https://wiki.flexiblesurvival.com/api.php?action=feedcontributions&user=Sorien&feedformat=atomFlexible Survival - User contributions [en]2024-03-29T02:22:31ZUser contributionsMediaWiki 1.29.0https://wiki.flexiblesurvival.com/index.php?title=User:Sorien&diff=1879User:Sorien2011-07-09T19:48:44Z<p>Sorien: </p>
<hr />
<div>== In Game History ==<br />
<br />
In character, Sorien was once a middle aged human male from Minneapolis, Minnesota. That changed when the [[Promethian Nanites]] were released. Many of his friends... Simply vanished. They may have simply fled, or perhaps something more dire occurred; regardless, he doesn't know what happened. Some though, he dies know. They went feral almost before his eyes, and he doesn't know what their current fates are. His family for the most part are safe, having not been in Minneapolis. His parents and brother, along with one niece fled to the shores of Leech Lake.<br />
<br />
In his own case... He did not remain untouched by the nanites. One lonely morning he woke, and simply wasn't male anymore. Now a woman, and apparently significantly younger she looked at her situation and realized that there was simply nothing keeping her where she was. Lonely and depressed, she packed everything she truly found important into a U-Haul trailer and... Drove.<br />
<br />
Months passed, and she traveled generally west, usually avoiding places that seemed to be heavily infected, sometimes driving through to see how bad things were. Eventually her winding path took her to the outskirts of [[Fairhaven, California]]. Her car made the decision to stay for her by dying, an unnoticed oil leak and a bad sensor leading to her engine locking up.<br />
<br />
She was found by [[Zephyr]] personnel, who assisted her by getting her now-useless car, trailer and self into Fairhaven, and let her decide what she wanted to do. After encountering [[RSX]] personnel, who were rather rude, and some of the [[Promethean]] recruiters she decided to stay and work for Zephyr, and maybe make a new life for herself.<br />
<br />
Since then, she's been reinfected. Her preferred form is that of an anthro skunk, though she has learned to adapt her form to any creature she's thoroughly been exposed to. Her life is improving, and she's finding some semblance of happiness now... But she misses her lost friends terribly.<br />
<br />
== Default Description ==<br />
<br />
Looking over Sorien, her body is covered in dark black fur contrasting with pure white down the front, a matching stripe down the back, completely encased now in sexy, skunky fur. Her head is large-muzzled, resembling that of a female skunk's head. Her body is curvaceous and screams, 'female and NEEDS it!' to everyone around. The sight of her body leaves men only wanting to fuck, women in envy, and quite possibly wanting to fuck her as well. She has 4 starting at heavy C cup sized breasts. The breasts under the first top pair are smaller. Row 2 is slender B cup sized breasts. Her arms are thin and feminine, ending in thin clawed skunk paws that slightly resemble human hands. Her legs are shapely and very feminine, ending with large skunk paws. Skunky is the best description for her ass, very tight and shapely, a huge skunk tail growing forth, standing proud. A private peek would reveal that she has: Her groin resembles that of skunk girl. She has a large cleft. With mild effort, it can stretch to 12 inches long and 8 inches around.<br />
<br />
In more detail, Sorien stands about five-foot six-inches tall. She keeps her black-and-white fur well groomed, and generally wears little in the lines of clothing- being as her natural weaponry would be useless at best and horribly embarrassing at worst if she wore pants or a skirt. As she's pretty much given up on the concept of body modesty, she's usually unclothed aside from a gunbelt (that may be abandoned soon) and her shoulderbag; everything she needs is generally within. <br />
<br />
== Associates and Companions ==<br />
<br />
In her new life Sorien has been making friends quickly. One of the first was [[Apostasy]], and shi remains close. Others include [[Sevenish]], the often-absent Monk-become Skunk Beast [[Vanilla]], [[Salandra]], [[Sparhawk]] and many others. She's grown very close to [[Ferox]] and [[Taggart]], and even closer to [[Crystala]]; the three have a friendship based on a conflict that is still not fully resolved.<br />
<br />
== Real Life ==<br />
<br />
Out of character, Sorien is Michael Heinsohn of Minneapolis. Sorien is the usual name he uses for online Avatars of himself, and he is just as middle aged as Sorien-the-character. He is a longtime gamer and conventioner, and has been a part of science fiction, fantasy, comic, gaming and furry fandom since the early 1980's He is also Sorien on FurryMUCK and Tapestries, and the character Sable on Altered Realities MUCK.</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Promethean_Nanites&diff=1855Promethean Nanites2011-07-09T01:15:28Z<p>Sorien: </p>
<hr />
<div>== Overview ==<br />
<br />
The Promethean Nanites, also referred to as the Promethean Plague, the Nanite Plague, the Scourge and numerous similar titles are virus-based artificial swarming biological robots. They were supposedly designed for use as curative systems in the medical field. They should have been capable of healing any ill or repairing any injury. Instead, they turned out to be capable of on-the-spot rewriting of a victim's DNA, doing things as 'simple' as blending one genetic sequence (say, that of a mouse) with another (human, maybe) and resulting in a viable life-form, to such apparently impossible effects as creating living beings made up of otherwise inorganic materials.<br />
<br />
Even considering this, they should have been a boon to mankind, the heralding action of a utopian future where pain and injury, and even sexual or species-identity, could be cured instantly. Instead, disaster was the result.<br />
<br />
== History ==<br />
<br />
Nobody knows for certain what the origins of the nanites is. Ostensibly, they were a creation of the (at the time) allied corporations known as [[RSX]] and [[Zephyr]]. Zephyr was a go-getting civilian-oriented company, while RSX was primarily involved in military contracts and weapons-development. The design of the nanites was somewhat split between the two companies; Zephyr designed the biological interactions of the nanites, while RSX wrote the programming that controlled them; thus arguably either or both organizations could be at fault for how radical the effects were. <br />
<br />
On February 11, 2008, parties unknown released the nanites in multiple locations, and explosions rocked the Zephyr facility in [[Fairhaven, California]] where some of the primary research and production-work was taking place. Within hours, the world was in chaos as people... Changed. Far too many simply succumbed to the imprinted animalistic natures, while others went mad from becoming totally inorganic. Worse, untold numbers of people were simply gone.<br />
<br />
It was even worse than that- the nanites were capable of infecting animal and some plantlife as well, leading to disturbing monsters appearing as well as creatures that looked as if they'd once been human, when in truth they'd never been human at all. [[New York, New York]] weathered the storm, as did some other cities; the solutions for the surviving areas were as diverse as the locations themselves. New York, for example, is a city factionalized between human and nonhuman residents, under martial law. <br />
<br />
Worst of all was [[Las Vegas]]. Something went even wore wrong in the gambling paradise, something that left fewer alive. Known as the [[Grey Goo scenario]], The nanites simply broke down all organic material they came into contact with into more nanites. The fabled desert oasis is now a dead, disturbing blanket of twitching greyish powder and abandoned buildings. <br />
<br />
Of course, multiple investigations were begun, and most are still ongoing. RSX and Zephyr each blame the other for the release, and there are multiple conspiracy theories as to what really happened. One thing is certain- with so many points of release taking place at the same time, the release was planned and deliberate.<br />
<br />
== Repercussions ==<br />
<br />
It is more than a year later, and while civilization still stands the world is a VERY different place. Many cities are abandoned ruins, and those that remain inhabited are far less populated than they once were. Feral victims of the nanites prowl the streets and woods, and the food supply is... Questionable. Can you be certain where that steak you're eating came from, or worse, from whom? Factions have risen amongst humanity and their new, inhuman kin, and the tensions are strung like high-tension power lines. Violence is closer to the rule than the exception. However, there are some bright spots.<br />
<br />
First, RSX had been carrying out an inoculation program amongst its employees, so there IS a way to prevent the infection. Zephyr, likewise, has created a serum that can aid a victim in maintaining his, her or hir mentality and sanity in the case of nanite mutation, and the nanites themselves aid the physical healing and repair of their hosts.<br />
<br />
== Parameters ==<br />
<br />
The Promethean Nanites are airborne, and are generally present in most if not all of the life forms in an affected area. For unconfirmed reasons, they tend to form a relatively-globular 'cloud' over the vicinity, which slowly expands as more and more nanites are produced by victims. Mutative infection generally occurs through mucosal contact (blood exposure and sexual contact being the most common) with an individual possessed of an infection. The new victim manifests partial transformations of bodily features as they interact with the previously-infected being, generally matching those of the encountered creature. Agents of Zephyr and RSX seem to be protected from passing infections between their members or each other, perhaps due to the treatments used by them on their personnel.<br />
<br />
The nanites are ever-expanding, producing more of their numbers as they infect more and more victims. They have a tendency to manifest... Disturbing... Sexual modifications frequently, including organs of vastly expanded size, unusual numbers of organs, true hermaphroditism and, oddly enough, occasionally beings that are totally devoid of sexual features. So far this is chalked up to faults in the nanite programming that have developed since their release, but the reality of this theory is questionable.<br />
<br />
The primary theory of the function of the nanites is that their programming is a 'cloud-computer' effect, with the entire swarm communicating constantly with one-another in the globular infection-zone. Thus all of the effects they produce can become standardized over time. However, neither Zephyr nor RSX are terribly forthcoming in information on how the nanites function, nor have they actually revealed how something so far in advance of the state of the art could be developed.<br />
<br />
== Campaign Details ==<br />
<br />
The game focuses primarily on the cities of [[Fairhaven, California]] and [[Woodfield, Washington State]]. Fairhaven is the headquarters of Zephyr, and RSX has its core in Woodfield. The two cities have had very different but equally disturbing effects from the release- in Fairhaven there are the ‘usual’ [[ferals]] and similar threats, and in Woodfield the nanites acted truly strange, animating the dead and transforming many into living dolls. Other, stranger things are afoot, but that is for another page. (cite magic here)<br />
<br />
As are all of the locations affected by the nanites, Fairhaven and Woodfield are englobed in a ‘bubble’ of swarming nanites. These [[nanite bubbles]] were produced from the initial releases, and expanded by the nanites produced by their unfortunate hosts. The bubbles are very slowly expanding as the numbers of nanites increase. Within the bubbles, wounds heal quicker, pregnancies span days rather than years and children mature physically within hours of birth; they gain the knowledge of their parents, but lack the maturity and experience of true adults. <br />
<br />
Also within these areas, stranger creatures live. Creatures of living goo, the odd creatures known as the [[Ashen]], and the varied beings transformed to mobile-but-nonbiological forms thrive. Outside of the bubbles, the non-biologicals and the protoplasmic creatures simply cannot exist- they require the nanites to sustain them. Further, birthrates and maturation times approach normal, though they are still accelerated by the nanites within the host.<br />
<br />
Immunity to the nanites is not impossible. RSX had, and still supplies its agents with, a serum that not only provides resistance to the transformative action of the nanites, but can actually revert a subject to human. Some of the infected, whether feral or not sometimes develop resistance to further change, and amongst a group known as the Survivalists there is at least one report of a totally immune individual.<br />
<br />
== Outside links ==<br />
<br />
shaggy <at> visi <dot> com to send me comments and requested changes!<br />
<br />
[[Category:Theme]]</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Promethean_Nanites&diff=1854Promethean Nanites2011-07-09T00:54:48Z<p>Sorien: </p>
<hr />
<div>NOT CANON YET, STILL BEING WORKED OUT!- Sorien!<br />
<br />
== Overview ==<br />
<br />
The Promethean Nanites, also referred to as the Promethean Plague, the Nanite Plague, the Scourge and numerous similar titles are virus-based artificial swarming biological robots. They were supposedly designed for use as curative systems in the medical field. They should have been capable of healing any ill or repairing any injury. Instead, they turned out to be capable of on-the-spot rewriting of a victim's DNA, doing things as 'simple' as blending one genetic sequence (say, that of a mouse) with another (human, maybe) and resulting in a viable life-form, to such apparently impossible effects as creating living beings made up of otherwise inorganic materials.<br />
<br />
Even considering this, they should have been a boon to mankind, the heralding action of a utopian future where pain and injury, and even sexual or species-identity, could be cured instantly. Instead, disaster was the result.<br />
<br />
== History ==<br />
<br />
Nobody knows for certain what the origins of the nanites is. Ostensibly, they were a creation of the (at the time) allied corporations known as [[RSX]] and [[Zephyr]]. Zephyr was a go-getting civilian-oriented company, while RSX was primarily involved in military contracts and weapons-development. The design of the nanites was somewhat split between the two companies; Zephyr designed the biological interactions of the nanites, while RSX wrote the programming that controlled them; thus arguably either or both organizations could be at fault for how radical the effects were. <br />
<br />
On February 11, 2008, parties unknown released the nanites in multiple locations, and explosions rocked the Zephyr facility in [[Fairhaven, California]] where some of the primary research and production-work was taking place. Within hours, the world was in chaos as people... Changed. Far too many simply succumbed to the imprinted animalistic natures, while others went mad from becoming totally inorganic. Worse, untold numbers of people were simply gone.<br />
<br />
It was even worse than that- the nanites were capable of infecting animal and some plantlife as well, leading to disturbing monsters appearing as well as creatures that looked as if they'd once been human, when in truth they'd never been human at all. [[New York, New York]] weathered the storm, as did some other cities; the solutions for the surviving areas were as diverse as the locations themselves. New York, for example, is a city factionalized between human and nonhuman residents, under martial law. <br />
<br />
Worst of all was [[Las Vegas]]. Something went even wore wrong in the gambling paradise, something that left fewer alive. Known as the [[Grey Goo scenario]], The nanites simply broke down all organic material they came into contact with into more nanites. The fabled desert oasis is now a dead, disturbing blanket of twitching greyish powder and abandoned buildings. <br />
<br />
Of course, multiple investigations were begun, and most are still ongoing. RSX and Zephyr each blame the other for the release, and there are multiple conspiracy theories as to what really happened. One thing is certain- with so many points of release taking place at the same time, the release was planned and deliberate.<br />
<br />
== Repercussions ==<br />
<br />
It is more than a year later, and while civilization still stands the world is a VERY different place. Many cities are abandoned ruins, and those that remain inhabited are far less populated than they once were. Feral victims of the nanites prowl the streets and woods, and the food supply is... Questionable. Can you be certain where that steak you're eating came from, or worse, from whom? Factions have risen amongst humanity and their new, inhuman kin, and the tensions are strung like high-tension power lines. Violence is closer to the rule than the exception. However, there are some bright spots.<br />
<br />
First, RSX had been carrying out an inoculation program amongst its employees, so there IS a way to prevent the infection. Zephyr, likewise, has created a serum that can aid a victim in maintaining his, her or hir mentality and sanity in the case of nanite mutation, and the nanites themselves aid the physical healing and repair of their hosts.<br />
