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	<id>https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=Category%3AFlaws</id>
	<title>Category:Flaws - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=Category%3AFlaws"/>
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	<updated>2026-06-14T10:01:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Flaws&amp;diff=186683&amp;oldid=prev</id>
		<title>Pandora: This page had not previously existed. This is an attempt to cover that gap.</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Flaws&amp;diff=186683&amp;oldid=prev"/>
		<updated>2014-10-23T16:27:18Z</updated>

		<summary type="html">&lt;p&gt;This page had not previously existed. This is an attempt to cover that gap.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Flaws are a series of &amp;#039;&amp;#039;&amp;#039;optional&amp;#039;&amp;#039;&amp;#039; modifiers and effects only available during character generation. Currently, the only exception to this rule is [[Feral Mode]] which can be added and removed with the purchasable [[Bad Nanites]] and [[Becoming a man]] items, respectively. During character generation, flaws have no cost and multiple flaws may be taken.&lt;br /&gt;
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== Effects ==&lt;br /&gt;
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Flaws, unlike merits, aren&amp;#039;t necessarily beneficial. Flaws may provide various benefits but often impose a penalty in exchange. The effects of these penalties vary, including the constant consumption of Builder Nanites ([[Nanite Reinforced]], [[Adaptive Immunities]], [[Adapted Metabolism]] and [[Nanite Fueled]]) or less control during combat ([[Battle Chaos]]).&lt;br /&gt;
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== Why take a flaw? ==&lt;br /&gt;
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The reasons for taking flaws vary; flaws may be chosen to mechanically represent in-character issues and flaws, make combat more challenging or  for the beneficial effects that certain flaws offer. The [[Feral Mode]] flaw, for example, has significant in-character and mechanical implications and also includes the ability to use exclusive items that those without the flaw cannot. Flaws, with exception to [[Feral Mode]], &amp;#039;&amp;#039;&amp;#039;cannot&amp;#039;&amp;#039;&amp;#039; be removed without moderator assistance.&lt;/div&gt;</summary>
		<author><name>Pandora</name></author>
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