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	<title>Flexible Survival - User contributions [en]</title>
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		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Soul&amp;diff=1652640</id>
		<title>Category:Soul</title>
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		<updated>2022-03-11T03:17:37Z</updated>

		<summary type="html">&lt;p&gt;Inutt: Added note about new vs old role system&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Classes replace the old Roles system (not to be confused with the [[:Category:Role|new role system]]). Each class provides a number of combat skills geared toward a certain combat role, such as damage-dealing, healing, tanking, buffing, or debuffing. The number of points of combat skills equals 26 for all classes. You can now also level your Class with opt-in Class Mastery. Each class is considered level 5 until you opt-in, and you can train it from level 1 up to level 10. Check out &#039;&#039;&#039;+help class levels&#039;&#039;&#039; for more info. Additionally, all classes besides Classless offer four powers, acquired at levels 15, 25, 35, and 45. If one acquires a secondary class through use of a Dual Soul Pendant in their inventory, they also acquire the level 15 and 25 powers of their secondary class, albeit at levels 30 and 50 respectively. No other qualities of the secondary class are inherited. You are not locked into a class once chosen, and can change both primary and (if you have one via a Dual Soul Pendant) secondary classes any time you are out of combat.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ Classes&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Class&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Powers&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Unlock&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Archon]] || Drawing inspiration from the angelic beings of the otherworldly plains, the Archon is a devastating force of zealous fury. Deliver divine justice upon the weary bodies of the wrongdoers!|| Big Hit, DPS / Debuffer  || [[Discordant Halo]], [[Laws of Abraxas]], [[Antichthon]], [[Capital Punishment]], [[Gospel]], [[Heimarmene]] || Purchased in [RSX Solutions]: Training and Procedures or on the web interface for 150,000 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Anarchist]] || You just want to watch the world burn, don&#039;t ya? Even so, best to burn it in a way that you&#039;re around to see the fruits of your revolution. || Gear-focused DoT / Debuffer  || [[Guerrilla Tactics]], [[Molotov Cocktail]], [[Cookbook]], [[Improvised Explosives]] || Purchased in [Chandler Hospital]: Refugee Camp or on the web interface for 1,500 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Berserker]] || You thrive on the pain of your enemies and your own. You love being the center of attention. Let their eyes be focused on you as you lay into them. They should drink in your terrible charms before the battle&#039;s over and you&#039;ve proven victorious. || DPS / Off-Tank  || [[Last Standing]], [[Frantic Cleave]], [[Savage Slice]], [[Commanding Presence]] || Purchased in [The Golden Goat]: Bar or on the web interface for 100,000 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Warrior]] || You&#039;ve abandoned all thoughts of self-preservation, of finesse. It&#039;s all about dealing as much harm as possible before you drop. Yeah, some of that blood is yours, but you don&#039;t care! || Glass Cannon DPS  || [[Burning Blood]], [[Raging Charge]], [[Agony]], [[Skull Crusher]] || Unlocked after killing yourself with betraying damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloody Sadist]] || You love to see them bleed. The more gaping a wound, to more you revel in their suffering. Tearing and gashing, rending and shredding, it all gives you glee to rapidly see those ruby beads sparkle in the air. || Big Hits / Repeats DPS  || [[Ripping Good Time]], [[Sadistic Glee]], [[Reaping Strokes]], [[Blood Bath]] || Purchased in the token shop for 200 reward tokens.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bounty Hunter]] || Striding out on your own, hunting down your mark, living off the land and doing it your own way. This is what you were born for. You don&#039;t take orders from anyone, only your prey is what matters. You have the means, you have the skills, all you need now is a target. || Jack of Many Trades (Resilient)  || [[Thrill Of The Hunt]], [[Ambush]], [[Spring Trap]], [[Even The Odds]] || Purchased in Chandler Hospital: Refugee Camp or on the web interface for 150,000 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Brawler]] || Float like a butterfly, sting like a bee! Hit fast, quick, and just keep going until they tuck tail and run, or are a bloody mess under you. || Repeat DPS  || [[Floating Footwork]], [[Agile Footwork]], [[Sudden OneTwo]], [[Dizzying Pummel]], [[Measured Approach]], [[Haymaker]] || Purchased in [RSX Solutions]: Training and Procedures or on the web interface for 1,500 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Brother&#039;s Keeper]] || Someone&#039;s always in need of assistance, and for whatever reason, it is almost always their fault. Much like Fox to Coyote, you are there to pick up the pieces and keep them going. || Single-Target Healer / Buffer  || [[Rapid Response]], [[Periodic Checks]], [[Ancient Medicines]], [[Intensive Care]] || Dedication: Fox. You can either dedicate or purchase the class for freecred at the dedication point.&lt;br /&gt;
|-&lt;br /&gt;
| [[Captivator]] || You know how to fight in a less direct manner by grabbing the attention of your enemy (or enemies) and hypnotizing them into inaction with your displays. || Opportunistic (elemental) Debuffer  || [[Too Sexy]], [[Entrance]], [[Carnal-val]], [[Flash Dance]] || Acquired by having at least 20 [[Sexual]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Cheerleader]] || Even as the world falls apart, some people keep up their pep and want you to do it too! Even better, let&#039;s get everyone else cheered up when they&#039;re feeling lethargic and tired. Let&#039;s show them who&#039;s the winning team! || Support Buffer / Healer  || [[Eternal Cheer]], [[Pom Pom Sway]], [[Sudden Rally]], [[Impossible Stunt]] || Purchased in the token shop for 200 reward tokens.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cihuacoatl Warrior]] || Boon to your friends, nightmare to your foes, a warrior through and through! Blending the tender care of a midwife with the brutal nature of the ancient Central American soldier, you bring a force few would wish to stand against. One many are thankful to have on their side. || Big Hits AoE / buffer  || [[Warrior Spirit]], [[Rapid Strike]], [[Battlecry]], [[Wrath of Earth Mother]] || Dedication: Ixchel Jaguar. You can either dedicate or purchase the class for freecred at the dedication point.&lt;br /&gt;
|-&lt;br /&gt;
| [[Classless]] || Basic class with no focus on any one aspect. || Jack of All Trades  || None || Automatically unlocked on all characters.&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Medic]] || Keep your medkit, cock, breasts, and anything else you use ready along with your knife, claws, teeth, hooves, and gun. Someone has to keep everyone else fighting. || Healer / Buffer  || [[Stimpack]], [[Do No Harm]], [[Watchful Gaze]], [[Stay with Me]], [[Surprise Shotgun]], [[Medical Grenade]] || Purchased in [RSX Solutions]: Training and Procedures or on the web interface for 1,500 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Commando]] || You&#039;re a commando. Your job is to infiltrate enemy lines, strike from within, and retreat before they can retaliate. Strategically pick off targets to soften their ranks, then let your team take care of the rest. || Single-target Repeats / DoT DPS  || [[Butcher and Bolt]], [[Suppressed Fire]], [[Knife Thrust]], [[Covering Fire]] || Purchased in [RSX Solutions]: Training and Procedures or on the web interface for 1,500 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Corporal]] || Give the command! Where to attack, how to react, and lend aid wherever you can. Give the call to battle, show the way, and provide only the best in backup! || AoE Healer / Buffer  || [[Battlefield Watch]], [[Intelligent Plans]], [[Subvert Expectations]], [[Impossible to Fail]] || Purchased in [RSX Solutions]: Training and Procedures or on the web interface for 1,500 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cursed Lover]] || Somewhere along the way, you picked up a bit of something... strange. You can bring with your embrace or your bite a strange sensation, an odd feeling, or perhaps, something worse. There also seems to always be something strange happening to you... || Debuffer  || [[Baneful Allure]], [[Strange Aura]], [[Cursed Embrace]], [[Primal Call]] || Dedication: Uber Fox. Purchased in the hidden [[Uber Fox]] dedication store, or with freecred at the dedication point. Check Hidden once the dedication badge has been obtained and you are actively dedicated to [[Uber Fox]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Den Keeper]] || Children, troops, machine. Whatever they are, it is up to you to direct them, and a lot of them. Bring a small army, and keep them safe. || Pet User / Healer / Buffer  || [[Motherly Advice]], [[Overlord]], [[Rallying Cry]], [[Force of Personality]], [[Motherly Vigil]], [[Personal Minion]] || Purchased in [RSX Solutions]: Training and Procedures or on the web interface for 1,500 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Desk Jockey]] || When push comes to shove, even a desk jockey can be pushed past a boiling point and get involved in combat. Their aptitude for the technical is unrivaled, but, this doesn&#039;t precisely make them to most volatile in combat. || Gear-focused Buffer  || [[Computer Nerd]], [[Stapler Fury]], [[Pocket Protector]], [[Nerd Rage]] || Purchased in the token shop for 100 reward tokens.&lt;br /&gt;
|-&lt;br /&gt;
| [[Determinator]] || You&#039;re not the fastest, you&#039;re not the strongest, but you have the will to survive and every enemy you fell keeps you going. || Vampiric AoE Repeats  || [[Leeching Aura]], [[Strong Spirit]], [[Bludgeon]], [[Rapid Fire]], [[Refuse to Die]], [[Force of Nature]] || Purchase the [[Determinator]] item in the elite shop for 20 Mako.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drone Master]] || Other agents love getting messy, and so do you, but it&#039;s different. You prefer the mess happen before the fight. You slave the long hours to perfect your servants. Once you&#039;re on the field, you let them wade into the mess under your supervision. Efficiency! || Gear-focused Pet User / Buffer  || [[Deploy Lasers]], [[Security Drone]], [[Overclock]], [[Cover Me]], [[Securitron]], [[Explosive Drone]] || Purchased in the token shop for 200 reward tokens.&lt;br /&gt;
|-&lt;br /&gt;
| [[Explosives Expert]] || Sometimes, the proper answer is explosives. Still, such things cannot just be hurled without care. Precision, expertise, and a steady hand are required if you want to be alive long enough to try it again. I know it looks like anarchist fun when you have a rocket launcher on your shoulder, but there&#039;s a lot of thought behind it, like who you&#039;re going to explode today. Think on it. || Gear-focused AoE Big Hits  || [[Explosive Grip]], [[Grenade Toss]], [[Rocket Fire]], [[Artillery Call]] || Purchased in [RSX Solutions]: Training and Procedures or on the web interface for 150,000 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Flame Warden]] || You&#039;ve got this flamethrower, someone, at some point told you how to use it. It&#039;s kinda nice. It&#039;s also sorta hazardous to use. || AoE Big Hits  || [[Blazing Fury]], [[Stoke the Coals]], [[Vent Heat]], [[Self-Destruct]] || Purchase and use the [[Flame Warden]] item in the elite shop for 20 Mako.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fox Magician]] || Ye of nine tails, weaver of deceptions and lies. You can lay down entire armies by striking at their heads. Those who are full of hubris and pride, they will not know they are falling until they&#039;ve already struck the ground. || Single-target DoT / Debuffer  || [[Mastered Duplicity]], [[Honeyed Words]], [[Kitsunetsuki]], [[Ward of Inari]] || Dedication: Kitsune. You can either dedicate or purchase the class for freecred at the dedication point.&lt;br /&gt;
|-&lt;br /&gt;
| [[Frontline Soldier]] || You wear the thickest armor you can, the loudest gun on the market, and wade thick into dangerous situations under cover of your own barrage, opening the way for those behind you. Protect, Defend, Assault, that&#039;s your motto and you&#039;re sticking by it. || Technical Tank / AoE Repeats  || [[Reinforced Armor]], [[Never Stop]], [[Pinning Barrage]], [[Keep Moving]], [[Kevlar Vest]], [[Get Down]] || Purchased in [RSX Solutions]: Training and Procedures or on the web interface for 150,000 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fullblade Edgelord]] || For some, guns are the way. For others, using their bare hands. For you? It&#039;s blades. And not just any blade, but a massive, monolithic slab of reaving metal, ready to rip and rend. You&#039;ve devoted yourself to mastering the edge with a killer&#039;s zeal. You will kill them to death with your massive blade. || Vampiric single-target Big Hits DPS  || [[Edgy Bastard]], [[Hot Topic]], [[No mercy]], [[Sanguine Massacre]] || Purchased in the token shop for 200 reward tokens.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Fighter]] || Hit hard, hit strong, and make every hit count! Swing the largest weapon around and show them who&#039;s boss. || Big Hits DPS  || [[Beef Up]], [[Scrapping for a Fight]], [[Random Cudgel]], [[Meet the Pavement]], [[Unstoppable]], [[Back Breaker]] || Purchased in [RSX Solutions]: Training and Procedures or on the web interface for 1,500 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Power Armor]] || Clad in the heavy armor crafted by the finest techs of Zephyr and RSX, you are technology incarnate, protected from harm, both physical and energy. With the cutting edge of innovation, what could hope to stop you? ||   || [[Armored Shell]], [[Targeting Assist]], [[Mechanical Punch]], [[Immovable]], [[Emergency Vent]], [[Restart]] || Hold a set of Nanite Power Armor in your inventory for a bit, or having the powerarmor status&lt;br /&gt;
|-&lt;br /&gt;
| [[Hedonist]] || The party-goer and ever-loving participant in revelries and decadence, the Hedonist is both hearty and quick to react for a good time. With a bit of a masochistic streak, they welcome all comers, but they are swift to reciprocate, not being a stingy lover. || DamageReturn DPS  || [[Party Life]], [[Bacchanal]], [[Vile Humour]], [[Party Never Ends]] || Dedication: Initiate of Dionysus. You can either dedicate or purchase the class for freecred at the dedication point.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell Raiser]] || It&#039;s hard to say what makes hell so prone to mischevious trouble makers, rather than the more overt kind, but clearly, sometimes in spite of their mischief, they can have a heart of gold. They are, also, unfortunately not the best at soothing pains out there. || Technical AoE DoT DPS  || [[Infernal Temper]], [[Mephitic Burst]], [[Dark Brigade]], [[Diabolitics]] || Dedication: Hellhound. You can either dedicate or purchase the class for freecred at the dedication point.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heroic Outlaw]] || What others call profiteering, you call righteous plundering. The spoils of battle are yours to take, and you only take your due, ensuring your friends and allies standing on the front lines earn the greater share. Relying on a keen eye and a strict moral compass, you&#039;ve learned to stand your ground and never falter, keeping spirits high and the body count higher. || Vibrant Single-target Big Hits DPS   || [[Alms Wide Open]], [[Aim True]], [[Split the Arrow]], [[Lincoln Green]] ||  Purchased in [RSX Solutions]: Training and Procedures or on the web interface for 150,000 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Huntress]] || The Hunters of Artemis are a tight-knit community of master outdoorsmen. Tasked by the Goddess with pursuing supernatural beasts and patrol far-flung woodlands, the hunters are self-sufficient master of ambush and tracking, able to follow their quarry in the light of their goddess. || Big Hits / DoT DPS   || [[Patience]], [[Persistence]], [[Hearth &amp;amp; Home]], [[Reverence]] || Dedication: Artemis. You can either dedicate or purchase the class for freecred at the dedication point.&lt;br /&gt;
|-&lt;br /&gt;
