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	<title>Flexible Survival - User contributions [en]</title>
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	<updated>2026-06-09T23:43:05Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Nadia&amp;diff=1350860</id>
		<title>Nadia</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Nadia&amp;diff=1350860"/>
		<updated>2019-09-01T00:27:58Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: /* Notes */ Updated with more specific requirements for the feathered cloak&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC(SP)&lt;br /&gt;
|species=[[Bird of Paradise]]&lt;br /&gt;
|gender=[[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
|location=[[College Campus]]&lt;br /&gt;
|mustfind=Yes&lt;br /&gt;
|events=Bird Troubles, Lost Chick&lt;br /&gt;
|bunker=Yes&lt;br /&gt;
|sex=Yes&lt;br /&gt;
|infectious=No&lt;br /&gt;
|endings=Yes&lt;br /&gt;
|flags=Girl, Furry&lt;br /&gt;
}}&lt;br /&gt;
Author- Wahn&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Having escorted Nadia back from where she was holed up in Fairhaven College, you take a little while to look over her. Being transformed into bird of paradise has left her with feathers of every hue and stripe on a mostly red coat, although they look pretty pale and washed-out, perhaps due to the stressful conditions she was trapped in until recently. In addition to her feathers, she&#039;s kept her shoulder-length hair, a deep, vivid crimson that she keeps tied up with a red ribbon. It&#039;s the only article of clothing she now wears, having deemed her feathers enough to protect her modesty - which is largely true, especially considering her small breasts and girlish hips. Jutting from between her shoulder blades, her wings are wide and strong, although she keeps them folded about her body protectively most of the time.&lt;br /&gt;
&lt;br /&gt;
Nadia&#039;s description changes as she has more children.&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
Nadia is found by searching for Bird Troubles on the [[College Campus]]. Here, the player may offer to bring Nadia to the [[The Grey Abbey|Library]] or they may refuse, which removes her from the game.&lt;br /&gt;
&lt;br /&gt;
After having 10 chicks, Nadia mentions to the player that one of them appears to be missing. The player may go to the College Campus and search for Lost Chick to find Vera, the missing chick. This triggers a fight with three [[Feline Gymnast|Feline Gymnasts]]. There is no consequence for failure, the player may retry as often as needed.&lt;br /&gt;
&lt;br /&gt;
==Interactions==&lt;br /&gt;
*If your [[Icarus]] is currently set to sub he may have a scene where he nurses from Nadia.&lt;br /&gt;
*If [[Amy]] currently has children as well, Nadia and her will have a few scenes of mommy and me where they will take care of their children together as well as educate them.&lt;br /&gt;
&lt;br /&gt;
==Infection==&lt;br /&gt;
As of yet Nadia is not infectious. &lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Nadia loves fertility pills. These can help advance story progress with her.&lt;br /&gt;
*If Nadia isn&#039;t pregnant, sex with her has a 100% pregnancy chance&lt;br /&gt;
*Nadia progresses through various stages as she has more children, which changes her appearance and adds the ability for her to carry more than one child at once. She can eventually carry up to three at once, each with their own pregnancy timer. Pregnancy chances for the second and third egg are less than 100%.&lt;br /&gt;
*Under specific conditions, Nadia will give the player a feathered cloak. The player needs to complete Nadia&#039;s lostchick quest and the number of children she has plus the number of fertile pills she&#039;s been given must be at least 29. Additionally, Nadia must have had at least 20 children and carrying 3 eggs at once. The feathered cloak fits the body slot, has and AC of 20 and an effectiveness of 85%&lt;br /&gt;
&lt;br /&gt;
==Ideas of Potential Growth==&lt;br /&gt;
To be added later &lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
Author- https://github.com/Nuku/Flexible-Survival/tree/master/Wahn&lt;br /&gt;
&lt;br /&gt;
Character- https://github.com/Nuku/Flexible-Survival/blob/master/Wahn/Nadia.i7x&lt;br /&gt;
&lt;br /&gt;
[[Category:NPC: Female (SP)]][[Category:Bunker Inhabitants]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Alex&amp;diff=1349497</id>
		<title>Alex</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Alex&amp;diff=1349497"/>
		<updated>2019-08-31T02:30:51Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: /* Notes */ fixed broken link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC(SP)&lt;br /&gt;
|species=Ferret&lt;br /&gt;
|gender=[[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
|location=[[Alex&#039;s Condo]]&lt;br /&gt;
|mustfind=Yes&lt;br /&gt;
|events=Meet Alex, Find Lorenda&lt;br /&gt;
|bunker=No&lt;br /&gt;
|sex=Yes&lt;br /&gt;
|infectious=Yes&lt;br /&gt;
|endings=Yes&lt;br /&gt;
|flags=Guy, Furry&lt;br /&gt;
}}&lt;br /&gt;
==Appearance==&lt;br /&gt;
A mostly humanoid male with ferret-like ears and a long, sinuous tail.  He has a twitchy animal nose with whiskers around it.  He has a slightly rumpled suit on, still looking good despite his changes.  He is a pleasant enough looking person who looks even better in those moments when he&#039;s not stressed or worried by his clients.&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
Alex can be found in the [[High Rise District]] through the &#039;&#039;&#039;Meet Alex&#039;&#039;&#039; event. Alex asks the player to help find his clients. Should the player refuse, they may later accept by visiting him in [[Alex&#039;s Condo]].&lt;br /&gt;
#Search for the &#039;&#039;&#039;Find Lorenda&#039;&#039;&#039; event in the [[Red Light District]]. This requires passing a Perception check vs 17. The player can get a +5 bonus to this check by speaking with [[Lisa]] in the [[Porn Store]].&lt;br /&gt;
#The player will encounter a fight with two [[Cock Cannon]]s, or two random monsters if Humorous or Guy are banned. Upon any resolution of those two fights, the player is moved back to Alex&#039;s Condo.&lt;br /&gt;
#Darryl is the second target and can be found in the [[Smith Haven Mall]]&#039;s Atrium. Speak with either [[Rod]] or [[Ronda]] to be introduced. He&#039;s fine where he is, so the player must return to Alex to deliver the news.&lt;br /&gt;
#Lee is found in a Dirty Shack near the [[Beach Plaza]]. From the Plaza, move west, north, then west again to find him. The player may also ask [[Diego]] or the Priest in the Church north of the Beach Plaza for information on how to find Lee.&lt;br /&gt;
#The player must pass a 20+ charisma check or 22+ strength check to &amp;quot;rescue&amp;quot; Lee. If the player fails five times, they may return to Alex for info that gives a +5 bonus to convincing him. The player will be returned to Alex&#039;s Condo once Lee has been convinced or forced to leave.&lt;br /&gt;
&lt;br /&gt;
Upon return with the client or with their status, the player is given one food and one water along with a game extension. Lorenda adds 24 hours, Darryl adds six, and Lee adds a day and six hours (two days twelve hours total).&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[File:Alex the ferret.jpg|thumb|Alex by canned (6cans)]]&lt;br /&gt;
*Alex is available for sex after he moves his clients to a safe house (24 hours after rescuing Lee).&lt;br /&gt;
*Sex with Alex is only specifically infectious if the player is on the receiving end. However, the brunch Alex serves after sex will infect the player with Ferret.&lt;br /&gt;
*After the first brunch, the next 3 increase the player&#039;s charisma, intelligence and dexterity respectively. The last one causes the player to lose one stamina, however.&lt;br /&gt;
*A player with full Ferret infection may enjoy special scenes with Alex.&lt;br /&gt;
&lt;br /&gt;
GitHub: https://github.com/Nuku/Flexible-Survival/blob/4c050210f7c81da8eaa86639e3a1930a8e60655a/Stripes/Alex.i7x&lt;br /&gt;
[[Category:NPC: Male (SP)]]&lt;br /&gt;
[[Category:Single Player]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Awesome_Tree&amp;diff=1349496</id>
		<title>Awesome Tree</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Awesome_Tree&amp;diff=1349496"/>
		<updated>2019-08-31T00:06:43Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: /* Links */ fixed broken link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MonsterSP&lt;br /&gt;
|location=[[:Category:Monsters (SP-Urban Forest)|Urban Forest]]&lt;br /&gt;
|level=7&lt;br /&gt;
|HP=60&lt;br /&gt;
|dmg=3&lt;br /&gt;
|loot=Awesome Fruit, Awesome Bat&lt;br /&gt;
|targetgender=Herm&lt;br /&gt;
|tailstrike=&lt;br /&gt;
|heat=&lt;br /&gt;
|altcombat=&lt;br /&gt;
|endings=Yes&lt;br /&gt;
|flags=Humorous&lt;br /&gt;
}}&lt;br /&gt;
Author- Damaged&lt;br /&gt;
&lt;br /&gt;
Danger Level: 7, Typical Environment: Urban Forest&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
You turn a corner and see it. Looking up you realize due to the shape of the branches you are unable to actually see just how tall this monstrous and truly Awesome Tree is. Its branches are long and you see, among the foliage some fruit that look unbelievably tasty, if you could just shake the tree enough to get one to fall...&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Persistent: If you are injured by an Awesome Tree, its hp are restored to full.  Also, if it strikes you 5 times, combat is lost by it dropping a branch on your head.  This does gain you an assortment of awesome fruit (see below) and a 10% chance of getting the &#039;Awesome Bat&#039;, a powerful weapon.&lt;br /&gt;
&lt;br /&gt;
*If you are wielding an Awesome Bat, each successful attack you make has a chance of automatically defeating an Awesome Tree.&lt;br /&gt;
&lt;br /&gt;
*Awesome Fruit:  The Awesome Tree&#039;s three fruits: Awesome (Male), Awesomer (Female) and Awesomest (Herm) will infect a player with the Awesome Tree strain according to the gender target for the given fruit type.  The number and type of Awesome Fruit dropped is random, whether you win or lose the fight, though victory typically provides more fruit.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
Author- https://github.com/Nuku/Flexible-Survival/tree/master/Damaged&lt;br /&gt;
&lt;br /&gt;
Creature- https://github.com/Nuku/Flexible-Survival/blob/master/Damaged/Awesome%20Tree.i7x&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters (Single Player)]]&lt;br /&gt;
[[Category:Monsters (SP-Forest)]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Amazonian_(SP)&amp;diff=1349224</id>
		<title>Amazonian (SP)</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Amazonian_(SP)&amp;diff=1349224"/>
		<updated>2019-08-31T00:03:43Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Fixed broken link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MonsterSP&lt;br /&gt;
|location=[[:Category:Monsters (SP-Museum)|Museum]]&lt;br /&gt;
|level=9&lt;br /&gt;
|HP=66&lt;br /&gt;
|dmg=12&lt;br /&gt;
|loot=estosterogen pill&lt;br /&gt;
|targetgender=Herm&lt;br /&gt;
|heat=&lt;br /&gt;
|tailstrike=&lt;br /&gt;
|altcombat=&lt;br /&gt;
|endings=[[:Category:Lacks Endings|No]][[Category:Lacks Endings]]&lt;br /&gt;
|flags=Hermaphrodite&lt;br /&gt;
}}&lt;br /&gt;
Author- Stripes&lt;br /&gt;
&lt;br /&gt;
Danger Level: 9, Typical Environment: Museum&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Before you is a tough, muscled woman with a no-nonsense expression on her beautiful face.  She has a deep, bronze tan to her toned flesh.  Her long, brown hair is tied back in a ponytail with a metal clasp, keeping it out of her eyes.  This physically imposing woman wears a leather breastpiece with a fur ruff at her crotch.  You notice a clear bulge down there, showing you just how self-sufficient this Amazonian woman is without a man.&lt;br /&gt;
Raising her weapon, she glares at you.  &amp;quot;You are unneeded here, worthless male.  You will be shown your place,&amp;quot; she growls.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*This is an import of the [[Amazonian]] from the multi-player game.&lt;br /&gt;
*Drops the Estosterogen pill.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
Author- https://github.com/Nuku/Flexible-Survival/tree/master/Stripes&lt;br /&gt;
 &lt;br /&gt;
Creature- https://github.com/Nuku/Flexible-Survival/blob/master/Stripes/Amazonian.i7x&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters (Single Player)]]&lt;br /&gt;
[[Category:Monsters (SP-Museum)]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Equipment&amp;diff=1346800</id>
		<title>Equipment</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Equipment&amp;diff=1346800"/>
		<updated>2019-08-29T06:36:11Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Correcting description of Yellow Helmet&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==List of Equipment==&lt;br /&gt;
Equipment is a category of items that are worn by the player as additional gear.  Only one piece of equipment can be placed on a given slot of the player&#039;s body.  These generally accessorize the character&#039;s appearance, though some may grant other effects, benefits or penalties.  The main benefit these may give comes if the item can act as armour.&lt;br /&gt;
&lt;br /&gt;
There only exist a few items of equipment in the game at present.&lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
Armour items provide an opportunity to block damage from blows, protecting against a portion of the damage the player will take.  There are three armour types in the game: body armour, helmets and shields.  Armour has two defensive values: AC (the amount of protection it can provide) and effectiveness (the likelihood it will be able to block a blow).  If the block roll succeeds, the damage taken is reduced by a percentage based on the armour&#039;s AC value.  Within the context of the game, armour does not stop all damage from attacks, only preventing some of it.  Blows which would have been fully blocked are considered part of the normal hit/miss roll within the game.&lt;br /&gt;
&lt;br /&gt;
Within the code of the game, first the player&#039;s shield will have an opportunity to deflect part of the blow&#039;s damage, rolling against its effectiveness to see if it can succeed.  If successful, the damage is reduced by the appropriate amount.  This generally something between 5 to 20%, with the typical values ranging from about 8-12%.&lt;br /&gt;
&lt;br /&gt;
After the shield (if any), a section of the player&#039;s armour will be checked.  In most cases, this will randomly be selected to either be the body (75%) or head (25%) armour.  That armour then checks its effectiveness.  If successful, it provides its full AC protection; otherwise, it may still provide partial protection.  That value is then combined with a player&#039;s natural protection, which is considered a base AC of 10, but boosted higher by the Toughened feat, and a calculation is done to see what, if any damage, if blocked.&lt;br /&gt;
&lt;br /&gt;
==AC and Effectiveness==&lt;br /&gt;
As stated above, the AC and effectiveness of armour dictates how much protection it can provide and how likely it is to be effective at doing so.  A more comprehensive detailing of how armour functions, what these values mean and examples of their values can be found on the [http://web.flexiblesurvival.com/viewtopic.php?f=3&amp;amp;t=737|Dev Board].  A bare summary will be provided here to help you evaluate the effectiveness of the equipment listed below.&lt;br /&gt;
&lt;br /&gt;
* AC values range from about 10-50 (eventually growing to max 100).  The represents the armour&#039;s actual stopping power when it blocks a strike on the player, evaluating its ability to protect the player from harm.&lt;br /&gt;
** For armour and helmets: An AC of 10 can provide about 12% damage reduction, 25 gives about 20% (roughly equivalent to the Toughened feat) and 50 gives about 34% protection.  This is contingent on the effectiveness roll succeeding.&lt;br /&gt;
** For shields: The math for shields, being simpler, calculates directly at AC/5 = percentage of damage blocked on a successful effectiveness roll.&lt;br /&gt;
&lt;br /&gt;
* Effectiveness values can go from 0 to 80% max.  This represents the degree of protection the armour provides and is generally a function of the coverage it gives.  Smaller pieces of armour or that have gaps or weak points will have a lower effectiveness than armour that does not.  For example, while the chain mail forming a chain mail bikini provides a greater AC than a leather jacket, the jacket will have a higher effectiveness because it covers more of the player&#039;s body.  This means the bikini would block more damage when it&#039;s successful, while the leather jacket will successfully block more often.&lt;br /&gt;
** For armour and helmets: If the effectiveness roll fails, partial protection may still occur, with a percentage of the AC value being carried over (up to the armour&#039;s effectiveness).  This represents a partial deflection of the blow by the armour.&lt;br /&gt;
** For shields, no partial effectiveness is obtained, as a successful effectiveness roll already represents a partial deflection.&lt;br /&gt;
&lt;br /&gt;
==List of Armour==&lt;br /&gt;
There only exist a few items of armour in the game at present.&lt;br /&gt;
&lt;br /&gt;
===Headgear===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! AC&lt;br /&gt;
! EFF&lt;br /&gt;
! Weight&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
| Combat Helmet&lt;br /&gt;
| 25&lt;br /&gt;
| 60%&lt;br /&gt;
| 4 lbs&lt;br /&gt;
| Potentially found during the &#039;Lost Gear&#039; event during [[Outside Exploration]].&lt;br /&gt;
|-&lt;br /&gt;
| Jaguar Headdress&lt;br /&gt;
| 12&lt;br /&gt;
| 35%&lt;br /&gt;
| 0 lbs&lt;br /&gt;
| +1 dodge/damage bonus. Found by beating the Museums Jaguar Warrior multiple times.&lt;br /&gt;
|-&lt;br /&gt;
| Mindshield helmet&lt;br /&gt;
| 10&lt;br /&gt;
| 40%&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Protects against mental attacks. Found in the &#039;mindshield storage&#039; event underneath [[Trevor Labs]].&lt;br /&gt;
|-&lt;br /&gt;
| Red Cap&lt;br /&gt;
| 10&lt;br /&gt;
| 40%&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Potentially obtained during the &#039;The Cap&#039; event in the [[Museum]].&lt;br /&gt;
|-&lt;br /&gt;
| Leopard Suit&lt;br /&gt;
| 16&lt;br /&gt;
| 70%&lt;br /&gt;
| 5 lbs&lt;br /&gt;
| One of the rewards for helping the strange researcher, [[Omio]].&lt;br /&gt;
|-&lt;br /&gt;
| Yellow Helmet&lt;br /&gt;
| 20&lt;br /&gt;
| 55%&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Found in the [[Power Plant]].&lt;br /&gt;
|-&lt;br /&gt;
| Football Helmet&lt;br /&gt;
| 40&lt;br /&gt;
| 80%&lt;br /&gt;
| 3 lbs&lt;br /&gt;
| Obtained from [[Roman]].&lt;br /&gt;
|-&lt;br /&gt;
| Urban Explorer Helmet&lt;br /&gt;
| 30&lt;br /&gt;
| 80%&lt;br /&gt;
| 2 lbs&lt;br /&gt;
| Found during the &amp;quot;Lost Explorer&amp;quot; [[Warehouse District]] event.&lt;br /&gt;
|-&lt;br /&gt;
| Bike Helmet&lt;br /&gt;
| 20&lt;br /&gt;
| 40%&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Unavailable. &lt;br /&gt;
|-&lt;br /&gt;
| Protective Helmet&lt;br /&gt;
| 30&lt;br /&gt;
| 60%&lt;br /&gt;
| 2 lbs&lt;br /&gt;
| Unavailable.&lt;br /&gt;
|-&lt;br /&gt;
| Motorcycle Helmet&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
| 3 lbs&lt;br /&gt;
| Unavailable.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Body Armour===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! AC&lt;br /&gt;
! EFF&lt;br /&gt;
! Weight&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
| Chainmail Vest&lt;br /&gt;
| 40&lt;br /&gt;
| 60%&lt;br /&gt;
| 20 lbs&lt;br /&gt;
| Potentially obtained during &#039;Getting the Knife&#039; event (on a successful Int + Per check).&lt;br /&gt;
|-&lt;br /&gt;
| Feathered Cloak&lt;br /&gt;
| 20&lt;br /&gt;
| 80%&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Reward from Nadia, requires her to be at her final stage (6), have had at least 20 children and the &#039;Lost Chick&#039; event completed. After all the requirements have been fulfilled, get her monstrously pregnant and walk into the library&#039;s second floor.&lt;br /&gt;
|-&lt;br /&gt;
| Firefighter Coat&lt;br /&gt;
| 12&lt;br /&gt;
| 65%&lt;br /&gt;
| 5 lbs&lt;br /&gt;
|  Obtained at the [[Fire Station 86]] after completing the [[Red Light District]] &#039;Pertho&#039; event.&lt;br /&gt;
|-&lt;br /&gt;
| Leather Duster&lt;br /&gt;
| 22&lt;br /&gt;
| 75%&lt;br /&gt;
| 10 lbs&lt;br /&gt;
| Given to the player by [[Fancy]] in thanks for gathering some repair items.&lt;br /&gt;
|-&lt;br /&gt;
| Leopard Suit&lt;br /&gt;
| 16&lt;br /&gt;
| 70%&lt;br /&gt;
| 5 lbs&lt;br /&gt;
| One of the rewards for helping the strange researcher, [[Omio]].&lt;br /&gt;
|-&lt;br /&gt;
|Lionskin&lt;br /&gt;
| 100&lt;br /&gt;
| 40%&lt;br /&gt;
| 5 lbs&lt;br /&gt;
| Obtained from the first of the [[Twelve Labours]], the Nemean Lion. &lt;br /&gt;
|-&lt;br /&gt;
| Police Vest&lt;br /&gt;
| 50&lt;br /&gt;
| 50%&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Found in the locker room of the [[Orc Lair]]. Player must have been captured once and have full Orc Warrior infection to access.&lt;br /&gt;
|-&lt;br /&gt;
| Sailor Outfit&lt;br /&gt;
| 10&lt;br /&gt;
| 40%&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Obtained from the [[Outside Exploration]] &#039;Magical Girl&#039; encounter.&lt;br /&gt;
|-&lt;br /&gt;
| Shoulder Pad&lt;br /&gt;
| 13&lt;br /&gt;
| 13%&lt;br /&gt;
| 2 lbs&lt;br /&gt;
| Obtained from the &#039;DbLD&#039; scavenging event (any scavenging area).&lt;br /&gt;
|-&lt;br /&gt;
| Silver Dress&lt;br /&gt;
| 10&lt;br /&gt;
| 40%&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Obtained after completing the &#039;Clotho&#039; ([[Red Light District|RLD]]) and &#039;Atropis&#039; ([[High Rise District|HRD]]) events.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shields===&lt;br /&gt;
NOTE: Recall that shield AC calculates differently from the other armour, working about to AC/5 for its percentage of damage blocked.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! AC&lt;br /&gt;
! EFF&lt;br /&gt;
! Weight&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
| Garbage Can Lid&lt;br /&gt;
| 28 (5.6%)&lt;br /&gt;
| 30%&lt;br /&gt;
| 4 lbs&lt;br /&gt;
| Obtained from the &#039;Smelly garbage&#039; event during [[Outside Exploration]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of Clothing==&lt;br /&gt;
Clothing can usually be worn at the same time as armor. It adds no additional AC or Effectiveness, but it adds cosmetic changes to many scenes. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Body&lt;br /&gt;
!Weight&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
| Face Mask&lt;br /&gt;
| face&lt;br /&gt;
| 3 lbs&lt;br /&gt;
| Found among the starting equipment in the bunker during some game scenarios.  Provides a protection bonus against the spray attack the [[Skunk|skunk]]&lt;br /&gt;
|-&lt;br /&gt;
| Muscle Shirt&lt;br /&gt;
| chest&lt;br /&gt;
| 3 lbs&lt;br /&gt;
| Found during the &#039;Fashion Statement&#039; event [[Outside Exploration|Outside]] by digging in the pile of ruined clothes.&lt;br /&gt;
|-&lt;br /&gt;
| Apocalypse Skirt&lt;br /&gt;
| waist&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Found during the [[Outside Exploration]] event &amp;quot;clothing store&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Apocalypse Shorts&lt;br /&gt;
| waist&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Found during the [[Outside Exploration]] event &amp;quot;clothing store&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Apocalypse Hoodie&lt;br /&gt;
| chest&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Found during the [[Outside Exploration]] event &amp;quot;clothing store&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Apocalypse Scarf&lt;br /&gt;
| face&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Found during the [[Outside Exploration]] event &amp;quot;clothing store&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Summer Outfit&lt;br /&gt;
| chest&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Purchased from [[Andromeda]]&lt;br /&gt;
|-&lt;br /&gt;
| Blouse Outfit&lt;br /&gt;
| body&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Purchased from [[Andromeda]]&lt;br /&gt;
|-&lt;br /&gt;
| Summer Outfit&lt;br /&gt;
| body&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Purchased from [[Andromeda]]&lt;br /&gt;
|-&lt;br /&gt;
| Tuxedo&lt;br /&gt;
| body&lt;br /&gt;
| 2 lb&lt;br /&gt;
| Purchased from [[Andromeda]]&lt;br /&gt;
|-&lt;br /&gt;
| T-shirt and Blue Jeans&lt;br /&gt;
| body&lt;br /&gt;
| 2 lb&lt;br /&gt;
| Purchased from [[Andromeda]]&lt;br /&gt;
|-&lt;br /&gt;
| Spiked Collar&lt;br /&gt;
| neck&lt;br /&gt;
| 2 lb&lt;br /&gt;
| Purchased from [[Andromeda]]. Can be given to [[Korvin]].&lt;br /&gt;
|-&lt;br /&gt;
| Silk Collar&lt;br /&gt;
| neck&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Purchased from [[Andromeda]]. Can be given to [[Korvin]].&lt;br /&gt;
|-&lt;br /&gt;
| Nametag Collar&lt;br /&gt;
| neck&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Purchased from [[Andromeda]]&lt;br /&gt;
|-&lt;br /&gt;
| Rubber Sneakers&lt;br /&gt;
| feet&lt;br /&gt;
| 0 lbs&lt;br /&gt;
| Obtained from [[Astroslide Field Lockerroom]]. Causes [[list of infections|Rubber Puma]] infection when worn.&lt;br /&gt;
|-&lt;br /&gt;
| Tin-foil Hat&lt;br /&gt;
| head&lt;br /&gt;
| 0 lbs&lt;br /&gt;
| Unavailable.&lt;br /&gt;
|-&lt;br /&gt;
| Grey Fedora&lt;br /&gt;
| head&lt;br /&gt;
| 0 lbs&lt;br /&gt;
| Unavailable.&lt;br /&gt;
|-&lt;br /&gt;
| Knitted Skullcap&lt;br /&gt;
| head&lt;br /&gt;
| 0 lbs&lt;br /&gt;
| Unavailable.&lt;br /&gt;
|-&lt;br /&gt;
| Bermuda Shorts&lt;br /&gt;
| waist&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Found randomly while scavenging or hunting for the &amp;quot;Scattered Clothing&amp;quot; event.&lt;br /&gt;
|-&lt;br /&gt;
| Black Jeans&lt;br /&gt;
| waist&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Default pants in some game types. Found randomly while scavenging or hunting for the &amp;quot;Scattered Clothing&amp;quot; event.&lt;br /&gt;
|-&lt;br /&gt;
| Black Miniskirt&lt;br /&gt;
| waist&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Found randomly while scavenging or hunting for the &amp;quot;Scattered Clothing&amp;quot; event.&lt;br /&gt;
|-&lt;br /&gt;
| Black T-shirt&lt;br /&gt;
| chest&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|-&lt;br /&gt;
| Boxer Briefs&lt;br /&gt;
| crotch&lt;br /&gt;
| 0 lbs&lt;br /&gt;
| Default underwear in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|-&lt;br /&gt;
| Brown Loafers&lt;br /&gt;
| feet&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Default shoes in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|-&lt;br /&gt;
| Camo Pants&lt;br /&gt;
| waist&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Default pants in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|-&lt;br /&gt;
| Camo Shirt&lt;br /&gt;
| chest&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Default shirt in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|-&lt;br /&gt;
| Combat Boots&lt;br /&gt;
| feet&lt;br /&gt;
| 3 lbs&lt;br /&gt;
| Default shoes in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|-&lt;br /&gt;
| Cowboy Boots&lt;br /&gt;
| feet&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|-&lt;br /&gt;
| Floral Skirt&lt;br /&gt;
| waist&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|-&lt;br /&gt;
| Gray Pants&lt;br /&gt;
| waist&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|-&lt;br /&gt;
| High Heels&lt;br /&gt;
| feet&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|-&lt;br /&gt;
| Hot Pants&lt;br /&gt;
| waist&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|-&lt;br /&gt;
| Jogging Pants&lt;br /&gt;
| waist&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|- &lt;br /&gt;
| Jogging Shoes&lt;br /&gt;
| feet&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|-&lt;br /&gt;
| Leather Sandals&lt;br /&gt;
| feet&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|-&lt;br /&gt;
| Maroon Pullover&lt;br /&gt;
| chest&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|-&lt;br /&gt;
| Mesh Undies&lt;br /&gt;
| crotch&lt;br /&gt;
| 0 lbs&lt;br /&gt;
| Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|-&lt;br /&gt;
| Orange Jockstrap&lt;br /&gt;
| crotch&lt;br /&gt;
| 0 lbs&lt;br /&gt;
| Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|-&lt;br /&gt;
| Pencil Skirt&lt;br /&gt;
| waist&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|-&lt;br /&gt;
| Pink Panties&lt;br /&gt;
| crotch&lt;br /&gt;
| 0 lbs&lt;br /&gt;
| Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|- &lt;br /&gt;
| Ragged Loincloth&lt;br /&gt;
| crotch&lt;br /&gt;
| 0 lbs&lt;br /&gt;
| Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|-&lt;br /&gt;
| Ripped Jeans&lt;br /&gt;
| waist&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Default pants in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|- &lt;br /&gt;
| Simple Loincloth&lt;br /&gt;
| crotch&lt;br /&gt;
| 0 lbs&lt;br /&gt;
| Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|-&lt;br /&gt;
| Skinny Jeans&lt;br /&gt;
| waist&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|-&lt;br /&gt;
| Sleeveless Shirt&lt;br /&gt;
| chest&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Default shirt in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|-&lt;br /&gt;
| Stiletto Heels&lt;br /&gt;
| feet&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|-&lt;br /&gt;
| Sturdy Jeans&lt;br /&gt;
| waist&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Default pants in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|-&lt;br /&gt;
| White Briefs&lt;br /&gt;
| crotch&lt;br /&gt;
| 0 lbs&lt;br /&gt;
| Default underwear in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|-&lt;br /&gt;
| White T-shirt&lt;br /&gt;
| chest&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Default shirt in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|-&lt;br /&gt;
| Zephyr Shirt&lt;br /&gt;
| chest&lt;br /&gt;
| 1 lb&lt;br /&gt;
| Found randomly while scavenging or hunting for the “Scattered Clothing” event.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Single Player]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Colleen&amp;diff=1346798</id>
		<title>Colleen</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Colleen&amp;diff=1346798"/>
		<updated>2019-08-29T01:25:25Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: /* Notes */ fixed broken link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC(SP)&lt;br /&gt;
|species=Human, [[Female Husky]]&lt;br /&gt;
|changesspecies=Yes&lt;br /&gt;
|gender=[[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
|location=[[Park]]&lt;br /&gt;
|mustfind=Yes&lt;br /&gt;
|events=Womanfruittree&lt;br /&gt;
|bunker=Yes&lt;br /&gt;
|sex=Yes&lt;br /&gt;
|infectious=Yes&lt;br /&gt;
|endings=Yes&lt;br /&gt;
|flags=Girl, Furry&lt;br /&gt;
}}&lt;br /&gt;
==Appearance==&lt;br /&gt;
This nervous woman is still dressed in her damaged military attire, though she has managed to find some bandages to wrap her ankle with. She also seems to have relaxed somewhat though due to the safety of the bunker, and has acquired a small pile of books from the library outside she seems to be happily reading through.&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
To meet Coleen, the player must first find the Military Presence event in [[Outside Exploration]] three times and witness the Paratrooper drop. Afterward, the player can find Coleen by searching for Womanfruittree in the [[Park]]s hunting ground. If the player chooses to help her from her predicament, she will be brought back to the bunker.&lt;br /&gt;
&lt;br /&gt;
Coleen is initially uninfected and not available for sex. This can change depending on how you interact with [[Sarah]]. If Sarah is turned into your sex pet, Coleen will become infected as well and fall into depravity, allowing the player to have sex with her. Sex with her infects the player with [[Alpha Husky (SP)|Alpha Husky]].&lt;br /&gt;
&lt;br /&gt;
To turn Coleen into an Alpha you need to keep transforming her, but at the point when she asks if you&#039;ll be her master refuse. This makes her into &#039;Coleen the Stray&#039;. You then need to have sex with her while being female. At that point, she should ask if you want to be a slutty husky as well. If you agree, she&#039;ll become the alpha female and will be infecting you with [[Female Husky]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Coleen picks up the Female Husky infection from Sarah. If Sarah is not present in the bunker, she wont be infected.&lt;br /&gt;
*If infected, Coleen has sex scenes with [[Vanessa]], [[Meredith]] and Sarah. Otherwise, she keeps her distance from them and speaks to them only briefly.&lt;br /&gt;
&lt;br /&gt;
GitHub: https://github.com/Nuku/Flexible-Survival/blob/master/Sarokcat/Colleen.i7x&lt;br /&gt;
[[Category:NPC: Female (SP)]]&lt;br /&gt;
[[Category:Bunker Inhabitants]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Red_Oni&amp;diff=279344</id>
		<title>Red Oni</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Red_Oni&amp;diff=279344"/>
		<updated>2015-06-05T06:37:03Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Adding github link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MonsterSP&lt;br /&gt;
|location=[[:Category:Monsters (SP-Capitol)|Capitol]]&lt;br /&gt;
|level=12&lt;br /&gt;
|HP=95&lt;br /&gt;
|dmg=13&lt;br /&gt;
|loot=N/A&lt;br /&gt;
|targetgender=Male&lt;br /&gt;
|tailstrike=&lt;br /&gt;
|altcombat=&lt;br /&gt;
|endings=Yes&lt;br /&gt;
|flags=Guy, Hellspawn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Danger Level: 12, Typical Environment: Capitol&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Before you is another red-skinned oni.  Its face is quite demonic, with a pair of large horns pointing up, an exaggerated brow and chin, yellow eyes and large, protruding fangs.  Atop its head is a thick mane of scraggly black hair.  It wears only a crude tiger-skin loincloth that imperfectly covers its enlarged and stiffening manhood.  Standing roughly 10 feet tall and heavily muscled, it carries a studded iron club nearly as tall as it.  The red oni has a snarling, menacing expression on its face as it glares at you and advances.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Non-infectious. Encountered in the Oni Lair as part of [[Hayato]]&#039;s quest.&lt;br /&gt;
&lt;br /&gt;
Github: https://github.com/Nuku/Flexible-Survival/blob/master/Stripes/Red%20Oni%20For%20FS.i7x&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters (Single Player)]]&lt;br /&gt;
[[Category:Monsters (SP-Capitol)]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Red_Oni&amp;diff=279343</id>
		<title>Red Oni</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Red_Oni&amp;diff=279343"/>
		<updated>2015-06-05T06:36:05Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Adding Red Oni enemy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MonsterSP&lt;br /&gt;
|location=[[:Category:Monsters (SP-Capitol)|Capitol]]&lt;br /&gt;
|level=12&lt;br /&gt;
|HP=95&lt;br /&gt;
|dmg=13&lt;br /&gt;
|loot=N/A&lt;br /&gt;
|targetgender=Male&lt;br /&gt;
|tailstrike=&lt;br /&gt;
|altcombat=&lt;br /&gt;
|endings=Yes&lt;br /&gt;
|flags=Guy, Hellspawn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Danger Level: 12, Typical Environment: Capitol&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Before you is another red-skinned oni.  Its face is quite demonic, with a pair of large horns pointing up, an exaggerated brow and chin, yellow eyes and large, protruding fangs.  Atop its head is a thick mane of scraggly black hair.  It wears only a crude tiger-skin loincloth that imperfectly covers its enlarged and stiffening manhood.  Standing roughly 10 feet tall and heavily muscled, it carries a studded iron club nearly as tall as it.  The red oni has a snarling, menacing expression on its face as it glares at you and advances.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Non-infectious. Encountered in the Oni Lair as part of [[Hayato]]&#039;s quest.&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters (Single Player)]]&lt;br /&gt;
[[Category:Monsters (SP-Capitol)]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Frost_Giantess&amp;diff=277373</id>
		<title>Frost Giantess</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Frost_Giantess&amp;diff=277373"/>
		<updated>2015-05-31T22:39:14Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Removing Queen Bee picture&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PetsSP&lt;br /&gt;
|Species=Frost Giant&lt;br /&gt;
|Gender=Female&lt;br /&gt;
|Level=2&lt;br /&gt;
|Dex=7&lt;br /&gt;
|Dmg=8&lt;br /&gt;
|Eventlocation=[[The Capitol Building]]&lt;br /&gt;
|EventName=Giant&#039;s Frozen Yogurt&lt;br /&gt;
|SexWithPet=False&lt;br /&gt;
|InfectionStrain= NONE&lt;br /&gt;
|targetgender= NONE&lt;br /&gt;
|flags=Girl&lt;br /&gt;
}}&lt;br /&gt;
==Appearance==&lt;br /&gt;
Aurora the frost giantess is about 10 and a half feet tall and has a strong build with some obvious muscle to it.  While not toned to body-builder level, her muscles do have obvious definition as if from regular exercise.  Added to her overall size, this makes her quite physically powerful.  Her skin is pale blue in colour and she has darker blue hair.  Her eyes are purple, as are her lips and nipples.  These last you can partially see through the stretched material of her torn shirt trying to cope with her enlarged body and bosom.  Were she of normal height, they&#039;d be nice C-cups; being as large as she is, they&#039;re something more like big F-cup tits.  Her pants, now stretched to their limit around her hips, are now tight shorts on her large frame, hugging her strong hips and toned buttocks.&lt;br /&gt;
&lt;br /&gt;
She&#039;s friendly and eager to help you, willing to even come along and fight by your side.  While no trained warrior, her punches hit like a ton of bricks.  The heat of the city does wear on her, which is why she&#039;s carries a small retail ice cream freezer like a backpack.  It&#039;s full of frozen yogurt and somehow is always cold despite not even being plugged in.  Fighting will eventually tire her out and overheat her, but she&#039;ll keep fighting as long as you do out of loyalty.&lt;br /&gt;
&lt;br /&gt;
==Taming==&lt;br /&gt;
*Quantity of Events: 1&lt;br /&gt;
*Required Items: various tools help&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
1.) [[The Capitol Building]] - &amp;quot;Giant&#039;s Frozen Yogurt&amp;quot; - Succeed at a strength check to make a means for the giantess cross the lava moat.  Check is helped by various tools and auto-succeeds if the player has the medium sledge (and is human-sized or larger).&lt;br /&gt;
&lt;br /&gt;
==Interactions==&lt;br /&gt;
* Aurora has no interactions yet.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Github: https://github.com/Nuku/Flexible-Survival/blob/master/Stripes/Aurora.i7x&lt;br /&gt;
[[Category:Pets]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Sonya&amp;diff=264767</id>
		<title>Sonya</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Sonya&amp;diff=264767"/>
		<updated>2015-04-29T04:37:59Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Added NPC&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC(SP)&lt;br /&gt;
|species=Succubus &lt;br /&gt;
|gender=[[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
|location=[[Beach Plaza]], Viking ship&lt;br /&gt;
|mustfind=Yes&lt;br /&gt;
|events=Chieftain&#039;s Challenge&lt;br /&gt;
|bunker=No&lt;br /&gt;
|sex=Yes&lt;br /&gt;
|infectious=No&lt;br /&gt;
|endings=No&lt;br /&gt;
|flags=Girl&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You find yourself confronted with a female Viking, hitting the broad side of her sword against her round wooden shield to attract your attention. She&#039;s got shoulder-length blond hair, the impressive physique of a seasoned fighter and is dressed in light scale mail. Her gaze wanders over you appraisingly.&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
The player meets Sonya as a random encounter in the [[Beach Plaza]]. She&#039;s looking for a fight and will be disappointed if the player doesn&#039;t give her one. Players who lose or submit to her without having beaten her at least once in the past will have a food or water taken from them. If their charisma is 15 or higher, they will be forced to pleasure her instead. Sonya has different dialogues the player winning, losing or submitting based on how many times the player has defeated her (up to three times). If the player wins, Sonya will submit to their might and let herself be &amp;quot;taken&amp;quot;. After beating her a third time, sex with Sonya has a chance to make her pregnant (50% chance).&lt;br /&gt;
&lt;br /&gt;
When Sonya has become visibly pregnant, or if the player has defeated her 7 or more times, the other Vikings will take notice. As no one else among them had been able to defeat her, they believe the player must have used tricks, magic or some other dishonorable means. The next encounter the player has with a Viking will be with two of them bringing a message to the player that their chief, Sonya&#039;s father, has issued a challenge which must be met in the next 72 hours. Failure to meet the challenge or fleeing from it removes the vikings and Sonya from the game. Losing the challenge results in a Game Over. Winning brings the player back to the Viking&#039;s ship to engage in revelry and allows the player to meet with Sonya for more fun.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Sonya will refer to the player either as an outlander if their face and body are human-looking, or as a monster if either of those parts are inhuman.&lt;br /&gt;
&lt;br /&gt;
Github: https://github.com/Nuku/Flexible-Survival/blob/master/Wahn/Viking.i7x&lt;br /&gt;
[[Category:NPC: Female (SP)]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Mysterious_Shop&amp;diff=258424</id>
		<title>Mysterious Shop</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Mysterious_Shop&amp;diff=258424"/>
		<updated>2015-04-14T06:53:23Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: /* Bargain Bin */ Updated details.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is a mysterious shop at the [[Smith Haven Mall]], with dark and mystical objects and a dark and mystical owner.&lt;br /&gt;
&lt;br /&gt;
===Rooms:===&lt;br /&gt;
Mysterious Shop&lt;br /&gt;
&lt;br /&gt;
===NPC:===&lt;br /&gt;
* [[Nermine]] the jackal woman&lt;br /&gt;
&lt;br /&gt;
===Monsters:===&lt;br /&gt;
There is no hunting area immediately attached to the mysterious shop, though it does connect to the Mall.&lt;br /&gt;
&lt;br /&gt;
===Notes:===&lt;br /&gt;
&#039;&#039;&#039;Introduction Event&#039;&#039;&#039;&lt;br /&gt;
* If a player encounters the &#039;&#039;Strangeshop event&#039;&#039; while Outside the player will begin being chased by an angry mob of monsters, only to be saved by a Shadowy Figure! You will then be brought into the Mysterious Shop by what is revealed to be Nermine.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hospital Quest&#039;&#039;&#039;&lt;br /&gt;
* [[Doctor Mouse]] will eventually send the player to the mysterious shop at the Mall to finish a transaction he&#039;d started with Nermine as part of the [[Hospital Quest]].  Talking to [[Rod]] and [[Ronda]] about this will give some flavour text.  Nermine will end up sending the player off to the [[Museum]] to find a Viking Longboat (Museum event) to steal the gems from the dragon figurehead as payment for an ancient object.  Showing this object to [[Doctor Matt]] before handing it over will shed some light on the contents, but raise new questions for the rational scientist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stables Quest&#039;&#039;&#039;&lt;br /&gt;
* As part of the [[Stables Quest]], you will be asked by [[Fancy]] to get some stuff from Nermine, who will make another request of you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Nermines Quests ==&lt;br /&gt;
&lt;br /&gt;
* WARNING - YOU MAY ONLY CHOOSE ONE OF THE FOLLOWING TRANSFORMATIONS, ONCE ONE QUEST CHAIN IS STARTED THE OTHER IS UNOBTAINABLE!&lt;br /&gt;
*[[Helper Quest]] (Jackalboy)&lt;br /&gt;
*[[Rare Item Quest]] (Jackalman)&lt;br /&gt;
* &#039;&#039;The Player may undo their transformation by &#039;&#039;&#039;talking&#039;&#039;&#039; with Nermine at any stage before they achieve full mutation&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bargain Bin ==&lt;br /&gt;
For the price of a bottle of water and a food, the player may &#039;&#039;&#039;&#039;sort&#039;&#039;&#039; or &#039;&#039;&#039;hunt&#039;&#039;&#039; &#039;&#039;&#039;bargain&#039;&#039;&#039;&#039; to find a random object.  They will find one of many random items, resulting in a mini-scene.  Sometimes positive benefits occur, sometimes negative ones.  Though in many cases, with &#039;&#039;Repeatable variants&#039;&#039;. It is possible to exhaust the bargain bin by using it enough times. The following may be found within the bargain bin:&lt;br /&gt;
&lt;br /&gt;
*  Modern Book 2: Player discovers a seductive Pets and Slaves Training Manual! +Good Teacher [[Feats|feat]] &#039;&#039;Repeatable variant causes increased libido and large sanity loss.&#039;&#039;&lt;br /&gt;
*  Nasty Bite: Player receives a &#039;&#039;nasty&#039;&#039; bite from inside the bin! +Player receives payment back, with interest!&lt;br /&gt;
*  Plastic Bag: Player can choose to return a plastic bag to Nermine! Yes: +Player receives payment back, with interest! No: +4-6 Random Items&lt;br /&gt;
*  Pocket Watch: Player discovers an old fashioned watch! +2 Days game time&lt;br /&gt;
*  Rolled Parchment 1: Player discovers the recipe for some awesome Sugar Cookies! [no known affect]&lt;br /&gt;
*  Rolled Parchment 2: Player discovers the meaning of life! [no known affect]&lt;br /&gt;
*  Rolled Parchment 3: Player discovers notes on How To Please Your Dragon! [no known affect]&lt;br /&gt;
*  Rolled Parchment 4: Player discovers the recipe for Chili Con Carne! [no known affect]&lt;br /&gt;
*  Rolled Parchment 5: Player discovers the Declaration Of Independence! No wait... [no known affect]&lt;br /&gt;
*  Rolled Parchment 6: Player discovers a rather steamy letter! [no known affect]&lt;br /&gt;
*  Rolled Parchment 7: Player discovers a hauntingly pretty drawing! [no known affect]&lt;br /&gt;
*  Rolled Parchment 8: Player discovers an Insightful Intellectual Discourse! [no known affect]&lt;br /&gt;
*  Rolled Parchment 9: Player discovers an Aerial Warfare Plan for World Domination! [no known affect]&lt;br /&gt;
*  Rolled Parchment 10: Player discovers a Color Coded Map of the City! +City Map [[Feats|feat]]&lt;br /&gt;
*  Sparkling Jewelry: Player discovers some &#039;&#039;Very&#039;&#039; Shiny Jewelry! +Magpie Eyes [[Feats|feat]] &#039;&#039;Repeatable variant +1 Perception&#039;&#039;&lt;br /&gt;
*  Shiny Rock: Player discovers a curious shiny rock! +&#039;Skin Feels Tougher&#039;. Gain hitpoints equal to your stamina score.&lt;br /&gt;
*  Strange Charm: Player discovers silver canine cock charm! +Horny Bastard [[Feats|feat]]&lt;br /&gt;
*  Primitive Idol: Player discovers an odd old idol, but instead meets Horguth the Changeable! +Mutable [[Feats|feat]]&lt;br /&gt;
*  Familiar Case: Player receives a medkit!&lt;br /&gt;
*  Rubber Toy: Player discovers a rubber tiger toy and pops it, how careless! +Complete Transformation into [[Rubber Tigress|rubber tiger]] &#039;&#039;Does not affect genitals&#039;&#039;&lt;br /&gt;
*  Silver Necklace!: Player discovers a breathtaking silver necklace! +1 Charisma&lt;br /&gt;
*  Strange Radio: Player can choose to use a military emergency radio beacon! Use: -3 days game time or +2 days game time&lt;br /&gt;
*  Small Charm: Player discovers a Small, Curious Charm that looks like they do! +Like Attracts Like [[Feats|feat]], if you already have that feat, receive Kinky feat instead.  If you already have both, receive a large drop to sanity score.&lt;br /&gt;
*  Small Vial: Player discovers something wonderful, Alice&#039;s &#039;Drink Me!&#039; Vial! -Hunger -Thirst Multiple uses grant +Spartan Diet [[Feats|feat]]&lt;br /&gt;
*  Soft Toy: Player chooses to keep a &#039;&#039;strange doll&#039;&#039;, a miniature ditto! Yes: +[[Pets|Pet]]: strange doll No: - items refunded&lt;br /&gt;
*  Doll Sized Pack: Player discovers a doll equipment pack for their miniature self! +1 strange doll Dexterity&lt;br /&gt;
*  Square Box: Player discovers a Brain Teasing Chinese Puzzle Box! +2 Intellect&lt;br /&gt;
*  Strange Compass: Player discovers a Disorienting Compass! +Player is teleported to a random location&lt;br /&gt;
*  Strange Feeling: Player attacked by a random enemy, stopped by Nermine! [no known affect]&lt;br /&gt;
*  Strange Item: Player receives 1 random item and 1x dirty water!&lt;br /&gt;
*  Tangled Strap: Player discovers a weight negating belt pouch! +50lbs carry weight (Strong Back [[Feats|feat]])&lt;br /&gt;
*  Travel Pouch: Player receives [[Doctor Matt]] Quest Pack! + 1x bottle of water, 2x gryphon milk, 2x glob of goo&lt;br /&gt;
*  Unusual Collar: Player receives a Submissively Sexual Sexpet Collar! +Submissive [[Feats|feat]] unless Player already has Dominant feat.&lt;br /&gt;
*  Cloth Armband: Player receives a Red Cross armband, gain Expert Medic [[Feats|feat]]&lt;br /&gt;
*  Small Pill: Player swallows a small pill, +2 Strength, -1 Intelligence, -5 Sanity &#039;&#039;Repeatable&#039;&#039;&lt;br /&gt;
*  Hand Mirror: Player accidentally breaks it, gains Bad Luck [[Feats|feat]]&lt;br /&gt;
*  Romance Novels: Player finds a collection of jackal romance novels.  Returned to Nermine for a refund plus interest and possibly the Dominant feat (needs testing)&lt;br /&gt;
*  Cat Charm: Felinoid infection on random body part and +1 Dexterity.&lt;br /&gt;
*  Funeral Urn: Player finds an old funeral urn that Nermine says is bad luck.  She takes it back and gives you a kiss to counter any remaining bad luck (increase score by 5 points).&lt;br /&gt;
*  Advice: Nermine gives you some advice instead- get either 20 XP or a free feat!&lt;br /&gt;
&lt;br /&gt;
[[Category:Single Player]]&lt;br /&gt;
[[Category:Locations (Single Player)]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Outside_Exploration&amp;diff=258423</id>
		<title>Outside Exploration</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Outside_Exploration&amp;diff=258423"/>
		<updated>2015-04-14T05:39:33Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Not really an area on its own, but rather a list what can be found while exploring the &#039;outside&#039; from various locations.&lt;br /&gt;
&lt;br /&gt;
==Rooms==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
Everything from the [[:Category:Monsters (SP-Outside)|Outside]] hunting area.&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
(incomplete list)&lt;br /&gt;
&lt;br /&gt;
* Abandoned Cars: Obtain Food and Soda.&lt;br /&gt;
* Abandoned Truck: Find parts for [[Doctor Medea]]. Other visits have a chance of finding a medkit or medkit parts.&lt;br /&gt;
* Adventurer: Available after the player has been to the [[Museum (SP)|Museum]]. Meet [[Solstice]].&lt;br /&gt;
* Another Researcher: Meet the NPC [[Sam]].&lt;br /&gt;
* A Stabled Situation: On the second encounter of this, the player can bribe your way into [[The Stables]] with some soda&lt;br /&gt;
* Back at the Camp: Opens up [[Camp Bravo]] if you choose to lie.&lt;br /&gt;
* Captured Bird: Encounter a phoenix in need of help. Three [[Panther Taur (SP)|Panther Taurs]] have captured it.&lt;br /&gt;
* Challenge of the Alphas: Increase Charisma by 1 for aiding one of the combatants as well as a medkit if the [[Alpha Husky]] is helped or food if the [[Alpha Wolf]] is helped.&lt;br /&gt;
* Conchien: background, + 17 libido&lt;br /&gt;
