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	<id>https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=BioChemistry_Nanomagic</id>
	<title>BioChemistry Nanomagic - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=BioChemistry_Nanomagic"/>
	<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=BioChemistry_Nanomagic&amp;action=history"/>
	<updated>2026-04-23T14:46:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=BioChemistry_Nanomagic&amp;diff=2354773&amp;oldid=prev</id>
		<title>FlexBot at 00:15, 15 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=BioChemistry_Nanomagic&amp;diff=2354773&amp;oldid=prev"/>
		<updated>2025-05-15T00:15:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:15, 15 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=BioChemistry Nanomagic|desc=You are able to modify your own chemical generating organs to produce new, more interesting, chemicals. Unfortunately, this does not toughen your body, so it is extremely unwise to produce acids or toxins. You cannot produce radioactives at all, even if you were so self-destructive. You could, however, produce whatever flavor of milk you wanted, and you&#039;re never short for grease and glue (Be sure to clean thoroughly afterwards). Of note, all chemicals produced will be produced at body temperatures, so certain substances could not be liquid. The effects of other nanomagic can be applied after the secretion &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had &lt;/del&gt;been produced by your body.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;Data files exist to provide available compositions that can be produced through this nanomagic program, and both Grease and Glue are available by default. Chemicals produced are limited by what Data you have available. You cannot create chemical crafting units nor anything that would be solid at body temperature. You can never produce anything radioactive. While the potential exists for toxic substances, anything that would hurt your body too much would be automatically switched off for your own safety. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The default amount created is an ounce a minute. A hero point can be spent to double (or redouble) this rate for up to an hour.&amp;lt;br&amp;gt;For your protection: Production is limited to externally discharging glands such as tear ducts, sweat glands, milk ducts, and prostate. While in use to alter glands or create materials with them, this is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Nanomagic|target=Self NoAoE|energy=0.5|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ChemicalSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of EdibleSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of Healing at magnitude 2 for 100 rounds.&amp;lt;br&amp;gt;|Upgrades=ChemicalSalvageMag by 1&amp;lt;br&amp;gt;EdibleSalvageMag by 1&amp;lt;br&amp;gt;HealingMag by 0.5}}[[Category:Chemicalsalvage inflicting base powers]][[Category:Ediblesalvage inflicting base powers]][[Category:Healing inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=BioChemistry Nanomagic|desc=You are able to modify your own chemical generating organs to produce new, more interesting, chemicals. Unfortunately, this does not toughen your body, so it is extremely unwise to produce acids or toxins. You cannot produce radioactives at all, even if you were so self-destructive. You could, however, produce whatever flavor of milk you wanted, and you&#039;re never short for grease and glue (Be sure to clean thoroughly afterwards). Of note, all chemicals produced will be produced at body temperatures, so certain substances could not be liquid. The effects of other nanomagic can be applied after the secretion &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has &lt;/ins&gt;been produced by your body.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;Data files exist to provide available compositions that can be produced through this nanomagic program, and both Grease and Glue are available by default. Chemicals produced are limited by what Data you have available. You cannot create chemical crafting units nor anything that would be solid at body temperature. You can never produce anything radioactive. While the potential exists for toxic substances, anything that would hurt your body too much would be automatically switched off for your own safety. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The default amount created is an ounce a minute. A hero point can be spent to double (or redouble) this rate for up to an hour.&amp;lt;br&amp;gt;For your protection: Production is limited to externally discharging glands such as tear ducts, sweat glands, milk ducts, and prostate. While in use to alter glands or create materials with them, this is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Nanomagic|target=Self NoAoE|energy=0.5|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ChemicalSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of EdibleSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of Healing at magnitude 2 for 100 rounds.&amp;lt;br&amp;gt;|Upgrades=ChemicalSalvageMag by 1&amp;lt;br&amp;gt;EdibleSalvageMag by 1&amp;lt;br&amp;gt;HealingMag by 0.5}}[[Category:Chemicalsalvage inflicting base powers]][[Category:Ediblesalvage inflicting base powers]][[Category:Healing inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=BioChemistry_Nanomagic&amp;diff=2353119&amp;oldid=prev</id>
		<title>FlexBot at 00:04, 13 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=BioChemistry_Nanomagic&amp;diff=2353119&amp;oldid=prev"/>
