other Commands&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:15, 18 January 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot;&gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Undo&amp;#039;&amp;#039;&amp;#039; - Undoes all effects of the last command entered.  All commands, including looking at yourself or failed commands are counted.  The undo history can go back about 8 steps at most.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Undo&amp;#039;&amp;#039;&amp;#039; - Undoes all effects of the last command entered.  All commands, including looking at yourself or failed commands are counted.  The undo history can go back about 8 steps at most.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;save&amp;#039;&amp;#039;&amp;#039; - Saves the game to a save file, note that these save files are incompatible across different versions of the game, for saving across multiple versions use of Savewords is recommended.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;save&amp;#039;&amp;#039;&amp;#039; - Saves the game to a save file, note that these save files are incompatible across different versions of the game, for saving across multiple versions use of Savewords is recommended.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Load&lt;/del&gt;&#039;&#039;&#039; - Loads a given save file.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Restore&lt;/ins&gt;&#039;&#039;&#039; - Loads a given save file&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;rest&#039;&#039;&#039; - Rests for one turn. Some hp is restored provided the player isn&#039;t playing in hardcore mode where only healing items such as medkits restore hp&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Givein&amp;#039;&amp;#039;&amp;#039; - Give in to your infection and allow it to start taking over.  Lose 20 humanity/turn.  Can be aborted by using the &amp;#039;givein&amp;#039; command again.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Givein&amp;#039;&amp;#039;&amp;#039; - Give in to your infection and allow it to start taking over.  Lose 20 humanity/turn.  Can be aborted by using the &amp;#039;givein&amp;#039; command again.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Play on&amp;#039;&amp;#039;&amp;#039; - Turn off the rescue, essentially giving the game unlimited time.  Be warned, this cannot be undone, so survival endings will be impossible to obtain.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Play on&amp;#039;&amp;#039;&amp;#039; - Turn off the rescue, essentially giving the game unlimited time.  Be warned, this cannot be undone, so survival endings will be impossible to obtain.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dark</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Commands&amp;diff=674726&amp;oldid=prev</id>
		<title>Dark: Added info on Iwannacheat, view status and save and load commands.</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Commands&amp;diff=674726&amp;oldid=prev"/>
		<updated>2018-01-18T15:11:17Z</updated>

		<summary type="html">&lt;p&gt;Added info on Iwannacheat, view status and save and load commands.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:11, 18 January 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l30&quot;&gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Fuck&amp;#039;&amp;#039;&amp;#039; - Fuck &amp;lt;name&amp;gt; will have you offer to have sex with a given NPC.  This is the other main way to interact with NPCs.  Many of the characters out there are at least partially infected and are feeling the lustful effects just like the player is.  Many are quite willing to have some fun with a friendly fellow, though some may ask for a favour first or may infect the player in doing so.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Fuck&amp;#039;&amp;#039;&amp;#039; - Fuck &amp;lt;name&amp;gt; will have you offer to have sex with a given NPC.  This is the other main way to interact with NPCs.  Many of the characters out there are at least partially infected and are feeling the lustful effects just like the player is.  Many are quite willing to have some fun with a friendly fellow, though some may ask for a favour first or may infect the player in doing so.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Give&amp;#039;&amp;#039;&amp;#039; - Will give an item to a character, but only if that character wants it.  Example: &amp;#039;Give food to Rod&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Give&amp;#039;&amp;#039;&amp;#039; - Will give an item to a character, but only if that character wants it.  Example: &amp;#039;Give food to Rod&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Other Commands ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Other Commands ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Stats&amp;#039;&amp;#039;&amp;#039; - Lists the following: Strength/Dexterity/Stamina/Charisma/Perception/Intelligence/Humanity/Morale/HP/Libido/Hunger/Thirst/Level/XP/Feats.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Stats&amp;#039;&amp;#039;&amp;#039; - Lists the following: Strength/Dexterity/Stamina/Charisma/Perception/Intelligence/Humanity/Morale/HP/Libido/Hunger/Thirst/Level/XP/Feats.