<br />
== Parameters ==<br />
<br />
The Promethean Nanites are airborne, and are generally present in most if not all of the life forms in an affected area. For unconfirmed reasons, they tend to form a relatively-globular 'cloud' over the vicinity, which slowly expands as more and more nanites are produced by victims. Mutative infection generally occurs through mucosal contact (blood exposure and sexual contact being the most common) with an individual possessed of an infection. The new victim manifests partial transformations of bodily features as they interact with the previously-infected being, generally matching those of the encountered creature. Agents of Zephyr and RSX seem to be protected from passing infections between their members or each other, perhaps due to the treatments used by them on their personnel.<br />
<br />
The nanites are ever-expanding, producing more of their numbers as they infect more and more victims. They have a tendency to manifest... Disturbing... Sexual modifications frequently, including organs of vastly expanded size, unusual numbers of organs, true hermaphroditism and, oddly enough, occasionally beings that are totally devoid of sexual features. So far this is chalked up to faults in the nanite programming that have developed since their release, but the reality of this theory is questionable.<br />
<br />
The primary theory of the function of the nanites is that their programming is a 'cloud-computer' effect, with the entire swarm communicating constantly with one-another in the globular infection-zone. Thus all of the effects they produce can become standardized over time. However, neither Zephyr nor RSX are terribly forthcoming in information on how the nanites function, nor have they actually revealed how something so far in advance of the state of the art could be developed.<br />
<br />
== Campaign Details ==<br />
<br />
The game focuses primarily on the cities of [[Fairhaven, California]] and [[Woodfield, Washington State]]. Fairhaven is the headquarters of Zephyr, and RSX has its core in Woodfield. The two cities have had very different but equally disturbing effects from the release- in Fairhaven there are the ‘usual’ [[ferals]] and similar threats, and in Woodfield the nanites acted truly strange, animating the dead and transforming many into living dolls. Other, stranger things are afoot, but that is for another page. (cite magic here)<br />
<br />
As are all of the locations affected by the nanites, Fairhaven and Woodfield are englobed in a ‘bubble’ of swarming nanites. These [[nanite bubbles]] were produced from the initial releases, and expanded by the nanites produced by their unfortunate hosts. The bubbles are very slowly expanding as the numbers of nanites increase. Within the bubbles, wounds heal quicker, pregnancies span days rather than years and children mature physically within hours of birth; they gain the knowledge of their parents, but lack the maturity and experience of true adults. <br />
<br />
Also within these areas, stranger creatures live. Creatures of living goo, the odd creatures known as the [[Ashen]], and the varied beings transformed to mobile-but-nonbiological forms thrive. Outside of the bubbles, the non-biologicals and the protoplasmic creatures simply cannot exist- they require the nanites to sustain them. Further, birthrates and maturation times approach normal, though they are still accelerated by the nanites within the host.<br />
<br />
Immunity to the nanites is not impossible. RSX had, and still supplies its agents with, a serum that not only provides resistance to the transformative action of the nanites, but can actually revert a subject to human. Some of the infected, whether feral or not sometimes develop resistance to further change, and amongst a group known as the Survivalists there is at least one report of a totally immune individual.<br />
<br />
== Outside links ==<br />
<br />
shaggy <at> visi <dot> com to send me comments and requested changes!<br />
<br />
[[Category:Theme]]</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Ferals&diff=1843Ferals2011-07-08T14:43:51Z<p>Sorien: </p>
<hr />
<div>== Basic Information ==<br />
<br />
The term 'Feral' is used to describe any victim of the [[Promethean Nanites]] who has either been utterly subsumed by his or her animalistic nature, or who has embraced a pattern of behavior considered dangerous or unstable. Many ferals are in this last category- they are capable of speech, but seem utterly dominated by their new behavioral patterns. Whether or not either type of feral is recoverable is continually under debate, with [[Zephyr]] personnel being more likely than not to believe in the possible salvation of these unfortunates, and [[RSX]] agents being more likely to view them as lost and dangerous. The [[Prometheans]] seem to prefer to 'live and let live' save in positions of crisis.<br />
<br />
== Category: Theme==</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Ferals&diff=1842Ferals2011-07-08T14:43:29Z<p>Sorien: Created page with "== Basic Information == The term 'Feral' is used to describe any victim of the Promethean nanites who has either been utterly subsumed by his or her animalistic nature, or w..."</p>
<hr />
<div>== Basic Information ==<br />
<br />
The term 'Feral' is used to describe any victim of the [[Promethean nanites]] who has either been utterly subsumed by his or her animalistic nature, or who has embraced a pattern of behavior considered dangerous or unstable. Many ferals are in this last category- they are capable of speech, but seem utterly dominated by their new behavioral patterns. Whether or not either type of feral is recoverable is continually under debate, with [[Zephyr]] personnel being more likely than not to believe in the possible salvation of these unfortunates, and [[RSX]] agents being more likely to view them as lost and dangerous. The [[Prometheans]] seem to prefer to 'live and let live' save in positions of crisis.<br />
<br />
== Category: Theme==</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Las_Vegas&diff=1841Las Vegas2011-07-08T14:36:44Z<p>Sorien: </p>
<hr />
<div>== Basic Information ==<br />
<br />
'''Las Vegas''', Nevada was, aside from the possible rivalry of Monte Carlo, the capitol of gambling in the world. High rollers from across the world would come to spend their money and sample the foods, entertainment and vices particular to that glittering artificial oasis.<br />
<br />
However... The end came with the advent of the [[Promethean Nanites]]. Unlike other cities where the victims were 'merely' mutated into nonhuman forms, in Vegas something went even more horribly wrong. Instead of converting people into new forms, the nanites simply tore every bit of biological matter apart and produced a quivering mass of grey dust coating the vacant city. Few escaped the horrid scene, and fewer still wish to return to the site.<br />
<br />
This effect is known as the [[Grey Goo scenario]]. One of the nightmare-future ideas semi-predicted by science fiction authors, in Vegas it came to be a nightmare come true.<br />
<br />
[[Category:Locations]]</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Las_Vegas&diff=1840Las Vegas2011-07-08T14:33:42Z<p>Sorien: </p>
<hr />
<div>== Basic Information ==<br />
<br />
'''Las Vegas''', Nevada was, aside from the possible rivalry of Monte Carlo, the capitol of gambling in the world. High rollers from across the world would come to spend their money and sample the foods, entertainment and vices particular to that glittering artificial oasis.<br />
<br />
However... The end came with the advent of the [[Promethean Nanites]]. Unlike other cities where the victims were 'merely' mutated into nonhuman forms, in Vegas something went even more horribly wrong. Instead of converting people into new forms, the nanites simply tore every bit of biological matter apart and produced a quivering mass of grey dust coating the vacant city. Few escaped the horrid scene, and fewer still wish to return to the site.<br />
<br />
This effect is known as the [[Grey Goo Scenario]]. One of the nightmare-future ideas semi-predicted by science fiction authors, in Vegas it came to be a nightmare come true.<br />
<br />
[[Category:Locations]]</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Grey_Goo_scenario&diff=1838Grey Goo scenario2011-07-08T14:32:39Z<p>Sorien: moved Grey Goo scenerio to Grey Goo scenario over redirect: misspelled. Again.</p>
<hr />
<div>== Basic Information ==<br />
<br />
The Grey Goo Scenario is one of many terrifying possible doomsday events that have been 'predicted' by science fiction authors over the years. It concerns the mistaken unleashing of badly-programmed or damaged self-replicating nanites which then run amok, stripping the entire world down to a greyisg morass of constantly re-replicating nanites.<br />
<br />
Unfortunately... It stopped being science fiction when it happened in [[Las Vegas]], Nevada when the [[Promethean Nanites]] were released. Vegas is dead, and few survived to tell the tale.<br />
<br />
[[Category:Theme]]</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Grey_Goo_scenerio&diff=1839Grey Goo scenerio2011-07-08T14:32:39Z<p>Sorien: moved Grey Goo scenerio to Grey Goo scenario over redirect: misspelled. Again.</p>
<hr />
<div>#REDIRECT [[Grey Goo scenario]]</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Grey_Goo_scenario&diff=1836Grey Goo scenario2011-07-08T14:30:05Z<p>Sorien: moved Grey Goo scenario to Grey Goo scenerio: Misspelled.</p>
<hr />
<div>== Basic Information ==<br />
<br />
The Grey Goo Scenario is one of many terrifying possible doomsday events that have been 'predicted' by science fiction authors over the years. It concerns the mistaken unleashing of badly-programmed or damaged self-replicating nanites which then run amok, stripping the entire world down to a greyisg morass of constantly re-replicating nanites.<br />
<br />
Unfortunately... It stopped being science fiction when it happened in [[Las Vegas]], Nevada when the [[Promethean Nanites]] were released. Vegas is dead, and few survived to tell the tale.<br />
<br />
[[Category:Theme]]</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Las_Vegas&diff=1835Las Vegas2011-07-08T14:28:32Z<p>Sorien: </p>
<hr />
<div>== Basic Information ==<br />
<br />
'''Las Vegas''', Nevada was, aside from the possible rivalry of Monte Carlo, the capitol of gambling in the world. High rollers from across the world would come to spend their money and sample the foods, entertainment and vices particular to that glittering artificial oasis.<br />
<br />
However... The end came with the advent of the [[Promethean Nanites]]. Unlike other cities where the victims were 'merely' mutated into nonhuman forms, in Vegas something went even more horribly wrong. Instead of converting people into new forms, the nanites simply tore every bit of biological matter apart and produced a quivering mass of grey dust coating the vacant city. Few escaped the horrid scene, and fewer still wish to return to the site.<br />
<br />
This effect is known as the [[grey goo scenario]]. One of the nightmare-future ideas semi-predicted by science fiction authors, in Vegas it came to be a nightmare come true.<br />
<br />
[[Category:Locations]]</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Grey_Goo_scenario&diff=1832Grey Goo scenario2011-07-08T14:24:21Z<p>Sorien: Created page with "== Basic Information == The Grey Goo Scenario is one of many terrifying possible doomsday events that have been 'predicted' by science fiction authors over the years. It concer..."</p>
<hr />
<div>== Basic Information ==<br />
<br />
The Grey Goo Scenario is one of many terrifying possible doomsday events that have been 'predicted' by science fiction authors over the years. It concerns the mistaken unleashing of badly-programmed or damaged self-replicating nanites which then run amok, stripping the entire world down to a greyisg morass of constantly re-replicating nanites.<br />
<br />
Unfortunately... It stopped being science fiction when it happened in [[Las Vegas]], Nevada when the [[Promethean Nanites]] were released. Vegas is dead, and few survived to tell the tale.<br />
<br />
[[Category:Theme]]</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Promethean_Nanites&diff=1830Promethean Nanites2011-07-08T14:19:33Z<p>Sorien: </p>
<hr />
<div>NOT CANON YET, STILL BEING WORKED OUT!- Sorien!<br />
<br />
== Overview ==<br />
<br />
The Promethean Nanites, also referred to as the Promethean Plague, the Nanite Plague, the Scourge and numerous similar titles are virus-based artificial swarming biological robots. They were supposedly designed for use as curative systems in the medical field. They should have been capable of healing any ill or repairing any injury. Instead, they turned out to be capable of on-the-spot rewriting of a victim's DNA, doing things from as simple as blending one genetic sequence (say, that of a mouse) with another (human, maybe) and resulting in a viable life-form, to as apparently impossible effects as creating living beings seemingly made up of otherwise inorganic materials.<br />
<br />
Even considering this, they should have been a boon to mankind, the heralding action of a utopian future where pain and injury, and even sexual or species-identity, could be cured instantly. Instead, disaster was the result.<br />
<br />
== History ==<br />
<br />
Nobody knows for certain what the origins of the nanites is. Ostensibly, they were a creation of the (at the time) allied corporations known as [[RSX]] and [[Zephyr]]. Zephyr was a go-getting civilian-oriented company, while RSX was primarily involved in military contracts and weapons-development. The design of the nanites was somewhat split between the two companies; Zephyr designed the biological interactions of the nanites, while RSX wrote the programming that controlled them; thus arguably either or both organizations could be at fault for how radical the effects were. <br />
<br />
On February 11, 2008, parties unknown released the nanites in multiple locations, and explosions rocked the Zephyr facility in [[Fairhaven, California]] where some of the primary research and production-work was taking place. Within hours, the world was in chaos as people... Changed. Far too many simply succumbed to the imprinted animalistic natures, while others went mad from becoming totally inorganic. Worse, untold numbers of people were simply gone.<br />
<br />
It was even worse than that- the nanites were capable of infecting animal and some plantlife as well, leading to disturbing monsters appearing as well as creatures that looked as if they'd once been human, when in truth they'd never been human at all. [[New York, New York]] weathered the storm, as did some other cities; the solutions for the surviving areas were as diverse as the locations themselves. New York, for example, is a city factionalized between human and nonhuman residents, under martial law. <br />
<br />
Worst of all was [[Las Vegas]]. Something went even wore wrong in the gambling paradise, something that left fewer alive. Known as the [[Grey Goo scenario]], The nanites simply broke down all organic material they came into contact with into more nanites. The fabled desert oasis is now a dead, disturbing blanket of twitching greyish powder and abandoned buildings. <br />
<br />
Of course, multiple investigations were begun, and most are still ongoing. RSX and Zephyr each blame the other for the release, and there are multiple conspiracy theories as to what really happened. One thing is certain- with so many points of release taking place at the same time, the release was planned and deliberate.<br />
<br />
== Repercussions ==<br />
<br />
It is more than a year later, and while civilization still stands the world is a VERY different place. Many cities are abandoned ruins, and those that remain inhabited are far less populated than they once were. Feral victims of the nanites prowl the streets and woods, and the food supply is... Questionable. Can you be certain where that steak you're eating came from, or worse, from whom? Factions have risen amongst humanity and their new, inhuman kin, and the tensions are strung like high-tension power lines. Violence is closer to the rule than the exception. However, there are some bright spots.<br />
<br />
First, RSX had been carrying out an inoculation program amongst its employees, so there IS a way to prevent the infection. Zephyr, likewise, has created a serum that can aid a victim in maintaining his, her or hir mentality and sanity in the case of nanite mutation, and the nanites themselves aid the physical healing and repair of their hosts.<br />
<br />
== Parameters ==<br />
<br />
The Promethean Nanites are airborne, and are generally present in most if not all of the life forms in an affected area. For unconfirmed reasons, they tend to form a relatively-globular 'cloud' over the vicinity, which slowly expands as more and more nanites are produced by victims. Mutative infection generally occurs through mucosal contact (blood exposure and sexual contact being the most common) with an individual possessed of an infection. The new victim manifests partial transformations of bodily features as they interact with the previously-infected being, generally matching those of the encountered creature. Agents of Zephyr and RSX seem to be protected from passing infections between their members or each other, perhaps due to the treatments used by them on their personnel.<br />
<br />