| [[Incorrigible Jerk]] || You are a terrible, Terrible, terrible, terrible, terrible, terrible, terrible person. Not that your friends would notice. || Off-tank / DoT DPS  || [[Yer Face is...]], [[Schadenfreude]], [[Prickly Skin]], [[Yer Mom]] || Purchased in [RSX Solutions]: Training and Procedures or on the web interface for 1,500,000 Freecreds, but why would you do this?&lt;br /&gt;
|-&lt;br /&gt;
| [[Life Sapper]] || Drawn towards pulling the essence of vitality from others to suit their own nourishment and aid their allies, the Life Sappers are trained in techniques to sap the life from opponents. ||   || [[Insatiable Urges]], [[Essential Drain]], [[Dark Arts]], [[Grim Reap]] || Dedication: Necromantic Acolyte. You can either dedicate or purchase the class for freecred at the dedication point.&lt;br /&gt;
|-&lt;br /&gt;
| [[Martyr]] || This job is a pain, but for your friends, you would do anything. This is a party focused class. || Suicidal Healer, Party Focused  || [[Martyr&#039;s brand]], [[Martyr&#039;s blood]], [[Cruselfixion]], [[Surge of Fucking Dying For Your Friends]] || Purchased in [RSX Solutions]: Training and Procedures or on the web interface for 150 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Master Insurgent]] || Get in, get the work done, and call in the rest of the team. Or just bring the team in with you! Instead of focusing on team building though, you work to bring your enemies down a peg or two. || Pet User / Debuffer  || [[Demo Training]], [[Constant Efforts]], [[Gradual Assault]], [[Call Backup]] || Purchased in [RSX Solutions]: Training and Procedures or on the web interface for 150,000 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Midnight Templar]] || Stalwart warriors that bring terrible curses with them. Their every blow seems to come with terrible debilitation as they keep their allies safe behind their formidable shields and unwavering souls. || DoT DPS / Off-tank  || [[Dimming Curse]], [[Strengthened Soul]], [[Cruel Strike]], [[Draining Strike]], [[Cursed Armor]], [[Midnight Slash]] || Purchased in [RSX Solutions]: Training and Procedures or on the web interface for 150,000 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Milk Maiden]] || You bear a heavy burden. While for most people this would be on your back, this was not your lot in life. Your burden rides on your chest, full of sweet restoring nutrition to stave off hunger and pain in your friends. They need not fear so long as you&#039;re around. Your milk is the solution to all their problems. || Healer / Buffer  || [[Milk Cleanse]], [[Does a Body Good]], [[Calcium Enriched]], [[Pasteurization]], [[Infectious Vitality]], [[Always Whole]] || Dedication: Cow Maiden. Purchased in the Cow Maiden dedication store for around 250,000 freecred once you have obtained the badge for purchasing the dedication.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobster]] || You&#039;re the one in charge here, see? Everyone else is gonna be alright, see, just hang back, let you call the shots, see? You always go around with some good fellas, and you keep them safe, so long as they do what you say, see? || Pet User / Tank  || [[Mafioso Grace]], [[Unrefusable Offer]], [[Protection Racket]], [[Trouble Boys]] || Purchased in [RSX Solutions]: Training and Procedures or on the web interface for 75,000 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Monster Monarch]] || Some say size isn&#039;t everything. Some are wrong. Size. Is. Everything. You live large, and come crashing down with all the bulk you&#039;ve developed with pride and power. You may not be the fastest, but who cares? You&#039;ll be felt, that&#039;s for sure. || Single-target Big Hits DPS  || [[Atomic Hide]], [[Size is Everything]], [[Atomic Beam]], [[Belittle]], [[Toxic Breath]], [[Pinnacle of Stature]] || Dedication: Kaiju. You can either dedicate or purchase the class for freecred at the dedication point.&lt;br /&gt;
|-&lt;br /&gt;
| [[Monstrosity]] || One enemy, several? Does it matter? They&#039;re all just targets waiting to feel your claws, fangs, and whatever other limb happens to be available to knock them down. You&#039;re a whirling vortex of destruction and moderately good at getting out of the way, but you&#039;re better able at continuing to mete out the pain while ignoring your own. || AoE Big Hits DPS  || [[Bloody Roar]], [[Will to Destroy]], [[Dance of Destruction]], [[Staggering Blow]], [[Bloodthirst]], [[Frenzied Assault]] || Purchased in [New Dawn]: Feral Training or on the web interface for 300,000 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[NanoTuner]] || Your specialized training allows you to make optimal use of fortifying nanite programs. With practice, you can even gain mastery over a few programs that you can tune on the fly to deflect or augment specific forms of trauma both incoming and outgoing to keep your team operating at optimal efficiency. || Technical Buffer  || [[Specialized Defenses]], [[Specialized Offense]], [[Magnified Assault]], [[Broad Spectrum Defense]] || Purchased in [RSX Solutions]: Training and Procedures or on the web interface for 150,000 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Nekomancer]] || You are a nekomata, a cat of curses. It is unlucky to be around you, especially for your foes, as their attacks will miss at inopportune moments and their traps hardly affect you. You&#039;re often alone, but you know how to take care of yourself. || DoT DPS  || [[Cloak of Curses]], [[Cat Charm]], [[Jinx]], [[Damnation]], [[Anathematize]], [[Curiosity]] || Dedication: Nekomata. You can either dedicate or purchase the class for freecred at the dedication point.&lt;br /&gt;
|-&lt;br /&gt;
| [[Nurturer]] || Some mutants feel the urge to tend to the needs of others, be they their children, friends, or even strangers. Soothing the aches of others makes you feel better, and calms your own raging beast for a time. || Healer / Buffer  || [[Maternal Instinct]], [[Precautious Care]], [[Encouraging Words]], [[Angry Mother]] || Purchased in [New Dawn]: Feral Training or on the web interface for 1,500 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pack Rat]] || Rod taught us to chill out, but he also taught us when it&#039;s time to be serious. This training covers both nicely, so just sit back, relax, and let the awesome rain down on you. || Debuffer / DoT DPS  || [[Quantum Mechanics]], [[Hip]], [[Rad Turn]], [[Awesome Twist]], [[Constant Upkeep]], [[Tubular Takedown]] || Purchased in [The Mall]: Mall Rat Territory or on the web interface for 75,000 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Plague Doctor]] || You know exactly what they need, and how to make sure the most gain is had. Even better that the one who will benefit the most is yourself. || Vampiric DoT DPS  || [[Questionable Practices]], [[Miasmic Affliction]], [[Controlled Bleed]], [[Exsanguination]] || Purchase and use the [[Plague Doctor]] item in the elite shop for 20 Mako.&lt;br /&gt;
|-&lt;br /&gt;
| [[Point Man]] || Get in there, hit hard, and make mutants sorry they picked a fight with you! || Classic Tank  || [[Heavy Shield]], [[First In]], [[Last Out]], [[Never Fall]], [[Shield Smash]], [[Never Surrender]] || Purchased in [RSX Solutions]: Training and Procedures or on the web interface for 1,500 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Police Officer]] || Protect and serve is a common motto among police officers. So protecting the innocent is a calling that many still feel, and while ultimately, the application of justice is for the courts to decide, the service and needs of the people are more immediately served by officers of the law. At least, that&#039;s the ideal. Many meet their end in this role. Be careful officer. || Hybrid Buffer / Debuffer / Healer / DoT DPS  || [[Pepper Spray]], [[Protect and Serve]], [[Crime Against The Peace]], [[Emergency First Aid]], [[Kevlar Vest]], [[Tactical Consideration]] || Purchased in [RSX Solutions]: Training and Procedures or on the web interface for 7,500 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Raccoon Guardian]] || Imbued with the power of the king of Tanukis, the raccoon guardians are large and imposing, but they always have a smile. Willing to take terrible blows for their friends, they bounce it back with their large bellies and other bloated bodyparts and leave the foe sprawled on the ground and ready for their allies to mop up. || Repeats DPS / Tank / Buffer  || [[Bold Drink]], [[Beat the Drum]], [[Belly Blast]], [[Rolling Over]], [[Statue Form]], [[Mastery of Forms]] || Dedication: Tanuki. You can either dedicate or purchase the class for freecred at the dedication point.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Warrior]] || You&#039;re a paragon of justice or something, of the colorful variety. You&#039;ll sell sugary cereal and promote something or other, probably toys. || Repeats DPS / Healer  || [[Charmed Life]], [[Theme Song]], [[Flamboyant Pose]], [[Strobing Colors]], [[Transformation Sequence]], [[Rainbow Revive]] || Purchased in [RSX Solutions]: Training and Procedures or on the web interface for 10,000 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Regen Scrapper]] || Infused with the power to simply never give up, you are impressively difficult to keep down. They may land telling blows, but it just never sticks, and you&#039;re soon back on your feet and ready to continue pummeling. || Durable DPS  || [[Constant Rebalancing]], [[Fast Healing]], [[Resilience]], [[Instant Healing]], [[Active Blood]], [[Dragon Tail]] || Acquired after regenerating 13% of HP or more in a single regen tick.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sniper]] || Hit hard, hit fast. Hit like a thunderstorm before they hit back, because you&#039;re not here to take hits, just dish them out, hard and fast. || Single-target Big Hits DPS  || [[Relocation]], [[Line the Shot]], [[Hold Your Breath]], [[Squeeze the Trigger]], [[Paint Target]], [[One Shot One Kill]] || Purchased in [RSX Solutions]: Training and Procedures or on the web interface for 37,500 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Social Agent]] || Fighting isn&#039;t the only way the world is going to be improved. We need people willing to talk to other people. We need doers and acters. The builds need to be erected and upkept. The fights have to be quelled. Are you ready to be a force of change? || Jack of Many Trades (roleplay focus)  || [[Gear Up]], [[Be Prepared]], [[Emergency Plans]], [[Radio Backup]] || Purchased in [RSX Solutions]: Training and Procedures or on the web interface for 150,000 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Statuesque]] || Embracing a state of statuesque beauty and refinement befitting Medusa, those trained in these methods take on the semblance of a statue in movement and durability. Able to weather assault, they deliver blows with the metered feat of a moving statue. ||   || [[Immortal Beauty]], [[Alabaster Slam]], [[Stone Cold]], [[Statuary Assault]] || Dedication: Medusa. You can either dedicate or purchase the class for freecred at the dedication point.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stealth Ninja]] || Cloaked in the arts of Shinobi and Kiri, you&#039;ve learned the art of being the shadow, of disappearing in the corner of an eye. Those trained in this discipline value stealth and striking with deep penetration, of strategy versus heavy hits. || Back Row DPS  || [[Shadow Depth]], [[Piercing Night]], [[Choking Fog]], [[Deathblow]] || Purchased in the token shop for 200 reward tokens.&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Caller]] || For those who&#039;re already one with nature, calling down the fury of the storm becomes a second nature. Drawing on the dire elements of lightning, thunder, sleet, acid rain, and even the burning heat of raining, volcanic tears, the Storm Caller can bring on the storm. || AoE DoT  || [[Pervasive Magic]], [[Embrace Destruction]], [[Elemental Ray]], [[Elemental Blast]], [[Storm Warden]], [[Orb of Storms]] || Dedication: Tormunga. You can either dedicate or purchase the class for freecred at the dedication point.&lt;br /&gt;
|-&lt;br /&gt;
| [[Strategist]] || You prefer brains over brawn, thinking several steps ahead for the perfect opportunity to enact the perfect maneuver to win the battle. || Buffer / Debuffer  || [[Planned Trap]], [[Marching Strategy]], [[Offensive Plan]], [[Counter Tactics]], [[Favored Terrain]], [[Master Plan]] || Purchased in [RSX Solutions]: Training and Procedures or on the web interface for 45,000 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Street Samurai]] || The Street Samurai is a master of weapons, one with extensive training often combined with carefully chosen nanite augmentation to enhance their combat potential beyond normal human limits. They often adopt codes of honor as well, from simply not harming innocent bystandards to more complex codes like bushido, as a way of holding on to their humanity in a nanite-infested world. || Technical Big Hits DPS  || [[Tranquil Acumen]], [[Windless Cut]], [[Blade Parry]], [[Setting Sun]] || Dedication: Weapon Master. Acquired by talking with Diya after getting the dedication, or with freecred at the dedication point.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tail Guard]] || Someone has to keep the riffraff out, and that&#039;s you. You decide who comes in and who has to stay out. Anyone who disagrees will find a swift trip to the pavement, with you little more than a blur. || Cover-based Off-Tank  || [[Talk to the Paw]], [[Bark and Growl]], [[Threatening Bite]], [[On All Fours]] || Obtained in the Husky Den by talking to Chris.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tormentor]] || Poisons, burns, and other nasty things. Torment your foes until they grovel, beg to be forgiven! || DoT Debuffer / DPS  || [[Questionable Compound]], [[Winners do Drugs]], [[Vile concoction]], [[Poisoned Dart Spray]], [[Chemical Bath]], [[Noxious Fumes]] || Purchased in [RSX Solutions]: Training and Procedures or on the web interface for 1,500 Freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tousky Party Escort]] || Everyone around you is so serious all the time! It&#039;s your job to get in there and be the center of attention. Show them how to have a good time; sooner or later, they&#039;ll get the point. || DamageReturn Tank  || [[Party Fowl]], [[Thorn to be Wild]], [[Dance Partner]], [[Guest of Honor]] || Purchased in [New Dawn]: Feral Training or on the web interface for 120,000 freecreds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tukupar Itar]] || Literally translated as &#039;Sky Coyote&#039;, and figuratively as &#039;Trickster God&#039;, Coyote&#039;s ego is larger than life, and perhaps for good reason. Managing both to debilitate foes and send them into a blind rage, it is a rare person who manages to frustrate their enemies to no end... and survive in the process. || Taunt Tank / DoT DPS  || [[That&#039;s No Moon]], [[Mail Order Madness]], [[Scattering Stars]], [[Lick Wounds]] || Dedication: Coyote. You can either dedicate or purchase the class for freecred at the dedication point.&lt;br /&gt;
|-&lt;br /&gt;
| [[Twilight Breaker]] || Through focus of mind and awareness born to crystalline clarity, you have gained insight into the matters of combat. This balance of mind, spirit, and body makes you formidable in combat, able to see opportunies and react quickly with deft, concentrated force, penetrating through defenses like chipping the facets away from a gem. || Single-target DoT / Debuffer  || [[Cleared Mind]], [[Cutting Edge]], [[Crystalline Clarity]], [[Calming The Storm]], [[Furious Thoughts]], [[Refractive Mind]] || Dedication: Dusk Dragon. Obtained by stepping into the Training Halls attached to the Dusk Dragon Shrine after purchasing the dedication and receiving the badge, or with freecred at the dedication point.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wasteland Paladin]] || The knight in shining armor. The caretaker of the weak and defenseless. You are a bastion of hope to those who call you friend! || Main Tank / Healer / Vibrant Strikes DPS  || [[Defender Stance]], [[Redirection]], [[Lay on Paws]], [[Call of Vitality]] || Purchase and use the [[Wasteland Paladin]] item in the elite shop for 20 Mako.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wind Blade]] || The intense speed of the messengers of Love can be harnessed into a volatile fighting class. Ever-swift, their arrows strike like slashing blades and piercing spears in harrowing assaults. || AoE Repeats DPS / Healer  || [[Dire Focus]], [[Heartfelt Arrows]], [[Showering Stars]], [[Brilliant Rain]] || Dedication: Eros. You can either dedicate or purchase the class for freecred at the dedication point.&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Talk:Nanite_Adept_(dedication)&amp;diff=1544770</id>
		<title>Talk:Nanite Adept (dedication)</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Talk:Nanite_Adept_(dedication)&amp;diff=1544770"/>
		<updated>2021-08-03T21:35:53Z</updated>

