<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=Clothing_Nanomagic</id>
	<title>Clothing Nanomagic - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=Clothing_Nanomagic"/>
	<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Clothing_Nanomagic&amp;action=history"/>
	<updated>2026-04-23T14:51:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Clothing_Nanomagic&amp;diff=2354862&amp;oldid=prev</id>
		<title>FlexBot at 00:23, 15 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Clothing_Nanomagic&amp;diff=2354862&amp;oldid=prev"/>
		<updated>2025-05-15T00:23:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:23, 15 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Clothing Nanomagic|desc=Your skill at crafting materials has become refined enough to tap into your internal nanites and forge a set of clothing for yourself. Any style or color is possible, as well as interesting textures and materials, but removing the clothing from you causes them to dissolve back into bits of debris to be re-used by nanites later. IMPORTANT NOTE: This item is largely for RP, making outfits for a quick occasion, disguise, surprise, or whatever else. To actually make permanent clothing items that modify your description, see the clothing recipe, available in the elite store.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;RP Note: While this nanomagic is a toggle, it does not require focus to maintain its effects. This counts as &#039;in use&#039; or Active when making new clothing or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;desolving &lt;/del&gt;clothing that was made, but it is otherwise considered Passive.|powertype=Toggle, Buff|target=Self, NoAoE|energy=0.25|charge=0|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 1 for 2 rounds.&amp;lt;br&amp;gt;|Upgrades=ColdadaptionMag by 2&amp;lt;br&amp;gt;HeatadaptionMag by 1}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Clothing Nanomagic|desc=Your skill at crafting materials has become refined enough to tap into your internal nanites and forge a set of clothing for yourself. Any style or color is possible, as well as interesting textures and materials, but removing the clothing from you causes them to dissolve back into bits of debris to be re-used by nanites later. IMPORTANT NOTE: This item is largely for RP, making outfits for a quick occasion, disguise, surprise, or whatever else. To actually make permanent clothing items that modify your description, see the clothing recipe, available in the elite store.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;RP Note: While this nanomagic is a toggle, it does not require focus to maintain its effects. This counts as &#039;in use&#039; or Active when making new clothing or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dissolving &lt;/ins&gt;clothing that was made, but it is otherwise considered Passive.|powertype=Toggle, Buff|target=Self, NoAoE|energy=0.25|charge=0|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 1 for 2 rounds.&amp;lt;br&amp;gt;|Upgrades=ColdadaptionMag by 2&amp;lt;br&amp;gt;HeatadaptionMag by 1}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Clothing_Nanomagic&amp;diff=2353326&amp;oldid=prev</id>
		<title>FlexBot at 00:05, 13 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Clothing_Nanomagic&amp;diff=2353326&amp;oldid=prev"/>
		<updated>2025-05-13T00:05:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:05, 13 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Clothing Nanomagic|desc=Your skill at crafting materials has become refined enough to tap into your internal nanites and forge a set of clothing for yourself. Any style or color is possible, as well as interesting textures and materials, but removing the clothing from you causes them to dissolve back into bits of debris to be re-used by nanites later. IMPORTANT NOTE: This item is largely for RP, making outfits for a quick occasion, disguise, surprise, or whatever else. To actually make permanent clothing items that modify your description, see the clothing recipe, available in the elite store.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;RP Note: While this nanomagic is a toggle, it does not require focus to maintain its effects. This counts as &#039;in use&#039; or Active when making new clothing or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dissolving &lt;/del&gt;clothing that was made, but it is otherwise considered Passive.|powertype=Toggle, Buff|target=Self, NoAoE|energy=0.25|charge=0|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 1 for 2 rounds.&amp;lt;br&amp;gt;|Upgrades=ColdadaptionMag by 2&amp;lt;br&amp;gt;HeatadaptionMag by 1}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Clothing Nanomagic|desc=Your skill at crafting materials has become refined enough to tap into your internal nanites and forge a set of clothing for yourself. Any style or color is possible, as well as interesting textures and materials, but removing the clothing from you causes them to dissolve back into bits of debris to be re-used by nanites later. IMPORTANT NOTE: This item is largely for RP, making outfits for a quick occasion, disguise, surprise, or whatever else. To actually make permanent clothing items that modify your description, see the clothing recipe, available in the elite store.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;RP Note: While this nanomagic is a toggle, it does not require focus to maintain its effects. This counts as &#039;in use&#039; or Active when making new clothing or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;desolving &lt;/ins&gt;clothing that was made, but it is otherwise considered Passive.|powertype=Toggle, Buff|target=Self, NoAoE|energy=0.25|charge=0|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 1 for 2 rounds.&amp;lt;br&amp;gt;|Upgrades=ColdadaptionMag by 2&amp;lt;br&amp;gt;HeatadaptionMag by 1}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Clothing_Nanomagic&amp;diff=2347194&amp;oldid=prev</id>