* [[Consolidated Events Outside CEO1]]: Keyword to trigger multiple events that have been consolidated.&lt;br /&gt;
* DbLD: Obtain shoulder pad armor.&lt;br /&gt;
* Dented Bike: x3 Repeatable, obtain water bottle.&lt;br /&gt;
* Disorganization: background, supplies, humanity increases, perception/intelligence increases.&lt;br /&gt;
* Dog Chase: Run into NPC [[Joanna]].&lt;br /&gt;
* Dragon Prey: Only appears if you piss [[Christy]] off. Charisma check, failure result in special game over.&lt;br /&gt;
* Dropped Handbag: The player may choose to loot the handbag, gaining either a Pepper Spray (40%), a water bottle (40%), nothing (10%), or a random infection (10%).&lt;br /&gt;
* Entrance to the Lair: Find the [[Wolfman Lair]]. Can be found after fighting and winning four times against [[Football Wolfman]].&lt;br /&gt;
* FindingHardware: Part of the [[Stables Quest]].&lt;br /&gt;
* FireAndIce: The phoenix, [[Athanasia]], comes to repay an earlier favor (Captured Bird). The player walks away with a golden egg and a new purpose.&lt;br /&gt;
* Free Milk: Player gains 1 Gryphon Milk&lt;br /&gt;
* Garden Veggies: The player may gain 1-2 food once per day, with a possible [[Ram]] or [[Ewe]] fight.&lt;br /&gt;
* Generator Parts: Part of the [[Computer Power]] Quest, the player will need to find this twice to get enough parts.&lt;br /&gt;
* Government Assistance: Now [[The Capitol Building]] location is known.&lt;br /&gt;
* Gryphon Milkman: Obtain Gryphon Milk.&lt;br /&gt;
* Gryphons Plot: The player may stop, watch, or join [[Hermaphrodite Gryphon]]s attacking some soldiers - joining has a special scene when the player is also a Hermaphrodite Gryphon yourself.&lt;br /&gt;
* Guard Gryphon: Fight with a [[Hermaphrodite Gryphon]], which gives hints on how to get to [[Qytat a&#039;th Lundrues]].&lt;br /&gt;
* Guess that Character Two: background.&lt;br /&gt;
* Hungry Piggy: Meet NPC [[Philip]].&lt;br /&gt;
* Husky Gathering: Fight with three [[Alpha Husky|Alpha Huskies]].&lt;br /&gt;
* Husky Pack: Fight three [[Female Husky|Female Huskies]] and one [[Alpha Husky]] to save [[Sarah]].&lt;br /&gt;
* Hyena Challenging: part of [[Nermine]]&#039;s [[Rare Item Quest]].&lt;br /&gt;
* Hyena Gang: Repeatable, leads to meeting Gina and the Hyena Hideout.&lt;br /&gt;
* HyeNegotiation: Part of the [[Stables Quest]].&lt;br /&gt;
* Hyper Squirrel Girl: Meet NPC [[Snow]].&lt;br /&gt;
* Inner Predator: Vore Predator [[Feats|Feat]] + [[Female Husky (SP)|Female Husky]] infection if player chooses to use the vial.&lt;br /&gt;
* Library Visitor: Discover that someone or something else is scoping out the library. Later encounters with this event will lead to fights.&lt;br /&gt;
* Loaded Catapult: The player fight a catapult loaded with a great quantity of infected samples. The samples can be used by the player (causing random infection), left alone, or fired by the catapult for 14 days of extra time.&lt;br /&gt;
* Lonely Gryphoness: First run-in with the [[Gryphoness]] pet. Continues on the Beach.&lt;br /&gt;
* Looted Supermarket: Repeatable 3X, food and drink items.&lt;br /&gt;
* Losing It: A [[Snow Leopard]] attacks the player. Victory earns the player a Pepper Spray&lt;br /&gt;
* Lost Gear: Succeed at very difficult Perception check to obtain Army Helmet.&lt;br /&gt;
* Lost House Cat: Will become your [[Pets|Pet]] if given Gryphon Milk.&lt;br /&gt;
* Magical Girl: The player may accept to receive an anime style Magical Girl outfit, the fabled Sailor Suit!&lt;br /&gt;
* Mana from Heaven: Obtain one food.&lt;br /&gt;
* Medkit Parts: [[Sarah]] can be assemble these into a Medkit if she hasn&#039;t lost her faculties. Repeatable.&lt;br /&gt;
* Military Presence: background, multiple events, +2 perception, and an extra day added to the clock. Unlocks [[Vanessa]] and [[Coleen]] related events.&lt;br /&gt;
* Needy Rabbit Girl: Meet the NPC [[Sandra (SP)|Sandra]].&lt;br /&gt;
* New Ewe Store: [[Little Lost Lamb]] quest.&lt;br /&gt;
* Old Record Store: Obtain Boombox if you choose Yes both times.&lt;br /&gt;
* Pet Shop: The player may obtain collars for Sarah and [[Sven]].&lt;br /&gt;
* Portrait: background, 3x fights for +10 humanity.&lt;br /&gt;
* Potential Resources: The player finds items similar to scavenging. Repeatable.&lt;br /&gt;
* Panther Trap: The player is caught in a [[Panther Taur (SP)|Panther Taur]]&#039;s trap, resulting either in a fight with the Panther Taur, a random enemy also caught in the trap, or the player freeing them self before anyone returns.&lt;br /&gt;
* Prank Aftermath: The player encounters [[Cougar]]s who have transformed several soldiers. May result in a fight. Encounter is available by tricking [[Diego]] more than three times.&lt;br /&gt;
* Protected Supplies: The player finds items similar to scavenging. The supplies are guarded and the player will have to fight with a random enemy to receive them. Repeatable.&lt;br /&gt;
* Ravaged power plant: The player discovers the [[Power Plant]] location.&lt;br /&gt;
* Scopaesthesia: Background.&lt;br /&gt;
* Secure Area: Part of the [[Shifting]] Quest.&lt;br /&gt;
* Shattered House: Scavenging event with possible supplies or a fight.&lt;br /&gt;
* Shipping Container: Opening it forcibly TF&#039;s into latex husky.  Permanently alters [[Female Husky (SP)|Female Husky]] and [[Alpha Husky]] infections to latex version.&lt;br /&gt;
* Smelly Garbage: Find the Garbage Can Lid shield.&lt;br /&gt;
* [[Kitsune (SP)#Events|Strange Fox]]: The player meets [[Kitsune]]. After several encounters he will ask for help finding his missing bell. Encounters include +25 hunger (once) and possible +1 dex.&lt;br /&gt;
* Strange Shop: Transported to Nermine&#039;s shop in the Mall.&lt;br /&gt;
* Sword Nest: Highly infective, yields the Infected Sword.&lt;br /&gt;
* Technicalbookstore: Part of the [[Stables Quest]].&lt;br /&gt;
* Tight Fit: The player finds items similar to scavenging. Require a dex check to gain supplies or an appropriate [[Pets|Pet]] to auto-succeed.&lt;br /&gt;
* Toy Store: Fight 10 [[Latex Fox (SP)|latex foxes]] for some supplies)&lt;br /&gt;
* Trickster: Diego has set up a trick on some soldiers, who are now faced with several [[Feral Wolf|Feral Wolves]]. The player may choose to fight them for a combat knife or simply leave them to their fate.&lt;br /&gt;
* Trickster&#039;s Masterpiece: Leads to the Back at the Camp event that opens up [[Camp Bravo]].&lt;br /&gt;
* Tristbrother: Part of [[Tristian]]&#039;s Quest to save his brother.&lt;br /&gt;
* Tour Bus: Fight a [[Cougar]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Exploring can lead the player to various other locations in the city, allowing you to navigate there after you know the way.&lt;br /&gt;
&lt;br /&gt;
[[Category:Single Player]]&lt;br /&gt;
[[Category:Locations (Single Player)]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Outside_Exploration&amp;diff=258422</id>
		<title>Outside Exploration</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Outside_Exploration&amp;diff=258422"/>
		<updated>2015-04-14T05:39:08Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Correcting link to point to singleplayer NPC&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Not really an area on its own, but rather a list what can be found while exploring the &#039;outside&#039; from various locations.&lt;br /&gt;
&lt;br /&gt;
==Rooms==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
Everything from the [[:Category:Monsters (SP-Outside)|Outside]] hunting area.&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
(incomplete list)&lt;br /&gt;
&lt;br /&gt;
* Abandoned Cars: Obtain Food and Soda.&lt;br /&gt;
* Abandoned Truck: Find parts for [[Doctor Medea]]. Other visits have a chance of finding a medkit or medkit parts.&lt;br /&gt;
* Adventurer: Available after the player has been to the [[Museum (SP)|Museum]]. Meet [[Solstice]].&lt;br /&gt;
* Another Researcher: Meet the NPC [[Sam]].&lt;br /&gt;
* A Stabled Situation: On the second encounter of this, the player can bribe your way into [[The Stables]] with some soda&lt;br /&gt;
* Back at the Camp: Opens up [[Camp Bravo]] if you choose to lie.&lt;br /&gt;
* Captured Bird: Encounter a phoenix in need of help. Three [[Panther Taur (SP)|Panther Taurs]] have captured it.&lt;br /&gt;
* Challenge of the Alphas: Increase Charisma by 1 for aiding one of the combatants as well as a medkit if the [[Alpha Husky]] is helped or food if the [[Alpha Wolf]] is helped.&lt;br /&gt;
* Conchien: background, + 17 libido&lt;br /&gt;
* [[Consolidated Events Outside CEO1]]: Keyword to trigger multiple events that have been consolidated.&lt;br /&gt;
* DbLD: Obtain shoulder pad armor.&lt;br /&gt;
* Dented Bike: x3 Repeatable, obtain water bottle.&lt;br /&gt;
* Disorganization: background, supplies, humanity increases, perception/intelligence increases.&lt;br /&gt;
* Dog Chase: Run into NPC [[Joanna]].&lt;br /&gt;
* Dragon Prey: Only appears if you piss [[Christy]] off. Charisma check, failure result in special game over.&lt;br /&gt;
* Dropped Handbag: The player may choose to loot the handbag, gaining either a Pepper Spray (40%), a water bottle (40%), nothing (10%), or a random infection (10%).&lt;br /&gt;
* Entrance to the Lair: Find the [[Wolfman Lair]]. Can be found after fighting and winning four times against [[Football Wolfman]].&lt;br /&gt;
* FindingHardware: Part of the [[Stables Quest]].&lt;br /&gt;
* FireAndIce: The phoenix, [[Athanasia]], comes to repay an earlier favor (Captured Bird). The player walks away with a golden egg and a new purpose.&lt;br /&gt;
* Free Milk: Player gains 1 Gryphon Milk&lt;br /&gt;
* Garden Veggies: The player may gain 1-2 food once per day, with a possible [[Ram]] or [[Ewe]] fight.&lt;br /&gt;
* Generator Parts: Part of the [[Computer Power]] Quest, the player will need to find this twice to get enough parts.&lt;br /&gt;
* Government Assistance: Now [[The Capitol Building]] location is known.&lt;br /&gt;
* Gryphon Milkman: Obtain Gryphon Milk.&lt;br /&gt;
* Gryphons Plot: The player may stop, watch, or join [[Hermaphrodite Gryphon]]s attacking some soldiers - joining has a special scene when the player is also a Hermaphrodite Gryphon yourself.&lt;br /&gt;
* Guard Gryphon: Fight with a [[Hermaphrodite Gryphon]], which gives hints on how to get to [[Qytat a&#039;th Lundrues]].&lt;br /&gt;
* Guess that Character Two: background.&lt;br /&gt;
* Hungry Piggy: Meet NPC [[Philip]].&lt;br /&gt;
* Husky Gathering: Fight with three [[Alpha Husky|Alpha Huskies]].&lt;br /&gt;
* Husky Pack: Fight three [[Female Husky|Female Huskies]] and one [[Alpha Husky]] to save [[Sarah]].&lt;br /&gt;
* Hyena Challenging: part of [[Nermine]]&#039;s [[Rare Item Quest]].&lt;br /&gt;
* Hyena Gang: Repeatable, leads to meeting Gina and the Hyena Hideout.&lt;br /&gt;
* HyeNegotiation: Part of the [[Stables Quest]].&lt;br /&gt;
* Hyper Squirrel Girl: Meet NPC [[Snow]].&lt;br /&gt;
* Inner Predator: Vore Predator [[Feats|Feat]] + [[Female Husky (SP)|Female Husky]] infection if player chooses to use the vial.&lt;br /&gt;
* Library Visitor: Discover that someone or something else is scoping out the library. Later encounters with this event will lead to fights.&lt;br /&gt;
* Loaded Catapult: The player fight a catapult loaded with a great quantity of infected samples. The samples can be used by the player (causing random infection), left alone, or fired by the catapult for 14 days of extra time.&lt;br /&gt;
* Lonely Gryphoness: First run-in with the [[Gryphoness]] pet. Continues on the Beach.&lt;br /&gt;
* Looted Supermarket: Repeatable 3X, food and drink items.&lt;br /&gt;
* Losing It: A [[Snow Leopard]] attacks the player. Victory earns the player a Pepper Spray&lt;br /&gt;
* Lost Gear: Succeed at very difficult Perception check to obtain Army Helmet.&lt;br /&gt;
* Lost House Cat: Will become your [[Pets|Pet]] if given Gryphon Milk.&lt;br /&gt;
* Magical Girl: The player may accept to receive an anime style Magical Girl outfit, the fabled Sailor Suit!&lt;br /&gt;
* Mana from Heaven: Obtain one food.&lt;br /&gt;
* Medkit Parts: [[Sarah]] can be assemble these into a Medkit if she hasn&#039;t lost her faculties. Repeatable.&lt;br /&gt;
* Military Presence: background, multiple events, +2 perception, and an extra day added to the clock. Unlocks [[Vanessa]] and [[Coleen]] related events.&lt;br /&gt;
* Needy Rabbit Girl: Meet the NPC [[Sandra (SP)]].&lt;br /&gt;
* New Ewe Store: [[Little Lost Lamb]] quest.&lt;br /&gt;
* Old Record Store: Obtain Boombox if you choose Yes both times.&lt;br /&gt;
* Pet Shop: The player may obtain collars for Sarah and [[Sven]].&lt;br /&gt;
* Portrait: background, 3x fights for +10 humanity.&lt;br /&gt;
* Potential Resources: The player finds items similar to scavenging. Repeatable.&lt;br /&gt;
* Panther Trap: The player is caught in a [[Panther Taur (SP)|Panther Taur]]&#039;s trap, resulting either in a fight with the Panther Taur, a random enemy also caught in the trap, or the player freeing them self before anyone returns.&lt;br /&gt;
* Prank Aftermath: The player encounters [[Cougar]]s who have transformed several soldiers. May result in a fight. Encounter is available by tricking [[Diego]] more than three times.&lt;br /&gt;
* Protected Supplies: The player finds items similar to scavenging. The supplies are guarded and the player will have to fight with a random enemy to receive them. Repeatable.&lt;br /&gt;
* Ravaged power plant: The player discovers the [[Power Plant]] location.&lt;br /&gt;
* Scopaesthesia: Background.&lt;br /&gt;
* Secure Area: Part of the [[Shifting]] Quest.&lt;br /&gt;
* Shattered House: Scavenging event with possible supplies or a fight.&lt;br /&gt;
* Shipping Container: Opening it forcibly TF&#039;s into latex husky.  Permanently alters [[Female Husky (SP)|Female Husky]] and [[Alpha Husky]] infections to latex version.&lt;br /&gt;
* Smelly Garbage: Find the Garbage Can Lid shield.&lt;br /&gt;
* [[Kitsune (SP)#Events|Strange Fox]]: The player meets [[Kitsune]]. After several encounters he will ask for help finding his missing bell. Encounters include +25 hunger (once) and possible +1 dex.&lt;br /&gt;
* Strange Shop: Transported to Nermine&#039;s shop in the Mall.&lt;br /&gt;
* Sword Nest: Highly infective, yields the Infected Sword.&lt;br /&gt;
* Technicalbookstore: Part of the [[Stables Quest]].&lt;br /&gt;
* Tight Fit: The player finds items similar to scavenging. Require a dex check to gain supplies or an appropriate [[Pets|Pet]] to auto-succeed.&lt;br /&gt;
* Toy Store: Fight 10 [[Latex Fox (SP)|latex foxes]] for some supplies)&lt;br /&gt;
* Trickster: Diego has set up a trick on some soldiers, who are now faced with several [[Feral Wolf|Feral Wolves]]. The player may choose to fight them for a combat knife or simply leave them to their fate.&lt;br /&gt;
* Trickster&#039;s Masterpiece: Leads to the Back at the Camp event that opens up [[Camp Bravo]].&lt;br /&gt;
* Tristbrother: Part of [[Tristian]]&#039;s Quest to save his brother.&lt;br /&gt;
* Tour Bus: Fight a [[Cougar]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Exploring can lead the player to various other locations in the city, allowing you to navigate there after you know the way.&lt;br /&gt;
&lt;br /&gt;
[[Category:Single Player]]&lt;br /&gt;
[[Category:Locations (Single Player)]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Main_Page&amp;diff=258030</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Main_Page&amp;diff=258030"/>
		<updated>2015-04-13T07:10:17Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Restoring tables for singleplayer for the time being to be consistent with the style of the page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to the Flexible Survival Wiki.&#039;&#039;&#039;&lt;br /&gt;
[[File:Main.png|right|300px|Flexible Survival MUCK]]&lt;br /&gt;
Flexible Survival Wiki is a supporting Wiki for the text-based Flexible Survival MUCK created by Nuku Valente.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Its storyline is based in a not-too-distant past of 2008, containing science fiction elements about a nanite-based virus outbreak and its mutation-inducing consequences. The game is based on roleplay and classic hack&#039;n&#039;slash combat, supporting both a web interface as well as a standard MU* telnet client.&lt;br /&gt;
&lt;br /&gt;
This wiki is set up to be edited by any registered user, but to be registered, a user must go into the game&#039;s MUCK, described below. After creating a character, use the command +wiki/create to start the process toward being a registered user!&lt;br /&gt;
&lt;br /&gt;
== Sites of Interest ==&lt;br /&gt;
* [http://flexiblesurvival.com Flexible Survival Main Page]&lt;br /&gt;
* [http://web.flexiblesurvival.com Flexible Survival Forum]&lt;br /&gt;
* [http://nukuv.blogspot.com Flexible Survival Blog]&lt;br /&gt;
* [http://ask.flexiblesurvival.com Theme/Setting Q&amp;amp;A Page]&lt;br /&gt;
&lt;br /&gt;
== Getting Started with Flexible Survival Multiplayer  ==&lt;br /&gt;
&lt;br /&gt;
How to connect to Flexible Survival MUCK: &lt;br /&gt;
&lt;br /&gt;
# Download a MU* client. A list of clients can be found here: [http://www.mudconnect.com/resources/Mud_Resources:Mud_Clients.html Clients]&lt;br /&gt;
# Use your client to connect to flexiblesurvival.com port 2000&lt;br /&gt;
# Type &#039;create yourcharactername yourpassword&#039; and join the mosh pit of mutates and survivors!&lt;br /&gt;
&lt;br /&gt;
Don&#039;t want to download a client? Click [http://flexiblesurvival.com/index?Telnet]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Newbie Help!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Story: [[Flexible Infection Primer]]&lt;br /&gt;
*How do I start? [[Newbie Primer]]&lt;br /&gt;
*How do I do anything? [[New_Newbie_Guide|Newbie Guide]] &lt;br /&gt;
*How do I do MORE anything? [[:Category:Guides|Guides]]&lt;br /&gt;
&lt;br /&gt;
=== The World ===&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Dedications|Dedications]]&lt;br /&gt;
| [[Fairhaven]]&lt;br /&gt;
| [[:Category:Factions|Factions]]&lt;br /&gt;
| [[:Category:Monsters|Ferals]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Locations|Locations]]&lt;br /&gt;
| [[Promethean Nanites]]&lt;br /&gt;
| [[Prometheans]]&lt;br /&gt;
| [[RSX]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodfield]]&lt;br /&gt;
| [[Zephyr]]&lt;br /&gt;
| [[NPCs_(Multiplayer)|NPCs]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Game Mechanics ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Group upgrades|Group Upgrades]] &lt;br /&gt;
| [[:Category:Guides|Guides]] &lt;br /&gt;
| [[:Category:Items|Items]] &lt;br /&gt;
| [[:Category:Mako Items|Items, Mako]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Token Items|Items, Tokens]]&lt;br /&gt;
| [[:Category:Merits|Merits/Perks]] &lt;br /&gt;
| [[Missions]]&lt;br /&gt;
| [[:Category:Mutant powers|Mutant Powers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Organ sizes]]&lt;br /&gt;
| [[:Category:Professions|Professions]] &lt;br /&gt;
| [[:Category:Recipe|Recipe]]&lt;br /&gt;
| [[:Category:Roles|Roles]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Skills|Skills]]&lt;br /&gt;
| [[:Category:Salvage|Salvage]]&lt;br /&gt;
| [[Level Costs]]&lt;br /&gt;
| [[:Category:Player Land|Player Land]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Help Files|Help Files]]&lt;br /&gt;
| [[:Category:Monster Templates|Monster Templates]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Code|Code]] &lt;br /&gt;
| [[:Category:Commands|Commands]]&lt;br /&gt;
| [[:Category:PCs|Players]] &lt;br /&gt;
| [[:Category:RPLogs|RP Logs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:FanArt|Fan Art]] &lt;br /&gt;
| [[:Category:FanFiction|Fan Fiction]]&lt;br /&gt;
| [[Multiplayer_Updates|Updates]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Flexible Survival Multiplayer Wiki  ===&lt;br /&gt;
&lt;br /&gt;
The wiki is supposed to become an informative source for new and old Flexible Survival MUCK players alike. As such it needs more of the following: &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Theme|Theme]] &lt;br /&gt;
| [[:Category:Guides|Guides]] &lt;br /&gt;
| [[:Category:Code|Code]] &lt;br /&gt;
| [[:Category:Commands|Commands]]&lt;br /&gt;
| [[Multiplayer_Updates|Updates]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Merits|Merits/Perks]] &lt;br /&gt;
| [[:Category:Skills|Skills]] &lt;br /&gt;
| [[:Category:Professions|Professions]] &lt;br /&gt;
| [[Missions]]&lt;br /&gt;
| [[:Category:Locations|Locations]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Weapons|Weapons]] &lt;br /&gt;
| [[:Category:Items|Items]] &lt;br /&gt;
| [[:Category:Mutant powers|Mutant Powers]] &lt;br /&gt;
| [[:Category:Monsters|Monsters]]&lt;br /&gt;
| [[:Category:Recipe|Recipe]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Group upgrades|Group Upgrades]] &lt;br /&gt;
| [[:Category:Dedications|Dedications]] &lt;br /&gt;
| [[:Category:Roles|Roles]] &lt;br /&gt;
| [[:Category:Salvage|Salvage]]&lt;br /&gt;
| [[:Category:Factions|Factions]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:ListUsers|Players]] &lt;br /&gt;
| [[:Category:FanArt|Fan Art]] &lt;br /&gt;
| [[:Category:FanFiction|Fan Fiction]] &lt;br /&gt;
| [[:Category:RPLogs|RP Logs]]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flexible Survival: Single-Player==&lt;br /&gt;
[[File:awesome.png|thumb|Awesome Apocalypse by Aubrin]]&lt;br /&gt;
The single-player version of the game can be found at [http://blog.flexiblesurvival.com/ Nuku&#039;s blog] and is a text-based game with a &#039;sandbox&#039; feel.  On the surface, it is a timed survival game where players must keep their character fed, watered and sane until rescue by the military shortly after the infection of the city by the transformation nanites.  There are an array of creatures, events, NPCs and quests (both mini-quests and majour undertakings) to explore and experience.  Many of the creatures of the city will attempt to infect the player (often through sexual contact) resulting in body transformations.  The game has numerous &#039;endings&#039; based on how the player is infected at the end of the game, whether they survived or succumbed to the infection, and which NPCs have been encountered and saved.&lt;br /&gt;
&lt;br /&gt;
Players new to the game should read the [[Overall Gameplay]] article, which contains no spoilers and explains the core concepts of the game. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Flexible Survival is, ultimately, a game of exploration. It is intended that players discover content on their own, with the idea that they will gain the most enjoyment from the game in this way. The articles listed in the table below generally contain spoilers for the game in one fashion or another. New and less experienced players are warned that viewing these articles may affect your ultimate enjoyment of the game (if even in only a small way). Proceed at your own discretion.&lt;br /&gt;
&lt;br /&gt;
Listed below are a number of articles which contain the details of the game, laid bare for all to see. It is a reference for veteran players and a source newer players may consult to find solutions and answers that are not readily apparent to them through the course of the game.&lt;br /&gt;
&lt;br /&gt;
===Gameplay-Centric Information===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Items (Single Player)|Items]]&lt;br /&gt;
| [[Feats]] &lt;br /&gt;
| [[NPCs (Single Player)|NPCs]]&lt;br /&gt;
| [[Pets]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Locations (Single Player)|Locations]]&lt;br /&gt;
| [[:Category:Hunting_Areas|Hunting Areas]]&lt;br /&gt;
| [[:Category:Monsters (Single Player)|Enemies]]&lt;br /&gt;
| [[Quests (Single Player)|Quests]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Mechanics===&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Heat|Heat]]&lt;br /&gt;
| [[Save_Words|Save Words]]&lt;br /&gt;
| [[Coding Additions]]&lt;br /&gt;
| [[Bound States]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flexible Infection: Wave of changes==&lt;br /&gt;
The spiritual ancestor of the single-player version of the game can be found at [http://blog.flexiblesurvival.com/ Nuku&#039;s blog] and is a text-based game within in map filled with connected rooms.&lt;br /&gt;
&lt;br /&gt;
NOTE: These items still need to be filled.  This is just a template to build from.  Many also contain spoilers for game content.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[List of monsters]]&lt;br /&gt;
| [[Actions/commands]]&lt;br /&gt;
| [[Map]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Main_Page&amp;diff=258029</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Main_Page&amp;diff=258029"/>
		<updated>2015-04-13T06:59:55Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Changed heading depths to reflect separation of content for the singleplayer and multiplayer versions of the game.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to the Flexible Survival Wiki.&#039;&#039;&#039;&lt;br /&gt;
[[File:Main.png|right|300px|Flexible Survival MUCK]]&lt;br /&gt;
Flexible Survival Wiki is a supporting Wiki for the text-based Flexible Survival MUCK created by Nuku Valente.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Its storyline is based in a not-too-distant past of 2008, containing science fiction elements about a nanite-based virus outbreak and its mutation-inducing consequences. The game is based on roleplay and classic hack&#039;n&#039;slash combat, supporting both a web interface as well as a standard MU* telnet client.&lt;br /&gt;
&lt;br /&gt;
This wiki is set up to be edited by any registered user, but to be registered, a user must go into the game&#039;s MUCK, described below. After creating a character, use the command +wiki/create to start the process toward being a registered user!&lt;br /&gt;
&lt;br /&gt;
== Sites of Interest ==&lt;br /&gt;
* [http://flexiblesurvival.com Flexible Survival Main Page]&lt;br /&gt;
* [http://web.flexiblesurvival.com Flexible Survival Forum]&lt;br /&gt;
* [http://nukuv.blogspot.com Flexible Survival Blog]&lt;br /&gt;
* [http://ask.flexiblesurvival.com Theme/Setting Q&amp;amp;A Page]&lt;br /&gt;
&lt;br /&gt;
== Getting Started with Flexible Survival Multiplayer  ==&lt;br /&gt;
&lt;br /&gt;
How to connect to Flexible Survival MUCK: &lt;br /&gt;
&lt;br /&gt;
# Download a MU* client. A list of clients can be found here: [http://www.mudconnect.com/resources/Mud_Resources:Mud_Clients.html Clients]&lt;br /&gt;
# Use your client to connect to flexiblesurvival.com port 2000&lt;br /&gt;
# Type &#039;create yourcharactername yourpassword&#039; and join the mosh pit of mutates and survivors!&lt;br /&gt;
&lt;br /&gt;
Don&#039;t want to download a client? Click [http://flexiblesurvival.com/index?Telnet]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Newbie Help!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Story: [[Flexible Infection Primer]]&lt;br /&gt;
*How do I start? [[Newbie Primer]]&lt;br /&gt;
*How do I do anything? [[New_Newbie_Guide|Newbie Guide]] &lt;br /&gt;
*How do I do MORE anything? [[:Category:Guides|Guides]]&lt;br /&gt;
&lt;br /&gt;
=== The World ===&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Dedications|Dedications]]&lt;br /&gt;
| [[Fairhaven]]&lt;br /&gt;
| [[:Category:Factions|Factions]]&lt;br /&gt;
| [[:Category:Monsters|Ferals]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Locations|Locations]]&lt;br /&gt;
| [[Promethean Nanites]]&lt;br /&gt;
| [[Prometheans]]&lt;br /&gt;
| [[RSX]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodfield]]&lt;br /&gt;
| [[Zephyr]]&lt;br /&gt;
| [[NPCs_(Multiplayer)|NPCs]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Game Mechanics ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Group upgrades|Group Upgrades]] &lt;br /&gt;
| [[:Category:Guides|Guides]] &lt;br /&gt;
| [[:Category:Items|Items]] &lt;br /&gt;
| [[:Category:Mako Items|Items, Mako]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Token Items|Items, Tokens]]&lt;br /&gt;
| [[:Category:Merits|Merits/Perks]] &lt;br /&gt;
| [[Missions]]&lt;br /&gt;
| [[:Category:Mutant powers|Mutant Powers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Organ sizes]]&lt;br /&gt;
| [[:Category:Professions|Professions]] &lt;br /&gt;
| [[:Category:Recipe|Recipe]]&lt;br /&gt;
| [[:Category:Roles|Roles]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Skills|Skills]]&lt;br /&gt;
| [[:Category:Salvage|Salvage]]&lt;br /&gt;
| [[Level Costs]]&lt;br /&gt;
| [[:Category:Player Land|Player Land]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Help Files|Help Files]]&lt;br /&gt;
| [[:Category:Monster Templates|Monster Templates]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Code|Code]] &lt;br /&gt;
| [[:Category:Commands|Commands]]&lt;br /&gt;
| [[:Category:PCs|Players]] &lt;br /&gt;
| [[:Category:RPLogs|RP Logs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:FanArt|Fan Art]] &lt;br /&gt;
| [[:Category:FanFiction|Fan Fiction]]&lt;br /&gt;
| [[Multiplayer_Updates|Updates]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Flexible Survival Multiplayer Wiki  ===&lt;br /&gt;
&lt;br /&gt;
The wiki is supposed to become an informative source for new and old Flexible Survival MUCK players alike. As such it needs more of the following: &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Theme|Theme]] &lt;br /&gt;
| [[:Category:Guides|Guides]] &lt;br /&gt;
| [[:Category:Code|Code]] &lt;br /&gt;
| [[:Category:Commands|Commands]]&lt;br /&gt;
| [[Multiplayer_Updates|Updates]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Merits|Merits/Perks]] &lt;br /&gt;
| [[:Category:Skills|Skills]] &lt;br /&gt;
| [[:Category:Professions|Professions]] &lt;br /&gt;
| [[Missions]]&lt;br /&gt;
| [[:Category:Locations|Locations]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Weapons|Weapons]] &lt;br /&gt;
| [[:Category:Items|Items]] &lt;br /&gt;
| [[:Category:Mutant powers|Mutant Powers]] &lt;br /&gt;
| [[:Category:Monsters|Monsters]]&lt;br /&gt;
| [[:Category:Recipe|Recipe]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Group upgrades|Group Upgrades]] &lt;br /&gt;
| [[:Category:Dedications|Dedications]] &lt;br /&gt;
| [[:Category:Roles|Roles]] &lt;br /&gt;
| [[:Category:Salvage|Salvage]]&lt;br /&gt;
| [[:Category:Factions|Factions]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:ListUsers|Players]] &lt;br /&gt;
| [[:Category:FanArt|Fan Art]] &lt;br /&gt;
| [[:Category:FanFiction|Fan Fiction]] &lt;br /&gt;
| [[:Category:RPLogs|RP Logs]]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flexible Survival: Single-Player==&lt;br /&gt;
[[File:awesome.png|thumb|Awesome Apocalypse by Aubrin]]&lt;br /&gt;
The single-player version of the game can be found at [http://blog.flexiblesurvival.com/ Nuku&#039;s blog] and is a text-based game with a &#039;sandbox&#039; feel.  On the surface, it is a timed survival game where players must keep their character fed, watered and sane until rescue by the military shortly after the infection of the city by the transformation nanites.  There are an array of creatures, events, NPCs and quests (both mini-quests and majour undertakings) to explore and experience.  Many of the creatures of the city will attempt to infect the player (often through sexual contact) resulting in body transformations.  The game has numerous &#039;endings&#039; based on how the player is infected at the end of the game, whether they survived or succumbed to the infection, and which NPCs have been encountered and saved.&lt;br /&gt;
&lt;br /&gt;
Players new to the game should read the [[Overall Gameplay]] article, which contains no spoilers and explains the core concepts of the game. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Flexible Survival is, ultimately, a game of exploration. It is intended that players discover content on their own, with the idea that they will gain the most enjoyment from the game in this way. The articles listed in the table below generally contain spoilers for the game in one fashion or another. New and less experienced players are warned that viewing these articles may affect your ultimate enjoyment of the game (if even in only a small way). Proceed at your own discretion.&lt;br /&gt;
&lt;br /&gt;
Listed below are a number of articles which contain the details of the game, laid bare for all to see. It is a reference for veteran players and a source newer players may consult to find solutions and answers that are not readily apparent to them through the course of the game.&lt;br /&gt;
&lt;br /&gt;
===Gameplay-Centric Information===&lt;br /&gt;
[[Items (Single Player)|Items]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Feats]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[NPCs (Single Player)|NPCs]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pets]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[:Category:Locations (Single Player)|Locations]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[:Category:Hunting_Areas|Hunting Areas]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[:Category:Monsters (Single Player)|Enemies]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Quests (Single Player)|Quests]]&lt;br /&gt;
&lt;br /&gt;
===Game Mechanics===&lt;br /&gt;
[[:Category:Heat|Heat]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Save_Words|Save Words]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Coding Additions]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Bound States]]&lt;br /&gt;
&lt;br /&gt;
==Flexible Infection: Wave of changes==&lt;br /&gt;
The spiritual ancestor of the single-player version of the game can be found at [http://blog.flexiblesurvival.com/ Nuku&#039;s blog] and is a text-based game within in map filled with connected rooms.&lt;br /&gt;
&lt;br /&gt;
NOTE: These items still need to be filled.  This is just a template to build from.  Many also contain spoilers for game content.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[List of monsters]]&lt;br /&gt;
| [[Actions/commands]]&lt;br /&gt;
| [[Map]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Main_Page&amp;diff=258028</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Main_Page&amp;diff=258028"/>
		<updated>2015-04-13T06:55:29Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: /* Flexible Survival: Single-Player */ Separating content. Removed table as there aren&amp;#039;t enough entries in any given category to justify it. Further adjustments pending.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to the Flexible Survival Wiki.&#039;&#039;&#039;&lt;br /&gt;
[[File:Main.png|right|300px|Flexible Survival MUCK]]&lt;br /&gt;
Flexible Survival Wiki is a supporting Wiki for the text-based Flexible Survival MUCK created by Nuku Valente.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Its storyline is based in a not-too-distant past of 2008, containing science fiction elements about a nanite-based virus outbreak and its mutation-inducing consequences. The game is based on roleplay and classic hack&#039;n&#039;slash combat, supporting both a web interface as well as a standard MU* telnet client.&lt;br /&gt;
&lt;br /&gt;
This wiki is set up to be edited by any registered user, but to be registered, a user must go into the game&#039;s MUCK, described below. After creating a character, use the command +wiki/create to start the process toward being a registered user!&lt;br /&gt;
&lt;br /&gt;
== Sites of Interest ==&lt;br /&gt;
* [http://flexiblesurvival.com Flexible Survival Main Page]&lt;br /&gt;
* [http://web.flexiblesurvival.com Flexible Survival Forum]&lt;br /&gt;
* [http://nukuv.blogspot.com Flexible Survival Blog]&lt;br /&gt;
* [http://ask.flexiblesurvival.com Theme/Setting Q&amp;amp;A Page]&lt;br /&gt;
&lt;br /&gt;
== Getting Started  ==&lt;br /&gt;
&lt;br /&gt;
How to connect to Flexible Survival MUCK: &lt;br /&gt;
&lt;br /&gt;
# Download a MU* client. A list of clients can be found here: [http://www.mudconnect.com/resources/Mud_Resources:Mud_Clients.html Clients]&lt;br /&gt;
# Use your client to connect to flexiblesurvival.com port 2000&lt;br /&gt;
# Type &#039;create yourcharactername yourpassword&#039; and join the mosh pit of mutates and survivors!&lt;br /&gt;
&lt;br /&gt;
Don&#039;t want to download a client? Click [http://flexiblesurvival.com/index?Telnet]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Newbie Help!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Story: [[Flexible Infection Primer]]&lt;br /&gt;
*How do I start? [[Newbie Primer]]&lt;br /&gt;
*How do I do anything? [[New_Newbie_Guide|Newbie Guide]] &lt;br /&gt;
*How do I do MORE anything? [[:Category:Guides|Guides]]&lt;br /&gt;
&lt;br /&gt;
== The World ==&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Dedications|Dedications]]&lt;br /&gt;
| [[Fairhaven]]&lt;br /&gt;
| [[:Category:Factions|Factions]]&lt;br /&gt;
| [[:Category:Monsters|Ferals]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Locations|Locations]]&lt;br /&gt;
| [[Promethean Nanites]]&lt;br /&gt;
| [[Prometheans]]&lt;br /&gt;
| [[RSX]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodfield]]&lt;br /&gt;
| [[Zephyr]]&lt;br /&gt;
| [[NPCs_(Multiplayer)|NPCs]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Mechanics ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Group upgrades|Group Upgrades]] &lt;br /&gt;
| [[:Category:Guides|Guides]] &lt;br /&gt;
| [[:Category:Items|Items]] &lt;br /&gt;
| [[:Category:Mako Items|Items, Mako]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Token Items|Items, Tokens]]&lt;br /&gt;
| [[:Category:Merits|Merits/Perks]] &lt;br /&gt;
| [[Missions]]&lt;br /&gt;
| [[:Category:Mutant powers|Mutant Powers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Organ sizes]]&lt;br /&gt;
| [[:Category:Professions|Professions]] &lt;br /&gt;
| [[:Category:Recipe|Recipe]]&lt;br /&gt;
| [[:Category:Roles|Roles]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Skills|Skills]]&lt;br /&gt;
| [[:Category:Salvage|Salvage]]&lt;br /&gt;
| [[Level Costs]]&lt;br /&gt;
| [[:Category:Player Land|Player Land]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Help Files|Help Files]]&lt;br /&gt;
| [[:Category:Monster Templates|Monster Templates]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Code|Code]] &lt;br /&gt;
| [[:Category:Commands|Commands]]&lt;br /&gt;
| [[:Category:PCs|Players]] &lt;br /&gt;
| [[:Category:RPLogs|RP Logs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:FanArt|Fan Art]] &lt;br /&gt;
| [[:Category:FanFiction|Fan Fiction]]&lt;br /&gt;
| [[Multiplayer_Updates|Updates]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== This Wiki  ==&lt;br /&gt;
&lt;br /&gt;
The wiki is supposed to become an informative source for new and old Flexible Survival MUCK players alike. As such it needs more of the following: &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Theme|Theme]] &lt;br /&gt;
| [[:Category:Guides|Guides]] &lt;br /&gt;
| [[:Category:Code|Code]] &lt;br /&gt;
| [[:Category:Commands|Commands]]&lt;br /&gt;
| [[Multiplayer_Updates|Updates]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Merits|Merits/Perks]] &lt;br /&gt;
| [[:Category:Skills|Skills]] &lt;br /&gt;
| [[:Category:Professions|Professions]] &lt;br /&gt;
| [[Missions]]&lt;br /&gt;
| [[:Category:Locations|Locations]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Weapons|Weapons]] &lt;br /&gt;
| [[:Category:Items|Items]] &lt;br /&gt;
| [[:Category:Mutant powers|Mutant Powers]] &lt;br /&gt;
| [[:Category:Monsters|Monsters]]&lt;br /&gt;
| [[:Category:Recipe|Recipe]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Group upgrades|Group Upgrades]] &lt;br /&gt;
| [[:Category:Dedications|Dedications]] &lt;br /&gt;
| [[:Category:Roles|Roles]] &lt;br /&gt;
| [[:Category:Salvage|Salvage]]&lt;br /&gt;
| [[:Category:Factions|Factions]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:ListUsers|Players]] &lt;br /&gt;
| [[:Category:FanArt|Fan Art]] &lt;br /&gt;
| [[:Category:FanFiction|Fan Fiction]] &lt;br /&gt;
| [[:Category:RPLogs|RP Logs]]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flexible Survival: Single-Player==&lt;br /&gt;
[[File:awesome.png|thumb|Awesome Apocalypse by Aubrin]]&lt;br /&gt;
The single-player version of the game can be found at [http://blog.flexiblesurvival.com/ Nuku&#039;s blog] and is a text-based game with a &#039;sandbox&#039; feel.  On the surface, it is a timed survival game where players must keep their character fed, watered and sane until rescue by the military shortly after the infection of the city by the transformation nanites.  There are an array of creatures, events, NPCs and quests (both mini-quests and majour undertakings) to explore and experience.  Many of the creatures of the city will attempt to infect the player (often through sexual contact) resulting in body transformations.  The game has numerous &#039;endings&#039; based on how the player is infected at the end of the game, whether they survived or succumbed to the infection, and which NPCs have been encountered and saved.&lt;br /&gt;
&lt;br /&gt;
Players new to the game should read the [[Overall Gameplay]] article, which contains no spoilers and explains the core concepts of the game. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Flexible Survival is, ultimately, a game of exploration. It is intended that players discover content on their own, with the idea that they will gain the most enjoyment from the game in this way. The articles listed in the table below generally contain spoilers for the game in one fashion or another. New and less experienced players are warned that viewing these articles may affect your ultimate enjoyment of the game (if even in only a small way). Proceed at your own discretion.&lt;br /&gt;
&lt;br /&gt;
Listed below are a number of articles which contain the details of the game, laid bare for all to see. It is a reference for veteran players and a source newer players may consult to find solutions and answers that are not readily apparent to them through the course of the game.&lt;br /&gt;
&lt;br /&gt;
===Gameplay-Centric Information===&lt;br /&gt;
[[Items (Single Player)|Items]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Feats]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[NPCs (Single Player)|NPCs]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pets]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[:Category:Locations (Single Player)|Locations]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[:Category:Hunting_Areas|Hunting Areas]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[:Category:Monsters (Single Player)|Enemies]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Quests (Single Player)|Quests]]&lt;br /&gt;
&lt;br /&gt;
===Game Mechanics===&lt;br /&gt;
[[:Category:Heat|Heat]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Save_Words|Save Words]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Coding Additions]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Bound States]]&lt;br /&gt;
&lt;br /&gt;
==Flexible Infection: Wave of changes==&lt;br /&gt;
The spiritual ancestor of the single-player version of the game can be found at [http://blog.flexiblesurvival.com/ Nuku&#039;s blog] and is a text-based game within in map filled with connected rooms.&lt;br /&gt;
&lt;br /&gt;
NOTE: These items still need to be filled.  This is just a template to build from.  Many also contain spoilers for game content.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[List of monsters]]&lt;br /&gt;
| [[Actions/commands]]&lt;br /&gt;
| [[Map]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Main_Page&amp;diff=258027</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Main_Page&amp;diff=258027"/>
		<updated>2015-04-13T06:44:17Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: /* Flexible Survival: Single-Player */ First stage of the separation of content, with most beginner oriented content being rolled into one article. Other organizational changes to follow.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to the Flexible Survival Wiki.&#039;&#039;&#039;&lt;br /&gt;
[[File:Main.png|right|300px|Flexible Survival MUCK]]&lt;br /&gt;
Flexible Survival Wiki is a supporting Wiki for the text-based Flexible Survival MUCK created by Nuku Valente.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Its storyline is based in a not-too-distant past of 2008, containing science fiction elements about a nanite-based virus outbreak and its mutation-inducing consequences. The game is based on roleplay and classic hack&#039;n&#039;slash combat, supporting both a web interface as well as a standard MU* telnet client.&lt;br /&gt;
&lt;br /&gt;
This wiki is set up to be edited by any registered user, but to be registered, a user must go into the game&#039;s MUCK, described below. After creating a character, use the command +wiki/create to start the process toward being a registered user!&lt;br /&gt;
&lt;br /&gt;
== Sites of Interest ==&lt;br /&gt;
* [http://flexiblesurvival.com Flexible Survival Main Page]&lt;br /&gt;
* [http://web.flexiblesurvival.com Flexible Survival Forum]&lt;br /&gt;
* [http://nukuv.blogspot.com Flexible Survival Blog]&lt;br /&gt;
* [http://ask.flexiblesurvival.com Theme/Setting Q&amp;amp;A Page]&lt;br /&gt;
&lt;br /&gt;
== Getting Started  ==&lt;br /&gt;
&lt;br /&gt;
How to connect to Flexible Survival MUCK: &lt;br /&gt;
&lt;br /&gt;
# Download a MU* client. A list of clients can be found here: [http://www.mudconnect.com/resources/Mud_Resources:Mud_Clients.html Clients]&lt;br /&gt;
# Use your client to connect to flexiblesurvival.com port 2000&lt;br /&gt;
# Type &#039;create yourcharactername yourpassword&#039; and join the mosh pit of mutates and survivors!&lt;br /&gt;
&lt;br /&gt;
Don&#039;t want to download a client? Click [http://flexiblesurvival.com/index?Telnet]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Newbie Help!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Story: [[Flexible Infection Primer]]&lt;br /&gt;
*How do I start? [[Newbie Primer]]&lt;br /&gt;
*How do I do anything? [[New_Newbie_Guide|Newbie Guide]] &lt;br /&gt;
*How do I do MORE anything? [[:Category:Guides|Guides]]&lt;br /&gt;
&lt;br /&gt;
== The World ==&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Dedications|Dedications]]&lt;br /&gt;
| [[Fairhaven]]&lt;br /&gt;
| [[:Category:Factions|Factions]]&lt;br /&gt;
| [[:Category:Monsters|Ferals]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Locations|Locations]]&lt;br /&gt;
| [[Promethean Nanites]]&lt;br /&gt;
| [[Prometheans]]&lt;br /&gt;
| [[RSX]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodfield]]&lt;br /&gt;
| [[Zephyr]]&lt;br /&gt;
| [[NPCs_(Multiplayer)|NPCs]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Mechanics ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Group upgrades|Group Upgrades]] &lt;br /&gt;
| [[:Category:Guides|Guides]] &lt;br /&gt;
| [[:Category:Items|Items]] &lt;br /&gt;
| [[:Category:Mako Items|Items, Mako]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Token Items|Items, Tokens]]&lt;br /&gt;
| [[:Category:Merits|Merits/Perks]] &lt;br /&gt;
| [[Missions]]&lt;br /&gt;
| [[:Category:Mutant powers|Mutant Powers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Organ sizes]]&lt;br /&gt;
| [[:Category:Professions|Professions]] &lt;br /&gt;
| [[:Category:Recipe|Recipe]]&lt;br /&gt;
| [[:Category:Roles|Roles]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Skills|Skills]]&lt;br /&gt;
| [[:Category:Salvage|Salvage]]&lt;br /&gt;
| [[Level Costs]]&lt;br /&gt;
| [[:Category:Player Land|Player Land]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Help Files|Help Files]]&lt;br /&gt;
| [[:Category:Monster Templates|Monster Templates]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Code|Code]] &lt;br /&gt;
| [[:Category:Commands|Commands]]&lt;br /&gt;
| [[:Category:PCs|Players]] &lt;br /&gt;
| [[:Category:RPLogs|RP Logs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:FanArt|Fan Art]] &lt;br /&gt;
| [[:Category:FanFiction|Fan Fiction]]&lt;br /&gt;
| [[Multiplayer_Updates|Updates]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== This Wiki  ==&lt;br /&gt;
&lt;br /&gt;
The wiki is supposed to become an informative source for new and old Flexible Survival MUCK players alike. As such it needs more of the following: &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Theme|Theme]] &lt;br /&gt;
| [[:Category:Guides|Guides]] &lt;br /&gt;
| [[:Category:Code|Code]] &lt;br /&gt;
| [[:Category:Commands|Commands]]&lt;br /&gt;
| [[Multiplayer_Updates|Updates]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Merits|Merits/Perks]] &lt;br /&gt;
| [[:Category:Skills|Skills]] &lt;br /&gt;
| [[:Category:Professions|Professions]] &lt;br /&gt;
| [[Missions]]&lt;br /&gt;
| [[:Category:Locations|Locations]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Weapons|Weapons]] &lt;br /&gt;
| [[:Category:Items|Items]] &lt;br /&gt;
| [[:Category:Mutant powers|Mutant Powers]] &lt;br /&gt;
| [[:Category:Monsters|Monsters]]&lt;br /&gt;
| [[:Category:Recipe|Recipe]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Group upgrades|Group Upgrades]] &lt;br /&gt;
| [[:Category:Dedications|Dedications]] &lt;br /&gt;
| [[:Category:Roles|Roles]] &lt;br /&gt;
| [[:Category:Salvage|Salvage]]&lt;br /&gt;
| [[:Category:Factions|Factions]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:ListUsers|Players]] &lt;br /&gt;
| [[:Category:FanArt|Fan Art]] &lt;br /&gt;
| [[:Category:FanFiction|Fan Fiction]] &lt;br /&gt;
| [[:Category:RPLogs|RP Logs]]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flexible Survival: Single-Player==&lt;br /&gt;
[[File:awesome.png|thumb|Awesome Apocalypse by Aubrin]]&lt;br /&gt;
The single-player version of the game can be found at [http://blog.flexiblesurvival.com/ Nuku&#039;s blog] and is a text-based game with a &#039;sandbox&#039; feel.  On the surface, it is a timed survival game where players must keep their character fed, watered and sane until rescue by the military shortly after the infection of the city by the transformation nanites.  There are an array of creatures, events, NPCs and quests (both mini-quests and majour undertakings) to explore and experience.  Many of the creatures of the city will attempt to infect the player (often through sexual contact) resulting in body transformations.  The game has numerous &#039;endings&#039; based on how the player is infected at the end of the game, whether they survived or succumbed to the infection, and which NPCs have been encountered and saved.&lt;br /&gt;
&lt;br /&gt;
Players new to the game should read the [[Overall Gameplay]] article, which contains no spoilers and explains the core concepts of the game. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Flexible Survival is, ultimately, a game of exploration. It is intended that players discover content on their own, with the idea that they will gain the most enjoyment from the game in this way. The articles listed in the table below generally contain spoilers for the game in one fashion or another. New and less experienced players are warned that viewing these articles may affect your ultimate enjoyment of the game (if even in only a small way). Proceed at your own discretion.&lt;br /&gt;
&lt;br /&gt;
Listed below are a number of articles which contain the details of the game, laid bare for all to see. It is a reference for veteran players and a source newer players may consult to find solutions and answers that are not readily apparent to them through the course of the game.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Items (Single Player)|Items]]&lt;br /&gt;
| [[Feats]]&lt;br /&gt;
| [[NPCs (Single Player)|NPCs]]&lt;br /&gt;
| [[Pets]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Locations (Single Player)|Locations]]&lt;br /&gt;
| [[:Category:Hunting_Areas|Hunting Areas]]&lt;br /&gt;
| [[:Category:Monsters (Single Player)|Enemies]]&lt;br /&gt;
| [[:Category:Heat|Heat]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Quests (Single Player)|Quests]]&lt;br /&gt;
| [[Save_Words|Save Words]]&lt;br /&gt;
| [[Coding Additions]]&lt;br /&gt;
| [[Bound States]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flexible Infection: Wave of changes==&lt;br /&gt;