		<summary type="html">&lt;p&gt;Inutt: Adjust fine tuner description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Adept changes August 2021 ===&lt;br /&gt;
&lt;br /&gt;
==== Toys ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Carnal Recorder&#039;&#039;&#039; - Changing from &amp;quot;allows you to record the size and amount of all of your genitalia&amp;quot; (maximum of three configurations) to a slightly more general &amp;quot;allows saving and loading infection/size/amount to a storage slot&amp;quot; (4 slots per recorder, stacks for more slots). Will also probably be renamed.&lt;br /&gt;
* &#039;&#039;&#039;Nanite Carnal Equalizer&#039;&#039;&#039; - Will be removed.&lt;br /&gt;
* &#039;&#039;&#039;Nanite Fine Tuner&#039;&#039;&#039; - Allows targeting specific body parts instead of the whole body. No longer required for saving/loading storage slots.&lt;br /&gt;
* &#039;&#039;&#039;Nanite Spatial Recalculator&#039;&#039;&#039; - Allows changing your overall size to that of a known form. In combination with a Fine Tuner, allows changing the size and number of individual body parts to those of known forms.&lt;br /&gt;
* &#039;&#039;&#039;Nanite Mass Manipulator&#039;&#039;&#039; - Allows changing your overall mass.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Nanite Resistor&#039;&#039;&#039; and &#039;&#039;&#039;Nanite Sexual Stabilizer&#039;&#039;&#039; moved from &amp;lt;code&amp;gt;shift&amp;lt;/code&amp;gt; command to toggleable inventory items. (Other toys too as a work in progress).&lt;br /&gt;
&lt;br /&gt;
-- [[User:Inutt|Inutt]] 21:35, 3 August 2021 (UTC)&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Talk:Nanite_Adept_(dedication)&amp;diff=1544769</id>
		<title>Talk:Nanite Adept (dedication)</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Talk:Nanite_Adept_(dedication)&amp;diff=1544769"/>
		<updated>2021-08-03T21:33:45Z</updated>

		<summary type="html">&lt;p&gt;Inutt: Created for temporary location to describe changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Adept changes August 2021 ===&lt;br /&gt;
&lt;br /&gt;
==== Toys ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Carnal Recorder&#039;&#039;&#039; - Changing from &amp;quot;allows you to record the size and amount of all of your genitalia&amp;quot; (maximum of three configurations) to a slightly more general &amp;quot;allows saving and loading infection/size/amount to a storage slot&amp;quot; (4 slots per recorder, stacks for more slots). Will also probably be renamed.&lt;br /&gt;
* &#039;&#039;&#039;Nanite Carnal Equalizer&#039;&#039;&#039; - Will be removed.&lt;br /&gt;
* &#039;&#039;&#039;Nanite Fine Tuner&#039;&#039;&#039; - Allows targeting specific body parts instead of the whole body.&lt;br /&gt;
* &#039;&#039;&#039;Nanite Spatial Recalculator&#039;&#039;&#039; - Allows changing your overall size to that of a known form. In combination with a Fine Tuner, allows changing the size and number of individual body parts to those of known forms.&lt;br /&gt;
* &#039;&#039;&#039;Nanite Mass Manipulator&#039;&#039;&#039; - Allows changing your overall mass.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Nanite Resistor&#039;&#039;&#039; and &#039;&#039;&#039;Nanite Sexual Stabilizer&#039;&#039;&#039; moved from &amp;lt;code&amp;gt;shift&amp;lt;/code&amp;gt; command to toggleable inventory items. (Other toys too as a work in progress).&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=User:Inutt/vector.css&amp;diff=1541720</id>
		<title>User:Inutt/vector.css</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=User:Inutt/vector.css&amp;diff=1541720"/>
		<updated>2021-07-22T22:23:48Z</updated>

		<summary type="html">&lt;p&gt;Inutt: Uncomment, now testing is done.&lt;/p&gt;
&lt;hr /&gt;
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		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=User:Inutt/vector.css&amp;diff=1540710</id>
		<title>User:Inutt/vector.css</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=User:Inutt/vector.css&amp;diff=1540710"/>
		<updated>2021-07-21T13:18:37Z</updated>

		<summary type="html">&lt;p&gt;Inutt: comment out for testing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/*&lt;br /&gt;
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		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1524271</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1524271"/>
		<updated>2021-05-22T05:57:01Z</updated>

		<summary type="html">&lt;p&gt;Inutt: /* Specific changes */ Minor update to tanuki &amp;quot;maximum&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being a more or less arbitrarily large size, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Are tanuki effects compatible with the new size code?&lt;br /&gt;
: &amp;lt;del&amp;gt;Not entirely, no. Tanuki dedicants get their balls/breasts/udders treated as &amp;quot;maximum size&amp;quot; for the purposes of milk and cum production. Since the maximum size caps have been removed, it is entirely possible that your fluid yields will &#039;&#039;decrease&#039;&#039; if you are dedicated to tanuki or have the relevant mako toys active. This will be fixed &#039;&#039;RealSoonNow&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;&#039;&#039;.&amp;lt;/del&amp;gt;&lt;br /&gt;
: This is fixed now, so yes.&lt;br /&gt;
&lt;br /&gt;
; My cock used to be bigger than my entire body, but now it&#039;s not. Will that be possible again?&lt;br /&gt;
: Showoff :-) It might be possible again eventually, but probably not unless some new effects or forms with very large cocks are introduced.&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* Change volume (but not mass) when under the effects of a personal pump/valve&lt;br /&gt;
* &amp;quot;Bulgy&amp;quot; flags for concealed body parts&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=User:Inutt/CodingIdeas&amp;diff=1522131</id>
		<title>User:Inutt/CodingIdeas</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=User:Inutt/CodingIdeas&amp;diff=1522131"/>
		<updated>2021-05-10T18:34:41Z</updated>

		<summary type="html">&lt;p&gt;Inutt: /* Coding ideas */ Update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Coding ideas ==&lt;br /&gt;
&lt;br /&gt;
{{Note&lt;br /&gt;
| Icon = warning&lt;br /&gt;
| Content = Please note: These are &#039;&#039;&#039;just ideas&#039;&#039;&#039; that I&#039;ve had and are not necessarily well thought out, are in &#039;&#039;&#039;no particular order&#039;&#039;&#039;, have &#039;&#039;&#039;no guarantee of ever actually happening&#039;&#039;&#039;, may be either impossible or inadvisable, and may contain nuts.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;css&amp;gt; div.mw-body-content ul { list-style: none; text-indent: -1.2em } code { border-radius: 0.6em }&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Empty&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#20fc03; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2611;&amp;lt;/span&amp;gt; Tick&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#fc2003; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2612;&amp;lt;/span&amp;gt; Cross&lt;br /&gt;
For any players not on the staff side of the MUCK feel free to take a look at this list, but it may not make a great deal of sense if you haven&#039;t seen the code.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#20fc03; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2611;&amp;lt;/span&amp;gt; Make indentation consistent &amp;lt;span style=&amp;quot;color:#20fc03; font-weight:bold&amp;quot;&amp;gt;[Happening as I edit code]&amp;lt;/span&amp;gt;&lt;br /&gt;
:- It just makes code easier to read, enables code folding, and lining up corresponding if/then statements makes the code vastly easier to parse! (Yes, I know two of those points are the same, but it&#039;s an important one)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Add prop to players that have womb/other private rooms so they can be found without looping through all room objects - it would just make more sense and improve efficiency&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Write a parameter checking function - basically an improved &amp;lt;code&amp;gt;checkargs&amp;lt;/code&amp;gt; to highlight more clearly when incorrect parameters are passed&lt;br /&gt;
** Check number of supplied parameters is actually on the stack&lt;br /&gt;
** Check type of arguments&lt;br /&gt;
** Something like &amp;lt;code&amp;gt;&amp;quot;str:foo int:bar dbref:baz any:qux&amp;quot; checkparams&amp;lt;/code&amp;gt;&lt;br /&gt;
*** Check stack depth&lt;br /&gt;
*** Split on &#039; &#039; and foreach in reverse order&lt;br /&gt;
*** Split on &#039;:&#039; into type,name&lt;br /&gt;
*** If top of stack matches type, add to dict of parameters by name&lt;br /&gt;
*** Would be handy for checking the parameters are all present and of the specified type, instead of just pulling the top &#039;n&#039; things off the stack and breaking with a generic error if the wrong things were passed in. (The check could produce a more detailed error message - &amp;quot;[funcname] called from line [x] of [calling program] expected parameters [x,y,z] but got [a,b,c]&amp;quot; or something)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Unify &amp;lt;code&amp;gt;use&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;+use&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Replace setBoxProp with setBoxPropVals (suggested by Flora) as it&#039;s either as fast or significantly faster in all cases.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Find the various places the bodypart list ({ &amp;quot;arms&amp;quot; &amp;quot;ass&amp;quot; &amp;quot;legs&amp;quot; &amp;quot;cock&amp;quot; &amp;quot;head&amp;quot; &amp;quot;torso&amp;quot; &amp;quot;skin&amp;quot; }) is referenced and centralise it.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Add more RP details&lt;br /&gt;
** Chastity belt affects player sex too not just NPCs? - Liquid/gel/goo players able to escape?&lt;br /&gt;
** Scent always comes from skin, even if all other mutations are another species - maybe switch scent to the majority infection as per the new glance code&lt;br /&gt;
** RP tick credit for players in womb room/zipper&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Encourage RP in more areas&lt;br /&gt;
** Extend RP hotspot to multiple locations&lt;br /&gt;
** Needs some kind of frequently visited/RPd at tracking system - pot log tidying process maybe keep a summary when the log is cleared?&lt;br /&gt;
*** Better tracking would also help implement votes still work if you change location.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Fix &amp;lt;code&amp;gt;rpo&amp;lt;/code&amp;gt; command, and add functionality&lt;br /&gt;
** Option to randomise order&lt;br /&gt;
** Indicate next person to pose?&lt;br /&gt;
** Indicate previous people that posed, for rule-of-3 type groups (rule-of-&#039;&#039;n&#039;&#039;?)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#20fc03; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2611;&amp;lt;/span&amp;gt; Collect all fluid production/capacity functions for milk and cum into a single library, and update existing code to refer to it as necessary&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#20fc03; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2611;&amp;lt;/span&amp;gt; Rewrite +groin to merge actual and real size functions to remove duplicated code&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2611;&amp;lt;/span&amp;gt; Allow setting player options directly instead of through the editplayer menu&lt;br /&gt;
** Something like &amp;lt;code&amp;gt;editplayer &amp;lt;option&amp;gt;=&amp;lt;value&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Sort +gear/prove output in logical groups rather than alphabetical order&lt;br /&gt;
** Keep infection props of children together, rather than having them split up by the father prop&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Use item tags to organise all items&lt;br /&gt;
** Make sure to include a &#039;not to be handed out by +reward&#039; tag!&lt;br /&gt;
*** &#039;availability&#039; - used to prevent recipes showing up if they&#039;re in-progress, only available via an NPC, or other limited sources. Text field. Code (currently) only checks for existence.&lt;br /&gt;
*** &#039;reward?&#039; - if defined, means the recipe is &#039;&#039;&#039;not&#039;&#039;&#039; valid for &amp;lt;code&amp;gt;+reward&amp;lt;/code&amp;gt;. Should probably be renamed &#039;no reward&#039;. Currently binary.&lt;br /&gt;
*** &#039;no bounty&#039; - if defined, means the recipe is not valid for bounties (faction, top tier, makes multiple, etc). Possibly convert to enum? Code only seems to check for existence and in a couple of cases, if it contains the string &amp;quot;No Mako&amp;quot;.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Make commands consistent&lt;br /&gt;
** &amp;lt;code&amp;gt;command&amp;lt;/code&amp;gt; vs &amp;lt;code&amp;gt;+command&amp;lt;/code&amp;gt; vs &amp;lt;code&amp;gt;@command&amp;lt;/code&amp;gt; - IC/OOC/backend?&lt;br /&gt;
** &amp;lt;code&amp;gt;command/subcommand&amp;lt;/code&amp;gt; vs &amp;lt;code&amp;gt;command #subcommand&amp;lt;/code&amp;gt; - second form would simplify command action naming&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#20fc03; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2611;&amp;lt;/span&amp;gt; Reformat &amp;lt;code&amp;gt;xp&amp;lt;/code&amp;gt; for improved readability.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Automated wiki update check&lt;br /&gt;
** Open a +request automatically for anyone that&#039;s updated more than a threshold amount on the wiki to award mako&lt;br /&gt;
** Would allow for checking it&#039;s useful and not spam&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Client-parsable navigation data&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Lore ideas:&lt;br /&gt;
** Vegas&lt;br /&gt;
** Los Angeles, since game takes place in California&lt;br /&gt;
** How supernatural entities exist, sustain their presence, influence the world, etc.&lt;br /&gt;
*** How they work out of bubble, have similar powers to nanites&lt;br /&gt;
** State of nanite research&lt;br /&gt;
*** Use of surface protocols to use nanite mesh communication system for in-bubble comm network by RSX and Zephyr&lt;br /&gt;
** Headshot mutant power&lt;br /&gt;
** Dr Irving NPC at Tanuki&#039;s shrine - why still so hostile after a full decade&lt;br /&gt;
** Why manticore infection is only on kaiju island despite its natural size&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Add current patrol points to &amp;lt;code&amp;gt;renew patrol&amp;lt;/code&amp;gt; command&lt;br /&gt;
** Perhaps also add a &amp;lt;code&amp;gt;renew patrol &#039;&#039;number&#039;&#039;&amp;lt;/code&amp;gt; to renew to a specific number?&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2611;&amp;lt;/span&amp;gt; Extend class/player colouring to everywhere classes/players are listed&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#fc2003; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2612;&amp;lt;/span&amp;gt; &amp;lt;code&amp;gt;+request/search &#039;&#039;text&#039;&#039;&amp;lt;/code&amp;gt; - Already exists as &amp;lt;code&amp;gt;+request/review &#039;&#039;text&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; More accessibility?&lt;br /&gt;
** Particularly with the ascii-art style progress bars and tables I&#039;m adding, and colour-based information&lt;br /&gt;
** Add symbols in addition/instead of colours?&lt;br /&gt;
** Replace progress bars with just number?&lt;br /&gt;
** There is a screenreader setting in editplayer that could be used to toggle between modes&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Update maps on the wiki&lt;br /&gt;
** Could be automated?&lt;br /&gt;
** Working on svg/html+css/png from tintin++ mapper&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Sort out ansi_unparseobj getting remapped to glow_unparseobj in Contents(#231) and making things confusing&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; More flexible polling system&lt;br /&gt;
** Allow for multiple questions per poll&lt;br /&gt;
*** Option A: dislike/neutral/like, Option B: dislike/neutral/like, etc&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Coding standards!&lt;br /&gt;
** Where do quest variables go? Pick a location...&lt;br /&gt;
** Standardise where types of variable should be kept, document it, and encourage use&lt;br /&gt;
** Update all existing quests/stats/players/code to match&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Rejigger social actions&lt;br /&gt;
** Could be more integrated with other things like duties, easier to find, have better requirements, more dynamic records based on city stats/player stats etc&lt;br /&gt;
** Code and data could do with being organised in a simpler way to too&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Add something to &amp;lt;code&amp;gt;+haz&amp;lt;/code&amp;gt; to indicate whether or not you&#039;re in the correct location for the daily/boss bounty/RP hotspot?&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Update &amp;lt;code&amp;gt;#dbref getGenderColor #dbref name&amp;lt;/code&amp;gt; to use the nameWithGenderColor pubdef in $lib/stdcolors&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2611;&amp;lt;/span&amp;gt; Move $lib/stdcolors -&amp;gt; $lib/ui/colors&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Requests system&lt;br /&gt;
** More closing statuses to make things clearer (duplicate, converted to mpool, etc)&lt;br /&gt;
** Autodetect &#039;&#039;exact&#039;&#039; duplicates from web page reloads to reduce accidental request spam&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Snowball command&lt;br /&gt;
** For throwing snowballs during:&lt;br /&gt;
*** Winter&lt;br /&gt;
*** Snowy (mountain) areas&lt;br /&gt;
*** Anywhere with cryo nanomagic&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2611;&amp;lt;/span&amp;gt; Sort out use of @rp/owner and @rp/owning_account on specific rooms and tree searching&lt;br /&gt;
** Affects +gear/lockconfig, +re, anything else with locks or equipment...&lt;br /&gt;
** Should probably be a library function for &amp;quot;does player [x] have control over object [y] in muck terms?&amp;quot;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Proper bugtracker&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2611;&amp;lt;/span&amp;gt; Figure out how room rental works (renting off an existing room/can you rent from a room that&#039;s off a rental hub/costs/etc) and update help accordingly.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Fix organ size table update program&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Fix splitters&lt;br /&gt;
** Splitters store active/inactive status as a prop under &amp;lt;code&amp;gt;@rp/misc/&amp;lt;part&amp;gt; splitter&amp;lt;/code&amp;gt;, which needs clearing if the splitter is lost/sold&lt;br /&gt;
** It&#039;s completely different to how other mako toys work by renaming the item&lt;br /&gt;
** Unify the names as either &#039;splitter&#039; or &#039;divider&#039;, not both&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#03fcfc; font-weight:bold&amp;quot;&amp;gt;&amp;amp;#x2610;&amp;lt;/span&amp;gt; Make perk names and effects consistent&lt;br /&gt;
** &#039;modest appearance&#039; affects &#039;&#039;visible&#039;&#039; size, &#039;modest cock&#039; affects &#039;&#039;actual size&#039;, etc&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1518096</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1518096"/>
		<updated>2021-04-29T00:59:29Z</updated>