The nanites are ever-expanding, producing more of their numbers as they infect more and more victims. They have a tendency to manifest... Disturbing... Sexual modifications frequently, including organs of vastly expanded size, unusual numbers of organs, true hermaphroditism and, oddly enough, occasionally beings that are totally devoid of sexual features. So far this is chalked up to faults in the nanite programming that have developed since their release, but the reality of this theory is questionable.<br />
<br />
The primary theory of the function of the nanites is that their programming is a 'cloud-computer' effect, with the entire swarm communicating constantly with one-another in the globular infection-zone. Thus all of the effects they produce can become standardized over time. However, neither Zephyr nor RSX are terribly forthcoming in information on how the nanites function, nor have they actually revealed how something so far in advance of the state of the art could be developed.<br />
<br />
== Campaign Details ==<br />
<br />
The game focuses primarily on the cities of [[Fairhaven, California]] and [[Woodfield, Washington State]]. Fairhaven is the headquarters of Zephyr, and RSX has its core in Woodfield. The two cities have had very different but equally disturbing effects from the release- in Fairhaven there are the ‘usual’ [[ferals]] and similar threats, and in Woodfield the nanites acted truly strange, animating the dead and transforming many into living dolls. Other, stranger things are afoot, but that is for another page. (cite magic here)<br />
<br />
As are all of the locations affected by the nanites, Fairhaven and Woodfield are englobed in a ‘bubble’ of swarming nanites. These [[nanite bubbles]] were produced from the initial releases, and expanded by the nanites produced by their unfortunate hosts. The bubbles are very slowly expanding as the numbers of nanites increase. Within the bubbles, wounds heal quicker, pregnancies span days rather than years and children mature physically within hours of birth; they gain the knowledge of their parents, but lack the maturity and experience of true adults. <br />
<br />
Also within these areas, stranger creatures live. Creatures of living goo, the odd creatures known as the [[Ashen]], and the varied beings transformed to mobile-but-nonbiological forms thrive. Outside of the bubbles, the non-biologicals and the protoplasmic creatures simply cannot exist- they require the nanites to sustain them. Further, birthrates and maturation times approach normal, though they are still accelerated by the nanites within the host.<br />
<br />
Immunity to the nanites is not impossible. RSX had, and still supplies its agents with, a serum that not only provides resistance to the transformative action of the nanites, but can actually revert a subject to human. Some of the infected, whether feral or not sometimes develop resistance to further change, and amongst a group known as the Survivalists there is at least one report of a totally immune individual.<br />
<br />
== Outside links ==<br />
<br />
shaggy <at> visi <dot> com to send me comments and requested changes!<br />
<br />
[[Category:Theme]]</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Promethean_Nanites&diff=1827Promethean Nanites2011-07-08T14:16:29Z<p>Sorien: moved Promethian Nanites to Promethean Nanites: Misspelled.</p>
<hr />
<div>NOT CANON YET, STILL BEING WORKED OUT!- Sorien!<br />
<br />
== Overview ==<br />
<br />
The Promethean Nanites, also referred to as the Promethean Plague, the Nanite Plague, the Scourge and numerous similar titles are virus-based artificial swarming biological robots. They were supposedly designed for use as curative systems in the medical field. They should have been capable of healing any ill or repairing any injury. Instead, they turned out to be capable of on-the-spot rewriting of a victim's DNA, doing things from as simple as blending one genetic sequence (say, that of a mouse) with another (human, maybe) and resulting in a viable life-form, to as apparently impossible effects as creating living beings seemingly made up of otherwise inorganic materials.<br />
<br />
Even considering this, they should have been a boon to mankind, the heralding action of a utopian future where pain and injury, and even sexual or species-identity, could be cured instantly. Instead, disaster was the result.<br />
<br />
== History ==<br />
<br />
Nobody knows for certain what the origins of the nanites is. Ostensibly, they were a creation of the (at the time) allied corporations known as [[RSX]] and [[Zephyr]]. Zephyr was a go-getting civilian-oriented company, while RSX was primarily involved in military contracts and weapons-development. The design of the nanites was somewhat split between the two companies; Zephyr designed the biological interactions of the nanites, while RSX wrote the programming that controlled them; thus arguably either or both organizations could be at fault for how radical the effects were. <br />
<br />
On February 11, 2008, parties unknown released the nanites in multiple locations, and explosions rocked the Zephyr facility in [[Fairhaven, California]] where some of the primary research and production-work was taking place. Within hours, the world was in chaos as people... Changed. Far too many simply succumbed to the imprinted animalistic natures, while others went mad from becoming totally inorganic. Worse, untold numbers of people were simply gone.<br />
<br />
It was even worse than that- the nanites were capable of infecting animal and some plantlife as well, leading to disturbing monsters appearing as well as creatures that looked as if they'd once been human, when in truth they'd never been human at all. [[New York, New York]] weathered the storm, as did some other cities; the solutions for the surviving areas were as diverse as the locations themselves. New York, for example, is a city factionalized between human and nonhuman residents, under martial law. <br />
<br />
Worst of all was [[Las Vegas]]. Something went even wore wrong in the gambling paradise, something that left fewer alive. Known as the [[Grey Goo]] scenario, The nanites simply broke down all organic material they came into contact with into more nanites. The fabled desert oasis is now a dead, disturbing blanket of twitching greyish powder and abandoned buildings. <br />
<br />
Of course, multiple investigations were begun, and most are still ongoing. RSX and Zephyr each blame the other for the release, and there are multiple conspiracy theories as to what really happened. One thing is certain- with so many points of release taking place at the same time, the release was planned and deliberate.<br />
<br />
== Repercussions ==<br />
<br />
It is more than a year later, and while civilization still stands the world is a VERY different place. Many cities are abandoned ruins, and those that remain inhabited are far less populated than they once were. Feral victims of the nanites prowl the streets and woods, and the food supply is... Questionable. Can you be certain where that steak you're eating came from, or worse, from whom? Factions have risen amongst humanity and their new, inhuman kin, and the tensions are strung like high-tension power lines. Violence is closer to the rule than the exception. However, there are some bright spots.<br />
<br />
First, RSX had been carrying out an inoculation program amongst its employees, so there IS a way to prevent the infection. Zephyr, likewise, has created a serum that can aid a victim in maintaining his, her or hir mentality and sanity in the case of nanite mutation, and the nanites themselves aid the physical healing and repair of their hosts.<br />
<br />
== Parameters ==<br />
<br />
The Promethean Nanites are airborne, and are generally present in most if not all of the life forms in an affected area. For unconfirmed reasons, they tend to form a relatively-globular 'cloud' over the vicinity, which slowly expands as more and more nanites are produced by victims. Mutative infection generally occurs through mucosal contact (blood exposure and sexual contact being the most common) with an individual possessed of an infection. The new victim manifests partial transformations of bodily features as they interact with the previously-infected being, generally matching those of the encountered creature. Agents of Zephyr and RSX seem to be protected from passing infections between their members or each other, perhaps due to the treatments used by them on their personnel.<br />
<br />
The nanites are ever-expanding, producing more of their numbers as they infect more and more victims. They have a tendency to manifest... Disturbing... Sexual modifications frequently, including organs of vastly expanded size, unusual numbers of organs, true hermaphroditism and, oddly enough, occasionally beings that are totally devoid of sexual features. So far this is chalked up to faults in the nanite programming that have developed since their release, but the reality of this theory is questionable.<br />
<br />
The primary theory of the function of the nanites is that their programming is a 'cloud-computer' effect, with the entire swarm communicating constantly with one-another in the globular infection-zone. Thus all of the effects they produce can become standardized over time. However, neither Zephyr nor RSX are terribly forthcoming in information on how the nanites function, nor have they actually revealed how something so far in advance of the state of the art could be developed.<br />
<br />
== Campaign Details ==<br />
<br />
The game focuses primarily on the cities of [[Fairhaven, California]] and [[Woodfield, Washington State]]. Fairhaven is the headquarters of Zephyr, and RSX has its core in Woodfield. The two cities have had very different but equally disturbing effects from the release- in Fairhaven there are the ‘usual’ [[ferals]] and similar threats, and in Woodfield the nanites acted truly strange, animating the dead and transforming many into living dolls. Other, stranger things are afoot, but that is for another page. (cite magic here)<br />
<br />
As are all of the locations affected by the nanites, Fairhaven and Woodfield are englobed in a ‘bubble’ of swarming nanites. These [[nanite bubbles]] were produced from the initial releases, and expanded by the nanites produced by their unfortunate hosts. The bubbles are very slowly expanding as the numbers of nanites increase. Within the bubbles, wounds heal quicker, pregnancies span days rather than years and children mature physically within hours of birth; they gain the knowledge of their parents, but lack the maturity and experience of true adults. <br />
<br />
Also within these areas, stranger creatures live. Creatures of living goo, the odd creatures known as the [[Ashen]], and the varied beings transformed to mobile-but-nonbiological forms thrive. Outside of the bubbles, the non-biologicals and the protoplasmic creatures simply cannot exist- they require the nanites to sustain them. Further, birthrates and maturation times approach normal, though they are still accelerated by the nanites within the host.<br />
<br />
Immunity to the nanites is not impossible. RSX had, and still supplies its agents with, a serum that not only provides resistance to the transformative action of the nanites, but can actually revert a subject to human. Some of the infected, whether feral or not sometimes develop resistance to further change, and amongst a group known as the Survivalists there is at least one report of a totally immune individual.<br />
<br />
== Outside links ==<br />
<br />
shaggy <at> visi <dot> com to send me comments and requested changes!<br />
<br />
[[Category:Theme]]</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Promethian_Nanites&diff=1828Promethian Nanites2011-07-08T14:16:29Z<p>Sorien: moved Promethian Nanites to Promethean Nanites: Misspelled.</p>
<hr />
<div>#REDIRECT [[Promethean Nanites]]</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Las_Vegas&diff=1826Las Vegas2011-07-08T14:10:02Z<p>Sorien: </p>
<hr />
<div>== Basic Information ==<br />
<br />
Las Vegas, Nevada was, aside from the possible rivalry of Monte Carlo, the capitol of gambling in the world. High rollers from across the world would come to spend their money and sample the foods, entertainment and vices particular to that glittering artificial oasis.<br />
<br />
However... The end came with the advent of the [[Promethean nanites]]. Unlike other cities where the victims were 'merely' mutated into nonhuman forms, in Vegas something went even more horribly wrong. Instead of converting people into new forms, the nanites simply tore every bit of biological matter apart and produced a quivering mass of grey dust coating the vacant city. Few escaped the horrid scene, and fewer still wish to return to the site.<br />
<br />
This effect is known as the [[grey goo scenario]]. One of the nightmare-future ideas semi-predicted by science fiction authors, in Vegas it came to be a nightmare come true.<br />
<br />
[[Category:Location]]</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Las_Vegas&diff=1824Las Vegas2011-07-08T14:09:13Z<p>Sorien: Created page with "== Basic Information == Las Vegas, Nevada was, aside from the possible rivalry of Monte Carlo, the capitol of gambling in the world. High rollers from across the world would co..."</p>
<hr />
<div>== Basic Information ==<br />
<br />
Las Vegas, Nevada was, aside from the possible rivalry of Monte Carlo, the capitol of gambling in the world. High rollers from across the world would come to spend their money and sample the foods, entertainment and vices particular to that glittering artificial oasis.<br />
<br />
However... The end came with the advent of the [[Promethean Nanites]]. Unlike other cities where the victims were 'merely' mutated into nonhuman forms, in Vegas something went even more horribly wrong. Instead of converting people into new forms, the nanites simply tore every bit of biological matter apart and produced a quivering mass of grey dust coating the vacant city. Few escaped the horrid scene, and fewer still wish to return to the site.<br />
<br />
This effect is known as the [[grey goo scenario]]. One of the nightmare-future ideas semi-predicted by science fiction authors, in Vegas it came to be a nightmare come true.<br />
<br />
[[Category:Location]]</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=New_York,_New_York&diff=1820New York, New York2011-07-08T14:01:45Z<p>Sorien: Created page with "== Basic Information == New York, New York State is arguably the capital of finance in the United States. Within its many boroughs, which are almost cities in their own right a..."</p>
<hr />
<div>== Basic Information ==<br />
<br />
New York, New York State is arguably the capital of finance in the United States. Within its many boroughs, which are almost cities in their own right are a polyglot of cultures and history unlike anywhere else in the United States. However... Much of that glory faded with the release of the [[Promethean Nanites]] in February of 2008. As with other cities, the nanites wreaked havoc across the city, with many people mutating or vanishing utterly. Feral creatures roamed the streets, and those still possessed of their minds lived in terror.<br />
<br />
The situation now is much changed; the infection has been controlled. Some would say eliminated, but the population of nonhumans belies that idea. Martial law is the rule of the day, with normal humans and the transformed forcibly kept separate; Creatures of feral nature that prove to be troublesome are dealt with, with extreme prejudice.<br />
<br />
[[Category:Location]]</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Zephyr&diff=1819Zephyr2011-07-08T13:53:25Z<p>Sorien: Created page with "== Basic Information == Zephyr, in partnership with RSX, was one of the companies involved in the creation of the Promethean Nanites and with the subsequent release. Ze..."</p>
<hr />
<div>== Basic Information ==<br />
<br />
Zephyr, in partnership with [[RSX]], was one of the companies involved in the creation of the [[Promethean Nanites]] and with the subsequent release. Zephyr is headquartered in Fairhaven, California, and is no longer in operational partnership with RSX. <br />
<br />
[[Category:Theme]]</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Woodfield&diff=1817Woodfield2011-07-08T13:46:55Z<p>Sorien: Created page with "== Basic Information == Woodfield, along with Fairview, California is one of the first release-points of the Promethean Nanites, and is the location of the headquarters ..."</p>
<hr />
<div>== Basic Information ==<br />
<br />
Woodfield, along with [[Fairview, California]] is one of the first release-points of the [[Promethean Nanites]], and is the location of the headquarters of [[RSX]]. RSX is one of the two corporations who developed the Nanites in the first place.<br />
<br />
[[Category:Location]]</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Fairhaven&diff=1816Fairhaven2011-07-08T13:43:17Z<p>Sorien: Created page with "== Basic Information == Fairhaven, California is the point of first release of the Promethean Nanites, and also the headquarters of Zephyr, who with RSX created the ..."</p>
<hr />
<div>== Basic Information ==<br />
<br />
Fairhaven, California is the point of first release of the [[Promethean Nanites]], and also the headquarters of [[Zephyr]], who with [[RSX]] created the Promethean Nanites in the first place. Fairhaven, along with [[Woodfield, Washington State]] is the primary location of the Flexible Survival world. More information to come!<br />
<br />
[[Category:Location]]</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Promethean_Nanites&diff=1794Promethean Nanites2011-07-08T10:16:29Z<p>Sorien: </p>
