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	<id>https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=Category%3ARole</id>
	<title>Category:Role - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=Category%3ARole"/>
	<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Role&amp;action=history"/>
	<updated>2026-04-10T14:25:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Role&amp;diff=1833118&amp;oldid=prev</id>
		<title>Samhall: Redirected page to Category:Roles</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Role&amp;diff=1833118&amp;oldid=prev"/>
		<updated>2023-09-13T18:05:50Z</updated>

		<summary type="html">&lt;p&gt;Redirected page to &lt;a href=&quot;/w/Category:Roles&quot; title=&quot;Category:Roles&quot;&gt;Category:Roles&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:05, 13 September 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Roles &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are a predetermined amount of Combat Skills that determine your character&#039;s primary function in a combat situation. For example. Being a Tank will provide you with most, if not all you&#039;ll need in terms of combat skills to take the damage, both for yourself and your team. The drawback however is that while you can take the pain, you can&#039;t really dish it out as well as a DPS Role can. For reference, Combat Skills are passives granted by your Role and Class that only really matter in combat situations. They determine your ability to dish out damage, healing, supportive or debilitating effects, or as seen in the above example, take hits without flopping. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;#REDIRECT [[:Category:&lt;/ins&gt;Roles&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Your class meanwhile is something that supplements your chosen role. Do you want to be a heavy hitting, big, brawny wall of protective muscle? Well, you won&#039;t hit as hard as the dedicated Big Hit DPSers, but you can chip into the damage if you choose something tailored to that purpose, for example, Heavy Fighter as your class. Do you want to be a hybrid supportive DOT damager and Buffer? Well, you can do so by selecting the DOT DPS role and for example, the Corporal class to supplement it! You will lose some of your damage potential but be able to serve a secondary supportive function while you are melting things with your DOTs!&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Samhall</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Role&amp;diff=1442977&amp;oldid=prev</id>
		<title>Nbanyan: Copied the help page from game to give this returning category some context</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Role&amp;diff=1442977&amp;oldid=prev"/>
		<updated>2019-11-26T04:22:07Z</updated>

		<summary type="html">&lt;p&gt;Copied the help page from game to give this returning category some context&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Roles are a predetermined amount of Combat Skills that determine your character&amp;#039;s primary function in a combat situation. For example. Being a Tank will provide you with most, if not all you&amp;#039;ll need in terms of combat skills to take the damage, both for yourself and your team. The drawback however is that while you can take the pain, you can&amp;#039;t really dish it out as well as a DPS Role can. For reference, Combat Skills are passives granted by your Role and Class that only really matter in combat situations. They determine your ability to dish out damage, healing, supportive or debilitating effects, or as seen in the above example, take hits without flopping. &lt;br /&gt;
 &lt;br /&gt;
Your class meanwhile is something that supplements your chosen role. Do you want to be a heavy hitting, big, brawny wall of protective muscle? Well, you won&amp;#039;t hit as hard as the dedicated Big Hit DPSers, but you can chip into the damage if you choose something tailored to that purpose, for example, Heavy Fighter as your class. Do you want to be a hybrid supportive DOT damager and Buffer? Well, you can do so by selecting the DOT DPS role and for example, the Corporal class to supplement it! You will lose some of your damage potential but be able to serve a secondary supportive function while you are melting things with your DOTs!&lt;/div&gt;</summary>
		<author><name>Nbanyan</name></author>
	</entry>
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