		<updated>2025-05-13T00:04:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:04, 13 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=BioChemistry Nanomagic|desc=You are able to modify your own chemical generating organs to produce new, more interesting, chemicals. Unfortunately, this does not toughen your body, so it is extremely unwise to produce acids or toxins. You cannot produce radioactives at all, even if you were so self-destructive. You could, however, produce whatever flavor of milk you wanted, and you&#039;re never short for grease and glue (Be sure to clean thoroughly afterwards). Of note, all chemicals produced will be produced at body temperatures, so certain substances could not be liquid. The effects of other nanomagic can be applied after the secretion &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has &lt;/del&gt;been produced by your body.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;Data files exist to provide available compositions that can be produced through this nanomagic program, and both Grease and Glue are available by default. Chemicals produced are limited by what Data you have available. You cannot create chemical crafting units nor anything that would be solid at body temperature. You can never produce anything radioactive. While the potential exists for toxic substances, anything that would hurt your body too much would be automatically switched off for your own safety. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The default amount created is an ounce a minute. A hero point can be spent to double (or redouble) this rate for up to an hour.&amp;lt;br&amp;gt;For your protection: Production is limited to externally discharging glands such as tear ducts, sweat glands, milk ducts, and prostate. While in use to alter glands or create materials with them, this is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Nanomagic|target=Self NoAoE|energy=0.5|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ChemicalSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of EdibleSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of Healing at magnitude 2 for 100 rounds.&amp;lt;br&amp;gt;|Upgrades=ChemicalSalvageMag by 1&amp;lt;br&amp;gt;EdibleSalvageMag by 1&amp;lt;br&amp;gt;HealingMag by 0.5}}[[Category:Chemicalsalvage inflicting base powers]][[Category:Ediblesalvage inflicting base powers]][[Category:Healing inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=BioChemistry Nanomagic|desc=You are able to modify your own chemical generating organs to produce new, more interesting, chemicals. Unfortunately, this does not toughen your body, so it is extremely unwise to produce acids or toxins. You cannot produce radioactives at all, even if you were so self-destructive. You could, however, produce whatever flavor of milk you wanted, and you&#039;re never short for grease and glue (Be sure to clean thoroughly afterwards). Of note, all chemicals produced will be produced at body temperatures, so certain substances could not be liquid. The effects of other nanomagic can be applied after the secretion &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had &lt;/ins&gt;been produced by your body.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;Data files exist to provide available compositions that can be produced through this nanomagic program, and both Grease and Glue are available by default. Chemicals produced are limited by what Data you have available. You cannot create chemical crafting units nor anything that would be solid at body temperature. You can never produce anything radioactive. While the potential exists for toxic substances, anything that would hurt your body too much would be automatically switched off for your own safety. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The default amount created is an ounce a minute. A hero point can be spent to double (or redouble) this rate for up to an hour.&amp;lt;br&amp;gt;For your protection: Production is limited to externally discharging glands such as tear ducts, sweat glands, milk ducts, and prostate. While in use to alter glands or create materials with them, this is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Nanomagic|target=Self NoAoE|energy=0.5|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ChemicalSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of EdibleSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of Healing at magnitude 2 for 100 rounds.&amp;lt;br&amp;gt;|Upgrades=ChemicalSalvageMag by 1&amp;lt;br&amp;gt;EdibleSalvageMag by 1&amp;lt;br&amp;gt;HealingMag by 0.5}}[[Category:Chemicalsalvage inflicting base powers]][[Category:Ediblesalvage inflicting base powers]][[Category:Healing inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=BioChemistry_Nanomagic&amp;diff=2346845&amp;oldid=prev</id>
		<title>FlexBot at 00:07, 5 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=BioChemistry_Nanomagic&amp;diff=2346845&amp;oldid=prev"/>
		<updated>2025-05-05T00:07:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:07, 5 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=BioChemistry Nanomagic|desc=You are able to modify your own chemical generating organs to produce new, more interesting, chemicals. Unfortunately, this does not toughen your body, so it is extremely unwise to produce acids or toxins. You cannot produce radioactives at all, even if you were so self-destructive. You could, however, produce whatever flavor of milk you wanted, and you&#039;re never short for grease and glue (Be sure to clean thoroughly afterwards). Of note, all chemicals produced will be produced at body temperatures, so certain substances could not be liquid. The effects of other nanomagic can be applied after the secretion &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had &lt;/del&gt;been produced by your body.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;Data files exist to provide available compositions that can be produced through this nanomagic program, and both Grease and Glue are available by default. Chemicals produced are limited by what Data you have available. You cannot create chemical crafting units nor anything that would be solid at body temperature. You can never produce anything radioactive. While the potential exists for toxic substances, anything that would hurt your body too much would be automatically switched off for your own safety. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The default amount created is an ounce a minute. A hero point can be spent to double (or redouble) this rate for up to an hour.&amp;lt;br&amp;gt;For your protection: Production is limited to externally discharging glands such as tear ducts, sweat glands, milk ducts, and prostate. While in use to alter glands or create materials with them, this is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Nanomagic|target=Self NoAoE|energy=0.5|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ChemicalSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of EdibleSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of Healing at magnitude 2 for 100 rounds.