The spiritual ancestor of the single-player version of the game can be found at [http://blog.flexiblesurvival.com/ Nuku&#039;s blog] and is a text-based game within in map filled with connected rooms.&lt;br /&gt;
&lt;br /&gt;
NOTE: These items still need to be filled.  This is just a template to build from.  Many also contain spoilers for game content.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[List of monsters]]&lt;br /&gt;
| [[Actions/commands]]&lt;br /&gt;
| [[Map]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Main_Page&amp;diff=258025</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Main_Page&amp;diff=258025"/>
		<updated>2015-04-13T06:31:03Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Removing infection, as it&amp;#039;s now rolled into the overall gameplay.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to the Flexible Survival Wiki.&#039;&#039;&#039;&lt;br /&gt;
[[File:Main.png|right|300px|Flexible Survival MUCK]]&lt;br /&gt;
Flexible Survival Wiki is a supporting Wiki for the text-based Flexible Survival MUCK created by Nuku Valente.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Its storyline is based in a not-too-distant past of 2008, containing science fiction elements about a nanite-based virus outbreak and its mutation-inducing consequences. The game is based on roleplay and classic hack&#039;n&#039;slash combat, supporting both a web interface as well as a standard MU* telnet client.&lt;br /&gt;
&lt;br /&gt;
This wiki is set up to be edited by any registered user, but to be registered, a user must go into the game&#039;s MUCK, described below. After creating a character, use the command +wiki/create to start the process toward being a registered user!&lt;br /&gt;
&lt;br /&gt;
== Sites of Interest ==&lt;br /&gt;
* [http://flexiblesurvival.com Flexible Survival Main Page]&lt;br /&gt;
* [http://web.flexiblesurvival.com Flexible Survival Forum]&lt;br /&gt;
* [http://nukuv.blogspot.com Flexible Survival Blog]&lt;br /&gt;
* [http://ask.flexiblesurvival.com Theme/Setting Q&amp;amp;A Page]&lt;br /&gt;
&lt;br /&gt;
== Getting Started  ==&lt;br /&gt;
&lt;br /&gt;
How to connect to Flexible Survival MUCK: &lt;br /&gt;
&lt;br /&gt;
# Download a MU* client. A list of clients can be found here: [http://www.mudconnect.com/resources/Mud_Resources:Mud_Clients.html Clients]&lt;br /&gt;
# Use your client to connect to flexiblesurvival.com port 2000&lt;br /&gt;
# Type &#039;create yourcharactername yourpassword&#039; and join the mosh pit of mutates and survivors!&lt;br /&gt;
&lt;br /&gt;
Don&#039;t want to download a client? Click [http://flexiblesurvival.com/index?Telnet]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Newbie Help!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Story: [[Flexible Infection Primer]]&lt;br /&gt;
*How do I start? [[Newbie Primer]]&lt;br /&gt;
*How do I do anything? [[New_Newbie_Guide|Newbie Guide]] &lt;br /&gt;
*How do I do MORE anything? [[:Category:Guides|Guides]]&lt;br /&gt;
&lt;br /&gt;
== The World ==&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Dedications|Dedications]]&lt;br /&gt;
| [[Fairhaven]]&lt;br /&gt;
| [[:Category:Factions|Factions]]&lt;br /&gt;
| [[:Category:Monsters|Ferals]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Locations|Locations]]&lt;br /&gt;
| [[Promethean Nanites]]&lt;br /&gt;
| [[Prometheans]]&lt;br /&gt;
| [[RSX]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodfield]]&lt;br /&gt;
| [[Zephyr]]&lt;br /&gt;
| [[NPCs_(Multiplayer)|NPCs]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Mechanics ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Group upgrades|Group Upgrades]] &lt;br /&gt;
| [[:Category:Guides|Guides]] &lt;br /&gt;
| [[:Category:Items|Items]] &lt;br /&gt;
| [[:Category:Mako Items|Items, Mako]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Token Items|Items, Tokens]]&lt;br /&gt;
| [[:Category:Merits|Merits/Perks]] &lt;br /&gt;
| [[Missions]]&lt;br /&gt;
| [[:Category:Mutant powers|Mutant Powers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Organ sizes]]&lt;br /&gt;
| [[:Category:Professions|Professions]] &lt;br /&gt;
| [[:Category:Recipe|Recipe]]&lt;br /&gt;
| [[:Category:Roles|Roles]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Skills|Skills]]&lt;br /&gt;
| [[:Category:Salvage|Salvage]]&lt;br /&gt;
| [[Level Costs]]&lt;br /&gt;
| [[:Category:Player Land|Player Land]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Help Files|Help Files]]&lt;br /&gt;
| [[:Category:Monster Templates|Monster Templates]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Code|Code]] &lt;br /&gt;
| [[:Category:Commands|Commands]]&lt;br /&gt;
| [[:Category:PCs|Players]] &lt;br /&gt;
| [[:Category:RPLogs|RP Logs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:FanArt|Fan Art]] &lt;br /&gt;
| [[:Category:FanFiction|Fan Fiction]]&lt;br /&gt;
| [[Multiplayer_Updates|Updates]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== This Wiki  ==&lt;br /&gt;
&lt;br /&gt;
The wiki is supposed to become an informative source for new and old Flexible Survival MUCK players alike. As such it needs more of the following: &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Theme|Theme]] &lt;br /&gt;
| [[:Category:Guides|Guides]] &lt;br /&gt;
| [[:Category:Code|Code]] &lt;br /&gt;
| [[:Category:Commands|Commands]]&lt;br /&gt;
| [[Multiplayer_Updates|Updates]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Merits|Merits/Perks]] &lt;br /&gt;
| [[:Category:Skills|Skills]] &lt;br /&gt;
| [[:Category:Professions|Professions]] &lt;br /&gt;
| [[Missions]]&lt;br /&gt;
| [[:Category:Locations|Locations]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Weapons|Weapons]] &lt;br /&gt;
| [[:Category:Items|Items]] &lt;br /&gt;
| [[:Category:Mutant powers|Mutant Powers]] &lt;br /&gt;
| [[:Category:Monsters|Monsters]]&lt;br /&gt;
| [[:Category:Recipe|Recipe]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Group upgrades|Group Upgrades]] &lt;br /&gt;
| [[:Category:Dedications|Dedications]] &lt;br /&gt;
| [[:Category:Roles|Roles]] &lt;br /&gt;
| [[:Category:Salvage|Salvage]]&lt;br /&gt;
| [[:Category:Factions|Factions]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:ListUsers|Players]] &lt;br /&gt;
| [[:Category:FanArt|Fan Art]] &lt;br /&gt;
| [[:Category:FanFiction|Fan Fiction]] &lt;br /&gt;
| [[:Category:RPLogs|RP Logs]]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flexible Survival: Single-Player==&lt;br /&gt;
[[File:awesome.png|thumb|Awesome Apocalypse by Aubrin]]&lt;br /&gt;
The single-player version of the game can be found at [http://blog.flexiblesurvival.com/ Nuku&#039;s blog] and is a text-based game with a &#039;sandbox&#039; feel.  On the surface, it is a timed survival game where players must keep their character fed, watered and sane until rescue by the military shortly after the infection of the city by the transformation nanites.  There are an array of creatures, events, NPCs and quests (both mini-quests and majour undertakings) to explore and experience.  Many of the creatures of the city will attempt to infect the player (often through sexual contact) resulting in body transformations.  The game has numerous &#039;endings&#039; based on how the player is infected at the end of the game, whether they survived or succumbed to the infection, and which NPCs have been encountered and saved.&lt;br /&gt;
&lt;br /&gt;
NOTE: These items still need to be filled.  This is just a template to build from.  Many also contain spoilers for game content.&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Overall Gameplay]]&lt;br /&gt;
| [[Feats]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Items (Single Player)|Items]]&lt;br /&gt;
| [[Combat (Single Player)|Combat]]&lt;br /&gt;
| [[NPCs (Single Player)|NPCs]]&lt;br /&gt;
| [[Pets]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Locations (Single Player)|Locations]]&lt;br /&gt;
| [[:Category:Hunting_Areas|Hunting Areas]]&lt;br /&gt;
| [[:Category:Monsters (Single Player)|Enemies]]&lt;br /&gt;
| [[:Category:Heat|Heat]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Quests (Single Player)|Quests]]&lt;br /&gt;
| [[Save_Words|Save Words]]&lt;br /&gt;
| [[Coding Additions]]&lt;br /&gt;
| [[Bound States]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flexible Infection: Wave of changes==&lt;br /&gt;
The spiritual ancestor of the single-player version of the game can be found at [http://blog.flexiblesurvival.com/ Nuku&#039;s blog] and is a text-based game within in map filled with connected rooms.&lt;br /&gt;
&lt;br /&gt;
NOTE: These items still need to be filled.  This is just a template to build from.  Many also contain spoilers for game content.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[List of monsters]]&lt;br /&gt;
| [[Actions/commands]]&lt;br /&gt;
| [[Map]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Overall_Gameplay&amp;diff=258024</id>
		<title>Overall Gameplay</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Overall_Gameplay&amp;diff=258024"/>
		<updated>2015-04-13T06:29:11Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Changing link to infection to reflection new destination&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:awesome.png|thumb|Awesome Apocalypse by Aubrin]]&lt;br /&gt;
The single-player game for Flexible Survival deals with a lone survivor, trying to remain alive and sane as the infection ravages through the city.  The infection has not yet fully taken hold.  In most cases, enemies are single monsters who have not yet formed into groups or factions.  The player has limited supplies remaining in the bunker they start in and cannot afford to continue to await rescue.  As such, they must venture out into the city to seek the means to survive until the military rescue arrives.  The base game lasts for 30 days, broken up into 3-hour turns, making a total of 240 turns.  This time can be increased based on player actions.&lt;br /&gt;
&lt;br /&gt;
Or not, as the player prefers.  As almost every [[:Category:Monsters (Single Player)|monster]], as well as many [[NPCs (Single Player)|NPCs]], have endings based on succumbing to them, players may wish to explore the possible outcomes should they &#039;lose the game&#039;.&lt;br /&gt;
&lt;br /&gt;
When they encounter [[:Category:Monsters (Single Player)|creatures]], players must fight, flee or submit to the creatures and face the consequences.  [[Combat (Single Player)|Combat]] is done on a turn by turn basis, with the player selecting their option from the list, then the monster is given an opportunity to retaliate.  If either drops to 0 hp or less, they lose the fight, often with a victory or defeat scene playing out.  (Sexual) contact with an infected creature will often result in the player becoming [[Overall Gameplay#Infection|infected]] with that strain as well.  Generally, if a player is victorious in combat, they can avoid changes as their &#039;nanite strain&#039; was proven stronger and would not seek to incorporate traits from a losing creature.&lt;br /&gt;
&lt;br /&gt;
As mentioned, the player&#039;s hunger and thirst increase over time and this must be dealt with regularly to prevent a decrease in player morale and to prevent death by starvation or dehydration.  The typical way to gather these supplies is to &#039;&#039;&#039;scavenge&#039;&#039;&#039; for them, though they can also be found while exploring or as rewards for performing tasks for [[NPCs (Single Player)|NPCs]].&lt;br /&gt;
&lt;br /&gt;
Throughout the game are various items, several dropped by monsters, and others found around the chaotic city, which players may wish to use.  Many creature items are infectious and should be used with caution.  Weapons are scattered around the game for the player to equip for combat.&lt;br /&gt;
&lt;br /&gt;
There are a variety of locations which players can find, but they will have to &#039;&#039;&#039;explore&#039;&#039;&#039; or &#039;&#039;&#039;hunt&#039;&#039;&#039; to find them.  These locations may hold items of interest to the player as well as [[NPCs (Single Player)|NPCs]] with whom the player can interact.  Many NPCs provide [[:Category:Quests (Single Player)|quests]] and/or are willing to be amorous with the player.  There are also pets to be found in the game, which can help the player in combat and often come with ending additions of their own.  [[:Category:Locations (Single Player)|Locations]] often contain their own unique set of monsters to deal with, so new players should be cautious when exploring new territory.&lt;br /&gt;
&lt;br /&gt;
==Starting a New Game==&lt;br /&gt;
{{main|Starting a New Game}} [[Starting a New Game]]&lt;br /&gt;
&lt;br /&gt;
The game begins by making a set of selections for your starting character:&lt;br /&gt;
* There are six [[Stats &amp;amp; Commands#Player Stats|basic stats]]: Strength, Dexterity, Stamina, Charisma, Perception, and Intelligence, each of which start at 12. The player selects one which will gain a +5 bonus (raising it to 17). This choice can affect your eligibility for starting [[Feats]].&lt;br /&gt;
* The player chooses a gender for his or her character, either male or female. This affects dialogues and interactions with NPCs and can be modified or changed through the course of the game.&lt;br /&gt;
* Game mode is chosen next, with &#039;Bunker&#039; as the standard.&lt;br /&gt;
* Select a [[Feats#Basic Feats|basic feat]] from the list available, followed by a [[Feats#Fun Feats|fun feat]].  These grant abilities to your character, bestowing skills or bonuses that affect game play, or even penalties to make it more interesting and add personal flair to your character.&lt;br /&gt;
* The final step is the option to remove some types of creatures to remove from the game.  This removes characters, events and enemies from the game based on flags set on them.  Current flags are: Furry, Guy, Girl, Hermaphrodite, Humorous and Hellspawn.  For example, players adverse to M/M content or M/H and F/H content can preemptively remove much of this content by choosing the &#039;guy&#039; or &#039;hermaphrodite&#039; flags respectively.  But keep in mind, use of these flags can greatly reduce the content in the game, as many NPCs, events and quests are either removed or locked from completion because necessary content has been removed.&lt;br /&gt;
&lt;br /&gt;
==Player Characteristics==&lt;br /&gt;
In addition to the player&#039;s [[Starting a New Game#Stats|Stats]], the game tracks certain other important things related to the character.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Score&#039;&#039;&#039; - Your current game&#039;s score. Points are earned through a wide variety of actions, though the majority of these points will come from leveling up.&lt;br /&gt;
* &#039;&#039;&#039;Level&#039;&#039;&#039; - This represents your overall growth and experience.  Gaining a level grants increase hit points, a better chance to hit and other bonuses.&lt;br /&gt;
* &#039;&#039;&#039;Hit Points&#039;&#039;&#039; (&#039;&#039;&#039;HP&#039;&#039;&#039;) - This represents your health and will to keep fighting.  If you drop to 0 hp in combat, you lose the fight and are at the mercy of whatever you were fighting.  Boosted by Stamina and Level.&lt;br /&gt;
* &#039;&#039;&#039;Experience&#039;&#039;&#039; (&#039;&#039;&#039;XP&#039;&#039;&#039;) - Your experience points.  It takes 10 xp times the level you wish to reach to gain a new level.&lt;br /&gt;
* &#039;&#039;&#039;Hunger&#039;&#039;&#039; - How hungry your player is. You die at 100(ish)&lt;br /&gt;
* &#039;&#039;&#039;Thirst&#039;&#039;&#039; - How thirsty your player is. You die at 100(ish)&lt;br /&gt;
* &#039;&#039;&#039;Libido&#039;&#039;&#039; - How horny your player is.  Higher values may result in different actions taken by the player, possibly involuntarily, to sexual situations.&lt;br /&gt;
* &#039;&#039;&#039;Morale&#039;&#039;&#039; - This stat affects your chance to get critical hits.  Raised by winning fights or eating/drinking (up to 0 only).  Dropped by losing fights or being too hungry/thirsty.&lt;br /&gt;
* &#039;&#039;&#039;Humanity&#039;&#039;&#039; - Your ability to think and hold onto your sanity. If it reaches 0, you succumb to the infection and &#039;lose&#039;.  To regain humanity, you may &#039;&#039;&#039;use journal&#039;&#039;&#039; to write in the journal to try to record and remember your identity. This action is only available if you are currently carrying your journal in your inventory.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Basic Commands==&lt;br /&gt;
{{main|Commands}} [[Commands]]&lt;br /&gt;
&lt;br /&gt;
Once the player has created a character, that character is placed in the [[The Grey Abbey|Bunker]] in the Library. To accomplish anything in the game, it&#039;s necessary to use a number of commands to interact with the world. With hyperlinks enabled, the player wont have to type out most commands. They can instead click on the hyperlink which will execute the command automatically. Here&#039;s quick list of some of the commands the player will likely use from the start of the game:&lt;br /&gt;
&lt;br /&gt;
*inv - Short for inventory, this allows the player to see items that they&#039;re carrying.&lt;br /&gt;
*get x - When the game lists visible objects, the player may type &amp;quot;get x&amp;quot; where x is the name of that object to add it to their inventory.&lt;br /&gt;
*rest - This command is always listed and passes time by 3 hours when used. It can only be executed in an area with a cot or if the player is carrying one.&lt;br /&gt;
*save - Brings up the save dialogue, allowing the player to save their progress to a game file.&lt;br /&gt;
*restore - Brings up the load dialogue, allowing the player to restore their game from a file.&lt;br /&gt;
*saveword - Generates a save word. This save word can be **recited** to Trixie in [[The Grey Abbey|The Library]] to restore a character across different versions of the game.&lt;br /&gt;
*nav - Used without additional context, this command brings up a list of locations the player knows. The player may type &amp;quot;Nav X&amp;quot;, with X being the name of a location, to proceed directly to a known location. This command can only be used in certain areas.&lt;br /&gt;
*scavenge - This command is used to hunt for supplies. Supplies may not be the only thing the player finds with this command, however.&lt;br /&gt;
*explore - Used to find various encounters within an area as well as new areas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
{{main|Combat (Single Player)}} [[Combat (Single Player)]]&lt;br /&gt;
&lt;br /&gt;
When the player starts exploring the world, they will inevitably encounter creatures who seek the have their way at the expense of the player. The player is given multiple options to deal with this: they may fight, submit, lose on purpose or flee. With most creatures, each option has its own unique result.&lt;br /&gt;
&lt;br /&gt;
Each area has its own set of creatures. Some areas contain creatures which are more difficult to overcome than others. Players should take care when exploring new areas, as they may contain creatures far stronger than they are.&lt;br /&gt;
&lt;br /&gt;
If the player chooses to engage in combat, sexual outcomes are available in most situations aside from successfully fleeing the combat. Winning allows the player to choose their role in the ensuing sex (or to avoid it) while submitting or losing puts the player at the creature&#039;s mercy.&lt;br /&gt;
[[Category:Single Player]]&lt;br /&gt;
&lt;br /&gt;
==Infection==&lt;br /&gt;
An almost inevitable result of playing the game is infection. The player starts as a human, but so did the majority of the other creatures the player will encounter in the city. Almost none of the city&#039;s occupants remain full blood humans. If the player is careful, they may remain human for the duration of the game, but much of the fun revolves around the various infections the player encounters and may acquire. Any given infection will transform the player&#039;s physical and sexual attributes toward that infection&#039;s natural shape.&lt;br /&gt;
&lt;br /&gt;
Generally speaking, there are two ways in which players become infected. The first is through sexual interaction with certain [[:Category:Monsters_(Single_Player)|Monsters]] (generally in a non-consensual fashion) or [[NPCs_(Single_Player)|NPCs]] (generally more consensual, though just as sexual). The player may also acquire various [[Items (Single_Player)|Items]] through the course of the game which bestow infections upon consumption or use.&lt;br /&gt;
&lt;br /&gt;
When infected, a random part of the character&#039;s body will be subject to infection and change.  For the purposes of the game, there are seven parts of the body which can become infected: head, torso, skin, ass/tail, arms, legs, and groin/genitals. There will then be a description of the change occurring to the character&#039;s body and their personal description will be altered to reflect this change.  Further infection from that same strain will affect a new body part each time until the player&#039;s form is fully transformed, leaving only any remaining shifts in gender to continue.  Some NPCs and events can result in infection as well, as a player makes contact with a tainted object or infected individual.  Some NPCs do not infect the player or only do so under special circumstances.  Some [[Feats#Basic_Feats|basic feats]], such as Microwaved, Resistant and Mutable affect a player&#039;s likelihood to become infected, but generally don&#039;t affect non-random infection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gender shifting:&#039;&#039;&#039;&lt;br /&gt;
Most creatures and infections have a target gender they want to move the player towards, with assigned sizes and numbers for cocks, cunts and breasts they seek to bestow.  A gender shift will incrementally move the player towards these values.  Changes to the player&#039;s body will also prompt a shift in the player&#039;s gender and breast size, if applicable.  An infection affecting a player&#039;s cock will change the form of their cock as well as causing a gender shift.&lt;br /&gt;
&lt;br /&gt;
Once the player has become fully infect by a strain (all 5 body parts), gender and breast changes will continue until the player&#039;s sexual changes are also complete.  This completed status occurs when the player&#039;s genitals are at or between the creature&#039;s listed value and 150% of the listed value.  If one of the player&#039;s sexual characteristics falls within this range, it will not be changed by the infection attempt, though any outside the ranges will still change.&lt;br /&gt;
&lt;br /&gt;
Players are able to exert some control over the type of gender shifting that can take place, should they choose one of the various &#039;Gender Preferred&#039; or other [[Feats#Fun_Feats|fun feats]] related to gender shifting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Single Player]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Items_(Single_Player)&amp;diff=258023</id>
		<title>Items (Single Player)</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Items_(Single_Player)&amp;diff=258023"/>
		<updated>2015-04-13T06:27:54Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Changing link to infection to reflection new destination&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are a wide array of items scattered throughout the game.  While most are &#039;useful&#039;, most are only sources of [[Overall Gameplay#Infection|Infection]].  Items fall into several categories, though many can belong to more than one.  The most important categories are: Food/Water, Weapons, Equipment, Infectious, Combat and Quest items.  Infectious items are often dropped by [[:Category:Monsters (Single Player)|monsters]] and are usually infected with their strain.  Players seeking to become infected by a particular strain may opt to use or consume these items to speed up their transformation, but may come with additional benefits/penalties.&lt;br /&gt;
&lt;br /&gt;
==Food and Water Items==&lt;br /&gt;
This category holds items which are either edible or potable to reduce hunger/thirst.  The main of these are: Food, water bottle, chips and soda.  There are also infectious forms of food and drink, such as dirty water or various milks.  Dirty water may randomly infect the drinker when imbibed.  Eating or drinking will also help restore a player&#039;s morale if it is negative, moving it to a maximum of zero.&lt;br /&gt;
* &#039;&#039;&#039;Food&#039;&#039;&#039; - Reduces hunger by 12 (by 9 if Junk Food Junky feat is taken).&lt;br /&gt;
* &#039;&#039;&#039;Water bottle&#039;&#039;&#039; - Reduce thirst by 25 (by 15 if Junk Food Junky feat is taken).&lt;br /&gt;
* &#039;&#039;&#039;Chips&#039;&#039;&#039; - Reduce hunger by 6 (by 15 if Junk Food Junky feat is taken).&lt;br /&gt;
* &#039;&#039;&#039;Soda&#039;&#039;&#039; - Reduce hunger by 12 (by 30 if Junk Food Junky feat is taken).&lt;br /&gt;
* &#039;&#039;&#039;Dirty water&#039;&#039;&#039; - Reduce thirst by 25 (by 15 if Junk Food Junky feat is taken).  Random infection.&lt;br /&gt;
* Other food/drink items not listed.&lt;br /&gt;
&lt;br /&gt;
==Combat Items==&lt;br /&gt;
Some items can be used in [[Combat (Single Player)|combat]] by selecting the &#039;Item&#039; option from the menu.  There are only a few items which can be used in this way currently.&lt;br /&gt;
* &#039;&#039;&#039;Medkit&#039;&#039;&#039; - Heals a player, based on level and Intelligence.  Increased by various feats.  Random number of uses.  Usable outside of combat.&lt;br /&gt;
* &#039;&#039;&#039;Healing Booster&#039;&#039;&#039; - Heals a player for 20 health.  Increased by various feats.  One time use and also usable outside of combat.&lt;br /&gt;
* &#039;&#039;&#039;Libido Suppressant&#039;&#039;&#039; - Reduces a player&#039;s libido by 20 points, but these become less effective with each use to a minimum of 12 points.  One time use and also usable outside of combat.&lt;br /&gt;
* &#039;&#039;&#039;Pepperspray&#039;&#039;&#039; - Temporarily hinders the opponent, granting an additional attempt to hit at greater effectiveness &#039;&#039;&#039;or&#039;&#039;&#039; greatly increasing the chance to flee.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
To be able to better fight back during [[Combat (Single Player)|combat]], the player character can equip one of a variety of weapons they can find in the game.  All weapons have a base damage value (starting weapons have a damage rating of 5).  Unarmed combat starts at 4 damage.  In most play modes, there is a pocketknife in the Bunker at the start of the game.  A few weapons, such as the infected sword and the dirty whip are also tainted and will infect the player while they use them.&lt;br /&gt;
&lt;br /&gt;
SPOILERS: More specific data on the weapons in the game can be found on the [[Weapons]] page.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Equipment is a category of items that are worn by the player as additional gear.  Only one piece of equipment can be placed on a given slot of the player&#039;s body.  These generally accessorize the character&#039;s appearance, though some may grant other effects, benefits or penalties.  The main benefit these may give comes if the item can act as armour.  There are three armour types in the game: body armour, helmets and shields.  Armour has two defensive values: AC (the amount of protection it can provide) and effectiveness (the likelihood it will be able to block a blow).  If the block roll succeeds, the damage taken is reduced by a percentage based on the armour&#039;s AC value.&lt;br /&gt;
&lt;br /&gt;
SPOILERS: More specific data on the clothing and armour in the game can be found on the [[Equipment]] page.&lt;br /&gt;
&lt;br /&gt;
==Quest Items==&lt;br /&gt;
With so many people scattered around the city, it&#039;s understandable that many of them want something from the player.  When talking to [[NPCs (Single Player)|NPCs]], some will ask the player to obtain items for them or accomplish certain tasks.  Some of these items are drop items from monsters which must be collected while others are special items which must be found elsewhere in the city.  In some cases, the [[:Category:Quests (Single Player)|quest]] items are just tokens that don&#039;t show in a player&#039;s inventory at all.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Cat Key&#039;&#039;&#039; - Used in the [[Power Plant]]&#039;s Control Room to gain access to the Catwalk. *meow* ;)&lt;br /&gt;
&lt;br /&gt;
==Other Items==&lt;br /&gt;
A list of the other items in the game and details about them can be found in the [[Item List]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Single Player]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Overall_Gameplay&amp;diff=258021</id>
		<title>Overall Gameplay</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Overall_Gameplay&amp;diff=258021"/>
		<updated>2015-04-13T06:24:18Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Rolling combat and infection into the general gameplay article.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:awesome.png|thumb|Awesome Apocalypse by Aubrin]]&lt;br /&gt;
The single-player game for Flexible Survival deals with a lone survivor, trying to remain alive and sane as the infection ravages through the city.  The infection has not yet fully taken hold.  In most cases, enemies are single monsters who have not yet formed into groups or factions.  The player has limited supplies remaining in the bunker they start in and cannot afford to continue to await rescue.  As such, they must venture out into the city to seek the means to survive until the military rescue arrives.  The base game lasts for 30 days, broken up into 3-hour turns, making a total of 240 turns.  This time can be increased based on player actions.&lt;br /&gt;
&lt;br /&gt;
Or not, as the player prefers.  As almost every [[:Category:Monsters (Single Player)|monster]], as well as many [[NPCs (Single Player)|NPCs]], have endings based on succumbing to them, players may wish to explore the possible outcomes should they &#039;lose the game&#039;.&lt;br /&gt;
&lt;br /&gt;
When they encounter [[:Category:Monsters (Single Player)|creatures]], players must fight, flee or submit to the creatures and face the consequences.  [[Combat (Single Player)|Combat]] is done on a turn by turn basis, with the player selecting their option from the list, then the monster is given an opportunity to retaliate.  If either drops to 0 hp or less, they lose the fight, often with a victory or defeat scene playing out.  (Sexual) contact with an infected creature will often result in the player becoming [[Infection (Single Player)|infected]] with that strain as well.  Generally, if a player is victorious in combat, they can avoid changes as their &#039;nanite strain&#039; was proven stronger and would not seek to incorporate traits from a losing creature.&lt;br /&gt;
&lt;br /&gt;
As mentioned, the player&#039;s hunger and thirst increase over time and this must be dealt with regularly to prevent a decrease in player morale and to prevent death by starvation or dehydration.  The typical way to gather these supplies is to &#039;&#039;&#039;scavenge&#039;&#039;&#039; for them, though they can also be found while exploring or as rewards for performing tasks for [[NPCs (Single Player)|NPCs]].&lt;br /&gt;
&lt;br /&gt;
Throughout the game are various items, several dropped by monsters, and others found around the chaotic city, which players may wish to use.  Many creature items are infectious and should be used with caution.  Weapons are scattered around the game for the player to equip for combat.&lt;br /&gt;
&lt;br /&gt;
There are a variety of locations which players can find, but they will have to &#039;&#039;&#039;explore&#039;&#039;&#039; or &#039;&#039;&#039;hunt&#039;&#039;&#039; to find them.  These locations may hold items of interest to the player as well as [[NPCs (Single Player)|NPCs]] with whom the player can interact.  Many NPCs provide [[:Category:Quests (Single Player)|quests]] and/or are willing to be amorous with the player.  There are also pets to be found in the game, which can help the player in combat and often come with ending additions of their own.  [[:Category:Locations (Single Player)|Locations]] often contain their own unique set of monsters to deal with, so new players should be cautious when exploring new territory.&lt;br /&gt;
&lt;br /&gt;
==Starting a New Game==&lt;br /&gt;
{{main|Starting a New Game}} [[Starting a New Game]]&lt;br /&gt;
&lt;br /&gt;
The game begins by making a set of selections for your starting character:&lt;br /&gt;
* There are six [[Stats &amp;amp; Commands#Player Stats|basic stats]]: Strength, Dexterity, Stamina, Charisma, Perception, and Intelligence, each of which start at 12. The player selects one which will gain a +5 bonus (raising it to 17). This choice can affect your eligibility for starting [[Feats]].&lt;br /&gt;
* The player chooses a gender for his or her character, either male or female. This affects dialogues and interactions with NPCs and can be modified or changed through the course of the game.&lt;br /&gt;
* Game mode is chosen next, with &#039;Bunker&#039; as the standard.&lt;br /&gt;
* Select a [[Feats#Basic Feats|basic feat]] from the list available, followed by a [[Feats#Fun Feats|fun feat]].  These grant abilities to your character, bestowing skills or bonuses that affect game play, or even penalties to make it more interesting and add personal flair to your character.&lt;br /&gt;
* The final step is the option to remove some types of creatures to remove from the game.  This removes characters, events and enemies from the game based on flags set on them.  Current flags are: Furry, Guy, Girl, Hermaphrodite, Humorous and Hellspawn.  For example, players adverse to M/M content or M/H and F/H content can preemptively remove much of this content by choosing the &#039;guy&#039; or &#039;hermaphrodite&#039; flags respectively.  But keep in mind, use of these flags can greatly reduce the content in the game, as many NPCs, events and quests are either removed or locked from completion because necessary content has been removed.&lt;br /&gt;
&lt;br /&gt;
==Player Characteristics==&lt;br /&gt;
In addition to the player&#039;s [[Starting a New Game#Stats|Stats]], the game tracks certain other important things related to the character.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Score&#039;&#039;&#039; - Your current game&#039;s score. Points are earned through a wide variety of actions, though the majority of these points will come from leveling up.&lt;br /&gt;
* &#039;&#039;&#039;Level&#039;&#039;&#039; - This represents your overall growth and experience.  Gaining a level grants increase hit points, a better chance to hit and other bonuses.&lt;br /&gt;
* &#039;&#039;&#039;Hit Points&#039;&#039;&#039; (&#039;&#039;&#039;HP&#039;&#039;&#039;) - This represents your health and will to keep fighting.  If you drop to 0 hp in combat, you lose the fight and are at the mercy of whatever you were fighting.  Boosted by Stamina and Level.&lt;br /&gt;
* &#039;&#039;&#039;Experience&#039;&#039;&#039; (&#039;&#039;&#039;XP&#039;&#039;&#039;) - Your experience points.  It takes 10 xp times the level you wish to reach to gain a new level.&lt;br /&gt;
* &#039;&#039;&#039;Hunger&#039;&#039;&#039; - How hungry your player is. You die at 100(ish)&lt;br /&gt;
* &#039;&#039;&#039;Thirst&#039;&#039;&#039; - How thirsty your player is. You die at 100(ish)&lt;br /&gt;
* &#039;&#039;&#039;Libido&#039;&#039;&#039; - How horny your player is.  Higher values may result in different actions taken by the player, possibly involuntarily, to sexual situations.&lt;br /&gt;
* &#039;&#039;&#039;Morale&#039;&#039;&#039; - This stat affects your chance to get critical hits.  Raised by winning fights or eating/drinking (up to 0 only).  Dropped by losing fights or being too hungry/thirsty.&lt;br /&gt;
* &#039;&#039;&#039;Humanity&#039;&#039;&#039; - Your ability to think and hold onto your sanity. If it reaches 0, you succumb to the infection and &#039;lose&#039;.  To regain humanity, you may &#039;&#039;&#039;use journal&#039;&#039;&#039; to write in the journal to try to record and remember your identity. This action is only available if you are currently carrying your journal in your inventory.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Basic Commands==&lt;br /&gt;
{{main|Commands}} [[Commands]]&lt;br /&gt;
&lt;br /&gt;
Once the player has created a character, that character is placed in the [[The Grey Abbey|Bunker]] in the Library. To accomplish anything in the game, it&#039;s necessary to use a number of commands to interact with the world. With hyperlinks enabled, the player wont have to type out most commands. They can instead click on the hyperlink which will execute the command automatically. Here&#039;s quick list of some of the commands the player will likely use from the start of the game:&lt;br /&gt;
&lt;br /&gt;
*inv - Short for inventory, this allows the player to see items that they&#039;re carrying.&lt;br /&gt;
*get x - When the game lists visible objects, the player may type &amp;quot;get x&amp;quot; where x is the name of that object to add it to their inventory.&lt;br /&gt;
*rest - This command is always listed and passes time by 3 hours when used. It can only be executed in an area with a cot or if the player is carrying one.&lt;br /&gt;
*save - Brings up the save dialogue, allowing the player to save their progress to a game file.&lt;br /&gt;
*restore - Brings up the load dialogue, allowing the player to restore their game from a file.&lt;br /&gt;
*saveword - Generates a save word. This save word can be **recited** to Trixie in [[The Grey Abbey|The Library]] to restore a character across different versions of the game.&lt;br /&gt;
*nav - Used without additional context, this command brings up a list of locations the player knows. The player may type &amp;quot;Nav X&amp;quot;, with X being the name of a location, to proceed directly to a known location. This command can only be used in certain areas.&lt;br /&gt;
*scavenge - This command is used to hunt for supplies. Supplies may not be the only thing the player finds with this command, however.&lt;br /&gt;
*explore - Used to find various encounters within an area as well as new areas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
{{main|Combat (Single Player)}} [[Combat (Single Player)]]&lt;br /&gt;
&lt;br /&gt;
When the player starts exploring the world, they will inevitably encounter creatures who seek the have their way at the expense of the player. The player is given multiple options to deal with this: they may fight, submit, lose on purpose or flee. With most creatures, each option has its own unique result.&lt;br /&gt;
&lt;br /&gt;
Each area has its own set of creatures. Some areas contain creatures which are more difficult to overcome than others. Players should take care when exploring new areas, as they may contain creatures far stronger than they are.&lt;br /&gt;
&lt;br /&gt;
If the player chooses to engage in combat, sexual outcomes are available in most situations aside from successfully fleeing the combat. Winning allows the player to choose their role in the ensuing sex (or to avoid it) while submitting or losing puts the player at the creature&#039;s mercy.&lt;br /&gt;
[[Category:Single Player]]&lt;br /&gt;
&lt;br /&gt;
==Infection==&lt;br /&gt;
An almost inevitable result of playing the game is infection. The player starts as a human, but so did the majority of the other creatures the player will encounter in the city. Almost none of the city&#039;s occupants remain full blood humans. If the player is careful, they may remain human for the duration of the game, but much of the fun revolves around the various infections the player encounters and may acquire. Any given infection will transform the player&#039;s physical and sexual attributes toward that infection&#039;s natural shape.&lt;br /&gt;
&lt;br /&gt;
Generally speaking, there are two ways in which players become infected. The first is through sexual interaction with certain [[:Category:Monsters_(Single_Player)|Monsters]] (generally in a non-consensual fashion) or [[NPCs_(Single_Player)|NPCs]] (generally more consensual, though just as sexual). The player may also acquire various [[Items (Single_Player)|Items]] through the course of the game which bestow infections upon consumption or use.&lt;br /&gt;
&lt;br /&gt;
When infected, a random part of the character&#039;s body will be subject to infection and change.  For the purposes of the game, there are seven parts of the body which can become infected: head, torso, skin, ass/tail, arms, legs, and groin/genitals. There will then be a description of the change occurring to the character&#039;s body and their personal description will be altered to reflect this change.  Further infection from that same strain will affect a new body part each time until the player&#039;s form is fully transformed, leaving only any remaining shifts in gender to continue.  Some NPCs and events can result in infection as well, as a player makes contact with a tainted object or infected individual.  Some NPCs do not infect the player or only do so under special circumstances.  Some [[Feats#Basic_Feats|basic feats]], such as Microwaved, Resistant and Mutable affect a player&#039;s likelihood to become infected, but generally don&#039;t affect non-random infection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gender shifting:&#039;&#039;&#039;&lt;br /&gt;
Most creatures and infections have a target gender they want to move the player towards, with assigned sizes and numbers for cocks, cunts and breasts they seek to bestow.  A gender shift will incrementally move the player towards these values.  Changes to the player&#039;s body will also prompt a shift in the player&#039;s gender and breast size, if applicable.  An infection affecting a player&#039;s cock will change the form of their cock as well as causing a gender shift.&lt;br /&gt;
&lt;br /&gt;
Once the player has become fully infect by a strain (all 5 body parts), gender and breast changes will continue until the player&#039;s sexual changes are also complete.  This completed status occurs when the player&#039;s genitals are at or between the creature&#039;s listed value and 150% of the listed value.  If one of the player&#039;s sexual characteristics falls within this range, it will not be changed by the infection attempt, though any outside the ranges will still change.&lt;br /&gt;
&lt;br /&gt;
Players are able to exert some control over the type of gender shifting that can take place, should they choose one of the various &#039;Gender Preferred&#039; or other [[Feats#Fun_Feats|fun feats]] related to gender shifting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Single Player]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Starting_a_New_Game&amp;diff=255961</id>
		<title>Starting a New Game</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Starting_a_New_Game&amp;diff=255961"/>
		<updated>2015-04-08T06:00:20Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Changed heading depth.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to Flexible Survival! In this game, the player controls a character who aims to survive the aftermath of a disaster which has left much of the city in ruins and its population mutated into monsters. With dwindling supplies of food and water, the player is forced to venture into this hostile environment to collect the supplies and equipment necessary for survival. Along the way, they may meet allies, choose to help those less fortunate, and perhaps even come to learn about the nature of the disaster itself.&lt;br /&gt;
=Getting Started=&lt;br /&gt;
The start of every Flexible Survival game begins with the creation of the player&#039;s avatar and the configuration of game options.&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
The player has a basic set of stats for his physical and mental abilities, as well as other stats which influence his overall actions. The basic stats start at a base 12, with one stat chosen at the start of the game to be 17 as the player&#039;s specialty. In general, these stats give a bonus of +1 per two points above 10 they have to their related rolls and effects.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - Affects how hard you hit and your carrying capacity, as well as feats of strength.&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - Affects one&#039;s ability to hit, dodge and flee, as well as feats of agility.&lt;br /&gt;
* &#039;&#039;&#039;Stamina&#039;&#039;&#039; - Increases one&#039;s HP, general health and influences the rate at which hunger/thirst increases.&lt;br /&gt;
* &#039;&#039;&#039;Charisma&#039;&#039;&#039; - Helps with certain non-combat encounters, increase [[Pets|pet]] loyalty &amp;amp; influences morale.&lt;br /&gt;
* &#039;&#039;&#039;Perception&#039;&#039;&#039; - Makes finding things easier (hunting, exploring and searching) &amp;amp; influences morale.&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - Makes healing ([[Items_(Single_Player)#Combat_Items|medkits]]) more effective and affects your ability to flee.&lt;br /&gt;
&lt;br /&gt;
==Gender==&lt;br /&gt;
This is a simple toggle between male and female. The player&#039;s character starts as one or the other, but this may change as the game progresses.&lt;br /&gt;
&lt;br /&gt;
==Game Type==&lt;br /&gt;
There are 6 basic game modes given at the start of the game.  These are:&lt;br /&gt;
* &#039;&#039;&#039;Bunker:&#039;&#039;&#039; This is the basic game play mode.  You start fully human in the bunker with limited supplies.&lt;br /&gt;
* &#039;&#039;&#039;Caught Outside:&#039;&#039;&#039; A variant on the basic game where you made it to the bunker with minor infection (3 random infections), but are given the &#039;Spartan Diet&#039; feat as a bonus.&lt;br /&gt;
* &#039;&#039;&#039;Rescuer Stranded:&#039;&#039;&#039; A harder variant on the basic game where you start with no supplies and only a cot in the bunker.  A bonus of 300 points is awarded.&lt;br /&gt;
* &#039;&#039;&#039;Forgotten:&#039;&#039;&#039; An iron-man mode where you start with no supplies and only a cot in the bunker.  Doctor Matt and Orthas are removed from the game, though you can still gain basic feats at the lab.  A bonus of 600 points is awarded and game time is extended to 60 days to start.&lt;br /&gt;
* &#039;&#039;&#039;Researcher:&#039;&#039;&#039; A mode similar to bunker but you&#039;re immune to casual infection (You won&#039;t transform from losing battles) and have specialized equipment that allows you to collect the infection vials of those you defeat.&lt;br /&gt;
&lt;br /&gt;
==Hard Mode==&lt;br /&gt;
This toggles hard mode on or off. Hard mode is a more difficult version of the game, where weaker monsters now level up to keep pace with the player and gain increased hp, damage and dexterity.  The level window on encounters is removed, which means powerful monsters can be encountered while the player is still at low levels.  A bonus of 900 points is awarded and game time is extended to 60 days to start.&lt;br /&gt;
&lt;br /&gt;
==Main Feat==&lt;br /&gt;
Feats provide a bonus to certain activies the player undertakes. Many feats have stat requirements, so choosing a different primary stat will affect which feats are available.&lt;br /&gt;
&lt;br /&gt;
==Fun Feat==&lt;br /&gt;
Main feats deal primarily with basic game mechanics. Fun feats, on the other hand, tend to have less of a direct impact on the game and more often deal with secondary aspects of the game, such as sex and dialogue/interaction options.&lt;br /&gt;
&lt;br /&gt;
==Gender Lock==&lt;br /&gt;
This option allows you to select a permanent gender bias for future infections. It wont affect your base gender, but will affect how it changes throughout the game.&lt;br /&gt;
&lt;br /&gt;
# None - There is no restriction to your gender-transformation. You receive a 5% point bonus from this selection at game end.&lt;br /&gt;
# Random - Fond of Excitement? A random lock is chosen for you at game start!&lt;br /&gt;
# Male - You reject all female mutations.&lt;br /&gt;
# Female - You reject all male mutations.&lt;br /&gt;
# Shemale - You will trend to the configuration of a herm – however lacking female genitalia.&lt;br /&gt;
# Cuntboy - You will trend to the configuration of a female – however lacking any breasts.&lt;br /&gt;
# Male Herm - You will trend to the configuration of a herm – however lacking any breasts.&lt;br /&gt;
# Herm - You take on the configuration of a full herm.&lt;br /&gt;
# Always Cocky - Regardless of mutation, you always retain some male anatomy.&lt;br /&gt;
# Always a Pussy - Regardless of mutation, you always retain some female anatomy.&lt;br /&gt;
# Single Sexed - Regardless of mutation, you will never be a herm.&lt;br /&gt;
&lt;br /&gt;
It&#039;s worth noting that most of these options are also available through Fun Feats and can be selected later in the game if they aren&#039;t taken at character creation.&lt;br /&gt;
&lt;br /&gt;
=Gameplay Options=&lt;br /&gt;
The options in this section allow the player to filter out content they are uninterested in or find undesirable.&lt;br /&gt;
&lt;br /&gt;
==Banned/Warded Types==&lt;br /&gt;
Warding a monster will mean you can only find them by hunting for them, banning them removes them from the game entirely. The following options are available:&lt;br /&gt;
&lt;br /&gt;
#Feral&lt;br /&gt;
#Furry&lt;br /&gt;
#Guy&lt;br /&gt;
#Girl&lt;br /&gt;
#Hermaphrodite&lt;br /&gt;
#Humanoid (not implemented)&lt;br /&gt;
#Humorous&lt;br /&gt;
#Hellspawn&lt;br /&gt;
&lt;br /&gt;
===Anal Content===&lt;br /&gt;
This option allows the player some control over the level of sexual content related to anal sex. It&#039;s a general guideline which has not been implemented for all game content.&lt;br /&gt;
# Less Anal will indicate that you’re looking to see less anal sex in your game.  In some cases, it may alternate to another possible sex scene (such as oral), a non-sexual scene or simply have you driven off.  This change may be automatic or be induced randomly.  Keep in mind that many NPCs and creatures have sexual preferences of their own and so you could still encounter M/M and anal sex even if this preference is chosen.&lt;br /&gt;
# Normal will indicate that you’d like the game’s standard level of anal sex.  Some scenes with males/herms may result in anal sex, though other forms of anal play will be rare.&lt;br /&gt;
# More Anal will indicate that you’re open to view anal sex more frequently.  Some scenes may also use this as an indicator to insert additions for other forms of anal play (fingering, rimming, prostate stimulation, etc...) if they exist for the base scene.  You may even encounter the rare instance of anal sex with a female occurring.  Again as stated above, many NPCs and creatures have their own sexual preferences to consider, so the degree of change (if any) that may occur will vary.&lt;br /&gt;
&lt;br /&gt;
===WS Content===&lt;br /&gt;
This option allows the player control over the level of sexual content related to watersports (urination). Currently, the amount of such content in the game is miniscule, but this option allows control over that content which is currently in the game.&lt;br /&gt;
&lt;br /&gt;
# No WS will indicate that you’re looking to not see any WS in your game.  This will either skip that portion of the content or pick one of the other available scenes.  Keep in mind that there may be a few scenes where you are asked if you want to be involved in WS and those prompts (and their associated scenes) may still be active, but you can pick the non-activation option for them at that time.  Should you &lt;br /&gt;
have this setting active and get a WS scene in the game, do prompt us via the forums or blog so we might check on the issue as well - we are still implementing this mechanic.&lt;br /&gt;