<hr />
<div>NOT CANON YET, STILL BEING WORKED OUT!- Sorien!<br />
<br />
== Overview ==<br />
<br />
The Promethean Nanites, also referred to as the Promethean Plague, the Nanite Plague, the Scourge and numerous similar titles are virus-based artificial swarming biological robots. They were supposedly designed for use as curative systems in the medical field. They should have been capable of healing any ill or repairing any injury. Instead, they turned out to be capable of on-the-spot rewriting of a victim's DNA, doing things from as simple as blending one genetic sequence (say, that of a mouse) with another (human, maybe) and resulting in a viable life-form, to as apparently impossible effects as creating living beings seemingly made up of otherwise inorganic materials.<br />
<br />
Even considering this, they should have been a boon to mankind, the heralding action of a utopian future where pain and injury, and even sexual or species-identity, could be cured instantly. Instead, disaster was the result.<br />
<br />
== History ==<br />
<br />
Nobody knows for certain what the origins of the nanites is. Ostensibly, they were a creation of the (at the time) allied corporations known as [[RSX]] and [[Zephyr]]. Zephyr was a go-getting civilian-oriented company, while RSX was primarily involved in military contracts and weapons-development. The design of the nanites was somewhat split between the two companies; Zephyr designed the biological interactions of the nanites, while RSX wrote the programming that controlled them; thus arguably either or both organizations could be at fault for how radical the effects were. <br />
<br />
On February 11, 2008, parties unknown released the nanites in multiple locations, and explosions rocked the Zephyr facility in [[Fairhaven, California]] where some of the primary research and production-work was taking place. Within hours, the world was in chaos as people... Changed. Far too many simply succumbed to the imprinted animalistic natures, while others went mad from becoming totally inorganic. Worse, untold numbers of people were simply gone.<br />
<br />
It was even worse than that- the nanites were capable of infecting animal and some plantlife as well, leading to disturbing monsters appearing as well as creatures that looked as if they'd once been human, when in truth they'd never been human at all. [[New York, New York]] weathered the storm, as did some other cities; the solutions for the surviving areas were as diverse as the locations themselves. New York, for example, is a city factionalized between human and nonhuman residents, under martial law. <br />
<br />
Worst of all was [[Las Vegas]]. Something went even wore wrong in the gambling paradise, something that left fewer alive. Known as the [[Grey Goo]] scenario, The nanites simply broke down all organic material they came into contact with into more nanites. The fabled desert oasis is now a dead, disturbing blanket of twitching greyish powder and abandoned buildings. <br />
<br />
Of course, multiple investigations were begun, and most are still ongoing. RSX and Zephyr each blame the other for the release, and there are multiple conspiracy theories as to what really happened. One thing is certain- with so many points of release taking place at the same time, the release was planned and deliberate.<br />
<br />
== Repercussions ==<br />
<br />
It is more than a year later, and while civilization still stands the world is a VERY different place. Many cities are abandoned ruins, and those that remain inhabited are far less populated than they once were. Feral victims of the nanites prowl the streets and woods, and the food supply is... Questionable. Can you be certain where that steak you're eating came from, or worse, from whom? Factions have risen amongst humanity and their new, inhuman kin, and the tensions are strung like high-tension power lines. Violence is closer to the rule than the exception. However, there are some bright spots.<br />
<br />
First, RSX had been carrying out an inoculation program amongst its employees, so there IS a way to prevent the infection. Zephyr, likewise, has created a serum that can aid a victim in maintaining his, her or hir mentality and sanity in the case of nanite mutation, and the nanites themselves aid the physical healing and repair of their hosts.<br />
<br />
== Parameters ==<br />
<br />
The Promethean Nanites are airborne, and are generally present in most if not all of the life forms in an affected area. For unconfirmed reasons, they tend to form a relatively-globular 'cloud' over the vicinity, which slowly expands as more and more nanites are produced by victims. Mutative infection generally occurs through mucosal contact (blood exposure and sexual contact being the most common) with an individual possessed of an infection. The new victim manifests partial transformations of bodily features as they interact with the previously-infected being, generally matching those of the encountered creature. Agents of Zephyr and RSX seem to be protected from passing infections between their members or each other, perhaps due to the treatments used by them on their personnel.<br />
<br />
The nanites are ever-expanding, producing more of their numbers as they infect more and more victims. They have a tendency to manifest... Disturbing... Sexual modifications frequently, including organs of vastly expanded size, unusual numbers of organs, true hermaphroditism and, oddly enough, occasionally beings that are totally devoid of sexual features. So far this is chalked up to faults in the nanite programming that have developed since their release, but the reality of this theory is questionable.<br />
<br />
The primary theory of the function of the nanites is that their programming is a 'cloud-computer' effect, with the entire swarm communicating constantly with one-another in the globular infection-zone. Thus all of the effects they produce can become standardized over time. However, neither Zephyr nor RSX are terribly forthcoming in information on how the nanites function, nor have they actually revealed how something so far in advance of the state of the art could be developed.<br />
<br />
== Campaign Details ==<br />
<br />
The game focuses primarily on the cities of [[Fairhaven, California]] and [[Woodfield, Washington State]]. Fairhaven is the headquarters of Zephyr, and RSX has its core in Woodfield. The two cities have had very different but equally disturbing effects from the release- in Fairhaven there are the ‘usual’ [[ferals]] and similar threats, and in Woodfield the nanites acted truly strange, animating the dead and transforming many into living dolls. Other, stranger things are afoot, but that is for another page. (cite magic here)<br />
<br />
As are all of the locations affected by the nanites, Fairhaven and Woodfield are englobed in a ‘bubble’ of swarming nanites. These [[nanite bubbles]] were produced from the initial releases, and expanded by the nanites produced by their unfortunate hosts. The bubbles are very slowly expanding as the numbers of nanites increase. Within the bubbles, wounds heal quicker, pregnancies span days rather than years and children mature physically within hours of birth; they gain the knowledge of their parents, but lack the maturity and experience of true adults. <br />
<br />
Also within these areas, stranger creatures live. Creatures of living goo, the odd creatures known as the [[Ashen]], and the varied beings transformed to mobile-but-nonbiological forms thrive. Outside of the bubbles, the non-biologicals and the protoplasmic creatures simply cannot exist- they require the nanites to sustain them. Further, birthrates and maturation times approach normal, though they are still accelerated by the nanites within the host.<br />
<br />
Immunity to the nanites is not impossible. RSX had, and still supplies its agents with, a serum that not only provides resistance to the transformative action of the nanites, but can actually revert a subject to human. Some of the infected, whether feral or not sometimes develop resistance to further change, and amongst a group known as the Survivalists there is at least one report of a totally immune individual.<br />
<br />
== Outside links ==<br />
<br />
shaggy <at> visi <dot> com to send me comments and requested changes!<br />
<br />
[[Category:Theme]]</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Promethean_Nanites&diff=1793Promethean Nanites2011-07-08T10:14:42Z<p>Sorien: </p>
<hr />
<div>NOT CANON YET, STILL BEING WORKED OUT!- Sorien!<br />
<br />
== Overview ==<br />
<br />
The Promethean Nanites, also referred to as the Promethean Plague, the Nanite Plague, the Scourge and numerous similar titles are virus-based artificial swarming biological robots. They were supposedly designed for use as curative systems in the medical field. They should have been capable of healing any ill or repairing any injury. Instead, they turned out to be capable of on-the-spot rewriting of a victim's DNA, doing things from as simple as blending one genetic sequence (say, that of a mouse) with another (human, maybe) and resulting in a viable life-form, to as apparently impossible effects as creating living beings seemingly made up of otherwise inorganic materials.<br />
<br />
Even considering this, they should have been a boon to mankind, the heralding action of a utopian future where pain and injury, and even sexual or species-identity, could be cured instantly. Instead, disaster was the result.<br />
<br />
== History ==<br />
<br />
Nobody knows for certain what the origins of the nanites is. Ostensibly, they were a creation of the (at the time) allied corporations known as [[RSX]] and [[Zephyr]]. Zephyr was a go-getting civilian-oriented company, while RSX was primarily involved in military contracts and weapons-development. The design of the nanites was somewhat split between the two companies; Zephyr designed the biological interactions of the nanites, while RSX wrote the programming that controlled them; thus arguably either or both organizations could be at fault for how radical the effects were. <br />
<br />
On February 11, 2008, parties unknown released the nanites in multiple locations, and explosions rocked the Zephyr facility in [[Fairhaven, California]] where some of the primary research and production-work was taking place. Within hours, the world was in chaos as people... Changed. Far too many simply succumbed to the imprinted animalistic natures, while others went mad from becoming totally inorganic. Worse, untold numbers of people were simply gone.<br />
<br />
It was even worse than that- the nanites were capable of infecting animal and some plantlife as well, leading to disturbing monsters appearing as well as creatures that looked as if they'd once been human, when in truth they'd never been human at all. [[New York, New York]] weathered the storm, as did some other cities; the solutions for the surviving areas were as diverse as the locations themselves. New York, for example, is a city factionalized between human and nonhuman residents, under martial law. <br />
<br />
Worst of all was [[Las Vegas]]. Something went even wore wrong in the gambling paradise, something that left fewer alive. Known as the [[Grey Goo]] scenario, The nanites simply broke down all organic material they came into contact with into more nanites. The fabled desert oasis is now a dead, disturbing blanket of twitching greyish powder and abandoned buildings. <br />
<br />
Of course, multiple investigations were begun, and most are still ongoing. RSX and Zephyr each blame the other for the release, and there are multiple conspiracy theories as to what really happened. One thing is certain- with so many points of release taking place at the same time, the release was planned and deliberate.<br />
<br />
== Repercussions ==<br />
<br />
It is more than a year later, and while civilization still stands the world is a VERY different place. Many cities are abandoned ruins, and those that remain inhabited are far less populated than they once were. Feral victims of the nanites prowl the streets and woods, and the food supply is... Questionable. Can you be certain where that steak you're eating came from, or worse, from whom? Factions have risen amongst humanity and their new, inhuman kin, and the tensions are strung like high-tension power lines. Violence is closer to the rule than the exception. However, there are some bright spots.<br />
<br />
First, RSX had been carrying out an inoculation program amongst its employees, so there IS a way to prevent the infection. Zephyr, likewise, has created a serum that can aid a victim in maintaining his, her or hir mentality and sanity in the case of nanite mutation, and the nanites themselves aid the physical healing and repair of their hosts.<br />
<br />
== Parameters ==<br />
<br />
The Promethean Nanites are airborne, and are generally present in most if not all of the life forms in an affected area. For unconfirmed reasons, they tend to form a relatively-globular 'cloud' over the vicinity, which slowly expands as more and more nanites are produced by victims. Mutative infection generally occurs through mucosal contact (blood exposure and sexual contact being the most common) with an individual possessed of an infection. The new victim manifests partial transformations of bodily features as they interact with the previously-infected being, generally matching those of the encountered creature. Agents of Zephyr and RSX seem to be protected from passing infections between their members or each other, perhaps due to the treatments used by them on their personnel.<br />
<br />
The nanites are ever-expanding, producing more of their numbers as they infect more and more victims. They have a tendency to manifest... Disturbing... Sexual modifications frequently, including organs of vastly expanded size, unusual numbers of organs, true hermaphroditism and, oddly enough, occasionally beings that are totally devoid of sexual features. So far this is chalked up to faults in the nanite programming that have developed since their release, but the reality of this theory is questionable.<br />
<br />
The primary theory of the function of the nanites is that their programming is a 'cloud-computer' effect, with the entire swarm communicating constantly with one-another in the globular infection-zone. Thus all of the effects they produce can become standardized over time. However, neither Zephyr nor RSX are terribly forthcoming in information on how the nanites function, nor have they actually revealed how something so far in advance of the state of the art could be developed.<br />
<br />
== Campaign Details ==<br />
<br />
The game focuses primarily on the cities of [[Fairhaven, California]] and [[Woodfield, Washington State]]. Fairhaven is the headquarters of Zephyr, and RSX has its core in Woodfield. The two cities have had very different but equally disturbing effects from the release- in Fairhaven there are the ‘usual’ [[ferals]] and similar threats, and in Woodfield the nanites acted truly strange, animating the dead and transforming many into living dolls. Other, stranger things are afoot, but that is for another page. (cite magic here)<br />
<br />
As are all of the locations affected by the nanites, Fairhaven and Woodfield are englobed in a ‘bubble’ of swarming nanites. These [[nanite bubbles]] were produced from the initial releases, and expanded by the nanites produced by their unfortunate hosts. The bubbles are very slowly expanding as the numbers of nanites increase. Within the bubbles, wounds heal quicker, pregnancies span days rather than years and children mature physically within hours of birth; they gain the knowledge of their parents, but lack the maturity and experience of true adults. <br />
<br />
Also within these areas, stranger creatures live. Creatures of living goo, the odd creatures known as the [[Ashen]], and the varied beings transformed to mobile-but-nonbiological forms thrive. Outside of the bubbles, the non-biologicals and the protoplasmic creatures simply cannot exist- they require the nanites to sustain them. Further, birthrates and maturation times approach normal, though they are still accelerated by the nanites within the host.<br />
<br />
Immunity to the nanites is not impossible. RSX had, and still supplies its agents with, a serum that not only provides resistance to the transformative action of the nanites, but can actually revert a subject to human. Some of the infected, whether feral or not sometimes develop resistance to further change, and amongst a group known as the Survivalists there is at least one report of a totally immune individual.<br />
<br />
== Outside links ==<br />
<br />
shaggy <at> visi <dot> com to send me comments and requested changes!<br />
<br />
[[Category:Theme]]</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Promethean_Nanites&diff=1786Promethean Nanites2011-07-08T04:24:08Z<p>Sorien: </p>
<hr />
<div>NOT CANON YET, STILL BEING WORKED OUT!- Sorien!<br />
<br />
== Overview ==<br />
<br />
The Promethean Nanites, also referred to as the Promethean Plague, the Nanite Plague, the Scourge and numerous similar titles are virus-based artificial swarming biological robots supposedly designed for use as curative systems in the medical field. They should have been capable of healing any ill, repairing any injury. Instead, they turned out to be capable of on-the-spot rewriting of a victim's DNA, doing things from as simple as blending one genetic sequence (say, that of a mouse) with another (human, maybe) and resulting in a viable life-form, to as apparently impossible as creating living beings seemingly made up of otherwise inorganic materials.<br />