		<summary type="html">&lt;p&gt;Inutt: /* FAQ */ Update FAQ&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Are tanuki effects compatible with the new size code?&lt;br /&gt;
: &amp;lt;del&amp;gt;Not entirely, no. Tanuki dedicants get their balls/breasts/udders treated as &amp;quot;maximum size&amp;quot; for the purposes of milk and cum production. Since the maximum size caps have been removed, it is entirely possible that your fluid yields will &#039;&#039;decrease&#039;&#039; if you are dedicated to tanuki or have the relevant mako toys active. This will be fixed &#039;&#039;RealSoonNow&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;&#039;&#039;.&amp;lt;/del&amp;gt;&lt;br /&gt;
: This is fixed now, so yes.&lt;br /&gt;
&lt;br /&gt;
; My cock used to be bigger than my entire body, but now it&#039;s not. Will that be possible again?&lt;br /&gt;
: Showoff :-) It might be possible again eventually, but probably not unless some new effects or forms with very large cocks are introduced.&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* Change volume (but not mass) when under the effects of a personal pump/valve&lt;br /&gt;
* &amp;quot;Bulgy&amp;quot; flags for concealed body parts&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1518095</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1518095"/>
		<updated>2021-04-29T00:56:59Z</updated>

		<summary type="html">&lt;p&gt;Inutt: /* FAQ */ Update FAQ&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Why does using a pump or other item to inflate my &amp;lt;insert body part here&amp;gt; still max out at size 55?&lt;br /&gt;
: &#039;&#039;Changing&#039;&#039; the size of body parts is separate code, and will need updating on a case by case basis.&lt;br /&gt;
&lt;br /&gt;
; Are tanuki effects compatible with the new size code?&lt;br /&gt;
: &amp;lt;del&amp;gt;Not entirely, no. Tanuki dedicants get their balls/breasts/udders treated as &amp;quot;maximum size&amp;quot; for the purposes of milk and cum production. Since the maximum size caps have been removed, it is entirely possible that your fluid yields will &#039;&#039;decrease&#039;&#039; if you are dedicated to tanuki or have the relevant mako toys active. This will be fixed &#039;&#039;RealSoonNow&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;&#039;&#039;.&amp;lt;/del&amp;gt;&lt;br /&gt;
: This is fixed now, so yes.&lt;br /&gt;
&lt;br /&gt;
; My cock used to be bigger than my entire body, but now it&#039;s not. Will that be possible again?&lt;br /&gt;
: Showoff :-) This may become possible again, depending if the scaling algorithm can be adjusted to allow it without making all the numbers ridiculous. Getting the code functional is currently the priority, tweaking will come later.&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* Change volume (but not mass) when under the effects of a personal pump/valve&lt;br /&gt;
* &amp;quot;Bulgy&amp;quot; flags for concealed body parts&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1518094</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1518094"/>
		<updated>2021-04-29T00:55:20Z</updated>

		<summary type="html">&lt;p&gt;Inutt: /* Still to do */ Tidy up&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Why does using a pump or other item to inflate my &amp;lt;insert body part here&amp;gt; still max out at size 55?&lt;br /&gt;
: &#039;&#039;Changing&#039;&#039; the size of body parts is separate code, and will need updating on a case by case basis.&lt;br /&gt;
&lt;br /&gt;
; Are tanuki effects compatible with the new size code?&lt;br /&gt;
: Not entirely, no. Tanuki dedicants get their balls/breasts/udders treated as &amp;quot;maximum size&amp;quot; for the purposes of milk and cum production. Since the maximum size caps have been removed, it is entirely possible that your fluid yields will &#039;&#039;decrease&#039;&#039; if you are dedicated to tanuki or have the relevant mako toys active. This will be fixed &#039;&#039;RealSoonNow&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; My cock used to be bigger than my entire body, but now it&#039;s not. Will that be possible again?&lt;br /&gt;
: Showoff :-) This may become possible again, depending if the scaling algorithm can be adjusted to allow it without making all the numbers ridiculous. Getting the code functional is currently the priority, tweaking will come later.&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* Change volume (but not mass) when under the effects of a personal pump/valve&lt;br /&gt;
* &amp;quot;Bulgy&amp;quot; flags for concealed body parts&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1518090</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1518090"/>
		<updated>2021-04-28T22:49:59Z</updated>

		<summary type="html">&lt;p&gt;Inutt: /* Still to do */ Tanuki stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Why does using a pump or other item to inflate my &amp;lt;insert body part here&amp;gt; still max out at size 55?&lt;br /&gt;
: &#039;&#039;Changing&#039;&#039; the size of body parts is separate code, and will need updating on a case by case basis.&lt;br /&gt;
&lt;br /&gt;
; Are tanuki effects compatible with the new size code?&lt;br /&gt;
: Not entirely, no. Tanuki dedicants get their balls/breasts/udders treated as &amp;quot;maximum size&amp;quot; for the purposes of milk and cum production. Since the maximum size caps have been removed, it is entirely possible that your fluid yields will &#039;&#039;decrease&#039;&#039; if you are dedicated to tanuki or have the relevant mako toys active. This will be fixed &#039;&#039;RealSoonNow&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; My cock used to be bigger than my entire body, but now it&#039;s not. Will that be possible again?&lt;br /&gt;
: Showoff :-) This may become possible again, depending if the scaling algorithm can be adjusted to allow it without making all the numbers ridiculous. Getting the code functional is currently the priority, tweaking will come later.&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;&#039;&#039;Udder Delight&#039;&#039; perk&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Breast rows (and possibly diminishing size)&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;code&amp;gt;size #setoffset -0.01&amp;lt;/code&amp;gt; can show the same as 0.5 or 5&#039;12&amp;quot;, possibly due to a rounding error.&amp;lt;/del&amp;gt; Now fixed, though the issue may reoccur with other conversions that have more than one stage. (Confirmed to be a rounding error: 71.999&amp;quot; is 5&#039;11.999&amp;quot;, which when displayed to two decimal places is automatically rounded to 5&#039;12&amp;quot;)&lt;br /&gt;
* &amp;lt;del&amp;gt;Things that change body part size still being capped to 55&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Tanuki &#039;maximum size&#039; needs redefining&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Fix &#039;shift load/save&#039; as what it does with mass, height, size, and weight makes very little sense&amp;lt;/del&amp;gt;&lt;br /&gt;
* Change volume (but not mass) when under the effects of a personal pump/valve&lt;br /&gt;
* &amp;lt;del&amp;gt;Original number of breasts are still shown with a Breast Consolidator item active.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Size stabilizer doesn&#039;t pass linear dimensions through for description function.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;quot;Bulgy&amp;quot; flags for concealed body parts&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;nowiki&amp;gt;[cockdesc]/[cuntdesc]/etc&amp;lt;/nowiki&amp;gt; parsing in form descriptions&amp;lt;/del&amp;gt; - done in stringparsing function before calling the size code&lt;br /&gt;
* &amp;lt;del&amp;gt;Pregnancy size/mass increase&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Assorted breast/cock/etc size affecting pills&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Breast consolidator - mass is not correctly combined yet&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1518088</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1518088"/>
		<updated>2021-04-28T21:50:21Z</updated>

		<summary type="html">&lt;p&gt;Inutt: /* Still to do */ Fix pills&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Why does using a pump or other item to inflate my &amp;lt;insert body part here&amp;gt; still max out at size 55?&lt;br /&gt;
: &#039;&#039;Changing&#039;&#039; the size of body parts is separate code, and will need updating on a case by case basis.&lt;br /&gt;
&lt;br /&gt;
; Are tanuki effects compatible with the new size code?&lt;br /&gt;
: Not entirely, no. Tanuki dedicants get their balls/breasts/udders treated as &amp;quot;maximum size&amp;quot; for the purposes of milk and cum production. Since the maximum size caps have been removed, it is entirely possible that your fluid yields will &#039;&#039;decrease&#039;&#039; if you are dedicated to tanuki or have the relevant mako toys active. This will be fixed &#039;&#039;RealSoonNow&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; My cock used to be bigger than my entire body, but now it&#039;s not. Will that be possible again?&lt;br /&gt;
: Showoff :-) This may become possible again, depending if the scaling algorithm can be adjusted to allow it without making all the numbers ridiculous. Getting the code functional is currently the priority, tweaking will come later.&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;&#039;&#039;Udder Delight&#039;&#039; perk&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Breast rows (and possibly diminishing size)&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;code&amp;gt;size #setoffset -0.01&amp;lt;/code&amp;gt; can show the same as 0.5 or 5&#039;12&amp;quot;, possibly due to a rounding error.&amp;lt;/del&amp;gt; Now fixed, though the issue may reoccur with other conversions that have more than one stage. (Confirmed to be a rounding error: 71.999&amp;quot; is 5&#039;11.999&amp;quot;, which when displayed to two decimal places is automatically rounded to 5&#039;12&amp;quot;)&lt;br /&gt;
* Things that change body part size still being capped to 55&lt;br /&gt;
* Tanuki &#039;maximum size&#039; needs redefining&lt;br /&gt;
* &amp;lt;del&amp;gt;Fix &#039;shift load/save&#039; as what it does with mass, height, size, and weight makes very little sense&amp;lt;/del&amp;gt;&lt;br /&gt;
* Change volume (but not mass) when under the effects of a personal pump/valve&lt;br /&gt;
* &amp;lt;del&amp;gt;Original number of breasts are still shown with a Breast Consolidator item active.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Size stabilizer doesn&#039;t pass linear dimensions through for description function.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;quot;Bulgy&amp;quot; flags for concealed body parts&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;nowiki&amp;gt;[cockdesc]/[cuntdesc]/etc&amp;lt;/nowiki&amp;gt; parsing in form descriptions&amp;lt;/del&amp;gt; - done in stringparsing function before calling the size code&lt;br /&gt;
* &amp;lt;del&amp;gt;Pregnancy size/mass increase&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Assorted breast/cock/etc size affecting pills&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Breast consolidator - mass is not correctly combined yet&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1518070</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1518070"/>
		<updated>2021-04-25T16:48:24Z</updated>