# Standard will indicate that you’re okay with a low level of WS content, should it happen to come up.  Only some creatures/NPCs are active about including WS in their actions, so having this setting will keep their use of it infrequent.&lt;br /&gt;
# Full WS will indicate that you’re open to view WS more often.  Some WS content may only be accessible via this setting, while in other cases it will raise the frequency of WS being shown.  Similarly, more detail might be thrown into a scene at this level.  Again, the amount of WS content presently in the game is rare, but setting yourself to this level will get the most out of it.&lt;br /&gt;
&lt;br /&gt;
===Vore/UB Content===&lt;br /&gt;
This option allows the player control over the level of content related to vore (the whole consumption of the player or enemies).&lt;br /&gt;
&lt;br /&gt;
# No Vore - Skip most scenes of the player getting vored.&lt;br /&gt;
# Standard - Player may infrequently get vored.&lt;br /&gt;
# Full Vore - Player more likely to get vored when possible.&lt;br /&gt;
# Vore by player&lt;br /&gt;
# No UB - Skip most scenes of the player getting unbirthed.&lt;br /&gt;
# Standard - Player may infrequently get unbirthed.&lt;br /&gt;
# Full UB - Player more likely to get unbirthed when possible.&lt;br /&gt;
# UB by player&lt;br /&gt;
&lt;br /&gt;
===Ovi Pregnancy===&lt;br /&gt;
This option will allow you to adjust whether some of the creatures out there are able to impregnate your player with eggs instead of live young.&lt;br /&gt;
&lt;br /&gt;
# No Ovi will indicate that you’re looking to not have your player possibly bearing eggs.  All female pregnancies will be live young and MPreg to FPreg swaps will be treated as live births as well.&lt;br /&gt;
# Standard will indicate that you’re okay with being impregnanted with eggs, if that’s the creature’s normal result.&lt;br /&gt;
# Always Ovi - not available at start; has to be activated in game.&lt;br /&gt;
&lt;br /&gt;
=Display Options=&lt;br /&gt;
This section controls various interface options for the game itself&lt;br /&gt;
#Hyperlinks - Most objects in the game can be interacted with as hyperlinks if this is enabled. When enabled, clicking on those objects gives context relevant options. If disabled, all objects in the game require text commands to interact with.&lt;br /&gt;
#Waiting for input - Some events have a lot of text. In order to make those events more readable and dynamic, the game inserts points where it asks the player to press a key to proceed with the event.&lt;br /&gt;
#Screen Clearing - This allows various events in the game to clear the screen, clearing all previous text and dialogue.&lt;br /&gt;
#Graphics - This option toggles the display of pictures for various enemies, npcs and the like.&lt;br /&gt;
#Inventory columns - This affects how items in the inventory are displayed. If running in windowed mode, two or three are suggested. Four should only be selected when running in full screen, as it can cause inventory information to be split over several lines.&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Starting_a_New_Game&amp;diff=255960</id>
		<title>Starting a New Game</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Starting_a_New_Game&amp;diff=255960"/>
		<updated>2015-04-08T05:57:30Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Fixed typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to Flexible Survival! In this game, the player controls a character who aims to survive the aftermath of a disaster which has left much of the city in ruins and its population mutated into monsters. With dwindling supplies of food and water, the player is forced to venture into this hostile environment to collect the supplies and equipment necessary for survival. Along the way, they may meet allies, choose to help those less fortunate, and perhaps even come to learn about the nature of the disaster itself.&lt;br /&gt;
=Getting Started=&lt;br /&gt;
The start of every Flexible Survival game begins with the creation of the player&#039;s avatar and the configuration of game options.&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
The player has seven options to configure here.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
The player has a basic set of stats for his physical and mental abilities, as well as other stats which influence his overall actions. The basic stats start at a base 12, with one stat chosen at the start of the game to be 17 as the player&#039;s specialty. In general, these stats give a bonus of +1 per two points above 10 they have to their related rolls and effects.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - Affects how hard you hit and your carrying capacity, as well as feats of strength.&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - Affects one&#039;s ability to hit, dodge and flee, as well as feats of agility.&lt;br /&gt;
* &#039;&#039;&#039;Stamina&#039;&#039;&#039; - Increases one&#039;s HP, general health and influences the rate at which hunger/thirst increases.&lt;br /&gt;
* &#039;&#039;&#039;Charisma&#039;&#039;&#039; - Helps with certain non-combat encounters, increase [[Pets|pet]] loyalty &amp;amp; influences morale.&lt;br /&gt;
* &#039;&#039;&#039;Perception&#039;&#039;&#039; - Makes finding things easier (hunting, exploring and searching) &amp;amp; influences morale.&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - Makes healing ([[Items_(Single_Player)#Combat_Items|medkits]]) more effective and affects your ability to flee.&lt;br /&gt;
&lt;br /&gt;
===Gender===&lt;br /&gt;
This is a simple toggle between male and female. The player&#039;s character starts as one or the other, but this may change as the game progresses.&lt;br /&gt;
&lt;br /&gt;
===Game Type===&lt;br /&gt;
There are 6 basic game modes given at the start of the game.  These are:&lt;br /&gt;
* &#039;&#039;&#039;Bunker:&#039;&#039;&#039; This is the basic game play mode.  You start fully human in the bunker with limited supplies.&lt;br /&gt;
* &#039;&#039;&#039;Caught Outside:&#039;&#039;&#039; A variant on the basic game where you made it to the bunker with minor infection (3 random infections), but are given the &#039;Spartan Diet&#039; feat as a bonus.&lt;br /&gt;
* &#039;&#039;&#039;Rescuer Stranded:&#039;&#039;&#039; A harder variant on the basic game where you start with no supplies and only a cot in the bunker.  A bonus of 300 points is awarded.&lt;br /&gt;
* &#039;&#039;&#039;Forgotten:&#039;&#039;&#039; An iron-man mode where you start with no supplies and only a cot in the bunker.  Doctor Matt and Orthas are removed from the game, though you can still gain basic feats at the lab.  A bonus of 600 points is awarded and game time is extended to 60 days to start.&lt;br /&gt;
* &#039;&#039;&#039;Researcher:&#039;&#039;&#039; A mode similar to bunker but you&#039;re immune to casual infection (You won&#039;t transform from losing battles) and have specialized equipment that allows you to collect the infection vials of those you defeat.&lt;br /&gt;
&lt;br /&gt;
===Hard Mode===&lt;br /&gt;
This toggles hard mode on or off. Hard mode is a more difficult version of the game, where weaker monsters now level up to keep pace with the player and gain increased hp, damage and dexterity.  The level window on encounters is removed, which means powerful monsters can be encountered while the player is still at low levels.  A bonus of 900 points is awarded and game time is extended to 60 days to start.&lt;br /&gt;
&lt;br /&gt;
===Main Feat===&lt;br /&gt;
Feats provide a bonus to certain activies the player undertakes. Many feats have stat requirements, so choosing a different primary stat will affect which feats are available.&lt;br /&gt;
===Fun Feat===&lt;br /&gt;
Main feats deal primarily with basic game mechanics. Fun feats, on the other hand, tend to have less of a direct impact on the game and more often deal with secondary aspects of the game, such as sex and dialogue/interaction options.&lt;br /&gt;
&lt;br /&gt;
===Gender Lock===&lt;br /&gt;
This option allows you to select a permanent gender bias for future infections. It wont affect your base gender, but will affect how it changes throughout the game.&lt;br /&gt;
&lt;br /&gt;
# None - There is no restriction to your gender-transformation. You receive a 5% point bonus from this selection at game end.&lt;br /&gt;
# Random - Fond of Excitement? A random lock is chosen for you at game start!&lt;br /&gt;
# Male - You reject all female mutations.&lt;br /&gt;
# Female - You reject all male mutations.&lt;br /&gt;
# Shemale - You will trend to the configuration of a herm – however lacking female genitalia.&lt;br /&gt;
# Cuntboy - You will trend to the configuration of a female – however lacking any breasts.&lt;br /&gt;
# Male Herm - You will trend to the configuration of a herm – however lacking any breasts.&lt;br /&gt;
# Herm - You take on the configuration of a full herm.&lt;br /&gt;
# Always Cocky - Regardless of mutation, you always retain some male anatomy.&lt;br /&gt;
# Always a Pussy - Regardless of mutation, you always retain some female anatomy.&lt;br /&gt;
# Single Sexed - Regardless of mutation, you will never be a herm.&lt;br /&gt;
&lt;br /&gt;
It&#039;s worth noting that most of these options are also available through Fun Feats and can be selected later in the game if they aren&#039;t taken at character creation.&lt;br /&gt;
&lt;br /&gt;
==Gameplay Options==&lt;br /&gt;
The options in this section allow the player to filter out content they are uninterested in or find undesirable.&lt;br /&gt;
&lt;br /&gt;
===Banned/Warded Types===&lt;br /&gt;
Warding a monster will mean you can only find them by hunting for them, banning them removes them from the game entirely. The following options are available:&lt;br /&gt;
&lt;br /&gt;
#Feral&lt;br /&gt;
#Furry&lt;br /&gt;
#Guy&lt;br /&gt;
#Girl&lt;br /&gt;
#Hermaphrodite&lt;br /&gt;
#Humanoid (not implemented)&lt;br /&gt;
#Humorous&lt;br /&gt;
#Hellspawn&lt;br /&gt;
&lt;br /&gt;
===Anal Content===&lt;br /&gt;
This option allows the player some control over the level of sexual content related to anal sex. It&#039;s a general guideline which has not been implemented for all game content.&lt;br /&gt;
# Less Anal will indicate that you’re looking to see less anal sex in your game.  In some cases, it may alternate to another possible sex scene (such as oral), a non-sexual scene or simply have you driven off.  This change may be automatic or be induced randomly.  Keep in mind that many NPCs and creatures have sexual preferences of their own and so you could still encounter M/M and anal sex even if this preference is chosen.&lt;br /&gt;
# Normal will indicate that you’d like the game’s standard level of anal sex.  Some scenes with males/herms may result in anal sex, though other forms of anal play will be rare.&lt;br /&gt;
# More Anal will indicate that you’re open to view anal sex more frequently.  Some scenes may also use this as an indicator to insert additions for other forms of anal play (fingering, rimming, prostate stimulation, etc...) if they exist for the base scene.  You may even encounter the rare instance of anal sex with a female occurring.  Again as stated above, many NPCs and creatures have their own sexual preferences to consider, so the degree of change (if any) that may occur will vary.&lt;br /&gt;
&lt;br /&gt;
===WS Content===&lt;br /&gt;
This option allows the player control over the level of sexual content related to watersports (urination). Currently, the amount of such content in the game is miniscule, but this option allows control over that content which is currently in the game.&lt;br /&gt;
&lt;br /&gt;
# No WS will indicate that you’re looking to not see any WS in your game.  This will either skip that portion of the content or pick one of the other available scenes.  Keep in mind that there may be a few scenes where you are asked if you want to be involved in WS and those prompts (and their associated scenes) may still be active, but you can pick the non-activation option for them at that time.  Should you &lt;br /&gt;
have this setting active and get a WS scene in the game, do prompt us via the forums or blog so we might check on the issue as well - we are still implementing this mechanic.&lt;br /&gt;
# Standard will indicate that you’re okay with a low level of WS content, should it happen to come up.  Only some creatures/NPCs are active about including WS in their actions, so having this setting will keep their use of it infrequent.&lt;br /&gt;
# Full WS will indicate that you’re open to view WS more often.  Some WS content may only be accessible via this setting, while in other cases it will raise the frequency of WS being shown.  Similarly, more detail might be thrown into a scene at this level.  Again, the amount of WS content presently in the game is rare, but setting yourself to this level will get the most out of it.&lt;br /&gt;
&lt;br /&gt;
====Vore/UB Content====&lt;br /&gt;
This option allows the player control over the level of content related to vore (the whole consumption of the player or enemies).&lt;br /&gt;
&lt;br /&gt;
# No Vore - Skip most scenes of the player getting vored.&lt;br /&gt;
# Standard - Player may infrequently get vored.&lt;br /&gt;
# Full Vore - Player more likely to get vored when possible.&lt;br /&gt;
# Vore by player&lt;br /&gt;
# No UB - Skip most scenes of the player getting unbirthed.&lt;br /&gt;
# Standard - Player may infrequently get unbirthed.&lt;br /&gt;
# Full UB - Player more likely to get unbirthed when possible.&lt;br /&gt;
# UB by player&lt;br /&gt;
&lt;br /&gt;
====Ovi Pregnancy====&lt;br /&gt;
This option will allow you to adjust whether some of the creatures out there are able to impregnate your player with eggs instead of live young.&lt;br /&gt;
&lt;br /&gt;
# No Ovi will indicate that you’re looking to not have your player possibly bearing eggs.  All female pregnancies will be live young and MPreg to FPreg swaps will be treated as live births as well.&lt;br /&gt;
# Standard will indicate that you’re okay with being impregnanted with eggs, if that’s the creature’s normal result.&lt;br /&gt;
# Always Ovi - not available at start; has to be activated in game.&lt;br /&gt;
&lt;br /&gt;
===Display Options===&lt;br /&gt;
This section controls various interface options for the game itself&lt;br /&gt;
#Hyperlinks - Most objects in the game can be interacted with as hyperlinks if this is enabled. When enabled, clicking on those objects gives context relevant options. If disabled, all objects in the game require text commands to interact with.&lt;br /&gt;
#Waiting for input - Some events have a lot of text. In order to make those events more readable and dynamic, the game inserts points where it asks the player to press a key to proceed with the event.&lt;br /&gt;
#Screen Clearing - This allows various events in the game to clear the screen, clearing all previous text and dialogue.&lt;br /&gt;
#Graphics - This option toggles the display of pictures for various enemies, npcs and the like.&lt;br /&gt;
#Inventory columns - This affects how items in the inventory are displayed. If running in windowed mode, two or three are suggested. Four should only be selected when running in full screen, as it can cause inventory information to be split over several lines.&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Main_Page&amp;diff=255959</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Main_Page&amp;diff=255959"/>
		<updated>2015-04-08T05:55:01Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: /* Flexible Survival: Single-Player */ Removing stats and commands from the table, as it&amp;#039;s now superfluous.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to the Flexible Survival Wiki.&#039;&#039;&#039;&lt;br /&gt;
[[File:Main.png|right|300px|Flexible Survival MUCK]]&lt;br /&gt;
Flexible Survival Wiki is a supporting Wiki for the text-based Flexible Survival MUCK created by Nuku Valente.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Its storyline is based in a not-too-distant past of 2008, containing science fiction elements about a nanite-based virus outbreak and its mutation-inducing consequences. The game is based on roleplay and classic hack&#039;n&#039;slash combat, supporting both a web interface as well as a standard MU* telnet client.&lt;br /&gt;
&lt;br /&gt;
This wiki is set up to be edited by any registered user, but to be registered, a user must go into the game&#039;s MUCK, described below. After creating a character, use the command +wiki/create to start the process toward being a registered user!&lt;br /&gt;
&lt;br /&gt;
== Sites of Interest ==&lt;br /&gt;
* [http://flexiblesurvival.com Flexible Survival Main Page]&lt;br /&gt;
* [http://web.flexiblesurvival.com Flexible Survival Forum]&lt;br /&gt;
* [http://nukuv.blogspot.com Flexible Survival Blog]&lt;br /&gt;
* [http://ask.flexiblesurvival.com Theme/Setting Q&amp;amp;A Page]&lt;br /&gt;
&lt;br /&gt;
== Getting Started  ==&lt;br /&gt;
&lt;br /&gt;
How to connect to Flexible Survival MUCK: &lt;br /&gt;
&lt;br /&gt;
# Download a MU* client. A list of clients can be found here: [http://www.mudconnect.com/resources/Mud_Resources:Mud_Clients.html Clients]&lt;br /&gt;
# Use your client to connect to flexiblesurvival.com port 2000&lt;br /&gt;
# Type &#039;create yourcharactername yourpassword&#039; and join the mosh pit of mutates and survivors!&lt;br /&gt;
&lt;br /&gt;
Don&#039;t want to download a client? Click [http://flexiblesurvival.com/index?Telnet]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Newbie Help!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Story: [[Flexible Infection Primer]]&lt;br /&gt;
*How do I start? [[Newbie Primer]]&lt;br /&gt;
*How do I do anything? [[New_Newbie_Guide|Newbie Guide]] &lt;br /&gt;
*How do I do MORE anything? [[:Category:Guides|Guides]]&lt;br /&gt;
&lt;br /&gt;
== The World ==&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Dedications|Dedications]]&lt;br /&gt;
| [[Fairhaven]]&lt;br /&gt;
| [[:Category:Factions|Factions]]&lt;br /&gt;
| [[:Category:Monsters|Ferals]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Locations|Locations]]&lt;br /&gt;
| [[Promethean Nanites]]&lt;br /&gt;
| [[Prometheans]]&lt;br /&gt;
| [[RSX]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodfield]]&lt;br /&gt;
| [[Zephyr]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Mechanics ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Group upgrades|Group Upgrades]] &lt;br /&gt;
| [[:Category:Guides|Guides]] &lt;br /&gt;
| [[:Category:Items|Items]] &lt;br /&gt;
| [[:Category:Mako Items|Items, Mako]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Token Items|Items, Tokens]]&lt;br /&gt;
| [[:Category:Merits|Merits/Perks]] &lt;br /&gt;
| [[Missions]]&lt;br /&gt;
| [[:Category:Mutant powers|Mutant Powers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Organ sizes]]&lt;br /&gt;
| [[:Category:Professions|Professions]] &lt;br /&gt;
| [[:Category:Recipe|Recipe]]&lt;br /&gt;
| [[:Category:Roles|Roles]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Skills|Skills]]&lt;br /&gt;
| [[:Category:Salvage|Salvage]]&lt;br /&gt;
| [[Level Costs]]&lt;br /&gt;
| [[:Category:Player Land|Player Land]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Help Files|Help Files]]&lt;br /&gt;
| [[:Category:Monster Templates|Monster Templates]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Code|Code]] &lt;br /&gt;
| [[:Category:Commands|Commands]]&lt;br /&gt;
| [[:Category:PCs|Players]] &lt;br /&gt;
| [[:Category:RPLogs|RP Logs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:FanArt|Fan Art]] &lt;br /&gt;
| [[:Category:FanFiction|Fan Fiction]]&lt;br /&gt;
| [[Multiplayer_Updates|Updates]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== This Wiki  ==&lt;br /&gt;
&lt;br /&gt;
The wiki is supposed to become an informative source for new (Beware some slightly outdated info) and old Flexible Survival MUCK players alike. As such it needs more of the following: &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Theme|Theme]] &lt;br /&gt;
| [[:Category:Guides|Guides]] &lt;br /&gt;
| [[:Category:Code|Code]] &lt;br /&gt;
| [[:Category:Commands|Commands]]&lt;br /&gt;
| [[Multiplayer_Updates|Updates]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Merits|Merits/Perks]] &lt;br /&gt;
| [[:Category:Skills|Skills]] &lt;br /&gt;
| [[:Category:Professions|Professions]] &lt;br /&gt;
| [[Missions]]&lt;br /&gt;
| [[:Category:Locations|Locations]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Weapons|Weapons]] &lt;br /&gt;
| [[:Category:Items|Items]] &lt;br /&gt;
| [[:Category:Mutant powers|Mutant Powers]] &lt;br /&gt;
| [[:Category:Monsters|Monsters]]&lt;br /&gt;
| [[:Category:Recipe|Recipe]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Group upgrades|Group Upgrades]] &lt;br /&gt;
| [[:Category:Dedications|Dedications]] &lt;br /&gt;
| [[:Category:Roles|Roles]] &lt;br /&gt;
| [[:Category:Salvage|Salvage]]&lt;br /&gt;
| [[:Category:Factions|Factions]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:ListUsers|Players]] &lt;br /&gt;
| [[:Category:FanArt|Fan Art]] &lt;br /&gt;
| [[:Category:FanFiction|Fan Fiction]] &lt;br /&gt;
| [[:Category:RPLogs|RP Logs]]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flexible Survival: Single-Player==&lt;br /&gt;
[[File:awesome.png|thumb|Awesome Apocalypse by Aubrin]]&lt;br /&gt;
The single-player version of the game can be found at [http://blog.flexiblesurvival.com/ Nuku&#039;s blog] and is a text-based game with a &#039;sandbox&#039; feel.  On the surface, it is a timed survival game where players must keep their character fed, watered and sane until rescue by the military shortly after the infection of the city by the transformation nanites.  There are an array of creatures, events, NPCs and quests (both mini-quests and majour undertakings) to explore and experience.  Many of the creatures of the city will attempt to infect the player (often through sexual contact) resulting in body transformations.  The game has numerous &#039;endings&#039; based on how the player is infected at the end of the game, whether they survived or succumbed to the infection, and which NPCs have been encountered and saved.&lt;br /&gt;
&lt;br /&gt;
NOTE: These items still need to be filled.  This is just a template to build from.  Many also contain spoilers for game content.&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Overall Gameplay]]&lt;br /&gt;
| [[Feats]]&lt;br /&gt;
| [[Infection (Single Player)|Infection]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Items (Single Player)|Items]]&lt;br /&gt;
| [[Combat (Single Player)|Combat]]&lt;br /&gt;
| [[NPCs (Single Player)|NPCs]]&lt;br /&gt;
| [[Pets]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Locations (Single Player)|Locations]]&lt;br /&gt;
| [[:Category:Hunting_Areas|Hunting Areas]]&lt;br /&gt;
| [[:Category:Monsters (Single Player)|Enemies]]&lt;br /&gt;
| [[:Category:Heat|Heat]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Quests (Single Player)|Quests]]&lt;br /&gt;
| [[Save_Words|Save Words]]&lt;br /&gt;
| [[Coding Additions]]&lt;br /&gt;
| [[Bound States]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flexible Infection: Wave of changes==&lt;br /&gt;
The spiritual ancestor of the single-player version of the game can be found at [http://blog.flexiblesurvival.com/ Nuku&#039;s blog] and is a text-based game within in map filled with connected rooms.&lt;br /&gt;
&lt;br /&gt;
NOTE: These items still need to be filled.  This is just a template to build from.  Many also contain spoilers for game content.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[List of monsters]]&lt;br /&gt;
| [[Actions/commands]]&lt;br /&gt;
| [[Map]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Overall_Gameplay&amp;diff=255957</id>
		<title>Overall Gameplay</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Overall_Gameplay&amp;diff=255957"/>
		<updated>2015-04-08T05:52:47Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Consolidating additional information into this page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:awesome.png|thumb|Awesome Apocalypse by Aubrin]]&lt;br /&gt;
The single-player game for Flexible Survival deals with a lone survivor, trying to remain alive and sane as the infection ravages through the city.  The infection has not yet fully taken hold.  In most cases, enemies are single monsters who have not yet formed into groups or factions.  The player has limited supplies remaining in the bunker they start in and cannot afford to continue to await rescue.  As such, they must venture out into the city to seek the means to survive until the military rescue arrives.  The base game lasts for 30 days, broken up into 3-hour turns, making a total of 240 turns.  This time can be increased based on player actions.&lt;br /&gt;
&lt;br /&gt;
Or not, as the player prefers.  As almost every [[:Category:Monsters (Single Player)|monster]], as well as many [[NPCs (Single Player)|NPCs]], have endings based on succumbing to them, players may wish to explore the possible outcomes should they &#039;lose the game&#039;.&lt;br /&gt;
&lt;br /&gt;
When they encounter [[:Category:Monsters (Single Player)|creatures]], players must fight, flee or submit to the creatures and face the consequences.  [[Combat (Single Player)|Combat]] is done on a turn by turn basis, with the player selecting their option from the list, then the monster is given an opportunity to retaliate.  If either drops to 0 hp or less, they lose the fight, often with a victory or defeat scene playing out.  (Sexual) contact with an infected creature will often result in the player becoming [[Infection (Single Player)|infected]] with that strain as well.  Generally, if a player is victorious in combat, they can avoid changes as their &#039;nanite strain&#039; was proven stronger and would not seek to incorporate traits from a losing creature.&lt;br /&gt;
&lt;br /&gt;
As mentioned, the player&#039;s hunger and thirst increase over time and this must be dealt with regularly to prevent a decrease in player morale and to prevent death by starvation or dehydration.  The typical way to gather these supplies is to &#039;&#039;&#039;scavenge&#039;&#039;&#039; for them, though they can also be found while exploring or as rewards for performing tasks for [[NPCs (Single Player)|NPCs]].&lt;br /&gt;
&lt;br /&gt;
Throughout the game are various items, several dropped by monsters, and others found around the chaotic city, which players may wish to use.  Many creature items are infectious and should be used with caution.  Weapons are scattered around the game for the player to equip for combat.&lt;br /&gt;
&lt;br /&gt;
There are a variety of locations which players can find, but they will have to &#039;&#039;&#039;explore&#039;&#039;&#039; or &#039;&#039;&#039;hunt&#039;&#039;&#039; to find them.  These locations may hold items of interest to the player as well as [[NPCs (Single Player)|NPCs]] with whom the player can interact.  Many NPCs provide [[:Category:Quests (Single Player)|quests]] and/or are willing to be amorous with the player.  There are also pets to be found in the game, which can help the player in combat and often come with ending additions of their own.  [[:Category:Locations (Single Player)|Locations]] often contain their own unique set of monsters to deal with, so new players should be cautious when exploring new territory.&lt;br /&gt;
&lt;br /&gt;
==Starting a New Game==&lt;br /&gt;
{{main|Starting a New Game}} [[Starting a New Game]]&lt;br /&gt;
&lt;br /&gt;
The game begins by making a set of selections for your starting character:&lt;br /&gt;
* There are six [[Stats &amp;amp; Commands#Player Stats|basic stats]]: Strength, Dexterity, Stamina, Charisma, Perception, and Intelligence, each of which start at 12. The player selects one which will gain a +5 bonus (raising it to 17). This choice can affect your eligibility for starting [[Feats]].&lt;br /&gt;
* The player chooses a gender for his or her character, either male or female. This affects dialogues and interactions with NPCs and can be modified or changed through the course of the game.&lt;br /&gt;
* Game mode is chosen next, with &#039;Bunker&#039; as the standard.&lt;br /&gt;
* Select a [[Feats#Basic Feats|basic feat]] from the list available, followed by a [[Feats#Fun Feats|fun feat]].  These grant abilities to your character, bestowing skills or bonuses that affect game play, or even penalties to make it more interesting and add personal flair to your character.&lt;br /&gt;
* The final step is the option to remove some types of creatures to remove from the game.  This removes characters, events and enemies from the game based on flags set on them.  Current flags are: Furry, Guy, Girl, Hermaphrodite, Humorous and Hellspawn.  For example, players adverse to M/M content or M/H and F/H content can preemptively remove much of this content by choosing the &#039;guy&#039; or &#039;hermaphrodite&#039; flags respectively.  But keep in mind, use of these flags can greatly reduce the content in the game, as many NPCs, events and quests are either removed or locked from completion because necessary content has been removed.&lt;br /&gt;
&lt;br /&gt;
==Basic Commands==&lt;br /&gt;
{{main|Commands}} [[Commands]]&lt;br /&gt;
&lt;br /&gt;
Once the player has created a character, that character is placed in the [[The Grey Abbey|Bunker]] in the Library. To accomplish anything in the game, it&#039;s necessary to use a number of commands to interact with the world. With hyperlinks enabled, the player wont have to type out most commands. They can instead click on the hyperlink which will execute the command automatically. Here&#039;s quick list of some of the commands the player will likely use from the start of the game:&lt;br /&gt;
&lt;br /&gt;
*inv - Short for inventory, this allows the player to see items that they&#039;re carrying.&lt;br /&gt;
*get x - When the game lists visible objects, the player may type &amp;quot;get x&amp;quot; where x is the name of that object to add it to their inventory.&lt;br /&gt;
*rest - This command is always listed and passes time by 3 hours when used. It can only be executed in an area with a cot or if the player is carrying one.&lt;br /&gt;
*save - Brings up the save dialogue, allowing the player to save their progress to a game file.&lt;br /&gt;
*restore - Brings up the load dialogue, allowing the player to restore their game from a file.&lt;br /&gt;
*saveword - Generates a save word. This save word can be **recited** to Trixie in [[The Grey Abbey|The Library]] to restore a character across different versions of the game.&lt;br /&gt;
*nav - Used without additional context, this command brings up a list of locations the player knows. The player may type &amp;quot;Nav X&amp;quot;, with X being the name of a location, to proceed directly to a known location. This command can only be used in certain areas.&lt;br /&gt;
*scavenge - This command is used to hunt for supplies. Supplies may not be the only thing the player finds with this command, however.&lt;br /&gt;
*explore - Used to find various encounters within an area as well as new areas.&lt;br /&gt;
&lt;br /&gt;
==Player Characteristics==&lt;br /&gt;
In addition to the player&#039;s [[Starting a New Game#Stats|Stats]], the game tracks certain other important things related to the character.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Score&#039;&#039;&#039; - Your current game&#039;s score. Points are earned through a wide variety of actions, though the majority of these points will come from leveling up.&lt;br /&gt;
* &#039;&#039;&#039;Level&#039;&#039;&#039; - This represents your overall growth and experience.  Gaining a level grants increase hit points, a better chance to hit and other bonuses.&lt;br /&gt;
* &#039;&#039;&#039;Hit Points&#039;&#039;&#039; (&#039;&#039;&#039;HP&#039;&#039;&#039;) - This represents your health and will to keep fighting.  If you drop to 0 hp in combat, you lose the fight and are at the mercy of whatever you were fighting.  Boosted by Stamina and Level.&lt;br /&gt;
* &#039;&#039;&#039;Experience&#039;&#039;&#039; (&#039;&#039;&#039;XP&#039;&#039;&#039;) - Your experience points.  It takes 10 xp times the level you wish to reach to gain a new level.&lt;br /&gt;
* &#039;&#039;&#039;Hunger&#039;&#039;&#039; - How hungry your player is. You die at 100(ish)&lt;br /&gt;
* &#039;&#039;&#039;Thirst&#039;&#039;&#039; - How thirsty your player is. You die at 100(ish)&lt;br /&gt;
* &#039;&#039;&#039;Libido&#039;&#039;&#039; - How horny your player is.  Higher values may result in different actions taken by the player, possibly involuntarily, to sexual situations.&lt;br /&gt;
* &#039;&#039;&#039;Morale&#039;&#039;&#039; - This stat affects your chance to get critical hits.  Raised by winning fights or eating/drinking (up to 0 only).  Dropped by losing fights or being too hungry/thirsty.&lt;br /&gt;
* &#039;&#039;&#039;Humanity&#039;&#039;&#039; - Your ability to think and hold onto your sanity. If it reaches 0, you succumb to the infection and &#039;lose&#039;.  To regain humanity, you may &#039;&#039;&#039;use journal&#039;&#039;&#039; to write in the journal to try to record and remember your identity. This action is only available if you are currently carrying your journal in your inventory.&lt;br /&gt;
&lt;br /&gt;
[[Category:Single Player]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Overall_Gameplay&amp;diff=255956</id>
		<title>Overall Gameplay</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Overall_Gameplay&amp;diff=255956"/>
		<updated>2015-04-08T05:31:33Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: /* Starting a New Game */ Fixed typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:awesome.png|thumb|Awesome Apocalypse by Aubrin]]&lt;br /&gt;
The single-player game for Flexible Survival deals with a lone survivor, trying to remain alive and sane as the infection ravages through the city.  The infection has not yet fully taken hold.  In most cases, enemies are single monsters who have not yet formed into groups or factions.  The player has limited supplies remaining in the bunker they start in and cannot afford to continue to await rescue.  As such, they must venture out into the city to seek the means to survive until the military rescue arrives.  The base game lasts for 30 days, broken up into 3-hour turns, making a total of 240 turns.  This time can be increased based on player actions.&lt;br /&gt;
&lt;br /&gt;
Or not, as the player prefers.  As almost every [[:Category:Monsters (Single Player)|monster]], as well as many [[NPCs (Single Player)|NPCs]], have endings based on succumbing to them, players may wish to explore the possible outcomes should they &#039;lose the game&#039;.&lt;br /&gt;
&lt;br /&gt;
When they encounter [[:Category:Monsters (Single Player)|creatures]], players must fight, flee or submit to the creatures and face the consequences.  [[Combat (Single Player)|Combat]] is done on a turn by turn basis, with the player selecting their option from the list, then the monster is given an opportunity to retaliate.  If either drops to 0 hp or less, they lose the fight, often with a victory or defeat scene playing out.  (Sexual) contact with an infected creature will often result in the player becoming [[Infection (Single Player)|infected]] with that strain as well.  Generally, if a player is victorious in combat, they can avoid changes as their &#039;nanite strain&#039; was proven stronger and would not seek to incorporate traits from a losing creature.&lt;br /&gt;
&lt;br /&gt;
As mentioned, the player&#039;s hunger and thirst increase over time and this must be dealt with regularly to prevent a decrease in player morale and to prevent death by starvation or dehydration.  The typical way to gather these supplies is to &#039;&#039;&#039;scavenge&#039;&#039;&#039; for them, though they can also be found while exploring or as rewards for performing tasks for [[NPCs (Single Player)|NPCs]].&lt;br /&gt;
&lt;br /&gt;
Throughout the game are various items, several dropped by monsters, and others found around the chaotic city, which players may wish to use.  Many creature items are infectious and should be used with caution.  Weapons are scattered around the game for the player to equip for combat.&lt;br /&gt;
&lt;br /&gt;
There are a variety of locations which players can find, but they will have to &#039;&#039;&#039;explore&#039;&#039;&#039; or &#039;&#039;&#039;hunt&#039;&#039;&#039; to find them.  These locations may hold items of interest to the player as well as [[NPCs (Single Player)|NPCs]] with whom the player can interact.  Many NPCs provide [[:Category:Quests (Single Player)|quests]] and/or are willing to be amorous with the player.  There are also pets to be found in the game, which can help the player in combat and often come with ending additions of their own.  [[:Category:Locations (Single Player)|Locations]] often contain their own unique set of monsters to deal with, so new players should be cautious when exploring new territory.&lt;br /&gt;
&lt;br /&gt;
==Starting a New Game==&lt;br /&gt;
{{main|Starting a New Game}} [[Starting a New Game]]&lt;br /&gt;
&lt;br /&gt;
The game begins by making a set of selections for your starting character:&lt;br /&gt;
* There are six [[Stats &amp;amp; Commands#Player Stats|basic stats]]: Strength, Dexterity, Stamina, Charisma, Perception, and Intelligence, each of which start at 12. The player selects one which will gain a +5 bonus (raising it to 17). This choice can affect your eligibility for starting [[Feats]].&lt;br /&gt;
* The player chooses a gender for his or her character, either male or female. This affects dialogues and interactions with NPCs and can be modified or changed through the course of the game.&lt;br /&gt;
* Game mode is chosen next, with &#039;Bunker&#039; as the standard.&lt;br /&gt;
* Select a [[Feats#Basic Feats|basic feat]] from the list available, followed by a [[Feats#Fun Feats|fun feat]].  These grant abilities to your character, bestowing skills or bonuses that affect game play, or even penalties to make it more interesting and add personal flair to your character.&lt;br /&gt;
* The final step is the option to remove some types of creatures to remove from the game.  This removes characters, events and enemies from the game based on flags set on them.  Current flags are: Furry, Guy, Girl, Hermaphrodite, Humorous and Hellspawn.  For example, players adverse to M/M content or M/H and F/H content can preemptively remove much of this content by choosing the &#039;guy&#039; or &#039;hermaphrodite&#039; flags respectively.  But keep in mind, use of these flags can greatly reduce the content in the game, as many NPCs, events and quests are either removed or locked from completion because necessary content has been removed.&lt;br /&gt;
&lt;br /&gt;
==Basic Commands==&lt;br /&gt;
{{main|Commands}} [[Commands]]&lt;br /&gt;
&lt;br /&gt;
Once the player has created a character, that character is placed in the [[The Grey Abbey|Bunker]] in the Library. To accomplish anything in the game, it&#039;s necessary to use a number of commands to interact with the world. With hyperlinks enabled, the player wont have to type out most commands. They can instead click on the hyperlink which will execute the command automatically. Here&#039;s quick list of some of the commands the player will likely use from the start of the game:&lt;br /&gt;
&lt;br /&gt;
*inv - Short for inventory, this allows the player to see items that they&#039;re carrying.&lt;br /&gt;
*get x - When the game lists visible objects, the player may type &amp;quot;get x&amp;quot; where x is the name of that object to add it to their inventory.&lt;br /&gt;
*rest - This command is always listed and passes time by 3 hours when used. It can only be executed in an area with a cot or if the player is carrying one.&lt;br /&gt;
*save - Brings up the save dialogue, allowing the player to save their progress to a game file.&lt;br /&gt;
*restore - Brings up the load dialogue, allowing the player to restore their game from a file.&lt;br /&gt;
*saveword - Generates a save word. This save word can be **recited** to Trixie in [[The Grey Abbey|The Library]] to restore a character across different versions of the game.&lt;br /&gt;
*nav - Used without additional context, this command brings up a list of locations the player knows. The player may type &amp;quot;Nav X&amp;quot;, with X being the name of a location, to proceed directly to a known location. This command can only be used in certain areas.&lt;br /&gt;
*scavenge - This command is used to hunt for supplies. Supplies may not be the only thing the player finds with this command, however.&lt;br /&gt;
*explore - Used to find various encounters within an area as well as new areas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Single Player]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Overall_Gameplay&amp;diff=255955</id>
		<title>Overall Gameplay</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Overall_Gameplay&amp;diff=255955"/>
		<updated>2015-04-08T05:31:03Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: /* Basic Commands */ Fixed formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:awesome.png|thumb|Awesome Apocalypse by Aubrin]]&lt;br /&gt;
The single-player game for Flexible Survival deals with a lone survivor, trying to remain alive and sane as the infection ravages through the city.  The infection has not yet fully taken hold.  In most cases, enemies are single monsters who have not yet formed into groups or factions.  The player has limited supplies remaining in the bunker they start in and cannot afford to continue to await rescue.  As such, they must venture out into the city to seek the means to survive until the military rescue arrives.  The base game lasts for 30 days, broken up into 3-hour turns, making a total of 240 turns.  This time can be increased based on player actions.&lt;br /&gt;
&lt;br /&gt;
Or not, as the player prefers.  As almost every [[:Category:Monsters (Single Player)|monster]], as well as many [[NPCs (Single Player)|NPCs]], have endings based on succumbing to them, players may wish to explore the possible outcomes should they &#039;lose the game&#039;.&lt;br /&gt;
&lt;br /&gt;
When they encounter [[:Category:Monsters (Single Player)|creatures]], players must fight, flee or submit to the creatures and face the consequences.  [[Combat (Single Player)|Combat]] is done on a turn by turn basis, with the player selecting their option from the list, then the monster is given an opportunity to retaliate.  If either drops to 0 hp or less, they lose the fight, often with a victory or defeat scene playing out.  (Sexual) contact with an infected creature will often result in the player becoming [[Infection (Single Player)|infected]] with that strain as well.  Generally, if a player is victorious in combat, they can avoid changes as their &#039;nanite strain&#039; was proven stronger and would not seek to incorporate traits from a losing creature.&lt;br /&gt;
&lt;br /&gt;
As mentioned, the player&#039;s hunger and thirst increase over time and this must be dealt with regularly to prevent a decrease in player morale and to prevent death by starvation or dehydration.  The typical way to gather these supplies is to &#039;&#039;&#039;scavenge&#039;&#039;&#039; for them, though they can also be found while exploring or as rewards for performing tasks for [[NPCs (Single Player)|NPCs]].&lt;br /&gt;
&lt;br /&gt;
Throughout the game are various items, several dropped by monsters, and others found around the chaotic city, which players may wish to use.  Many creature items are infectious and should be used with caution.  Weapons are scattered around the game for the player to equip for combat.&lt;br /&gt;
&lt;br /&gt;
There are a variety of locations which players can find, but they will have to &#039;&#039;&#039;explore&#039;&#039;&#039; or &#039;&#039;&#039;hunt&#039;&#039;&#039; to find them.  These locations may hold items of interest to the player as well as [[NPCs (Single Player)|NPCs]] with whom the player can interact.  Many NPCs provide [[:Category:Quests (Single Player)|quests]] and/or are willing to be amorous with the player.  There are also pets to be found in the game, which can help the player in combat and often come with ending additions of their own.  [[:Category:Locations (Single Player)|Locations]] often contain their own unique set of monsters to deal with, so new players should be cautious when exploring new territory.&lt;br /&gt;
&lt;br /&gt;
==Starting a New Game==&lt;br /&gt;
{{main|Starting a New Game} [[Starting a New Game]]&lt;br /&gt;
&lt;br /&gt;
The game begins by making a set of selections for your starting character:&lt;br /&gt;
* There are six [[Stats &amp;amp; Commands#Player Stats|basic stats]]: Strength, Dexterity, Stamina, Charisma, Perception, and Intelligence, each of which start at 12. The player selects one which will gain a +5 bonus (raising it to 17). This choice can affect your eligibility for starting [[Feats]].&lt;br /&gt;
* The player chooses a gender for his or her character, either male or female. This affects dialogues and interactions with NPCs and can be modified or changed through the course of the game.&lt;br /&gt;
* Game mode is chosen next, with &#039;Bunker&#039; as the standard.&lt;br /&gt;
* Select a [[Feats#Basic Feats|basic feat]] from the list available, followed by a [[Feats#Fun Feats|fun feat]].  These grant abilities to your character, bestowing skills or bonuses that affect game play, or even penalties to make it more interesting and add personal flair to your character.&lt;br /&gt;
* The final step is the option to remove some types of creatures to remove from the game.  This removes characters, events and enemies from the game based on flags set on them.  Current flags are: Furry, Guy, Girl, Hermaphrodite, Humorous and Hellspawn.  For example, players adverse to M/M content or M/H and F/H content can preemptively remove much of this content by choosing the &#039;guy&#039; or &#039;hermaphrodite&#039; flags respectively.  But keep in mind, use of these flags can greatly reduce the content in the game, as many NPCs, events and quests are either removed or locked from completion because necessary content has been removed.&lt;br /&gt;
&lt;br /&gt;
==Basic Commands==&lt;br /&gt;
{{main|Commands}} [[Commands]]&lt;br /&gt;
&lt;br /&gt;
Once the player has created a character, that character is placed in the [[The Grey Abbey|Bunker]] in the Library. To accomplish anything in the game, it&#039;s necessary to use a number of commands to interact with the world. With hyperlinks enabled, the player wont have to type out most commands. They can instead click on the hyperlink which will execute the command automatically. Here&#039;s quick list of some of the commands the player will likely use from the start of the game:&lt;br /&gt;
&lt;br /&gt;
*inv - Short for inventory, this allows the player to see items that they&#039;re carrying.&lt;br /&gt;
*get x - When the game lists visible objects, the player may type &amp;quot;get x&amp;quot; where x is the name of that object to add it to their inventory.&lt;br /&gt;
*rest - This command is always listed and passes time by 3 hours when used. It can only be executed in an area with a cot or if the player is carrying one.&lt;br /&gt;
*save - Brings up the save dialogue, allowing the player to save their progress to a game file.&lt;br /&gt;
*restore - Brings up the load dialogue, allowing the player to restore their game from a file.&lt;br /&gt;
*saveword - Generates a save word. This save word can be **recited** to Trixie in [[The Grey Abbey|The Library]] to restore a character across different versions of the game.&lt;br /&gt;
*nav - Used without additional context, this command brings up a list of locations the player knows. The player may type &amp;quot;Nav X&amp;quot;, with X being the name of a location, to proceed directly to a known location. This command can only be used in certain areas.&lt;br /&gt;
*scavenge - This command is used to hunt for supplies. Supplies may not be the only thing the player finds with this command, however.&lt;br /&gt;
*explore - Used to find various encounters within an area as well as new areas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Single Player]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Overall_Gameplay&amp;diff=255954</id>
		<title>Overall Gameplay</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Overall_Gameplay&amp;diff=255954"/>
		<updated>2015-04-08T05:30:32Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Adding commands section with a link to the main command article.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:awesome.png|thumb|Awesome Apocalypse by Aubrin]]&lt;br /&gt;
The single-player game for Flexible Survival deals with a lone survivor, trying to remain alive and sane as the infection ravages through the city.  The infection has not yet fully taken hold.  In most cases, enemies are single monsters who have not yet formed into groups or factions.  The player has limited supplies remaining in the bunker they start in and cannot afford to continue to await rescue.  As such, they must venture out into the city to seek the means to survive until the military rescue arrives.  The base game lasts for 30 days, broken up into 3-hour turns, making a total of 240 turns.  This time can be increased based on player actions.&lt;br /&gt;
&lt;br /&gt;
Or not, as the player prefers.  As almost every [[:Category:Monsters (Single Player)|monster]], as well as many [[NPCs (Single Player)|NPCs]], have endings based on succumbing to them, players may wish to explore the possible outcomes should they &#039;lose the game&#039;.&lt;br /&gt;
&lt;br /&gt;
When they encounter [[:Category:Monsters (Single Player)|creatures]], players must fight, flee or submit to the creatures and face the consequences.  [[Combat (Single Player)|Combat]] is done on a turn by turn basis, with the player selecting their option from the list, then the monster is given an opportunity to retaliate.  If either drops to 0 hp or less, they lose the fight, often with a victory or defeat scene playing out.  (Sexual) contact with an infected creature will often result in the player becoming [[Infection (Single Player)|infected]] with that strain as well.  Generally, if a player is victorious in combat, they can avoid changes as their &#039;nanite strain&#039; was proven stronger and would not seek to incorporate traits from a losing creature.&lt;br /&gt;
&lt;br /&gt;
As mentioned, the player&#039;s hunger and thirst increase over time and this must be dealt with regularly to prevent a decrease in player morale and to prevent death by starvation or dehydration.  The typical way to gather these supplies is to &#039;&#039;&#039;scavenge&#039;&#039;&#039; for them, though they can also be found while exploring or as rewards for performing tasks for [[NPCs (Single Player)|NPCs]].&lt;br /&gt;
&lt;br /&gt;
Throughout the game are various items, several dropped by monsters, and others found around the chaotic city, which players may wish to use.  Many creature items are infectious and should be used with caution.  Weapons are scattered around the game for the player to equip for combat.&lt;br /&gt;
&lt;br /&gt;
There are a variety of locations which players can find, but they will have to &#039;&#039;&#039;explore&#039;&#039;&#039; or &#039;&#039;&#039;hunt&#039;&#039;&#039; to find them.  These locations may hold items of interest to the player as well as [[NPCs (Single Player)|NPCs]] with whom the player can interact.  Many NPCs provide [[:Category:Quests (Single Player)|quests]] and/or are willing to be amorous with the player.  There are also pets to be found in the game, which can help the player in combat and often come with ending additions of their own.  [[:Category:Locations (Single Player)|Locations]] often contain their own unique set of monsters to deal with, so new players should be cautious when exploring new territory.&lt;br /&gt;
&lt;br /&gt;
==Starting a New Game==&lt;br /&gt;