		<title>FlexBot at 00:08, 5 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Clothing_Nanomagic&amp;diff=2347194&amp;oldid=prev"/>
		<updated>2025-05-05T00:08:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:08, 5 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Clothing Nanomagic|desc=Your skill at crafting materials has become refined enough to tap into your internal nanites and forge a set of clothing for yourself. Any style or color is possible, as well as interesting textures and materials, but removing the clothing from you causes them to dissolve back into bits of debris to be re-used by nanites later. IMPORTANT NOTE: This item is largely for RP, making outfits for a quick occasion, disguise, surprise, or whatever else. To actually make permanent clothing items that modify your description, see the clothing recipe, available in the elite store.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;RP Note: While this nanomagic is a toggle, it does not require focus to maintain its effects. This counts as &#039;in use&#039; or Active when making new clothing or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;desolving &lt;/del&gt;clothing that was made, but it is otherwise considered Passive.|powertype=Toggle, Buff|target=Self, NoAoE|energy=0.25|charge=0|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 1 for 2 rounds.&amp;lt;br&amp;gt;|Upgrades=ColdadaptionMag by 2&amp;lt;br&amp;gt;HeatadaptionMag by 1}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Clothing Nanomagic|desc=Your skill at crafting materials has become refined enough to tap into your internal nanites and forge a set of clothing for yourself. Any style or color is possible, as well as interesting textures and materials, but removing the clothing from you causes them to dissolve back into bits of debris to be re-used by nanites later. IMPORTANT NOTE: This item is largely for RP, making outfits for a quick occasion, disguise, surprise, or whatever else. To actually make permanent clothing items that modify your description, see the clothing recipe, available in the elite store.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;RP Note: While this nanomagic is a toggle, it does not require focus to maintain its effects. This counts as &#039;in use&#039; or Active when making new clothing or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dissolving &lt;/ins&gt;clothing that was made, but it is otherwise considered Passive.|powertype=Toggle, Buff|target=Self, NoAoE|energy=0.25|charge=0|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 1 for 2 rounds.&amp;lt;br&amp;gt;|Upgrades=ColdadaptionMag by 2&amp;lt;br&amp;gt;HeatadaptionMag by 1}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Clothing_Nanomagic&amp;diff=2346733&amp;oldid=prev</id>
		<title>FlexBot at 00:07, 5 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Clothing_Nanomagic&amp;diff=2346733&amp;oldid=prev"/>
		<updated>2025-05-05T00:07:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:07, 5 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Clothing Nanomagic|desc=Your skill at crafting materials has become refined enough to tap into your internal nanites and forge a set of clothing for yourself. Any style or color is possible, as well as interesting textures and materials, but removing the clothing from you causes them to dissolve back into bits of debris to be re-used by nanites later. IMPORTANT NOTE: This item is largely for RP, making outfits for a quick occasion, disguise, surprise, or whatever else. To actually make permanent clothing items that modify your description, see the clothing recipe, available in the elite store.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;RP Note: While this nanomagic is a toggle, it does not require focus to maintain its effects. This counts as &#039;in use&#039; or Active when making new clothing or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dissolving &lt;/del&gt;clothing that was made, but it is otherwise considered Passive.|powertype=Toggle, Buff|target=Self, NoAoE|energy=0.25|charge=0|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 1 for 2 rounds.&amp;lt;br&amp;gt;|Upgrades=ColdadaptionMag by 2&amp;lt;br&amp;gt;HeatadaptionMag by 1}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Clothing Nanomagic|desc=Your skill at crafting materials has become refined enough to tap into your internal nanites and forge a set of clothing for yourself. Any style or color is possible, as well as interesting textures and materials, but removing the clothing from you causes them to dissolve back into bits of debris to be re-used by nanites later. IMPORTANT NOTE: This item is largely for RP, making outfits for a quick occasion, disguise, surprise, or whatever else. To actually make permanent clothing items that modify your description, see the clothing recipe, available in the elite store.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;RP Note: While this nanomagic is a toggle, it does not require focus to maintain its effects. This counts as &#039;in use&#039; or Active when making new clothing or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;desolving &lt;/ins&gt;clothing that was made, but it is otherwise considered Passive.|powertype=Toggle, Buff|target=Self, NoAoE|energy=0.25|charge=0|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 1 for 2 rounds.&amp;lt;br&amp;gt;|Upgrades=ColdadaptionMag by 2&amp;lt;br&amp;gt;HeatadaptionMag by 1}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Clothing_Nanomagic&amp;diff=2344447&amp;oldid=prev</id>
