<?xml version="1.0"?>
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	<id>https://wiki.flexiblesurvival.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kollyn</id>
	<title>Flexible Survival - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.flexiblesurvival.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kollyn"/>
	<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/w/Special:Contributions/Kollyn"/>
	<updated>2026-04-08T13:10:54Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Talk:Sil&amp;diff=2021</id>
		<title>Talk:Sil</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Talk:Sil&amp;diff=2021"/>
		<updated>2011-07-13T13:18:13Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: /* Deleting */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==IP ban==&lt;br /&gt;
I think [[Special:Contributions/31.184.238.13|31.184.238.13]] has made himself a candidate for perma-banning.  Since, unlike other spambots, he hasn&#039;t gotten the idea when someone fixed his edits. -[[User:DeMatt|DeMatt]] 12:04, 26 June 2011 (MDT)&lt;br /&gt;
&lt;br /&gt;
== Deleting ==&lt;br /&gt;
&lt;br /&gt;
No Idea if more than you can delete, but that you can do it, i want to send your eyes on [[:Category:delete]] --07:18, 13 July 2011 (MDT)&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Template:Del&amp;diff=2017</id>
		<title>Template:Del</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Template:Del&amp;diff=2017"/>
		<updated>2011-07-12T18:26:04Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;This page is a big mass of shit, or was moved, or is for other reasons not longer needed or wished. It will be deleted by an Admin soon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{#ifeq:{{NAMESPACE}}|{{ns:0}}|[[Category:Delete]]}}&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Template:CombatSkill&amp;diff=2009</id>
		<title>Template:CombatSkill</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Template:CombatSkill&amp;diff=2009"/>
		<updated>2011-07-12T08:51:29Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Template:CombatSkill&amp;diff=2008</id>
		<title>Template:CombatSkill</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Template:CombatSkill&amp;diff=2008"/>
		<updated>2011-07-12T08:51:15Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: moved Template:CombatSkill to Template:MutantPower: Combat Skill is something different  the Template for that hase to be made nw&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Template:MutantPower]]&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Template:Delete&amp;diff=2006</id>
		<title>Template:Delete</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Template:Delete&amp;diff=2006"/>
		<updated>2011-07-12T08:49:02Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Del}}&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Template:Delete&amp;diff=2004</id>
		<title>Template:Delete</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Template:Delete&amp;diff=2004"/>
		<updated>2011-07-12T08:47:35Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: moved Template:Delete to Template:Del: shorter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Template:Del]]&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Template:Del&amp;diff=2003</id>
		<title>Template:Del</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Template:Del&amp;diff=2003"/>
		<updated>2011-07-12T08:47:35Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: moved Template:Delete to Template:Del: shorter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;This page is a big mass of shit or was moved or is for other reasons not longer needed or wished. It will be deleted by an Admin soon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Delete]]&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Template:Del&amp;diff=2002</id>
		<title>Template:Del</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Template:Del&amp;diff=2002"/>
		<updated>2011-07-12T08:47:14Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;This page is a big mass of shit or was moved or is for other reasons not longer needed or wished. It will be deleted by an Admin soon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Delete]]&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Template:Del&amp;diff=2001</id>
		<title>Template:Del</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Template:Del&amp;diff=2001"/>
		<updated>2011-07-12T08:46:55Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;This page is a big mass of shit or was moved or is for other reasons not longer needed or wished. It will be deleted by an Admin soon&amp;#039;&amp;#039;&amp;#039;  Category:Delete&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;This page is a big mass of shit or was moved or is for other reasons not longer needed or wished.&lt;br /&gt;
It will be deleted by an Admin soon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Delete]]&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=User:Kollyn/In_Work&amp;diff=1945</id>
		<title>User:Kollyn/In Work</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=User:Kollyn/In_Work&amp;diff=1945"/>
		<updated>2011-07-10T21:38:56Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;nix&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=User:Kollyn/Textskill2&amp;diff=1942</id>
		<title>User:Kollyn/Textskill2</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=User:Kollyn/Textskill2&amp;diff=1942"/>
		<updated>2011-07-10T21:37:49Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: moved User:Kollyn/test2 to User:Kollyn/Textskill2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CombatSkill&lt;br /&gt;
|Name              = Test&lt;br /&gt;
|Power             = Does something&lt;br /&gt;
|Type              = Physical&lt;br /&gt;
|Target            = Single&lt;br /&gt;
|Energy            = 10 &lt;br /&gt;
|Cool              = 250 &lt;br /&gt;
|Accuracy          = 12%&lt;br /&gt;
|Damage            = &lt;br /&gt;
|Heal              = 40&lt;br /&gt;
|Damagetype        = light&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=User:Kollyn/work&amp;diff=1941</id>
		<title>User:Kollyn/work</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=User:Kollyn/work&amp;diff=1941"/>
		<updated>2011-07-10T21:37:11Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== it&#039;s some sort of to Do list==&lt;br /&gt;
#need to look into Templates and so &lt;br /&gt;
##[[Template:CombatSkill]]&lt;br /&gt;
##[[User:Kollyn/Textskill|Combatskill testing]]&lt;br /&gt;
##[[User:Kollyn/Textskill2|Healskill testing]]&lt;br /&gt;
##[[User:Kollyn/Textskill3|Hideskil testing]]&lt;br /&gt;
##[[User:Kollyn/Textskill4|Buffskill testing]]&lt;br /&gt;
##[[User:Kollyn/Textskill5|debuffskill testing]] &lt;br /&gt;
#Pregnancy&lt;br /&gt;
#categorys&lt;br /&gt;
#translating to german (only the most imporrtant and bsci think for beginners) &lt;br /&gt;
#Client&lt;br /&gt;
&lt;br /&gt;
== Preview of most recent work ==&lt;br /&gt;
[[User:Kollyn/In Work‎| Private Sandbox]]&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=User:Kollyn/Textskill2&amp;diff=1930</id>
		<title>User:Kollyn/Textskill2</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=User:Kollyn/Textskill2&amp;diff=1930"/>
		<updated>2011-07-10T21:17:47Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: Created page with &amp;quot;{{CombatSkill |Name              = Test |Power             = Does something |Type              = Physical |Target            = Single |Energy            = 10  |Cool              ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CombatSkill&lt;br /&gt;
|Name              = Test&lt;br /&gt;
|Power             = Does something&lt;br /&gt;
|Type              = Physical&lt;br /&gt;
|Target            = Single&lt;br /&gt;
|Energy            = 10 &lt;br /&gt;
|Cool              = 250 &lt;br /&gt;
|Accuracy          = 12%&lt;br /&gt;
|Damage            = &lt;br /&gt;
|Heal              = 40&lt;br /&gt;
|Damagetype        = light&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Template:!!&amp;diff=1924</id>
		<title>Template:!!</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Template:!!&amp;diff=1924"/>
		<updated>2011-07-10T21:11:48Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: Created page with &amp;quot;{{!}}{{!}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{!}}{{!}}&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Help:Contents&amp;diff=1903</id>
		<title>Help:Contents</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Help:Contents&amp;diff=1903"/>
		<updated>2011-07-10T20:04:46Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As this is a fairly standard MediaWiki implementation, the MediaWiki Help files are adequate and can be found here:&lt;br /&gt;
&lt;br /&gt;
[http://www.mediawiki.org/wiki/Help:Contents MediaWiki Help]&lt;br /&gt;
&lt;br /&gt;
Similarly, the Wikipedia Help files can also be helpful, although they sometimes refer to functions which don&#039;t exist here.  The English ones can be found at:&lt;br /&gt;
&lt;br /&gt;
[http://en.wikipedia.org/wiki/Help:Contents Wikipedia Help]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[:Category:delete|Things to delete]] For Admins to get there quick ;-)&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Help:Contents&amp;diff=1902</id>
		<title>Help:Contents</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Help:Contents&amp;diff=1902"/>
		<updated>2011-07-10T20:04:03Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As this is a fairly standard MediaWiki implementation, the MediaWiki Help files are adequate and can be found here:&lt;br /&gt;
&lt;br /&gt;
[http://www.mediawiki.org/wiki/Help:Contents MediaWiki Help]&lt;br /&gt;
&lt;br /&gt;
Similarly, the Wikipedia Help files can also be helpful, although they sometimes refer to functions which don&#039;t exist here.  The English ones can be found at:&lt;br /&gt;
&lt;br /&gt;
[http://en.wikipedia.org/wiki/Help:Contents Wikipedia Help]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[]:Category:delete|Things to delete:]] For Admins to get there quick ;-)&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Help:Contents&amp;diff=1901</id>
		<title>Help:Contents</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Help:Contents&amp;diff=1901"/>
		<updated>2011-07-10T20:02:15Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As this is a fairly standard MediaWiki implementation, the MediaWiki Help files are adequate and can be found here:&lt;br /&gt;
&lt;br /&gt;
[http://www.mediawiki.org/wiki/Help:Contents MediaWiki Help]&lt;br /&gt;
&lt;br /&gt;
Similarly, the Wikipedia Help files can also be helpful, although they sometimes refer to functions which don&#039;t exist here.  The English ones can be found at:&lt;br /&gt;
&lt;br /&gt;
[http://en.wikipedia.org/wiki/Help:Contents Wikipedia Help]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:delete|Things to delete]] For Admins to get there quick ;-)&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Delete&amp;diff=1900</id>
		<title>Category:Delete</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Delete&amp;diff=1900"/>
		<updated>2011-07-10T20:00:55Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: Created page with &amp;quot;This should be deletet by an admin&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This should be deletet by an admin&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=User_talk:DeMatt&amp;diff=1892</id>
		<title>User talk:DeMatt</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=User_talk:DeMatt&amp;diff=1892"/>
		<updated>2011-07-10T15:34:09Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: / * USer:.. Or In Wiki Or seperate Namespace */  spelling and one additinal sentence ~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==RE: IP ban==&lt;br /&gt;
it&#039;s done, I blocked the 31.184.238.13/24 range from anonymous posting for now. Anonymous edits should be disabled anyhow. [[User:Sil|Sil]] 04:22, 28 June 2011 (MDT)&lt;br /&gt;
&lt;br /&gt;
==USer:.. Or In Wiki Or seperate Namespace==&lt;br /&gt;