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Look me&amp;#039;&amp;#039;&amp;#039; - Look at yourself, seeing your stats as well as your appearance.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Look me&amp;#039;&amp;#039;&amp;#039; - Look at yourself, seeing your stats as well as your appearance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;View status&#039;&#039;&#039; - Prints the information visible in the status bar at the top of the screen including sanity, libido, amount of currency and time until rescue to make this information more readily accessible to those using screen reading software.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Iwannacheat&#039;&#039;&#039; - Brings up the cheat menu from which a player can gain additional feats (including [[Feats#Basic_Feats|Automatic survival]]), control Vor/ub settings and perform several other tasks. Note that using many options in the cheat menu has a negative affect on the player&#039;s score.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Undo&amp;#039;&amp;#039;&amp;#039; - Undoes all effects of the last command entered.  All commands, including looking at yourself or failed commands are counted.  The undo history can go back about 8 steps at most.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Undo&amp;#039;&amp;#039;&amp;#039; - Undoes all effects of the last command entered.  All commands, including looking at yourself or failed commands are counted.  The undo history can go back about 8 steps at most.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;save&#039;&#039;&#039; - Saves the game to a save file, note that these save files are incompatible across different versions of the game, for saving across multiple versions use of Savewords is recommended. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Load&#039;&#039;&#039; - Loads a given save file.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Givein&amp;#039;&amp;#039;&amp;#039; - Give in to your infection and allow it to start taking over.  Lose 20 humanity/turn.  Can be aborted by using the &amp;#039;givein&amp;#039; command again.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Givein&amp;#039;&amp;#039;&amp;#039; - Give in to your infection and allow it to start taking over.  Lose 20 humanity/turn.  Can be aborted by using the &amp;#039;givein&amp;#039; command again.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Play on&amp;#039;&amp;#039;&amp;#039; - Turn off the rescue, essentially giving the game unlimited time.  Be warned, this cannot be undone, so survival endings will be impossible to obtain.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Play on&amp;#039;&amp;#039;&amp;#039; - Turn off the rescue, essentially giving the game unlimited time.  Be warned, this cannot be undone, so survival endings will be impossible to obtain.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dark</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Commands&amp;diff=505566&amp;oldid=prev</id>
		<title>Auros: Added disclaimer that these are SP commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Commands&amp;diff=505566&amp;oldid=prev"/>
		<updated>2016-12-21T03:46:36Z</updated>

		<summary type="html">&lt;p&gt;Added disclaimer that these are SP commands&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:46, 21 December 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Do note that these are commands regarding the &#039;&#039;&#039;Single Player&#039;&#039;&#039; version of the game. For the multiplayer version, [[Newbie Command List|check this page]].&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Navigation/Search Commands ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Navigation/Search Commands ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Being a text-based game, the player&amp;#039;s actions must be typed in as commands.  A player&amp;#039;s basic movement and search options are listed in the command line.  Typically, movement is performed according to compass directions, up or down, or in or out.  Directional movement can be done using abbreviations (e.g. NW for northwest or D for down).  A player&amp;#039;s search and navigation options will be listed as well (in parentheses).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Being a text-based game, the player&amp;#039;s actions must be typed in as commands.  A player&amp;#039;s basic movement and search options are listed in the command line.  Typically, movement is performed according to compass directions, up or down, or in or out.  Directional movement can be done using abbreviations (e.g. NW for northwest or D for down).  A player&amp;#039;s search and navigation options will be listed as well (in parentheses).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Auros</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Commands&amp;diff=293268&amp;oldid=prev</id>
		<title>Thallia: recategorized</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Commands&amp;diff=293268&amp;oldid=prev"/>
		<updated>2015-07-14T05:45:55Z</updated>