		<title>FlexBot at 00:11, 3 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Clothing_Nanomagic&amp;diff=2344447&amp;oldid=prev"/>
		<updated>2025-05-03T00:11:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:11, 3 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Clothing Nanomagic|desc=Your skill at crafting materials has become refined enough to tap into your internal nanites and forge a set of clothing for yourself. Any style or color is possible, as well as interesting textures and materials, but removing the clothing from you causes them to dissolve back into bits of debris to be re-used by nanites later. IMPORTANT NOTE: This item is largely for RP, making outfits for a quick occasion, disguise, surprise, or whatever else. To actually make permanent clothing items that modify your description, see the clothing recipe, available in the elite store.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;RP Note: While this nanomagic is a toggle, it does not require focus to maintain its effects. This counts as &#039;in use&#039; or Active when making new clothing or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;desolving &lt;/del&gt;clothing that was made, but it is otherwise considered Passive.|powertype=Toggle, Buff|target=Self, NoAoE|energy=0.25|charge=0|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 1 for 2 rounds.&amp;lt;br&amp;gt;|Upgrades=ColdadaptionMag by 2&amp;lt;br&amp;gt;HeatadaptionMag by 1}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Clothing Nanomagic|desc=Your skill at crafting materials has become refined enough to tap into your internal nanites and forge a set of clothing for yourself. Any style or color is possible, as well as interesting textures and materials, but removing the clothing from you causes them to dissolve back into bits of debris to be re-used by nanites later. IMPORTANT NOTE: This item is largely for RP, making outfits for a quick occasion, disguise, surprise, or whatever else. To actually make permanent clothing items that modify your description, see the clothing recipe, available in the elite store.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;RP Note: While this nanomagic is a toggle, it does not require focus to maintain its effects. This counts as &#039;in use&#039; or Active when making new clothing or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dissolving &lt;/ins&gt;clothing that was made, but it is otherwise considered Passive.|powertype=Toggle, Buff|target=Self, NoAoE|energy=0.25|charge=0|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 1 for 2 rounds.&amp;lt;br&amp;gt;|Upgrades=ColdadaptionMag by 2&amp;lt;br&amp;gt;HeatadaptionMag by 1}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Clothing_Nanomagic&amp;diff=2339796&amp;oldid=prev</id>
		<title>FlexBot at 00:02, 27 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Clothing_Nanomagic&amp;diff=2339796&amp;oldid=prev"/>
		<updated>2025-04-27T00:02:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:02, 27 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Clothing Nanomagic|desc=Your skill at crafting materials has become refined enough to tap into your internal nanites and forge a set of clothing for yourself. Any style or color is possible, as well as interesting textures and materials, but removing the clothing from you causes them to dissolve back into bits of debris to be re-used by nanites later. IMPORTANT NOTE: This item is largely for RP, making outfits for a quick occasion, disguise, surprise, or whatever else. To actually make permanent clothing items that modify your description, see the clothing recipe, available in the elite store.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;RP Note: While this nanomagic is a toggle, it does not require focus to maintain its effects. This counts as &#039;in use&#039; or Active when making new clothing or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dissolving &lt;/del&gt;clothing that was made, but it is otherwise considered Passive.|powertype=Toggle, Buff|target=Self, NoAoE|energy=0.25|charge=0|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 1 for 2 rounds.&amp;lt;br&amp;gt;|Upgrades=ColdadaptionMag by 2&amp;lt;br&amp;gt;HeatadaptionMag by 1}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Clothing Nanomagic|desc=Your skill at crafting materials has become refined enough to tap into your internal nanites and forge a set of clothing for yourself. Any style or color is possible, as well as interesting textures and materials, but removing the clothing from you causes them to dissolve back into bits of debris to be re-used by nanites later. IMPORTANT NOTE: This item is largely for RP, making outfits for a quick occasion, disguise, surprise, or whatever else. To actually make permanent clothing items that modify your description, see the clothing recipe, available in the elite store.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;RP Note: While this nanomagic is a toggle, it does not require focus to maintain its effects. This counts as &#039;in use&#039; or Active when making new clothing or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;desolving &lt;/ins&gt;clothing that was made, but it is otherwise considered Passive.|powertype=Toggle, Buff|target=Self, NoAoE|energy=0.25|charge=0|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 1 for 2 rounds.&amp;lt;br&amp;gt;|Upgrades=ColdadaptionMag by 2&amp;lt;br&amp;gt;HeatadaptionMag by 1}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Clothing_Nanomagic&amp;diff=2338271&amp;oldid=prev</id>