Were the Charakter description should be is somethign i would not be in line with you. I think its part of the game and so belong into main namespace or into seperate namesapce, user:.. is normaly for the wiki user!?  But for that and other things to disscuss, we would net to have some Place to do it. And we should get some roules for teh wiki, if the came from above or from n agreement of the majority of the wiki user. I made also an thread in forum with this but nobody awnsers there? http://web.flexiblesurvival.com/viewtopic.php?f=4&amp;amp;t=358 So waht do you think? About what i wrote there.  I would try to make an Template for Combat skill tomorrow i planned to do it yesterday but i didn&#039;t get time. [[User:Kollyn|Kollyn]] 09:31, 10 July 2011 (MDT)&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=User_talk:DeMatt&amp;diff=1891</id>
		<title>User talk:DeMatt</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=User_talk:DeMatt&amp;diff=1891"/>
		<updated>2011-07-10T15:31:43Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==RE: IP ban==&lt;br /&gt;
it&#039;s done, I blocked the 31.184.238.13/24 range from anonymous posting for now. Anonymous edits should be disabled anyhow. [[User:Sil|Sil]] 04:22, 28 June 2011 (MDT)&lt;br /&gt;
&lt;br /&gt;
==USer:.. Or In Wiki Or seperate Namespace==&lt;br /&gt;
Were the Charakter description should be is somethign i would not be in line with you. I think its part of the game and so belong into Main Namespace or into seperate Namesapce, User:namespace is normaly for the wiki user!?  But for that and other think to disscuss, we would net to ahve some roule fo teh wiki, if the came from above or from n agreement of the majority of the wiki user. I made also an thread in forum with this but nobody awnsers there? http://web.flexiblesurvival.com/viewtopic.php?f=4&amp;amp;t=358 So waht do you think? About waht i wrote there. [[User:Kollyn|Kollyn]] 09:31, 10 July 2011 (MDT)&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Main_Page&amp;diff=1876</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Main_Page&amp;diff=1876"/>
		<updated>2011-07-09T11:26:55Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: Undo revision 1875 by Netreh (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to the Flexible Survival Wiki.&#039;&#039;&#039;&lt;br /&gt;
[[File:Main.jpg|right|300px|Flexible Survival MUD]]&lt;br /&gt;
Flexible Survival is a supporting Wiki for the text-based Flexible Survival MUD created by Nuku Valente.&amp;lt;br /&amp;gt;&lt;br /&gt;
It&#039;s storyline is based in a not too distant past of 2008, containing scifi elements about a nanite-based virus outbreak and it&#039;s mutation-inducing consequences. The game is based on roleplay and classic hack&#039;n&#039;slash combat.&lt;br /&gt;
&lt;br /&gt;
== Sites of Interest ==&lt;br /&gt;
* [http://web.flexiblesurvival.com Flexible Survival Forum]&lt;br /&gt;
* [http://nukuv.blogspot.com Nuku&#039;s Blog]&lt;br /&gt;
&lt;br /&gt;
== Getting Started  ==&lt;br /&gt;
&lt;br /&gt;
How to connect to Flexible Survival MUD: &lt;br /&gt;
&lt;br /&gt;
1. Download a MUSH/MUD/MUX client. A list of clients can be found here: [http://www.mudconnect.com/resources/Mud_Resources:Mud_Clients.html Clients]&amp;lt;br&amp;gt; 2. Use your client to connect to flexiblesurvival.com port 2000&amp;lt;br&amp;gt; 3. Type &#039;create yourcharactername yourpassword&#039; and join the moshpit of mutates and survivors! &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Don&#039;t want to download a client? Click&amp;amp;nbsp; [http://web.flexiblesurvival.com/play web.flexiblesurvival.com/play]&lt;br /&gt;
&lt;br /&gt;
== This Wiki  ==&lt;br /&gt;
&lt;br /&gt;
The wiki is supposed to become an informative source for new and old Flexible Survival MUD players alike. As such it needs more of the following: &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Theme|Theme]] &lt;br /&gt;
| [[:Category:Guides|Guides]] &lt;br /&gt;
| [[:Category:Code|Code]] &lt;br /&gt;
| [[:Category:Commands|Commands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Merits|Merits/Perks]] &lt;br /&gt;
| [[:Category:Skills|Skills]] &lt;br /&gt;
| [[:Category:Professions|Professions]] &lt;br /&gt;
| [[Missions]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Weapons|Weapons]] &lt;br /&gt;
| [[:Category:Items|Items]] &lt;br /&gt;
| [[:Category:Mutant powers|Mutant Powers]] &lt;br /&gt;
| [[:Category:Monsters|Monsters]]&lt;br /&gt;
| [[:Category:Locations|Locations]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Group upgrades|Group Upgrades]] &lt;br /&gt;
| [[:Category:Dedications|Dedications]] &lt;br /&gt;
| [[:Category:Roles|Roles]] &lt;br /&gt;
| [[:Category:Salvage|Salvage]]&lt;br /&gt;
| [[:Category:Recipe|Recipe]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:ListUsers|Players]] &lt;br /&gt;
| [[:Category:FanArt|Fan Art]] &lt;br /&gt;
| [[:Category:FanFiction|Fan Fiction]] &lt;br /&gt;
| [[:Category:RPLogs|RP Logs]]&lt;br /&gt;
| [[:Category:Factions|Factions]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Newbie_Command_List&amp;diff=1846</id>
		<title>Newbie Command List</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Newbie_Command_List&amp;diff=1846"/>
		<updated>2011-07-08T14:48:24Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: +added +prove ~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page does not cover all the commands currently in the game, but these are the commands that will make up most of a player&#039;s commands. For the use of some of these command in [[roleplay]] see the recomende use of command section there.&lt;br /&gt;
&lt;br /&gt;
==look ==&lt;br /&gt;
Lets you look at things - the room you&#039;re in, other players, objects, even enemy monsters. Typing &amp;lt;code&amp;gt;look&amp;lt;/code&amp;gt; by itself merely looks at the room, while typing &amp;lt;code&amp;gt;look me&amp;lt;/code&amp;gt; looks at yourself. If you want to look at a monster during combat, typing &amp;lt;code&amp;gt;look 1&amp;lt;/code&amp;gt; (or whatever number they are) tends to work better than typing their name.&lt;br /&gt;
(short l)&lt;br /&gt;
&lt;br /&gt;
==use==&lt;br /&gt;
Lets you use a power or object. Powers work best by using the format of &amp;lt;code&amp;gt;use &amp;amp;lt;Power Name&amp;amp;gt; on &amp;amp;lt;Target&amp;amp;gt;&amp;lt;/code&amp;gt;. Targets that are hostile are best selected by using just the number next to their name in the combat display. &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==+rpinfo &amp;amp;lt;topic&amp;amp;gt;== &lt;br /&gt;
Gets you more information on the topic, including some items, most powers, roles, professions, etc. A great source of help at the early stages.&lt;br /&gt;
&lt;br /&gt;
==public &amp;amp;lt;Message&amp;amp;gt; ==&lt;br /&gt;
(can be shortened to pub &amp;amp;lt;Message&amp;amp;gt;) &lt;br /&gt;
Chats in the general public channel, viewable by all players with the channel turned on (most players at this point). Using the format &amp;lt;code&amp;gt;pub :&amp;lt;/code&amp;gt; you can type in emotes that just say your name, rather than your current head&#039;s chatter type. Mostly considered out-of-character and used to pass information or ask questions.&lt;br /&gt;
&lt;br /&gt;
==say &amp;amp;lt;Message&amp;amp;gt; == &lt;br /&gt;
Using a prefix generated by your current head type, talks in the current room with a message visible to all players. Generally considered IC, or &amp;quot;In Character&amp;quot; for roleplaying. For example:&lt;br /&gt;
You type &amp;lt;code&amp;gt;say &amp;quot;Hello all, this is just a test!&amp;quot;&amp;lt;/code&amp;gt;.&lt;br /&gt;
What you see: &amp;lt;code&amp;gt;You chirr, &amp;quot;Hello all, this is just a test!&amp;quot;&amp;lt;/code&amp;gt;.&lt;br /&gt;
What everyone else in the room sees: &amp;lt;code&amp;gt;Playername chirrs, &amp;quot;Hello all, this is just a test!&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==emote &amp;amp;lt;Message&amp;amp;gt;==&lt;br /&gt;
Similar to say, but instead the message displayed to all players starts with just your name, useful for RP. Only displays for the room you are currently in. For example:&lt;br /&gt;
You type &amp;lt;code&amp;gt;emote is simply conducting tests for the wiki, don&#039;t mind them.&amp;lt;/code&amp;gt;&lt;br /&gt;
What you see: &amp;lt;code&amp;gt;Playername is simply conducting tests for the wiki, don&#039;t mind them.&amp;lt;/code&amp;gt;&lt;br /&gt;
What everyone else sees: &amp;lt;code&amp;gt;Playername is simply conducting tests for the wiki, don&#039;t mind them.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==OOC &amp;amp;lt;Message&amp;amp;gt;==&lt;br /&gt;
Can be used in two formats, much like &amp;lt;code&amp;gt;public&amp;lt;/code&amp;gt;. Typing &amp;lt;code&amp;gt;ooc&amp;lt;/code&amp;gt; results in an appearance for your local room that looks like a say, but without your head suffix adding its portion to your chat. Using the format &amp;quot;&amp;lt;code&amp;gt;OOC :&amp;lt;/code&amp;gt;&amp;quot; results in an output that acts much like an emote from above. &lt;br /&gt;
&lt;br /&gt;
==editplayer==&lt;br /&gt;
Command that has a lot of functions for editing appearance, your short and long descriptions can be edited via this command. It comes with its own built in help for most of them as well, give it a try if you didn&#039;t do much during character creation to jazz up your character&#039;s appearance to others.&lt;br /&gt;
&lt;br /&gt;
==inventory ==&lt;br /&gt;
Lists all the current items you are carrying. You can type &amp;lt;code&amp;gt;inventory #&amp;lt;/code&amp;gt; to get more information about an item in your inventory.&lt;br /&gt;
(interchangeable with +gear, can be shortened to i)&lt;br /&gt;
&lt;br /&gt;
==+equip== &lt;br /&gt;
yped by itself, it lists off everything you have equipped, and in which slots. Typing &amp;lt;code&amp;gt;equip #&amp;lt;/code&amp;gt;, with the number of an item in place of the #, tries to equip that item from your inventory. If it&#039;s equippable, and you have enough spare [[loadout]], then it&#039;ll be equipped.&lt;br /&gt;
&lt;br /&gt;
==+gear== &lt;br /&gt;
An important command that serves as the root for several commands. By itself, &amp;lt;code&amp;gt;+gear&amp;lt;/code&amp;gt; lists all the items you are carrying. Typing &amp;lt;code&amp;gt;+gear #&amp;lt;/code&amp;gt;, with the number of an item in place of the #, displays more information on that item. Typing &amp;lt;code&amp;gt;+gear #help&amp;lt;/code&amp;gt; shows a help screen about further commands.&lt;br /&gt;
&lt;br /&gt;
==+acc==&lt;br /&gt;
*quips that item number from your inventory. You can use +gear or inventory to determine the item number of what you want to equip.&lt;br /&gt;
&lt;br /&gt;
==remove== &lt;br /&gt;
*Removes a piece of equipment. You&#039;ll need to tell the game which piece of equipment, by typing &amp;lt;code&amp;gt;equip&amp;lt;/code&amp;gt;, finding the slot number of the gear, and typing &amp;lt;code&amp;gt;remove #&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==ws==&lt;br /&gt;
Type in a room to get some information about your fellow players without being too intrusive. Information includes name, status (IC, idle, OOC, etc), current sex and species status.&lt;br /&gt;
&lt;br /&gt;
==wi==&lt;br /&gt;
Type in room to see the rp prefferences of the players in the room alos yo see theri short description if they have one. Should be used if the player comes new into the room doesn&#039;t know the other player and didn&#039;t do roleplaying steps to couse using commands like smell or look.&lt;br /&gt;
==smell== &lt;br /&gt;
Similar to &amp;lt;code&amp;gt;look&amp;lt;/code&amp;gt;, but instead of using your eyes, you use your nose. This command tells you a bit about the fertility and species of the target. &amp;lt;code&amp;gt;smell here&amp;lt;/code&amp;gt; effectively counts as smelling everybody and the room itself. And, of course, sticking your nose in someone&#039;s crotch will be visible to them.&lt;br /&gt;
&lt;br /&gt;
==stats== &lt;br /&gt;
Views your current character sheet, containing a lot of useful information including your HP status, special skills, mutant powers, combat skills and knowledge skills.&lt;br /&gt;
&lt;br /&gt;
==+hazards==&lt;br /&gt;
Shows a display about the current area. Known monsters and approximate threat level. Try to stay in areas which match your level.&lt;br /&gt;
(can be shortened to +haz)&lt;br /&gt;
&lt;br /&gt;
==+mut==&lt;br /&gt;
Shows the body mutation you currently have.&lt;br /&gt;
&lt;br /&gt;
==+prove &amp;amp;lt;a player statt&amp;amp;gt;==&lt;br /&gt;