&amp;lt;br&amp;gt;|Upgrades=ChemicalSalvageMag by 1&amp;lt;br&amp;gt;EdibleSalvageMag by 1&amp;lt;br&amp;gt;HealingMag by 0.5}}[[Category:Chemicalsalvage inflicting base powers]][[Category:Ediblesalvage inflicting base powers]][[Category:Healing inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=BioChemistry Nanomagic|desc=You are able to modify your own chemical generating organs to produce new, more interesting, chemicals. Unfortunately, this does not toughen your body, so it is extremely unwise to produce acids or toxins. You cannot produce radioactives at all, even if you were so self-destructive. You could, however, produce whatever flavor of milk you wanted, and you&#039;re never short for grease and glue (Be sure to clean thoroughly afterwards). Of note, all chemicals produced will be produced at body temperatures, so certain substances could not be liquid. The effects of other nanomagic can be applied after the secretion &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has &lt;/ins&gt;been produced by your body.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;Data files exist to provide available compositions that can be produced through this nanomagic program, and both Grease and Glue are available by default. Chemicals produced are limited by what Data you have available. You cannot create chemical crafting units nor anything that would be solid at body temperature. You can never produce anything radioactive. While the potential exists for toxic substances, anything that would hurt your body too much would be automatically switched off for your own safety. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The default amount created is an ounce a minute. A hero point can be spent to double (or redouble) this rate for up to an hour.&amp;lt;br&amp;gt;For your protection: Production is limited to externally discharging glands such as tear ducts, sweat glands, milk ducts, and prostate. While in use to alter glands or create materials with them, this is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Nanomagic|target=Self NoAoE|energy=0.5|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ChemicalSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of EdibleSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of Healing at magnitude 2 for 100 rounds.&amp;lt;br&amp;gt;|Upgrades=ChemicalSalvageMag by 1&amp;lt;br&amp;gt;EdibleSalvageMag by 1&amp;lt;br&amp;gt;HealingMag by 0.5}}[[Category:Chemicalsalvage inflicting base powers]][[Category:Ediblesalvage inflicting base powers]][[Category:Healing inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=BioChemistry_Nanomagic&amp;diff=2346494&amp;oldid=prev</id>
		<title>FlexBot at 00:06, 5 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=BioChemistry_Nanomagic&amp;diff=2346494&amp;oldid=prev"/>
		<updated>2025-05-05T00:06:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:06, 5 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=BioChemistry Nanomagic|desc=You are able to modify your own chemical generating organs to produce new, more interesting, chemicals. Unfortunately, this does not toughen your body, so it is extremely unwise to produce acids or toxins. You cannot produce radioactives at all, even if you were so self-destructive. You could, however, produce whatever flavor of milk you wanted, and you&#039;re never short for grease and glue (Be sure to clean thoroughly afterwards). Of note, all chemicals produced will be produced at body temperatures, so certain substances could not be liquid. The effects of other nanomagic can be applied after the secretion &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has &lt;/del&gt;been produced by your body.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;Data files exist to provide available compositions that can be produced through this nanomagic program, and both Grease and Glue are available by default. Chemicals produced are limited by what Data you have available. You cannot create chemical crafting units nor anything that would be solid at body temperature. You can never produce anything radioactive. While the potential exists for toxic substances, anything that would hurt your body too much would be automatically switched off for your own safety. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The default amount created is an ounce a minute. A hero point can be spent to double (or redouble) this rate for up to an hour.&amp;lt;br&amp;gt;For your protection: Production is limited to externally discharging glands such as tear ducts, sweat glands, milk ducts, and prostate. While in use to alter glands or create materials with them, this is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Nanomagic|target=Self NoAoE|energy=0.5|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ChemicalSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of EdibleSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of Healing at magnitude 2 for 100 rounds.&amp;lt;br&amp;gt;|Upgrades=ChemicalSalvageMag by 1&amp;lt;br&amp;gt;EdibleSalvageMag by 1&amp;lt;br&amp;gt;HealingMag by 0.5}}[[Category:Chemicalsalvage inflicting base powers]][[Category:Ediblesalvage inflicting base powers]][[Category:Healing inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=BioChemistry Nanomagic|desc=You are able to modify your own chemical generating organs to produce new, more interesting, chemicals. Unfortunately, this does not toughen your body, so it is extremely unwise to produce acids or toxins. You cannot produce radioactives at all, even if you were so self-destructive. You could, however, produce whatever flavor of milk you wanted, and you&#039;re never short for grease and glue (Be sure to clean thoroughly afterwards). Of note, all chemicals produced will be produced at body temperatures, so certain substances could not be liquid. The effects of other nanomagic can be applied after the secretion &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had &lt;/ins&gt;been produced by your body.