		<summary type="html">&lt;p&gt;recategorized&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:45, 14 July 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot;&gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Clear off/on&amp;#039;&amp;#039;&amp;#039; - Toggles whether the game will clear the screen periodically.  Some clears are required and won&amp;#039;t be turned off.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Clear off/on&amp;#039;&amp;#039;&amp;#039; - Toggles whether the game will clear the screen periodically.  Some clears are required and won&amp;#039;t be turned off.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Auto Attack&amp;#039;&amp;#039;&amp;#039; - Allows you  to adjust your auto attack preference if you have the [[Feats#Basic_Feats|Instinctive Combat]] feat.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Auto Attack&amp;#039;&amp;#039;&amp;#039; - Allows you  to adjust your auto attack preference if you have the [[Feats#Basic_Feats|Instinctive Combat]] feat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Commands]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Thallia</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Commands&amp;diff=255953&amp;oldid=prev</id>
		<title>Samsquatch: Creating a page specific for single player commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Commands&amp;diff=255953&amp;oldid=prev"/>
		<updated>2015-04-08T05:19:18Z</updated>

		<summary type="html">&lt;p&gt;Creating a page specific for single player commands&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Navigation/Search Commands ==&lt;br /&gt;
Being a text-based game, the player&amp;#039;s actions must be typed in as commands.  A player&amp;#039;s basic movement and search options are listed in the command line.  Typically, movement is performed according to compass directions, up or down, or in or out.  Directional movement can be done using abbreviations (e.g. NW for northwest or D for down).  A player&amp;#039;s search and navigation options will be listed as well (in parentheses).&lt;br /&gt;
&lt;br /&gt;
The search/travel commands are as follows:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Navigate&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;nav&amp;#039;&amp;#039;&amp;#039;) - Nav &amp;lt;location&amp;gt; takes you to a [[:Category:Locations_(Single_Player)|location]] you have previously visited. If no location is given, it will give you a list of locations you can navigate to.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Scavenge&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;scav&amp;#039;&amp;#039;&amp;#039;) - Searching for food/water in the nearby city.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Explore&amp;#039;&amp;#039;&amp;#039; - Looks around your current location for any other areas of note.  This is how you open up new places to visit.  It is also possible to encounter events while exploring.  If an area has its own [[:Category:Hunting_Areas|Hunting Area]], it may have its own set of events unique to that zone rather than the general ones for the [[:Category:Monsters (SP-Outside)|Outside]] area.  While exploring, there is also a chance of encountering a random [[:Category:Monsters_(Single_Player)|monster]] specific to the hunting area.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Hunt&amp;#039;&amp;#039;&amp;#039; - Hunt &amp;lt;location/event/monster&amp;gt; will have to search the immediate area for your intended target.  Hunting a [[:Category:Monsters_(Single_Player)|monster]] increases your chance to find it, if its in the area, but you may come across a different monster before you are able to track down your prey, necessitating you fight it instead and try again on your next turn.&lt;br /&gt;
The odds of success while searching can be increased by various feats and is influenced by Perception.  Use of any of these commands comes with the risk of encountering a random monster in the area.&lt;br /&gt;
&lt;br /&gt;
== Item Commands ==&lt;br /&gt;
The [[Items (Single Player)|items]] found by players can be interacted with in various ways, including:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Use&amp;#039;&amp;#039;&amp;#039; - Eats edible items and drinks drinkable items. Equips items that are [[Items_(Single_Player)#Weapons|weapons]]/[[Items_(Single_Player)#Equipment|equipment]]. Otherwise &amp;#039;uses&amp;#039; general items, such as medkits.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Eat&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Drink&amp;#039;&amp;#039;&amp;#039; - Consume edible/potable items.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Get&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Take&amp;#039;&amp;#039;&amp;#039; - Attempts to pick up an item.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Get All&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Take All&amp;#039;&amp;#039;&amp;#039; - Picks up everything you can grab in the room.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Inventory&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;Inv&amp;#039;&amp;#039;&amp;#039;) - Lists all items in your inventory. If the item is equipped, it has a (wielded) tag next to it. Other tags may appear in specific situations.