proves if the plaer has a statt with that name. The result will be shown to the room with an message like &#039;&#039;charname proves that they possess a stat named statt name with a value of a figure&#039;&#039;. Can be alterd by &amp;lt;code&amp;gt;/silent&amp;lt;/code&amp;gt; then it will not show the result to the room For Example &amp;lt;code&amp;gt; + prove/silent Pregnant &amp;lt;/code&amp;gt; will prove if the player is [[Pregnancy|Pregnant]] and give the actual Value for it. &lt;br /&gt;
&lt;br /&gt;
[[Category:Commands]]&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Newbie_Command_List&amp;diff=1845</id>
		<title>Newbie Command List</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Newbie_Command_List&amp;diff=1845"/>
		<updated>2011-07-08T14:47:53Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: +added +prove ~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page does not cover all the commands currently in the game, but these are the commands that will make up most of a player&#039;s commands. For the use of some of these command in [[roleplay]] see the recomende use of command section there.&lt;br /&gt;
&lt;br /&gt;
==look ==&lt;br /&gt;
Lets you look at things - the room you&#039;re in, other players, objects, even enemy monsters. Typing &amp;lt;code&amp;gt;look&amp;lt;/code&amp;gt; by itself merely looks at the room, while typing &amp;lt;code&amp;gt;look me&amp;lt;/code&amp;gt; looks at yourself. If you want to look at a monster during combat, typing &amp;lt;code&amp;gt;look 1&amp;lt;/code&amp;gt; (or whatever number they are) tends to work better than typing their name.&lt;br /&gt;
(short l)&lt;br /&gt;
&lt;br /&gt;
==use==&lt;br /&gt;
Lets you use a power or object. Powers work best by using the format of &amp;lt;code&amp;gt;use &amp;amp;lt;Power Name&amp;amp;gt; on &amp;amp;lt;Target&amp;amp;gt;&amp;lt;/code&amp;gt;. Targets that are hostile are best selected by using just the number next to their name in the combat display. &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==+rpinfo &amp;amp;lt;topic&amp;amp;gt;== &lt;br /&gt;
Gets you more information on the topic, including some items, most powers, roles, professions, etc. A great source of help at the early stages.&lt;br /&gt;
&lt;br /&gt;
==public &amp;amp;lt;Message&amp;amp;gt; ==&lt;br /&gt;
(can be shortened to pub &amp;amp;lt;Message&amp;amp;gt;) &lt;br /&gt;
Chats in the general public channel, viewable by all players with the channel turned on (most players at this point). Using the format &amp;lt;code&amp;gt;pub :&amp;lt;/code&amp;gt; you can type in emotes that just say your name, rather than your current head&#039;s chatter type. Mostly considered out-of-character and used to pass information or ask questions.&lt;br /&gt;
&lt;br /&gt;
==say &amp;amp;lt;Message&amp;amp;gt; == &lt;br /&gt;
Using a prefix generated by your current head type, talks in the current room with a message visible to all players. Generally considered IC, or &amp;quot;In Character&amp;quot; for roleplaying. For example:&lt;br /&gt;
You type &amp;lt;code&amp;gt;say &amp;quot;Hello all, this is just a test!&amp;quot;&amp;lt;/code&amp;gt;.&lt;br /&gt;
What you see: &amp;lt;code&amp;gt;You chirr, &amp;quot;Hello all, this is just a test!&amp;quot;&amp;lt;/code&amp;gt;.&lt;br /&gt;
What everyone else in the room sees: &amp;lt;code&amp;gt;Playername chirrs, &amp;quot;Hello all, this is just a test!&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==emote &amp;amp;lt;Message&amp;amp;gt;==&lt;br /&gt;
Similar to say, but instead the message displayed to all players starts with just your name, useful for RP. Only displays for the room you are currently in. For example:&lt;br /&gt;
You type &amp;lt;code&amp;gt;emote is simply conducting tests for the wiki, don&#039;t mind them.&amp;lt;/code&amp;gt;&lt;br /&gt;
What you see: &amp;lt;code&amp;gt;Playername is simply conducting tests for the wiki, don&#039;t mind them.&amp;lt;/code&amp;gt;&lt;br /&gt;
What everyone else sees: &amp;lt;code&amp;gt;Playername is simply conducting tests for the wiki, don&#039;t mind them.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==OOC &amp;amp;lt;Message&amp;amp;gt;==&lt;br /&gt;
Can be used in two formats, much like &amp;lt;code&amp;gt;public&amp;lt;/code&amp;gt;. Typing &amp;lt;code&amp;gt;ooc&amp;lt;/code&amp;gt; results in an appearance for your local room that looks like a say, but without your head suffix adding its portion to your chat. Using the format &amp;quot;&amp;lt;code&amp;gt;OOC :&amp;lt;/code&amp;gt;&amp;quot; results in an output that acts much like an emote from above. &lt;br /&gt;
&lt;br /&gt;
==editplayer==&lt;br /&gt;
Command that has a lot of functions for editing appearance, your short and long descriptions can be edited via this command. It comes with its own built in help for most of them as well, give it a try if you didn&#039;t do much during character creation to jazz up your character&#039;s appearance to others.&lt;br /&gt;
&lt;br /&gt;
==inventory ==&lt;br /&gt;
Lists all the current items you are carrying. You can type &amp;lt;code&amp;gt;inventory #&amp;lt;/code&amp;gt; to get more information about an item in your inventory.&lt;br /&gt;
(interchangeable with +gear, can be shortened to i)&lt;br /&gt;
&lt;br /&gt;
==+equip== &lt;br /&gt;
yped by itself, it lists off everything you have equipped, and in which slots. Typing &amp;lt;code&amp;gt;equip #&amp;lt;/code&amp;gt;, with the number of an item in place of the #, tries to equip that item from your inventory. If it&#039;s equippable, and you have enough spare [[loadout]], then it&#039;ll be equipped.&lt;br /&gt;
&lt;br /&gt;
==+gear== &lt;br /&gt;
An important command that serves as the root for several commands. By itself, &amp;lt;code&amp;gt;+gear&amp;lt;/code&amp;gt; lists all the items you are carrying. Typing &amp;lt;code&amp;gt;+gear #&amp;lt;/code&amp;gt;, with the number of an item in place of the #, displays more information on that item. Typing &amp;lt;code&amp;gt;+gear #help&amp;lt;/code&amp;gt; shows a help screen about further commands.&lt;br /&gt;
&lt;br /&gt;
==+acc==&lt;br /&gt;
*quips that item number from your inventory. You can use +gear or inventory to determine the item number of what you want to equip.&lt;br /&gt;
&lt;br /&gt;
==remove== &lt;br /&gt;
*Removes a piece of equipment. You&#039;ll need to tell the game which piece of equipment, by typing &amp;lt;code&amp;gt;equip&amp;lt;/code&amp;gt;, finding the slot number of the gear, and typing &amp;lt;code&amp;gt;remove #&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==ws==&lt;br /&gt;
Type in a room to get some information about your fellow players without being too intrusive. Information includes name, status (IC, idle, OOC, etc), current sex and species status.&lt;br /&gt;
&lt;br /&gt;
==wi==&lt;br /&gt;
Type in room to see the rp prefferences of the players in the room alos yo see theri short description if they have one. Should be used if the player comes new into the room doesn&#039;t know the other player and didn&#039;t do roleplaying steps to couse using commands like smell or look.&lt;br /&gt;
==smell== &lt;br /&gt;
Similar to &amp;lt;code&amp;gt;look&amp;lt;/code&amp;gt;, but instead of using your eyes, you use your nose. This command tells you a bit about the fertility and species of the target. &amp;lt;code&amp;gt;smell here&amp;lt;/code&amp;gt; effectively counts as smelling everybody and the room itself. And, of course, sticking your nose in someone&#039;s crotch will be visible to them.&lt;br /&gt;
&lt;br /&gt;
==stats== &lt;br /&gt;
Views your current character sheet, containing a lot of useful information including your HP status, special skills, mutant powers, combat skills and knowledge skills.&lt;br /&gt;
&lt;br /&gt;
==+hazards==&lt;br /&gt;
Shows a display about the current area. Known monsters and approximate threat level. Try to stay in areas which match your level.&lt;br /&gt;
(can be shortened to +haz)&lt;br /&gt;
&lt;br /&gt;
==+mut==&lt;br /&gt;
Shows the body mutation you currently have.&lt;br /&gt;
&lt;br /&gt;
==+prove &amp;amp;lt;a player statt&amp;amp;gt;==&lt;br /&gt;
proves if the plaer has a statt with that name. The result will be shown to the room with an message like &#039;&#039;charname proves that they possess a stat named statt name with a value of a figure&#039;&#039;. Can be alterd by &amp;lt;code&amp;gt;/silent&amp;lt;/code&amp;gt; then it will not show the result to the room For Example &amp;lt;code&amp;gt; + prove/silent Pregnant &amp;lt;/code&amp;gt; will prove if the player is [[Pregnancy|Pregnant]] and give the actual Value for it. &lt;br /&gt;
&lt;br /&gt;
[[Category:Commands]]&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:InGameHelp]]&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Newbie_Command_List&amp;diff=1844</id>
		<title>Newbie Command List</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Newbie_Command_List&amp;diff=1844"/>
		<updated>2011-07-08T14:47:34Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: +added +prove ~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page does not cover all the commands currently in the game, but these are the commands that will make up most of a player&#039;s commands. For the use of some of these command in [[roleplay]] see the recomende use of command section there.&lt;br /&gt;
&lt;br /&gt;
==look ==&lt;br /&gt;
Lets you look at things - the room you&#039;re in, other players, objects, even enemy monsters. Typing &amp;lt;code&amp;gt;look&amp;lt;/code&amp;gt; by itself merely looks at the room, while typing &amp;lt;code&amp;gt;look me&amp;lt;/code&amp;gt; looks at yourself. If you want to look at a monster during combat, typing &amp;lt;code&amp;gt;look 1&amp;lt;/code&amp;gt; (or whatever number they are) tends to work better than typing their name.&lt;br /&gt;
(short l)&lt;br /&gt;
&lt;br /&gt;
==use==&lt;br /&gt;
Lets you use a power or object. Powers work best by using the format of &amp;lt;code&amp;gt;use &amp;amp;lt;Power Name&amp;amp;gt; on &amp;amp;lt;Target&amp;amp;gt;&amp;lt;/code&amp;gt;. Targets that are hostile are best selected by using just the number next to their name in the combat display. &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==+rpinfo &amp;amp;lt;topic&amp;amp;gt;== &lt;br /&gt;
Gets you more information on the topic, including some items, most powers, roles, professions, etc. A great source of help at the early stages.&lt;br /&gt;
&lt;br /&gt;
==public &amp;amp;lt;Message&amp;amp;gt; ==&lt;br /&gt;
(can be shortened to pub &amp;amp;lt;Message&amp;amp;gt;) &lt;br /&gt;
Chats in the general public channel, viewable by all players with the channel turned on (most players at this point). Using the format &amp;lt;code&amp;gt;pub :&amp;lt;/code&amp;gt; you can type in emotes that just say your name, rather than your current head&#039;s chatter type. Mostly considered out-of-character and used to pass information or ask questions.&lt;br /&gt;
&lt;br /&gt;
==say &amp;amp;lt;Message&amp;amp;gt; == &lt;br /&gt;
Using a prefix generated by your current head type, talks in the current room with a message visible to all players. Generally considered IC, or &amp;quot;In Character&amp;quot; for roleplaying. For example:&lt;br /&gt;
You type &amp;lt;code&amp;gt;say &amp;quot;Hello all, this is just a test!&amp;quot;&amp;lt;/code&amp;gt;.&lt;br /&gt;
What you see: &amp;lt;code&amp;gt;You chirr, &amp;quot;Hello all, this is just a test!&amp;quot;&amp;lt;/code&amp;gt;.&lt;br /&gt;
What everyone else in the room sees: &amp;lt;code&amp;gt;Playername chirrs, &amp;quot;Hello all, this is just a test!&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==emote &amp;amp;lt;Message&amp;amp;gt;==&lt;br /&gt;
Similar to say, but instead the message displayed to all players starts with just your name, useful for RP. Only displays for the room you are currently in. For example:&lt;br /&gt;
You type &amp;lt;code&amp;gt;emote is simply conducting tests for the wiki, don&#039;t mind them.&amp;lt;/code&amp;gt;&lt;br /&gt;
What you see: &amp;lt;code&amp;gt;Playername is simply conducting tests for the wiki, don&#039;t mind them.&amp;lt;/code&amp;gt;&lt;br /&gt;
What everyone else sees: &amp;lt;code&amp;gt;Playername is simply conducting tests for the wiki, don&#039;t mind them.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==OOC &amp;amp;lt;Message&amp;amp;gt;==&lt;br /&gt;