{{main|Starting a New Game} [[Starting a New Game]]&lt;br /&gt;
&lt;br /&gt;
The game begins by making a set of selections for your starting character:&lt;br /&gt;
* There are six [[Stats &amp;amp; Commands#Player Stats|basic stats]]: Strength, Dexterity, Stamina, Charisma, Perception, and Intelligence, each of which start at 12. The player selects one which will gain a +5 bonus (raising it to 17). This choice can affect your eligibility for starting [[Feats]].&lt;br /&gt;
* The player chooses a gender for his or her character, either male or female. This affects dialogues and interactions with NPCs and can be modified or changed through the course of the game.&lt;br /&gt;
* Game mode is chosen next, with &#039;Bunker&#039; as the standard.&lt;br /&gt;
* Select a [[Feats#Basic Feats|basic feat]] from the list available, followed by a [[Feats#Fun Feats|fun feat]].  These grant abilities to your character, bestowing skills or bonuses that affect game play, or even penalties to make it more interesting and add personal flair to your character.&lt;br /&gt;
* The final step is the option to remove some types of creatures to remove from the game.  This removes characters, events and enemies from the game based on flags set on them.  Current flags are: Furry, Guy, Girl, Hermaphrodite, Humorous and Hellspawn.  For example, players adverse to M/M content or M/H and F/H content can preemptively remove much of this content by choosing the &#039;guy&#039; or &#039;hermaphrodite&#039; flags respectively.  But keep in mind, use of these flags can greatly reduce the content in the game, as many NPCs, events and quests are either removed or locked from completion because necessary content has been removed.&lt;br /&gt;
&lt;br /&gt;
==Basic Commands==&lt;br /&gt;
{{main|Commands}} [[Commands]]&lt;br /&gt;
Once the player has created a character, that character is placed in the [[The Grey Abbey|Bunker]] in the Library. To accomplish anything in the game, it&#039;s necessary to use a number of commands to interact with the world. With hyperlinks enabled, the player wont have to type out most commands. They can instead click on the hyperlink which will execute the command automatically. Here&#039;s quick list of some of the commands the player will likely use from the start of the game:&lt;br /&gt;
&lt;br /&gt;
*inv - Short for inventory, this allows the player to see items that they&#039;re carrying.&lt;br /&gt;
*get x - When the game lists visible objects, the player may type &amp;quot;get x&amp;quot; where x is the name of that object to add it to their inventory.&lt;br /&gt;
*rest - This command is always listed and passes time by 3 hours when used. It can only be executed in an area with a cot or if the player is carrying one.&lt;br /&gt;
*save - Brings up the save dialogue, allowing the player to save their progress to a game file.&lt;br /&gt;
*restore - Brings up the load dialogue, allowing the player to restore their game from a file.&lt;br /&gt;
*saveword - Generates a save word. This save word can be **recited** to Trixie in [[The Grey Abbey|The Library]] to restore a character across different versions of the game.&lt;br /&gt;
*nav - Used without additional context, this command brings up a list of locations the player knows. The player may type &amp;quot;Nav X&amp;quot;, with X being the name of a location, to proceed directly to a known location. This command can only be used in certain areas.&lt;br /&gt;
*scavenge - This command is used to hunt for supplies. Supplies may not be the only thing the player finds with this command, however.&lt;br /&gt;
*explore - Used to find various encounters within an area as well as new areas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Single Player]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Commands&amp;diff=255953</id>
		<title>Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Commands&amp;diff=255953"/>
		<updated>2015-04-08T05:19:18Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Creating a page specific for single player commands&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Navigation/Search Commands ==&lt;br /&gt;
Being a text-based game, the player&#039;s actions must be typed in as commands.  A player&#039;s basic movement and search options are listed in the command line.  Typically, movement is performed according to compass directions, up or down, or in or out.  Directional movement can be done using abbreviations (e.g. NW for northwest or D for down).  A player&#039;s search and navigation options will be listed as well (in parentheses).&lt;br /&gt;
&lt;br /&gt;
The search/travel commands are as follows:&lt;br /&gt;
* &#039;&#039;&#039;Navigate&#039;&#039;&#039; (&#039;&#039;&#039;nav&#039;&#039;&#039;) - Nav &amp;lt;location&amp;gt; takes you to a [[:Category:Locations_(Single_Player)|location]] you have previously visited. If no location is given, it will give you a list of locations you can navigate to.&lt;br /&gt;
* &#039;&#039;&#039;Scavenge&#039;&#039;&#039; (&#039;&#039;&#039;scav&#039;&#039;&#039;) - Searching for food/water in the nearby city.&lt;br /&gt;
* &#039;&#039;&#039;Explore&#039;&#039;&#039; - Looks around your current location for any other areas of note.  This is how you open up new places to visit.  It is also possible to encounter events while exploring.  If an area has its own [[:Category:Hunting_Areas|Hunting Area]], it may have its own set of events unique to that zone rather than the general ones for the [[:Category:Monsters (SP-Outside)|Outside]] area.  While exploring, there is also a chance of encountering a random [[:Category:Monsters_(Single_Player)|monster]] specific to the hunting area.&lt;br /&gt;
* &#039;&#039;&#039;Hunt&#039;&#039;&#039; - Hunt &amp;lt;location/event/monster&amp;gt; will have to search the immediate area for your intended target.  Hunting a [[:Category:Monsters_(Single_Player)|monster]] increases your chance to find it, if its in the area, but you may come across a different monster before you are able to track down your prey, necessitating you fight it instead and try again on your next turn.&lt;br /&gt;
The odds of success while searching can be increased by various feats and is influenced by Perception.  Use of any of these commands comes with the risk of encountering a random monster in the area.&lt;br /&gt;
&lt;br /&gt;
== Item Commands ==&lt;br /&gt;
The [[Items (Single Player)|items]] found by players can be interacted with in various ways, including:&lt;br /&gt;
* &#039;&#039;&#039;Use&#039;&#039;&#039; - Eats edible items and drinks drinkable items. Equips items that are [[Items_(Single_Player)#Weapons|weapons]]/[[Items_(Single_Player)#Equipment|equipment]]. Otherwise &#039;uses&#039; general items, such as medkits.&lt;br /&gt;
* &#039;&#039;&#039;Eat&#039;&#039;&#039; and &#039;&#039;&#039;Drink&#039;&#039;&#039; - Consume edible/potable items.&lt;br /&gt;
* &#039;&#039;&#039;Get&#039;&#039;&#039; or &#039;&#039;&#039;Take&#039;&#039;&#039; - Attempts to pick up an item.&lt;br /&gt;
* &#039;&#039;&#039;Get All&#039;&#039;&#039; or &#039;&#039;&#039;Take All&#039;&#039;&#039; - Picks up everything you can grab in the room.&lt;br /&gt;
* &#039;&#039;&#039;Inventory&#039;&#039;&#039; (&#039;&#039;&#039;Inv&#039;&#039;&#039;) - Lists all items in your inventory. If the item is equipped, it has a (wielded) tag next to it. Other tags may appear in specific situations.&lt;br /&gt;
* &#039;&#039;&#039;Drop&#039;&#039;&#039; - Puts an item on the ground.&lt;br /&gt;
* &#039;&#039;&#039;Dropall&#039;&#039;&#039; - Drops all items from inventory.  Can be used to specify all items of one type.&lt;br /&gt;
* &#039;&#039;&#039;Junk/Trash&#039;&#039;&#039; - Trashes an item from your inventory.  Warning, this is permanent (except for undo).&lt;br /&gt;
* &#039;&#039;&#039;Junkall/Trashall&#039;&#039;&#039; - Trashes all of one item type from your inventory.  Warning, this is permanent (except for undo).&lt;br /&gt;
* &#039;&#039;&#039;Microwave&#039;&#039;&#039; - Microwaves an item when it&#039;s possible.&lt;br /&gt;
&lt;br /&gt;
== Item and NPC Commands ==&lt;br /&gt;
There are numerous other people ([[NPCs_(Single_Player)|NPCs]]) in the game that the player can meet and interact with.  Some of these commands are general and can be used on both objects and people, while others are obviously specific only to people.&lt;br /&gt;
* &#039;&#039;&#039;Look&#039;&#039;&#039; - Look at a given person/item/room.  This provides description and may also provide clues on what you can do with him/her/it.  &#039;&#039;&#039;Look watch&#039;&#039;&#039; allows to you see how much time remains in the game as well as what time of day it is.  &#039;&#039;&#039;Look me&#039;&#039;&#039; will let you look yourself over,  getting both your appearance and general status.&lt;br /&gt;
* &#039;&#039;&#039;Smell&#039;&#039;&#039; - Yes, you can smell stuff.  While this is mainly for game flavour, a few smells contain clues. Including NPCs, be sure to take a whiff .)&lt;br /&gt;
* &#039;&#039;&#039;Talk&#039;&#039;&#039; - Talk to a given NPC.  This is one of the two main ways to start interacting with NPCs.  Conversations may contain clues, quests, hints or false leads, or may just provide colourful background information.&lt;br /&gt;
* &#039;&#039;&#039;Fuck&#039;&#039;&#039; - Fuck &amp;lt;name&amp;gt; will have you offer to have sex with a given NPC.  This is the other main way to interact with NPCs.  Many of the characters out there are at least partially infected and are feeling the lustful effects just like the player is.  Many are quite willing to have some fun with a friendly fellow, though some may ask for a favour first or may infect the player in doing so.&lt;br /&gt;
* &#039;&#039;&#039;Give&#039;&#039;&#039; - Will give an item to a character, but only if that character wants it.  Example: &#039;Give food to Rod&#039;&lt;br /&gt;
&lt;br /&gt;
== Other Commands ==&lt;br /&gt;
* &#039;&#039;&#039;Help&#039;&#039;&#039; - Brings up the in-game help.&lt;br /&gt;
* &#039;&#039;&#039;Stats&#039;&#039;&#039; - Lists the following: Strength/Dexterity/Stamina/Charisma/Perception/Intelligence/Humanity/Morale/HP/Libido/Hunger/Thirst/Level/XP/Feats.&lt;br /&gt;
* &#039;&#039;&#039;Look me&#039;&#039;&#039; - Look at yourself, seeing your stats as well as your appearance.&lt;br /&gt;
* &#039;&#039;&#039;Undo&#039;&#039;&#039; - Undoes all effects of the last command entered.  All commands, including looking at yourself or failed commands are counted.  The undo history can go back about 8 steps at most.&lt;br /&gt;
* &#039;&#039;&#039;Givein&#039;&#039;&#039; - Give in to your infection and allow it to start taking over.  Lose 20 humanity/turn.  Can be aborted by using the &#039;givein&#039; command again.&lt;br /&gt;
* &#039;&#039;&#039;Play on&#039;&#039;&#039; - Turn off the rescue, essentially giving the game unlimited time.  Be warned, this cannot be undone, so survival endings will be impossible to obtain.&lt;br /&gt;
* &#039;&#039;&#039;End now&#039;&#039;&#039; - Cause the end of the game to occur early.  This does not work in unlimited time modes, such as when &#039;&#039;&#039;play on&#039;&#039;&#039; has been used.&lt;br /&gt;
* &#039;&#039;&#039;Wait off/on&#039;&#039;&#039; - Toggles whether the game will continue to provide text or use more requests for keyboard input to continue (&#039;&#039;&#039;more&#039;&#039;&#039;).&lt;br /&gt;
* &#039;&#039;&#039;Clear off/on&#039;&#039;&#039; - Toggles whether the game will clear the screen periodically.  Some clears are required and won&#039;t be turned off.&lt;br /&gt;
* &#039;&#039;&#039;Auto Attack&#039;&#039;&#039; - Allows you  to adjust your auto attack preference if you have the [[Feats#Basic_Feats|Instinctive Combat]] feat.&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Overall_Gameplay&amp;diff=255952</id>
		<title>Overall Gameplay</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Overall_Gameplay&amp;diff=255952"/>
		<updated>2015-04-08T05:09:08Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Removing &amp;quot;game modes&amp;quot; as it&amp;#039;s now rolled into the Starting a New Game article.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:awesome.png|thumb|Awesome Apocalypse by Aubrin]]&lt;br /&gt;
The single-player game for Flexible Survival deals with a lone survivor, trying to remain alive and sane as the infection ravages through the city.  The infection has not yet fully taken hold.  In most cases, enemies are single monsters who have not yet formed into groups or factions.  The player has limited supplies remaining in the bunker they start in and cannot afford to continue to await rescue.  As such, they must venture out into the city to seek the means to survive until the military rescue arrives.  The base game lasts for 30 days, broken up into 3-hour turns, making a total of 240 turns.  This time can be increased based on player actions.&lt;br /&gt;
&lt;br /&gt;
Or not, as the player prefers.  As almost every [[:Category:Monsters (Single Player)|monster]], as well as many [[NPCs (Single Player)|NPCs]], have endings based on succumbing to them, players may wish to explore the possible outcomes should they &#039;lose the game&#039;.&lt;br /&gt;
&lt;br /&gt;
When they encounter [[:Category:Monsters (Single Player)|creatures]], players must fight, flee or submit to the creatures and face the consequences.  [[Combat (Single Player)|Combat]] is done on a turn by turn basis, with the player selecting their option from the list, then the monster is given an opportunity to retaliate.  If either drops to 0 hp or less, they lose the fight, often with a victory or defeat scene playing out.  (Sexual) contact with an infected creature will often result in the player becoming [[Infection (Single Player)|infected]] with that strain as well.  Generally, if a player is victorious in combat, they can avoid changes as their &#039;nanite strain&#039; was proven stronger and would not seek to incorporate traits from a losing creature.&lt;br /&gt;
&lt;br /&gt;
As mentioned, the player&#039;s hunger and thirst increase over time and this must be dealt with regularly to prevent a decrease in player morale and to prevent death by starvation or dehydration.  The typical way to gather these supplies is to &#039;&#039;&#039;scavenge&#039;&#039;&#039; for them, though they can also be found while exploring or as rewards for performing tasks for [[NPCs (Single Player)|NPCs]].&lt;br /&gt;
&lt;br /&gt;
Throughout the game are various items, several dropped by monsters, and others found around the chaotic city, which players may wish to use.  Many creature items are infectious and should be used with caution.  Weapons are scattered around the game for the player to equip for combat.&lt;br /&gt;
&lt;br /&gt;
There are a variety of locations which players can find, but they will have to &#039;&#039;&#039;explore&#039;&#039;&#039; or &#039;&#039;&#039;hunt&#039;&#039;&#039; to find them.  These locations may hold items of interest to the player as well as [[NPCs (Single Player)|NPCs]] with whom the player can interact.  Many NPCs provide [[:Category:Quests (Single Player)|quests]] and/or are willing to be amorous with the player.  There are also pets to be found in the game, which can help the player in combat and often come with ending additions of their own.  [[:Category:Locations (Single Player)|Locations]] often contain their own unique set of monsters to deal with, so new players should be cautious when exploring new territory.&lt;br /&gt;
&lt;br /&gt;
==Starting a New Game==&lt;br /&gt;
{{main|Game Start}} [[Starting a New Game]]&lt;br /&gt;
&lt;br /&gt;
The game begins by making a set of selections for your starting character:&lt;br /&gt;
* There are six [[Stats &amp;amp; Commands#Player Stats|basic stats]]: Strength, Dexterity, Stamina, Charisma, Perception, and Intelligence, each of which start at 12. The player selects one which will gain a +5 bonus (raising it to 17). This choice can affect your eligibility for starting [[Feats]].&lt;br /&gt;
* The player chooses a gender for his or her character, either male or female. This affects dialogues and interactions with NPCs and can be modified or changed through the course of the game.&lt;br /&gt;
* Game mode is chosen next, with &#039;Bunker&#039; as the standard.&lt;br /&gt;
* Select a [[Feats#Basic Feats|basic feat]] from the list available, followed by a [[Feats#Fun Feats|fun feat]].  These grant abilities to your character, bestowing skills or bonuses that affect game play, or even penalties to make it more interesting and add personal flair to your character.&lt;br /&gt;
* The final step is the option to remove some types of creatures to remove from the game.  This removes characters, events and enemies from the game based on flags set on them.  Current flags are: Furry, Guy, Girl, Hermaphrodite, Humorous and Hellspawn.  For example, players adverse to M/M content or M/H and F/H content can preemptively remove much of this content by choosing the &#039;guy&#039; or &#039;hermaphrodite&#039; flags respectively.  But keep in mind, use of these flags can greatly reduce the content in the game, as many NPCs, events and quests are either removed or locked from completion because necessary content has been removed.&lt;br /&gt;
[[Category:Single Player]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Overall_Gameplay&amp;diff=255951</id>
		<title>Overall Gameplay</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Overall_Gameplay&amp;diff=255951"/>
		<updated>2015-04-08T05:04:59Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Added link to &amp;quot;Starting a new game&amp;quot; pending more changes to this page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:awesome.png|thumb|Awesome Apocalypse by Aubrin]]&lt;br /&gt;
The single-player game for Flexible Survival deals with a lone survivor, trying to remain alive and sane as the infection ravages through the city.  The infection has not yet fully taken hold.  In most cases, enemies are single monsters who have not yet formed into groups or factions.  The player has limited supplies remaining in the bunker they start in and cannot afford to continue to await rescue.  As such, they must venture out into the city to seek the means to survive until the military rescue arrives.  The base game lasts for 30 days, broken up into 3-hour turns, making a total of 240 turns.  This time can be increased based on player actions.&lt;br /&gt;
&lt;br /&gt;
Or not, as the player prefers.  As almost every [[:Category:Monsters (Single Player)|monster]], as well as many [[NPCs (Single Player)|NPCs]], have endings based on succumbing to them, players may wish to explore the possible outcomes should they &#039;lose the game&#039;.&lt;br /&gt;
&lt;br /&gt;
When they encounter [[:Category:Monsters (Single Player)|creatures]], players must fight, flee or submit to the creatures and face the consequences.  [[Combat (Single Player)|Combat]] is done on a turn by turn basis, with the player selecting their option from the list, then the monster is given an opportunity to retaliate.  If either drops to 0 hp or less, they lose the fight, often with a victory or defeat scene playing out.  (Sexual) contact with an infected creature will often result in the player becoming [[Infection (Single Player)|infected]] with that strain as well.  Generally, if a player is victorious in combat, they can avoid changes as their &#039;nanite strain&#039; was proven stronger and would not seek to incorporate traits from a losing creature.&lt;br /&gt;
&lt;br /&gt;
As mentioned, the player&#039;s hunger and thirst increase over time and this must be dealt with regularly to prevent a decrease in player morale and to prevent death by starvation or dehydration.  The typical way to gather these supplies is to &#039;&#039;&#039;scavenge&#039;&#039;&#039; for them, though they can also be found while exploring or as rewards for performing tasks for [[NPCs (Single Player)|NPCs]].&lt;br /&gt;
&lt;br /&gt;
Throughout the game are various items, several dropped by monsters, and others found around the chaotic city, which players may wish to use.  Many creature items are infectious and should be used with caution.  Weapons are scattered around the game for the player to equip for combat.&lt;br /&gt;
&lt;br /&gt;
There are a variety of locations which players can find, but they will have to &#039;&#039;&#039;explore&#039;&#039;&#039; or &#039;&#039;&#039;hunt&#039;&#039;&#039; to find them.  These locations may hold items of interest to the player as well as [[NPCs (Single Player)|NPCs]] with whom the player can interact.  Many NPCs provide [[:Category:Quests (Single Player)|quests]] and/or are willing to be amorous with the player.  There are also pets to be found in the game, which can help the player in combat and often come with ending additions of their own.  [[:Category:Locations (Single Player)|Locations]] often contain their own unique set of monsters to deal with, so new players should be cautious when exploring new territory.&lt;br /&gt;
&lt;br /&gt;
==Starting a New Game==&lt;br /&gt;
{{main|Game Start}} [[Starting a New Game]]&lt;br /&gt;
&lt;br /&gt;
The game begins by making a set of selections for your starting character:&lt;br /&gt;
* There are six [[Stats &amp;amp; Commands#Player Stats|basic stats]]: Strength, Dexterity, Stamina, Charisma, Perception, and Intelligence, each of which start at 12. The player selects one which will gain a +5 bonus (raising it to 17). This choice can affect your eligibility for starting [[Feats]].&lt;br /&gt;
* The player chooses a gender for his or her character, either male or female. This affects dialogues and interactions with NPCs and can be modified or changed through the course of the game.&lt;br /&gt;
* Game mode is chosen next, with &#039;Bunker&#039; as the standard.&lt;br /&gt;
* Select a [[Feats#Basic Feats|basic feat]] from the list available, followed by a [[Feats#Fun Feats|fun feat]].  These grant abilities to your character, bestowing skills or bonuses that affect game play, or even penalties to make it more interesting and add personal flair to your character.&lt;br /&gt;
* The final step is the option to remove some types of creatures to remove from the game.  This removes characters, events and enemies from the game based on flags set on them.  Current flags are: Furry, Guy, Girl, Hermaphrodite, Humorous and Hellspawn.  For example, players adverse to M/M content or M/H and F/H content can preemptively remove much of this content by choosing the &#039;guy&#039; or &#039;hermaphrodite&#039; flags respectively.  But keep in mind, use of these flags can greatly reduce the content in the game, as many NPCs, events and quests are either removed or locked from completion because necessary content has been removed.&lt;br /&gt;
&lt;br /&gt;
== Game Modes ==&lt;br /&gt;
There are 6 basic game modes given at the start of the game.  These are:&lt;br /&gt;
* &#039;&#039;&#039;Bunker:&#039;&#039;&#039; This is the basic game play mode.  You start fully human in the bunker with limited supplies.&lt;br /&gt;
* &#039;&#039;&#039;Caught Outside:&#039;&#039;&#039; A variant on the basic game where you made it to the bunker with minor infection (3 random infections), but are given the &#039;Spartan Diet&#039; feat as a bonus.&lt;br /&gt;
* &#039;&#039;&#039;Rescuer Stranded:&#039;&#039;&#039; A harder variant on the basic game where you start with no supplies and only a cot in the bunker.  A bonus of 300 points is awarded.&lt;br /&gt;
* &#039;&#039;&#039;Forgotten:&#039;&#039;&#039; An iron-man mode where you start with no supplies and only a cot in the bunker.  Doctor Matt and Orthas are removed from the game, though you can still gain basic feats at the lab.  A bonus of 600 points is awarded and game time is extended to 60 days to start.&lt;br /&gt;
* &#039;&#039;&#039;Researcher:&#039;&#039;&#039; A mode similar to bunker but you&#039;re immune to casual infection (You won&#039;t transform from losing battles) and have specialized equipment that allows you to collect the infection vials of those you defeat. &lt;br /&gt;
* &#039;&#039;&#039;Hard mode:&#039;&#039;&#039; Hard mode is a more difficult version of Forgotten, where weaker monsters now level up to keep pace with the player, gaining increased hp, damage and dexterity.  The level window on encounters is removed, meaning powerful monsters can be encountered while the player is still at low levels.  A bonus of 900 points is awarded and game time is extended to 60 days to start.&lt;br /&gt;
&lt;br /&gt;
[[Category:Single Player]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Starting_a_New_Game&amp;diff=255950</id>
		<title>Starting a New Game</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Starting_a_New_Game&amp;diff=255950"/>
		<updated>2015-04-08T05:03:59Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Created page with &amp;quot;Welcome to Flexible Surival! In this game, the player controls a character who aims to survive the aftermath of a disaster which has left much of the city in ruins and its pop...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to Flexible Surival! In this game, the player controls a character who aims to survive the aftermath of a disaster which has left much of the city in ruins and its population mutated into monsters. With dwindling supplies of food and water, the player is forced to venture into this hostile environment to collect the supplies and equipment necessary for survival. Along the way, they may meet allies, choose to help those less fortunate, and perhaps even come to learn about the nature of the disaster itself.&lt;br /&gt;
=Getting Started=&lt;br /&gt;
The start of every Flexible Survival game begins with the creation of the player&#039;s avatar and the configuration of game options.&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
The player has seven options to configure here.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
The player has a basic set of stats for his physical and mental abilities, as well as other stats which influence his overall actions. The basic stats start at a base 12, with one stat chosen at the start of the game to be 17 as the player&#039;s specialty. In general, these stats give a bonus of +1 per two points above 10 they have to their related rolls and effects.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - Affects how hard you hit and your carrying capacity, as well as feats of strength.&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - Affects one&#039;s ability to hit, dodge and flee, as well as feats of agility.&lt;br /&gt;
* &#039;&#039;&#039;Stamina&#039;&#039;&#039; - Increases one&#039;s HP, general health and influences the rate at which hunger/thirst increases.&lt;br /&gt;
* &#039;&#039;&#039;Charisma&#039;&#039;&#039; - Helps with certain non-combat encounters, increase [[Pets|pet]] loyalty &amp;amp; influences morale.&lt;br /&gt;
* &#039;&#039;&#039;Perception&#039;&#039;&#039; - Makes finding things easier (hunting, exploring and searching) &amp;amp; influences morale.&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - Makes healing ([[Items_(Single_Player)#Combat_Items|medkits]]) more effective and affects your ability to flee.&lt;br /&gt;
&lt;br /&gt;
===Gender===&lt;br /&gt;
This is a simple toggle between male and female. The player&#039;s character starts as one or the other, but this may change as the game progresses.&lt;br /&gt;
&lt;br /&gt;
===Game Type===&lt;br /&gt;
There are 6 basic game modes given at the start of the game.  These are:&lt;br /&gt;
* &#039;&#039;&#039;Bunker:&#039;&#039;&#039; This is the basic game play mode.  You start fully human in the bunker with limited supplies.&lt;br /&gt;
* &#039;&#039;&#039;Caught Outside:&#039;&#039;&#039; A variant on the basic game where you made it to the bunker with minor infection (3 random infections), but are given the &#039;Spartan Diet&#039; feat as a bonus.&lt;br /&gt;
* &#039;&#039;&#039;Rescuer Stranded:&#039;&#039;&#039; A harder variant on the basic game where you start with no supplies and only a cot in the bunker.  A bonus of 300 points is awarded.&lt;br /&gt;
* &#039;&#039;&#039;Forgotten:&#039;&#039;&#039; An iron-man mode where you start with no supplies and only a cot in the bunker.  Doctor Matt and Orthas are removed from the game, though you can still gain basic feats at the lab.  A bonus of 600 points is awarded and game time is extended to 60 days to start.&lt;br /&gt;
* &#039;&#039;&#039;Researcher:&#039;&#039;&#039; A mode similar to bunker but you&#039;re immune to casual infection (You won&#039;t transform from losing battles) and have specialized equipment that allows you to collect the infection vials of those you defeat.&lt;br /&gt;
&lt;br /&gt;
===Hard Mode===&lt;br /&gt;
This toggles hard mode on or off. Hard mode is a more difficult version of the game, where weaker monsters now level up to keep pace with the player and gain increased hp, damage and dexterity.  The level window on encounters is removed, which means powerful monsters can be encountered while the player is still at low levels.  A bonus of 900 points is awarded and game time is extended to 60 days to start.&lt;br /&gt;
&lt;br /&gt;
===Main Feat===&lt;br /&gt;
Feats provide a bonus to certain activies the player undertakes. Many feats have stat requirements, so choosing a different primary stat will affect which feats are available.&lt;br /&gt;
===Fun Feat===&lt;br /&gt;
Main feats deal primarily with basic game mechanics. Fun feats, on the other hand, tend to have less of a direct impact on the game and more often deal with secondary aspects of the game, such as sex and dialogue/interaction options.&lt;br /&gt;
&lt;br /&gt;
===Gender Lock===&lt;br /&gt;
This option allows you to select a permanent gender bias for future infections. It wont affect your base gender, but will affect how it changes throughout the game.&lt;br /&gt;
&lt;br /&gt;
# None - There is no restriction to your gender-transformation. You receive a 5% point bonus from this selection at game end.&lt;br /&gt;
# Random - Fond of Excitement? A random lock is chosen for you at game start!&lt;br /&gt;
# Male - You reject all female mutations.&lt;br /&gt;
# Female - You reject all male mutations.&lt;br /&gt;
# Shemale - You will trend to the configuration of a herm – however lacking female genitalia.&lt;br /&gt;
# Cuntboy - You will trend to the configuration of a female – however lacking any breasts.&lt;br /&gt;
# Male Herm - You will trend to the configuration of a herm – however lacking any breasts.&lt;br /&gt;
# Herm - You take on the configuration of a full herm.&lt;br /&gt;
# Always Cocky - Regardless of mutation, you always retain some male anatomy.&lt;br /&gt;
# Always a Pussy - Regardless of mutation, you always retain some female anatomy.&lt;br /&gt;
# Single Sexed - Regardless of mutation, you will never be a herm.&lt;br /&gt;
&lt;br /&gt;
It&#039;s worth noting that most of these options are also available through Fun Feats and can be selected later in the game if they aren&#039;t taken at character creation.&lt;br /&gt;
&lt;br /&gt;
==Gameplay Options==&lt;br /&gt;
The options in this section allow the player to filter out content they are uninterested in or find undesirable.&lt;br /&gt;
&lt;br /&gt;
===Banned/Warded Types===&lt;br /&gt;
Warding a monster will mean you can only find them by hunting for them, banning them removes them from the game entirely. The following options are available:&lt;br /&gt;
&lt;br /&gt;
#Feral&lt;br /&gt;
#Furry&lt;br /&gt;
#Guy&lt;br /&gt;
#Girl&lt;br /&gt;
#Hermaphrodite&lt;br /&gt;
#Humanoid (not implemented)&lt;br /&gt;
#Humorous&lt;br /&gt;
#Hellspawn&lt;br /&gt;
&lt;br /&gt;
===Anal Content===&lt;br /&gt;
This option allows the player some control over the level of sexual content related to anal sex. It&#039;s a general guideline which has not been implemented for all game content.&lt;br /&gt;
# Less Anal will indicate that you’re looking to see less anal sex in your game.  In some cases, it may alternate to another possible sex scene (such as oral), a non-sexual scene or simply have you driven off.  This change may be automatic or be induced randomly.  Keep in mind that many NPCs and creatures have sexual preferences of their own and so you could still encounter M/M and anal sex even if this preference is chosen.&lt;br /&gt;
# Normal will indicate that you’d like the game’s standard level of anal sex.  Some scenes with males/herms may result in anal sex, though other forms of anal play will be rare.&lt;br /&gt;
# More Anal will indicate that you’re open to view anal sex more frequently.  Some scenes may also use this as an indicator to insert additions for other forms of anal play (fingering, rimming, prostate stimulation, etc...) if they exist for the base scene.  You may even encounter the rare instance of anal sex with a female occurring.  Again as stated above, many NPCs and creatures have their own sexual preferences to consider, so the degree of change (if any) that may occur will vary.&lt;br /&gt;
&lt;br /&gt;
===WS Content===&lt;br /&gt;
This option allows the player control over the level of sexual content related to watersports (urination). Currently, the amount of such content in the game is miniscule, but this option allows control over that content which is currently in the game.&lt;br /&gt;
&lt;br /&gt;
# No WS will indicate that you’re looking to not see any WS in your game.  This will either skip that portion of the content or pick one of the other available scenes.  Keep in mind that there may be a few scenes where you are asked if you want to be involved in WS and those prompts (and their associated scenes) may still be active, but you can pick the non-activation option for them at that time.  Should you &lt;br /&gt;
have this setting active and get a WS scene in the game, do prompt us via the forums or blog so we might check on the issue as well - we are still implementing this mechanic.&lt;br /&gt;
# Standard will indicate that you’re okay with a low level of WS content, should it happen to come up.  Only some creatures/NPCs are active about including WS in their actions, so having this setting will keep their use of it infrequent.&lt;br /&gt;
# Full WS will indicate that you’re open to view WS more often.  Some WS content may only be accessible via this setting, while in other cases it will raise the frequency of WS being shown.  Similarly, more detail might be thrown into a scene at this level.  Again, the amount of WS content presently in the game is rare, but setting yourself to this level will get the most out of it.&lt;br /&gt;
&lt;br /&gt;
====Vore/UB Content====&lt;br /&gt;
This option allows the player control over the level of content related to vore (the whole consumption of the player or enemies).&lt;br /&gt;
&lt;br /&gt;
# No Vore - Skip most scenes of the player getting vored.&lt;br /&gt;
# Standard - Player may infrequently get vored.&lt;br /&gt;
# Full Vore - Player more likely to get vored when possible.&lt;br /&gt;
# Vore by player&lt;br /&gt;
# No UB - Skip most scenes of the player getting unbirthed.&lt;br /&gt;
# Standard - Player may infrequently get unbirthed.&lt;br /&gt;
# Full UB - Player more likely to get unbirthed when possible.&lt;br /&gt;
# UB by player&lt;br /&gt;
&lt;br /&gt;
====Ovi Pregnancy====&lt;br /&gt;
This option will allow you to adjust whether some of the creatures out there are able to impregnate your player with eggs instead of live young.&lt;br /&gt;
&lt;br /&gt;
# No Ovi will indicate that you’re looking to not have your player possibly bearing eggs.  All female pregnancies will be live young and MPreg to FPreg swaps will be treated as live births as well.&lt;br /&gt;
# Standard will indicate that you’re okay with being impregnanted with eggs, if that’s the creature’s normal result.&lt;br /&gt;
# Always Ovi - not available at start; has to be activated in game.&lt;br /&gt;
&lt;br /&gt;
===Display Options===&lt;br /&gt;
This section controls various interface options for the game itself&lt;br /&gt;
#Hyperlinks - Most objects in the game can be interacted with as hyperlinks if this is enabled. When enabled, clicking on those objects gives context relevant options. If disabled, all objects in the game require text commands to interact with.&lt;br /&gt;
#Waiting for input - Some events have a lot of text. In order to make those events more readable and dynamic, the game inserts points where it asks the player to press a key to proceed with the event.&lt;br /&gt;
#Screen Clearing - This allows various events in the game to clear the screen, clearing all previous text and dialogue.&lt;br /&gt;
#Graphics - This option toggles the display of pictures for various enemies, npcs and the like.&lt;br /&gt;
#Inventory columns - This affects how items in the inventory are displayed. If running in windowed mode, two or three are suggested. Four should only be selected when running in full screen, as it can cause inventory information to be split over several lines.&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Template:Main&amp;diff=255949</id>
		<title>Template:Main</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Template:Main&amp;diff=255949"/>
		<updated>2015-04-08T04:56:48Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Trying to implement a kludge since I can&amp;#039;t figure out how to make it work properly.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- I don&#039;t currently understand how to set this up properly, so i&#039;ll have to do it manually --&amp;gt;&lt;br /&gt;
&#039;&#039;Main Article:&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Template:Main&amp;diff=255943</id>
		<title>Template:Main</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Template:Main&amp;diff=255943"/>
		<updated>2015-04-08T02:43:00Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: First try didn&amp;#039;t work, copying some other code.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;div class=&amp;quot;rellink relarticle mainarticle&amp;quot;&amp;gt;{{#ifeq:{{SUBJECTSPACE}}|Category|&amp;lt;translate&amp;gt;&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
The main {{&amp;lt;tvar|ifeq1&amp;gt;#ifeq:{{NAMESPACE:{{{1}}}}}|&amp;lt;/&amp;gt;|article|page}}{{&amp;lt;tvar|if1&amp;gt;#if:{{{2|}}}&amp;lt;/&amp;gt;|s}} for this [[&amp;lt;tvar|cats-help&amp;gt;Special:MyLanguage/Help:Categories&amp;lt;/&amp;gt;|category]] {{&amp;lt;tvar|if2&amp;gt;#if:{{{2|}}}&amp;lt;/&amp;gt;|are|is}}&amp;lt;/translate&amp;gt;|&amp;lt;translate&amp;gt;&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
Main {{&amp;lt;tvar|ifeq1&amp;gt;#ifeq:{{NAMESPACE:{{{1}}}}}|&amp;lt;/&amp;gt;|article|page}}{{&amp;lt;tvar|if1&amp;gt;#if:{{{2|}}}&amp;lt;/&amp;gt;|s}}:&amp;lt;/translate&amp;gt;}} [[Special:MyLanguage/{{{1|{{PAGENAME}}}}}|{{{l1|{{{1|{{PAGENAME}}}}}}}}]]{{#if:{{{2| }}}&lt;br /&gt;
 |{{#if:{{{3|}}}|,&amp;amp;#32;|&amp;amp;#32;and&amp;amp;#32;}}[[Special:MyLanguage/{{{2}}}|{{{l2|{{{2}}}}}}]]}}{{#if:{{{3|}}}&lt;br /&gt;
 |{{#if:{{{4|}}}|,&amp;amp;#32;|,&amp;amp;#32;and&amp;amp;#32;}}[[Special:MyLanguage/{{{3}}}|{{{l3|{{{3}}}}}}]]}}{{#if:{{{4|}}}&lt;br /&gt;
 |{{#if:{{{5|}}}|,&amp;amp;#32;|,&amp;amp;#32;and&amp;amp;#32;}}[[Special:MyLanguage/{{{4}}}|{{{l4|{{{4}}}}}}]]}}{{#if:{{{5|}}}&lt;br /&gt;
 |{{#if:{{{6|}}}|,&amp;amp;#32;|,&amp;amp;#32;and&amp;amp;#32;}}[[Special:MyLanguage/{{{5}}}|{{{l5|{{{5}}}}}}]]}}{{#if:{{{6|}}}&lt;br /&gt;
 |{{#if:{{{7|}}}|,&amp;amp;#32;|,&amp;amp;#32;and&amp;amp;#32;}}[[Special:MyLanguage/{{{6}}}|{{{l6|{{{6}}}}}}]]}}{{#if:{{{7|}}}&lt;br /&gt;
 |{{#if:{{{8|}}}|,&amp;amp;#32;|,&amp;amp;#32;and&amp;amp;#32;}}[[Special:MyLanguage/{{{7}}}|{{{l7|{{{7}}}}}}]]}}{{#if:{{{8|}}}&lt;br /&gt;
 |{{#if:{{{9|}}}|,&amp;amp;#32;|,&amp;amp;#32;and&amp;amp;#32;}}[[Special:MyLanguage/{{{8}}}|{{{l8|{{{8}}}}}}]]}}{{#if:{{{9|}}}&lt;br /&gt;
 |{{#if:{{{10|}}}|,&amp;amp;#32;|,&amp;amp;#32;and&amp;amp;#32;}}[[Special:MyLanguage/{{{9}}}|{{{l9|{{{9}}}}}}]]}}{{#if:{{{10|}}}&lt;br /&gt;
 |, &amp;lt;translate&amp;gt;&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
and&amp;lt;/translate&amp;gt; [[Special:MyLanguage/{{{10}}}|{{{l10|{{{10}}}}}}]]}}{{#if:{{{11| }}}|&amp;amp;#32; &amp;lt;translate&amp;gt;&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
(too many parameters in &amp;lt;tvar|code1&amp;gt;&amp;amp;#123;&amp;amp;#123;&amp;lt;/&amp;gt;[[&amp;lt;tvar|link&amp;gt;Template:main&amp;lt;/&amp;gt;|main]]&amp;lt;tvar|code2&amp;gt;&amp;amp;#125;&amp;amp;#125;&amp;lt;/&amp;gt;)&amp;lt;/translate&amp;gt;}}&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
== Usage == &amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
{{TNT|Main|Article 1|Article 2|Article Something#3}}&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
{{TNT|Main|Article 1|Article 2|Article Something#3}}&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
[[Category:Templates{{translation}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Template:Main&amp;diff=255942</id>
		<title>Template:Main</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Template:Main&amp;diff=255942"/>
		<updated>2015-04-08T02:40:37Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Attempting to create a template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#invoke:main|main}}&lt;br /&gt;
&amp;lt;!-- No idea if this will work --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Weapons&amp;diff=251971</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Weapons&amp;diff=251971"/>
		<updated>2015-03-29T21:47:43Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Changed damage table into wikitable, rewrote section information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Weapons==&lt;br /&gt;
To be able to better defend themselves in [[Combat (Single Player)|Combat]], the player character can equip one of a variety of weapons they can find in the game.  All weapons have a base damage value (starting weapons have a damage rating of 5).  Unarmed combat starts at 4 damage.  In most play modes, there is a pocketknife in the Bunker at the start of the game.  A few weapons, such as the infected sword and the dirty whip are also tainted and will infect the player while they use them.  Melee weapons have their damage increased based on the player&#039;s strength, while ranged weapons are increased by the player&#039;s perception.  This increase is at a rate of +1 / 2 stat points above 10.  Ranged weapons also grant a chance to gain first strike by firing before the creature fully closes into melee range.&lt;br /&gt;
&lt;br /&gt;
While most weapons are scaled to be best suited to human-sized characters (represented by a size value of 3), some may be larger or smaller.  Weapon size is compared against the scalevalue of the player (based on their current infection&#039;s size rating) and should the difference between the two be two or more, a penalty to hit is applied.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;SPOILER WARNING:&#039;&#039;&#039; This page contains specific details on the weapons in the game, what they do and where to find them.&lt;br /&gt;
&lt;br /&gt;
==Damage==&lt;br /&gt;
This chart provides a rough outline of how damage values translate into weapon effectiveness. Many of the weapons listed are provided only for example and do not exist in the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Damage&lt;br /&gt;
!Effectiveness&lt;br /&gt;
!Examples&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Useless&lt;br /&gt;
| Teddy bear, Boffer sword&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Poor&lt;br /&gt;
| Belt, Plastic mug&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Weak&lt;br /&gt;
| Branch (1&amp;quot; thick), Heavy book&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Basic&lt;br /&gt;
| Fists, Riding crop&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Improvised&lt;br /&gt;
| Pocketknife, Chair, Golf club&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Adequate&lt;br /&gt;
| Cleaver, Bonesaw, Nightstick, Hammer, Club, Horse whip&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Effective&lt;br /&gt;
| Short sword, Spear, Mace, Warhammer, Fire axe, Awesome bat&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Strong&lt;br /&gt;
| Longsword, Katana, Chainsaw, Battle axe&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Enhanced&lt;br /&gt;
| Magic Viking spear&lt;br /&gt;
|-&lt;br /&gt;
| 10+&lt;br /&gt;
| Special&lt;br /&gt;
| Infected sword (16-magic+infection power), electric prod (22-shock), dirty whip (11), flotsam club (10)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapon Catalog== &lt;br /&gt;
All weapon damages values can be identified by the Weaponmaster feat or by checking [https://github.com/Nuku/Flexible-Survival/commits/master GitHub].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Damage&lt;br /&gt;
! Weight&lt;br /&gt;
! Size&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
| Awesome Bat&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 10% chance of acquiring if hit by [[Awesome Tree]]&#039;s final attack. Has a &amp;quot;double rainbow&amp;quot; effect which may destroy awesome trees outright.&lt;br /&gt;
|-&lt;br /&gt;
| Bo Staff&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[Museum]] through the &#039;&#039;Fallen Kunoichi&#039;&#039; event. Damage and to-hit bonuses when used in conjunction with Martial Artist, and another if used with Black Belt. Defensive ability which is boosted by player strength, dexterity and stamina, the Martial Artist and Black Belt feats, as well as Weaponsmaster.&lt;br /&gt;
|-&lt;br /&gt;
| Bonesaw&lt;br /&gt;
| 6&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| Found in the [[City Hospital]] through the &#039;&#039;Operating Room&#039;&#039; event&lt;br /&gt;
|-&lt;br /&gt;
| Chair&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
| 4&lt;br /&gt;
| Found in the [[Smith Haven Mall]] Foodcourt. Has a +2 to hit the [[Wrestling Wolf]]&lt;br /&gt;
|-&lt;br /&gt;
| Claw Hammer&lt;br /&gt;
| 6&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| Obtained from Good [[Alexandra]] for helping repair/fortify the [[Police Station]]&lt;br /&gt;
|-&lt;br /&gt;
| Cleaver&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[High Rise District]] through the &#039;&#039;Pigging Out&#039;&#039; event&lt;br /&gt;
|-&lt;br /&gt;
| Combat Knife&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| Found during [[Outside Exploration]] through the &#039;&#039;Trickster&#039;&#039; event. Must win the fight.&lt;br /&gt;
|-&lt;br /&gt;
| Crossbow&lt;br /&gt;
| 6&lt;br /&gt;
| 8&lt;br /&gt;
| 3&lt;br /&gt;
| Found while performing a job for [[Orthas]]. Must win the fight. Ranged weapon.&lt;br /&gt;
|-&lt;br /&gt;
| Crowbar&lt;br /&gt;
| 6&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[Abandoned Lot]] through the &#039;&#039;unused tool&#039;&#039; event as one of three possible weapon rewards. Provides a +3 bonus to some scavenging events if owned.&lt;br /&gt;
|-&lt;br /&gt;
| Dirty Whip&lt;br /&gt;
| 11&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[Park]] through the &#039;&#039;Destroyed Bushes&#039;&#039; event. Can be cleaned into Horse Whip. Randomly infects PC while equipped.&lt;br /&gt;
|-&lt;br /&gt;
| Electric Prod&lt;br /&gt;
| 22&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[City Zoo]] through the &#039;&#039;Electric shockers&#039;&#039; event. Limited use weapon (its battery depletes).&lt;br /&gt;
|-&lt;br /&gt;
| Flotsam Club&lt;br /&gt;
| 10&lt;br /&gt;
| 15&lt;br /&gt;
| 10&lt;br /&gt;
| Found in the [[Beach Plaza]] through the &#039;&#039;Flotsam bits&#039;&#039; event.&lt;br /&gt;
|-&lt;br /&gt;
| Golf Club&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[High Rise District]] through the &#039;&#039;Golf Store&#039;&#039; event.&lt;br /&gt;
|-&lt;br /&gt;
| Horse Whip&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[Stables]] through the &#039;&#039;Stablestoreroom&#039;&#039; event. May also be obtained by cleaning the Dirty Whip.&lt;br /&gt;
|-&lt;br /&gt;
| Icicle Knives&lt;br /&gt;
| 16&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| Found at the completion of the quest in the Reservoir area. Must be level 18 to start.&lt;br /&gt;
|-&lt;br /&gt;
| Infected Sword&lt;br /&gt;
| 16&lt;br /&gt;
| 10&lt;br /&gt;
| 4&lt;br /&gt;
| Found during [[Outside Exploration]] through the &#039;&#039;Sword Nest&#039;&#039; event. Randomly infects PC while equipped.&lt;br /&gt;
|-&lt;br /&gt;
| Iron Pipe&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[Abandoned Lot]] through the &#039;&#039;unused tool&#039;&#039; event as one of three possible weapon rewards.&lt;br /&gt;
|-&lt;br /&gt;
| Mallet&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| Found in the [[Abandoned Lot]] through the &#039;&#039;unused tool&#039;&#039; event as one of three possible weapon rewards.&lt;br /&gt;
|-&lt;br /&gt;
| Medium Sledge&lt;br /&gt;
| 18&lt;br /&gt;
| 15&lt;br /&gt;
| 4&lt;br /&gt;
| Found during the [[Stables Quest]] event. &amp;quot;Finding Hardware&amp;quot;. Has a -2 to hit due to being difficult to wield as a weapon.&lt;br /&gt;
|-&lt;br /&gt;
| Nightstick&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| [[Sgt Marks]] will leave this for you at the [[Police Car]] if you choose not to accompany him. Random chance of drop from [[Tiger Cop]] enemy (will only drop once).&lt;br /&gt;
|-&lt;br /&gt;
| Organi Rod&lt;br /&gt;
| 15&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| Obtained as a reward from [[Omio]] as part of the [[Pursuit of Science]] quest.&lt;br /&gt;
|-&lt;br /&gt;
| Pistol&lt;br /&gt;
| 7&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| Bought from the [[Zephyr]] branch office for 550 creds. Possible free shot before enemy reaches you. Ranged weapon.&lt;br /&gt;
|-&lt;br /&gt;
| Pocketknife&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| Available as starting weapon in most play modes, but can otherwise be found during the second occurrence of the &#039;&#039;Lovers Bench&#039;&#039; event.&lt;br /&gt;
|-&lt;br /&gt;
| Riding Crop&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| Found in the [[Red Light District]] through the &#039;&#039;Fetish Store&#039;&#039; event. The player gains +2 to hit if they are Latex Mistress bodied or have the &amp;quot;Dominant&amp;quot; feat.&lt;br /&gt;
|-&lt;br /&gt;
| Spiked Club&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| Found in the [[Dry Plains]] through the &#039;&#039;Hardware Store Ruins&#039;&#039; event. As a makeshift weapon, it has -1 to hit.&lt;br /&gt;
|-&lt;br /&gt;
| Spear&lt;br /&gt;
| 9&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[Museum (SP)|Museum]] through the &#039;&#039;Viking Boat&#039;&#039; event while retrieving a jewel for [[Nermine]] as part of the [[Hospital Quest]]. Must pass a DC 20 Dex check.&lt;br /&gt;
|-&lt;br /&gt;
| Tire Iron&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[High Rise District]] through the &#039;&#039;Hyena Bikers&#039;&#039; event. Must win fight.&lt;br /&gt;
|-&lt;br /&gt;
| Trident&lt;br /&gt;
| 10&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| Found in the [[Beach Plaza]] through the &#039;&#039;Triton&#039;&#039; event. Must defeat 4 Feral Sea Dragons.&lt;br /&gt;
|-&lt;br /&gt;
| Viking Sword&lt;br /&gt;
| 8&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| Obtained from [[Sonya]]&#039;s father, the Viking leader, after defeating him during a challenge for her hand in matrimony.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Single Player]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Weapons&amp;diff=244843</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Weapons&amp;diff=244843"/>
		<updated>2015-03-12T08:24:15Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Fixed formatting.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Weapons==&lt;br /&gt;