<br />
Even considering this, they should have been a boon to mankind, the heralding action of a utopian future where pain and injury, and even sexual or species-identity, could be cured instantly. Instead, Disaster was the result.<br />
<br />
== History ==<br />
<br />
Nobody knows for certain what the origins of the nanites is. Ostensibly, they were a creation of the (at the time) allied corporations known as RSX and Zephyr. Zephyr was a go-getting civilian-oriented company, while RSX was primarily involved in military contracts and weapons-development. On February 11, 2008, parties unknown released the nanites in mumtiple locations, and explosions rocked the RSX facility in FairField, California where the primary research and production-work was taking place. Within hours, the world was in chaos as people... Changed. Far too many simply succumbed to the imprinted animalistic natures, while others went mad from becoming totally inorganic. Worse, untold numbers of people were simply gone.<br />
<br />
It was even worse than that- the nanites were capable of infecting animal and some plantlife as well, leading to disturbing monsters appearing as well as creatures that looked as if they'd once been human, when in truth they'd never been human at all. New york weathered the storm, as did some other cities; the solutions for the surviving areas were as diverse as the locations themselves. New York, for example, is a city factionalized between human and nonhuman residents.<br />
<br />
Worst of all was Las Vegas. Something went even wore wrong in the gambling paradise, something that left fewer alive. Known as the 'grey goo' scenerio, The nanites simply broke down all organic material they came into contact into more nanites. The fabled desert oasis is now a dead, disturbing blanket of twitching greyish powder and abandoned buildings. <br />
<br />
Of course, multiple investigations were begun, and most are still ongoing. RSX and Zephyr each blame the other for the release, and there are multiple conspiracy theories as to what really happened. One thing is certain- with so many points of release taking place at the same time, the release was planned and deliberate.<br />
<br />
== Repercussions ==<br />
<br />
It is more than a year later, and while civilization still stands the world is a VERY different place. Many cities are abandoned ruins, and those that remain inhabited are far less populated than they once were. Feral victims of the nanites prowl the streets and woods, and the food supply is... Questionable. Can you be certain where that steak you're eating came from, or worse, from whom? Factions have risen amongst humanity and their new, unhuman kin, and the tensions are strung like high-tension powerlines. Violence is closer to the rule than the exception. However, there are some bright spots.<br />
<br />
First, RSX had been carrying out an inoculation program amongst its employees, so there IS a way to prevent the infection. Zephyr, likewise, has created a serum that can aid a victim in maintaining his, her or hir mentality and sanity in the case of nanite mutation, and the nanites themselves aid the healing and repair of their hosts.<br />
<br />
== Parameters ==<br />
<br />
The Promethean Nanites are airborne, and are generally present in most, if not all of the life forms in an affected area. For some reason, they tend to form a relatively-globular 'cloud' over the vicinity, which slowly expands as more and more nanites are produced by victims. Mutative infection generally occurs through mucosal contact (blood exposure and sexual contact being the most common) with an individual possessed of an infection. The new victim manifests partial transformations of bodily features as they interact with the previously-infected being. Agents of Zephyr and RSX seem to be protected from passing infections between their members or each other, perhaps due to the treatments each use in their personnel.<br />
<br />
The nanites are ever-expanding, producing more of their numbers as they infect more and more victims. They have a tendency to manifest... Disturbing... Sexual modifications frequently, including organs of vastly expanded size, unusual numbers of organs, true hermaphroditism and, oddly enough, occasionally beings that are totally devoid of sexual features. <br />
<br />
Theories are that the programming of the nanites is a 'cloud-computer' effect, with the entire swarm communicating constantly with one-another in the globular infection-zone. Thus all of the effects they produce can become standardized over time. However, neither Zephyr nor RSX are terribly forthcoming in information on how the nanites function. Nor have they actually revealed how something so far in advance of the state of the art could be developed.<br />
<br />
<br />
== Outside links ==<br />
<br />
shaggy <at> visi <dot> com to send me comments and requested changes!<br />
<br />
[[Category:Theme]]</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Promethean_Nanites&diff=1777Promethean Nanites2011-07-08T03:31:42Z<p>Sorien: </p>
<hr />
<div>NOT CANON YET, STILL BEING WORKED OUT!- Sorien!<br />
<br />
== Overview ==<br />
<br />
The Promethean Nanites, also referred to as the Promethean Plague, the Nanite Plague, the Scourge and numerous similar titles are virus-based artificial swarming biological robots supposedly designed for use as curative systems in the medical field. They should have been capable of healing any ill, repairing any injury. Instead, they turned out to be capable of on-the-spot rewriting of a victim's DNA, doing things from as simple as blending one genetic sequence (say, that of a mouse) with another (human, maybe) and resulting in a viable life-form, to as apparently impossible as creating living beings seemingly made up of otherwise inorganic materials.<br />
<br />
Even considering this, they should have been a boon to mankind, the heralding action of a utopian future where pain and injury, and even sexual or species-identity, could be cured instantly. Instead, Disaster was the result.<br />
<br />
== History ==<br />
<br />
Nobody knows for certain what the origins of the nanites is. Ostensibly, they were a creation of the (at the time) allied corporations known as RSX and Zephyr. Zephyr was a go-getting civilian-oriented company, while RSX was primarily involved in military contracts and weapons-development. On February 11, 2008, parties unknown released the nanites in mumtiple locations, and explosions rocked the RSX facility in FairField, California where the primary research and production-work was taking place. Within hours, the world was in chaos as people... Changed. Far too many simply succumbed to the imprinted animalistic natures, while others went mad from becoming totally inorganic. Worse, untold numbers of people were simply gone.<br />
<br />
It was even worse than that- the nanites were capable of infecting animal and some plantlife as well, leading to disturbing monsters appearing as well as creatures that looked as if they'd once been human, when in truth they'd never been human at all. New york weathered the storm, as did some other cities; the solutions for the surviving areas were as diverse as the locations themselves. New York, for example, is a city factionalized between human and nonhuman residents.<br />
<br />
Worst of all was Las Vegas. Something went even wore wrong in the gambling paradise, something that left fewer alive. Known as the 'grey goo' scenerio, The nanites simply broke down all organic material they came into contact into more nanites. The fabled desert oasis is now a dead, disturbing blanket of twitching greyish powder and abandoned buildings. <br />
<br />
Of course, multiple investigations were begun, and most are still ongoing. RSX and Zephyr each blame the other for the release, and there are multiple conspiracy theories as to what really happened. One thing is certain- with so many points of release taking place at the same time, the release was planned and deliberate.<br />
<br />
== Repercussions ==<br />
<br />
It is more than a year later, and while civilization still stands the world is a VERY different place. Many cities are abandoned ruins, and those that remain inhabited are far less populated than they once were. Feral victims of the nanites prowl the streets and woods, and the food supply is... Questionable. Can you be certain where that steak you're eating came from, or worse, from whom? Factions have risen amongst humanity and their new, unhuman kin, and the tensions are strung like high-tension powerlines. Violence is closer to the rule than the exception. However, there are some bright spots.<br />
<br />
First, RSX had been carrying out an inoculation program amongst its employees, so there IS a way to prevent the infection. Zephyr, likewise, has created a serum that can aid a victim in maintaining his, her or hir mentality and sanity in the case of nanite mutation, and the nanites themselves aid the healing and repair of their hosts.<br />
<br />
== Parameters ==<br />
<br />
The Promethean Nanites are airborne, and are generally present in most, if not all of the life forms in an affected area. For some reason, they tend to form a relatively-globular 'cloud' over the vicinity, which slowly expands as more and more nanites are produced by victims. Mutative infection generally occurs through mucosal contact (blood exposure and sexual contact being the most common) with an individual possessed of an infection. The new victim manifests partial transformations of bodily features as they interact with the previously-infected being. Agents of Zephyr and RSX seem to be protected from passing infections between their members or each other, perhaps due to the treatments each use in their personnel.<br />
<br />
The nanites are ever-expanding, producing more of their numbers as they infect more and more victims. They have a tendency to manifest... Disturbing... Sexual modifications frequently, including organs of vastly expanded size, unusual numbers of organs, true hermaphroditism and, oddly enough, occasionally beings that are totally devoid of sexual features. <br />
<br />
Theories are that the programming of the nanites is a 'cloud-computer' effect, with the entire swarm communicating constantly with one-another in the globular infection-zone. Thus all of the effects they produce can become standardized over time. However, neither Zephyr nor RSX are terribly forthcoming in information on how the nanites function. Nor have they actually revealed how something so far in advance of the state of the art could be developed.<br />
<br />
[[Category:Theme]]</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Promethean_Nanites&diff=1776Promethean Nanites2011-07-08T03:24:49Z<p>Sorien: An overview of the Promethean Nanovirus and it's effects.</p>
<hr />
<div>== Overview ==<br />
<br />
The Promethean Nanites, also referred to as the Promethean Plague, the Nanite Plague, the Scourge and numerous similar titles are virus-based artificial swarming biological robots supposedly designed for use as curative systems in the medical field. They should have been capable of healing any ill, repairing any injury. Instead, they turned out to be capable of on-the-spot rewriting of a victim's DNA, doing things from as simple as blending one genetic sequence (say, that of a mouse) with another (human, maybe) and resulting in a viable life-form, to as apparently impossible as creating living beings seemingly made up of otherwise inorganic materials.<br />
<br />
Even considering this, they should have been a boon to mankind, the heralding action of a utopian future where pain and injury, and even sexual or species-identity, could be cured instantly. Instead, Disaster was the result.<br />
<br />
== History ==<br />
<br />
Nobody knows for certain what the origins of the nanites is. Ostensibly, they were a creation of the (at the time) allied corporations known as RSX and Zephyr. Zephyr was a go-getting civilian-oriented company, while RSX was primarily involved in military contracts and weapons-development. On February 11, 2008, parties unknown released the nanites in mumtiple locations, and explosions rocked the RSX facility in FairField, California where the primary research and production-work was taking place. Within hours, the world was in chaos as people... Changed. Far too many simply succumbed to the imprinted animalistic natures, while others went mad from becoming totally inorganic. Worse, untold numbers of people were simply gone.<br />
<br />
It was even worse than that- the nanites were capable of infecting animal and some plantlife as well, leading to disturbing monsters appearing as well as creatures that looked as if they'd once been human, when in truth they'd never been human at all. New york weathered the storm, as did some other cities; the solutions for the surviving areas were as diverse as the locations themselves. New York, for example, is a city factionalized between human and nonhuman residents.<br />
<br />
Worst of all was Las Vegas. Something went even wore wrong in the gambling paradise, something that left fewer alive. Known as the 'grey goo' scenerio, The nanites simply broke down all organic material they came into contact into more nanites. The fabled desert oasis is now a dead, disturbing blanket of twitching greyish powder and abandoned buildings. <br />
<br />
Of course, multiple investigations were begun, and most are still ongoing. RSX and Zephyr each blame the other for the release, and there are multiple conspiracy theories as to what really happened. One thing is certain- with so many points of release taking place at the same time, the release was planned and deliberate.<br />
<br />
== Repercussions ==<br />
<br />
It is more than a year later, and while civilization still stands the world is a VERY different place. Many cities are abandoned ruins, and those that remain inhabited are far less populated than they once were. Feral victims of the nanites prowl the streets and woods, and the food supply is... Questionable. Can you be certain where that steak you're eating came from, or worse, from whom? Factions have risen amongst humanity and their new, unhuman kin, and the tensions are strung like high-tension powerlines. Violence is closer to the rule than the exception. However, there are some bright spots.<br />
<br />
First, RSX had been carrying out an inoculation program amongst its employees, so there IS a way to prevent the infection. Zephyr, likewise, has created a serum that can aid a victim in maintaining his, her or hir mentality and sanity in the case of nanite mutation, and the nanites themselves aid the healing and repair of their hosts.<br />
<br />
== Parameters ==<br />
<br />
The Promethean Nanites are airborne, and are generally present in most, if not all of the life forms in an affected area. For some reason, they tend to form a relatively-globular 'cloud' over the vicinity, which slowly expands as more and more nanites are produced by victims. Mutative infection generally occurs through mucosal contact (blood exposure and sexual contact being the most common) with an individual possessed of an infection. The new victim manifests partial transformations of bodily features as they interact with the previously-infected being. Agents of Zephyr and RSX seem to be protected from passing infections between their members or each other, perhaps due to the treatments each use in their personnel.<br />
<br />
The nanites are ever-expanding, producing more of their numbers as they infect more and more victims. They have a tendency to manifest... Disturbing... Sexual modifications frequently, including organs of vastly expanded size, unusual numbers of organs, true hermaphroditism and, oddly enough, occasionally beings that are totally devoid of sexual features. <br />
<br />
Theories are that the programming of the nanites is a 'cloud-computer' effect, with the entire swarm communicating constantly with one-another in the globular infection-zone. Thus all of the effects they produce can become standardized over time. However, neither Zephyr nor RSX are terribly forthcoming in information on how the nanites function. Nor have they actually revealed how something so far in advance of the state of the art could be developed.<br />
<br />
[[Category:Theme]]</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=User:Sorien&diff=1729User:Sorien2011-07-06T14:01:37Z<p>Sorien: </p>
<hr />
<div>== In Game History ==<br />
<br />
In character, Sorien was once a middle aged human male from Minneapolis, Minnesota. That changed when the [[Promethian Nanites]] were released. Many of his friends... Simply vanished. They may have simply fled, or perhaps something more dire occurred; regardless, he doesn't know what happened. Some though, he dies know. They went feral almost before his eyes, and he doesn't know what their current fates are. His family for the most part are safe, having not been in Minneapolis. His parents and brother, along with one niece fled to the shores of Leech Lake.<br />
<br />
In his own case... He did not remain untouched by the nanites. One lonely morning he woke, and simply wasn't male anymore. Now a woman, and apparently significantly younger she looked at her situation and realized that there was simply nothing keeping her where she was. Lonely and depressed, she packed everything she truly found important into a U-Haul trailer and... Drove.<br />
<br />