Can be used in two formats, much like &amp;lt;code&amp;gt;public&amp;lt;/code&amp;gt;. Typing &amp;lt;code&amp;gt;ooc&amp;lt;/code&amp;gt; results in an appearance for your local room that looks like a say, but without your head suffix adding its portion to your chat. Using the format &amp;quot;&amp;lt;code&amp;gt;OOC :&amp;lt;/code&amp;gt;&amp;quot; results in an output that acts much like an emote from above. &lt;br /&gt;
&lt;br /&gt;
==editplayer==&lt;br /&gt;
Command that has a lot of functions for editing appearance, your short and long descriptions can be edited via this command. It comes with its own built in help for most of them as well, give it a try if you didn&#039;t do much during character creation to jazz up your character&#039;s appearance to others.&lt;br /&gt;
&lt;br /&gt;
==inventory ==&lt;br /&gt;
Lists all the current items you are carrying. You can type &amp;lt;code&amp;gt;inventory #&amp;lt;/code&amp;gt; to get more information about an item in your inventory.&lt;br /&gt;
(interchangeable with +gear, can be shortened to i)&lt;br /&gt;
&lt;br /&gt;
==+equip== &lt;br /&gt;
yped by itself, it lists off everything you have equipped, and in which slots. Typing &amp;lt;code&amp;gt;equip #&amp;lt;/code&amp;gt;, with the number of an item in place of the #, tries to equip that item from your inventory. If it&#039;s equippable, and you have enough spare [[loadout]], then it&#039;ll be equipped.&lt;br /&gt;
&lt;br /&gt;
==+gear== &lt;br /&gt;
An important command that serves as the root for several commands. By itself, &amp;lt;code&amp;gt;+gear&amp;lt;/code&amp;gt; lists all the items you are carrying. Typing &amp;lt;code&amp;gt;+gear #&amp;lt;/code&amp;gt;, with the number of an item in place of the #, displays more information on that item. Typing &amp;lt;code&amp;gt;+gear #help&amp;lt;/code&amp;gt; shows a help screen about further commands.&lt;br /&gt;
&lt;br /&gt;
==+acc==&lt;br /&gt;
*quips that item number from your inventory. You can use +gear or inventory to determine the item number of what you want to equip.&lt;br /&gt;
&lt;br /&gt;
==remove== &lt;br /&gt;
*Removes a piece of equipment. You&#039;ll need to tell the game which piece of equipment, by typing &amp;lt;code&amp;gt;equip&amp;lt;/code&amp;gt;, finding the slot number of the gear, and typing &amp;lt;code&amp;gt;remove #&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==ws==&lt;br /&gt;
Type in a room to get some information about your fellow players without being too intrusive. Information includes name, status (IC, idle, OOC, etc), current sex and species status.&lt;br /&gt;
&lt;br /&gt;
==wi==&lt;br /&gt;
Type in room to see the rp prefferences of the players in the room alos yo see theri short description if they have one. Should be used if the player comes new into the room doesn&#039;t know the other player and didn&#039;t do roleplaying steps to couse using commands like smell or look.&lt;br /&gt;
==smell== &lt;br /&gt;
Similar to &amp;lt;code&amp;gt;look&amp;lt;/code&amp;gt;, but instead of using your eyes, you use your nose. This command tells you a bit about the fertility and species of the target. &amp;lt;code&amp;gt;smell here&amp;lt;/code&amp;gt; effectively counts as smelling everybody and the room itself. And, of course, sticking your nose in someone&#039;s crotch will be visible to them.&lt;br /&gt;
&lt;br /&gt;
==stats== &lt;br /&gt;
Views your current character sheet, containing a lot of useful information including your HP status, special skills, mutant powers, combat skills and knowledge skills.&lt;br /&gt;
&lt;br /&gt;
==+hazards==&lt;br /&gt;
Shows a display about the current area. Known monsters and approximate threat level. Try to stay in areas which match your level.&lt;br /&gt;
(can be shortened to +haz)&lt;br /&gt;
&lt;br /&gt;
==+mut==&lt;br /&gt;
Shows the body mutation you currently have.&lt;br /&gt;
&lt;br /&gt;
==+prove &amp;amp;lt;a player statt&amp;amp;gt;==&lt;br /&gt;
proves if the plaer has a statt with that name. The result will be shown to the room with an message like &#039;&#039;charname proves that they possess a stat named statt name with a value of a figure&#039;&#039;. Can be alterd by &amp;lt;code&amp;gt;/silent&amp;lt;/code&amp;gt; then it will not show the result to the room For Example &amp;lt;code&amp;gt; + prove/silent Pregnant &amp;lt;/code&amp;gt; will prove if the player is [[Pregnancy|Pregnant]] and give the actual Value for it. &lt;br /&gt;
&lt;br /&gt;
[[Category:Commands]]&lt;br /&gt;
[[Category:Guide]]&lt;br /&gt;
[[Category:InGameHelp]]&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Woodfield&amp;diff=1834</id>
		<title>Woodfield</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Woodfield&amp;diff=1834"/>
		<updated>2011-07-08T14:24:42Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic Information ==&lt;br /&gt;
&lt;br /&gt;
Woodfield, along with [[Fairview, California]] is one of the first release-points of the [[Promethean Nanites]], and is the location of the headquarters of [[RSX]].  RSX is one of the two corporations who developed the Nanites in the first place.&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Fairhaven&amp;diff=1833</id>
		<title>Fairhaven</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Fairhaven&amp;diff=1833"/>
		<updated>2011-07-08T14:24:30Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic Information ==&lt;br /&gt;
&lt;br /&gt;
Fairhaven, California is the point of first release of the [[Promethean Nanites]], and also the headquarters of [[Zephyr]], who with [[RSX]] created the Promethean Nanites in the first place.  Fairhaven, along with [[Woodfield, Washington State]] is the primary location of the Flexible Survival world.  More information to come!&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=New_York,_New_York&amp;diff=1831</id>
		<title>New York, New York</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=New_York,_New_York&amp;diff=1831"/>
		<updated>2011-07-08T14:24:18Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic Information ==&lt;br /&gt;
&lt;br /&gt;
New York, New York State is arguably the capital of finance in the United States.  Within its many boroughs, which are almost cities in their own right are a polyglot of cultures and history unlike anywhere else in the United States.  However...  Much of that glory faded with the release of the [[Promethean Nanites]] in February of 2008.  As with other cities, the nanites wreaked havoc across the city, with many people mutating or vanishing utterly.  Feral creatures roamed the streets, and those still possessed of their minds lived in terror.&lt;br /&gt;
&lt;br /&gt;
The situation now is much changed; the infection has been controlled.  Some would say eliminated, but the population of nonhumans belies that idea.  Martial law is the rule of the day, with normal humans and the transformed forcibly kept separate; Creatures of feral nature that prove to be troublesome are dealt with, with extreme prejudice.&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Las_Vegas&amp;diff=1829</id>
		<title>Las Vegas</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Las_Vegas&amp;diff=1829"/>
		<updated>2011-07-08T14:19:13Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: fixed cat ~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic Information ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Las Vegas&#039;&#039;&#039;, Nevada was, aside from the possible rivalry of Monte Carlo, the capitol of gambling in the world.  High rollers from across the world would come to spend their money and sample the foods, entertainment and vices particular to that glittering artificial oasis.&lt;br /&gt;
&lt;br /&gt;
However...  The end came with the advent of the [[Promethean nanites]].  Unlike other cities where the victims were &#039;merely&#039; mutated into nonhuman forms, in Vegas something went even more horribly wrong.  Instead of converting people into new forms, the nanites simply tore every bit of biological matter apart and produced a quivering mass of grey dust coating the vacant city.  Few escaped the horrid scene, and fewer still wish to return to the site.&lt;br /&gt;
&lt;br /&gt;
This effect is known as the [[grey goo scenario]].  One of the nightmare-future ideas semi-predicted by science fiction authors, in Vegas it came to be a nightmare come true.&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Time&amp;diff=1825</id>
		<title>Time</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Time&amp;diff=1825"/>
		<updated>2011-07-08T14:09:30Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Time&#039;&#039;&#039;, in this game is a little different from the time in there real world. Time runs at 2.5 the speed of real time. So every hour in real life equals 2.5 hours of in game time. Some Event which base of in game time can be accelerated by [[roleplay|ing]], for example [[Pregnancy]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Time examples==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! In Game Time !! Real Time&lt;br /&gt;
|-&lt;br /&gt;
| 1 hour || 24 minutes&lt;br /&gt;
|-&lt;br /&gt;
| 12 hour || 4,8 hour&lt;br /&gt;
|-&lt;br /&gt;
| 1 Day || 9,6 hours&lt;br /&gt;
|-&lt;br /&gt;
| 30 Days || 12 Days&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Time&amp;diff=1823</id>
		<title>Time</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Time&amp;diff=1823"/>
		<updated>2011-07-08T14:08:48Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: getting an basic time stub ~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Time&#039;&#039;&#039;, in this game is a little different from the time in there real world. Time runs at 2.5 the speed of real time. So every hour in real life equals 2.5 hours of in game time. Some Event which base of ingametime can be accelerated by [[roleplaying]], for example [[Pregnancy]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Time examples==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! In Game Time !! Real Time&lt;br /&gt;
|-&lt;br /&gt;
| 1 hour || 24 minutes&lt;br /&gt;
|-&lt;br /&gt;
| 12 hour || 4,8 hour&lt;br /&gt;
|-&lt;br /&gt;
| 1 Day || 9,6 hours&lt;br /&gt;
|-&lt;br /&gt;
| 30 Days || 12 Days&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Time&amp;diff=1822</id>
		<title>Time</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Time&amp;diff=1822"/>
		<updated>2011-07-08T14:08:18Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Time&#039;&#039;&#039;, in this game is a little different from the time in there real world. Time runs at 2.5 the speed of real time. So every hour in real life equals 2.5 hours of in game time. Some Event which base of ingametime can be accelerated by [[roleplaying]], for example [[Pregnancy]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Time examples=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! In Game Time !! Real Time&lt;br /&gt;
|-&lt;br /&gt;
| 1 hour || 24 minutes&lt;br /&gt;
|-&lt;br /&gt;
| 12 hour || 4,8 hour&lt;br /&gt;
|-&lt;br /&gt;
| 1 Day || 9,6 hours&lt;br /&gt;
|-&lt;br /&gt;
| 30 Days || 12 Days&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Time&amp;diff=1821</id>
		<title>Time</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Time&amp;diff=1821"/>
		<updated>2011-07-08T14:06:43Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Time&amp;#039;&amp;#039;&amp;#039;, in this game is a little different from the time in there real world. Time runs at 2.5 the speed of real time. So every hour in real life equals 2.5 hours of in game ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Time&#039;&#039;&#039;, in this game is a little different from the time in there real world. Time runs at 2.5 the speed of real time. So every hour in real life equals 2.5 hours of in game time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! In Game Time !! Real Time&lt;br /&gt;
|-&lt;br /&gt;
| 1 hour || 24 minutes&lt;br /&gt;
|-&lt;br /&gt;
| 12 hour || 4,8 hour&lt;br /&gt;
|-&lt;br /&gt;
| 1 Day || 9,6 hours&lt;br /&gt;
|-&lt;br /&gt;
| 30 Days || 12 Days&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Roleplay&amp;diff=1815</id>
		<title>Roleplay</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Roleplay&amp;diff=1815"/>
		<updated>2011-07-08T13:22:07Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Roleplay&#039;&#039;&#039; ore also &#039;&#039;&#039;roleplaying&#039;&#039;&#039; and often used short form &#039;&#039;&#039;rp&#039;&#039;&#039; means all things you do ingame to play out you charakter.&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Roleplay&amp;diff=1814</id>