		<title>FlexBot at 00:28, 26 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Clothing_Nanomagic&amp;diff=2338271&amp;oldid=prev"/>
		<updated>2025-04-26T00:28:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:28, 26 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Clothing Nanomagic|desc=Your skill at crafting materials has become refined enough to tap into your internal nanites and forge a set of clothing for yourself. Any style or color is possible, as well as interesting textures and materials, but removing the clothing from you causes them to dissolve back into bits of debris to be re-used by nanites later. IMPORTANT NOTE: This item is largely for RP, making outfits for a quick occasion, disguise, surprise, or whatever else. To actually make permanent clothing items that modify your description, see the clothing recipe, available in the elite store.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;RP Note: While this nanomagic is a toggle, it does not require focus to maintain its effects. This counts as &#039;in use&#039; or Active when making new clothing or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;desolving &lt;/del&gt;clothing that was made, but it is otherwise considered Passive.|powertype=Toggle, Buff|target=Self, NoAoE|energy=0.25|charge=0|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 1 for 2 rounds.&amp;lt;br&amp;gt;|Upgrades=ColdadaptionMag by 2&amp;lt;br&amp;gt;HeatadaptionMag by 1}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Clothing Nanomagic|desc=Your skill at crafting materials has become refined enough to tap into your internal nanites and forge a set of clothing for yourself. Any style or color is possible, as well as interesting textures and materials, but removing the clothing from you causes them to dissolve back into bits of debris to be re-used by nanites later. IMPORTANT NOTE: This item is largely for RP, making outfits for a quick occasion, disguise, surprise, or whatever else. To actually make permanent clothing items that modify your description, see the clothing recipe, available in the elite store.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;RP Note: While this nanomagic is a toggle, it does not require focus to maintain its effects. This counts as &#039;in use&#039; or Active when making new clothing or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dissolving &lt;/ins&gt;clothing that was made, but it is otherwise considered Passive.|powertype=Toggle, Buff|target=Self, NoAoE|energy=0.25|charge=0|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 1 for 2 rounds.&amp;lt;br&amp;gt;|Upgrades=ColdadaptionMag by 2&amp;lt;br&amp;gt;HeatadaptionMag by 1}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Clothing_Nanomagic&amp;diff=2333159&amp;oldid=prev</id>
		<title>FlexBot at 00:02, 19 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Clothing_Nanomagic&amp;diff=2333159&amp;oldid=prev"/>
		<updated>2025-04-19T00:02:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:02, 19 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Clothing Nanomagic|desc=Your skill at crafting materials has become refined enough to tap into your internal nanites and forge a set of clothing for yourself. Any style or color is possible, as well as interesting textures and materials, but removing the clothing from you causes them to dissolve back into bits of debris to be re-used by nanites later. IMPORTANT NOTE: This item is largely for RP, making outfits for a quick occasion, disguise, surprise, or whatever else. To actually make permanent clothing items that modify your description, see the clothing recipe, available in the elite store.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;RP Note: While this nanomagic is a toggle, it does not require focus to maintain its effects. This counts as &#039;in use&#039; or Active when making new clothing or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dissolving &lt;/del&gt;clothing that was made, but it is otherwise considered Passive.|powertype=Toggle, Buff|target=Self, NoAoE|energy=0.25|charge=0|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 1 for 2 rounds.&amp;lt;br&amp;gt;|Upgrades=ColdadaptionMag by 2&amp;lt;br&amp;gt;HeatadaptionMag by 1}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Clothing Nanomagic|desc=Your skill at crafting materials has become refined enough to tap into your internal nanites and forge a set of clothing for yourself. Any style or color is possible, as well as interesting textures and materials, but removing the clothing from you causes them to dissolve back into bits of debris to be re-used by nanites later. IMPORTANT NOTE: This item is largely for RP, making outfits for a quick occasion, disguise, surprise, or whatever else. To actually make permanent clothing items that modify your description, see the clothing recipe, available in the elite store.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;RP Note: While this nanomagic is a toggle, it does not require focus to maintain its effects. This counts as &#039;in use&#039; or Active when making new clothing or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;desolving &lt;/ins&gt;clothing that was made, but it is otherwise considered Passive.|powertype=Toggle, Buff|target=Self, NoAoE|energy=0.25|charge=0|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 1 for 2 rounds.&amp;lt;br&amp;gt;|Upgrades=ColdadaptionMag by 2&amp;lt;br&amp;gt;HeatadaptionMag by 1}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Clothing_Nanomagic&amp;diff=2326924&amp;oldid=prev</id>