To be able to better defend themselves in [[Combat (Single Player)|Combat]], the player character can equip one of a variety of weapons they can find in the game.  All weapons have a base damage value (starting weapons have a damage rating of 5).  Unarmed combat starts at 4 damage.  In most play modes, there is a pocketknife in the Bunker at the start of the game.  A few weapons, such as the infected sword and the dirty whip are also tainted and will infect the player while they use them.  Melee weapons have their damage increased based on the player&#039;s strength, while ranged weapons are increased by the player&#039;s perception.  This increase is at a rate of +1 / 2 stat points above 10.  Ranged weapons also grant a chance to gain first strike by firing before the creature fully closes into melee range.&lt;br /&gt;
&lt;br /&gt;
While most weapons are scaled to be best suited to human-sized characters (represented by a size value of 3), some may be larger or smaller.  Weapon size is compared against the scalevalue of the player (based on their current infection&#039;s size rating) and should the difference between the two be two or more, a penalty to hit is applied.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;SPOILER WARNING:&#039;&#039;&#039; This page contains specific details on the weapons in the game, what they do and where to find them.&lt;br /&gt;
&lt;br /&gt;
==Weapon Data==&lt;br /&gt;
Here&#039;s a damage chart that TigerStripes posted on the forum.  Note: Some of these don&#039;t really exist and are only present as examples for designers.&lt;br /&gt;
&lt;br /&gt;
DMG.Rating..................Example&lt;br /&gt;
&lt;br /&gt;
1.....Useless.................Teddy bear, boffer sword&lt;br /&gt;
&lt;br /&gt;
2.....Poor....................Belt, plastic mug&lt;br /&gt;
&lt;br /&gt;
3.....Weak...................Branch (1 inch thick), heavy book &lt;br /&gt;
&lt;br /&gt;
4.....Standard...............Fists, riding crop&lt;br /&gt;
&lt;br /&gt;
5.....Improvised weapon...Knife, chair, golf club&lt;br /&gt;
&lt;br /&gt;
6.....Adequate weapon.....Cleaver, bonesaw, nightstick, hammer, club, horse whip&lt;br /&gt;
&lt;br /&gt;
7.....True weapon...........Short sword, spear, mace, warhammer, fire axe, Awesome bat&lt;br /&gt;
&lt;br /&gt;
8.....Strong weapon.........Longsword, katana, chainsaw, battle axe&lt;br /&gt;
&lt;br /&gt;
9.....Enhanced weapon.....Magic Viking spear&lt;br /&gt;
&lt;br /&gt;
10+..Special..................Infected sword (16-magic+infection power), electric prod (22-shock), dirty whip (11), flotsam club (10)&lt;br /&gt;
&lt;br /&gt;
==Weapon Catalog:== &lt;br /&gt;
All weapon damages values can be identified by the Weaponmaster feat or by checking [https://github.com/Nuku/Flexible-Survival/commits/master GitHub].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Damage&lt;br /&gt;
! Weight&lt;br /&gt;
! Size&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
| Awesome Bat&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 10% chance of acquiring if hit by [[Awesome Tree]]&#039;s final attack. Has a &amp;quot;double rainbow&amp;quot; effect which may destroy awesome trees outright.&lt;br /&gt;
|-&lt;br /&gt;
| Bo Staff&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[Museum]] through the &#039;&#039;Fallen Kunoichi&#039;&#039; event. Damage and to-hit bonuses when used in conjunction with Martial Artist, and another if used with Black Belt. Defensive ability which is boosted by player strength, dexterity and stamina, the Martial Artist and Black Belt feats, as well as Weaponsmaster.&lt;br /&gt;
|-&lt;br /&gt;
| Bonesaw&lt;br /&gt;
| 6&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| Found in the [[City Hospital]] through the &#039;&#039;Operating Room&#039;&#039; event&lt;br /&gt;
|-&lt;br /&gt;
| Chair&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
| 4&lt;br /&gt;
| Found in the [[Smith Haven Mall]] Foodcourt. Has a +2 to hit the [[Wrestling Wolf]]&lt;br /&gt;
|-&lt;br /&gt;
| Claw Hammer&lt;br /&gt;
| 6&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| Obtained from Good [[Alexandra]] for helping repair/fortify the [[Police Station]]&lt;br /&gt;
|-&lt;br /&gt;
| Cleaver&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[High Rise District]] through the &#039;&#039;Pigging Out&#039;&#039; event&lt;br /&gt;
|-&lt;br /&gt;
| Combat Knife&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| Found during [[Outside Exploration]] through the &#039;&#039;Trickster&#039;&#039; event. Must win the fight.&lt;br /&gt;
|-&lt;br /&gt;
| Crossbow&lt;br /&gt;
| 6&lt;br /&gt;
| 8&lt;br /&gt;
| 3&lt;br /&gt;
| Found while performing a job for [[Orthas]]. Must win the fight. Ranged weapon.&lt;br /&gt;
|-&lt;br /&gt;
| Crowbar&lt;br /&gt;
| 6&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[Abandoned Lot]] through the &#039;&#039;unused tool&#039;&#039; event as one of three possible weapon rewards. Provides a +3 bonus to some scavenging events if owned.&lt;br /&gt;
|-&lt;br /&gt;
| Dirty Whip&lt;br /&gt;
| 11&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[Park]] through the &#039;&#039;Destroyed Bushes&#039;&#039; event. Can be cleaned into Horse Whip. Randomly infects PC while equipped.&lt;br /&gt;
|-&lt;br /&gt;
| Electric Prod&lt;br /&gt;
| 22&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[City Zoo]] through the &#039;&#039;Electric shockers&#039;&#039; event. Limited use weapon (its battery depletes).&lt;br /&gt;
|-&lt;br /&gt;
| Flotsam Club&lt;br /&gt;
| 10&lt;br /&gt;
| 15&lt;br /&gt;
| 10&lt;br /&gt;
| Found in the [[Beach Plaza]] through the &#039;&#039;Flotsam bits&#039;&#039; event.&lt;br /&gt;
|-&lt;br /&gt;
| Golf Club&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[High Rise District]] through the &#039;&#039;Golf Store&#039;&#039; event.&lt;br /&gt;
|-&lt;br /&gt;
| Horse Whip&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[Stables]] through the &#039;&#039;Stablestoreroom&#039;&#039; event. May also be obtained by cleaning the Dirty Whip.&lt;br /&gt;
|-&lt;br /&gt;
| Icicle Knives&lt;br /&gt;
| 16&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| Found at the completion of the quest in the Reservoir area. Must be level 18 to start.&lt;br /&gt;
|-&lt;br /&gt;
| Infected Sword&lt;br /&gt;
| 16&lt;br /&gt;
| 10&lt;br /&gt;
| 4&lt;br /&gt;
| Found during [[Outside Exploration]] through the &#039;&#039;Sword Nest&#039;&#039; event. Randomly infects PC while equipped.&lt;br /&gt;
|-&lt;br /&gt;
| Iron Pipe&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[Abandoned Lot]] through the &#039;&#039;unused tool&#039;&#039; event as one of three possible weapon rewards.&lt;br /&gt;
|-&lt;br /&gt;
| Mallet&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| Found in the [[Abandoned Lot]] through the &#039;&#039;unused tool&#039;&#039; event as one of three possible weapon rewards.&lt;br /&gt;
|-&lt;br /&gt;
| Medium Sledge&lt;br /&gt;
| 18&lt;br /&gt;
| 15&lt;br /&gt;
| 4&lt;br /&gt;
| Found during the [[Stables Quest]] event. &amp;quot;Finding Hardware&amp;quot;. Has a -2 to hit due to being difficult to wield as a weapon.&lt;br /&gt;
|-&lt;br /&gt;
| Nightstick&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| [[Sgt Marks]] will leave this for you at the [[Police Car]] if you choose not to accompany him. Random chance of drop from [[Tiger Cop]] enemy (will only drop once).&lt;br /&gt;
|-&lt;br /&gt;
| Organi Rod&lt;br /&gt;
| 15&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| Obtained as a reward from [[Omio]] as part of the [[Pursuit of Science]] quest.&lt;br /&gt;
|-&lt;br /&gt;
| Pistol&lt;br /&gt;
| 7&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| Bought from the [[Zephyr]] branch office for 550 creds. Possible free shot before enemy reaches you. Ranged weapon.&lt;br /&gt;
|-&lt;br /&gt;
| Pocketknife&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| Available as starting weapon in most play modes, but can otherwise be found during the second occurrence of the &#039;&#039;Lovers Bench&#039;&#039; event.&lt;br /&gt;
|-&lt;br /&gt;
| Riding Crop&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| Found in the [[Red Light District]] through the &#039;&#039;Fetish Store&#039;&#039; event. The player gains +2 to hit if they are Latex Mistress bodied or have the &amp;quot;Dominant&amp;quot; feat.&lt;br /&gt;
|-&lt;br /&gt;
| Spiked Club&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| Found in the [[Dry Plains]] through the &#039;&#039;Hardware Store Ruins&#039;&#039; event. As a makeshift weapon, it has -1 to hit.&lt;br /&gt;
|-&lt;br /&gt;
| Spear&lt;br /&gt;
| 9&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[Museum (SP)|Museum]] through the &#039;&#039;Viking Boat&#039;&#039; event while retrieving a jewel for [[Nermine]] as part of the [[Hospital Quest]]. Must pass a DC 20 Dex check.&lt;br /&gt;
|-&lt;br /&gt;
| Tire Iron&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[High Rise District]] through the &#039;&#039;Hyena Bikers&#039;&#039; event. Must win fight.&lt;br /&gt;
|-&lt;br /&gt;
| Trident&lt;br /&gt;
| 10&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| Found in the [[Beach Plaza]] through the &#039;&#039;Triton&#039;&#039; event. Must defeat 4 Feral Sea Dragons.&lt;br /&gt;
|-&lt;br /&gt;
| Viking Sword&lt;br /&gt;
| 8&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| Obtained from [[Sonya]]&#039;s father, the Viking leader, after defeating him during a challenge for her hand in matrimony.&lt;br /&gt;
|-}&lt;br /&gt;
[[Category:Single Player]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Weapons&amp;diff=244842</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Weapons&amp;diff=244842"/>
		<updated>2015-03-12T08:20:30Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Converted weapons list into sortable table.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Weapons==&lt;br /&gt;
To be able to better defend themselves in [[Combat (Single Player)|Combat]], the player character can equip one of a variety of weapons they can find in the game.  All weapons have a base damage value (starting weapons have a damage rating of 5).  Unarmed combat starts at 4 damage.  In most play modes, there is a pocketknife in the Bunker at the start of the game.  A few weapons, such as the infected sword and the dirty whip are also tainted and will infect the player while they use them.  Melee weapons have their damage increased based on the player&#039;s strength, while ranged weapons are increased by the player&#039;s perception.  This increase is at a rate of +1 / 2 stat points above 10.  Ranged weapons also grant a chance to gain first strike by firing before the creature fully closes into melee range.&lt;br /&gt;
&lt;br /&gt;
While most weapons are scaled to be best suited to human-sized characters (represented by a size value of 3), some may be larger or smaller.  Weapon size is compared against the scalevalue of the player (based on their current infection&#039;s size rating) and should the difference between the two be two or more, a penalty to hit is applied.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;SPOILER WARNING:&#039;&#039;&#039; This page contains specific details on the weapons in the game, what they do and where to find them.&lt;br /&gt;
&lt;br /&gt;
==Weapon Data==&lt;br /&gt;
Here&#039;s a damage chart that TigerStripes posted on the forum.  Note: Some of these don&#039;t really exist and are only present as examples for designers.&lt;br /&gt;
&lt;br /&gt;
DMG.Rating..................Example&lt;br /&gt;
&lt;br /&gt;
1.....Useless.................Teddy bear, boffer sword&lt;br /&gt;
&lt;br /&gt;
2.....Poor....................Belt, plastic mug&lt;br /&gt;
&lt;br /&gt;
3.....Weak...................Branch (1 inch thick), heavy book &lt;br /&gt;
&lt;br /&gt;
4.....Standard...............Fists, riding crop&lt;br /&gt;
&lt;br /&gt;
5.....Improvised weapon...Knife, chair, golf club&lt;br /&gt;
&lt;br /&gt;
6.....Adequate weapon.....Cleaver, bonesaw, nightstick, hammer, club, horse whip&lt;br /&gt;
&lt;br /&gt;
7.....True weapon...........Short sword, spear, mace, warhammer, fire axe, Awesome bat&lt;br /&gt;
&lt;br /&gt;
8.....Strong weapon.........Longsword, katana, chainsaw, battle axe&lt;br /&gt;
&lt;br /&gt;
9.....Enhanced weapon.....Magic Viking spear&lt;br /&gt;
&lt;br /&gt;
10+..Special..................Infected sword (16-magic+infection power), electric prod (22-shock), dirty whip (11), flotsam club (10)&lt;br /&gt;
&lt;br /&gt;
==Weapon Catalog:==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Damage&lt;br /&gt;
! Weight&lt;br /&gt;
! Size&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
| Awesome Bat&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 10% chance of acquiring if hit by [[Awesome Tree]]&#039;s final attack. Has a &amp;quot;double rainbow&amp;quot; effect which may destroy awesome trees outright.&lt;br /&gt;
|-&lt;br /&gt;
| Bo Staff&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[Museum]] through the &#039;&#039;Fallen Kunoichi&#039;&#039; event. Damage and to-hit bonuses when used in conjunction with Martial Artist, and another if used with Black Belt. Defensive ability which is boosted by player strength, dexterity and stamina, the Martial Artist and Black Belt feats, as well as Weaponsmaster.&lt;br /&gt;
|-&lt;br /&gt;
| Bonesaw&lt;br /&gt;
| 6&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| Found in the [[City Hospital]] through the &#039;&#039;Operating Room&#039;&#039; event&lt;br /&gt;
|-&lt;br /&gt;
| Chair&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
| 4&lt;br /&gt;
| Found in the [[Smith Haven Mall]] Foodcourt. Has a +2 to hit the [[Wrestling Wolf]]&lt;br /&gt;
|-&lt;br /&gt;
| Claw Hammer&lt;br /&gt;
| 6&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| Obtained from Good [[Alexandra]] for helping repair/fortify the [[Police Station]]&lt;br /&gt;
|-&lt;br /&gt;
| Cleaver&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[High Rise District]] through the &#039;&#039;Pigging Out&#039;&#039; event&lt;br /&gt;
|-&lt;br /&gt;
| Combat Knife&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| Found during [[Outside Exploration]] through the &#039;&#039;Trickster&#039;&#039; event. Must win the fight.&lt;br /&gt;
|-&lt;br /&gt;
| Crossbow&lt;br /&gt;
| 6&lt;br /&gt;
| 8&lt;br /&gt;
| 3&lt;br /&gt;
| Found while performing a job for [[Orthas]]. Must win the fight. Ranged weapon.&lt;br /&gt;
|-&lt;br /&gt;
| Crowbar&lt;br /&gt;
| 6&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[Abandoned Lot]] through the &#039;&#039;unused tool&#039;&#039; event as one of three possible weapon rewards. Provides a +3 bonus to some scavenging events if owned.&lt;br /&gt;
|-&lt;br /&gt;
| Dirty Whip&lt;br /&gt;
| 11&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[Park]] through the &#039;&#039;Destroyed Bushes&#039;&#039; event. Can be cleaned into Horse Whip. Randomly infects PC while equipped.&lt;br /&gt;
|-&lt;br /&gt;
| Electric Prod&lt;br /&gt;
| 22&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[City Zoo]] through the &#039;&#039;Electric shockers&#039;&#039; event. Limited use weapon (its battery depletes).&lt;br /&gt;
|-&lt;br /&gt;
| Flotsam Club&lt;br /&gt;
| 10&lt;br /&gt;
| 15&lt;br /&gt;
| 10&lt;br /&gt;
| Found in the [[Beach Plaza]] through the &#039;&#039;Flotsam bits&#039;&#039; event.&lt;br /&gt;
|-&lt;br /&gt;
| Golf Club&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[High Rise District]] through the &#039;&#039;Golf Store&#039;&#039; event.&lt;br /&gt;
|-&lt;br /&gt;
| Horse Whip&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[Stables]] through the &#039;&#039;Stablestoreroom&#039;&#039; event. May also be obtained by cleaning the Dirty Whip.&lt;br /&gt;
|-&lt;br /&gt;
| Icicle Knives&lt;br /&gt;
| 16&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| Found at the completion of the quest in the Reservoir area. Must be level 18 to start.&lt;br /&gt;
|-&lt;br /&gt;
| Infected Sword&lt;br /&gt;
| 16&lt;br /&gt;
| 10&lt;br /&gt;
| 4&lt;br /&gt;
| Found during [[Outside Exploration]] through the &#039;&#039;Sword Nest&#039;&#039; event. Randomly infects PC while equipped.&lt;br /&gt;
|-&lt;br /&gt;
| Iron Pipe&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[Abandoned Lot]] through the &#039;&#039;unused tool&#039;&#039; event as one of three possible weapon rewards.&lt;br /&gt;
|-&lt;br /&gt;
| Mallet&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| Found in the [[Abandoned Lot]] through the &#039;&#039;unused tool&#039;&#039; event as one of three possible weapon rewards.&lt;br /&gt;
|-&lt;br /&gt;
| Medium Sledge&lt;br /&gt;
| 18&lt;br /&gt;
| 15&lt;br /&gt;
| 4&lt;br /&gt;
| Found during the [[Stables Quest]] event. &amp;quot;Finding Hardware&amp;quot;. Has a -2 to hit due to being difficult to wield as a weapon.&lt;br /&gt;
|-&lt;br /&gt;
| Nightstick&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| [[Sgt Marks]] will leave this for you at the [[Police Car]] if you choose not to accompany him. Random chance of drop from [[Tiger Cop]] enemy (will only drop once).&lt;br /&gt;
|-&lt;br /&gt;
| Organi Rod&lt;br /&gt;
| 15&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| Obtained as a reward from [[Omio]] as part of the [[Pursuit of Science]] quest.&lt;br /&gt;
|-&lt;br /&gt;
| Pistol&lt;br /&gt;
| 7&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| Bought from the [[Zephyr]] branch office for 550 creds. Possible free shot before enemy reaches you. Ranged weapon.&lt;br /&gt;
|-&lt;br /&gt;
| Pocketknife&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| Available as starting weapon in most play modes, but can otherwise be found during the second occurrence of the &#039;&#039;Lovers Bench&#039;&#039; event.&lt;br /&gt;
|-&lt;br /&gt;
| Riding Crop&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| Found in the [[Red Light District]] through the &#039;&#039;Fetish Store&#039;&#039; event. The player gains +2 to hit if they are Latex Mistress bodied or have the &amp;quot;Dominant&amp;quot; feat.&lt;br /&gt;
|-&lt;br /&gt;
| Spiked Club&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| Found in the [[Dry Plains]] through the &#039;&#039;Hardware Store Ruins&#039;&#039; event. As a makeshift weapon, it has -1 to hit.&lt;br /&gt;
|-&lt;br /&gt;
| Spear&lt;br /&gt;
| 9&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[Museum (SP)|Museum]] through the &#039;&#039;Viking Boat&#039;&#039; event while retrieving a jewel for [[Nermine]] as part of the [[Hospital Quest]]. Must pass a DC 20 Dex check.&lt;br /&gt;
|-&lt;br /&gt;
| Tire Iron&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| Found in the [[High Rise District]] through the &#039;&#039;Hyena Bikers&#039;&#039; event. Must win fight.&lt;br /&gt;
|-&lt;br /&gt;
| Trident&lt;br /&gt;
| 10&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| Found in the [[Beach Plaza]] through the &#039;&#039;Triton&#039;&#039; event. Must defeat 4 Feral Sea Dragons.&lt;br /&gt;
|-&lt;br /&gt;
| Viking Sword&lt;br /&gt;
| 8&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| Obtained from [[Sonya]]&#039;s father, the Viking leader, after defeating him during a challenge for her hand in matrimony.&lt;br /&gt;
|-}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Viking Sword(5 lbs) - 8 dmg - size 2&#039;&#039;&#039;&lt;br /&gt;
#* Obtained from Sonya&#039;s father, the Viking leader, after defeating him during a challenge for her hand in matrimony.&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Dirty Whip (3 lbs)/Horse Whip (2 lbs) – DW 11 dmg / HW 6 dmg - size 3&#039;&#039;&#039; (DW randomly infects PC while equipped)&lt;br /&gt;
#* Horse Whip can be found in the [[Stables]] in the event „Stablestoreroom”.&lt;br /&gt;
&lt;br /&gt;
#* Damage and to-hit bonuses when used in conjunction with Martial Artist, and another if used with Black Belt. Defensive ability which is boosted by player strength, dexterity and stamina, the Martial Artist and Black Belt feats, as well as Weaponsmaster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NB!&#039;&#039;&#039;&lt;br /&gt;
There could be more weapons in the game than what is presented here.  &lt;br /&gt;
All weapon damages (dmg) can be acquired by the Weaponmaster feat or checking the file on [https://github.com/Nuku/Flexible-Survival/commits/master GitHub].&lt;br /&gt;
&lt;br /&gt;
[[Category:Single Player]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Item_List&amp;diff=237844</id>
		<title>Item List</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Item_List&amp;diff=237844"/>
		<updated>2015-02-23T09:53:28Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Moved all currently listed infectious items into a sortable table. Segregated out items into a separate category which are not infectious.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are numerous items to be found in the game.  The page provides a list of most of the general and infectious items in the game.  The [[Weapons]] and [[Equipment]] items are shown under their own pages.&lt;br /&gt;
&lt;br /&gt;
==Transformatives==&lt;br /&gt;
These are items which will infect the player and change their appearance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Infection&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
| Ash Dragon Heart&lt;br /&gt;
| [[Ash Dragator]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Awesome Fruit&lt;br /&gt;
| [[Awesome Tree]]&lt;br /&gt;
| Shifts player&#039;s gender towards male. Used in [[Xerxes]]&#039;s quest.&lt;br /&gt;
|-&lt;br /&gt;
| Awesomer Fruit&lt;br /&gt;
| [[Awesome Tree]]&lt;br /&gt;
| Shifts player&#039;s gender towards female. Used in [[Helen]]&#039;s quest.&lt;br /&gt;
|-&lt;br /&gt;
| Awesomest Fruit&lt;br /&gt;
| [[Awesome Tree]]&lt;br /&gt;
| Shifts player&#039;s gender towards hermaphrodite.&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth Horn&lt;br /&gt;
| [[Behemoth (SP)|Behemoth]]&lt;br /&gt;
| Shifts player&#039;s gender towards hermaphrodite.&lt;br /&gt;
|-&lt;br /&gt;
| Blue Gel&lt;br /&gt;
| [[Blue Gel]]&lt;br /&gt;
| Shifts player&#039;s gender towards male. Decreases hunger by six and thirst by three. Used in [[Sam]]&#039;s quest.&lt;br /&gt;
|-&lt;br /&gt;
| Centaur Cum&lt;br /&gt;
| [[Centaur Mare (SP)|Centaur Mare]]&lt;br /&gt;
| Drops from [[Centaur Stallion (SP)|Centaur Stallion]]s. Shifts player&#039;s gender towards female.&lt;br /&gt;
|-&lt;br /&gt;
| Centaur Hair&lt;br /&gt;
| [[Centaur Stallion (SP)|Centaur Stallion]]&lt;br /&gt;
| Drops from [[Centaur Mare (SP)|Centaur Mare]]s. Shifts player&#039;s gender towards male. Used in [[Vanessa]]&#039;s quest.&lt;br /&gt;
|-&lt;br /&gt;
| Chipped Tooth&lt;br /&gt;
| [[Sabretooth]]&lt;br /&gt;
| Used in [[Doctor Mouse]]&#039;s quest.&lt;br /&gt;
|-&lt;br /&gt;
| Chocolate Milk&lt;br /&gt;
| [[Chocolate Lab]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cow Milk&lt;br /&gt;
| [[Bovine]]&lt;br /&gt;
| Decreases hunger and thirst (by how much?)&lt;br /&gt;
|-&lt;br /&gt;
| Cowboy Milk&lt;br /&gt;
| Cowboy Cuntboy&lt;br /&gt;
| Found by milking [[Corbin]].&lt;br /&gt;
|-&lt;br /&gt;
| Demon Seed&lt;br /&gt;
| [[Demon Brute]]&lt;br /&gt;
| Used in several quests.&lt;br /&gt;
|-&lt;br /&gt;
| Dog Milk&lt;br /&gt;
| [[Shemale Smooth Collie]]&lt;br /&gt;
| Used in several quests.&lt;br /&gt;
|-&lt;br /&gt;
| Dolphin Milk&lt;br /&gt;
| [[Bottlenose Toy]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Egg Nog&lt;br /&gt;
| [[Reindeer]]&lt;br /&gt;
| Decrease hunger and thirst. Heal hp. Decrease humanity, increase morale. (by how much?)&lt;br /&gt;
|-&lt;br /&gt;
| Fish&lt;br /&gt;
| [[Sea Otter]]&lt;br /&gt;
| Decrease hunger. (by how much?)&lt;br /&gt;
|-&lt;br /&gt;
| Glob of Goo&lt;br /&gt;
| [[Goo Girl]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Gryphon Milk&lt;br /&gt;
| [[Hermaphrodite Gryphon]]&lt;br /&gt;
| Decreases thirst. (by how much?)&lt;br /&gt;
|-&lt;br /&gt;
| Musky Cock Flower&lt;br /&gt;
| [[Parasitic Plant]]&lt;br /&gt;
| Gender shifts player towards hermaphrodite.&lt;br /&gt;
|-&lt;br /&gt;
| Orc Brew&lt;br /&gt;
| [[Orc (SP)|Orc Warrior]]&lt;br /&gt;
| Drops from defeated Orc Warriors.&lt;br /&gt;
|-&lt;br /&gt;
| Orc Cum&lt;br /&gt;
| [[Orc (SP)|Orc Breeder]]&lt;br /&gt;
| Milked from Orc Warriors through sex,.&lt;br /&gt;
|-&lt;br /&gt;
| Peacock Feather&lt;br /&gt;
| [[Peacock]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pink Gel&lt;br /&gt;
| [[Pink Gel]]&lt;br /&gt;
| Gender shifts player towards female. Decreases hunger by six and thirst by three. Used in [[Sam]]&#039;s quest.&lt;br /&gt;
|-&lt;br /&gt;
| Pirate Bandana&lt;br /&gt;
| [[Pirate Shark]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Psionic Egg&lt;br /&gt;
| [[Anthro Shaft Beast]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Psionic Larva&lt;br /&gt;
| [[Feral Shaft Beast]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Purple Gel&lt;br /&gt;
| [[Purple Gel]]&lt;br /&gt;
| Gender shifts player towards hermaphrodite. Decreases hunger by six and thirst by three. Used in [[Sam]]&#039;s quest.&lt;br /&gt;
|-&lt;br /&gt;
| Satyr Wine&lt;br /&gt;
| [[Satyr]]&lt;br /&gt;
| Decreases thirst. (by how much?)&lt;br /&gt;
|-&lt;br /&gt;
| Skunk Goo&lt;br /&gt;
| [[Skunk]]&lt;br /&gt;
| Used in [[Doctor Moffatt]]&#039;s quest and may be used to get the [[Skunk Kit]] [[Pets|Pet]]&lt;br /&gt;
|-&lt;br /&gt;
| Spider Webbing&lt;br /&gt;
| [[Spidergirl]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spidertaur Hair&lt;br /&gt;
| [[Spidertaur]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sports Drink&lt;br /&gt;
| [[Football Wolfman]]&lt;br /&gt;
| Decreases thirst by eight.&lt;br /&gt;
|-&lt;br /&gt;
| Spotted Fur&lt;br /&gt;
| [[Leopardman]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Tainted Wool&lt;br /&gt;
| [[Ewe]]&lt;br /&gt;
| Dropped by [[Ram]]s.&lt;br /&gt;
|-&lt;br /&gt;
| Tiger Patch&lt;br /&gt;
| [[Rubber Tigress]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Wolf Cum&lt;br /&gt;
| [[Feral Wolf]]&lt;br /&gt;
| Sets player&#039;s libido to 75. Used in the [[Pursuit of Science]] quest.&lt;br /&gt;
|-&lt;br /&gt;
| Wyvern Goop&lt;br /&gt;
| [[Wyvern]]&lt;br /&gt;
| Lowers humanity. Used in the [[Stables Quest]].&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- This list needs to be updated with the full list of infectious item drops. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Non-Infectious Items==&lt;br /&gt;
These items may cause the player&#039;s equipment to change, but are not infectious.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Birth Control Pill&#039;&#039;&#039; - Found in [[City Hospital]]. Prevents conception for a limited amount of time for 3 days? &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Blood Pill&#039;&#039;&#039; - Found in [[Red Light District]]. Increases both strength and dexterity of player for a limited time. Side effects include a drop in both strength and dexterity as effects of pill wane. Side effects end after a certain amount of time. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Cock Pill&#039;&#039;&#039; - Found in [[City Hospital]]. Found off of Hermaphrodite Latex Vixen. Adds a cock to a player who has no or increases the number of cocks a player has by 1.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Distilled Milk&#039;&#039;&#039; - Found off of [[Fluffy Owl]]. Increases bust size by 1-3 sizes.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Estosterogen Pill&#039;&#039;&#039; - Found in [[City Hospital]]. Found off of [[Amazonian]] and [[Dark Elf]].  Enlarges cock, balls, cunt and breasts, adding them if player has none.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Estrogen Pill&#039;&#039;&#039; - Found in [[City Hospital]]. Found off of [[Twisted Pimp]] and [[Greek Nymph]]. Removes cock from player. Enlarges cunt and breasts, adding them if player has none.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Fertile Pill&#039;&#039;&#039; - Found in [[City Hospital]]. Found off of [[Corrupted Spawner]]. Causes PC to become fertile (temp. gives Fertile perk and temp. removes Sterile perk.) &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Gill Fruit&#039;&#039;&#039; - Found in the [[Beach Plaza]]. Gives PC gills.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Honeycomb&#039;&#039;&#039; - Found off of [[Bear]]. Decrease hunger. Increase thirst. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Lucky Horseshoe&#039;&#039;&#039; - Found off of [[Stallionboi]] and [[Black Equinoid]]. Rarely yields a random drop item. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tasty Peach&#039;&#039;&#039; - Found in the [[Park]] (event). Thirst and hunger are decreased a little, libido is increased.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Testosterone Pill&#039;&#039;&#039; - Found in [[City Hospital]]. Found off of [[Bunny Jock]] and [[Butterfly]]. Removes cunt from player. Enlarges cock and balls, adding them if player has none. Removes pregnancy if pregnant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This list should be merged with the list on [[Items (Single Player)]]. It should be formatted in a table with relevant columns. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Christy&amp;diff=232519</id>
		<title>Christy</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Christy&amp;diff=232519"/>
		<updated>2015-02-10T09:24:43Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: /* Events */ Fixed info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Christy.jpg|thumb|Christy by Max Blackrabbit]]&lt;br /&gt;
{{NPC(SP)&lt;br /&gt;
|species=Dragon&lt;br /&gt;
|gender=[[:Category:NPC: Female (SP)|Female]], [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
|changesgender=Yes&lt;br /&gt;
|location=[[Isolated Street]], [[Back Alley]]&lt;br /&gt;
|mustfind=Yes&lt;br /&gt;
|events=Find Building, Another Ladder&lt;br /&gt;
|bunker=No&lt;br /&gt;
|sex=Yes&lt;br /&gt;
|infectious=Yes (special)&lt;br /&gt;
|endings=Yes&lt;br /&gt;
|flags=Guy, Girl, Furry&lt;br /&gt;
}}&lt;br /&gt;
==Appearance==&lt;br /&gt;
All you can see of this huge dragoness is the back half of her body.  She has beautiful, scarlet scales.  Her large body is firmly wedged in the double doorway, trapping her securely.  The infection must have caused her to rapidly grow to a huge size as she was trying to get through the doorway and became stuck before making it.  The concrete wall around the doorframe has cracked, but not given way yet.  Trapped as she is, her large legs are spread apart and pressed to the floor, keeping her pinned.  Under her large tail is her huge, dripping pussy - exposed... and vulnerable.&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
Delving through the sewers of the [[Smith Haven Mall]], the player may stumble across the &#039;&#039;&#039;Find Building&#039;&#039;&#039; event and find themselves standing in front of the exposed rear of a Dragon. The player may choose to try to help her from this predicament, or take advantage of her. To free her, the player must find the &#039;&#039;&#039;Another Ladder&#039;&#039;&#039; event in the sewers and give Christy a glob of goo from [[Goo Girl]]s.&lt;br /&gt;
&lt;br /&gt;
Whether the player takes advantage of Christy while she&#039;s trapped affects future interactions with her.&lt;br /&gt;
&lt;br /&gt;
Christy may be turned into a male by giving her a spicy sausage found in the Smith Haven Mall&#039;s Food Court after she&#039;s been freed.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Christy can become pregnant and lay eggs in either her trapped or freed version.&lt;br /&gt;
*While not normally infectious, Christy will infect the player with either Horny Dragon or Slutty Dragoness if the player chooses to accept either her Unbirthing scene (when freed) or her Cock Vore scene (when turned male).&lt;br /&gt;
*If the player fucks her while she&#039;s stuck in the wall and continues to after she&#039;s been freed, the player will eventually give themselves away. Admitting to this will patch things up while lying or attempting to flee will result in player expulsion.  In the latter case, Christy will no longer be accessible and will only turn up one last time during the &#039;Dragon Prey&#039; event.  Failure to talk your way out of this event results in a special game over.&lt;br /&gt;
&lt;br /&gt;
Github: https://github.com/Nuku/Flexible-Survival/blob/a953bbe32823c345706ef20dce1a9bee85a25ccc/hiccup/Stuck%20Dragon.i7x&lt;br /&gt;
[[Category:NPC: Female (SP)]]&lt;br /&gt;
[[Category:NPC: Male (SP)]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Quests_(Single_Player)&amp;diff=232518</id>
		<title>Quests (Single Player)</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Quests_(Single_Player)&amp;diff=232518"/>
		<updated>2015-02-10T09:00:57Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Changed some quests to link directly to characters&amp;#039; pages.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page currently lists many of the &amp;quot;quests&amp;quot; in the game. These pages contain significant spoilers and should be used either by players who are stuck and unable to proceed, or players who aren&#039;t bothered by spoilers.&lt;br /&gt;
&lt;br /&gt;
Quests listed here are grouped by complexity and scope with notes detailing the differences between each.&lt;br /&gt;
&amp;lt;!-- This change is part of an overhaul of how &amp;quot;quest&amp;quot; information is handled on this wiki. The goal is to eliminate redundancy while maximizing ease of use. --&amp;gt;&lt;br /&gt;
==Main Storyline Quests==&lt;br /&gt;
These are the components working around the main story line dealing with Dr. Matt.&lt;br /&gt;
&lt;br /&gt;
*[[Main Storyline Pt 1]] - Dr. Matt investigates the nanites.&lt;br /&gt;
*[[Hospital Quest]] - Dr. Mouse needs some assistance.&lt;br /&gt;
*[[Main Storyline Pt 2]] - Dr. Matt wants more help.&lt;br /&gt;
&amp;lt;!-- While the Hospital Quest intercedes between part one and two, the two parts really could be edited and merged with a note linking to the Hospital Quest in the relevant part and a short explanation about the story branching. The Hospital Quest page would link back to the Main Quest page with a note indicating that the quest proceeds from there if the player chooses not to side with Doctor Mouse. --&amp;gt;&lt;br /&gt;
==Character Tasks and Quests==&lt;br /&gt;
These quests focus primarily on a single character. Quests which affect multiple characters or are location/event centered are located below.&lt;br /&gt;
&amp;lt;!-- All the quests on this list should link to the relevant character&#039;s event page. The fancy quest titles can be replaced with the character&#039;s name and a description of what that character wants or needs from the player. --&amp;gt;&lt;br /&gt;
*[[Alex#Events|Alex&#039;s Clients]] - Help a weaselly lawyer.&lt;br /&gt;
*[[Fang#Events|Alpha or Beta]] - Shall you be [[Fang]]&#039;s alpha, or he yours?&lt;br /&gt;
*[[Sam#Events|Dual-Taur]] - Help a researcher in the city gain some samples, until an old acquaintance comes knocking.&lt;br /&gt;
*[[Tristian#Events|Finding Tristian&#039;s Brother]] - Help [[Tristian]] find his brother.&lt;br /&gt;
*[[Karen#Events|Give A Dog A Bone]] - Meet [[Rex]] and [[Karen]] the Retrievers.&lt;br /&gt;
*[[Sven#Events|Hidden Kitty]] - An international student has gotten himself a spot of trouble.&lt;br /&gt;
*[[Leonard&#039;s Pride]] - Join [[Leonard]] the gentlemanly lion&#039;s pride.&lt;br /&gt;
*[[Lion Modifying]] - Help [[Boris]] fix his neutered fursuit.&lt;br /&gt;
*[[Macadamia#Events|Mack&#039;s Nuts]] - Help a squirrel get some nuts.&lt;br /&gt;
*[[Doctor Moffatt#Events|Mephit Therapy]] - Get some psychological &#039;help&#039; from [[Doctor Moffatt]].&lt;br /&gt;
*[[Medical Procedures]] - [[Doctor Medea]] can assist you if you&#039;ll assist her.&lt;br /&gt;
*[[Modding Artemis]] - Get to know your neuter [[Rubber Tigress pet]] better.&lt;br /&gt;
*[[Motel Quest]] - Help [[Sgt Marks]] deal with the [[Tigress Hooker]]s.&lt;br /&gt;
*[[Valerie#Events|Museum Rounds]] - Help [[Valerie]] perform her rounds.&lt;br /&gt;
*[[Nadia#Events|Nadia&#039;s Lost Chick]] - Find [[Nadia]]&#039;s lost chick.&lt;br /&gt;
*[[Hayato#Events|Oni Troubles]] - A monstrous ogre with an unusual problem.&lt;br /&gt;
*[[Athanasia#Events|Phoenix Rising]] - Help a wayward phoenix be reborn.&lt;br /&gt;
*[[Queen Bee]] - A smashed bee hive leads to a new friend and possibly a new infection.&lt;br /&gt;
*[[Elijah#Events|Saving Elijah]] - Rescue and either aid or corrupt the fallen angel.&lt;br /&gt;
*[[Kitsune (SP)#Events|Strange Fox]] - Meeting [[Kitsune (SP)|Kitsune]].&lt;br /&gt;
*[[Larissa#Events|Transforming Larissa]] - Help [[Larissa]] try out some new forms.&lt;br /&gt;
*[[Christy#Events|Trapped Dragoness]] - A giant dragoness, [[Christy]] is stuck.&lt;br /&gt;
*[[Viking Marriage]] - Earn the love of [[Sonya]] and survive meeting her father.&lt;br /&gt;
*[[Demonology 101]] - Catch yourself a demon pet, [[Brutus]] and cleanse him from evil if you want.&lt;br /&gt;
*[[Saving David (twice)]] - Get [[David]] out of a demon&#039;s hands and also save him from Minotaur duty.&lt;br /&gt;
&lt;br /&gt;
==Multi-Character Quests==&lt;br /&gt;
Quests which equally involve multiple participants.&lt;br /&gt;
&amp;lt;!-- A relatively small section for quests that would not fit easily into one character&#039;s Events page. Characters who have their event page linked to by one or more other characters that have more than a description and a sex scene should have that Events page changed to a quest page here so that the characters can all link to one place. --&amp;gt;&lt;br /&gt;
*[[Brutus &amp;amp; David]] - Allow the relationship between these unequal males to blossom.&lt;br /&gt;
*[[To Prove One&#039;s Friendship]] - Make some new friends in the [[Warehouse District]].&lt;br /&gt;
*[[Slut Rat Quest]] - Corrupted mall rats.&lt;br /&gt;
*[[Human Dogs]] - Help [[Mike]] out and get a doggie from him.&lt;br /&gt;
*[[Finding Kara]] - Help [[Harold]] find his friend [[Kara]].&lt;br /&gt;
*[[Foxy Lady]] - [[Janice]]&#039;s friend [[Kristen]] needs your help.&lt;br /&gt;
*[[Little Lost Lamb]] - Rescue [[Mary]] the Ewe.&lt;br /&gt;
&amp;lt;!-- These quests below will likely be rolled together --&amp;gt;&lt;br /&gt;
*[[Search and Rescue]] - ??&lt;br /&gt;
*[[Centaur Squadmates]] - Finding a partially centaur-infected soldier leads to more.&lt;br /&gt;
&lt;br /&gt;
==Major Character Quests==&lt;br /&gt;
These quests have significantly more content and are more fleshed out than the quests above. They require the completion of multiple tasks to finish.&lt;br /&gt;
&amp;lt;!-- This is a somewhat nebulous group with the criteria being more of a judgment call. As written above, the quests in this section should have a significant amount of content, setting them apart from shorter quests. --&amp;gt;&lt;br /&gt;
*[[Stables Quest]] - Help [[Fancy]] fix up and then take over the place.&lt;br /&gt;
*[[Helper Quest]] - Help [[Nermine]] by running a few small errands for her.&lt;br /&gt;
*[[Rare Item Quest]] - Help Nermine acquire a few rare items to add to her collection.&lt;br /&gt;
*[[Bouncy Castle Rescue]] - Save a vixen from the bizarre [[Bouncy Castle]] before it&#039;s too late.&lt;br /&gt;
*[[Wereraptor Curse]] - Cursed to become a monster every night.&lt;br /&gt;
*[[Good Girl or Bad Bitch]] - Befriend or enslave the [[Doberman]] Cop, [[Alexandra]].&lt;br /&gt;
*[[Pursuit of Science]] - Help [[Omio]] with her experiments.&lt;br /&gt;
&amp;lt;!-- These quests below will likely be rolled together --&amp;gt;&lt;br /&gt;
*[[The Centaur Herd]] - Help a centaur-infected individual get a herd of their own.&lt;br /&gt;
*[[Thomas Revenge]] - Assist [[Thomas]] the centaur in paying his centaur rapists back.&lt;br /&gt;
*[[Felix&#039;s Stalker]] - Find out who&#039;s stalking [[Felix]].&lt;br /&gt;
&amp;lt;!-- These quests below will likely be rolled together --&amp;gt;&lt;br /&gt;
*[[Fire Station Quest]] - Help out at [[Fire Station 86]].&lt;br /&gt;
*[[Shemale Kenaz]] - How you turn Kenaz into a Dominat Maleherm.&lt;br /&gt;
&lt;br /&gt;
==Location/Event Quests==&lt;br /&gt;
These quests either don&#039;t involve NPCs or involve them only as minor actors. They focus either on a location or a specific event.&lt;br /&gt;
&amp;lt;!-- As written above, quests that aren&#039;t really related to any particular NPC go here. There are many events centered on a location, such as the reservoir quest, as well as others which may span multiple locations but are focused on a single event (Shifting, Pirate gold). --&amp;gt;&lt;br /&gt;
*[[A treasure well earned!]] - Pirate gold!&lt;br /&gt;
*[[For Purity&#039;s Sake]] - Restore the Reservoir to it&#039;s former  level of cleanliness.&lt;br /&gt;
*[[Shifting]] - Find out how to control the infection your body for your gain.&lt;br /&gt;
*[[Satyr Frat Party]] - Get two [[Satyr]]s and a barrel of wine into a frat party.&lt;br /&gt;
*[[Parasite]] - Stumbling across the [[Black Wasp]] hive leaves you with a strange parasite.&lt;br /&gt;
*[[Central Library]] - Gain entry to the city&#039;s Central Library.&lt;br /&gt;
*[[Computer Power]] - Restore power to the Abbey (incomplete quest).&lt;br /&gt;
*[[Disorganization]] - A series of events dealing with the military.&lt;br /&gt;
*[[Floating City of Qytat]] - Access the invisible floating city of [[Qytat a&#039;th Lundrues]].&lt;br /&gt;
*[[Inner Predator]] - Gain Vore and/or UB abilities.&lt;br /&gt;
*[[Orc Lair Escape]] - Escape your cell through skill or sex.&lt;br /&gt;
*[[Hyena Gang]] - Join the [[Herm Hyena]] gang.&lt;br /&gt;
*[[Joining P.I.G. Frat]] - Join [[Phi Iota Gamma]].&lt;br /&gt;
*[[Hellhound Pact]] - Make a dark pact to save yourself from the infection.&lt;br /&gt;
*[[Skunkbeast Lord]] - Face the giant master of the [[Skunk]]s.&lt;br /&gt;
&amp;lt;!-- These quests below will likely be rolled together into a farm events quest --&amp;gt;&lt;br /&gt;
*[[A Lost Cow]] - Find and deliver a Lost Cow to the [[McDermott Farm]].&lt;br /&gt;
*[[Transforming Shawn]] - Help reclaim one of the farm shepherds, [[Shawn]], from a feral fate&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Detailed information straight from the game files is available on Github: https://github.com/Nuku/Flexible-Survival&lt;br /&gt;
*Information on including the Quest Info table can be found here: [[Template:QuestSP]]&lt;br /&gt;
[[Category:Single Player]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Christy&amp;diff=232516</id>
		<title>Christy</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Christy&amp;diff=232516"/>
		<updated>2015-02-10T08:57:03Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Updated information and moved quest details to this page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Christy.jpg|thumb|Christy by Max Blackrabbit]]&lt;br /&gt;
{{NPC(SP)&lt;br /&gt;
|species=Dragon&lt;br /&gt;
|gender=[[:Category:NPC: Female (SP)|Female]], [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
|changesgender=Yes&lt;br /&gt;
|location=[[Isolated Street]], [[Back Alley]]&lt;br /&gt;
|mustfind=Yes&lt;br /&gt;
|events=Find Building, Another Ladder&lt;br /&gt;
|bunker=No&lt;br /&gt;
|sex=Yes&lt;br /&gt;
|infectious=Yes (special)&lt;br /&gt;
|endings=Yes&lt;br /&gt;
|flags=Guy, Girl, Furry&lt;br /&gt;
}}&lt;br /&gt;
==Appearance==&lt;br /&gt;
All you can see of this huge dragoness is the back half of her body.  She has beautiful, scarlet scales.  Her large body is firmly wedged in the double doorway, trapping her securely.  The infection must have caused her to rapidly grow to a huge size as she was trying to get through the doorway and became stuck before making it.  The concrete wall around the doorframe has cracked, but not given way yet.  Trapped as she is, her large legs are spread apart and pressed to the floor, keeping her pinned.  Under her large tail is her huge, dripping pussy - exposed... and vulnerable.&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
Delving through the sewers of the [[Smith Haven Mall]], the player may stumble across the &#039;&#039;&#039;Find Building&#039;&#039;&#039; event and find themselves standing in front of the exposed rear of a Dragon. The player may choose to try to help her from this predicament, or take advantage of her. To free her, the player must find the &#039;&#039;&#039;Isolated Street&#039;&#039;&#039; event in the sewers and give Christy a glob of goo from [[Goo Girl]]s.&lt;br /&gt;
&lt;br /&gt;
Whether the player takes advantage of Christy while she&#039;s trapped affects future interactions with her.&lt;br /&gt;
&lt;br /&gt;
Christy may be turned into a male by giving her a spicy sausage found in the Smith Haven Mall&#039;s Food Court after she&#039;s been freed.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Christy can become pregnant and lay eggs in either her trapped or freed version.&lt;br /&gt;
*While not normally infectious, Christy will infect the player with either Horny Dragon or Slutty Dragoness if the player chooses to accept either her Unbirthing scene (when freed) or her Cock Vore scene (when turned male).&lt;br /&gt;
*If the player fucks her while she&#039;s stuck in the wall and continues to after she&#039;s been freed, the player will eventually give themselves away. Admitting to this will patch things up while lying or attempting to flee will result in player expulsion.  In the latter case, Christy will no longer be accessible and will only turn up one last time during the &#039;Dragon Prey&#039; event.  Failure to talk your way out of this event results in a special game over.&lt;br /&gt;
&lt;br /&gt;
Github: https://github.com/Nuku/Flexible-Survival/blob/a953bbe32823c345706ef20dce1a9bee85a25ccc/hiccup/Stuck%20Dragon.i7x&lt;br /&gt;
[[Category:NPC: Female (SP)]]&lt;br /&gt;
[[Category:NPC: Male (SP)]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Outside_Exploration&amp;diff=232515</id>
		<title>Outside Exploration</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Outside_Exploration&amp;diff=232515"/>
		<updated>2015-02-10T08:35:02Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: /* Events */ Fixed link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Not really an area on its own, but rather a list what can be found while exploring the &#039;outside&#039; from various locations.&lt;br /&gt;
&lt;br /&gt;
==Rooms==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
Everything from the [[:Category:Monsters (SP-Outside)|Outside]] hunting area.&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
(incomplete list)&lt;br /&gt;
&lt;br /&gt;
* Abandoned Cars: Obtain Food and Soda.&lt;br /&gt;
* Abandoned Truck: Find parts for [[Doctor Medea]]. Other visits have a chance of finding a medkit or medkit parts.&lt;br /&gt;
* Adventurer: Available after the player has been to the [[Museum (SP)|Museum]]. Meet [[Solstice]].&lt;br /&gt;
* Another Researcher: Meet the NPC [[Sam]].&lt;br /&gt;
* A Stabled Situation: On the second encounter of this, the player can bribe your way into [[The Stables]] with some soda&lt;br /&gt;
* Back at the Camp: Opens up [[Camp Bravo]] if you choose to lie.&lt;br /&gt;
* Captured Bird: Encounter a phoenix in need of help. Three [[Panther Taur (SP)|Panther Taurs]] have captured it.&lt;br /&gt;
* Challenge of the Alphas: Increase Charisma by 1 for aiding one of the combatants as well as a medkit if the [[Alpha Husky]] is helped or food if the [[Alpha Wolf]] is helped.&lt;br /&gt;
* Conchien: background, + 17 libido&lt;br /&gt;
* [[Consolidated Events Outside CEO1]]: Keyword to trigger multiple events that have been consolidated.&lt;br /&gt;
* DbLD: Obtain shoulder pad armor.&lt;br /&gt;
* Dented Bike: x3 Repeatable, obtain water bottle.&lt;br /&gt;
* Disorganization: background, supplies, humanity increases, perception/intelligence increases.&lt;br /&gt;
* Dog Chase: Run into NPC [[Joanna]].&lt;br /&gt;
* Dragon Prey: Only appears if you piss [[Christy]] off. Charisma check, failure result in special game over.&lt;br /&gt;
* Dropped Handbag: The player may choose to loot the handbag, gaining either a Pepper Spray (40%), a water bottle (40%), nothing (10%), or a random infection (10%).&lt;br /&gt;
* Entrance to the Lair: Find the [[Wolfman Lair]]. Can be found after fighting and winning four times against [[Football Wolfman]].&lt;br /&gt;
* FindingHardware: Part of the [[Stables Quest]].&lt;br /&gt;
* FireAndIce: The phoenix, [[Athanasia]], comes to repay an earlier favor (Captured Bird). The player walks away with a golden egg and a new purpose.&lt;br /&gt;
* Free Milk: Player gains 1 Gryphon Milk&lt;br /&gt;
* Garden Veggies: The player may gain 1-2 food once per day, with a possible [[Ram]] or [[Ewe]] fight.&lt;br /&gt;
* Generator Parts: Part of the [[Computer Power]] Quest, the player will need to find this twice to get enough parts.&lt;br /&gt;
* Government Assistance: Now [[The Capitol Building]] location is known.&lt;br /&gt;
* Gryphon Milkman: Obtain Gryphon Milk.&lt;br /&gt;
* Gryphons Plot: The player may stop, watch, or join [[Hermaphrodite Gryphon]]s attacking some soldiers - joining has a special scene when the player is also a Hermaphrodite Gryphon yourself.&lt;br /&gt;
* Guard Gryphon: Fight with a [[Hermaphrodite Gryphon]], which gives hints on how to get to [[Qytat a&#039;th Lundrues]].&lt;br /&gt;
* Guess that Character Two: background.&lt;br /&gt;
* Hungry Piggy: Meet NPC [[Philip]].&lt;br /&gt;
* Husky Gathering: Fight with three [[Alpha Husky|Alpha Huskies]].&lt;br /&gt;
* Husky Pack: Fight three [[Female Husky|Female Huskies]] and one [[Alpha Husky]] to save [[Sarah]].&lt;br /&gt;
* Hyena Challenging: part of [[Nermine]]&#039;s [[Rare Item Quest]].&lt;br /&gt;
* Hyena Gang: Repeatable, leads to meeting Gina and the Hyena Hideout.&lt;br /&gt;
* HyeNegotiation: Part of the [[Stables Quest]].&lt;br /&gt;
* Hyper Squirrel Girl: Meet NPC [[Snow]].&lt;br /&gt;
* Inner Predator: Vore Predator [[Feats|Feat]] + [[Female Husky (SP)|Female Husky]] infection if player chooses to use the vial.&lt;br /&gt;
* Library Visitor: Discover that someone or something else is scoping out the library. Later encounters with this event will lead to fights.&lt;br /&gt;
* Loaded Catapult: The player fight a catapult loaded with a great quantity of infected samples. The samples can be used by the player (causing random infection), left alone, or fired by the catapult for 14 days of extra time.&lt;br /&gt;
* Lonely Gryphoness: First run-in with the [[Gryphoness]] pet. Continues on the Beach.&lt;br /&gt;
* Looted Supermarket: Repeatable 3X, food and drink items.&lt;br /&gt;
* Losing It: A [[Snow Leopard]] attacks the player. Victory earns the player a Pepper Spray&lt;br /&gt;
* Lost Gear: Succeed at very difficult Perception check to obtain Army Helmet.&lt;br /&gt;
* Lost House Cat: Will become your [[Pets|Pet]] if given Gryphon Milk.&lt;br /&gt;
* Magical Girl: The player may accept to receive an anime style Magical Girl outfit, the fabled Sailor Suit!&lt;br /&gt;
* Mana from Heaven: Obtain one food.&lt;br /&gt;
* Medkit Parts: [[Sarah]] can be assemble these into a Medkit if she hasn&#039;t lost her faculties. Repeatable.&lt;br /&gt;
* Military Presence: background, multiple events, +2 perception, and an extra day added to the clock. Unlocks [[Vanessa]] and [[Coleen]] related events.&lt;br /&gt;
* Needy Rabbit Girl: Meet the NPC [[Sandra]].&lt;br /&gt;
* New Ewe Store: [[Little Lost Lamb]] quest.&lt;br /&gt;
* Old Record Store: Obtain Boombox if you choose Yes both times.&lt;br /&gt;
* Pet Shop: The player may obtain collars for Sarah and [[Sven]].&lt;br /&gt;
* Portrait: background, 3x fights for +10 humanity.&lt;br /&gt;
* Potential Resources: The player finds items similar to scavenging. Repeatable.&lt;br /&gt;
* Panther Trap: The player is caught in a [[Panther Taur (SP)|Panther Taur]]&#039;s trap, resulting either in a fight with the Panther Taur, a random enemy also caught in the trap, or the player freeing them self before anyone returns.&lt;br /&gt;
* Prank Aftermath: The player encounters [[Cougar]]s who have transformed several soldiers. May result in a fight. Encounter is available by tricking [[Diego]] more than three times.&lt;br /&gt;