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Drop&amp;#039;&amp;#039;&amp;#039; - Puts an item on the ground.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Dropall&amp;#039;&amp;#039;&amp;#039; - Drops all items from inventory.  Can be used to specify all items of one type.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Junk/Trash&amp;#039;&amp;#039;&amp;#039; - Trashes an item from your inventory.  Warning, this is permanent (except for undo).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Junkall/Trashall&amp;#039;&amp;#039;&amp;#039; - Trashes all of one item type from your inventory.  Warning, this is permanent (except for undo).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Microwave&amp;#039;&amp;#039;&amp;#039; - Microwaves an item when it&amp;#039;s possible.&lt;br /&gt;
&lt;br /&gt;
== Item and NPC Commands ==&lt;br /&gt;
There are numerous other people ([[NPCs_(Single_Player)|NPCs]]) in the game that the player can meet and interact with.  Some of these commands are general and can be used on both objects and people, while others are obviously specific only to people.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Look&amp;#039;&amp;#039;&amp;#039; - Look at a given person/item/room.  This provides description and may also provide clues on what you can do with him/her/it.  &amp;#039;&amp;#039;&amp;#039;Look watch&amp;#039;&amp;#039;&amp;#039; allows to you see how much time remains in the game as well as what time of day it is.  &amp;#039;&amp;#039;&amp;#039;Look me&amp;#039;&amp;#039;&amp;#039; will let you look yourself over,  getting both your appearance and general status.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Smell&amp;#039;&amp;#039;&amp;#039; - Yes, you can smell stuff.  While this is mainly for game flavour, a few smells contain clues. Including NPCs, be sure to take a whiff .)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Talk&amp;#039;&amp;#039;&amp;#039; - Talk to a given NPC.  This is one of the two main ways to start interacting with NPCs.  Conversations may contain clues, quests, hints or false leads, or may just provide colourful background information.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Fuck&amp;#039;&amp;#039;&amp;#039; - Fuck &amp;lt;name&amp;gt; will have you offer to have sex with a given NPC.  This is the other main way to interact with NPCs.  Many of the characters out there are at least partially infected and are feeling the lustful effects just like the player is.  Many are quite willing to have some fun with a friendly fellow, though some may ask for a favour first or may infect the player in doing so.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Give&amp;#039;&amp;#039;&amp;#039; - Will give an item to a character, but only if that character wants it.  Example: &amp;#039;Give food to Rod&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Other Commands ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Help&amp;#039;&amp;#039;&amp;#039; - Brings up the in-game help.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Stats&amp;#039;&amp;#039;&amp;#039; - Lists the following: Strength/Dexterity/Stamina/Charisma/Perception/Intelligence/Humanity/Morale/HP/Libido/Hunger/Thirst/Level/XP/Feats.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Look me&amp;#039;&amp;#039;&amp;#039; - Look at yourself, seeing your stats as well as your appearance.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Undo&amp;#039;&amp;#039;&amp;#039; - Undoes all effects of the last command entered.  All commands, including looking at yourself or failed commands are counted.  The undo history can go back about 8 steps at most.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Givein&amp;#039;&amp;#039;&amp;#039; - Give in to your infection and allow it to start taking over.  Lose 20 humanity/turn.  Can be aborted by using the &amp;#039;givein&amp;#039; command again.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Play on&amp;#039;&amp;#039;&amp;#039; - Turn off the rescue, essentially giving the game unlimited time.  Be warned, this cannot be undone, so survival endings will be impossible to obtain.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;End now&amp;#039;&amp;#039;&amp;#039; - Cause the end of the game to occur early.  This does not work in unlimited time modes, such as when &amp;#039;&amp;#039;&amp;#039;play on&amp;#039;&amp;#039;&amp;#039; has been used.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Wait off/on&amp;#039;&amp;#039;&amp;#039; - Toggles whether the game will continue to provide text or use more requests for keyboard input to continue (&amp;#039;&amp;#039;&amp;#039;more&amp;#039;&amp;#039;&amp;#039;).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Clear off/on&amp;#039;&amp;#039;&amp;#039; - Toggles whether the game will clear the screen periodically.  Some clears are required and won&amp;#039;t be turned off.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Auto Attack&amp;#039;&amp;#039;&amp;#039; - Allows you  to adjust your auto attack preference if you have the [[Feats#Basic_Feats|Instinctive Combat]] feat.&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
</feed>