		<title>FlexBot at 00:13, 11 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Clothing_Nanomagic&amp;diff=2326924&amp;oldid=prev"/>
		<updated>2025-04-11T00:13:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:13, 11 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Clothing Nanomagic|desc=Your skill at crafting materials has become refined enough to tap into your internal nanites and forge a set of clothing for yourself. Any style or color is possible, as well as interesting textures and materials, but removing the clothing from you causes them to dissolve back into bits of debris to be re-used by nanites later. IMPORTANT NOTE: This item is largely for RP, making outfits for a quick occasion, disguise, surprise, or whatever else. To actually make permanent clothing items that modify your description, see the clothing recipe, available in the elite store.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;RP Note: While this nanomagic is a toggle, it does not require focus to maintain its effects. This counts as &#039;in use&#039; or Active when making new clothing or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;desolving &lt;/del&gt;clothing that was made, but it is otherwise considered Passive.|powertype=Toggle, Buff|target=Self, NoAoE|energy=0.25|charge=0|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 1 for 2 rounds.&amp;lt;br&amp;gt;|Upgrades=ColdadaptionMag by 2&amp;lt;br&amp;gt;HeatadaptionMag by 1}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Clothing Nanomagic|desc=Your skill at crafting materials has become refined enough to tap into your internal nanites and forge a set of clothing for yourself. Any style or color is possible, as well as interesting textures and materials, but removing the clothing from you causes them to dissolve back into bits of debris to be re-used by nanites later. IMPORTANT NOTE: This item is largely for RP, making outfits for a quick occasion, disguise, surprise, or whatever else. To actually make permanent clothing items that modify your description, see the clothing recipe, available in the elite store.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;RP Note: While this nanomagic is a toggle, it does not require focus to maintain its effects. This counts as &#039;in use&#039; or Active when making new clothing or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dissolving &lt;/ins&gt;clothing that was made, but it is otherwise considered Passive.|powertype=Toggle, Buff|target=Self, NoAoE|energy=0.25|charge=0|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 1 for 2 rounds.&amp;lt;br&amp;gt;|Upgrades=ColdadaptionMag by 2&amp;lt;br&amp;gt;HeatadaptionMag by 1}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Clothing_Nanomagic&amp;diff=2326674&amp;oldid=prev</id>
		<title>FlexBot at 00:12, 11 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Clothing_Nanomagic&amp;diff=2326674&amp;oldid=prev"/>
		<updated>2025-04-11T00:12:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:12, 11 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Clothing Nanomagic|desc=Your skill at crafting materials has become refined enough to tap into your internal nanites and forge a set of clothing for yourself. Any style or color is possible, as well as interesting textures and materials, but removing the clothing from you causes them to dissolve back into bits of debris to be re-used by nanites later. IMPORTANT NOTE: This item is largely for RP, making outfits for a quick occasion, disguise, surprise, or whatever else. To actually make permanent clothing items that modify your description, see the clothing recipe, available in the elite store.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;RP Note: While this nanomagic is a toggle, it does not require focus to maintain its effects. This counts as &#039;in use&#039; or Active when making new clothing or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dissolving &lt;/del&gt;clothing that was made, but it is otherwise considered Passive.|powertype=Toggle, Buff|target=Self, NoAoE|energy=0.25|charge=0|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 1 for 2 rounds.&amp;lt;br&amp;gt;|Upgrades=ColdadaptionMag by 2&amp;lt;br&amp;gt;HeatadaptionMag by 1}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Clothing Nanomagic|desc=Your skill at crafting materials has become refined enough to tap into your internal nanites and forge a set of clothing for yourself. Any style or color is possible, as well as interesting textures and materials, but removing the clothing from you causes them to dissolve back into bits of debris to be re-used by nanites later. IMPORTANT NOTE: This item is largely for RP, making outfits for a quick occasion, disguise, surprise, or whatever else. To actually make permanent clothing items that modify your description, see the clothing recipe, available in the elite store.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;RP Note: While this nanomagic is a toggle, it does not require focus to maintain its effects. This counts as &#039;in use&#039; or Active when making new clothing or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;desolving &lt;/ins&gt;clothing that was made, but it is otherwise considered Passive.|powertype=Toggle, Buff|target=Self, NoAoE|energy=0.25|charge=0|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude 3 for 2 rounds.&amp;lt;br&amp;gt;100% chance of Heatadaption at magnitude 1 for 2 rounds.&amp;lt;br&amp;gt;|Upgrades=ColdadaptionMag by 2&amp;lt;br&amp;gt;HeatadaptionMag by 1}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
</feed>