		<title>Roleplay</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Roleplay&amp;diff=1814"/>
		<updated>2011-07-08T13:21:45Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Roleplay&#039;&#039;&#039; ore also &#039;&#039;&#039;roleplaying&#039;&#039;&#039; and often used short form &#039;&#039;&#039;rp&#039;&#039;&#039; means als things you do ingame to play out you charakter.&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Roleplay&amp;diff=1813</id>
		<title>Roleplay</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Roleplay&amp;diff=1813"/>
		<updated>2011-07-08T13:21:30Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: only quik start stub ~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Roleplay&#039;&#039;&#039; ore also &#039;&#039;&#039;roleplaying&#039;&#039;&#039; and often used short form &#039;&#039;rp&#039;&#039; means als things you do ingame to play out you charakter.&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Newbie_Command_List&amp;diff=1812</id>
		<title>Newbie Command List</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Newbie_Command_List&amp;diff=1812"/>
		<updated>2011-07-08T13:19:29Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: made a few addition (more save) and cahge from use of ; and * to get offsets to == to also get a list of content. this page will grow i think ~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page does not cover all the commands currently in the game, but these are the commands that will make up most of a player&#039;s commands. For the use of some of these command in [[roleplay]] see the recomende use of command section there.&lt;br /&gt;
&lt;br /&gt;
==look ==&lt;br /&gt;
Lets you look at things - the room you&#039;re in, other players, objects, even enemy monsters. Typing &amp;lt;code&amp;gt;look&amp;lt;/code&amp;gt; by itself merely looks at the room, while typing &amp;lt;code&amp;gt;look me&amp;lt;/code&amp;gt; looks at yourself. If you want to look at a monster during combat, typing &amp;lt;code&amp;gt;look 1&amp;lt;/code&amp;gt; (or whatever number they are) tends to work better than typing their name.&lt;br /&gt;
(short l)&lt;br /&gt;
&lt;br /&gt;
==use==&lt;br /&gt;
Lets you use a power or object. Powers work best by using the format of &amp;lt;code&amp;gt;use &amp;amp;lt;Power Name&amp;amp;gt; on &amp;amp;lt;Target&amp;amp;gt;&amp;lt;/code&amp;gt;. Targets that are hostile are best selected by using just the number next to their name in the combat display. &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==+rpinfo &amp;amp;lt;topic&amp;amp;gt;== &lt;br /&gt;
Gets you more information on the topic, including some items, most powers, roles, professions, etc. A great source of help at the early stages.&lt;br /&gt;
&lt;br /&gt;
==public &amp;amp;lt;Message&amp;amp;gt; ==&lt;br /&gt;
(can be shortened to pub &amp;amp;lt;Message&amp;amp;gt;) &lt;br /&gt;
Chats in the general public channel, viewable by all players with the channel turned on (most players at this point). Using the format &amp;lt;code&amp;gt;pub :&amp;lt;/code&amp;gt; you can type in emotes that just say your name, rather than your current head&#039;s chatter type. Mostly considered out-of-character and used to pass information or ask questions.&lt;br /&gt;
&lt;br /&gt;
==say &amp;amp;lt;Message&amp;amp;gt; == &lt;br /&gt;
Using a prefix generated by your current head type, talks in the current room with a message visible to all players. Generally considered IC, or &amp;quot;In Character&amp;quot; for roleplaying. For example:&lt;br /&gt;
You type &amp;lt;code&amp;gt;say &amp;quot;Hello all, this is just a test!&amp;quot;&amp;lt;/code&amp;gt;.&lt;br /&gt;
What you see: &amp;lt;code&amp;gt;You chirr, &amp;quot;Hello all, this is just a test!&amp;quot;&amp;lt;/code&amp;gt;.&lt;br /&gt;
What everyone else in the room sees: &amp;lt;code&amp;gt;Playername chirrs, &amp;quot;Hello all, this is just a test!&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==emote &amp;amp;lt;Message&amp;amp;gt;==&lt;br /&gt;
Similar to say, but instead the message displayed to all players starts with just your name, useful for RP. Only displays for the room you are currently in. For example:&lt;br /&gt;
You type &amp;lt;code&amp;gt;emote is simply conducting tests for the wiki, don&#039;t mind them.&amp;lt;/code&amp;gt;&lt;br /&gt;
What you see: &amp;lt;code&amp;gt;Playername is simply conducting tests for the wiki, don&#039;t mind them.&amp;lt;/code&amp;gt;&lt;br /&gt;
What everyone else sees: &amp;lt;code&amp;gt;Playername is simply conducting tests for the wiki, don&#039;t mind them.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==OOC &amp;amp;lt;Message&amp;amp;gt;==&lt;br /&gt;
Can be used in two formats, much like &amp;lt;code&amp;gt;public&amp;lt;/code&amp;gt;. Typing &amp;lt;code&amp;gt;ooc&amp;lt;/code&amp;gt; results in an appearance for your local room that looks like a say, but without your head suffix adding its portion to your chat. Using the format &amp;quot;&amp;lt;code&amp;gt;OOC :&amp;lt;/code&amp;gt;&amp;quot; results in an output that acts much like an emote from above. &lt;br /&gt;
&lt;br /&gt;
==editplayer==&lt;br /&gt;
Command that has a lot of functions for editing appearance, your short and long descriptions can be edited via this command. It comes with its own built in help for most of them as well, give it a try if you didn&#039;t do much during character creation to jazz up your character&#039;s appearance to others.&lt;br /&gt;
&lt;br /&gt;
==inventory ==&lt;br /&gt;
Lists all the current items you are carrying. You can type &amp;lt;code&amp;gt;inventory #&amp;lt;/code&amp;gt; to get more information about an item in your inventory.&lt;br /&gt;
(interchangeable with +gear, can be shortened to i)&lt;br /&gt;
&lt;br /&gt;
==+equip== &lt;br /&gt;
yped by itself, it lists off everything you have equipped, and in which slots. Typing &amp;lt;code&amp;gt;equip #&amp;lt;/code&amp;gt;, with the number of an item in place of the #, tries to equip that item from your inventory. If it&#039;s equippable, and you have enough spare [[loadout]], then it&#039;ll be equipped.&lt;br /&gt;
&lt;br /&gt;
==+gear== &lt;br /&gt;
An important command that serves as the root for several commands. By itself, &amp;lt;code&amp;gt;+gear&amp;lt;/code&amp;gt; lists all the items you are carrying. Typing &amp;lt;code&amp;gt;+gear #&amp;lt;/code&amp;gt;, with the number of an item in place of the #, displays more information on that item. Typing &amp;lt;code&amp;gt;+gear #help&amp;lt;/code&amp;gt; shows a help screen about further commands.&lt;br /&gt;
&lt;br /&gt;
==+acc==&lt;br /&gt;
*quips that item number from your inventory. You can use +gear or inventory to determine the item number of what you want to equip.&lt;br /&gt;
&lt;br /&gt;
==remove== &lt;br /&gt;
*Removes a piece of equipment. You&#039;ll need to tell the game which piece of equipment, by typing &amp;lt;code&amp;gt;equip&amp;lt;/code&amp;gt;, finding the slot number of the gear, and typing &amp;lt;code&amp;gt;remove #&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==ws==&lt;br /&gt;
Type in a room to get some information about your fellow players without being too intrusive. Information includes name, status (IC, idle, OOC, etc), current sex and species status.&lt;br /&gt;
&lt;br /&gt;
==wi==&lt;br /&gt;
Type in room to see the rp prefferences of the players in the room alos yo see theri short description if they have one. Should be used if the player comes new into the room doesn&#039;t know the other player and didn&#039;t do roleplaying steps to couse using commands like smell or look.&lt;br /&gt;
==smell== &lt;br /&gt;
Similar to &amp;lt;code&amp;gt;look&amp;lt;/code&amp;gt;, but instead of using your eyes, you use your nose. This command tells you a bit about the fertility and species of the target. &amp;lt;code&amp;gt;smell here&amp;lt;/code&amp;gt; effectively counts as smelling everybody and the room itself. And, of course, sticking your nose in someone&#039;s crotch will be visible to them.&lt;br /&gt;
&lt;br /&gt;
==stats== &lt;br /&gt;
Views your current character sheet, containing a lot of useful information including your HP status, special skills, mutant powers, combat skills and knowledge skills.&lt;br /&gt;
&lt;br /&gt;
==+hazards==&lt;br /&gt;
Shows a display about the current area. Known monsters and approximate threat level. Try to stay in areas which match your level.&lt;br /&gt;
(can be shortened to +haz)&lt;br /&gt;
&lt;br /&gt;
==+mut==&lt;br /&gt;
Shows the body mutation you currently have.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands]]&lt;br /&gt;
[[Category:Guide]]&lt;br /&gt;
[[Category:InGameHelp]]&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Newbie_Command_List&amp;diff=1811</id>
		<title>Newbie Command List</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Newbie_Command_List&amp;diff=1811"/>
		<updated>2011-07-08T13:17:59Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page does not cover all the commands currently in the game, but these are the commands that will make up most of a player&#039;s commands. For the use of some of these command in [[roleplay]] see the recomende use of command section there.&lt;br /&gt;
&lt;br /&gt;
==look ==&lt;br /&gt;
Lets you look at things - the room you&#039;re in, other players, objects, even enemy monsters. Typing &amp;lt;code&amp;gt;look&amp;lt;/code&amp;gt; by itself merely looks at the room, while typing &amp;lt;code&amp;gt;look me&amp;lt;/code&amp;gt; looks at yourself. If you want to look at a monster during combat, typing &amp;lt;code&amp;gt;look 1&amp;lt;/code&amp;gt; (or whatever number they are) tends to work better than typing their name.&lt;br /&gt;
(short l)&lt;br /&gt;
&lt;br /&gt;
==use==&lt;br /&gt;
Lets you use a power or object. Powers work best by using the format of &amp;lt;code&amp;gt;use &amp;amp;lt;Power Name&amp;amp;gt; on &amp;amp;lt;Target&amp;amp;gt;&amp;lt;/code&amp;gt;. Targets that are hostile are best selected by using just the number next to their name in the combat display. &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==+rpinfo &amp;amp;lt;topic&amp;amp;gt;== &lt;br /&gt;
*Gets you more information on the topic, including some items, most powers, roles, professions, etc. A great source of help at the early stages.&lt;br /&gt;
&lt;br /&gt;
==public &amp;amp;lt;Message&amp;amp;gt; ==&lt;br /&gt;
(can be shortened to pub &amp;amp;lt;Message&amp;amp;gt;) &lt;br /&gt;
Chats in the general public channel, viewable by all players with the channel turned on (most players at this point). Using the format &amp;lt;code&amp;gt;pub :&amp;lt;/code&amp;gt; you can type in emotes that just say your name, rather than your current head&#039;s chatter type. Mostly considered out-of-character and used to pass information or ask questions.&lt;br /&gt;
&lt;br /&gt;
==say &amp;amp;lt;Message&amp;amp;gt; == &lt;br /&gt;
Using a prefix generated by your current head type, talks in the current room with a message visible to all players. Generally considered IC, or &amp;quot;In Character&amp;quot; for roleplaying. For example:&lt;br /&gt;
You type &amp;lt;code&amp;gt;say &amp;quot;Hello all, this is just a test!&amp;quot;&amp;lt;/code&amp;gt;.&lt;br /&gt;
What you see: &amp;lt;code&amp;gt;You chirr, &amp;quot;Hello all, this is just a test!&amp;quot;&amp;lt;/code&amp;gt;.&lt;br /&gt;
What everyone else in the room sees: &amp;lt;code&amp;gt;Playername chirrs, &amp;quot;Hello all, this is just a test!&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==emote &amp;amp;lt;Message&amp;amp;gt;==&lt;br /&gt;
Similar to say, but instead the message displayed to all players starts with just your name, useful for RP. Only displays for the room you are currently in. For example:&lt;br /&gt;
You type &amp;lt;code&amp;gt;emote is simply conducting tests for the wiki, don&#039;t mind them.&amp;lt;/code&amp;gt;&lt;br /&gt;
What you see: &amp;lt;code&amp;gt;Playername is simply conducting tests for the wiki, don&#039;t mind them.&amp;lt;/code&amp;gt;&lt;br /&gt;
What everyone else sees: &amp;lt;code&amp;gt;Playername is simply conducting tests for the wiki, don&#039;t mind them.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==OOC &amp;amp;lt;Message&amp;amp;gt;==&lt;br /&gt;