		<summary type="html">&lt;p&gt;Inutt: /* Still to do */ Fix shift save/load/size&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Why does using a pump or other item to inflate my &amp;lt;insert body part here&amp;gt; still max out at size 55?&lt;br /&gt;
: &#039;&#039;Changing&#039;&#039; the size of body parts is separate code, and will need updating on a case by case basis.&lt;br /&gt;
&lt;br /&gt;
; Are tanuki effects compatible with the new size code?&lt;br /&gt;
: Not entirely, no. Tanuki dedicants get their balls/breasts/udders treated as &amp;quot;maximum size&amp;quot; for the purposes of milk and cum production. Since the maximum size caps have been removed, it is entirely possible that your fluid yields will &#039;&#039;decrease&#039;&#039; if you are dedicated to tanuki or have the relevant mako toys active. This will be fixed &#039;&#039;RealSoonNow&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; My cock used to be bigger than my entire body, but now it&#039;s not. Will that be possible again?&lt;br /&gt;
: Showoff :-) This may become possible again, depending if the scaling algorithm can be adjusted to allow it without making all the numbers ridiculous. Getting the code functional is currently the priority, tweaking will come later.&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;&#039;&#039;Udder Delight&#039;&#039; perk&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Breast rows (and possibly diminishing size)&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;code&amp;gt;size #setoffset -0.01&amp;lt;/code&amp;gt; can show the same as 0.5 or 5&#039;12&amp;quot;, possibly due to a rounding error.&amp;lt;/del&amp;gt; Now fixed, though the issue may reoccur with other conversions that have more than one stage. (Confirmed to be a rounding error: 71.999&amp;quot; is 5&#039;11.999&amp;quot;, which when displayed to two decimal places is automatically rounded to 5&#039;12&amp;quot;)&lt;br /&gt;
* Things that change body part size still being capped to 55&lt;br /&gt;
* Tanuki &#039;maximum size&#039; needs redefining&lt;br /&gt;
* &amp;lt;del&amp;gt;Fix &#039;shift load/save&#039; as what it does with mass, height, size, and weight makes very little sense&amp;lt;/del&amp;gt;&lt;br /&gt;
* Change volume (but not mass) when under the effects of a personal pump/valve&lt;br /&gt;
* &amp;lt;del&amp;gt;Original number of breasts are still shown with a Breast Consolidator item active.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Size stabilizer doesn&#039;t pass linear dimensions through for description function.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;quot;Bulgy&amp;quot; flags for concealed body parts&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;nowiki&amp;gt;[cockdesc]/[cuntdesc]/etc&amp;lt;/nowiki&amp;gt; parsing in form descriptions&amp;lt;/del&amp;gt; - done in stringparsing function before calling the size code&lt;br /&gt;
* &amp;lt;del&amp;gt;Pregnancy size/mass increase&amp;lt;/del&amp;gt;&lt;br /&gt;
* Assorted breast/cock/etc size affecting pills&lt;br /&gt;
* &amp;lt;del&amp;gt;Breast consolidator - mass is not correctly combined yet&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=BeipMU&amp;diff=1516080</id>
		<title>BeipMU</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=BeipMU&amp;diff=1516080"/>
		<updated>2021-04-22T02:06:23Z</updated>

		<summary type="html">&lt;p&gt;Inutt: /* Chat separator */  Add instructions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;BeipMU is a MUCK client available from https://beipdev.github.io/BeipMU/ for Windows systems, although most features also runs very well under [https://www.winehq.org/ wine] on linux and MacOS. There is also a [https://discord.gg/3A5quTU discord server] available for assistance in using it.&lt;br /&gt;
&lt;br /&gt;
== Useful features ==&lt;br /&gt;
&lt;br /&gt;
* 256-color support&lt;br /&gt;
* SSL/TLS connections&lt;br /&gt;
* Scriptable&lt;br /&gt;
* Designed for ease of use&lt;br /&gt;
* Supports stat panes from Flexible Survival with zero setup!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Quickstart ==&lt;br /&gt;
&lt;br /&gt;
* In the connection window, add a new server and fill in &amp;lt;code&amp;gt;flexiblesurvival.com:2222&amp;lt;/code&amp;gt; as the port. (Other ports listed on the [[Main Page|main page]] will work too, but lack SSL/TLS support).&lt;br /&gt;
* Create a new character under that server and fill in &amp;lt;code&amp;gt;connect &amp;amp;lt;name&amp;amp;gt; &amp;amp;lt;password&amp;amp;gt;&amp;lt;/code&amp;gt; as the connect string to automatically log you in as that character.&lt;br /&gt;
* Click &#039;Connect&#039;&lt;br /&gt;
[[File:Beip_server_connect.png|200px]] [[File:Beip_character_setup.png|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Special features ==&lt;br /&gt;
[[File:Beip_stat_pane.png|200px|right|float|thumbnail|A screenshot of BeipMU&#039;s FS stat panels]]&lt;br /&gt;
&lt;br /&gt;
Fully automated stat panes! Just run the command &amp;lt;code&amp;gt;livestats #on&amp;lt;/code&amp;gt; after connecting, and some additional windows should appear showing you various attributes of your character. The information within will also update in (near-)realtime.&lt;br /&gt;
&lt;br /&gt;
This utilises the pseudo-[[GMCP]] support currently in place as a beta-level feature on Flexible Survival.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Chat separator ==&lt;br /&gt;
&lt;br /&gt;
Save the following to a file and use Options-&amp;gt;Triggers-&amp;gt;Import, or copy+paste into a new trigger.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Version=301&lt;br /&gt;
Connections&lt;br /&gt;
{&lt;br /&gt;
  Triggers&lt;br /&gt;
  {&lt;br /&gt;
    {&lt;br /&gt;
      Description=&amp;quot;Chat separator&amp;quot;&lt;br /&gt;
      Example=&amp;quot;[Public] This is a test message	&amp;quot;&lt;br /&gt;
      OncePerLine=true&lt;br /&gt;
      FindString&lt;br /&gt;
      {&lt;br /&gt;
        MatchText=&amp;quot;^\\[(Public|WC|Newbie|LFG|Theme|Market|Badges|Dev|Pickup|RP|Naughty|Judge)\\] (.+)$&amp;quot;&lt;br /&gt;
        RegularExpression=true&lt;br /&gt;
        MatchCase=true&lt;br /&gt;
      }&lt;br /&gt;
      Spawn&lt;br /&gt;
      {&lt;br /&gt;
        Active=true&lt;br /&gt;
        Title=&amp;quot;\\1&amp;quot;&lt;br /&gt;
        TabGroup=&amp;quot;Comm channels&amp;quot;&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:UI Guides]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=BeipMU&amp;diff=1516079</id>
		<title>BeipMU</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=BeipMU&amp;diff=1516079"/>
		<updated>2021-04-22T02:05:13Z</updated>

		<summary type="html">&lt;p&gt;Inutt: Add chat separator&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;BeipMU is a MUCK client available from https://beipdev.github.io/BeipMU/ for Windows systems, although most features also runs very well under [https://www.winehq.org/ wine] on linux and MacOS. There is also a [https://discord.gg/3A5quTU discord server] available for assistance in using it.&lt;br /&gt;
&lt;br /&gt;
== Useful features ==&lt;br /&gt;
&lt;br /&gt;
* 256-color support&lt;br /&gt;
* SSL/TLS connections&lt;br /&gt;
* Scriptable&lt;br /&gt;
* Designed for ease of use&lt;br /&gt;
* Supports stat panes from Flexible Survival with zero setup!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Quickstart ==&lt;br /&gt;
&lt;br /&gt;
* In the connection window, add a new server and fill in &amp;lt;code&amp;gt;flexiblesurvival.com:2222&amp;lt;/code&amp;gt; as the port. (Other ports listed on the [[Main Page|main page]] will work too, but lack SSL/TLS support).&lt;br /&gt;
* Create a new character under that server and fill in &amp;lt;code&amp;gt;connect &amp;amp;lt;name&amp;amp;gt; &amp;amp;lt;password&amp;amp;gt;&amp;lt;/code&amp;gt; as the connect string to automatically log you in as that character.&lt;br /&gt;
* Click &#039;Connect&#039;&lt;br /&gt;
[[File:Beip_server_connect.png|200px]] [[File:Beip_character_setup.png|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Special features ==&lt;br /&gt;
[[File:Beip_stat_pane.png|200px|right|float|thumbnail|A screenshot of BeipMU&#039;s FS stat panels]]&lt;br /&gt;
&lt;br /&gt;
Fully automated stat panes! Just run the command &amp;lt;code&amp;gt;livestats #on&amp;lt;/code&amp;gt; after connecting, and some additional windows should appear showing you various attributes of your character. The information within will also update in (near-)realtime.&lt;br /&gt;
&lt;br /&gt;
This utilises the pseudo-[[GMCP]] support currently in place as a beta-level feature on Flexible Survival.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Chat separator ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Version=301&lt;br /&gt;
Connections&lt;br /&gt;
{&lt;br /&gt;
  Triggers&lt;br /&gt;
  {&lt;br /&gt;
    {&lt;br /&gt;
      Description=&amp;quot;Chat separator&amp;quot;&lt;br /&gt;
      Example=&amp;quot;[Public] This is a test message	&amp;quot;&lt;br /&gt;
      OncePerLine=true&lt;br /&gt;
      FindString&lt;br /&gt;
      {&lt;br /&gt;
        MatchText=&amp;quot;^\\[(Public|WC|Newbie|LFG|Theme|Market|Badges|Dev|Pickup|RP|Naughty|Judge)\\] (.+)$&amp;quot;&lt;br /&gt;
        RegularExpression=true&lt;br /&gt;
        MatchCase=true&lt;br /&gt;
      }&lt;br /&gt;
      Spawn&lt;br /&gt;
      {&lt;br /&gt;
        Active=true&lt;br /&gt;
        Title=&amp;quot;\\1&amp;quot;&lt;br /&gt;
        TabGroup=&amp;quot;Comm channels&amp;quot;&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:UI Guides]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1516051</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1516051"/>
		<updated>2021-04-20T03:11:35Z</updated>

		<summary type="html">&lt;p&gt;Inutt: /* Still to do */ Fixed Breast Consolidator&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Why does using a pump or other item to inflate my &amp;lt;insert body part here&amp;gt; still max out at size 55?&lt;br /&gt;
: &#039;&#039;Changing&#039;&#039; the size of body parts is separate code, and will need updating on a case by case basis.&lt;br /&gt;
&lt;br /&gt;
; Are tanuki effects compatible with the new size code?&lt;br /&gt;
: Not entirely, no. Tanuki dedicants get their balls/breasts/udders treated as &amp;quot;maximum size&amp;quot; for the purposes of milk and cum production. Since the maximum size caps have been removed, it is entirely possible that your fluid yields will &#039;&#039;decrease&#039;&#039; if you are dedicated to tanuki or have the relevant mako toys active. This will be fixed &#039;&#039;RealSoonNow&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; My cock used to be bigger than my entire body, but now it&#039;s not. Will that be possible again?&lt;br /&gt;
: Showoff :-) This may become possible again, depending if the scaling algorithm can be adjusted to allow it without making all the numbers ridiculous. Getting the code functional is currently the priority, tweaking will come later.&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;&#039;&#039;Udder Delight&#039;&#039; perk&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Breast rows (and possibly diminishing size)&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;code&amp;gt;size #setoffset -0.01&amp;lt;/code&amp;gt; can show the same as 0.5 or 5&#039;12&amp;quot;, possibly due to a rounding error.&amp;lt;/del&amp;gt; Now fixed, though the issue may reoccur with other conversions that have more than one stage. (Confirmed to be a rounding error: 71.999&amp;quot; is 5&#039;11.999&amp;quot;, which when displayed to two decimal places is automatically rounded to 5&#039;12&amp;quot;)&lt;br /&gt;
* Things that change body part size still being capped to 55&lt;br /&gt;
* Tanuki &#039;maximum size&#039; needs redefining&lt;br /&gt;
* Fix &#039;shift load/save&#039; as what it does with mass, height, size, and weight makes very little sense&lt;br /&gt;
* Change volume (but not mass) when under the effects of a personal pump/valve&lt;br /&gt;
* &amp;lt;del&amp;gt;Original number of breasts are still shown with a Breast Consolidator item active.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Size stabilizer doesn&#039;t pass linear dimensions through for description function.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;quot;Bulgy&amp;quot; flags for concealed body parts&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;nowiki&amp;gt;[cockdesc]/[cuntdesc]/etc&amp;lt;/nowiki&amp;gt; parsing in form descriptions&amp;lt;/del&amp;gt; - done in stringparsing function before calling the size code&lt;br /&gt;
* &amp;lt;del&amp;gt;Pregnancy size/mass increase&amp;lt;/del&amp;gt;&lt;br /&gt;
* Assorted breast/cock/etc size affecting pills&lt;br /&gt;
* &amp;lt;del&amp;gt;Breast consolidator - mass is not correctly combined yet&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1514024</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1514024"/>
		<updated>2021-04-13T02:16:29Z</updated>

		<summary type="html">&lt;p&gt;Inutt: /* Still to do */ Consolidator&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Why does using a pump or other item to inflate my &amp;lt;insert body part here&amp;gt; still max out at size 55?&lt;br /&gt;
: &#039;&#039;Changing&#039;&#039; the size of body parts is separate code, and will need updating on a case by case basis.&lt;br /&gt;
&lt;br /&gt;
; Are tanuki effects compatible with the new size code?&lt;br /&gt;
: Not entirely, no. Tanuki dedicants get their balls/breasts/udders treated as &amp;quot;maximum size&amp;quot; for the purposes of milk and cum production. Since the maximum size caps have been removed, it is entirely possible that your fluid yields will &#039;&#039;decrease&#039;&#039; if you are dedicated to tanuki or have the relevant mako toys active. This will be fixed &#039;&#039;RealSoonNow&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; My cock used to be bigger than my entire body, but now it&#039;s not. Will that be possible again?&lt;br /&gt;
: Showoff :-) This may become possible again, depending if the scaling algorithm can be adjusted to allow it without making all the numbers ridiculous. Getting the code functional is currently the priority, tweaking will come later.&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;&#039;&#039;Udder Delight&#039;&#039; perk&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Breast rows (and possibly diminishing size)&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;code&amp;gt;size #setoffset -0.01&amp;lt;/code&amp;gt; can show the same as 0.5 or 5&#039;12&amp;quot;, possibly due to a rounding error.&amp;lt;/del&amp;gt; Now fixed, though the issue may reoccur with other conversions that have more than one stage. (Confirmed to be a rounding error: 71.999&amp;quot; is 5&#039;11.999&amp;quot;, which when displayed to two decimal places is automatically rounded to 5&#039;12&amp;quot;)&lt;br /&gt;
* Things that change body part size still being capped to 55&lt;br /&gt;
* Tanuki &#039;maximum size&#039; needs redefining&lt;br /&gt;
* Fix &#039;shift load/save&#039; as what it does with mass, height, size, and weight makes very little sense&lt;br /&gt;
* Change volume (but not mass) when under the effects of a personal pump/valve&lt;br /&gt;
* &amp;lt;del&amp;gt;Original number of breasts are still shown with a Breast Consolidator item active.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Size stabilizer doesn&#039;t pass linear dimensions through for description function.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;quot;Bulgy&amp;quot; flags for concealed body parts&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;nowiki&amp;gt;[cockdesc]/[cuntdesc]/etc&amp;lt;/nowiki&amp;gt; parsing in form descriptions&amp;lt;/del&amp;gt; - done in stringparsing function before calling the size code&lt;br /&gt;
* &amp;lt;del&amp;gt;Pregnancy size/mass increase&amp;lt;/del&amp;gt;&lt;br /&gt;
* Assorted breast/cock/etc size affecting pills&lt;br /&gt;
* Breast consolidator - mass is not correctly combined yet&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1513846</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1513846"/>
		<updated>2021-04-09T22:32:54Z</updated>