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;Data files exist to provide available compositions that can be produced through this nanomagic program, and both Grease and Glue are available by default. Chemicals produced are limited by what Data you have available. You cannot create chemical crafting units nor anything that would be solid at body temperature. You can never produce anything radioactive. While the potential exists for toxic substances, anything that would hurt your body too much would be automatically switched off for your own safety. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The default amount created is an ounce a minute. A hero point can be spent to double (or redouble) this rate for up to an hour.&amp;lt;br&amp;gt;For your protection: Production is limited to externally discharging glands such as tear ducts, sweat glands, milk ducts, and prostate. While in use to alter glands or create materials with them, this is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Nanomagic|target=Self NoAoE|energy=0.5|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ChemicalSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of EdibleSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of Healing at magnitude 2 for 100 rounds.&amp;lt;br&amp;gt;|Upgrades=ChemicalSalvageMag by 1&amp;lt;br&amp;gt;EdibleSalvageMag by 1&amp;lt;br&amp;gt;HealingMag by 0.5}}[[Category:Chemicalsalvage inflicting base powers]][[Category:Ediblesalvage inflicting base powers]][[Category:Healing inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=BioChemistry_Nanomagic&amp;diff=2344218&amp;oldid=prev</id>
		<title>FlexBot at 00:09, 3 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=BioChemistry_Nanomagic&amp;diff=2344218&amp;oldid=prev"/>
		<updated>2025-05-03T00:09:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:09, 3 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=BioChemistry Nanomagic|desc=You are able to modify your own chemical generating organs to produce new, more interesting, chemicals. Unfortunately, this does not toughen your body, so it is extremely unwise to produce acids or toxins. You cannot produce radioactives at all, even if you were so self-destructive. You could, however, produce whatever flavor of milk you wanted, and you&#039;re never short for grease and glue (Be sure to clean thoroughly afterwards). Of note, all chemicals produced will be produced at body temperatures, so certain substances could not be liquid. The effects of other nanomagic can be applied after the secretion &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had &lt;/del&gt;been produced by your body.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;Data files exist to provide available compositions that can be produced through this nanomagic program, and both Grease and Glue are available by default. Chemicals produced are limited by what Data you have available. You cannot create chemical crafting units nor anything that would be solid at body temperature. You can never produce anything radioactive. While the potential exists for toxic substances, anything that would hurt your body too much would be automatically switched off for your own safety. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The default amount created is an ounce a minute. A hero point can be spent to double (or redouble) this rate for up to an hour.&amp;lt;br&amp;gt;For your protection: Production is limited to externally discharging glands such as tear ducts, sweat glands, milk ducts, and prostate. While in use to alter glands or create materials with them, this is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Nanomagic|target=Self NoAoE|energy=0.5|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ChemicalSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of EdibleSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of Healing at magnitude 2 for 100 rounds.&amp;lt;br&amp;gt;|Upgrades=ChemicalSalvageMag by 1&amp;lt;br&amp;gt;EdibleSalvageMag by 1&amp;lt;br&amp;gt;HealingMag by 0.5}}[[Category:Chemicalsalvage inflicting base powers]][[Category:Ediblesalvage inflicting base powers]][[Category:Healing inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=BioChemistry Nanomagic|desc=You are able to modify your own chemical generating organs to produce new, more interesting, chemicals. Unfortunately, this does not toughen your body, so it is extremely unwise to produce acids or toxins. You cannot produce radioactives at all, even if you were so self-destructive. You could, however, produce whatever flavor of milk you wanted, and you&#039;re never short for grease and glue (Be sure to clean thoroughly afterwards). Of note, all chemicals produced will be produced at body temperatures, so certain substances could not be liquid. The effects of other nanomagic can be applied after the secretion &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has &lt;/ins&gt;been produced by your body.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;Data files exist to provide available compositions that can be produced through this nanomagic program, and both Grease and Glue are available by default. Chemicals produced are limited by what Data you have available. You cannot create chemical crafting units nor anything that would be solid at body temperature. You can never produce anything radioactive. While the potential exists for toxic substances, anything that would hurt your body too much would be automatically switched off for your own safety. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The default amount created is an ounce a minute. A hero point can be spent to double (or redouble) this rate for up to an hour.&amp;lt;br&amp;gt;For your protection: Production is limited to externally discharging glands such as tear ducts, sweat glands, milk ducts, and prostate. While in use to alter glands or create materials with them, this is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Nanomagic|target=Self NoAoE|energy=0.5|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ChemicalSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of EdibleSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of Healing at magnitude 2 for 100 rounds.&amp;lt;br&amp;gt;|Upgrades=ChemicalSalvageMag by 1&amp;lt;br&amp;gt;EdibleSalvageMag by 1&amp;lt;br&amp;gt;HealingMag by 0.5}}[[Category:Chemicalsalvage inflicting base powers]][[Category:Ediblesalvage inflicting base powers]][[Category:Healing inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=BioChemistry_Nanomagic&amp;diff=2339603&amp;oldid=prev</id>