Can be used in two formats, much like &amp;lt;code&amp;gt;public&amp;lt;/code&amp;gt;. Typing &amp;lt;code&amp;gt;ooc&amp;lt;/code&amp;gt; results in an appearance for your local room that looks like a say, but without your head suffix adding its portion to your chat. Using the format &amp;quot;&amp;lt;code&amp;gt;OOC :&amp;lt;/code&amp;gt;&amp;quot; results in an output that acts much like an emote from above. &lt;br /&gt;
&lt;br /&gt;
==editplayer==&lt;br /&gt;
Command that has a lot of functions for editing appearance, your short and long descriptions can be edited via this command. It comes with its own built in help for most of them as well, give it a try if you didn&#039;t do much during character creation to jazz up your character&#039;s appearance to others.&lt;br /&gt;
&lt;br /&gt;
==inventory ==&lt;br /&gt;
Lists all the current items you are carrying. You can type &amp;lt;code&amp;gt;inventory #&amp;lt;/code&amp;gt; to get more information about an item in your inventory.&lt;br /&gt;
(interchangeable with +gear, can be shortened to i)&lt;br /&gt;
&lt;br /&gt;
==+equip== &lt;br /&gt;
yped by itself, it lists off everything you have equipped, and in which slots. Typing &amp;lt;code&amp;gt;equip #&amp;lt;/code&amp;gt;, with the number of an item in place of the #, tries to equip that item from your inventory. If it&#039;s equippable, and you have enough spare [[loadout]], then it&#039;ll be equipped.&lt;br /&gt;
&lt;br /&gt;
==+gear== &lt;br /&gt;
An important command that serves as the root for several commands. By itself, &amp;lt;code&amp;gt;+gear&amp;lt;/code&amp;gt; lists all the items you are carrying. Typing &amp;lt;code&amp;gt;+gear #&amp;lt;/code&amp;gt;, with the number of an item in place of the #, displays more information on that item. Typing &amp;lt;code&amp;gt;+gear #help&amp;lt;/code&amp;gt; shows a help screen about further commands.&lt;br /&gt;
&lt;br /&gt;
==+acc==&lt;br /&gt;
*quips that item number from your inventory. You can use +gear or inventory to determine the item number of what you want to equip.&lt;br /&gt;
&lt;br /&gt;
==remove== &lt;br /&gt;
*Removes a piece of equipment. You&#039;ll need to tell the game which piece of equipment, by typing &amp;lt;code&amp;gt;equip&amp;lt;/code&amp;gt;, finding the slot number of the gear, and typing &amp;lt;code&amp;gt;remove #&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==ws==&lt;br /&gt;
Type in a room to get some information about your fellow players without being too intrusive. Information includes name, status (IC, idle, OOC, etc), current sex and species status.&lt;br /&gt;
&lt;br /&gt;
==wi==&lt;br /&gt;
Type in room to see the rp prefferences of the players in the room alos yo see theri short description if they have one. Should be used if the player comes new into the room doesn&#039;t know the other player and didn&#039;t do roleplaying steps to couse using commands like smell or look.&lt;br /&gt;
==smell== &lt;br /&gt;
Similar to &amp;lt;code&amp;gt;look&amp;lt;/code&amp;gt;, but instead of using your eyes, you use your nose. This command tells you a bit about the fertility and species of the target. &amp;lt;code&amp;gt;smell here&amp;lt;/code&amp;gt; effectively counts as smelling everybody and the room itself. And, of course, sticking your nose in someone&#039;s crotch will be visible to them.&lt;br /&gt;
&lt;br /&gt;
==stats== &lt;br /&gt;
Views your current character sheet, containing a lot of useful information including your HP status, special skills, mutant powers, combat skills and knowledge skills.&lt;br /&gt;
&lt;br /&gt;
==+hazards==&lt;br /&gt;
Shows a display about the current area. Known monsters and approximate threat level. Try to stay in areas which match your level.&lt;br /&gt;
(can be shortened to +haz)&lt;br /&gt;
&lt;br /&gt;
==+mut==&lt;br /&gt;
Shows the body mutation you currently have.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands]]&lt;br /&gt;
[[Category:Guide]]&lt;br /&gt;
[[Category:InGameHelp]]&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Newbie_Command_List&amp;diff=1810</id>
		<title>Newbie Command List</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Newbie_Command_List&amp;diff=1810"/>
		<updated>2011-07-08T13:17:12Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page does not cover all the commands currently in the game, but these are the commands that will make up most of a player&#039;s commands. For the use of some of these command in [[roleplay]] see the recomende use of command section there.&lt;br /&gt;
&lt;br /&gt;
==look ==&lt;br /&gt;
Lets you look at things - the room you&#039;re in, other players, objects, even enemy monsters. Typing &amp;lt;code&amp;gt;look&amp;lt;/code&amp;gt; by itself merely looks at the room, while typing &amp;lt;code&amp;gt;look me&amp;lt;/code&amp;gt; looks at yourself. If you want to look at a monster during combat, typing &amp;lt;code&amp;gt;look 1&amp;lt;/code&amp;gt; (or whatever number they are) tends to work better than typing their name.&lt;br /&gt;
(short l)&lt;br /&gt;
&lt;br /&gt;
==use==&lt;br /&gt;
Lets you use a power or object. Powers work best by using the format of &amp;lt;code&amp;gt;use &amp;amp;lt;Power Name&amp;amp;gt; on &amp;amp;lt;Target&amp;amp;gt;&amp;lt;/code&amp;gt;. Targets that are hostile are best selected by using just the number next to their name in the combat display. &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==+rpinfo &amp;amp;lt;topic&amp;amp;gt;== &lt;br /&gt;
*Gets you more information on the topic, including some items, most powers, roles, professions, etc. A great source of help at the early stages.&lt;br /&gt;
&lt;br /&gt;
==public &amp;amp;lt;Message&amp;amp;gt; ==&lt;br /&gt;
(can be shortened to pub &amp;amp;lt;Message&amp;amp;gt;) &lt;br /&gt;
Chats in the general public channel, viewable by all players with the channel turned on (most players at this point). Using the format &amp;lt;code&amp;gt;pub :&amp;lt;/code&amp;gt; you can type in emotes that just say your name, rather than your current head&#039;s chatter type. Mostly considered out-of-character and used to pass information or ask questions.&lt;br /&gt;
&lt;br /&gt;
==say &amp;amp;lt;Message&amp;amp;gt; == &lt;br /&gt;
Using a prefix generated by your current head type, talks in the current room with a message visible to all players. Generally considered IC, or &amp;quot;In Character&amp;quot; for roleplaying. For example:&lt;br /&gt;
You type &amp;lt;code&amp;gt;say &amp;quot;Hello all, this is just a test!&amp;quot;&amp;lt;/code&amp;gt;.&lt;br /&gt;
What you see: &amp;lt;code&amp;gt;You chirr, &amp;quot;Hello all, this is just a test!&amp;quot;&amp;lt;/code&amp;gt;.&lt;br /&gt;
What everyone else in the room sees: &amp;lt;code&amp;gt;Playername chirrs, &amp;quot;Hello all, this is just a test!&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==emote &amp;amp;lt;Message&amp;amp;gt;==&lt;br /&gt;
Similar to say, but instead the message displayed to all players starts with just your name, useful for RP. Only displays for the room you are currently in. For example:&lt;br /&gt;
You type &amp;lt;code&amp;gt;emote is simply conducting tests for the wiki, don&#039;t mind them.&amp;lt;/code&amp;gt;&lt;br /&gt;
What you see: &amp;lt;code&amp;gt;Playername is simply conducting tests for the wiki, don&#039;t mind them.&amp;lt;/code&amp;gt;&lt;br /&gt;
What everyone else sees: &amp;lt;code&amp;gt;Playername is simply conducting tests for the wiki, don&#039;t mind them.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==OOC &amp;amp;lt;Message&amp;amp;gt==&lt;br /&gt;
Can be used in two formats, much like &amp;lt;code&amp;gt;public&amp;lt;/code&amp;gt;. Typing &amp;lt;code&amp;gt;ooc&amp;lt;/code&amp;gt; results in an appearance for your local room that looks like a say, but without your head suffix adding its portion to your chat. Using the format &amp;quot;&amp;lt;code&amp;gt;OOC :&amp;lt;/code&amp;gt;&amp;quot; results in an output that acts much like an emote from above. &lt;br /&gt;
&lt;br /&gt;
==editplayer==&lt;br /&gt;
Command that has a lot of functions for editing appearance, your short and long descriptions can be edited via this command. It comes with its own built in help for most of them as well, give it a try if you didn&#039;t do much during character creation to jazz up your character&#039;s appearance to others.&lt;br /&gt;
&lt;br /&gt;
==inventory ==&lt;br /&gt;
Lists all the current items you are carrying. You can type &amp;lt;code&amp;gt;inventory #&amp;lt;/code&amp;gt; to get more information about an item in your inventory.&lt;br /&gt;
(interchangeable with +gear, can be shortened to i)&lt;br /&gt;
&lt;br /&gt;
==+equip== &lt;br /&gt;
yped by itself, it lists off everything you have equipped, and in which slots. Typing &amp;lt;code&amp;gt;equip #&amp;lt;/code&amp;gt;, with the number of an item in place of the #, tries to equip that item from your inventory. If it&#039;s equippable, and you have enough spare [[loadout]], then it&#039;ll be equipped.&lt;br /&gt;
&lt;br /&gt;
==+gear== &lt;br /&gt;
An important command that serves as the root for several commands. By itself, &amp;lt;code&amp;gt;+gear&amp;lt;/code&amp;gt; lists all the items you are carrying. Typing &amp;lt;code&amp;gt;+gear #&amp;lt;/code&amp;gt;, with the number of an item in place of the #, displays more information on that item. Typing &amp;lt;code&amp;gt;+gear #help&amp;lt;/code&amp;gt; shows a help screen about further commands.&lt;br /&gt;
&lt;br /&gt;
==+acc==&lt;br /&gt;
*quips that item number from your inventory. You can use +gear or inventory to determine the item number of what you want to equip.&lt;br /&gt;
&lt;br /&gt;
==remove== &lt;br /&gt;
*Removes a piece of equipment. You&#039;ll need to tell the game which piece of equipment, by typing &amp;lt;code&amp;gt;equip&amp;lt;/code&amp;gt;, finding the slot number of the gear, and typing &amp;lt;code&amp;gt;remove #&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==ws==&lt;br /&gt;
Type in a room to get some information about your fellow players without being too intrusive. Information includes name, status (IC, idle, OOC, etc), current sex and species status.&lt;br /&gt;
&lt;br /&gt;
==wi==&lt;br /&gt;
Type in room to see the rp prefferences of the players in the room alos yo see theri short description if they have one. Should be used if the player comes new into the room doesn&#039;t know the other player and didn&#039;t do roleplaying steps to couse using commands like smell or look.&lt;br /&gt;
==smell== &lt;br /&gt;
Similar to &amp;lt;code&amp;gt;look&amp;lt;/code&amp;gt;, but instead of using your eyes, you use your nose. This command tells you a bit about the fertility and species of the target. &amp;lt;code&amp;gt;smell here&amp;lt;/code&amp;gt; effectively counts as smelling everybody and the room itself. And, of course, sticking your nose in someone&#039;s crotch will be visible to them.&lt;br /&gt;
&lt;br /&gt;
==stats== &lt;br /&gt;
Views your current character sheet, containing a lot of useful information including your HP status, special skills, mutant powers, combat skills and knowledge skills.&lt;br /&gt;
&lt;br /&gt;
==+hazards==&lt;br /&gt;
Shows a display about the current area. Known monsters and approximate threat level. Try to stay in areas which match your level.&lt;br /&gt;
(can be shortened to +haz)&lt;br /&gt;
&lt;br /&gt;
==+mut==&lt;br /&gt;
Shows the body mutation you currently have.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands]]&lt;br /&gt;
[[Category:Guide]]&lt;br /&gt;
[[Category:InGameHelp]]&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=User:Kollyn/work&amp;diff=1809</id>
		<title>User:Kollyn/work</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=User:Kollyn/work&amp;diff=1809"/>
		<updated>2011-07-08T13:01:41Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== it&#039;s some sort of to Do list==&lt;br /&gt;
#need to look into Templates and so &lt;br /&gt;
#Pregnancy&lt;br /&gt;
#categorys&lt;br /&gt;
#translating to german (only the most imporrtant and bsci think for beginners) &lt;br /&gt;
#Client&lt;br /&gt;
&lt;br /&gt;
== Preview of most recent work ==&lt;br /&gt;
[[User:Kollyn/In Work‎| Private Sandbox]]&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Pregnancy&amp;diff=1808</id>
		<title>Pregnancy</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Pregnancy&amp;diff=1808"/>
		<updated>2011-07-08T13:00:46Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pregnancy&#039;&#039;&#039;, is the state were a new life develops in the womb of an [[female]] or [[hermaphrodite]]. &lt;br /&gt;