		<summary type="html">&lt;p&gt;Inutt: /* Still to do */ Pregnancy done&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Why does using a pump or other item to inflate my &amp;lt;insert body part here&amp;gt; still max out at size 55?&lt;br /&gt;
: &#039;&#039;Changing&#039;&#039; the size of body parts is separate code, and will need updating on a case by case basis.&lt;br /&gt;
&lt;br /&gt;
; Are tanuki effects compatible with the new size code?&lt;br /&gt;
: Not entirely, no. Tanuki dedicants get their balls/breasts/udders treated as &amp;quot;maximum size&amp;quot; for the purposes of milk and cum production. Since the maximum size caps have been removed, it is entirely possible that your fluid yields will &#039;&#039;decrease&#039;&#039; if you are dedicated to tanuki or have the relevant mako toys active. This will be fixed &#039;&#039;RealSoonNow&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; My cock used to be bigger than my entire body, but now it&#039;s not. Will that be possible again?&lt;br /&gt;
: Showoff :-) This may become possible again, depending if the scaling algorithm can be adjusted to allow it without making all the numbers ridiculous. Getting the code functional is currently the priority, tweaking will come later.&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;&#039;&#039;Udder Delight&#039;&#039; perk&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Breast rows (and possibly diminishing size)&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;code&amp;gt;size #setoffset -0.01&amp;lt;/code&amp;gt; can show the same as 0.5 or 5&#039;12&amp;quot;, possibly due to a rounding error.&amp;lt;/del&amp;gt; Now fixed, though the issue may reoccur with other conversions that have more than one stage. (Confirmed to be a rounding error: 71.999&amp;quot; is 5&#039;11.999&amp;quot;, which when displayed to two decimal places is automatically rounded to 5&#039;12&amp;quot;)&lt;br /&gt;
* Things that change body part size still being capped to 55&lt;br /&gt;
* Tanuki &#039;maximum size&#039; needs redefining&lt;br /&gt;
* Fix &#039;shift load/save&#039; as what it does with mass, height, size, and weight makes very little sense&lt;br /&gt;
* Change volume (but not mass) when under the effects of a personal pump/valve&lt;br /&gt;
* &amp;lt;del&amp;gt;Original number of breasts are still shown with a Breast Consolidator item active.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Size stabilizer doesn&#039;t pass linear dimensions through for description function.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;quot;Bulgy&amp;quot; flags for concealed body parts&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;nowiki&amp;gt;[cockdesc]/[cuntdesc]/etc&amp;lt;/nowiki&amp;gt; parsing in form descriptions&amp;lt;/del&amp;gt; - done in stringparsing function before calling the size code&lt;br /&gt;
* &amp;lt;del&amp;gt;Pregnancy size/mass increase&amp;lt;/del&amp;gt;&lt;br /&gt;
* Assorted breast/cock/etc size affecting pills&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1513834</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1513834"/>
		<updated>2021-04-09T16:25:05Z</updated>

		<summary type="html">&lt;p&gt;Inutt: /* Still to do */ [partdesc] flags handled&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Why does using a pump or other item to inflate my &amp;lt;insert body part here&amp;gt; still max out at size 55?&lt;br /&gt;
: &#039;&#039;Changing&#039;&#039; the size of body parts is separate code, and will need updating on a case by case basis.&lt;br /&gt;
&lt;br /&gt;
; Are tanuki effects compatible with the new size code?&lt;br /&gt;
: Not entirely, no. Tanuki dedicants get their balls/breasts/udders treated as &amp;quot;maximum size&amp;quot; for the purposes of milk and cum production. Since the maximum size caps have been removed, it is entirely possible that your fluid yields will &#039;&#039;decrease&#039;&#039; if you are dedicated to tanuki or have the relevant mako toys active. This will be fixed &#039;&#039;RealSoonNow&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; My cock used to be bigger than my entire body, but now it&#039;s not. Will that be possible again?&lt;br /&gt;
: Showoff :-) This may become possible again, depending if the scaling algorithm can be adjusted to allow it without making all the numbers ridiculous. Getting the code functional is currently the priority, tweaking will come later.&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;&#039;&#039;Udder Delight&#039;&#039; perk&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Breast rows (and possibly diminishing size)&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;code&amp;gt;size #setoffset -0.01&amp;lt;/code&amp;gt; can show the same as 0.5 or 5&#039;12&amp;quot;, possibly due to a rounding error.&amp;lt;/del&amp;gt; Now fixed, though the issue may reoccur with other conversions that have more than one stage. (Confirmed to be a rounding error: 71.999&amp;quot; is 5&#039;11.999&amp;quot;, which when displayed to two decimal places is automatically rounded to 5&#039;12&amp;quot;)&lt;br /&gt;
* Things that change body part size still being capped to 55&lt;br /&gt;
* Tanuki &#039;maximum size&#039; needs redefining&lt;br /&gt;
* Fix &#039;shift load/save&#039; as what it does with mass, height, size, and weight makes very little sense&lt;br /&gt;
* Change volume (but not mass) when under the effects of a personal pump/valve&lt;br /&gt;
* &amp;lt;del&amp;gt;Original number of breasts are still shown with a Breast Consolidator item active.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Size stabilizer doesn&#039;t pass linear dimensions through for description function.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;quot;Bulgy&amp;quot; flags for concealed body parts&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;nowiki&amp;gt;[cockdesc]/[cuntdesc]/etc&amp;lt;/nowiki&amp;gt; parsing in form descriptions&amp;lt;/del&amp;gt; - done in stringparsing function before calling the size code&lt;br /&gt;
* Pregnancy size/mass increase&lt;br /&gt;
* Assorted breast/cock/etc size affecting pills&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1513833</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1513833"/>
		<updated>2021-04-09T16:23:50Z</updated>

		<summary type="html">&lt;p&gt;Inutt: /* Still to do */ Size stabilised linear dimensions done&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Why does using a pump or other item to inflate my &amp;lt;insert body part here&amp;gt; still max out at size 55?&lt;br /&gt;
: &#039;&#039;Changing&#039;&#039; the size of body parts is separate code, and will need updating on a case by case basis.&lt;br /&gt;
&lt;br /&gt;
; Are tanuki effects compatible with the new size code?&lt;br /&gt;
: Not entirely, no. Tanuki dedicants get their balls/breasts/udders treated as &amp;quot;maximum size&amp;quot; for the purposes of milk and cum production. Since the maximum size caps have been removed, it is entirely possible that your fluid yields will &#039;&#039;decrease&#039;&#039; if you are dedicated to tanuki or have the relevant mako toys active. This will be fixed &#039;&#039;RealSoonNow&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; My cock used to be bigger than my entire body, but now it&#039;s not. Will that be possible again?&lt;br /&gt;
: Showoff :-) This may become possible again, depending if the scaling algorithm can be adjusted to allow it without making all the numbers ridiculous. Getting the code functional is currently the priority, tweaking will come later.&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;&#039;&#039;Udder Delight&#039;&#039; perk&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Breast rows (and possibly diminishing size)&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;code&amp;gt;size #setoffset -0.01&amp;lt;/code&amp;gt; can show the same as 0.5 or 5&#039;12&amp;quot;, possibly due to a rounding error.&amp;lt;/del&amp;gt; Now fixed, though the issue may reoccur with other conversions that have more than one stage. (Confirmed to be a rounding error: 71.999&amp;quot; is 5&#039;11.999&amp;quot;, which when displayed to two decimal places is automatically rounded to 5&#039;12&amp;quot;)&lt;br /&gt;
* Things that change body part size still being capped to 55&lt;br /&gt;
* Tanuki &#039;maximum size&#039; needs redefining&lt;br /&gt;
* Fix &#039;shift load/save&#039; as what it does with mass, height, size, and weight makes very little sense&lt;br /&gt;
* Change volume (but not mass) when under the effects of a personal pump/valve&lt;br /&gt;
* &amp;lt;del&amp;gt;Original number of breasts are still shown with a Breast Consolidator item active.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Size stabilizer doesn&#039;t pass linear dimensions through for description function.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;quot;Bulgy&amp;quot; flags for concealed body parts&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;[cockdesc]/[cuntdesc]/etc&amp;lt;/nowiki&amp;gt; parsing in form descriptions&lt;br /&gt;
* Pregnancy size/mass increase&lt;br /&gt;
* Assorted breast/cock/etc size affecting pills&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1512837</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1512837"/>
		<updated>2021-04-08T19:50:29Z</updated>

		<summary type="html">&lt;p&gt;Inutt: /* Still to do */ Pills&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Why does using a pump or other item to inflate my &amp;lt;insert body part here&amp;gt; still max out at size 55?&lt;br /&gt;
: &#039;&#039;Changing&#039;&#039; the size of body parts is separate code, and will need updating on a case by case basis.&lt;br /&gt;
&lt;br /&gt;
; Are tanuki effects compatible with the new size code?&lt;br /&gt;
: Not entirely, no. Tanuki dedicants get their balls/breasts/udders treated as &amp;quot;maximum size&amp;quot; for the purposes of milk and cum production. Since the maximum size caps have been removed, it is entirely possible that your fluid yields will &#039;&#039;decrease&#039;&#039; if you are dedicated to tanuki or have the relevant mako toys active. This will be fixed &#039;&#039;RealSoonNow&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; My cock used to be bigger than my entire body, but now it&#039;s not. Will that be possible again?&lt;br /&gt;
: Showoff :-) This may become possible again, depending if the scaling algorithm can be adjusted to allow it without making all the numbers ridiculous. Getting the code functional is currently the priority, tweaking will come later.&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;&#039;&#039;Udder Delight&#039;&#039; perk&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Breast rows (and possibly diminishing size)&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;code&amp;gt;size #setoffset -0.01&amp;lt;/code&amp;gt; can show the same as 0.5 or 5&#039;12&amp;quot;, possibly due to a rounding error.&amp;lt;/del&amp;gt; Now fixed, though the issue may reoccur with other conversions that have more than one stage. (Confirmed to be a rounding error: 71.999&amp;quot; is 5&#039;11.999&amp;quot;, which when displayed to two decimal places is automatically rounded to 5&#039;12&amp;quot;)&lt;br /&gt;
* Things that change body part size still being capped to 55&lt;br /&gt;
* Tanuki &#039;maximum size&#039; needs redefining&lt;br /&gt;
* Fix &#039;shift load/save&#039; as what it does with mass, height, size, and weight makes very little sense&lt;br /&gt;
* Change volume (but not mass) when under the effects of a personal pump/valve&lt;br /&gt;
* &amp;lt;del&amp;gt;Original number of breasts are still shown with a Breast Consolidator item active.&amp;lt;/del&amp;gt;&lt;br /&gt;
* Size stabilizer doesn&#039;t pass linear dimensions through for description function.&lt;br /&gt;
* &amp;quot;Bulgy&amp;quot; flags for concealed body parts&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;[cockdesc]/[cuntdesc]/etc&amp;lt;/nowiki&amp;gt; parsing in form descriptions&lt;br /&gt;
* Pregnancy size/mass increase&lt;br /&gt;
* Assorted breast/cock/etc size affecting pills&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1511819</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1511819"/>
		<updated>2021-04-07T02:23:39Z</updated>

		<summary type="html">&lt;p&gt;Inutt: /* Still to do */ Pregnancy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Why does using a pump or other item to inflate my &amp;lt;insert body part here&amp;gt; still max out at size 55?&lt;br /&gt;
: &#039;&#039;Changing&#039;&#039; the size of body parts is separate code, and will need updating on a case by case basis.&lt;br /&gt;
&lt;br /&gt;
; Are tanuki effects compatible with the new size code?&lt;br /&gt;
: Not entirely, no. Tanuki dedicants get their balls/breasts/udders treated as &amp;quot;maximum size&amp;quot; for the purposes of milk and cum production. Since the maximum size caps have been removed, it is entirely possible that your fluid yields will &#039;&#039;decrease&#039;&#039; if you are dedicated to tanuki or have the relevant mako toys active. This will be fixed &#039;&#039;RealSoonNow&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; My cock used to be bigger than my entire body, but now it&#039;s not. Will that be possible again?&lt;br /&gt;
: Showoff :-) This may become possible again, depending if the scaling algorithm can be adjusted to allow it without making all the numbers ridiculous. Getting the code functional is currently the priority, tweaking will come later.&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;&#039;&#039;Udder Delight&#039;&#039; perk&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Breast rows (and possibly diminishing size)&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;code&amp;gt;size #setoffset -0.01&amp;lt;/code&amp;gt; can show the same as 0.5 or 5&#039;12&amp;quot;, possibly due to a rounding error.&amp;lt;/del&amp;gt; Now fixed, though the issue may reoccur with other conversions that have more than one stage. (Confirmed to be a rounding error: 71.999&amp;quot; is 5&#039;11.999&amp;quot;, which when displayed to two decimal places is automatically rounded to 5&#039;12&amp;quot;)&lt;br /&gt;
* Things that change body part size still being capped to 55&lt;br /&gt;
* Tanuki &#039;maximum size&#039; needs redefining&lt;br /&gt;
* Fix &#039;shift load/save&#039; as what it does with mass, height, size, and weight makes very little sense&lt;br /&gt;
* Change volume (but not mass) when under the effects of a personal pump/valve&lt;br /&gt;
* &amp;lt;del&amp;gt;Original number of breasts are still shown with a Breast Consolidator item active.&amp;lt;/del&amp;gt;&lt;br /&gt;
* Size stabilizer doesn&#039;t pass linear dimensions through for description function.&lt;br /&gt;
* &amp;quot;Bulgy&amp;quot; flags for concealed body parts&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;[cockdesc]/[cuntdesc]/etc&amp;lt;/nowiki&amp;gt; parsing in form descriptions&lt;br /&gt;
* Pregnancy size/mass increase&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1511803</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1511803"/>
		<updated>2021-04-06T01:36:33Z</updated>

