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	<id>https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=Activated_Armor</id>
	<title>Activated Armor - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.flexiblesurvival.com/index.php?action=history&amp;feed=atom&amp;title=Activated_Armor"/>
	<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Activated_Armor&amp;action=history"/>
	<updated>2026-04-15T00:57:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Activated_Armor&amp;diff=1606903&amp;oldid=prev</id>
		<title>FlexBot at 00:02, 23 January 2022</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Activated_Armor&amp;diff=1606903&amp;oldid=prev"/>
		<updated>2022-01-23T00:02:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:02, 23 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Activated Armor|desc=You have activated your power armor, enabling its target-finding and extra defensive capabilities. While active, it will drain 1 common energy and chemical salvage per combat round (made less often with armor proficiency). While active, you gain 10% hit points, 5% status resist, and 5% accuracy. All of these effects &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are &lt;/del&gt;regardless of soft caps.|powertype=Toggle, Self|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ActivatedArmor at magnitude 1 for 1 rounds.&amp;lt;br&amp;gt;|Upgrades=}}[[Category:Activatedarmor inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Activated Armor|desc=You have activated your power armor, enabling its target-finding and extra defensive capabilities. While active, it will drain 1 common energy &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;salvage &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 common &lt;/ins&gt;chemical salvage per combat round (made less often with armor proficiency). While active, you gain 10% hit points, 5% status resist, and 5% accuracy. All of these effects &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;apply &lt;/ins&gt;regardless of soft caps.|powertype=Toggle, Self|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ActivatedArmor at magnitude 1 for 1 rounds.&amp;lt;br&amp;gt;|Upgrades=}}[[Category:Activatedarmor inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Activated_Armor&amp;diff=1588497&amp;oldid=prev</id>
		<title>FlexBot at 00:01, 28 December 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Activated_Armor&amp;diff=1588497&amp;oldid=prev"/>
		<updated>2021-12-28T00:01:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:01, 28 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Activated Armor|desc=You have activated your power armor, enabling its target-finding and extra defensive capabilities. While active, it will drain 1 common energy and chemical salvage per combat round (made less often with armor proficiency). While active, you gain 10% hit points, 5% status resist, and 5% accuracy. All of these effects are regardless of soft caps.|powertype=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Buff &lt;/del&gt;Toggle|target=Self NoAoE|energy=0|charge=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-300&lt;/del&gt;|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ActivatedArmor at magnitude 1 for 1 rounds.&amp;lt;br&amp;gt;|Upgrades=}}[[Category:Activatedarmor inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Activated Armor|desc=You have activated your power armor, enabling its target-finding and extra defensive capabilities. While active, it will drain 1 common energy and chemical salvage per combat round (made less often with armor proficiency). While active, you gain 10% hit points, 5% status resist, and 5% accuracy. All of these effects are regardless of soft caps.|powertype=Toggle&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Self&lt;/ins&gt;|target=Self NoAoE|energy=0|charge=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0&lt;/ins&gt;|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ActivatedArmor at magnitude 1 for 1 rounds.&amp;lt;br&amp;gt;|Upgrades=}}[[Category:Activatedarmor inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Activated_Armor&amp;diff=692281&amp;oldid=prev</id>
		<title>FlexBot at 00:01, 11 February 2018</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Activated_Armor&amp;diff=692281&amp;oldid=prev"/>
		<updated>2018-02-11T00:01:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:01, 11 February 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Activated Armor|desc=You have activated your power armor, enabling its target-finding and extra defensive capabilities. While active, it will drain 1 common energy and chemical salvage per combat round. While active, you gain 10% hit points, 5% status resist, and 5% accuracy. All of these effects are regardless of soft caps.|powertype=Buff Toggle|target=Self NoAoE|energy=0|charge=-300|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ActivatedArmor at magnitude 1 for 1 rounds.&amp;lt;br&amp;gt;|Upgrades=}}[[Category:Activatedarmor inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Basepower|name=Activated Armor|desc=You have activated your power armor, enabling its target-finding and extra defensive capabilities. While active, it will drain 1 common energy and chemical salvage per combat round &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(made less often with armor proficiency)&lt;/ins&gt;. While active, you gain 10% hit points, 5% status resist, and 5% accuracy. All of these effects are regardless of soft caps.|powertype=Buff Toggle|target=Self NoAoE|energy=0|charge=-300|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ActivatedArmor at magnitude 1 for 1 rounds.&amp;lt;br&amp;gt;|Upgrades=}}[[Category:Activatedarmor inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Activated_Armor&amp;diff=680419&amp;oldid=prev</id>
		<title>FlexBot: Created page with &quot;{{Basepower|name=Activated Armor|desc=You have activated your power armor, enabling its target-finding and extra defensive capabilities. While active, it will drain 1 common e...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Activated_Armor&amp;diff=680419&amp;oldid=prev"/>
		<updated>2018-01-31T00:01:04Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Basepower|name=Activated Armor|desc=You have activated your power armor, enabling its target-finding and extra defensive capabilities. While active, it will drain 1 common e...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Basepower|name=Activated Armor|desc=You have activated your power armor, enabling its target-finding and extra defensive capabilities. While active, it will drain 1 common energy and chemical salvage per combat round. While active, you gain 10% hit points, 5% status resist, and 5% accuracy. All of these effects are regardless of soft caps.|powertype=Buff Toggle|target=Self NoAoE|energy=0|charge=-300|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ActivatedArmor at magnitude 1 for 1 rounds.&amp;lt;br&amp;gt;|Upgrades=}}[[Category:Activatedarmor inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]]&lt;/div&gt;</summary>
		<author><name>FlexBot</name></author>
	</entry>
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