==Development and durability ==&lt;br /&gt;
The pregnant char will be pregnant for 72 hours. This speeds up when the char is activly doing [[roleplay|rp]]. After this time the char gets into labor. During the pregnancy the description of the char will vary.&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Pregnancy&amp;diff=1807</id>
		<title>Pregnancy</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Pregnancy&amp;diff=1807"/>
		<updated>2011-07-08T12:48:25Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{In Bearbeitung|[[User:Kollyn|Kollyn]] 06:48, 8 July 2011 (MDT)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pregnancy&#039;&#039;&#039;, is the state were a new life develops in the womb of an [[female]] or [[hermaphrodite]]. &lt;br /&gt;
==Development and durability ==&lt;br /&gt;
The pregnant char will be pregnant for 72 hours. This speeds up when the char is activly doing [[roleplay|rp]]. After this time the char gets into labor. During the pregnancy the description of the char will vary.&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Newbie_Command_List&amp;diff=1806</id>
		<title>Newbie Command List</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Newbie_Command_List&amp;diff=1806"/>
		<updated>2011-07-08T12:43:57Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page does not cover all the commands currently in the game, but these are the commands that will make up most of a player&#039;s commands.&lt;br /&gt;
&lt;br /&gt;
;look (short l)&lt;br /&gt;
*Lets you look at things - the room you&#039;re in, other players, objects, even enemy monsters. Typing &amp;lt;code&amp;gt;look&amp;lt;/code&amp;gt; by itself merely looks at the room, while typing &amp;lt;code&amp;gt;look me&amp;lt;/code&amp;gt; looks at yourself. If you want to look at a monster during combat, typing &amp;lt;code&amp;gt;look 1&amp;lt;/code&amp;gt; (or whatever number they are) tends to work better than typing their name.&lt;br /&gt;
&lt;br /&gt;
;use&lt;br /&gt;
*Lets you use a power or object. Powers work best by using the format of &amp;lt;code&amp;gt;use &amp;amp;lt;Power Name&amp;amp;gt; on &amp;amp;lt;Target&amp;amp;gt;&amp;lt;/code&amp;gt;. Targets that are hostile are best selected by using just the number next to their name in the combat display. &lt;br /&gt;
&lt;br /&gt;
;+rpinfo &amp;amp;lt;topic&amp;amp;gt; &lt;br /&gt;
*Gets you more information on the topic, including some items, most powers, roles, professions, etc. A great source of help at the early stages.&lt;br /&gt;
&lt;br /&gt;
;public &amp;amp;lt;Message&amp;amp;gt; (can be shortened to pub &amp;amp;lt;Message&amp;amp;gt;) &lt;br /&gt;
*Chats in the general public channel, viewable by all players with the channel turned on (most players at this point). Using the format &amp;lt;code&amp;gt;pub :&amp;lt;/code&amp;gt; you can type in emotes that just say your name, rather than your current head&#039;s chatter type. Mostly considered out-of-character and used to pass information or ask questions.&lt;br /&gt;
&lt;br /&gt;
;say &amp;amp;lt;Message&amp;amp;gt; &lt;br /&gt;
*Using a prefix generated by your current head type, talks in the current room with a message visible to all players. Generally considered IC, or &amp;quot;In Character&amp;quot; for roleplaying. For example:&lt;br /&gt;
::You type &amp;lt;code&amp;gt;say &amp;quot;Hello all, this is just a test!&amp;quot;&amp;lt;/code&amp;gt;.&lt;br /&gt;
::What you see: &amp;lt;code&amp;gt;You chirr, &amp;quot;Hello all, this is just a test!&amp;quot;&amp;lt;/code&amp;gt;.&lt;br /&gt;
::What everyone else in the room sees: &amp;lt;code&amp;gt;Playername chirrs, &amp;quot;Hello all, this is just a test!&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;emote &amp;amp;lt;Message&amp;amp;gt;&lt;br /&gt;
*Similar to say, but instead the message displayed to all players starts with just your name, useful for RP. Only displays for the room you are currently in. For example:&lt;br /&gt;
::You type &amp;lt;code&amp;gt;emote is simply conducting tests for the wiki, don&#039;t mind them.&amp;lt;/code&amp;gt;&lt;br /&gt;
::What you see: &amp;lt;code&amp;gt;Playername is simply conducting tests for the wiki, don&#039;t mind them.&amp;lt;/code&amp;gt;&lt;br /&gt;
::What everyone else sees: &amp;lt;code&amp;gt;Playername is simply conducting tests for the wiki, don&#039;t mind them.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;OOC &amp;amp;lt;Message&amp;amp;gt;&lt;br /&gt;
*Can be used in two formats, much like &amp;lt;code&amp;gt;public&amp;lt;/code&amp;gt;. Typing &amp;lt;code&amp;gt;ooc&amp;lt;/code&amp;gt; results in an appearance for your local room that looks like a say, but without your head suffix adding its portion to your chat. Using the format &amp;quot;&amp;lt;code&amp;gt;OOC :&amp;lt;/code&amp;gt;&amp;quot; results in an output that acts much like an emote from above. &lt;br /&gt;
&lt;br /&gt;
;editplayer&lt;br /&gt;
*Command that has a lot of functions for editing appearance, your short and long descriptions can be edited via this command. It comes with its own built in help for most of them as well, give it a try if you didn&#039;t do much during character creation to jazz up your character&#039;s appearance to others.&lt;br /&gt;
&lt;br /&gt;
;inventory (interchangeable with +gear, can be shortened to i)&lt;br /&gt;
*Lists all the current items you are carrying. You can type &amp;lt;code&amp;gt;inventory #&amp;lt;/code&amp;gt; to get more information about an item in your inventory.&lt;br /&gt;
&lt;br /&gt;
;equip &lt;br /&gt;
*Typed by itself, it lists off everything you have equipped, and in which slots. Typing &amp;lt;code&amp;gt;equip #&amp;lt;/code&amp;gt;, with the number of an item in place of the #, tries to equip that item from your inventory. If it&#039;s equippable, and you have enough spare [[loadout]], then it&#039;ll be equipped.&lt;br /&gt;
&lt;br /&gt;
;+gear &lt;br /&gt;
*An important command that serves as the root for several commands. By itself, &amp;lt;code&amp;gt;+gear&amp;lt;/code&amp;gt; lists all the items you are carrying. Typing &amp;lt;code&amp;gt;+gear #&amp;lt;/code&amp;gt;, with the number of an item in place of the #, displays more information on that item. Typing &amp;lt;code&amp;gt;+gear #help&amp;lt;/code&amp;gt; shows a help screen about further commands.&lt;br /&gt;
&lt;br /&gt;
;+acc&lt;br /&gt;
*Equips that item number from your inventory. You can use +gear or inventory to determine the item number of what you want to equip.&lt;br /&gt;
&lt;br /&gt;
;remove &lt;br /&gt;
*Removes a piece of equipment. You&#039;ll need to tell the game which piece of equipment, by typing &amp;lt;code&amp;gt;equip&amp;lt;/code&amp;gt;, finding the slot number of the gear, and typing &amp;lt;code&amp;gt;remove #&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
;ws&lt;br /&gt;
*Type in a room to get some information about your fellow players without being too intrusive. Information includes name, status (IC, idle, OOC, etc), current sex and species status.&lt;br /&gt;
&lt;br /&gt;
;smell &lt;br /&gt;
*Similar to &amp;lt;code&amp;gt;look&amp;lt;/code&amp;gt;, but instead of using your eyes, you use your nose. This command tells you a bit about the fertility and species of the target. &amp;lt;code&amp;gt;smell here&amp;lt;/code&amp;gt; effectively counts as smelling everybody and the room itself. And, of course, sticking your nose in someone&#039;s crotch will be visible to them.&lt;br /&gt;
&lt;br /&gt;
;stats &lt;br /&gt;
*Views your current character sheet, containing a lot of useful information including your HP status, special skills, mutant powers, combat skills and knowledge skills.&lt;br /&gt;
&lt;br /&gt;
;+hazards (can be shortened to +haz)&lt;br /&gt;
*Shows a display about the current area. Known monsters and approximate threat level. Try to stay in areas which match your level.&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands]]&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Talk:Pregnancy&amp;diff=1805</id>
		<title>Talk:Pregnancy</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Talk:Pregnancy&amp;diff=1805"/>
		<updated>2011-07-08T12:38:14Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: Created page with &amp;quot;== to do ==   *More detailed descritpion of the Look onto things.  *Adding Perks relatet to Pregnancy *categories *more....  ~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== to do == &lt;br /&gt;
&lt;br /&gt;
*More detailed descritpion of the Look onto things. &lt;br /&gt;
*Adding Perks relatet to Pregnancy&lt;br /&gt;
*categories&lt;br /&gt;
*more....&lt;br /&gt;
&lt;br /&gt;
[[User:Kollyn|Kollyn]] 06:38, 8 July 2011 (MDT)&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=User:Kollyn/In_Work&amp;diff=1804</id>
		<title>User:Kollyn/In Work</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=User:Kollyn/In_Work&amp;diff=1804"/>
		<updated>2011-07-08T12:36:11Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: moved User:Kollyn/In Work to Pregnancy: release first short version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Pregnancy]]&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Pregnancy&amp;diff=1803</id>
		<title>Pregnancy</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Pregnancy&amp;diff=1803"/>
		<updated>2011-07-08T12:36:11Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: moved User:Kollyn/In Work to Pregnancy: release first short version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Pregnancy&#039;&#039;&#039;, is the state were a new life develops in the womb of an [[female]] or [[hermaphrodite]]. &lt;br /&gt;
==Development and durability ==&lt;br /&gt;
The pregnant char will be pregnant for 72 hours. This speeds up when the char is activly doing [[roleplay|rp]]. After this time the char gets into labor. During the pregnancy the description of the char will vary.&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Pregnancy&amp;diff=1802</id>
		<title>Pregnancy</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Pregnancy&amp;diff=1802"/>
		<updated>2011-07-08T12:35:43Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Pregnancy&#039;&#039;&#039;, is the state were a new life develops in the womb of an [[female]] or [[hermaphrodite]]. &lt;br /&gt;
==Development and durability ==&lt;br /&gt;
The pregnant char will be pregnant for 72 hours. This speeds up when the char is activly doing [[roleplay|rp]]. After this time the char gets into labor. During the pregnancy the description of the char will vary.&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Help_talk:Editing&amp;diff=1801</id>
		<title>Help talk:Editing</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Help_talk:Editing&amp;diff=1801"/>
		<updated>2011-07-08T12:23:45Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: Created page with &amp;quot;== creation ==   i pasted this page to have the basic help here ;-) ~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== creation == &lt;br /&gt;
&lt;br /&gt;
i pasted this page to have the basic help here ;-) [[User:Kollyn|Kollyn]] 06:23, 8 July 2011 (MDT)&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Help:Editing&amp;diff=1800</id>
		<title>Help:Editing</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Help:Editing&amp;diff=1800"/>
		<updated>2011-07-08T12:22:19Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: Quelle Wikipia help Will get more of it later like some templates and so on&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{pp-semi|small=yes}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{{WP help pages (header bar)}}&lt;br /&gt;
&amp;lt;!--COMMENT MARKUP. Displays:Edit mode only.--&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; style=&amp;quot;width:100%; border:2px #a3b1bf solid; background:#f5faff; text-align:left;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background:#cee0f2; text-align:center;&amp;quot; |{{shortcut|WP:CHEAT}}&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;margin:.5em; margin-top:.1em; margin-bottom:.1em; border-bottom:0; font-weight:bold;&amp;quot;&amp;gt;Wikipedia Cheatsheet&amp;lt;/h2&amp;gt; &lt;br /&gt;
|-&amp;lt;!--WORKS ANYWHERE IN THE TEXT--&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E6F2FF; padding: 0.2em; font-size: 0.9em; text-align:center;&amp;quot; | &#039;&#039;&#039;Works anywhere in the text&#039;&#039;&#039;&lt;br /&gt;