		<summary type="html">&lt;p&gt;Inutt: /* Still to do */  cock/cuntdesc flags in forms&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Why does using a pump or other item to inflate my &amp;lt;insert body part here&amp;gt; still max out at size 55?&lt;br /&gt;
: &#039;&#039;Changing&#039;&#039; the size of body parts is separate code, and will need updating on a case by case basis.&lt;br /&gt;
&lt;br /&gt;
; Are tanuki effects compatible with the new size code?&lt;br /&gt;
: Not entirely, no. Tanuki dedicants get their balls/breasts/udders treated as &amp;quot;maximum size&amp;quot; for the purposes of milk and cum production. Since the maximum size caps have been removed, it is entirely possible that your fluid yields will &#039;&#039;decrease&#039;&#039; if you are dedicated to tanuki or have the relevant mako toys active. This will be fixed &#039;&#039;RealSoonNow&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; My cock used to be bigger than my entire body, but now it&#039;s not. Will that be possible again?&lt;br /&gt;
: Showoff :-) This may become possible again, depending if the scaling algorithm can be adjusted to allow it without making all the numbers ridiculous. Getting the code functional is currently the priority, tweaking will come later.&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;&#039;&#039;Udder Delight&#039;&#039; perk&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Breast rows (and possibly diminishing size)&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;code&amp;gt;size #setoffset -0.01&amp;lt;/code&amp;gt; can show the same as 0.5 or 5&#039;12&amp;quot;, possibly due to a rounding error.&amp;lt;/del&amp;gt; Now fixed, though the issue may reoccur with other conversions that have more than one stage. (Confirmed to be a rounding error: 71.999&amp;quot; is 5&#039;11.999&amp;quot;, which when displayed to two decimal places is automatically rounded to 5&#039;12&amp;quot;)&lt;br /&gt;
* Things that change body part size still being capped to 55&lt;br /&gt;
* Tanuki &#039;maximum size&#039; needs redefining&lt;br /&gt;
* Fix &#039;shift load/save&#039; as what it does with mass, height, size, and weight makes very little sense&lt;br /&gt;
* Change volume (but not mass) when under the effects of a personal pump/valve&lt;br /&gt;
* &amp;lt;del&amp;gt;Original number of breasts are still shown with a Breast Consolidator item active.&amp;lt;/del&amp;gt;&lt;br /&gt;
* Size stabilizer doesn&#039;t pass linear dimensions through for description function.&lt;br /&gt;
* &amp;quot;Bulgy&amp;quot; flags for concealed body parts&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;[cockdesc]/[cuntdesc]/etc&amp;lt;/nowiki&amp;gt; parsing in form descriptions&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1511801</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1511801"/>
		<updated>2021-04-06T00:47:19Z</updated>

		<summary type="html">&lt;p&gt;Inutt: /* Still to do */ Complete breast consolidator, add bulgy flags&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Why does using a pump or other item to inflate my &amp;lt;insert body part here&amp;gt; still max out at size 55?&lt;br /&gt;
: &#039;&#039;Changing&#039;&#039; the size of body parts is separate code, and will need updating on a case by case basis.&lt;br /&gt;
&lt;br /&gt;
; Are tanuki effects compatible with the new size code?&lt;br /&gt;
: Not entirely, no. Tanuki dedicants get their balls/breasts/udders treated as &amp;quot;maximum size&amp;quot; for the purposes of milk and cum production. Since the maximum size caps have been removed, it is entirely possible that your fluid yields will &#039;&#039;decrease&#039;&#039; if you are dedicated to tanuki or have the relevant mako toys active. This will be fixed &#039;&#039;RealSoonNow&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; My cock used to be bigger than my entire body, but now it&#039;s not. Will that be possible again?&lt;br /&gt;
: Showoff :-) This may become possible again, depending if the scaling algorithm can be adjusted to allow it without making all the numbers ridiculous. Getting the code functional is currently the priority, tweaking will come later.&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;&#039;&#039;Udder Delight&#039;&#039; perk&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Breast rows (and possibly diminishing size)&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;code&amp;gt;size #setoffset -0.01&amp;lt;/code&amp;gt; can show the same as 0.5 or 5&#039;12&amp;quot;, possibly due to a rounding error.&amp;lt;/del&amp;gt; Now fixed, though the issue may reoccur with other conversions that have more than one stage. (Confirmed to be a rounding error: 71.999&amp;quot; is 5&#039;11.999&amp;quot;, which when displayed to two decimal places is automatically rounded to 5&#039;12&amp;quot;)&lt;br /&gt;
* Things that change body part size still being capped to 55&lt;br /&gt;
* Tanuki &#039;maximum size&#039; needs redefining&lt;br /&gt;
* Fix &#039;shift load/save&#039; as what it does with mass, height, size, and weight makes very little sense&lt;br /&gt;
* Change volume (but not mass) when under the effects of a personal pump/valve&lt;br /&gt;
* &amp;lt;del&amp;gt;Original number of breasts are still shown with a Breast Consolidator item active.&amp;lt;/del&amp;gt;&lt;br /&gt;
* Size stabilizer doesn&#039;t pass linear dimensions through for description function.&lt;br /&gt;
* &amp;quot;Bulgy&amp;quot; flags for concealed body parts&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1509777</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1509777"/>
		<updated>2021-03-26T18:32:51Z</updated>

		<summary type="html">&lt;p&gt;Inutt: /* FAQ */ Massive organ scaling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Why does using a pump or other item to inflate my &amp;lt;insert body part here&amp;gt; still max out at size 55?&lt;br /&gt;
: &#039;&#039;Changing&#039;&#039; the size of body parts is separate code, and will need updating on a case by case basis.&lt;br /&gt;
&lt;br /&gt;
; Are tanuki effects compatible with the new size code?&lt;br /&gt;
: Not entirely, no. Tanuki dedicants get their balls/breasts/udders treated as &amp;quot;maximum size&amp;quot; for the purposes of milk and cum production. Since the maximum size caps have been removed, it is entirely possible that your fluid yields will &#039;&#039;decrease&#039;&#039; if you are dedicated to tanuki or have the relevant mako toys active. This will be fixed &#039;&#039;RealSoonNow&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; My cock used to be bigger than my entire body, but now it&#039;s not. Will that be possible again?&lt;br /&gt;
: Showoff :-) This may become possible again, depending if the scaling algorithm can be adjusted to allow it without making all the numbers ridiculous. Getting the code functional is currently the priority, tweaking will come later.&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;&#039;&#039;Udder Delight&#039;&#039; perk&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Breast rows (and possibly diminishing size)&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;code&amp;gt;size #setoffset -0.01&amp;lt;/code&amp;gt; can show the same as 0.5 or 5&#039;12&amp;quot;, possibly due to a rounding error.&amp;lt;/del&amp;gt; Now fixed, though the issue may reoccur with other conversions that have more than one stage. (Confirmed to be a rounding error: 71.999&amp;quot; is 5&#039;11.999&amp;quot;, which when displayed to two decimal places is automatically rounded to 5&#039;12&amp;quot;)&lt;br /&gt;
* Things that change body part size still being capped to 55&lt;br /&gt;
* Tanuki &#039;maximum size&#039; needs redefining&lt;br /&gt;
* Fix &#039;shift load/save&#039; as what it does with mass, height, size, and weight makes very little sense&lt;br /&gt;
* Change volume (but not mass) when under the effects of a personal pump/valve&lt;br /&gt;
* Original number of breasts are still shown with a Breast Consolidator item active.&lt;br /&gt;
* Size stabilizer doesn&#039;t pass linear dimensions through for description function.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1509766</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1509766"/>
		<updated>2021-03-26T02:49:56Z</updated>

		<summary type="html">&lt;p&gt;Inutt: /* Still to do */ Linear values from size stabilizer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; All my breasts seem to be the same size now, and what happened to their rows?&lt;br /&gt;
: This is not yet implemented as it requires changing the somewhat complex string parsing code. For the moment, this remains on the &#039;to-do&#039; list.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Why does using a pump or other item to inflate my &amp;lt;insert body part here&amp;gt; still max out at size 55?&lt;br /&gt;
: &#039;&#039;Changing&#039;&#039; the size of body parts is separate code, and will need updating on a case by case basis.&lt;br /&gt;
&lt;br /&gt;
; Are tanuki effects compatible with the new size code?&lt;br /&gt;
: Not entirely, no. Tanuki dedicants get their balls/breasts/udders treated as &amp;quot;maximum size&amp;quot; for the purposes of milk and cum production. Since the maximum size caps have been removed, it is entirely possible that your fluid yields will &#039;&#039;decrease&#039;&#039; if you are dedicated to tanuki or have the relevant mako toys active. This will be fixed &#039;&#039;RealSoonNow&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;&#039;&#039;Udder Delight&#039;&#039; perk&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Breast rows (and possibly diminishing size)&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;code&amp;gt;size #setoffset -0.01&amp;lt;/code&amp;gt; can show the same as 0.5 or 5&#039;12&amp;quot;, possibly due to a rounding error.&amp;lt;/del&amp;gt; Now fixed, though the issue may reoccur with other conversions that have more than one stage. (Confirmed to be a rounding error: 71.999&amp;quot; is 5&#039;11.999&amp;quot;, which when displayed to two decimal places is automatically rounded to 5&#039;12&amp;quot;)&lt;br /&gt;
* Things that change body part size still being capped to 55&lt;br /&gt;
* Tanuki &#039;maximum size&#039; needs redefining&lt;br /&gt;
* Fix &#039;shift load/save&#039; as what it does with mass, height, size, and weight makes very little sense&lt;br /&gt;
* Change volume (but not mass) when under the effects of a personal pump/valve&lt;br /&gt;
* Original number of breasts are still shown with a Breast Consolidator item active.&lt;br /&gt;
* Size stabilizer doesn&#039;t pass linear dimensions through for description function.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1509765</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1509765"/>
		<updated>2021-03-26T02:16:28Z</updated>

		<summary type="html">&lt;p&gt;Inutt: Add breast consolidator&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; All my breasts seem to be the same size now, and what happened to their rows?&lt;br /&gt;
: This is not yet implemented as it requires changing the somewhat complex string parsing code. For the moment, this remains on the &#039;to-do&#039; list.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Why does using a pump or other item to inflate my &amp;lt;insert body part here&amp;gt; still max out at size 55?&lt;br /&gt;
: &#039;&#039;Changing&#039;&#039; the size of body parts is separate code, and will need updating on a case by case basis.&lt;br /&gt;
&lt;br /&gt;
; Are tanuki effects compatible with the new size code?&lt;br /&gt;
: Not entirely, no. Tanuki dedicants get their balls/breasts/udders treated as &amp;quot;maximum size&amp;quot; for the purposes of milk and cum production. Since the maximum size caps have been removed, it is entirely possible that your fluid yields will &#039;&#039;decrease&#039;&#039; if you are dedicated to tanuki or have the relevant mako toys active. This will be fixed &#039;&#039;RealSoonNow&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;&#039;&#039;Udder Delight&#039;&#039; perk&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Breast rows (and possibly diminishing size)&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;code&amp;gt;size #setoffset -0.01&amp;lt;/code&amp;gt; can show the same as 0.5 or 5&#039;12&amp;quot;, possibly due to a rounding error.&amp;lt;/del&amp;gt; Now fixed, though the issue may reoccur with other conversions that have more than one stage. (Confirmed to be a rounding error: 71.999&amp;quot; is 5&#039;11.999&amp;quot;, which when displayed to two decimal places is automatically rounded to 5&#039;12&amp;quot;)&lt;br /&gt;
* Things that change body part size still being capped to 55&lt;br /&gt;
* Tanuki &#039;maximum size&#039; needs redefining&lt;br /&gt;
* Fix &#039;shift load/save&#039; as what it does with mass, height, size, and weight makes very little sense&lt;br /&gt;
* Change volume (but not mass) when under the effects of a personal pump/valve&lt;br /&gt;
* Original number of breasts are still shown with a Breast Consolidator item active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1507765</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1507765"/>
		<updated>2021-03-22T18:25:02Z</updated>

		<summary type="html">&lt;p&gt;Inutt: /* Still to do */ Completed breast rows&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; All my breasts seem to be the same size now, and what happened to their rows?&lt;br /&gt;
: This is not yet implemented as it requires changing the somewhat complex string parsing code. For the moment, this remains on the &#039;to-do&#039; list.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Why does using a pump or other item to inflate my &amp;lt;insert body part here&amp;gt; still max out at size 55?&lt;br /&gt;
: &#039;&#039;Changing&#039;&#039; the size of body parts is separate code, and will need updating on a case by case basis.&lt;br /&gt;
&lt;br /&gt;
; Are tanuki effects compatible with the new size code?&lt;br /&gt;
: Not entirely, no. Tanuki dedicants get their balls/breasts/udders treated as &amp;quot;maximum size&amp;quot; for the purposes of milk and cum production. Since the maximum size caps have been removed, it is entirely possible that your fluid yields will &#039;&#039;decrease&#039;&#039; if you are dedicated to tanuki or have the relevant mako toys active. This will be fixed &#039;&#039;RealSoonNow&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;&#039;&#039;Udder Delight&#039;&#039; perk&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;Breast rows (and possibly diminishing size)&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;code&amp;gt;size #setoffset -0.01&amp;lt;/code&amp;gt; can show the same as 0.5 or 5&#039;12&amp;quot;, possibly due to a rounding error.&amp;lt;/del&amp;gt; Now fixed, though the issue may reoccur with other conversions that have more than one stage. (Confirmed to be a rounding error: 71.999&amp;quot; is 5&#039;11.999&amp;quot;, which when displayed to two decimal places is automatically rounded to 5&#039;12&amp;quot;)&lt;br /&gt;
* Things that change body part size still being capped to 55&lt;br /&gt;
* Tanuki &#039;maximum size&#039; needs redefining&lt;br /&gt;
* Fix &#039;shift load/save&#039; as what it does with mass, height, size, and weight makes very little sense&lt;br /&gt;
* Change volume (but not mass) when under the effects of a personal pump/valve&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1507764</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1507764"/>
		<updated>2021-03-22T18:24:32Z</updated>