Months passed, and she traveled generally west, usually avoiding places that seemed to be heavily infected, sometimes driving through to see how bad things were. Eventually her winding path took her to the outskirts of [[Fairhaven]], California. Her car made the decision to stay for her by dying, an unnoticed oil leak and a bad sensor leading to her engine locking up.<br />
<br />
She was found by [[Zephyr]] personnel, who assisted her by getting her now-useless car, trailer and self into Fairhaven, and let her decide what she wanted to do. After encountering [[RSX]] personnel, who were rather rude, and some of the [[Promethian]] recruiters she decided to stay and work for Zephyr, and maybe make a new life for herself.<br />
<br />
Since then, she's been reinfected. Her preferred form is that of an anthro skunk, though she has learned to adapt her form to any creature she's thoroughly been exposed to. Her life is improving, and she's finding some semblance of happiness now... But she misses her lost friends terribly.<br />
<br />
== Default Description ==<br />
<br />
Looking over Sorien, her body is covered in dark black fur contrasting with pure white down the front, a matching stripe down the back, completely encased now in sexy, skunky fur. Her head is large-muzzled, resembling that of a female skunk's head. Her body is curvaceous and screams, 'female and NEEDS it!' to everyone around. The sight of her body leaves men only wanting to fuck, women in envy, and quite possibly wanting to fuck her as well. She has 4 starting at heavy C cup sized breasts. The breasts under the first top pair are smaller. Row 2 is slender B cup sized breasts. Her arms are thin and feminine, ending in thin clawed skunk paws that slightly resemble human hands. Her legs are shapely and very feminine, ending with large skunk paws. Skunky is the best description for her ass, very tight and shapely, a huge skunk tail growing forth, standing proud. A private peek would reveal that she has: Her groin resembles that of skunk girl. She has a large cleft. With mild effort, it can stretch to 12 inches long and 8 inches around.<br />
<br />
In more detail, Sorien stands about five-foot six-inches tall. She keeps her black-and-white fur well groomed, and generally wears little in the lines of clothing- being as her natural weaponry would be useless at best and horribly embarrassing at worst if she wore pants or a skirt. As she's pretty much given up on the concept of body modesty, she's usually naked aside from a gunbelt (that may be abandoned soon) and her shoulderbag; everything she needs is generally within. <br />
<br />
== Associates and Companions ==<br />
<br />
In her new life Sorien has been making friends quickly. One of the first was [[Apostasy]], and shi remains close. Others include [[Sevenish]], the often-absent Monk-become Skunk Beast [[Vanilla]], [[Salandra]], [[Sparhawk]] and many others. She's grown very close to [[Ferox]] and [[Taggart]], and even closer to [[Crystala]]; the three have a friendship based on a conflict that is still not fully resolved.<br />
<br />
== Real Life ==<br />
<br />
Out of character, Sorien is Michael Heinsohn of Minneapolis. Sorien is the usual name he uses for online Avatars of himself, and he is just as middle aged as Sorien-the-character. He is a longtime gamer and conventioner, and has been a part of science fiction, fantasy, comic, gaming and furry fandom since the early 1980's He is also Sorien on FurryMUCK and Tapestries, and the character Sable on Altered Realities MUCK.</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Minneapolis/Saint_Paul&diff=1728Minneapolis/Saint Paul2011-07-06T13:56:21Z<p>Sorien: </p>
<hr />
<div>== Background And History ==<br />
<br />
The cities of Minneapolis and St. Paul are known as the Twin Cities. They are located on the Mississippi river in Minnesota, and their respective populations in 2008 were roughly 285,000 for St. Paul and 360,000 for Minneapolis. St. Paul is the capital, and Minneapolis is the cultural center of the state.<br />
<br />
However... Despite the histories of these cities, good and bad, disaster struck. As in many of the other cities of the world, the Promethean Nanite Plague struck on February 11th of that year. The initial release occurred near University Avenue, a primary connection between the two cities and also a route heavily trafficked by students of the University of Minnesota. Perhaps because of the cold and perhaps from sheer luck, the plague didn't expand as quickly as it did in other locations, but it was still a terrible blow. Over the next six months the Twin Cities saw their populations reduced from their previous totals to less than a quarter of that. <br />
<br />
Of those people that remained, and remained rational, two-thirds are human and one-third are... Otherwise. The largest nonhuman populations seem to be rabbits, raccoons and foxes, with the odd feline tossed into the mix. At the current time the cities are stable and quiet for the most part, with the now varied population still relatively integrated. However, the cities' commerce has been shattered, and the investigation is ongoing as to how this occurred. As with elsewhere, few answers are forthcoming.<br />
<br />
== Factions ==<br />
<br />
'''RSX'''<br />
<br />
One of the two companies rumored to have been responsible for the creation and (inadvertent?) release of the plague, RSX has established a beachhead in St. Paul, in the former Travelers Insurance building. They provide assistance and support for the infected seeking a cure, and pursue a rather draconian policy of 'putting down' ferals that are identified as problematic. At the current time these activities are on hold pending lawsuits against them, accusing them of murder. Their position is that the ferals are no longer people, while the Attorney General's Office holds otherwise. However, their more acceptable activities are ongoing.<br />
<br />
'''Prometheans''' <br />
<br />
The Prometheans aren't as organized in Minnesota, possibly because of the level of acceptance the victims of the plague have received. However, they have set up an enclave for like-minded beings in the former Columbia Golf Course in Northeast Minneapolis. They have had multiple neat-military level skirmishes with RSX forces, and are now heavily monitored by elements of the National Guard.<br />
<br />
'''Zephyr''' <br />
<br />
The other of the companies involved with the nanites, Zephyr is established in its own building, a twenty-story tower built only five years back on the southern edge of downtown. They are actively recruiting agents to assess the feral population and locate individuals that might be helped, and are less-publicly skirmishing with RSX; the remnants of the Minneapolis Police have four ongoing investigations concerning Zephyr agents involved in assaults of RSX personnel.<br />
<br />
'''Gangs'''<br />
<br />
Several of the criminal street gangs in the Twin Cities have... Changed. Rather than trafficking in drugs and violence, the trade of programmed nanite sample vials has become big business. Worse, the memberships have polarized along perceived racial lines- no longer simply black/white/latino/asian, now the gangs are all wolf, all fox, all rabbit, all human or all whatever and violently opposed to the other gangs not of the same makeup. Violent crime has escalated to terrifying levels, despite the precipitous drop in the population, rising to levels never before seen in the state.<br />
<br />
[[Category:Locations]]</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Minneapolis/Saint_Paul&diff=1726Minneapolis/Saint Paul2011-07-06T03:49:38Z<p>Sorien: </p>
<hr />
<div>== Background And History ==<br />
<br />
The cities of Minneapolis and St. Paul are known as the Twin Cities. They are located on the Mississippi river in Minnesota, and their respective populations in 2008 were roughly 285,000 for St. Paul and 360,000 for Minneapolis. St. Paul is the capital, and Minneapolis is the cultural center of the state.<br />
<br />
However... Despite the histories of these cities, good and bad, disaster struck. As in many of the other cities of the world, the Promethean Nanite Plague struck on February 11th of that year. The initial release occurred near University Avenue, a primary connection between the two cities and also a route heavily trafficked by students of the University of Minnesota. Perhaps because of the cold and perhaps from sheer luck, the plague didn't expand as quickly as it did in other locations, but it was still a terrible blow. Over the next six months the Twin Cities saw their populations reduced from their previous totals to less than a quarter of that. <br />
<br />
Of those people that remained, and remained rational, two-thirds are human and one-third are... Otherwise. The largest nonhuman populations seem to be rabbits, raccoons and foxes, with the odd feline tossed into the mix. At the current time the cities are stable and quiet for the most part, with the now varied population still relatively integrated. However, the cities' commerce has been shattered, and the investigation is ongoing as to how this occurred. As with elsewhere, few answers are forthcoming.<br />
<br />
== Factions ==<br />
<br />
'''RSX'''<br />
<br />
One of the two companies rumored to have been responsible for the creation and (inadvertent?) release of the plague, RSX has established a beachhead in St. Paul, in the former Travelers Insurance building. They provide assistance and support for the infected seeking a cure, and pursue a rather draconian policy of 'putting down' ferals that are identified as problematic. At the current time these activities are on hold pending lawsuits against them, accusing them of murder. Their position is that the ferals are no longer people, while the Attorney General's Office holds otherwise. However, their more acceptable activities are ongoing.<br />
<br />
'''Prometheans''' <br />
<br />
The Prometheans aren't as organized in Minnesota, possibly because of the level of acceptance the victims of the plague have received. However, they have set up an enclave for like-minded beings in the former Columbia Golf Course in Northeast Minneapolis. They have had multiple neat-military level skirmishes with RSX forces, and are now heavily monitored by elements of the National Guard.<br />
<br />
'''Zephyr''' <br />
<br />
The other of the companies involved with the nanites, Zephyr is established in its own building, a twenty-story tower built only five years back on the southern edge of downtown. They are actively recruiting agents to assess the feral population and locate individuals that might be helped, and are less-publicly skirmishing with RSX; the remnants of the Minneapolis Police have four ongoing investigations concerning Zephyr agents involved in assaults of RSX personnel.<br />
<br />
'''Gangs'''<br />
<br />
Several of the criminal street gangs in the Twin Cities have... Changed. Rather than trafficking in drugs and violence, the trade of programmed nanite sample vials has become big business. Worse, the memberships have polarized along perceived racial lines- no longer simply black/white/latino/asian, now the gangs are all wolf, all fox, all rabbit, all human or all whatever and violently opposed to the other gangs not of the same makeup. Violent crime has escalated to terrifying levels, despite the precipitous drop in the population, rising to levels never before seen in the state.</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Minneapolis/Saint_Paul&diff=1722Minneapolis/Saint Paul2011-07-06T01:58:51Z<p>Sorien: </p>
<hr />
<div>== Background And History ==<br />
<br />
The cities of Minneapolis and St. Paul are known as the Twin Cities. They are located on the Mississippi river in Minnesota, and their respective populations in 2008 were roughly 285,000 for St. Paul and 360,000 for Minneapolis. St. Paul is the capital, and Minneapolis is the cultural center of the state.<br />
<br />
However... Despite the histories of these cities, good and bad, disaster struck. As in many of the other cities of the world, the Promethian Nanite Plague struck on February 11th of that year. The initial release occurred near University Avenue, a primary connection between the two cities and also a route heavily trafficked by students of the University of Minnesota. Perhaps because of the cold and perhaps from sheer luck, the plague didn't expand as quickly as it did in other locations, but it was still a terrible blow. Over the next six months the Twin Cities saw their populations reduced from their previous totals to less than a quarter of that. <br />
<br />
Of those people that remained, and remained rational, two-thirds are human and one-third are... Otherwise. The largest nonhuman populations seem to be rabbits, raccoons and foxes, with the odd feline tossed into the mix. At the current time the cities are stable and quiet for the most part, with the now varied population still relatively integrated. However, the cities' commerce has been shattered, and the investigation is ongoing as to how this occurred. As with elsewhere, few answers are forthcoming.<br />
<br />
== Factions ==<br />
<br />
'''RSX'''<br />
<br />
One of the two companies rumored to have been responsible for the creation and (inadvertent?) release of the plague, RSX has established a beachhead in St. Paul, in the former Travelers Insurance building. They provide assistance and support for the infected seeking a cure, and pursue a rather draconian policy of 'putting down' ferals that are identified as problematic. At the current time these activities are on hold pending lawsuits against them, accusing them of murder. Their position is that the ferals are no longer people, while the Attorney General's Office holds otherwise. However, their more acceptable activities are ongoing.<br />
<br />
'''Promethians''' <br />
<br />
The Promethians aren't as organized in Minnesota, possibly because of the level of acceptance the victims of the plague have received. However, they have set up an enclave for like-minded beings in the former Columbia Golf Course in Northeast Minneapolis. They have had multiple neat-military level skirmishes with RSX forces, and are now heavily monitored by elements of the National Guard.<br />
<br />
'''Zephyr''' <br />
<br />
The other of the companies involved with the nanites, Zephyr is established in its own building, a twenty-story tower built only five years back on the southern edge of downtown. They are actively recruiting agents to assess the feral population and locate individuals that might be helped, and are less-publically skirmishing with RSX; the remnants of the Minneapolis Police have four ongoing investigations concerning Zephyr agents involved in assaults of RSX personnel.<br />
<br />
'''Gangs'''<br />
<br />
Several of the criminal street gangs in the Twin Cities have... Changed. Rather than trafficking in drugs and violence, the trade of programmed nanite sample vials has become big business. Worse, the memberships have polarized along perceived racial lines- no longer simply black/white/latino/asian, now the gangs are all wolf, all fox, all rabbit, all human or all whatever and violently opposed to the other gangs not of the same makeup. Violent crime has escalated to terrifying levels, despite the precipitous drop in the population, rising to levels never before seen in the state.</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=Minneapolis/Saint_Paul&diff=1721Minneapolis/Saint Paul2011-07-06T01:53:53Z<p>Sorien: Created page with "== Background And History == The cities of Minneapolis and St. Paul are known as the Twin Cities. They are located on the Mississippi river in Minnesota, and their respective p..."</p>
<hr />
<div>== Background And History ==<br />
<br />
The cities of Minneapolis and St. Paul are known as the Twin Cities. They are located on the Mississippi river in Minnesota, and their respective populations in 2008 were roughly 285,000 for St. Paul and 360,000 for Minneapolis. St. Paul is the capital, and Minneapolis is the cultural center of the state.<br />
<br />
However... Despite the histories of these cities, good and bad, disaster struck. As in many of the other cities of the world, the Promethian Nanite Plague struck on February 11th of that year. The initial release occurred near University Avenue, a primary connection between the two cities and also a route heavily trafficked by students of the University of Minnesota. Perhaps because of the cold and perhaps from sheer luck, the plague didn't expand as quickly as it did in other locations, but it was still a terrible blow. Over the next six months the Twin Cities saw their populations reduced from their previous totals to less than a quarter of that. <br />
<br />
Of those people that remained, and remained rational, two-thirds are human and one-third are... Otherwise. The largest nonhuman populations seem to be rabbits, raccoons and foxes, with the odd feline tossed into the mix. At the current time the cities are stable and quiet for the most part, with the now varied population still relatively integrated. However, the cities' commerce has been shattered, and the investigation is ongoing as to how this occurred. As with elsewhere, few answers are forthcoming.<br />
<br />
== Factions ==<br />
<br />
'''RSX'''<br />
<br />
One of the two companies rumored to have been responsible for the creation and (inadvertent) release of the plague, RSX has established a beachhead in St. Paul, in the former Travelers Insurance building. They provide assistance and support for the infected seeking a cure, and pursue a rather draconian policy of 'putting down' ferals that are identified as problematic. At the current time these activities are on hold pending lawsuits against them, accusing them of murder. Their position is that the ferals are no longer people, while the Attorney General's Office holds otherwise. However, their more acceptable activities are ongoing.<br />