|-&amp;lt;!--COLUMN HEADINGS--&amp;gt;&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; style=&amp;quot;background:#E6F2FF; padding:0.3em; font-size: 0.9em; text-align:center;&amp;quot;|Description&lt;br /&gt;
| style=&amp;quot;background:#E6F2FF; padding:0.3em; font-size: 0.9em; text-align:center;&amp;quot;|You type&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; style=&amp;quot;background:#E6F2FF; padding:0.3em; font-size: 0.9em; text-align:center;&amp;quot;|You get&lt;br /&gt;
|-&amp;lt;!--1ST ROW 1ST COLUMN--&amp;gt;&lt;br /&gt;
|Italic text{{Anchor|Italic text}}&lt;br /&gt;
|&amp;lt;!--2ND COLUMN--&amp;gt;&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;&#039;&#039;italic&#039;&#039;&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
|&amp;lt;!--3RD COLUMN--&amp;gt;&lt;br /&gt;
&#039;&#039;italic&#039;&#039;&lt;br /&gt;
|-&amp;lt;!--HORIZONTAL LINE--&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:1px solid #cee0f2;&amp;quot;|&lt;br /&gt;
|-&amp;lt;!--2ND ROW 1ST COLUMN--&amp;gt;&lt;br /&gt;
|Bold text{{Anchor|Bold text}}&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;&#039;&#039;&#039;bold&#039;&#039;&#039;&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;bold&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:1px solid #cee0f2;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Bold and italic text{{Anchor|bold and italic}}&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;&#039;&#039;&#039;&#039;&#039;bold &amp;amp; italic&#039;&#039;&#039;&#039;&#039;&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;bold &amp;amp; italic&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:1px solid #cee0f2;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
||[[Wikipedia:Linking|Link to another Wikipedia page]]{{Anchor|Internal link}}&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;[[Name of page]]&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;[[Name of page|Text to display]]&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
[[Name of page]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Name of page|Text to display]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:1px solid #cee0f2;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Wikipedia:Picture tutorial|Add an image]]{{Anchor|Thumbnail image}}&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;[[&amp;lt;/nowiki&amp;gt;File:Wiki.png|thumb|alt=[[Wikipedia:Alternative text for images|Alt&amp;amp;nbsp;text]]|Caption&amp;lt;nowiki&amp;gt;]]&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
[[File:Wiki.png|thumb|alt=Alt text|Caption]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:1px solid #cee0f2;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Add a page to a [[Wikipedia:FAQ/Categories|category]]{{Anchor|Add a page to a category}}&lt;br /&gt;
|&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;[[Category:Category name]]&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
|Categories should be placed at the end of pages. The category name will display in a bar at the bottom when the page is previewed or saved.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:1px solid #cee0f2;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Signature{{Anchor|Signature}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.7em .5em; font-size:0.9em;&amp;quot;&amp;gt;&#039;&#039;Sign your contributions when posting to a [[Wikipedia:Tutorial (Talk pages)|Talk Page]].&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0em .5em; font-size:0.9em;&amp;quot;&amp;gt;&#039;&#039;Do not sign when contributing to an article.&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
[[Special:Mypage|Username]] ([[Special:Mytalk|talk]]) {{CURRENTTIME}}, {{CURRENTDAY}} {{CURRENTMONTHNAME}} {{CURRENTYEAR}} (UTC)&lt;br /&gt;
&lt;br /&gt;
|-&amp;lt;!--WORKS ONLY AT THE BEGINNING OF LINES--&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E6F2FF; padding: 0.2em; font-size: 0.9em; text-align:center;&amp;quot; | &#039;&#039;&#039;Works only at the beginning of lines&#039;&#039;&#039;&lt;br /&gt;
|-&amp;lt;!--COLUMN HEADINGS--&amp;gt;&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; style=&amp;quot;background:#E6F2FF; padding:0.3em; font-size: 0.9em; text-align:center;&amp;quot;|Description&lt;br /&gt;
| style=&amp;quot;background:#E6F2FF; padding:0.3em; font-size: 0.9em; text-align:center;&amp;quot;|You type&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; style=&amp;quot;background:#E6F2FF; padding:0.3em; font-size: 0.9em; text-align:center;&amp;quot;|You get&lt;br /&gt;
|-&lt;br /&gt;
|[[Wikipedia:Redirect|Redirect to another page]]{{Anchor|Redirect to another page}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.7em .5em; font-size:0.9em;&amp;quot;&amp;gt;&#039;&#039;Redirects must be placed at the start of the first line.&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;#REDIRECT [[Target page]]&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
[[Image:Redirect arrow without text.svg|30px|link=]] [[Target page]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:1px solid #cee0f2;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Wikipedia:Redirect|Redirect to a section of another page]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.7em .5em; font-size:0.9em;&amp;quot;&amp;gt;&#039;&#039;Redirects must be placed at the start of the first line.&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;#REDIRECT [[Target page#anchorName]]&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
[[Image:Redirect arrow without text.svg|30px|link=]] [[Target page#anchorName]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:1px solid #cee0f2;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Help:Section|Section headings]]{{Anchor|Section headings}}&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.7em .5em; font-size:0.9em;&amp;quot;&amp;gt;&#039;&#039;A Table of Contents will automatically be generated when four headings are added to an article.&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0em .5em; font-size:0.9em;&amp;quot;&amp;gt;&#039;&#039;Do not use =Level 1=; it is reserved for page titles.&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;== Level 2 ==&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;=== Level 3 ===&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;==== Level 4 ====&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;===== Level 5 =====&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;====== Level 6 ======&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
==Level 2==&lt;br /&gt;
===Level 3===&lt;br /&gt;
====Level 4====&lt;br /&gt;
===== Level 5 =====&lt;br /&gt;
====== Level 6 ======&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:1px solid #cee0f2;&amp;quot;|&lt;br /&gt;
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|[[Help:List|Bulleted list]]{{Anchor|Bulleted list}}&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;tt&amp;gt;* One&amp;lt;/tt&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;tt&amp;gt;* Two&amp;lt;/tt&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;tt&amp;gt;** Two point one&amp;lt;/tt&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;tt&amp;gt;* Three&amp;lt;/tt&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
* One&lt;br /&gt;
* Two&lt;br /&gt;
** Two point one&lt;br /&gt;
* Three&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:1px solid #cee0f2;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Help:List|Numbered list]]{{Anchor|Numbered list}}&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;tt&amp;gt;# One&amp;lt;/tt&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;tt&amp;gt;# Two&amp;lt;/tt&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;tt&amp;gt;## Two point one&amp;lt;/tt&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;tt&amp;gt;# Three&amp;lt;/tt&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
# One&lt;br /&gt;
# Two&lt;br /&gt;
## Two point one&lt;br /&gt;
# Three&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:1px solid #cee0f2;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Indenting text{{Anchor|Indenting text}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.7em .5em; font-size:0.9em;&amp;quot;&amp;gt;&#039;&#039;This is used when replying on a [[Wikipedia:Tutorial (Talk pages)|talk page]], to make it easier to follow conversations.&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;no indent (normal)&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;:first indent&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;::second indent&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;:::third indent&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
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| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E6F2FF; padding: 0.2em; font-size: 0.9em; text-align:center;&amp;quot; | &#039;&#039;&#039;Adding references&#039;&#039;&#039;&lt;br /&gt;
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[[Help:Citations quick reference|Cheatsheet for citing a website or publication]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Wikipedia:Referencing for beginners|Referencing for beginners]]&lt;br /&gt;
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==See also==&lt;br /&gt;
&amp;lt;!--Please keep this uncluttered. If you wish to add a link, discuss it on the talk page first.--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=User:Kollyn&amp;diff=1799</id>
		<title>User:Kollyn</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=User:Kollyn&amp;diff=1799"/>
		<updated>2011-07-08T11:33:17Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Background==&lt;br /&gt;
(Only the very Short Version for a first Info, will work it out detailed )&lt;br /&gt;
&lt;br /&gt;
Kollyn was infected with a special form of a genetic hormone production mutation nearly seventeen years ago. Her father thinks it was caused by nuclear radiated medicine which was used to medicate her scarlet fever. Her doc a medical scientist gave her this experimental medicine cause she was having scarlet fever the tenth time in her young live. Her father also a scientist tried to solve the mutation which made her completely infertile and not developing further stating her nearly genderless. But he overdone it. The medicine worked fine his then genderless child became female again. Tests with her blood and genes also told him she would never again change gender, but there was one big drawback. She became very fertile and getting into a heat like an animal. Her Father feared that she would interbreed with all she meets. He wanted her not to do so at least not until she was fully adult so he put her under strict control until she turned 21. Kollyn now is on her on since nearly 3 years, leaving her father as fast as possible. But she was not much in contact with other people or beings cause she feared to lose control. But now she has heard of the nanites mutating other people as well. So she will not longer hide, but trying to have a good life in a world with other mutated and strangely affect people. She is often a bit torn apart between being shy when interacting with other people cause of the missing experience and her fertile heating making her so aroused that she wanted to fuck everyone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[User:Kollyn/work|About my work as &amp;quot;Wiki User&amp;quot;]]&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=User:Kollyn/work&amp;diff=1798</id>
		<title>User:Kollyn/work</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=User:Kollyn/work&amp;diff=1798"/>
		<updated>2011-07-08T11:31:44Z</updated>

		<summary type="html">&lt;p&gt;Kollyn: Created page with &amp;quot;== it&amp;#039;s some sort of to Do list==  #Pregnancy #categorys #translating to german (only the most imporrtant and bsci think for beginners)  #Client  == Preview of most recent work =...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== it&#039;s some sort of to Do list==&lt;br /&gt;
&lt;br /&gt;
#Pregnancy&lt;br /&gt;
#categorys&lt;br /&gt;
#translating to german (only the most imporrtant and bsci think for beginners) &lt;br /&gt;
#Client&lt;br /&gt;
&lt;br /&gt;
== Preview of most recent work ==&lt;br /&gt;
[[User:Kollyn/In Work‎| Private Sandbox]]&lt;/div&gt;</summary>
		<author><name>Kollyn</name></author>
	</entry>
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