* Protected Supplies: The player finds items similar to scavenging. The supplies are guarded and the player will have to fight with a random enemy to receive them. Repeatable.&lt;br /&gt;
* Ravaged power plant: The player discovers the [[Power Plant]] location.&lt;br /&gt;
* Scopaesthesia: Background.&lt;br /&gt;
* Secure Area: Part of the [[Shifting]] Quest.&lt;br /&gt;
* Shattered House: Scavenging event with possible supplies or a fight.&lt;br /&gt;
* Shipping Container: Opening it forcibly TF&#039;s into latex husky.  Permanently alters [[Female Husky (SP)|Female Husky]] and [[Alpha Husky]] infections to latex version.&lt;br /&gt;
* Smelly Garbage: Find the Garbage Can Lid shield.&lt;br /&gt;
* [[Kitsune (SP)#Events|Strange Fox]]: The player meets [[Kitsune]]. After several encounters he will ask for help finding his missing bell. Encounters include +25 hunger (once) and possible +1 dex.&lt;br /&gt;
* Strange Shop: Transported to Nermine&#039;s shop in the Mall.&lt;br /&gt;
* Sword Nest: Highly infective, yields the Infected Sword.&lt;br /&gt;
* Technicalbookstore: Part of the [[Stables Quest]].&lt;br /&gt;
* Tight Fit: The player finds items similar to scavenging. Require a dex check to gain supplies or an appropriate [[Pets|Pet]] to auto-succeed.&lt;br /&gt;
* Toy Store: Fight 10 [[Latex Fox (SP)|latex foxes]] for some supplies)&lt;br /&gt;
* Trickster: Diego has set up a trick on some soldiers, who are now faced with several [[Feral Wolf|Feral Wolves]]. The player may choose to fight them for a combat knife or simply leave them to their fate.&lt;br /&gt;
* Trickster&#039;s Masterpiece: Leads to the Back at the Camp event that opens up [[Camp Bravo]].&lt;br /&gt;
* Tristbrother: Part of [[Tristian]]&#039;s Quest to save his brother.&lt;br /&gt;
* Tour Bus: Fight a [[Cougar]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Exploring can lead the player to various other locations in the city, allowing you to navigate there after you know the way.&lt;br /&gt;
&lt;br /&gt;
[[Category:Single Player]]&lt;br /&gt;
[[Category:Locations (Single Player)]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Outside_Exploration&amp;diff=232513</id>
		<title>Outside Exploration</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Outside_Exploration&amp;diff=232513"/>
		<updated>2015-02-10T08:32:55Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Changed quest link to redirect directly to character&amp;#039;s page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Not really an area on its own, but rather a list what can be found while exploring the &#039;outside&#039; from various locations.&lt;br /&gt;
&lt;br /&gt;
==Rooms==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
Everything from the [[:Category:Monsters (SP-Outside)|Outside]] hunting area.&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
(incomplete list)&lt;br /&gt;
&lt;br /&gt;
* Abandoned Cars: Obtain Food and Soda.&lt;br /&gt;
* Abandoned Truck: Find parts for [[Doctor Medea]]. Other visits have a chance of finding a medkit or medkit parts.&lt;br /&gt;
* Adventurer: Available after the player has been to the [[Museum (SP)|Museum]]. Meet [[Solstice]].&lt;br /&gt;
* Another Researcher: Meet the NPC [[Sam]].&lt;br /&gt;
* A Stabled Situation: On the second encounter of this, the player can bribe your way into [[The Stables]] with some soda&lt;br /&gt;
* Back at the Camp: Opens up [[Camp Bravo]] if you choose to lie.&lt;br /&gt;
* Captured Bird: Encounter a phoenix in need of help. Three [[Panther Taur (SP)|Panther Taurs]] have captured it.&lt;br /&gt;
* Challenge of the Alphas: Increase Charisma by 1 for aiding one of the combatants as well as a medkit if the [[Alpha Husky]] is helped or food if the [[Alpha Wolf]] is helped.&lt;br /&gt;
* Conchien: background, + 17 libido&lt;br /&gt;
* [[Consolidated Events Outside CEO1]]: Keyword to trigger multiple events that have been consolidated.&lt;br /&gt;
* DbLD: Obtain shoulder pad armor.&lt;br /&gt;
* Dented Bike: x3 Repeatable, obtain water bottle.&lt;br /&gt;
* Disorganization: background, supplies, humanity increases, perception/intelligence increases.&lt;br /&gt;
* Dog Chase: Run into NPC [[Joanna]].&lt;br /&gt;
* Dragon Prey: Only appears if you piss [[Christy]] off. Charisma check, failure result in special game over.&lt;br /&gt;
* Dropped Handbag: The player may choose to loot the handbag, gaining either a Pepper Spray (40%), a water bottle (40%), nothing (10%), or a random infection (10%).&lt;br /&gt;
* Entrance to the Lair: Find the [[Wolfman Lair]]. Can be found after fighting and winning four times against [[Football Wolfman]].&lt;br /&gt;
* FindingHardware: Part of the [[Stables Quest]].&lt;br /&gt;
* FireAndIce: The phoenix, [[Athanasia]], comes to repay an earlier favor (Captured Bird). The player walks away with a golden egg and a new purpose.&lt;br /&gt;
* Free Milk: Player gains 1 Gryphon Milk&lt;br /&gt;
* Garden Veggies: The player may gain 1-2 food once per day, with a possible [[Ram]] or [[Ewe]] fight.&lt;br /&gt;
* Generator Parts: Part of the [[Computer Power]] Quest, the player will need to find this twice to get enough parts.&lt;br /&gt;
* Government Assistance: Now [[The Capitol Building]] location is known.&lt;br /&gt;
* Gryphon Milkman: Obtain Gryphon Milk.&lt;br /&gt;
* Gryphons Plot: The player may stop, watch, or join [[Hermaphrodite Gryphon]]s attacking some soldiers - joining has a special scene when the player is also a Hermaphrodite Gryphon yourself.&lt;br /&gt;
* Guard Gryphon: Fight with a [[Hermaphrodite Gryphon]], which gives hints on how to get to [[Qytat a&#039;th Lundrues]].&lt;br /&gt;
* Guess that Character Two: background.&lt;br /&gt;
* Hungry Piggy: Meet NPC [[Philip]].&lt;br /&gt;
* Husky Gathering: Fight with three [[Alpha Husky|Alpha Huskies]].&lt;br /&gt;
* Husky Pack: Fight three [[Female Husky|Female Huskies]] and one [[Alpha Husky]] to save [[Sarah]].&lt;br /&gt;
* Hyena Challenging: part of [[Nermine]]&#039;s [[Rare Item Quest]].&lt;br /&gt;
* Hyena Gang: Repeatable, leads to meeting Gina and the Hyena Hideout.&lt;br /&gt;
* HyeNegotiation: Part of the [[Stables Quest]].&lt;br /&gt;
* Hyper Squirrel Girl: Meet NPC [[Snow]].&lt;br /&gt;
* Inner Predator: Vore Predator [[Feats|Feat]] + [[Female Husky (SP)|Female Husky]] infection if player chooses to use the vial.&lt;br /&gt;
* Library Visitor: Discover that someone or something else is scoping out the library. Later encounters with this event will lead to fights.&lt;br /&gt;
* Loaded Catapult: The player fight a catapult loaded with a great quantity of infected samples. The samples can be used by the player (causing random infection), left alone, or fired by the catapult for 14 days of extra time.&lt;br /&gt;
* Lonely Gryphoness: First run-in with the [[Gryphoness]] pet. Continues on the Beach.&lt;br /&gt;
* Looted Supermarket: Repeatable 3X, food and drink items.&lt;br /&gt;
* Losing It: A [[Snow Leopard]] attacks the player. Victory earns the player a Pepper Spray&lt;br /&gt;
* Lost Gear: Succeed at very difficult Perception check to obtain Army Helmet.&lt;br /&gt;
* Lost House Cat: Will become your [[Pets|Pet]] if given Gryphon Milk.&lt;br /&gt;
* Magical Girl: The player may accept to receive an anime style Magical Girl outfit, the fabled Sailor Suit!&lt;br /&gt;
* Mana from Heaven: Obtain one food.&lt;br /&gt;
* Medkit Parts: [[Sarah]] can be assemble these into a Medkit if she hasn&#039;t lost her faculties. Repeatable.&lt;br /&gt;
* Military Presence: background, multiple events, +2 perception, and an extra day added to the clock. Unlocks [[Vanessa]] and [[Coleen]] related events.&lt;br /&gt;
* Needy Rabbit Girl: Meet the NPC [[Sandra]].&lt;br /&gt;
* New Ewe Store: [[Little Lost Lamb]] quest.&lt;br /&gt;
* Old Record Store: Obtain Boombox if you choose Yes both times.&lt;br /&gt;
* Pet Shop: The player may obtain collars for Sarah and [[Sven]].&lt;br /&gt;
* Portrait: background, 3x fights for +10 humanity.&lt;br /&gt;
* Potential Resources: The player finds items similar to scavenging. Repeatable.&lt;br /&gt;
* Panther Trap: The player is caught in a [[Panther Taur (SP)|Panther Taur]]&#039;s trap, resulting either in a fight with the Panther Taur, a random enemy also caught in the trap, or the player freeing them self before anyone returns.&lt;br /&gt;
* Prank Aftermath: The player encounters [[Cougar]]s who have transformed several soldiers. May result in a fight. Encounter is available by tricking [[Diego]] more than three times.&lt;br /&gt;
* Protected Supplies: The player finds items similar to scavenging. The supplies are guarded and the player will have to fight with a random enemy to receive them. Repeatable.&lt;br /&gt;
* Ravaged power plant: The player discovers the [[Power Plant]] location.&lt;br /&gt;
* Scopaesthesia: Background.&lt;br /&gt;
* Secure Area: Part of the [[Shifting]] Quest.&lt;br /&gt;
* Shattered House: Scavenging event with possible supplies or a fight.&lt;br /&gt;
* Shipping Container: Opening it forcibly TF&#039;s into latex husky.  Permanently alters [[Female Husky (SP)|Female Husky]] and [[Alpha Husky]] infections to latex version.&lt;br /&gt;
* Smelly Garbage: Find the Garbage Can Lid shield.&lt;br /&gt;
* [[Kitsune#Events|Strange Fox]]: The player meets [[Kitsune]]. After several encounters he will ask for help finding his missing bell. Encounters include +25 hunger (once) and possible +1 dex.&lt;br /&gt;
* Strange Shop: Transported to Nermine&#039;s shop in the Mall.&lt;br /&gt;
* Sword Nest: Highly infective, yields the Infected Sword.&lt;br /&gt;
* Technicalbookstore: Part of the [[Stables Quest]].&lt;br /&gt;
* Tight Fit: The player finds items similar to scavenging. Require a dex check to gain supplies or an appropriate [[Pets|Pet]] to auto-succeed.&lt;br /&gt;
* Toy Store: Fight 10 [[Latex Fox (SP)|latex foxes]] for some supplies)&lt;br /&gt;
* Trickster: Diego has set up a trick on some soldiers, who are now faced with several [[Feral Wolf|Feral Wolves]]. The player may choose to fight them for a combat knife or simply leave them to their fate.&lt;br /&gt;
* Trickster&#039;s Masterpiece: Leads to the Back at the Camp event that opens up [[Camp Bravo]].&lt;br /&gt;
* Tristbrother: Part of [[Tristian]]&#039;s Quest to save his brother.&lt;br /&gt;
* Tour Bus: Fight a [[Cougar]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Exploring can lead the player to various other locations in the city, allowing you to navigate there after you know the way.&lt;br /&gt;
&lt;br /&gt;
[[Category:Single Player]]&lt;br /&gt;
[[Category:Locations (Single Player)]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=NPCs_(Single_Player)&amp;diff=232511</id>
		<title>NPCs (Single Player)</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=NPCs_(Single_Player)&amp;diff=232511"/>
		<updated>2015-02-10T08:30:09Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: /* Elijah */ removed link to quest.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
There are a wide array of non-player characters (NPCs) in the game for the player to interact with.  Some of these are friendly, others are merely ambivalent about the player.  Some exist in pre-assigned locations while others must be found through events.  Certain NPCs can provide the player with quests, often with a reward to be earned.  Others can be &#039;rescued&#039; by the player and brought to a safe place (usually the Bunker).  Most NPCs, being infected, are up for a little fun with the player to sate their rampant libidos.  Players are cautioned that sex with most NPCs will result in infection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alphabetical Lists of NPCs:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[:Category:NPC (Single-Player)|All NPCs]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[:Category:NPC: Male (SP)|Male]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[:Category:NPC: Female (SP)|Female]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[:Category:NPC: Herm (SP)|Hermaphrodite]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: Gender categories are based on possible configurations, not just initial gender.&lt;br /&gt;
==[[Abandoned Lot]]==&lt;br /&gt;
===[[Gobby]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Goblin&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Goblin Thief (after prompted by Hadiya&#039;s quest)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; You meet Gobby as part of Hadiya&#039;s quest, using him as a means to obtain her guitar back from the goblins.&lt;br /&gt;
&lt;br /&gt;
===[[Hadiya]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Herm Hyena|Hyena]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Herm (SP)|Herm]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Hyena Shack]] (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &amp;quot;Annoyed Hyena&amp;quot; (Junkyard event) during exploring you may come across a curious looking hyena.  &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; She likes herms and males to have her way with.  Will not play with females.  Infectious during sex.  While the target gender starts out as herm, it may be shifted to male during later scenes if the player agrees.  After numerous sex scenes with her, she&#039;ll provide a quest by ordering the player to go find her lost guitar out in the junkyard.&lt;br /&gt;
&lt;br /&gt;
===[[Steven]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Human / Red Horse (after transformation)&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Abandoned Lot]]: Store Room/Steven&#039;s Office&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Junkyard Home (finding his home after he&#039;s transformed)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Trying to fuck him reveals his partial horse-morph, stopping then allows for blackmail giving water &amp;amp; food, otherwise he&#039;ll transform fully into a sex-crazy horse.  If you have sex with him, you&#039;ll both get kicked out and he can be found inside the nearby junkyard.&lt;br /&gt;
&lt;br /&gt;
==[[Beach Plaza]]==&lt;br /&gt;
===[[Bubble]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Inflatable Vixen&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Bouncy Castle]] (special)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; [[Snared Vixen]]&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; After some sex and a special conversation scene, you&#039;ll have to option to in/deflate her added to the sex options.  She&#039;ll also gain the ability to UB the player at that time (infectious with Inflatable Vulpine).  A pure (100% infected) Inflatable Vulpine player can also be in/deflated as a sex option.&lt;br /&gt;
&lt;br /&gt;
===[[Sonya]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Viking&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Viking Ship]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Chieftain&#039;s Challenge&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Encountered first as an enemy, she becomes available as an NPC if the player completes the [[Viking Marriage]] quest.&lt;br /&gt;
&lt;br /&gt;
==[[Burned-Out Chapel]]==&lt;br /&gt;
===[[Lilith]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Succubus&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Burned-Out Chapel]] Sacristy &lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Choosing &amp;quot;Talk&amp;quot; with Lilith results in a lust increase. If you have Brutus as a pet, she&#039;ll offer you to option of turning him herm or (if already a herm) female.  This requires impregnating her, so it can only be done by male or herm characters.&lt;br /&gt;
&lt;br /&gt;
==[[Camp Bravo]]==&lt;br /&gt;
===[[Adam]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Half-[[Minotaur]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Quartermaster&#039;s Tent&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Will only appear if Major Padgett is talked into allowing women with the minotaur. Will have sex with anyone.&lt;br /&gt;
&lt;br /&gt;
===[[David]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Human]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Parade Ground&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Captured Demon (Red Light District), Thankful Soldier (Outside) [gets ordered to the camp after you meet him several times outside]&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Will have sex with anyone.&lt;br /&gt;
&lt;br /&gt;
===[[Elaine]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Human]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Quartermaster&#039;s Tent&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Will have sex with anyone having a cock (men + herm).&lt;br /&gt;
&lt;br /&gt;
===[[Major Padgett]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Human]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Major&#039;s Tent&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; No sex.&lt;br /&gt;
&lt;br /&gt;
===[[Private Cooper]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Human]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Camp Bravo Entrance&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; No sex.&lt;br /&gt;
&lt;br /&gt;
===[[Private Marc Orwell]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Human]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Camp Bravo Entrance&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Players can blow him or fuck his ass. (after trying to fuck him, then talking to Private Cooper)&lt;br /&gt;
&lt;br /&gt;
===[[Sergeant Alexander]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Human]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Parade Ground&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Will only have sex with women.&lt;br /&gt;
&lt;br /&gt;
===[[Tiny Tim]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Minotaur]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Parade Ground&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Red Light Requisition (Red Light District), Trickster&#039;s Masterpiece (Outside), Back at the Camp (Outside) [to get to Camp Bravo in the first place]&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Woman can only have fun with him if Major Padgett is talked into that first. Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[City Hospital]]==&lt;br /&gt;
===[[Candy]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Raccoon]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Hospital (special)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; [[Hospital Quest]]&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; So very gay!  He interacts with several other characters both during the game and as part of endings.&lt;br /&gt;
&lt;br /&gt;
===[[Doctor Moffatt]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Hyperskunk&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Shemale&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Psych Department]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Another Doctor - meeting her and gaining directions to the [[Psych Department]]. &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Dr. Moffatt wants the player to submit to becoming a test subject for her psychological investigations into the infection&#039;s effects on people. Asking you the player for help in this endeavor.&lt;br /&gt;
&lt;br /&gt;
===[[Doctor Mouse]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Mouse&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[City Hospital|Hospital]]: Hidden Lab&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; [[Hospital Quest]]&lt;br /&gt;
&lt;br /&gt;
===[[Paula]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Vixen Nurse]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Police Station]] Locker Room (when saved)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Potentially rescued as part of a task for [[Alexandra]].&lt;br /&gt;
&lt;br /&gt;
==[[City Zoo]]==&lt;br /&gt;
===[[Angie]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Panther&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Herm (SP)|Herm]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[City Zoo]]: Zoo Giftshop (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; In the park&#039;s hunting area, seeking out &#039;AngieTrapped&#039; for the first time will return you to the gift shop, with Angie as a functional NPC.  Seeking &#039;AngieTrapped&#039; for a second time will reward the player with a catnip toy, which unlocks sexual scenes with her.  After sufficient sex scenes, the event &#039;FindingMidnight&#039; in the hunting grounds, which normally returns just a transformation to a herm panther, will result in a sex scene.  From there, the player can talk to Angie, get a &#039;trap&#039;, and lure Midnight back.&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Can threesome w/Midnight.  Infectious during sex once Midnight is brought to the Gift Shop. Speaking with her when you have a full Rubber Tigress infection after already having gotten her to have sex with you will result in unique sex scene (with variant based on whether Midnight is present or not) that will instantly transform you fully into a Pantherherm with a large drop in sanity.  Having sex with her at least 6 times before Midnight is brought back to the gift shop will cause her to have doubts about whether or not she wants to be nothing but Midnight&#039;s pet.  Telling her that she shouldn&#039;t will cause Midnight to leave and change her interactions from then on.&lt;br /&gt;
&lt;br /&gt;
===[[Brian]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Rhino]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[City Zoo]]: Border Wall&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Brian is now available for sex.  The first time requires the player be part-Rhino (head or body) to unlock him, but is open freely for fun after that.  Outside of unlocking him for sex, the player will need to succeed in a wrestling match against him to get to top him for the first time.  Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
===[[Chase]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Tiger&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Tiger Den]] (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &#039;TigerVsTaur&#039;.  Once you have found the event, you must choose to get involved, then &#039;&#039;not&#039;&#039; take the side of the Tiger Taur.  After fighting off the resultant enemy, you&#039;ll find Chase, who will automatically take you back to the Tiger Den.&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Infectious during sex.  Normally only wants M/F sex, but will accept M/M if the player has the MPreg feat.&lt;br /&gt;
&lt;br /&gt;
===[[Icarus]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Blue Chaffinch&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Wandering in the zoo as blue Chaffinch (enemy)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Beat the blue chaffinch.  Must be a predatory bird in order to catch him (hawk, eagle, etc.)  Icarus does not show up in any other setting besides a defeat message.&lt;br /&gt;
&lt;br /&gt;
===[[Lindsey]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Wolftaur]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[City Zoo]]: Bathrooms&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Infectious during sex.  Lindsey shifts the player towards the [[Wolftaur]] infection, but female rather than herm.&lt;br /&gt;
&lt;br /&gt;
===[[Midnight]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Panther&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Herm (SP)|Herm]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[City Zoo]]: Zoo Giftshop (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; After one finds &#039;AngieTrapped&#039; twice (obtaining the catnip toy), one then has to have sex with Angie - potentially multiple times.  After long enough, one can talk to Angie about Midnight, then head to the park to hunt the event &#039;FindingMidnight&#039; (which will infect the player with the Herm Panther infection).  After Midnight sexes up the player, they can speak with Angie, obtain a quest item, and hunt down &#039;FindingMidnight&#039; once more to lure the panther back to the gift shoppe.&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Can threesome w/Angie.  Infectious during sex, also infectious when found if player hasn&#039;t had sex with Angie yet.  Player can also Mimic Midnight for Dex increase and Panther Herm infection.&lt;br /&gt;
&lt;br /&gt;
==[[College Campus]]==&lt;br /&gt;
===[[Doctor Utah]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Wereraptor]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]] ([[:Category:NPC: Male (SP)|Male]] if girl is banned)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Paleontology Office]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Paleontology Professor&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; You meet and interact w/Dr. Utah as part of releasing and dealing with the [[Wereraptor]] curse.&lt;br /&gt;
&lt;br /&gt;
===[[Eric]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Human]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; cuntboy (to start)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Sports Arena Lockerroom]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Barricaded Lockerroom&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Must pass a skill check to get into the lockerroom. Talk to Eric again and he will ask you to help him find his ex-girlfriend. Saying yes leads to a [[Incubus]] fight and then a [[Hulking Cheerleader]]. Victory gives you the option of fucking him or taking him back to the bunker. Talking to him again gives you the choice to help return him to a male or stay a cuntboy. Restoring him to maledom requires either Satyr Wine or Centaur Cum.  If you choose not to restore his manhood, after having sex with him at least once he&#039;ll ask about becoming fully female.  To do so, go to the Museum and talk with Valerie for advice about finding the Temple of Hera.  Perform a service for the goddess by rescuing a woman&#039;s boyfriend (Biker Hangout event in the Abandoned Lot).&lt;br /&gt;
&lt;br /&gt;
===[[Nadia]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Bird of Paradise]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[College Campus]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Bird Troubles (Meeting her), Lost Chick (After she&#039;s had 10 chicks)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Likes fertile pills and being pregnant; very pregnant, very often. Appearance and mechanics gradually change as both of the above are done to her. Gives the feathered cloak armor after some requirements are met.&lt;br /&gt;
&lt;br /&gt;
===[[Randy]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Rhino]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Campus Gym]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Working Out&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039;  Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
==[[Dry Plains]]==&lt;br /&gt;
===[[Andre]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Plains Lizard&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Dry Plains]] (after introduced)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Leave plains and return some time after saving Felix, Felix will tell you he&#039;s being stalked, sneak up on stalker, talk, and agree to give bag to Felix.&lt;br /&gt;
&lt;br /&gt;
===[[Doran]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Peculiar Dragon &lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Dry Plains]] (Meeting him). [[Rocky Outcropping]] (After Defeating him) &lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; [[Peculiar dragon]] (meeting him)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Can be &#039;&#039;&#039;requested&#039;&#039;&#039; into doing various things, such as what gender he regards the player as or his sexual position. Can be &#039;&#039;&#039;discussed&#039;&#039;&#039; with for expanded dialogue.&lt;br /&gt;
&lt;br /&gt;
===[[Felix]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Centaur&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Dry Plains]] (after saved)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Leave plains and return some time after saving Thomas, Thomas will ask you to help save someone (Behemoth fight).  You do not need to win the fight to save Felix.&lt;br /&gt;
&lt;br /&gt;
===[[Omio]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Human-like Witch&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Dry Plains]] (to meet), [[Researcher&#039;s Studio]] after encountering her.&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; For The Future&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Gives the [[Pursuit of Science]] quest.&lt;br /&gt;
*&#039;&#039;&#039;Non-Canon:&#039;&#039;&#039; Her content, having numerous conflicts w/existing content and universe continuity, is to be considered highly non-canon.&lt;br /&gt;
&lt;br /&gt;
===[[Thomas]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Centaur&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Herm (SP)|Herm]] to start&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Dry Plains]] (after saved)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Centaur Gangbang (meeting him)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Can be talked into female &amp;amp; anal sex. Wants vengeance.  Infectious during sex- vaginal intercourse with him acting as the male gives the Centaur Mare infection while all other interactions cause the Centaur Stallion infection.&lt;br /&gt;
&lt;br /&gt;
:When you first meet Thomas after you rescue him he asks you to check to see if anything weird happened to his hindquarters after he is first transformed if you lie and tell him nothing is wrong and then when you talk to him again you can come clean about the lie you discover that Thomas is no longer a herm and is fully male.&lt;br /&gt;
&lt;br /&gt;
===[[Vanessa]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Centaur &lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Dry Plains]]  &lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Paratrooper (Meeting her) - only available after witnessing the inbound paratroopers during the Military Presence event sequence.&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Vanessa is found pregnant and partially infected.  Helping her complete her infection opens her up for more fun.  After her initial pregnancy is complete, the quick quest to rescue Meredith may be triggered when talking to her.&lt;br /&gt;
&lt;br /&gt;
==[[Fire Station 86]]==&lt;br /&gt;
===[[Kenaz]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Human to start, Dalmatian after quest&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]], Shemale after minor quest&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Fire Station 86]]&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Sex available after completion of quest.&lt;br /&gt;
&lt;br /&gt;
===[[OtherDals]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Dalmatian&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Fire Station 86]] after the quest&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; No sex currently available for the other dalmatians at this time.&lt;br /&gt;
&lt;br /&gt;
==[[High Rise District]]==&lt;br /&gt;
===[[Alex]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Ferret&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Alex&#039;s Condo]] (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Meet Alex (meeting him)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; High Rise event. Alex asks for help finding his former clients.  Open for sex only after completing his quest tree.  If you have sex during the morning hours, he will make brunch for you.  Brunch is tasty and infectious.&lt;br /&gt;
&lt;br /&gt;
===[[François]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Hybrid (mixed pets)&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Bone-Appetit]] (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Gourmet Treats (meeting him)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Your French, gay lover.  Typing &amp;quot;Francis&amp;quot; or &amp;quot;Francois&amp;quot; will be understood by the game as &amp;quot;François&amp;quot;.  He is able to BAKE various treats with unusual effects for you.  Infectious during sex if you&#039;re on the receiving end, giving one of a random assortment of pet-like infections.&lt;br /&gt;
&lt;br /&gt;
===[[Frank]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Skunk]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Comic Shop]] (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Mephitness (meeting him)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; High Rise event: Rescue him or steal his backpack and leave him to the skunk girls.  Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
===[[Homaru]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Human?&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Agency]] (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Informant (meeting him)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Must speak with [[Kenaz]] first about [[Fire Station Quest|Finding his missing Firefighters]].&lt;br /&gt;
&lt;br /&gt;
===[[James]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Wolverine Guard]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; No location, event driven only.&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Central Library&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; High Rise event: Use one of several methods to try getting past the guard to enter the library. Sex available to Female or Herm Characters with Wolverine Infection only.&lt;br /&gt;
&lt;br /&gt;
===[[Joanna]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Kinkajou-Plant hybrid&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Herm (SP)|Herm]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Flower Garden]] (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Overrun Garden (meeting her)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; High Rise event: Rescue her from the giant plant or watch the show.  Gender shifts to multi-genital herm during sex.  Will only have sex with character during the day (early morning through mid afternoon).  She has an increasing variety of sex scenes available, many of which vary based on the number of male and/or female genitals of the player.  Not infectious initially, but becomes infectious (Parasitic Plant) after a scene examining the player&#039;s own Parasitic Plant infection.  Eventually, if the player has gotten the plant exam earlier, she will offer (up to four times) to implant the player with a seed.  If accepted, Joanna&#039;s seed will result in slightly different scenes in some cases, but is effectively the same as the seed from the Parasitic Plant monster.&lt;br /&gt;
&lt;br /&gt;
===[[Karen]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Retriever]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Rex&#039;s Place]] (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; ForcedAdoption (to gain access to Rex&#039;s Place)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Rex&#039;s sexpet, so no sex with her.&lt;br /&gt;
&lt;br /&gt;
===[[Rex]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Retriever]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Rex&#039;s Place]] (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; ForcedAdoption (to gain access to Rex&#039;s Place)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; After using the bone 3 times your sanity starts to drop after a while without using it. After the third usages you become fully a female retriever. When finding ForcedAdoption again you will meet Rex, he will take the bone and show you his home (Rex’s Place), which is then added to nav list. Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
===[[Sgt Marks]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Tiger_Cop|Tiger]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039;  [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039;  [[Police Car]] (after 1st half of quest completed, there for 24 hours only)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039;  Policeman (High Rise Event to start [[Motel Quest]])&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Quest-giver ([[Motel Quest]])&lt;br /&gt;
&lt;br /&gt;
==[[Hyena Hideout]]==&lt;br /&gt;
===[[Gina]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Herm Hyena|Hyena]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Herm (SP)|Herm]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Hyena Hideout]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
===[[Grant]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Herm Hyena|Hyena]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Hyena Hideout]] (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Hyena Bikers (High Rise event, meeting him)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[McDermott Farm]]==&lt;br /&gt;
===[[Anthony]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Anteater&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Farmhouse Main Room&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Missing Cow&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; As of yet there is no quests other than finding Wendy or sex available. &lt;br /&gt;
&lt;br /&gt;
===[[Corbin]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Cowboy Cuntboy&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Cuntboy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Milking Shed Main Room, Worker Barracks&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Cow Hunting, Missing Cow&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Infectious during certain types of sex.&lt;br /&gt;
&lt;br /&gt;
===[[Duke]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; German Shepard&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Sheep Meadow SE&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Sex with Male players only, only bottoms, and noninfectious during sex. Upon First meeting you catch duke having sex with Shawn afterwards he ask you to find 3x tainted wool to change Shawn into an anthro&lt;br /&gt;
&lt;br /&gt;
===[[Shawn]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Feral Ram to start Anthro Ram after transformation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Sheep Meadow SE&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; No sex as of yet. To gain access to Shawn must first acquire 3x Tainted wool and give them to Duke. &lt;br /&gt;
&lt;br /&gt;
===[[Wendy]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Feral Cow&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; McDermott Barn&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Missing Cow&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Sex with males and herms only. Noninfectious during sex&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Museum_(SP)|Museum]]==&lt;br /&gt;
===[[Solstice]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Vulpogryph (starts as a Kitsune)&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Outside Exploration]] (Library after doing her quest)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Adventurer (Outside event).&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; The Adventurer event cannot be found until the player has gone to the Museum.  After completing the short quest hunt Onyx Crow at the Museum for her, she is transformed into a Vulpogryph.  She will later appear at the Library on her own, looking for sex from the player.  Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
===[[Tehuantl]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Jaguar Warrior&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]] (after recruited)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Museum_(SP)|Museum ]] (Library after recruiting her)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Must beat Jaguar Warrior several times, it will drop its headdress (infectious). Wear headdress, change at least once, and fight warrior again, enjoy!&lt;br /&gt;
&lt;br /&gt;
===[[Valerie]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Sphinx&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Museum (SP)|Museum Foyer]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; You can RIDDLE Valerie (Skill check on Intelligence) to try and win some random drop items. Infectious during sex and riddles. More on [[Valerie]].&lt;br /&gt;
&lt;br /&gt;
==[[New Ewe Store]]==&lt;br /&gt;
===[[Leon]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Ram]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[New Ewe Store|New Ewe Storeroom]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; New Ewe Store (Outside event - 3 versions. First is finding the store, and if you convince them to let you in (Skill check on Charisma) they offer a quest to find a missing lamb. Second is finding the missing lamb&#039;s location (Skill check on Perception), Third is after you&#039;ve found the lamb. (Takes you to New Ewe Storeroom)), Littlelostlamb (Sewer event - 2 versions. First is if encountered before the second version of New Ewe Store (does nothing). Second is trying to find the lost lamb (Skill check on Perception)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Infectious during sex.  Normally wants M/F sex, but will accept M/M after a few visits.&lt;br /&gt;
&lt;br /&gt;
===[[Mary]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Ewe]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[New Ewe Store|New Ewe Storeroom]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; New Ewe Store (Outside event - 3 versions. First is finding the store, and if you convince them to let you in (Skill check on Charisma) they offer a quest to find a missing lamb. Second is finding the missing lamb&#039;s location (Skill check on Perception), Third is after you&#039;ve found the lamb. (Takes you to New Ewe Storeroom)), Littlelostlamb (Sewer event - 2 versions. First is if encountered before the second version of New Ewe Store (does nothing). Second is trying to find the lost lamb (Skill check on Perception)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Orc Lair]]==&lt;br /&gt;
===[[Boghrim]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Orc Warrior &lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Main Hall&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes::&#039;&#039;&#039; Boghrim is the Leader of all the Orcs. His slave Jason can be bought for some fun for 1x food.&lt;br /&gt;
&lt;br /&gt;
===[[Chris]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Orc&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bunker (after taken)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Can be given Orc Brew to be shifted to Orc Warrior, or given Orc Cum to be shifted to an Orc Breeder.&lt;br /&gt;
&lt;br /&gt;
===[[Jason]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Human&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Main Hall&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes::&#039;&#039;&#039; Can be bought for some fun time for 1x food.&lt;br /&gt;
&lt;br /&gt;
===[[Mul]], [[Mul#Koghh and Yatur|Koghh, and Yatur]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Orc Warrior&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Orcish Slave Raid event meeting for the first time.&lt;br /&gt;
*&#039;&#039;&#039;Notes::&#039;&#039;&#039; During the Slave Raid Event you will have to fight him and his brothers if you lose you are brought to the Orc Lair for the first time upon escape you can explore the Lair or leave to return later.&lt;br /&gt;
&lt;br /&gt;
===[[Val]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Orc Breeder&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Slave Cell 1&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Orcish Slave Raid event meeting for the first time.&lt;br /&gt;
*&#039;&#039;&#039;Notes::&#039;&#039;&#039; During the Slave Raid Event you run into an anthro Fox trying to escape the Orcs you can fight the Orcs Allowing yourself and fox to escape or you can throw/submit during the fight to find the lair. If you win the 3x Orc Fights the fox thanks you and leaves when you encounter the event again if you lose Val is already in the other cell.&lt;br /&gt;
&lt;br /&gt;
==[[Outside Exploration]]==&lt;br /&gt;
===[[Alexandra]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Doberman]] Cop&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; roaming as [[Doberman]] enemy &lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes::&#039;&#039;&#039; After defeating her and sexing her up numerous times, you may claim her as a sex pet to bring back to the library for &amp;quot;bad&amp;quot; path.  Submitting instead of fighting opens up &amp;quot;good&amp;quot; path and moves her to the [[Police Station]] area, where she becomes a quest giver.&lt;br /&gt;
&lt;br /&gt;
===[[Doctor Medea]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Lizard&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]] (hint of male musk)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Pediatrics Clinic]]: Doctors Office &lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &amp;quot;Abandoned Truck&amp;quot; she asks for you to find some medical supplies.&lt;br /&gt;
*&#039;&#039;&#039;Notes::&#039;&#039;&#039; After getting supplies, she can check if you&#039;re pregnant. Also can make you Sterile (reversible), Fertile and Selective Mother (if Fertile has been taken), all are [[feats]].  Can also check your heat status and, if desired, make modifications. Self lubricating... Sooo, no sexings with her for now.&lt;br /&gt;
&lt;br /&gt;
===[[Fang]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Feral Wolf]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Roaming the [[Urban Forest]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; After defeating several [[Feral Wolf|Feral Wolves]], you&#039;ll be granted the opportunity to capture and tame one, allowing him to be brought back to the Library for sex.  Sandra will have a scene with him if they&#039;re both left unsexed for a while.  He&#039;ll eventually attempt to become the alpha, resulting in different behaviour if successful.&lt;br /&gt;
&lt;br /&gt;
===[[Gwen]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Centaur Mare]] w/[[Succubus]] traits&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Found via [[NPCs_(Single_Player)#Meredith|Meredith]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Some time after completing [[NPCs_(Single_Player)#Meredith|Meredith]]&#039;s transformation, the player will be prompted to go on a short quest to help the mare with her inability to get pregnant by going to see [[NPCs_(Single_Player)#Doctor Medea|Doctor Medea]], during which Gwen will be encountered.  If the option to have Meredith UB Gwen is chosen, she&#039;ll become her first foal.  She&#039;ll mature quickly (over the course of a few days) before leaving on a special mission for Vanessa.  If that path is not chosen, she&#039;ll be transformed off-screen by Vanessa and sent immediately on this special mission.&lt;br /&gt;
&lt;br /&gt;
===[[Kitsune (SP)|Kitsune]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Kitsune&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Foxy Hideaway]] (after helping him)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &amp;quot;Strange Fox&amp;quot; when you first and after meet him, happens during random explore. During one of those encounters he will ask for you&#039;re assistance to find his star bell &#039;&#039;&#039;in&#039;&#039;&#039; the park &amp;quot;Strange Bell&amp;quot;. After finding and returning it, the fox awaits you in his den.. &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Depending on player stats and roll&#039;s will comment and act differently sometimes, may also increase dexterity (+1) once, when you meet while exploring &amp;quot;Strange Fox&amp;quot;. Hunger will be increased by 25 points in one &amp;quot;Strange Fox&amp;quot; event counter as well. Infectious with the Kitsune strain (gender: herm).&lt;br /&gt;
&lt;br /&gt;
===[[Philip]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Pig&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Pig Pen]] (at start), Bunker (after befriended)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Hungry Piggy (Outside event, meeting him)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Feeding him 2 food and taking his offered snack will befriend him.  Infectious during sex.  Open for mud wrestling.  As a former Grand Porker of Phi Iota Gamma, he&#039;s able to vouch for the player joining the fraternity.&lt;br /&gt;
&lt;br /&gt;
===[[Sam]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Human (to start)&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]] (to start)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Mini-Lab]] (at start), Bunker (after befriended)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Another Researcher (Outside event, meeting him)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Quest-giver.  Sam is a researcher who&#039;s come to gather samples.  He will send the player on a few basic fetch quests.  After that, things get interesting: after transformation, if the player saves him, Sam can remain male, or shift towards female or herm, and will join the player in the bunker.&lt;br /&gt;
&lt;br /&gt;
===[[Sandra (SP)|Sandra]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Bunny-girl&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Rabbit Den]] (when found), Bunker (after befriended)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Needy Rabbit Girl (Outside event - 2 iterations. 2nd iteration does a skill check on Charisma. Success reveals location of Rabbit Den)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Reacts differently depending on whether you have a Cock or not. Non-infectious during sex.&lt;br /&gt;
* While talking with her, she may ask if you wish to be her sibling.  Saying yes will start a three part ritual in which you gain a +1 boost to Perception in the first part, a rabbit tail (boosting Dexterity by one) for the second scene, and a final sex scene between the two of you that gives an additional +1 to both Perception and Dexterity.  For the second part of the ritual, you&#039;ll need a Gob of Goo, and the third part requires a sex toy you can acquire from Lisa at the [[Porn Shop]] by trading a water bottle.  Sandra will automatically move in with you after this if she hasn&#039;t already, and sex with her will restore your rabbit tail if it&#039;s lost.&lt;br /&gt;
&lt;br /&gt;
===[[Sarah]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Female Husky (SP)|Husky]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bunker (after saved)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Husky Pack (Outside event: saving her from 3 Female Huskies and 1 Alpha Husky), Pet Shop (Outside event: Finding a collar if you&#039;re training her to be a pet.)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Can make Medkits out of Medkit parts. Can be trained as a Pet (will remove the Medkit ability). Pet-Sarah can be impregnated with puppies. Non-infectious during sex.&lt;br /&gt;
&lt;br /&gt;
===[[Snow]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Squirrel&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Herm (SP)|Herm]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Grey Abbey Library (after befriended)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Hyper Squirrel Girl (Outside event, finding and meeting her. 2nd iteration does a skill check on Perception and Dexterity. If your Libido is &amp;gt;50 and you have a Distilled Milk, you can befriend her and bring her back to the Library.)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Non-infectious during sex, but having sex with her will activate the &#039;wild squirrels&#039; event, which is fully infectious and drains a lot of humanity.  If a male character attempts to initiate sex with her with a cock size below 8 inches, it will trigger a special scene where she gives them oral and infects their groin directly with a hyper squirrel infection.  Once Snow has been brought back to the Library, you can have her improve your weapons, armor, and nanite collector.  This will increase damage (weapons), damage reduction and effectiveness (armor), or alter the weight and chance of collection of the nanite collector.&lt;br /&gt;