		<title>FlexBot at 00:01, 27 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=BioChemistry_Nanomagic&amp;diff=2339603&amp;oldid=prev"/>
		<updated>2025-04-27T00:01:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:01, 27 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=BioChemistry Nanomagic|desc=You are able to modify your own chemical generating organs to produce new, more interesting, chemicals. Unfortunately, this does not toughen your body, so it is extremely unwise to produce acids or toxins. You cannot produce radioactives at all, even if you were so self-destructive. You could, however, produce whatever flavor of milk you wanted, and you&#039;re never short for grease and glue (Be sure to clean thoroughly afterwards). Of note, all chemicals produced will be produced at body temperatures, so certain substances could not be liquid. The effects of other nanomagic can be applied after the secretion &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has &lt;/del&gt;been produced by your body.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;Data files exist to provide available compositions that can be produced through this nanomagic program, and both Grease and Glue are available by default. Chemicals produced are limited by what Data you have available. You cannot create chemical crafting units nor anything that would be solid at body temperature. You can never produce anything radioactive. While the potential exists for toxic substances, anything that would hurt your body too much would be automatically switched off for your own safety. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The default amount created is an ounce a minute. A hero point can be spent to double (or redouble) this rate for up to an hour.&amp;lt;br&amp;gt;For your protection: Production is limited to externally discharging glands such as tear ducts, sweat glands, milk ducts, and prostate. While in use to alter glands or create materials with them, this is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Nanomagic|target=Self NoAoE|energy=0.5|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ChemicalSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of EdibleSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of Healing at magnitude 2 for 100 rounds.&amp;lt;br&amp;gt;|Upgrades=ChemicalSalvageMag by 1&amp;lt;br&amp;gt;EdibleSalvageMag by 1&amp;lt;br&amp;gt;HealingMag by 0.5}}[[Category:Chemicalsalvage inflicting base powers]][[Category:Ediblesalvage inflicting base powers]][[Category:Healing inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=BioChemistry Nanomagic|desc=You are able to modify your own chemical generating organs to produce new, more interesting, chemicals. Unfortunately, this does not toughen your body, so it is extremely unwise to produce acids or toxins. You cannot produce radioactives at all, even if you were so self-destructive. You could, however, produce whatever flavor of milk you wanted, and you&#039;re never short for grease and glue (Be sure to clean thoroughly afterwards). Of note, all chemicals produced will be produced at body temperatures, so certain substances could not be liquid. The effects of other nanomagic can be applied after the secretion &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had &lt;/ins&gt;been produced by your body.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;Data files exist to provide available compositions that can be produced through this nanomagic program, and both Grease and Glue are available by default. Chemicals produced are limited by what Data you have available. You cannot create chemical crafting units nor anything that would be solid at body temperature. You can never produce anything radioactive. While the potential exists for toxic substances, anything that would hurt your body too much would be automatically switched off for your own safety. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The default amount created is an ounce a minute. A hero point can be spent to double (or redouble) this rate for up to an hour.&amp;lt;br&amp;gt;For your protection: Production is limited to externally discharging glands such as tear ducts, sweat glands, milk ducts, and prostate. While in use to alter glands or create materials with them, this is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Nanomagic|target=Self NoAoE|energy=0.5|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ChemicalSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of EdibleSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of Healing at magnitude 2 for 100 rounds.&amp;lt;br&amp;gt;|Upgrades=ChemicalSalvageMag by 1&amp;lt;br&amp;gt;EdibleSalvageMag by 1&amp;lt;br&amp;gt;HealingMag by 0.5}}[[Category:Chemicalsalvage inflicting base powers]][[Category:Ediblesalvage inflicting base powers]][[Category:Healing inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=BioChemistry_Nanomagic&amp;diff=2338051&amp;oldid=prev</id>
		<title>FlexBot at 00:28, 26 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=BioChemistry_Nanomagic&amp;diff=2338051&amp;oldid=prev"/>
