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	<id>https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=Charge_%28Game_Mechanics%29</id>
	<title>Charge (Game Mechanics) - Revision history</title>
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	<updated>2026-04-10T14:25:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.flexiblesurvival.com/index.php?title=Charge_(Game_Mechanics)&amp;diff=222294&amp;oldid=prev</id>
		<title>Tetrikitty: Created page with &quot;Charge is a component of ATB. Each power has a certain amount of Charge, determining how long it takes to ready the attack, during which the player will be unable to t...&quot;</title>
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		<updated>2015-01-18T09:29:27Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Charge is a component of &lt;a href=&quot;/w/ATB&quot; title=&quot;ATB&quot;&gt;ATB&lt;/a&gt;. Each &lt;a href=&quot;/w/Power&quot; title=&quot;Power&quot;&gt;power&lt;/a&gt; has a certain amount of Charge, determining how long it takes to ready the attack, during which the player will be unable to t...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Charge is a component of [[ATB]]. Each [[power]] has a certain amount of Charge, determining how long it takes to ready the attack, during which the player will be unable to take any other action. Charge is similar to [[Cooldown]], which instead determines how long it takes before a power may be used again; however, Cooldown does not prevent the player from taking other actions.&lt;/div&gt;</summary>
		<author><name>Tetrikitty</name></author>
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