&lt;br /&gt;
===[[Yolanda]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Raven&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Red Apartment]]: Raven Nest&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; -none yet-&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Into bondage and topping w/strap-ons.  Giving her a piece of your pirate treasure allows for one-time topping.  The &#039;Suspended&#039; sex option has a variety of different scenes which may occur.  Non-infectious during sex.&lt;br /&gt;
&lt;br /&gt;
==[[Park]]==&lt;br /&gt;
===[[Coleen]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Human (to start), [[Female Husky (SP)|Husky]] (If you have Sarah as a Pet or are in the process of training her as one)&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bunker (after saved)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Military Presence (Outside event: 3rd iteration w/paratroopers) followed by Womanfruittree (Park event: meeting her)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Gives a medkit when talked to the first time after befriending. If you have Sarah as a Pet or are in the process of training her, Coleen will slowly become a [[Female Husky (SP)|Husky]] as well.  Depending on your choices, she can be made into a sex pet (by accepting to make her your pet), a slutty stray (by refusing) or a dominant alpha female (starting from stray, by accepting to become a husky - female players only).&lt;br /&gt;
&lt;br /&gt;
===[[Diego]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Coyote&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]] (to start, see notes)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Park|Park Entrance]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &#039;Trickster&#039; and &#039;Prank Aftermath&#039; are Outside events which allow the player to see Diego&#039;s tricks in effect.  The second is only available after showing Diego several tricks.&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Will grand additional time if you successfully TRICK him. (Skill check on Intelligence, failing results in losing some Sanity). After tricking him a few times, he&#039;s unlocked for sex with female characters or you can have offer him [[Shemale Smooth Collie|Dog Milk]] to drink, making him a fuckable herm. Offering him another Dog Milk to drink will make him a fuckable female. Infectious during sex (Coyote).  Coyote infection has a variable gender shift: male Diego will keep you female, but once he drinks the Dog Milk at least once, the Coyote infection will gender shift you toward male instead.&lt;br /&gt;
&lt;br /&gt;
===[[Leonard]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Lion ([[Feline]])&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]] &lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Lion&#039;s Den]] (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &#039;Feline Friend&#039; to meet him in the [[park]].&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Quest-giver (violinist) and more. Infectious during sex. May have different sex dialogue when player becomes a [[feline]].&lt;br /&gt;
&lt;br /&gt;
===[[Rane]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Blue Oni&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Park Shrine (after found), then the Grey Library if player wishes&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Rooftop Rumble located in the [[Warehouse District]], Blue Oni located in the [[Park]]&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; To get Rane as an NPC find and repeat the Rooftop Rumble event in the Warehouse District to meet him and always choose to stick around rather than flee, and then make sure to follow Rane when prompted. Upon arriving at the Park, hunt for the Blue Oni event to find and interact with Rane. After having sex with him he will offer to join the player at the Grey Library.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Qytat a&#039;th Lundrues]]==&lt;br /&gt;
===[[Timothy]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Hermaphrodite Gryphon|Gryphon]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Herm (SP)|Herm]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; : [[Qytat a&#039;th Lundrues]]: Gryphon Nest&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Guard Gryphon (Outside event - Starts battle with a Hermaphrodite Gryphon. Upon victory, the stairway up from the Bright Alley and Red/Green Apartment is unlocked)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; The stairway moves between these three locations, and so isn&#039;t always open at any given one. You can MILK Timothy, giving you gryphon milk and a risk of infection. Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Red Light District]]==&lt;br /&gt;
===[[Buster]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[German Shepherd (SP)|German Shepherd]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[K9 Vans]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; [[Canine Patrol]]&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; At present, there is no sex content for Buster.&lt;br /&gt;
&lt;br /&gt;
===[[Elijah]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Angel&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Grey Abbey Library (after rescued)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Angel vs Demons&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Elijah interacts with numerous other characters including: [[NPCs_(Single_Player)#Candy|Candy]], [[NPCs_(Single_Player)#Sarah|Sarah]], [[NPCs_(Single_Player)#Sven|Sven]], the [[Felinoid Companion]], Hobo the [[Helper Dog]], the [[Little Fox]], Denise the [[Gryphoness]], the [[Cute Crab]], [[NPCs_(Single_Player)#Fang|Fang]] and Honey the [[Bee Girl]].  These interactions change over time and whether Elijah is good or evil.  This may evolve into sex scenes or even the option of threesomes between Elijah and others.&lt;br /&gt;
&lt;br /&gt;
===[[Gillian]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Red Kangaroo]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Down Under Pub]]: Gillian&#039;s Flat&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Aussie Pub (to gain initial access to the pub)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Gillian will become available after several encounters with her at the Down Under Pub.&lt;br /&gt;
&lt;br /&gt;
===[[Lisa]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Mousetaur&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Porn Store]] (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &#039;Mouse Taur&#039; or &#039;Porn Shop&#039; (Red Light events to meet)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Sex shifts player towards female&lt;br /&gt;
&lt;br /&gt;
===[[Meredith]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Human (when found), [[Centaur Mare]] after infected&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Red Light District]] (found via [[Vanessa]])&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; While talking to her after [[Vanessa]]&#039;s infection and initial pregnancy are complete, the player will be prompted to come help her rescue the researcher her squad was secretly escorting.  After successfully completing a few fights against some [[Red Kangaroo]], Meredith is saved and brought to the safety of the bunker.  Talking to Meredith over the course of a couple of days will first yield a small experience reward and then again later trigger the start of her infection.  It can be progressed by requests to &#039;fuck&#039; her.  After Meredith&#039;s been transformed for a while, there is the potential that another quick quest will be prompted, this one resulting in encountering [[Gwen]].&lt;br /&gt;
&lt;br /&gt;
===[[Stella]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Dalmatian&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Herm (SP)|Herm]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Police Station|Police Lockerroom]] or Bunker (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &#039;Eager Dal&#039; (Red Light event, convince to come w/Charisma check)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Infectious with female version of Dalmatian strain.  If you&#039;ve been to the Police Station, Stella can be moved between there and the Bunker with a minimum delay of 2 days.&lt;br /&gt;
&lt;br /&gt;
===[[Sven]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Snow Leopard]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Sven&#039;s Place]] (later moves to Bunker/Porn Store)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Hidden Kitty (Red Light event, meeting him)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Upon rescue, moves either to the Bunker or to the [[Porn Store]] (if known, see Svetlana).  Sven interacts with several other NPCs, especially [[NPCs_(Single_Player)#Candy|Candy]], during the game and as part of his endings.&lt;br /&gt;
&lt;br /&gt;
===[[Zigor]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Leather Wolf]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Cuero Lobo]] &lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; hunt &amp;quot;Leather Wolves&amp;quot; in the Red Light District (opens location)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; M/M BDSM play.  This progresses through two major stages of scenes.  This eventually culminating in a finale scene which, if accepted, results in special game over transformation and outcome.  If not accepted, the sequence resumes at the start of the second stage.&lt;br /&gt;
&lt;br /&gt;
==[[Smith Haven Mall]]==&lt;br /&gt;
===[[Andromeda]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Cat&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Smith Haven Mall]]: Pretty Kitty&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; She sells various items of clothing for food or milk. She may help the player find a jacket for [[Gobby]].&lt;br /&gt;
&lt;br /&gt;
===[[Beverly]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Gerbil&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Smith Haven Mall]]: Brookstone Books &lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Is a sweethearted bookworm, right now she is not looking for any relationships (no sexins). However she likes to talk, hey Turtle drinks milk, have you found him ,)? &lt;br /&gt;
&lt;br /&gt;
===[[Christy]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Dragon&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Isolated Street]]: Old Building (Appears as &amp;quot;Dragoness&amp;quot;), [[Back Alley]]: Back Room&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Find Building (Sewer event - takes you to Isolated Street), Another Ladder (Sewer event - Takes you to Back Alley)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Quest-giver.  Non-infectious during sex while trapped.  Repeated sex while trapped is now possible.  She&#039;ll be impregnated with eggs from fucking.  Optionally, you can gain the Slutty Dragoness/Horny Dragon infection (the latter is available only if you have the Male Preferred feat) immediately upon freeing her.  If this is done, your infection will be restored through sex with her, though nothing else about your appearance will change (such as the size and number of breasts or cocks or your current gender).  Otherwise, she&#039;s non-infectious. The sewers is located in the [[Smith Haven Mall|mall]]s restroom.  Giving Christy the super spicy sausage (found in the mall&#039;s food court after she asks about it) will transform Christy into a fully male dragon and trigger an automatic sex scene with an optional Cock-vore part.  Selecting &amp;quot;yes&amp;quot; will cause male-Christy to become infectious during sex, otherwise he won&#039;t be.&lt;br /&gt;
&lt;br /&gt;
===[[Lucy]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Mallrat&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Smith Haven Mall]]: Atrium (once met)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; [[Slut Rat Quest]]&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; To be introduced to Lucy, you must first free [[NPCs_(Single_Player)#Ronda|Ronda]] from the [[Slut Rat Quest|Slut Rats]].  [[NPCs_(Single_Player)#Rod|Rod]] will only introduce you both after you remove all [[Slut Rat]] infection from yourself.  Lucy will not want to associate you at times any part of you has the [[Slut Rat]] infection.  Infectious with the Mall Rat infection during sex.  After getting her as a girlfriend you may randomly get a message saying that you suddenly think of her, causing you to travel straight to the mall atrium.&lt;br /&gt;
&lt;br /&gt;
===[[Nermine]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Jackal&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039;[[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Smith Haven Mall]]: [[Mysterious Shop]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; strangeshop (Outside event - takes you to Mysterious Shop)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Quest-giver, Trader (Food + Water Bottle -&amp;gt; random item/event from &amp;quot;Bargain Bin&amp;quot;) &lt;br /&gt;
&lt;br /&gt;
===[[Rod]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Mallrat&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Smith Haven Mall]]: Mall Foodcourt&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; [[Slut Rat Quest]]&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Trader (Examples: Food -&amp;gt; Soda; Water Bottle -&amp;gt; Chips; Gryphon Milk -&amp;gt; Distilled Milk).  Quest-giver for [[Slut Rat Quest]].&lt;br /&gt;
&lt;br /&gt;
===[[Ronda]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Mallrat&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]], ([[:Category:NPC: Herm (SP)|Herm]] once given Demon Seed)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Smith Haven Mall]]: Mall Atrium&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; [[Slut Rat Quest]]&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Giving her a [[Demon Brute|Demon Seed]] triggers an event that temporarily removes her from the game and places the [[Slut Rat|Slut Rats]] in the Sewers under the Mall. This sets the [[Slut Rat Quest]] content into motion when you encounter [[NPCs_(Single_Player)#Rod|Rod]] two days or more later.  Also adds additional time.&lt;br /&gt;
&lt;br /&gt;
==[[State Fair]]==&lt;br /&gt;
===[[Boris]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Fursuit Lion&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[State Fair]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Quest-giver (find a cock he can attach to himself)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[The Stables]]==&lt;br /&gt;
===[[Daisy]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Horse&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
&lt;br /&gt;
===[[Fancy]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Horse&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
&lt;br /&gt;
===[[Onyx]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Horse&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]] (to start)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &amp;quot;Equineguardpost&amp;quot; Fight two Stallionbois to get the key to Onyx&#039;s cell (must have talked with Onyx first).  &amp;quot;Stablestoreroom&amp;quot; Find Daisy&#039;s locket, needed to convince Onyx to leave the Stables (talk to Daisy after freeing Onyx from his cell first).&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Onyx&#039;s gender is variable, depending on how you treat him and the choices you make soon after freeing him.&lt;br /&gt;
** &#039;&#039;&#039;Staying at the Stables:&#039;&#039;&#039; If you choose to leave him there after getting him out of his cell, you&#039;ll have a choice the first time you have sex with him.  He&#039;ll ask if you&#039;d like to be &amp;quot;saddled up and ridden.&amp;quot;&lt;br /&gt;
***  Choosing &#039;&#039;&#039;yes&#039;&#039;&#039; results in his becoming a &#039;&#039;&#039;dominant stallion&#039;&#039;&#039;.&lt;br /&gt;
***  Choosing &#039;&#039;&#039;no&#039;&#039;&#039; results in his becoming a &#039;&#039;&#039;submissive mare&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
** &#039;&#039;&#039;Leaving the Stables:&#039;&#039;&#039; After leaving the Stables and bringing him to the Library, you can start introducing him to sex.&lt;br /&gt;
***  Doing so will normally shift him into becoming a &#039;&#039;&#039;dominant stallion&#039;&#039;&#039; over the course of a few scenes.&lt;br /&gt;
***  If you have the &#039;&#039;&#039;Dominant feat&#039;&#039;&#039; when introducing him to sex, you&#039;ll be presented with the option to make him instead into a &#039;&#039;&#039;submissive stallion&#039;&#039;&#039; as the second scene.&lt;br /&gt;
***  Alternatively, you can move him from the Library to the Palomino before he&#039;s settled on a given path by talking to Harold at the Palomino about bringing Onyx there.  If you do so, Onyx will become &#039;&#039;&#039;female&#039;&#039;&#039; after two days.&lt;br /&gt;
&lt;br /&gt;
==[[The Capitol Building]]==&lt;br /&gt;
===[[Athanasia]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Phoenix&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Volcanic Cave in [[The Capitol Building|The Capitol]] (after you bring the egg there)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Captured Bird, FireAndIce&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Approaching  the the Capitol Building, navigate north twice, east once and down to enter the Volcanic Cave. The first time the player visits the cave, thirst rises 12 points. Anathasia&#039;s egg takes roughly two days to hatch. Gender shifts player toward male during sex if their equipment is not up to spec. Non-infectious.&lt;br /&gt;
&lt;br /&gt;
===[[Blanche]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; White Wolf&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Office Den]] &lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; wolfrape - successfully fight a [[Ash Drakenoid]] to rescue her, otherwise she&#039;s removed from the game.&lt;br /&gt;
*&#039;&#039;&#039;Notes::&#039;&#039;&#039; Gives you one &#039;food&#039; after saving her.  Blanche is lonely and in need of physical companionship.&lt;br /&gt;
&lt;br /&gt;
===[[Hayato]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Red Oni &lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Disused Garage]] &lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Garage Demon- meeting him and location of Disused Garage known.&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Moves to the bunker when you free him of the chastity belt.&lt;br /&gt;
&lt;br /&gt;
===[[Jimmy]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Corgi&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Police Station]] locker room.&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &amp;quot;Automaton Activity&amp;quot; event, opened by Good Alexandra.&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Moves to the Police Lockerroom when freed.  Enjoys giving oral.  Non-infectious.&lt;br /&gt;
&lt;br /&gt;
===[[Newt]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Salamander]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Volcanic Cave in [[The Capitol Building]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; [[Athanasia#Events|Phoenix Rising]]&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Newt can only be met after the player has found Athanasia and progressed significantly with her. She appears during a Salamander raid in the Volcano. Non-infectious.&lt;br /&gt;
&lt;br /&gt;
==[[The Grey Abbey]]==&lt;br /&gt;
===[[Trixie]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Fairy&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[The Grey Abbey]] &lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Trixie appears as a three inch tall fairy.  She is an &#039;Out of Character&#039; NPC and is not part of the game&#039;s reality.  She instead manages the [[Save Words|save words]] restoration and the &#039;iwannacheat&#039; settings menu system.  As such, she&#039;s not involved in any game content aside from this.  She will not have sex with the player and will not interact with other NPCs, nor is counted as a person in the library.&lt;br /&gt;
&lt;br /&gt;
===[[Fiona]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Catgirl&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[The Grey Abbey]] &lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Fiona is not a full time resident of the library she only appears if/when she&#039;s horny and wants to fuck.  To find her, defeat and have sex with several Catgirl enemies in the Warehouse district.  After doing so, a random event at the Library will be triggered when she arrives looking for more sex.  Has optional scenes with Carl and Fang.&lt;br /&gt;
&lt;br /&gt;
==[[The Palomino]]==&lt;br /&gt;
===[[Ammy]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Bicorn&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Herm (SP)|Herm]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[The Palomino]]: Topless Lounge&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Contains some player-directed content.  Use &#039;ask Ammy about help&#039; for assistance.  Infectious during some sex once it&#039;s unlocked (random horse related infection- Red Horse, Zebra, Mareslut, or Horseman).  To unlock sex, first get her to remove her top (you&#039;ll need to talk to her multiple times), then come back the next day and get her to perform a pole dance, then get a lap dance from her the day after that.&lt;br /&gt;
&lt;br /&gt;
===[[Andrew]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Black Wolf&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[The Palomino]]: Private booths&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Dude likes &amp;quot;meat&amp;quot; *wink wink* . Infectious with the Black Wolf strain (default gender: male).&lt;br /&gt;
&lt;br /&gt;
===[[Brooke]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Otter&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[The Palomino]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Gay boytoy bottom.  Threesome available w/Andrew.  Infectious with the [[Sea Otter]] strain (default gender: male).&lt;br /&gt;
&lt;br /&gt;
===[[Harold]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Unicorn&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[The Palomino]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Quest-giver (find Kara). Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
===[[Janice]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Arctic Fox&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[The Palomino]]: Private club room&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Won&#039;t have sex with you until you prove you like foxes by either gaining a vulpine infection to your body, finding the pet fox, collecting some fox-related books and pictures from Angie at the zoo, or deliver her blouse to Kristen. Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
===[[Kara]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Herm Hyena|Hyena]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Herm (SP)|Herm]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Tattoo Parlor]] (After found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; tattoonpiercing (Red Light District event - 2 versions. Second teaches location of Tattoo Parlor), findingkara (Red Light District event - 2 versions Second Triggers a fight with three Leopardmen, after which you are taken to the Tattoo Parlor)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; The events here need the quest given by Harold (Found by talking to him twice) to trigger properly.&lt;br /&gt;
&lt;br /&gt;
===[[Kristen]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Human&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Kristen&#039;s Hideout]] (After found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; FindingKristen - Outside event, fight two Ewes to rescue her.&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; She and Janice know each other from before the outbreak, discussing one gives directions to finding the other... and eventually more. Not infectious during sex.&lt;br /&gt;
&lt;br /&gt;
===[[Lance]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Swan&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[The Palomino]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Tristbrother&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Appears in the Palomino once the player has completed [[Tristian]]&#039;s quest to find him.&lt;br /&gt;
&lt;br /&gt;
===[[Tristian]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Horse (Palomino)&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[The Palomino]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Tristbrother&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Quest-giver (save his brother from the hyenas). Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
==[[Trevor Labs]]==&lt;br /&gt;
===[[Doctor Matt]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Human, Huskybunny (infected)&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]], [[:Category:NPC: Herm (SP)|Herm]] (infected)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Trevor Labs: Primary Lab&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; [[Main Storyline Pt 1]] quest-giver.  Gives Feats every 3 player levels through &#039;&#039;&#039;volunteer&#039;&#039;&#039; command. He may be turned into [[Doctor Matt#Sally|Sally]] as part of the [[Hospital Quest]]&lt;br /&gt;
&lt;br /&gt;
===[[Orthas]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Dragon&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Trevor Labs: Trevor Labs Lobby&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Optional quest-giver during the [[Main Storyline Pt 1|Main Storyline]] quest - [[Main_Storyline_Pt_1#Optional_1_-_Guard_Duty|Guard Duty]] and [[Main_Storyline_Pt_1#Optional_2_-_Mementos|Mementos]] . Non-infectious during sex, but fucking her will create an egg and allow her to deposit it in an impregnable player (via vaginal or mpreg-anal). Eggies!  This is 100% successful unless the player uses the Selective Mother feat to avoid impregnation.  If the PC is already pregnant, it will instead have the effect of advancing the pregnancy.&lt;br /&gt;
&lt;br /&gt;
===[[Susan]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Deer|Doe]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Herm (SP)|Herm]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Trevor Labs]]: Primary Lab (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; unusual creature (Park event - Requires a quest from Doctor Matt.)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; If you grab her during the unusual creature event, she will escape the lab and [[Deer]] will be encounterable at the park. Not grabbing and instead consoling her and then agreeing to be her mate will add a freely fuckable (infectious) Susan to Dr. Matt&#039;s lab.  After agreeing to be her mate, she becomes infectious via both the Talk and Fuck interactions- both options cause her to try to give the PC a cock of her preferred size (somewhere between 8-12 inches), at which point she automatically has sex with them.&lt;br /&gt;
&lt;br /&gt;
==[[Warehouse District]]==&lt;br /&gt;
===[[Amy]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Husky Female&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bunker (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Soldier Squad located in the [[Warehouse District]]&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; To gain Amy as an NPC find and repeat the Soldier Squad event until you find her sitting by her mother when she falls into your lap take her back to the Bunker when going to the bunker will fight X2 enemies fail to beat them and you lose Amy. Possible to have puppies with her. If you leave her alone for a while there is a chance that she will have sex with Fang, Xerxes, Sven, or Elijah. Threesomes with Fang and Xerxes is available.&lt;br /&gt;
&lt;br /&gt;
===[[Ares]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Human Dog&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Mike&#039;s Home]]: Dog Kennels&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Can take Ares for a walk in the park for a walk and some doggie fun if you allow him the chance.&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Possible threesome with Helen/Xerxes if you decide to take her/him  for a walk with Ares.&lt;br /&gt;
&lt;br /&gt;
===[[Dan]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Four armed Iguana &lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Warehouse District]], [[Lizard Parlor]] (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Friendship&#039;s Proof ([[Warehouse District]]) event&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; To access Lizard Parlor player must complete [[Omio]]&#039;s quest &amp;quot;Important Treasure&amp;quot;. Will have sex with player but only if Greg participates. Noninfectious during sex.&lt;br /&gt;
&lt;br /&gt;
===[[Greg]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Raptor/Komodo Dragon Hybrid&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Warehouse District]], [[Lizard Parlor]] (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Friendship&#039;s Proof ([[Warehouse District]]) event&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; To access Lizard Parlor must complete [[Omio]]&#039;s quest &amp;quot;Important Treasure&amp;quot;. Will not have sex with player if asked must ask Dan for sex to have threesome. So far noninfectious during sex.&lt;br /&gt;
&lt;br /&gt;
===[[Helen]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Human Dog&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Grey Abbey (once obtained)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Dog Walking (Warehouse event)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; One of the two human dog pets [[Mike]] may let you take home.  Interacts w/[[Fang]] and the [[Felinoid Companion]].  After having sex with her at least twice, you can give her an awesomer fruit to alter her to a more human and awesomer little pet, unlocking more scenes and content. After having sex with Helen several times you can receive the chance to give your pet a tattoo.&lt;br /&gt;
&lt;br /&gt;
===[[Mike#Lea|Lea]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Human Dog&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Mike&#039;s Home]] (after helped)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Dog Walking (Warehouse event)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Mike&#039;s favourite human dog pet.&lt;br /&gt;
&amp;lt;!-- May be worth deleting this entry altogether as she has no meaningful interactions aside from her presence --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Macadamia]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Grey Squirrel&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Nutso Factory]] (after helped)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Finding Mack ([[Urban Forest]] event / [[Warehouse District]] event)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Macadamia (or Mack for short) is first encountered while wandering the forest.  He has a plan which revolves around the player helping him get some nuts for the winter and will wait for the player to find him in the [[Warehouse District]] (Finding Mack event again) to set it into motion.  After helping him, he&#039;ll provide nuts (food) and sex.  Infectious with Grey Squirrel strain.  Can eventually be moved to the Bunker after being sexed enough times.&lt;br /&gt;
&lt;br /&gt;
===[[Mike]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Stag]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Mike&#039;s Home]]: Mike&#039;s Office (after helped)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Dog Walking (Warehouse event)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Mike is a stag person who used to raise dogs until those dogs transformed into human beings (with dog-like minds).  Now raising these odd pets, you might bump into him while he&#039;s out for a walk.  Should you fight him, you can end up making him into the [[Stag]] enemy instead.&lt;br /&gt;
&lt;br /&gt;
===[[Xerxes]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Human Dog&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Grey Abbey (once obtained)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Dog Walking (Warehouse event)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; One of the two human dog pets [[Mike]] may let you take home.  Interacts w/[[Fang]] and the [[Felinoid Companion]].  After having sex with him at least twice, you can give him an awesome fruit to alter him to a more human and awesome little pet, unlocking more scenes and content. After having sex with Xerxes several times you can receive the chance to give your pet a tattoo.&lt;br /&gt;
&lt;br /&gt;
===[[Zephias]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Spidertaur&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; A trip with Evil Elijah (bunker event)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; After Evil Elijah pimps out submissive player characters to Zephias, he can be met in threesome sex scenes available in Elijah&#039;s sex menu and the Captured Soldier event in the warehouse district.&lt;br /&gt;
&lt;br /&gt;
==[[Wolfman Lair]]==&lt;br /&gt;
===[[Septus]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Football Wolfman&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Wolfman Lair&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Entrance to the Lair (available after getting invited to go there)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Beat Septus often enough in combat (Football Wolfman enemy) until he invites you to come to their lair.&lt;br /&gt;
&lt;br /&gt;
===[[Jennifer]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Human Cheerleader&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]]&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Wolfman Lair&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Entrance to the Lair (available after getting invited to go there, see above)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; If you are male, you can fuck her several times and/or have at least one son with her and you can suggest that you become team manager (leads to a fight against Septus)&lt;br /&gt;
If you are female or herm you can attempt to join the cheer squad and end up with the &#039;Cheerbreeder&#039; perk.&lt;br /&gt;
&lt;br /&gt;
==[[Zephyr Lobby]]==&lt;br /&gt;
===[[Larissa]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Human&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; [[:Category:NPC: Female (SP)|Female]] (to start)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Zephyr Lobby]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; She is quite human, but has a scheme to change this if the player&#039;s willing to help her get her plan off the ground.  She is open for sex and transformation after completing a task for Zephyr.  This requires a vial matching one of the creatures on her available transformation list and 50 credits to cover her expenses.  You can sell excess nanite vials to her as well as purchase items from the Zephyr store.  Not infectious during sex, regardless of form.  Once she tells you about her interest in changing forms, the price for the Nanite Collector is dropped to 240 credits.&lt;br /&gt;
&lt;br /&gt;
[[Category:Single Player]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Elijah&amp;diff=232510</id>
		<title>Elijah</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Elijah&amp;diff=232510"/>
		<updated>2015-02-10T08:29:08Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Moved Elijah&amp;#039;s quest information to this page. Added notes and eliminated an erroneous link to Adam&amp;#039;s picture.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Elijah.jpg|thumb|Good and Evil Elijah, commission drawn by Lay]]&lt;br /&gt;
{{NPC(SP)&lt;br /&gt;
|species=Angel&lt;br /&gt;
|gender=[[:Category:NPC: Male (SP)|Male]]&lt;br /&gt;
|location=[[Red Light District]]&lt;br /&gt;
|mustfind=Yes&lt;br /&gt;
|events=Angel vs Demons&lt;br /&gt;
|bunker=Yes&lt;br /&gt;
|sex=Yes&lt;br /&gt;
|infectious=No&lt;br /&gt;
|endings=Yes&lt;br /&gt;
|flags=Guy, Hellspawn&lt;br /&gt;
}}&lt;br /&gt;
[[File:Elijah2.jpg|thumb|Good and Evil Elijah, commission drawn by GeneLightfoot]]&lt;br /&gt;
==Appearance==&lt;br /&gt;
Good Elijah: Elijah is tall and well-built, looking an early 20 years old. He has an unlined, very pretty face with azure eyes, crowned by an impressive mohawk of golden blond hair. Lately, he&#039;s often up and about, strolling out into the library and the nearer city blocks or having a look around from the air. He&#039;s taken up wearing a pair of tight jeans and military boots he found somewhere, leaving his chest bare and showing off some handsomely sculpted abs. His large white wings are folded together behind his back, but tend to spread out a bit and move animatedly when he&#039;s talking to you.&lt;br /&gt;
&lt;br /&gt;
Evil Elijah: Elijah&#039;s form holds a terrible beauty that makes you shiver inside. His body is tall and well-built, looking an early 20 years old. He has an unlined, pretty face with glowing red eyes and a superior smirk, framed by long strands of night-black hair. He&#039;s taken up wearing tight leather pants and leather bracers with spikes on the side, leaving his chest bare and showing off some handsomely sculpted abs. Large, black-feathered wings are folded together behind his back.&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
Elijah is first met in the [[Red Light District]] through the &#039;&#039;&#039;Angel vs Demons&#039;&#039;&#039; event. Elijah saves the player from hellhounds, but is captured in the process. If the player wishes to save Elijah, they have four days before he is irreversibly corrupted (and removed from the game).&lt;br /&gt;
&lt;br /&gt;
#To save Elijah, the player must travel to the [[Burned-Out Chapel]] located in the Red Light District. The player will see him in bonds. Speaking with him allows the player the opportunity to break him free.&lt;br /&gt;
#The player will be faced with a set of fights against an [[Incubus]], [[Succubus]] and a [[Demon Brute]] when they try to free him.&lt;br /&gt;
#Elijah is moved to the bunker, but is injured. To restore him to health, the player needs a milk (any type), honeycomb (found in the [[Park]]), and a healing booster. Alternatively, the player may choose to give him a demon seed to corrupt him.&lt;br /&gt;
&lt;br /&gt;
Once cured, Elijah is available for sex.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Elijah has sexual interactions with a variety of other PCs in the library and his evil counterpart has relations with some outside the library as well.&lt;br /&gt;
*Choosing to corrupt Elijah introduces Gabriel to the game as a random encounter. Gabriel is an angel seeking to reclaim Elijah and his content is unfinished.&lt;br /&gt;
&lt;br /&gt;
Github: https://github.com/Nuku/Flexible-Survival/blob/69db8614376f1eb0254a5a12dd92d360da92b2ff/Wahn/Elijah.i7x&lt;br /&gt;
[[Category:NPC: Male (SP)]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Nadia%27s_Lost_Chick&amp;diff=232509</id>
		<title>Nadia&#039;s Lost Chick</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Nadia%27s_Lost_Chick&amp;diff=232509"/>
		<updated>2015-02-10T08:18:22Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: This page is redundant as nothing links directly here; all links already point to Nadia&amp;#039;s Events section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{del}}&lt;br /&gt;
[[Category:delete]]&lt;br /&gt;
&amp;lt;!-- This page is redundant as all relevant information has been moved to Valerie&#039;s character page and all links to this page have already been redirected there --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Quests_(Single_Player)&amp;diff=231195</id>
		<title>Quests (Single Player)</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Quests_(Single_Player)&amp;diff=231195"/>
		<updated>2015-02-07T11:38:21Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: Changed many quests to link directly to character pages and moved some quests to the Event/Location section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page currently lists many of the &amp;quot;quests&amp;quot; in the game. These pages contain significant spoilers and should be used either by players who are stuck and unable to proceed, or players who aren&#039;t bothered by spoilers.&lt;br /&gt;
&lt;br /&gt;
Quests listed here are grouped by complexity and scope with notes detailing the differences between each.&lt;br /&gt;
&amp;lt;!-- This change is part of an overhaul of how &amp;quot;quest&amp;quot; information is handled on this wiki. The goal is to eliminate redundancy while maximizing ease of use. --&amp;gt;&lt;br /&gt;
==Main Storyline Quests==&lt;br /&gt;
These are the components working around the main story line dealing with Dr. Matt.&lt;br /&gt;
&lt;br /&gt;
*[[Main Storyline Pt 1]] - Dr. Matt investigates the nanites.&lt;br /&gt;
*[[Hospital Quest]] - Dr. Mouse needs some assistance.&lt;br /&gt;
*[[Main Storyline Pt 2]] - Dr. Matt wants more help.&lt;br /&gt;
&amp;lt;!-- While the Hospital Quest intercedes between part one and two, the two parts really could be edited and merged with a note linking to the Hospital Quest in the relevant part and a short explanation about the story branching. The Hospital Quest page would link back to the Main Quest page with a note indicating that the quest proceeds from there if the player chooses not to side with Doctor Mouse. --&amp;gt;&lt;br /&gt;
==Character Tasks and Quests==&lt;br /&gt;
These quests focus primarily on a single character. Quests which affect multiple characters or are location/event centered are located below.&lt;br /&gt;
&amp;lt;!-- All the quests on this list should link to the relevant character&#039;s event page. The fancy quest titles can be replaced with the character&#039;s name and a description of what that character wants or needs from the player. --&amp;gt;&lt;br /&gt;
*[[Alex#Events|Alex&#039;s Clients]] - Help a weaselly lawyer.&lt;br /&gt;
*[[Fang#Events|Alpha or Beta]] - Shall you be [[Fang]]&#039;s alpha, or he yours?&lt;br /&gt;
*[[Sam#Events|Dual-Taur]] - Help a researcher in the city gain some samples, until an old acquaintance comes knocking.&lt;br /&gt;
*[[Tristian#Events|Finding Tristian&#039;s Brother]] - Help [[Tristian]] find his brother.&lt;br /&gt;
*[[Karen#Events|Give A Dog A Bone]] - Meet [[Rex]] and [[Karen]] the Retrievers.&lt;br /&gt;
*[[Sven#Events|Hidden Kitty]] - An international student has gotten himself a spot of trouble.&lt;br /&gt;
*[[Leonard&#039;s Pride]] - Join [[Leonard]] the gentlemanly lion&#039;s pride.&lt;br /&gt;
*[[Lion Modifying]] - Help [[Boris]] fix his neutered fursuit.&lt;br /&gt;
*[[Macadamia#Events|Mack&#039;s Nuts]] - Help a squirrel get some nuts.&lt;br /&gt;
*[[Doctor Moffatt#Events|Mephit Therapy]] - Get some psychological &#039;help&#039; from [[Doctor Moffatt]].&lt;br /&gt;
*[[Medical Procedures]] - [[Doctor Medea]] can assist you if you&#039;ll assist her.&lt;br /&gt;
*[[Modding Artemis]] - Get to know your neuter [[Rubber Tigress pet]] better.&lt;br /&gt;
*[[Motel Quest]] - Help [[Sgt Marks]] deal with the [[Tigress Hooker]]s.&lt;br /&gt;
*[[Valerie#Events|Museum Rounds]] - Help [[Valerie]] perform her rounds.&lt;br /&gt;
*[[Nadia&#039;s Lost Chick]] - Find [[Nadia]]&#039;s lost chick.&lt;br /&gt;
*[[Oni Troubles]] - A monstrous ogre with an unusual problem.&lt;br /&gt;
*[[Athanasia#Events|Phoenix Rising]] - Help a wayward phoenix be reborn.&lt;br /&gt;
*[[Queen Bee]] - A smashed bee hive leads to a new friend and possibly a new infection.&lt;br /&gt;
*[[Saving Elijah]] - Rescue and either aid or corrupt the fallen angel.&lt;br /&gt;
*[[Strange Fox]] - Meeting [[Kitsune]].&lt;br /&gt;
*[[Larissa#Events|Transforming Larissa]] - Help [[Larissa]] try out some new forms.&lt;br /&gt;
*[[Trapped Dragoness]] - A giant dragoness, [[Christy]] is stuck.&lt;br /&gt;
*[[Viking Marriage]] - Earn the love of [[Sonya]] and survive meeting her father.&lt;br /&gt;
*[[Demonology 101]] - Catch yourself a demon pet, [[Brutus]] and cleanse him from evil if you want.&lt;br /&gt;
*[[Saving David (twice)]] - Get [[David]] out of a demon&#039;s hands and also save him from Minotaur duty.&lt;br /&gt;
&lt;br /&gt;
==Multi-Character Quests==&lt;br /&gt;
Quests which equally involve multiple participants.&lt;br /&gt;
&amp;lt;!-- A relatively small section for quests that would not fit easily into one character&#039;s Events page. Characters who have their event page linked to by one or more other characters that have more than a description and a sex scene should have that Events page changed to a quest page here so that the characters can all link to one place. --&amp;gt;&lt;br /&gt;
*[[Brutus &amp;amp; David]] - Allow the relationship between these unequal males to blossom.&lt;br /&gt;
*[[To Prove One&#039;s Friendship]] - Make some new friends in the [[Warehouse District]].&lt;br /&gt;
*[[Slut Rat Quest]] - Corrupted mall rats.&lt;br /&gt;
*[[Human Dogs]] - Help [[Mike]] out and get a doggie from him.&lt;br /&gt;
*[[Finding Kara]] - Help [[Harold]] find his friend [[Kara]].&lt;br /&gt;
*[[Foxy Lady]] - [[Janice]]&#039;s friend [[Kristen]] needs your help.&lt;br /&gt;
*[[Little Lost Lamb]] - Rescue [[Mary]] the Ewe.&lt;br /&gt;
&amp;lt;!-- These quests below will likely be rolled together --&amp;gt;&lt;br /&gt;
*[[Search and Rescue]] - ??&lt;br /&gt;
*[[Centaur Squadmates]] - Finding a partially centaur-infected soldier leads to more.&lt;br /&gt;
&lt;br /&gt;
==Major Character Quests==&lt;br /&gt;
These quests have significantly more content and are more fleshed out than the quests above. They require the completion of multiple tasks to finish.&lt;br /&gt;
&amp;lt;!-- This is a somewhat nebulous group with the criteria being more of a judgment call. As written above, the quests in this section should have a significant amount of content, setting them apart from shorter quests. --&amp;gt;&lt;br /&gt;
*[[Stables Quest]] - Help [[Fancy]] fix up and then take over the place.&lt;br /&gt;
*[[Helper Quest]] - Help [[Nermine]] by running a few small errands for her.&lt;br /&gt;
*[[Rare Item Quest]] - Help Nermine acquire a few rare items to add to her collection.&lt;br /&gt;
*[[Bouncy Castle Rescue]] - Save a vixen from the bizarre [[Bouncy Castle]] before it&#039;s too late.&lt;br /&gt;
*[[Wereraptor Curse]] - Cursed to become a monster every night.&lt;br /&gt;
*[[Good Girl or Bad Bitch]] - Befriend or enslave the [[Doberman]] Cop, [[Alexandra]].&lt;br /&gt;
*[[Pursuit of Science]] - Help [[Omio]] with her experiments.&lt;br /&gt;
&amp;lt;!-- These quests below will likely be rolled together --&amp;gt;&lt;br /&gt;
*[[The Centaur Herd]] - Help a centaur-infected individual get a herd of their own.&lt;br /&gt;
*[[Thomas Revenge]] - Assist [[Thomas]] the centaur in paying his centaur rapists back.&lt;br /&gt;
*[[Felix&#039;s Stalker]] - Find out who&#039;s stalking [[Felix]].&lt;br /&gt;
&amp;lt;!-- These quests below will likely be rolled together --&amp;gt;&lt;br /&gt;
*[[Fire Station Quest]] - Help out at [[Fire Station 86]].&lt;br /&gt;
*[[Shemale Kenaz]] - How you turn Kenaz into a Dominat Maleherm.&lt;br /&gt;
&lt;br /&gt;
==Location/Event Quests==&lt;br /&gt;
These quests either don&#039;t involve NPCs or involve them only as minor actors. They focus either on a location or a specific event.&lt;br /&gt;
&amp;lt;!-- As written above, quests that aren&#039;t really related to any particular NPC go here. There are many events centered on a location, such as the reservoir quest, as well as others which may span multiple locations but are focused on a single event (Shifting, Pirate gold). --&amp;gt;&lt;br /&gt;
*[[A treasure well earned!]] - Pirate gold!&lt;br /&gt;
*[[For Purity&#039;s Sake]] - Restore the Reservoir to it&#039;s former  level of cleanliness.&lt;br /&gt;
*[[Shifting]] - Find out how to control the infection your body for your gain.&lt;br /&gt;
*[[Satyr Frat Party]] - Get two [[Satyr]]s and a barrel of wine into a frat party.&lt;br /&gt;
*[[Parasite]] - Stumbling across the [[Black Wasp]] hive leaves you with a strange parasite.&lt;br /&gt;
*[[Central Library]] - Gain entry to the city&#039;s Central Library.&lt;br /&gt;
*[[Computer Power]] - Restore power to the Abbey (incomplete quest).&lt;br /&gt;
*[[Disorganization]] - A series of events dealing with the military.&lt;br /&gt;
*[[Floating City of Qytat]] - Access the invisible floating city of [[Qytat a&#039;th Lundrues]].&lt;br /&gt;
*[[Inner Predator]] - Gain Vore and/or UB abilities.&lt;br /&gt;
*[[Orc Lair Escape]] - Escape your cell through skill or sex.&lt;br /&gt;
*[[Hyena Gang]] - Join the [[Herm Hyena]] gang.&lt;br /&gt;
*[[Joining P.I.G. Frat]] - Join [[Phi Iota Gamma]].&lt;br /&gt;
*[[Hellhound Pact]] - Make a dark pact to save yourself from the infection.&lt;br /&gt;
*[[Skunkbeast Lord]] - Face the giant master of the [[Skunk]]s.&lt;br /&gt;
&amp;lt;!-- These quests below will likely be rolled together into a farm events quest --&amp;gt;&lt;br /&gt;
*[[A Lost Cow]] - Find and deliver a Lost Cow to the [[McDermott Farm]].&lt;br /&gt;
*[[Transforming Shawn]] - Help reclaim one of the farm shepherds, [[Shawn]], from a feral fate&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Detailed information straight from the game files is available on Github: https://github.com/Nuku/Flexible-Survival&lt;br /&gt;
*Information on including the Quest Info table can be found here: [[Template:QuestSP]]&lt;br /&gt;
[[Category:Single Player]]&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Phoenix_Rising&amp;diff=231193</id>
		<title>Phoenix Rising</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Phoenix_Rising&amp;diff=231193"/>
		<updated>2015-02-07T11:35:33Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: This page is redundant as nothing links directly here; all links already point to Athanasia&amp;#039;s Events section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{del}}&lt;br /&gt;
[[Category:delete]]&lt;br /&gt;
&amp;lt;!-- This page is redundant as all relevant information has been moved to Athanasia&#039;s character page and all links to this page have already been redirected there --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Museum_Rounds&amp;diff=231192</id>
		<title>Museum Rounds</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Museum_Rounds&amp;diff=231192"/>
		<updated>2015-02-07T11:33:31Z</updated>

		<summary type="html">&lt;p&gt;Samsquatch: This page is redundant as nothing links directly here; all links already point to Valerie&amp;#039;s Events section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{del}}&lt;br /&gt;
[[Category:delete]]&lt;br /&gt;
&amp;lt;!-- This page is redundant as all relevant information has been moved to Valerie&#039;s character page and all links to this page have already been redirected there --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Samsquatch</name></author>
	</entry>
</feed>