		<updated>2025-04-26T00:28:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:28, 26 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=BioChemistry Nanomagic|desc=You are able to modify your own chemical generating organs to produce new, more interesting, chemicals. Unfortunately, this does not toughen your body, so it is extremely unwise to produce acids or toxins. You cannot produce radioactives at all, even if you were so self-destructive. You could, however, produce whatever flavor of milk you wanted, and you&#039;re never short for grease and glue (Be sure to clean thoroughly afterwards). Of note, all chemicals produced will be produced at body temperatures, so certain substances could not be liquid. The effects of other nanomagic can be applied after the secretion &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had &lt;/del&gt;been produced by your body.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;Data files exist to provide available compositions that can be produced through this nanomagic program, and both Grease and Glue are available by default. Chemicals produced are limited by what Data you have available. You cannot create chemical crafting units nor anything that would be solid at body temperature. You can never produce anything radioactive. While the potential exists for toxic substances, anything that would hurt your body too much would be automatically switched off for your own safety. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The default amount created is an ounce a minute. A hero point can be spent to double (or redouble) this rate for up to an hour.&amp;lt;br&amp;gt;For your protection: Production is limited to externally discharging glands such as tear ducts, sweat glands, milk ducts, and prostate. While in use to alter glands or create materials with them, this is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Nanomagic|target=Self NoAoE|energy=0.5|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ChemicalSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of EdibleSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of Healing at magnitude 2 for 100 rounds.&amp;lt;br&amp;gt;|Upgrades=ChemicalSalvageMag by 1&amp;lt;br&amp;gt;EdibleSalvageMag by 1&amp;lt;br&amp;gt;HealingMag by 0.5}}[[Category:Chemicalsalvage inflicting base powers]][[Category:Ediblesalvage inflicting base powers]][[Category:Healing inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=BioChemistry Nanomagic|desc=You are able to modify your own chemical generating organs to produce new, more interesting, chemicals. Unfortunately, this does not toughen your body, so it is extremely unwise to produce acids or toxins. You cannot produce radioactives at all, even if you were so self-destructive. You could, however, produce whatever flavor of milk you wanted, and you&#039;re never short for grease and glue (Be sure to clean thoroughly afterwards). Of note, all chemicals produced will be produced at body temperatures, so certain substances could not be liquid. The effects of other nanomagic can be applied after the secretion &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has &lt;/ins&gt;been produced by your body.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;Data files exist to provide available compositions that can be produced through this nanomagic program, and both Grease and Glue are available by default. Chemicals produced are limited by what Data you have available. You cannot create chemical crafting units nor anything that would be solid at body temperature. You can never produce anything radioactive. While the potential exists for toxic substances, anything that would hurt your body too much would be automatically switched off for your own safety. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The default amount created is an ounce a minute. A hero point can be spent to double (or redouble) this rate for up to an hour.&amp;lt;br&amp;gt;For your protection: Production is limited to externally discharging glands such as tear ducts, sweat glands, milk ducts, and prostate. While in use to alter glands or create materials with them, this is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Nanomagic|target=Self NoAoE|energy=0.5|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ChemicalSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of EdibleSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of Healing at magnitude 2 for 100 rounds.&amp;lt;br&amp;gt;|Upgrades=ChemicalSalvageMag by 1&amp;lt;br&amp;gt;EdibleSalvageMag by 1&amp;lt;br&amp;gt;HealingMag by 0.5}}[[Category:Chemicalsalvage inflicting base powers]][[Category:Ediblesalvage inflicting base powers]][[Category:Healing inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=BioChemistry_Nanomagic&amp;diff=2332965&amp;oldid=prev</id>
		<title>FlexBot at 00:01, 19 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=BioChemistry_Nanomagic&amp;diff=2332965&amp;oldid=prev"/>
		<updated>2025-04-19T00:01:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:01, 19 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=BioChemistry Nanomagic|desc=You are able to modify your own chemical generating organs to produce new, more interesting, chemicals. Unfortunately, this does not toughen your body, so it is extremely unwise to produce acids or toxins. You cannot produce radioactives at all, even if you were so self-destructive. You could, however, produce whatever flavor of milk you wanted, and you&#039;re never short for grease and glue (Be sure to clean thoroughly afterwards). Of note, all chemicals produced will be produced at body temperatures, so certain substances could not be liquid. The effects of other nanomagic can be applied after the secretion &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has &lt;/del&gt;been produced by your body.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;Data files exist to provide available compositions that can be produced through this nanomagic program, and both Grease and Glue are available by default. Chemicals produced are limited by what Data you have available. You cannot create chemical crafting units nor anything that would be solid at body temperature. You can never produce anything radioactive. While the potential exists for toxic substances, anything that would hurt your body too much would be automatically switched off for your own safety. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The default amount created is an ounce a minute. A hero point can be spent to double (or redouble) this rate for up to an hour.&amp;lt;br&amp;gt;For your protection: Production is limited to externally discharging glands such as tear ducts, sweat glands, milk ducts, and prostate. While in use to alter glands or create materials with them, this is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Nanomagic|target=Self NoAoE|energy=0.5|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ChemicalSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of EdibleSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of Healing at magnitude 2 for 100 rounds.