<br />
'''Promethians''' <br />
<br />
The Promethians aren't as organized in Minnesota, possibly because of the level of acceptance the victims of the plague have received. However, they have set up an enclave for like-minded beings in the former Columbia Golf Course in Northeast Minneapolis. They have had multiple neat-military level skirmishes with RSX forces, and are now heavily monitored by elements of the National Guard.<br />
<br />
'''Zephyr''' <br />
<br />
The other of the companies involved with the nanites, Zephyr is established in its own building, a twenty-story tower built only five years back on the southern edge of downtown. They are actively recruiting agents to assess the feral population and locate individuals that might be helped, and are less-publically skirmishing with RSX; the remnants of the Minneapolis Police have four ongoing investigations concerning Zephyr agents involved in assaults of RSX personnel.<br />
<br />
'''Gangs'''<br />
<br />
Several of the criminal street gangs in the Twin Cities have... Changed. Rather than trafficking in drugs and violence, the trade of programmed nanite sample vials has become big business. Worse, the memberships have polarized along perceived racial lines- no longer simply black/white/latino/asian, now the gangs are all wolf, all fox, all rabbit, all human or all whatever and violently opposed to the other gangs not of the same makeup. Violent crime has escalated to terrifying levels, despite the precipitous drop in the population, rising to levels never before seen in the state.</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=User:Sorien&diff=1709User:Sorien2011-07-05T09:53:22Z<p>Sorien: </p>
<hr />
<div>== In Game History ==<br />
<br />
In character, Sorien was once a middle aged human male from Minneapolis, Minnesota. That changed when the [[Promethian Nanites]] were released. Many of his friends... Simply vanished. They may have simply fled, or perhaps something more dire occurred; regardless, he doesn't know what happened. Some though, he knows what happened. They went feral almost before his eyes, and he doesn't know what their current fates are. His family, for the most part are safe, having not been in Minneapolis. His parents and brother, along with one niece fled to the shores of Leech Lake, and are safe.<br />
<br />
In his own case... He did not remain untouched by the nanites. One lonely morning he woke, and simply wasn't male anymore. Now a woman, and apparently significantly younger she looked at her situation and realized that there was simply nothing keeping her where she was. Lonely and depressed, she packed everything she truly found important into a U-Haul trailer and... Drove.<br />
<br />
Months passed, and she traveled generally west, usually avoiding places that seemed to be heavily infected, sometimes driving through to see how bad things were. Eventually her winding path took her to the outskirts of [[Fairhaven]], California. Her car made the decision to stay for her by dying, an unnoticed oil leak and a bad sensor leading to her engine locking up.<br />
<br />
She was found by [[Zephyr]] personnel, who assisted her by getting her now-useless car, trailer and self into Fairhaven, and let her decide what she wanted to do. After encountering [[RSX]] personnel, who were rather rude, and some of the [[Promethian]] recruiters she decided to stay and work for Zephyr, and maybe make a new life for herself.<br />
<br />
Since then, she's been reinfected. Her preferred form is that of an anthro skunk, though she has learned to adapt her form to any creature she's thoroughly been exposed to. Her life is improving, and she's finding some semblance of happiness now... But she misses her lost friends terribly.<br />
<br />
== Default Description ==<br />
<br />
Looking over Sorien, her body is covered in dark black fur contrasting with pure white down the front, a matching stripe down the back, completely encased now in sexy, skunky fur. Her head is large-muzzled, resembling that of a female skunk's head. Her body is curvaceous and screams, 'female and NEEDS it!' to everyone around. The sight of her body leaves men only wanting to fuck, women in envy, and quite possibly wanting to fuck her as well. She has 4 starting at heavy C cup sized breasts. The breasts under the first top pair are smaller. Row 2 is slender B cup sized breasts. Her arms are thin and feminine, ending in thin clawed skunk paws that slightly resemble human hands. Her legs are shapely and very feminine, ending with large skunk paws. Skunky is the best description for her ass, very tight and shapely, a huge skunk tail growing forth, standing proud. A private peek would reveal that she has: Her groin resembles that of skunk girl. She has a large cleft. With mild effort, it can stretch to 12 inches long and 8 inches around.<br />
<br />
In more detail, Sorien stands about five-foot six-inches tall. She keeps her black-and-white fur well groomed, and generally wears little in the lines of clothing- being as her natural weaponry would be useless at best and horribly embarrassing at worst if she wore pants or a skirt. As she's pretty much given up on the concept of body modesty, she's usually naked aside from a gunbelt (that may be abandoned soon) and her shoulderbag; everything she needs is generally within. <br />
<br />
== Associates and Companions ==<br />
<br />
In her new life Sorien has been making friends quickly. One of the first was [[Apostasy]], and shi remains close. Others include [[Sevenish]], the often-absent Monk-become Skunk Beast [[Vanilla]], [[Salandra]], [[Sparhawk]] and many others. She's grown very close to [[Ferox]] and [[Taggart]], and even closer to [[Crystala]]; the three have a friendship based on a conflict that is still not fully resolved.<br />
<br />
== Real Life ==<br />
<br />
Out of character, Sorien is Michael Heinsohn of Minneapolis. Sorien is the usual name he uses for online Avatars of himself, and he is just as middle aged as Sorien-the-character. He is a longtime gamer and conventioner, and has been a part of science fiction, fantasy, comic, gaming and furry fandom since the early 1980's He is also Sorien on FurryMUCK and Tapestries, and the character Sable on Altered Realities MUCK.</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=User:Sorien&diff=1708User:Sorien2011-07-05T09:52:42Z<p>Sorien: </p>
<hr />
<div>== In Game History ==<br />
<br />
In character, Sorien was once a middle aged human male from Minneapolis, Minnesota. That changed when the [[Promethian Nanites]] were released. Many of his friends... Simply vanished. They may have simply fled, or perhaps something more dire occurred; regardless, he doesn't know what happened. Some though, he knows what happened. They went feral almost before his eyes, and he doesn't know what their current fates are. His family, for the most part are safe, having not been in Minneapolis. His parents and brother, along with one niece fled to the shores of Leech Lake, and are safe.<br />
<br />
In his own case... He did not remain untouched by the nanites. One lonely morning he woke, and simply wasn't male anymore. Now a woman, and apparently significantly younger she looked at her situation and realized that there was simply nothing keeping her where she was. Lonely and depressed, she packed everything she truly found important into a U-Haul trailer and... Drove.<br />
<br />
Months passed, and she traveled generally west, usually avoiding places that seemed to be heavily infected, sometimes driving through to see how bad things were. Eventually her winding path took her to the outskirts of [[Fairhaven]], California. Her car made the decision to stay for her by dying, an unnoticed oil leak and a bad sensor leading to her engine locking up.<br />
<br />
She was found by [[Zephyr]] personnel, who assisted her by getting her now-useless car, trailer and self into Fairhaven, and let her decide what she wanted to do. After encountering [[RSX]] personnel, who were rather rude, and some of the [[Promethian]] recruiters she decided to stay and work for Zephyr, and maybe make a new life for herself.<br />
<br />
Since then, she's been reinfected. Her preferred form is that of an anthro skunk, though she has learned to adapt her form to any creature she's thoroughly been exposed to. Her life is improving, and she's finding some semblance of happiness now... But she misses her lost friends terribly.<br />
<br />
== Default Description ==<br />
<br />
Looking over Sorien, her body is covered in dark black fur contrasting with pure white down the front, a matching stripe down the back, completely encased now in sexy, skunky fur. Her head is large-muzzled, resembling that of a female skunk's head. Her body is curvaceous and screams, 'female and NEEDS it!' to everyone around. The sight of her body leaves men only wanting to fuck, women in envy, and quite possibly wanting to fuck her as well. She has 4 starting at heavy C cup sized breasts. The breasts under the first top pair are smaller. Row 2 is slender B cup sized breasts. Her arms are thin and feminine, ending in thin clawed skunk paws that slightly resemble human hands. Her legs are shapely and very feminine, ending with large skunk paws. Skunky is the best description for her ass, very tight and shapely, a huge skunk tail growing forth, standing proud. A private peek would reveal that she has: Her groin resembles that of skunk girl. She has a large cleft. With mild effort, it can stretch to 12 inches long and 8 inches around.<br />
<br />
In more detail, Sorien stands about five-foot six-inches tall. She keeps her black-and-white fur well groomed, and generally wears little in the lines of clothing- being as her natural weaponry would be useless at best and horribly embarrassing at worst if she wore pants or a skirt. As she's pretty much given up on the concept of body modesty, she's usually naked aside from a gunbelt (that may be abandoned soon) and her shoulderbag; everything she needs is generally within. <br />
<br />
== Associates and Companions ==<br />
<br />
In her new life Sorien has been making friends quickly. One of the first was [[Apostasy]], and shi remains close. Others include [[Sevenish]], the often-absent Monk-become Skunk Beast [[Vanilla]], [[Salandra]], [[Sparhawk]] and many others. She's grown very close to [[Ferox]] and [[Taggart]], and even closer to [[Crystala]]; the three have a friendship based on a conflict that is still not fully resolved.<br />
<br />
[[File:http://www.furaffinity.net/view/6023766/]]<br />
<br />
== Real Life ==<br />
<br />
Out of character, Sorien is Michael Heinsohn of Minneapolis. Sorien is the usual name he uses for online Avatars of himself, and he is just as middle aged as Sorien-the-character. He is a longtime gamer and conventioner, and has been a part of science fiction, fantasy, comic, gaming and furry fandom since the early 1980's He is also Sorien on FurryMUCK and Tapestries, and the character Sable on Altered Realities MUCK.</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=User:Sorien&diff=1702User:Sorien2011-07-04T08:18:06Z<p>Sorien: /* Associates and Companions */</p>
<hr />
<div>== In Game History ==<br />
<br />
In character, Sorien was once a middle aged human male from Minneapolis, Minnesota. That changed when the [[Promethian Nanites]] were released. Many of his friends... Simply vanished. They may have simply fled, or perhaps something more dire occurred; regardless, he doesn't know what happened. Some though, he knows what happened. They went feral almost before his eyes, and he doesn't know what their current fates are. His family, for the most part are safe, having not been in Minneapolis. His parents and brother, along with one niece fled to the shores of Leech Lake, and are safe.<br />
<br />
In his own case... He did not remain untouched by the nanites. One lonely morning he woke, and simply wasn't male anymore. Now a woman, and apparently significantly younger she looked at her situation and realized that there was simply nothing keeping her where she was. Lonely and depressed, she packed everything she truly found important into a U-Haul trailer and... Drove.<br />
<br />
Months passed, and she traveled generally west, usually avoiding places that seemed to be heavily infected, sometimes driving through to see how bad things were. Eventually her winding path took her to the outskirts of [[Fairhaven]], California. Her car made the decision to stay for her by dying, an unnoticed oil leak and a bad sensor leading to her engine locking up.<br />
<br />
She was found by [[Zephyr]] personnel, who assisted her by getting her now-useless car, trailer and self into Fairhaven, and let her decide what she wanted to do. After encountering [[RSX]] personnel, who were rather rude, and some of the [[Promethian]] recruiters she decided to stay and work for Zephyr, and maybe make a new life for herself.<br />
<br />
Since then, she's been reinfected. Her preferred form is that of an anthro skunk, though she has learned to adapt her form to any creature she's thoroughly been exposed to. Her life is improving, and she's finding some semblance of happiness now... But she misses her lost friends terribly.<br />
<br />
== Default Description ==<br />
<br />
Looking over Sorien, her body is covered in dark black fur contrasting with pure white down the front, a matching stripe down the back, completely encased now in sexy, skunky fur. Her head is large-muzzled, resembling that of a female skunk's head. Her body is curvaceous and screams, 'female and NEEDS it!' to everyone around. The sight of her body leaves men only wanting to fuck, women in envy, and quite possibly wanting to fuck her as well. She has 4 starting at heavy C cup sized breasts. The breasts under the first top pair are smaller. Row 2 is slender B cup sized breasts. Her arms are thin and feminine, ending in thin clawed skunk paws that slightly resemble human hands. Her legs are shapely and very feminine, ending with large skunk paws. Skunky is the best description for her ass, very tight and shapely, a huge skunk tail growing forth, standing proud. A private peek would reveal that she has: Her groin resembles that of skunk girl. She has a large cleft. With mild effort, it can stretch to 12 inches long and 8 inches around.<br />
<br />
In more detail, Sorien stands about five-foot six-inches tall. She keeps her black-and-white fur well groomed, and generally wears little in the lines of clothing- being as her natural weaponry would be useless at best and horribly embarrassing at worst if she wore pants or a skirt. As she's pretty much given up on the concept of body modesty, she's usually naked aside from a gunbelt (that may be abandoned soon) and her shoulderbag; everything she needs is generally within. <br />
<br />
== Associates and Companions ==<br />
<br />
In her new life Sorien has been making friends quickly. One of the first was [[Apostasy]], and shi remains close. Others include [[Sevenish]], the often-absent Monk-become Skunk Beast [[Vanilla]], [[Salandra]], [[Sparhawk]] and many others. She's grown very close to [[Ferox]] and [[Taggart]], and even closer to [[Crystala]]; the three have a friendship based on a conflict that is still not fully resolved.<br />
<br />
== Real Life ==<br />
<br />
Out of character, Sorien is Michael Heinsohn of Minneapolis. Sorien is the usual name he uses for online Avatars of himself, and he is just as middle aged as Sorien-the-character. He is a longtime gamer and conventioner, and has been a part of science fiction, fantasy, comic, gaming and furry fandom since the early 1980's He is also Sorien on FurryMUCK and Tapestries, and the character Sable on Altered Realities MUCK.</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=User:Sorien&diff=1701User:Sorien2011-07-04T08:12:47Z<p>Sorien: </p>
<hr />
<div>== In Game History ==<br />
<br />
In character, Sorien was once a middle aged human male from Minneapolis, Minnesota. That changed when the [[Promethian Nanites]] were released. Many of his friends... Simply vanished. They may have simply fled, or perhaps something more dire occurred; regardless, he doesn't know what happened. Some though, he knows what happened. They went feral almost before his eyes, and he doesn't know what their current fates are. His family, for the most part are safe, having not been in Minneapolis. His parents and brother, along with one niece fled to the shores of Leech Lake, and are safe.<br />
<br />
In his own case... He did not remain untouched by the nanites. One lonely morning he woke, and simply wasn't male anymore. Now a woman, and apparently significantly younger she looked at her situation and realized that there was simply nothing keeping her where she was. Lonely and depressed, she packed everything she truly found important into a U-Haul trailer and... Drove.<br />
<br />
Months passed, and she traveled generally west, usually avoiding places that seemed to be heavily infected, sometimes driving through to see how bad things were. Eventually her winding path took her to the outskirts of [[Fairhaven]], California. Her car made the decision to stay for her by dying, an unnoticed oil leak and a bad sensor leading to her engine locking up.<br />
<br />
She was found by [[Zephyr]] personnel, who assisted her by getting her now-useless car, trailer and self into Fairhaven, and let her decide what she wanted to do. After encountering [[RSX]] personnel, who were rather rude, and some of the [[Promethian]] recruiters she decided to stay and work for Zephyr, and maybe make a new life for herself.<br />