&amp;lt;br&amp;gt;|Upgrades=ChemicalSalvageMag by 1&amp;lt;br&amp;gt;EdibleSalvageMag by 1&amp;lt;br&amp;gt;HealingMag by 0.5}}[[Category:Chemicalsalvage inflicting base powers]][[Category:Ediblesalvage inflicting base powers]][[Category:Healing inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=BioChemistry Nanomagic|desc=You are able to modify your own chemical generating organs to produce new, more interesting, chemicals. Unfortunately, this does not toughen your body, so it is extremely unwise to produce acids or toxins. You cannot produce radioactives at all, even if you were so self-destructive. You could, however, produce whatever flavor of milk you wanted, and you&#039;re never short for grease and glue (Be sure to clean thoroughly afterwards). Of note, all chemicals produced will be produced at body temperatures, so certain substances could not be liquid. The effects of other nanomagic can be applied after the secretion &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had &lt;/ins&gt;been produced by your body.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;Data files exist to provide available compositions that can be produced through this nanomagic program, and both Grease and Glue are available by default. Chemicals produced are limited by what Data you have available. You cannot create chemical crafting units nor anything that would be solid at body temperature. You can never produce anything radioactive. While the potential exists for toxic substances, anything that would hurt your body too much would be automatically switched off for your own safety. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The default amount created is an ounce a minute. A hero point can be spent to double (or redouble) this rate for up to an hour.&amp;lt;br&amp;gt;For your protection: Production is limited to externally discharging glands such as tear ducts, sweat glands, milk ducts, and prostate. While in use to alter glands or create materials with them, this is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Nanomagic|target=Self NoAoE|energy=0.5|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ChemicalSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of EdibleSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of Healing at magnitude 2 for 100 rounds.&amp;lt;br&amp;gt;|Upgrades=ChemicalSalvageMag by 1&amp;lt;br&amp;gt;EdibleSalvageMag by 1&amp;lt;br&amp;gt;HealingMag by 0.5}}[[Category:Chemicalsalvage inflicting base powers]][[Category:Ediblesalvage inflicting base powers]][[Category:Healing inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=BioChemistry_Nanomagic&amp;diff=2326729&amp;oldid=prev</id>
		<title>FlexBot at 00:12, 11 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=BioChemistry_Nanomagic&amp;diff=2326729&amp;oldid=prev"/>
		<updated>2025-04-11T00:12:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:12, 11 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=BioChemistry Nanomagic|desc=You are able to modify your own chemical generating organs to produce new, more interesting, chemicals. Unfortunately, this does not toughen your body, so it is extremely unwise to produce acids or toxins. You cannot produce radioactives at all, even if you were so self-destructive. You could, however, produce whatever flavor of milk you wanted, and you&#039;re never short for grease and glue (Be sure to clean thoroughly afterwards). Of note, all chemicals produced will be produced at body temperatures, so certain substances could not be liquid. The effects of other nanomagic can be applied after the secretion &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had &lt;/del&gt;been produced by your body.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;Data files exist to provide available compositions that can be produced through this nanomagic program, and both Grease and Glue are available by default. Chemicals produced are limited by what Data you have available. You cannot create chemical crafting units nor anything that would be solid at body temperature. You can never produce anything radioactive. While the potential exists for toxic substances, anything that would hurt your body too much would be automatically switched off for your own safety. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The default amount created is an ounce a minute. A hero point can be spent to double (or redouble) this rate for up to an hour.&amp;lt;br&amp;gt;For your protection: Production is limited to externally discharging glands such as tear ducts, sweat glands, milk ducts, and prostate. While in use to alter glands or create materials with them, this is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Nanomagic|target=Self NoAoE|energy=0.5|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ChemicalSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of EdibleSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of Healing at magnitude 2 for 100 rounds.&amp;lt;br&amp;gt;|Upgrades=ChemicalSalvageMag by 1&amp;lt;br&amp;gt;EdibleSalvageMag by 1&amp;lt;br&amp;gt;HealingMag by 0.5}}[[Category:Chemicalsalvage inflicting base powers]][[Category:Ediblesalvage inflicting base powers]][[Category:Healing inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=BioChemistry Nanomagic|desc=You are able to modify your own chemical generating organs to produce new, more interesting, chemicals. Unfortunately, this does not toughen your body, so it is extremely unwise to produce acids or toxins. You cannot produce radioactives at all, even if you were so self-destructive. You could, however, produce whatever flavor of milk you wanted, and you&#039;re never short for grease and glue (Be sure to clean thoroughly afterwards). Of note, all chemicals produced will be produced at body temperatures, so certain substances could not be liquid. The effects of other nanomagic can be applied after the secretion &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has &lt;/ins&gt;been produced by your body.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;Data files exist to provide available compositions that can be produced through this nanomagic program, and both Grease and Glue are available by default. Chemicals produced are limited by what Data you have available. You cannot create chemical crafting units nor anything that would be solid at body temperature. You can never produce anything radioactive. While the potential exists for toxic substances, anything that would hurt your body too much would be automatically switched off for your own safety. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The default amount created is an ounce a minute. A hero point can be spent to double (or redouble) this rate for up to an hour.&amp;lt;br&amp;gt;For your protection: Production is limited to externally discharging glands such as tear ducts, sweat glands, milk ducts, and prostate. While in use to alter glands or create materials with them, this is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Nanomagic|target=Self NoAoE|energy=0.5|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ChemicalSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of EdibleSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of Healing at magnitude 2 for 100 rounds.&amp;lt;br&amp;gt;|Upgrades=ChemicalSalvageMag by 1&amp;lt;br&amp;gt;EdibleSalvageMag by 1&amp;lt;br&amp;gt;HealingMag by 0.5}}[[Category:Chemicalsalvage inflicting base powers]][[Category:Ediblesalvage inflicting base powers]][[Category:Healing inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=BioChemistry_Nanomagic&amp;diff=2326556&amp;oldid=prev</id>
		<title>FlexBot at 00:11, 11 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=BioChemistry_Nanomagic&amp;diff=2326556&amp;oldid=prev"/>
		<updated>2025-04-11T00:11:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:11, 11 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=BioChemistry Nanomagic|desc=You are able to modify your own chemical generating organs to produce new, more interesting, chemicals. Unfortunately, this does not toughen your body, so it is extremely unwise to produce acids or toxins. You cannot produce radioactives at all, even if you were so self-destructive. You could, however, produce whatever flavor of milk you wanted, and you&#039;re never short for grease and glue (Be sure to clean thoroughly afterwards). Of note, all chemicals produced will be produced at body temperatures, so certain substances could not be liquid. The effects of other nanomagic can be applied after the secretion &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has &lt;/del&gt;been produced by your body.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;Data files exist to provide available compositions that can be produced through this nanomagic program, and both Grease and Glue are available by default. Chemicals produced are limited by what Data you have available. You cannot create chemical crafting units nor anything that would be solid at body temperature. You can never produce anything radioactive. While the potential exists for toxic substances, anything that would hurt your body too much would be automatically switched off for your own safety. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The default amount created is an ounce a minute. A hero point can be spent to double (or redouble) this rate for up to an hour.&amp;lt;br&amp;gt;For your protection: Production is limited to externally discharging glands such as tear ducts, sweat glands, milk ducts, and prostate. While in use to alter glands or create materials with them, this is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Nanomagic|target=Self NoAoE|energy=0.5|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ChemicalSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of EdibleSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of Healing at magnitude 2 for 100 rounds.&amp;lt;br&amp;gt;|Upgrades=ChemicalSalvageMag by 1&amp;lt;br&amp;gt;EdibleSalvageMag by 1&amp;lt;br&amp;gt;HealingMag by 0.5}}[[Category:Chemicalsalvage inflicting base powers]][[Category:Ediblesalvage inflicting base powers]][[Category:Healing inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=BioChemistry Nanomagic|desc=You are able to modify your own chemical generating organs to produce new, more interesting, chemicals. Unfortunately, this does not toughen your body, so it is extremely unwise to produce acids or toxins. You cannot produce radioactives at all, even if you were so self-destructive. You could, however, produce whatever flavor of milk you wanted, and you&#039;re never short for grease and glue (Be sure to clean thoroughly afterwards). Of note, all chemicals produced will be produced at body temperatures, so certain substances could not be liquid. The effects of other nanomagic can be applied after the secretion &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had &lt;/ins&gt;been produced by your body.&amp;lt;br&amp;gt;-&amp;lt;br&amp;gt;Data files exist to provide available compositions that can be produced through this nanomagic program, and both Grease and Glue are available by default. Chemicals produced are limited by what Data you have available. You cannot create chemical crafting units nor anything that would be solid at body temperature. You can never produce anything radioactive. While the potential exists for toxic substances, anything that would hurt your body too much would be automatically switched off for your own safety. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The default amount created is an ounce a minute. A hero point can be spent to double (or redouble) this rate for up to an hour.&amp;lt;br&amp;gt;For your protection: Production is limited to externally discharging glands such as tear ducts, sweat glands, milk ducts, and prostate. While in use to alter glands or create materials with them, this is an Active nanomagic and cannot be used while another nanomagic is Active and in use except where explicitly stated.|powertype=Toggle, Nanomagic|target=Self NoAoE|energy=0.5|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ChemicalSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of EdibleSalvage at magnitude 3 for 100 rounds.&amp;lt;br&amp;gt;100% chance of Healing at magnitude 2 for 100 rounds.&amp;lt;br&amp;gt;|Upgrades=ChemicalSalvageMag by 1&amp;lt;br&amp;gt;EdibleSalvageMag by 1&amp;lt;br&amp;gt;HealingMag by 0.5}}[[Category:Chemicalsalvage inflicting base powers]][[Category:Ediblesalvage inflicting base powers]][[Category:Healing inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
</feed>