<br />
Since then, she's been reinfected. Her preferred form is that of an anthro skunk, though she has learned to adapt her form to any creature she's thoroughly been exposed to. Her life is improving, and she's finding some semblance of happiness now... But she misses her lost friends terribly.<br />
<br />
== Default Description ==<br />
<br />
Looking over Sorien, her body is covered in dark black fur contrasting with pure white down the front, a matching stripe down the back, completely encased now in sexy, skunky fur. Her head is large-muzzled, resembling that of a female skunk's head. Her body is curvaceous and screams, 'female and NEEDS it!' to everyone around. The sight of her body leaves men only wanting to fuck, women in envy, and quite possibly wanting to fuck her as well. She has 4 starting at heavy C cup sized breasts. The breasts under the first top pair are smaller. Row 2 is slender B cup sized breasts. Her arms are thin and feminine, ending in thin clawed skunk paws that slightly resemble human hands. Her legs are shapely and very feminine, ending with large skunk paws. Skunky is the best description for her ass, very tight and shapely, a huge skunk tail growing forth, standing proud. A private peek would reveal that she has: Her groin resembles that of skunk girl. She has a large cleft. With mild effort, it can stretch to 12 inches long and 8 inches around.<br />
<br />
In more detail, Sorien stands about five-foot six-inches tall. She keeps her black-and-white fur well groomed, and generally wears little in the lines of clothing- being as her natural weaponry would be useless at best and horribly embarrassing at worst if she wore pants or a skirt. As she's pretty much given up on the concept of body modesty, she's usually naked aside from a gunbelt (that may be abandoned soon) and her shoulderbag; everything she needs is generally within. <br />
<br />
== Associates and Companions ==<br />
<br />
In her new life Sorien has been making friends quickly. One of the first was [Apostasy[User:Apostasy]], and shi remains close. Others include [Sevenish[User:Sevenish]], the often-absent Monk-become Skunk Beast [Vanilla[User:Vanilla]], [Salandra[User:Salandra]], [Sparhawk[User:Sparhawk]] and many others. She's grown very close to [Ferox[User:Ferox]] and [Taggart[User:Taggart]], and even closer to [Crystala[User:Crystala]]; the three have a friendship based on a conflict that is still not fully resolved.<br />
<br />
== Real Life ==<br />
<br />
Out of character, Sorien is Michael Heinsohn of Minneapolis. Sorien is the usual name he uses for online Avatars of himself, and he is just as middle aged as Sorien-the-character. He is a longtime gamer and conventioner, and has been a part of science fiction, fantasy, comic, gaming and furry fandom since the early 1980's He is also Sorien on FurryMUCK and Tapestries, and the character Sable on Altered Realities MUCK.</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=User:Sorien&diff=1700User:Sorien2011-07-04T08:07:44Z<p>Sorien: </p>
<hr />
<div>== In Game History ==<br />
<br />
In character, Sorien was once a middle aged human male from Minneapolis, Minnesota. That changed when the [[Promethian Nanites]] were released. Many of his friends... Simply vanished. They may have simply fled, or perhaps something more dire occurred; regardless, he doesn't know what happened. Some though, he knows what happened. They went feral almost before his eyes, and he doesn't know what their current fates are. His family, for the most part are safe, having not been in Minneapolis. His parents and brother, along with one niece fled to the shores of Leech Lake, and are safe.<br />
<br />
In his own case... He did not remain untouched by the nanites. One lonely morning he woke, and simply wasn't male anymore. Now a woman, and apparently significantly younger she looked at her situation and realized that there was simply nothing keeping her where she was. Lonely and depressed, she packed everything she truly found important into a U-Haul trailer and... Drove.<br />
<br />
Months passed, and she traveled generally west, usually avoiding places that seemed to be heavily infected, sometimes driving through to see how bad things were. Eventually her winding path took her to the outskirts of [[Fairhaven]], California. Her car made the decision to stay for her by dying, an unnoticed oil leak and a bad sensor leading to her engine locking up.<br />
<br />
She was found by [[Zephyr]] personnel, who assisted her by getting her now-useless car, trailer and self into Fairhaven, and let her decide what she wanted to do. After encountering [[RSX]] personnel, who were rather rude, and some of the [[Promethian]] recruiters she decided to stay and work for Zephyr, and maybe make a new life for herself.<br />
<br />
Since then, she's been reinfected. Her preferred form is that of an anthro skunk, though she has learned to adapt her form to any creature she's thoroughly been exposed to. Her life is improving, and she's finding some semblance of happiness now... But she misses her lost friends terribly.<br />
<br />
== Default Description ==<br />
<br />
Looking over Sorien, her body is covered in dark black fur contrasting with pure white down the front, a matching stripe down the back, completely encased now in sexy, skunky fur. Her head is large-muzzled, resembling that of a female skunk's head. Her body is curvaceous and screams, 'female and NEEDS it!' to everyone around. The sight of her body leaves men only wanting to fuck, women in envy, and quite possibly wanting to fuck her as well. She has 4 starting at heavy C cup sized breasts. The breasts under the first top pair are smaller. Row 2 is slender B cup sized breasts. Her arms are thin and feminine, ending in thin clawed skunk paws that slightly resemble human hands. Her legs are shapely and very feminine, ending with large skunk paws. Skunky is the best description for her ass, very tight and shapely, a huge skunk tail growing forth, standing proud. A private peek would reveal that she has: Her groin resembles that of skunk girl. She has a large cleft. With mild effort, it can stretch to 12 inches long and 8 inches around.<br />
<br />
In more detail, Sorien stands about five-foot six-inches tall. She keeps her black-and-white fur well groomed, and generally wears little in the lines of clothing- being as her natural weaponry would be useless at best and horribly embarrassing at worst if she wore pants or a skirt. As she's pretty much given up on the concept of body modesty, she's usually naked aside from a gunbelt (that may be abandoned soon) and her shoulderbag; everything she needs is generally within. <br />
<br />
== Associates and Companions ==<br />
<br />
In her new life Sorien has been making friends quickly. One of the first was [[Apostasy]], and shi remains close. Others include [[Sevenish]], the often-absent Monk-become Skunk Beast [[Vanilla]], [[Salandra]], [[Sparhawk]] and many others. She's grown very close to [[Ferox]] and [[Taggart]], and even closer to [[Crystala]]; the three have a friendship based on a conflict that is still not fully resolved.<br />
<br />
== Real Life ==<br />
<br />
Out of character, Sorien is Michael Heinsohn of Minneapolis. Sorien is the usual name he uses for online Avatars of himself, and he is just as middle aged as Sorien-the-character. He is a longtime gamer and conventioner, and has been a part of science fiction, fantasy, comic, gaming and furry fandom since the early 1980's He is also Sorien on FurryMUCK and Tapestries, and the character Sable on Altered Realities MUCK.</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=User:Sorien&diff=1699User:Sorien2011-07-04T07:14:24Z<p>Sorien: </p>
<hr />
<div>== In Game History ==<br />
<br />
In character, Sorien was once a middle aged human male from Minneapolis, Minnesota. That changed when the Promethian Nanites were released. Many of his friends... Simply vanished. They may have simply fled, or perhaps something more dire occurred; regardless, he doesn't know what happened. Some though, he knows what happened. They went feral almost before his eyes, and he doesn't know what their current fates are. His family, for the most part are safe, having not been in Minneapolis. His parents and brother, along with one niece fled to the shores of Leech Lake, and are safe.<br />
<br />
In his own case... He did not remain untouched by the nanites. One lonely morning he woke, and simply wasn't male anymore. Now a woman, and apparently significantly younger she looked at her situation and realized that there was simply nothing keeping her where she was. Lonely and depressed, she packed everything she truly found important into a U-Haul trailer and... Drove.<br />
<br />
Months passed, and she traveled generally west, usually avoiding places that seemed to be heavily infected, sometimes driving through to see how bad things were. Eventually her winding path took her to the outskirts of Fairhaven, California. Her car made the decision to stay for her by dying, an unnoticed oil leak and a bad sensor leading to her engine locking up.<br />
<br />
She was found by Zephyr personnel, who assisted her by getting her now-useless car, trailer and self into Fairhaven, and let her decide what she wanted to do. After encountering RSX personnel, who were rather rude, and some of the Promethian recruiters she decided to stay and work for Zephyr, and maybe make a new life for herself.<br />
<br />
Since then, she's been reinfected. Her preferred form is that of an anthro skunk, though she has learned to adapt her form to any creature she's thoroughly been exposed to. Her life is improving, and she's finding some semblance of happiness now... But she misses her lost friends terribly.<br />
<br />
== Default Description ==<br />
<br />
Looking over Sorien, her body is covered in dark black fur contrasting with pure white down the front, a matching stripe down the back, completely encased now in sexy, skunky fur. Her head is large-muzzled, resembling that of a female skunk's head. Her body is curvaceous and screams, 'female and NEEDS it!' to everyone around. The sight of her body leaves men only wanting to fuck, women in envy, and quite possibly wanting to fuck her as well. She has 4 starting at heavy C cup sized breasts. The breasts under the first top pair are smaller. Row 2 is slender B cup sized breasts. Her arms are thin and feminine, ending in thin clawed skunk paws that slightly resemble human hands. Her legs are shapely and very feminine, ending with large skunk paws. Skunky is the best description for her ass, very tight and shapely, a huge skunk tail growing forth, standing proud. A private peek would reveal that she has: Her groin resembles that of skunk girl. She has a large cleft. With mild effort, it can stretch to 12 inches long and 8 inches around.<br />
<br />
In more detail, Sorien stands about five-foot six-inches tall. She keeps her black-and-white fur well groomed, and generally wears little in the lines of clothing- being as her natural weaponry would be useless at best and horribly embarrassing at worst if she wore pants or a skirt. As she's pretty much given up on the concept of body modesty, she's usually naked aside from a gunbelt (that may be abandoned soon) and her shoulderbag; everything she needs is generally within. <br />
<br />
== Associates and Companions ==<br />
<br />
In her new life Sorien has been making friends quickly. One of the first was Apostasy, and shi remains close. Others include Sevenish, the often-absent Monk-become Skunk Beast Vanilla, Salandra, Sparhawk and many others. She's grown very close to Ferox and Taggart, and even closer to Crystala; the three have a friendship based on a conflict that is still not fully resolved.<br />
<br />
== Real Life ==<br />
<br />
Out of character, Sorien is Michael Heinsohn of Minneapolis. Sorien is the usual name he uses for online Avatars of himself, and he is just as middle aged as Sorien-the-character. He is a longtime gamer and conventioner, and has been a part of science fiction, fantasy, comic, gaming and furry fandom since the early 1980's He is also Sorien on FurryMUCK and Tapestries, and the character Sable on Altered Realities MUCK.</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=User:Sorien&diff=1698User:Sorien2011-07-04T06:55:06Z<p>Sorien: </p>
<hr />
<div><br />
== In Game History ==<br />
<br />
In character, Sorien was once a middle aged human male from Minneapolis, Minnesota. That changed when the Promethian Nanites were released. Many of his friends... Simply vanished. They may have simply fled, or perhaps something more dire occurred; regardless, he doesn't know what happened. Some though, he knows what happened. They went feral almost before his eyes, and he doesn't know what their current fates are. His family, for the most part are safe, having not been in Minneapolis. His parents and brother, along with one niece fled to the shores of Leech Lake, and are safe.<br />
<br />
In his own case... He did not remain untouched by the nanites. One lonely morning he woke, and simply wasn't male anymore. Now a woman, and apparently significantly younger she looked at her situation and realized that there was simply nothing keeping her where she was. Lonely and depressed, she packed everything she truly found important into a U-Haul trailer and... Drove.<br />
<br />
Months passed, and she traveled generally west, usually avoiding places that seemed to be heavily infected, sometimes driving through to see how bad things were. Eventually her winding path took her to the outskirts of Fairhaven, California. Her car made the decision to stay for her by dying, an unnoticed oil leak and a bad sensor leading to her engine locking up.<br />
<br />
She was found by Zephyr personnel, who assisted her by getting her now-useless car, trailer and self into Fairhaven, and let her decide what she wanted to do. After encountering RSX personnel, who were rather rude, and some of the Promethian recruiters she decided to stay and work for Zephyr, and maybe make a new life for herself.<br />
<br />
Since then, she's been reinfected. Her preferred form is that of an anthro skunk, though she has learned to adapt her form to any creature she's thoroughly been exposed to. Her life is improving, and she's finding some semblance of happiness now... But she misses her lost friends terribly.<br />
<br />
== Real Life ==<br />
<br />
Out of character, Sorien is Michael Heinsohn of Minneapolis. Sorien is the usual name he uses for online Avatars of himself, and he is just as middle aged as Sorien-the-character. He is a longtime gamer and conventioner, and has been a part of science fiction, fantasy, comic, gaming and furry fandom since the early 1980's He is also Sorien on FurryMUCK and Tapestries, and the character Sable on Altered Realities MUCK.</div>Sorienhttps://wiki.flexiblesurvival.com/index.php?title=User:Sorien&diff=1695User:Sorien2011-07-04T06:40:01Z<p>Sorien: Sorien of Flexible Survival is a friendly Skunk Girl, who is an Avatar of her player.</p>
<hr />
<div>In character, Sorien was once a middle aged human male from Minneapolis, Minnesota. That changed when the Promethian Nanites were released. Many of his friends... Simply vanished. They may have simply fled, or perhaps something more dire occurred; regardless, he doesn't know what happened. Some though, he knows what happened. They went feral almost before his eyes, and he doesn't know what their current fates are. His family, for the most part are safe, having not been in Minneapolis. His parents and brother, along with one niece fled to the shores of Leech Lake, and are safe.<br />
<br />
In his own case... He did not remain untouched by the nanites. One lonely morning he woke, and simply wasn't male anymore. Now a woman, and apparently significantly younger she looked at her situation and realized that there was simply nothing keeping her where she was. Lonely and depressed, she packed everything she truly found important into a U-Haul trailer and... Drove.<br />
<br />
Months passed, and she traveled generally west, usually avoiding places that seemed to be heavily infected, sometimes driving through to see how bad things were. Eventually her winding path took her to the outskirts of Fairhaven, California. Her car made the decision to stay for her by dying, an unnoticed oil leak and a bad sensor leading to her engine locking up.<br />
<br />
She was found by Zephyr personnel, who assisted her by getting her now-useless car, trailer and self into Fairhaven, and let her decide what she wanted to do. After encountering RSX personnel, who were rather rude, and some of the Promethian recruiters she decided to stay and work for Zephyr, and maybe make a new life for herself.<br />
<br />
Since then, she's been reinfected. Her preferred form is that of an anthro skunk, though she has learned to adapt her form to any creature she's thoroughly been exposed to. Her life is improving, and she's finding some semblance of happiness now... But she misses her lost friends terribly.<br />
<br />
Out of character, Sorien is Michael Heinsohn of Minneapolis. Sorien is the usual name he uses for online Avatars of himself, and he is just as middle aged as Sorien-the-character. He is a longtime gamer and conventioner, and has been a part of science fiction, fantasy, comic, gaming and furry fandom since the early 1980's He is also Sorien on FurryMUCK and Tapestries, and the character Sable on Altered Realities MUCK.</div>Sorien