		<summary type="html">&lt;p&gt;Inutt: /* Still to do */ Add pump/valve size&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; All my breasts seem to be the same size now, and what happened to their rows?&lt;br /&gt;
: This is not yet implemented as it requires changing the somewhat complex string parsing code. For the moment, this remains on the &#039;to-do&#039; list.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Why does using a pump or other item to inflate my &amp;lt;insert body part here&amp;gt; still max out at size 55?&lt;br /&gt;
: &#039;&#039;Changing&#039;&#039; the size of body parts is separate code, and will need updating on a case by case basis.&lt;br /&gt;
&lt;br /&gt;
; Are tanuki effects compatible with the new size code?&lt;br /&gt;
: Not entirely, no. Tanuki dedicants get their balls/breasts/udders treated as &amp;quot;maximum size&amp;quot; for the purposes of milk and cum production. Since the maximum size caps have been removed, it is entirely possible that your fluid yields will &#039;&#039;decrease&#039;&#039; if you are dedicated to tanuki or have the relevant mako toys active. This will be fixed &#039;&#039;RealSoonNow&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;&#039;&#039;Udder Delight&#039;&#039; perk&amp;lt;/del&amp;gt;&lt;br /&gt;
* Breast rows (and possibly diminishing size)&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;code&amp;gt;size #setoffset -0.01&amp;lt;/code&amp;gt; can show the same as 0.5 or 5&#039;12&amp;quot;, possibly due to a rounding error.&amp;lt;/del&amp;gt; Now fixed, though the issue may reoccur with other conversions that have more than one stage. (Confirmed to be a rounding error: 71.999&amp;quot; is 5&#039;11.999&amp;quot;, which when displayed to two decimal places is automatically rounded to 5&#039;12&amp;quot;)&lt;br /&gt;
* Things that change body part size still being capped to 55&lt;br /&gt;
* Tanuki &#039;maximum size&#039; needs redefining&lt;br /&gt;
* Fix &#039;shift load/save&#039; as what it does with mass, height, size, and weight makes very little sense&lt;br /&gt;
* Change volume (but not mass) when under the effects of a personal pump/valve&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1502760</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1502760"/>
		<updated>2021-03-02T22:58:12Z</updated>

		<summary type="html">&lt;p&gt;Inutt: Tanuki compatibility&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; All my breasts seem to be the same size now, and what happened to their rows?&lt;br /&gt;
: This is not yet implemented as it requires changing the somewhat complex string parsing code. For the moment, this remains on the &#039;to-do&#039; list.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Why does using a pump or other item to inflate my &amp;lt;insert body part here&amp;gt; still max out at size 55?&lt;br /&gt;
: &#039;&#039;Changing&#039;&#039; the size of body parts is separate code, and will need updating on a case by case basis.&lt;br /&gt;
&lt;br /&gt;
; Are tanuki effects compatible with the new size code?&lt;br /&gt;
: Not entirely, no. Tanuki dedicants get their balls/breasts/udders treated as &amp;quot;maximum size&amp;quot; for the purposes of milk and cum production. Since the maximum size caps have been removed, it is entirely possible that your fluid yields will &#039;&#039;decrease&#039;&#039; if you are dedicated to tanuki or have the relevant mako toys active. This will be fixed &#039;&#039;RealSoonNow&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;&#039;&#039;Udder Delight&#039;&#039; perk&amp;lt;/del&amp;gt;&lt;br /&gt;
* Breast rows (and possibly diminishing size)&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;code&amp;gt;size #setoffset -0.01&amp;lt;/code&amp;gt; can show the same as 0.5 or 5&#039;12&amp;quot;, possibly due to a rounding error.&amp;lt;/del&amp;gt; Now fixed, though the issue may reoccur with other conversions that have more than one stage. (Confirmed to be a rounding error: 71.999&amp;quot; is 5&#039;11.999&amp;quot;, which when displayed to two decimal places is automatically rounded to 5&#039;12&amp;quot;)&lt;br /&gt;
* Things that change body part size still being capped to 55&lt;br /&gt;
* Tanuki &#039;maximum size&#039; needs redefining&lt;br /&gt;
* Fix &#039;shift load/save&#039; as what it does with mass, height, size, and weight makes very little sense&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1502758</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1502758"/>
		<updated>2021-03-01T23:40:21Z</updated>

		<summary type="html">&lt;p&gt;Inutt: Typo fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; All my breasts seem to be the same size now, and what happened to their rows?&lt;br /&gt;
: This is not yet implemented as it requires changing the somewhat complex string parsing code. For the moment, this remains on the &#039;to-do&#039; list.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Why does using a pump or other item to inflate my &amp;lt;insert body part here&amp;gt; still max out at size 55?&lt;br /&gt;
: &#039;&#039;Changing&#039;&#039; the size of body parts is separate code, and will need updating on a case by case basis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;&#039;&#039;Udder Delight&#039;&#039; perk&amp;lt;/del&amp;gt;&lt;br /&gt;
* Breast rows (and possibly diminishing size)&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;code&amp;gt;size #setoffset -0.01&amp;lt;/code&amp;gt; can show the same as 0.5 or 5&#039;12&amp;quot;, possibly due to a rounding error.&amp;lt;/del&amp;gt; Now fixed, though the issue may reoccur with other conversions that have more than one stage. (Confirmed to be a rounding error: 71.999&amp;quot; is 5&#039;11.999&amp;quot;, which when displayed to two decimal places is automatically rounded to 5&#039;12&amp;quot;)&lt;br /&gt;
* Things that change body part size still being capped to 55&lt;br /&gt;
* Tanuki &#039;maximum size&#039; needs redefining&lt;br /&gt;
* Fix &#039;shift load/save&#039; as what it does with mass, height, size, and weight makes very little sense&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1502757</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1502757"/>
		<updated>2021-03-01T23:39:48Z</updated>

		<summary type="html">&lt;p&gt;Inutt: shift load/save issue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; All my breasts seem to be the same size now, and what happened to their rows?&lt;br /&gt;
: This is not yet implemented as it requires changing the somewhat complex string parsing code. For the moment, this remains on the &#039;to-do&#039; list.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Why does using a pump or other item to inflate my &amp;lt;insert body part here&amp;gt; still max out at size 55?&lt;br /&gt;
: &#039;&#039;Changing&#039;&#039; the size of body parts is separate code, and will need updating on a case by case basis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;&#039;&#039;Udder Delight&#039;&#039; perk&amp;lt;/del&amp;gt;&lt;br /&gt;
* Breast rows (and possibly diminishing size)&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;code&amp;gt;size #setoffset -0.01&amp;lt;/code&amp;gt; can show the same as 0.5 or 5&#039;12&amp;quot;, possibly due to a rounding error.&amp;lt;/del&amp;gt; Now fixed, though the issue may reoccur with other conversions that have more than one stage. (Confirmed to be a rounding error: 71.999&amp;quot; is 5&#039;11.999&amp;quot;, which when displayed to two decimal places is automatically rounded to 5&#039;12&amp;quot;)&lt;br /&gt;
* Things that change body part size still being capped to 55&lt;br /&gt;
* Tanuki &#039;maximum size&#039; needs redefining&lt;br /&gt;
* Fix &#039;shift load/save&#039; as what it does with mass, height, size, and weight make very little sense&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1502756</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1502756"/>
		<updated>2021-03-01T22:37:25Z</updated>

		<summary type="html">&lt;p&gt;Inutt: /* Still to do */ Reimplemented &amp;#039;udder delight&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; All my breasts seem to be the same size now, and what happened to their rows?&lt;br /&gt;
: This is not yet implemented as it requires changing the somewhat complex string parsing code. For the moment, this remains on the &#039;to-do&#039; list.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Why does using a pump or other item to inflate my &amp;lt;insert body part here&amp;gt; still max out at size 55?&lt;br /&gt;
: &#039;&#039;Changing&#039;&#039; the size of body parts is separate code, and will need updating on a case by case basis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;&#039;&#039;Udder Delight&#039;&#039; perk&amp;lt;/del&amp;gt;&lt;br /&gt;
* Breast rows (and possibly diminishing size)&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;code&amp;gt;size #setoffset -0.01&amp;lt;/code&amp;gt; can show the same as 0.5 or 5&#039;12&amp;quot;, possibly due to a rounding error.&amp;lt;/del&amp;gt; Now fixed, though the issue may reoccur with other conversions that have more than one stage. (Confirmed to be a rounding error: 71.999&amp;quot; is 5&#039;11.999&amp;quot;, which when displayed to two decimal places is automatically rounded to 5&#039;12&amp;quot;)&lt;br /&gt;
* Things that change body part size still being capped to 55&lt;br /&gt;
* Tanuki &#039;maximum size&#039; needs redefining&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1502752</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1502752"/>
		<updated>2021-03-01T19:54:45Z</updated>

		<summary type="html">&lt;p&gt;Inutt: Fix 5&amp;#039;12&amp;quot; issue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; All my breasts seem to be the same size now, and what happened to their rows?&lt;br /&gt;
: This is not yet implemented as it requires changing the somewhat complex string parsing code. For the moment, this remains on the &#039;to-do&#039; list.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Why does using a pump or other item to inflate my &amp;lt;insert body part here&amp;gt; still max out at size 55?&lt;br /&gt;
: &#039;&#039;Changing&#039;&#039; the size of body parts is separate code, and will need updating on a case by case basis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Udder Delight&#039;&#039; perk&lt;br /&gt;
* Breast rows (and possibly diminishing size)&lt;br /&gt;
* &amp;lt;del&amp;gt;&amp;lt;code&amp;gt;size #setoffset -0.01&amp;lt;/code&amp;gt; can show the same as 0.5 or 5&#039;12&amp;quot;, possibly due to a rounding error.&amp;lt;/del&amp;gt; Now fixed, though the issue may reoccur with other conversions that have more than one stage. (Confirmed to be a rounding error: 71.999&amp;quot; is 5&#039;11.999&amp;quot;, which when displayed to two decimal places is automatically rounded to 5&#039;12&amp;quot;)&lt;br /&gt;
* Things that change body part size still being capped to 55&lt;br /&gt;
* Tanuki &#039;maximum size&#039; needs redefining&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1502751</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1502751"/>
		<updated>2021-03-01T17:38:29Z</updated>

		<summary type="html">&lt;p&gt;Inutt: Pumping is still capped&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; All my breasts seem to be the same size now, and what happened to their rows?&lt;br /&gt;
: This is not yet implemented as it requires changing the somewhat complex string parsing code. For the moment, this remains on the &#039;to-do&#039; list.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
; Why does using a pump or other item to inflate my &amp;lt;insert body part here&amp;gt; still max out at size 55?&lt;br /&gt;
: &#039;&#039;Changing&#039;&#039; the size of body parts is separate code, and will need updating on a case by case basis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Udder Delight&#039;&#039; perk&lt;br /&gt;
* Breast rows (and possibly diminishing size)&lt;br /&gt;
* &amp;lt;code&amp;gt;size #setoffset -0.01&amp;lt;/code&amp;gt; can show the same as 0.5 or 5&#039;12&amp;quot;, possibly due to a rounding error.&lt;br /&gt;
* Things that change body part size still being capped to 55&lt;br /&gt;
* Tanuki &#039;maximum size&#039; needs redefining&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1502750</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1502750"/>
		<updated>2021-03-01T17:34:32Z</updated>

		<summary type="html">&lt;p&gt;Inutt: weight status&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; All my breasts seem to be the same size now, and what happened to their rows?&lt;br /&gt;
: This is not yet implemented as it requires changing the somewhat complex string parsing code. For the moment, this remains on the &#039;to-do&#039; list.&lt;br /&gt;
&lt;br /&gt;
; What happens to weight status effects, since weight is not mentioned in the new command?&lt;br /&gt;
: Weight status is now treated the same as mass status, and the two are just added together. Weight is no longer independent of mass.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Udder Delight&#039;&#039; perk&lt;br /&gt;
* Breast rows (and possibly diminishing size)&lt;br /&gt;
* &amp;lt;code&amp;gt;size #setoffset -0.01&amp;lt;/code&amp;gt; can show the same as 0.5 or 5&#039;12&amp;quot;, possibly due to a rounding error.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1502747</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1502747"/>
		<updated>2021-03-01T00:41:52Z</updated>

		<summary type="html">&lt;p&gt;Inutt: #setoffset issue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; All my breasts seem to be the same size now, and what happened to their rows?&lt;br /&gt;
: This is not yet implemented as it requires changing the somewhat complex string parsing code. For the moment, this remains on the &#039;to-do&#039; list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Udder Delight&#039;&#039; perk&lt;br /&gt;
* Breast rows (and possibly diminishing size)&lt;br /&gt;
* &amp;lt;code&amp;gt;size #setoffset -0.01&amp;lt;/code&amp;gt; can show the same as 0.5 or 5&#039;12&amp;quot;, possibly due to a rounding error.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1502746</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1502746"/>
		<updated>2021-03-01T00:33:58Z</updated>

		<summary type="html">&lt;p&gt;Inutt: Added still to do section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; All my breasts seem to be the same size now, and what happened to their rows?&lt;br /&gt;
: This is not yet implemented as it requires changing the somewhat complex string parsing code. For the moment, this remains on the &#039;to-do&#039; list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Still to do ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Udder Delight&#039;&#039; perk&lt;br /&gt;
* Breast rows (and possibly diminishing size)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1501760</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1501760"/>
		<updated>2021-02-28T19:44:45Z</updated>

		<summary type="html">&lt;p&gt;Inutt: Breast rows missing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
; All my breasts seem to be the same size now, and what happened to their rows?&lt;br /&gt;
: This is not yet implemented as it requires changing the somewhat complex string parsing code. For the moment, this remains on the &#039;to-do&#039; list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1501758</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1501758"/>
		<updated>2021-02-28T18:02:35Z</updated>

		<summary type="html">&lt;p&gt;Inutt: Add height scaling curve&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Biped forms (front and side)&lt;br /&gt;
| [[File:Human body plan.png|x200px]]&lt;br /&gt;
| [[File:ln_curve.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tauric-serpentine forms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate it into them all in one go :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=File:Ln_curve.png&amp;diff=1501757</id>
		<title>File:Ln curve.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=File:Ln_curve.png&amp;diff=1501757"/>
		<updated>2021-02-28T17:52:33Z</updated>

		<summary type="html">&lt;p&gt;Inutt: An illustrative natural log curve&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An illustrative natural log curve&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1501756</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1501756"/>
		<updated>2021-02-28T03:51:11Z</updated>

		<summary type="html">&lt;p&gt;Inutt: Typo fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|| Biped forms (front and side) || [[File:Human body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
|| Tauric forms || [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
|| Serpentine forms || [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
|| Tauric-serpentine forms || [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate into them :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1501755</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1501755"/>
		<updated>2021-02-28T03:50:25Z</updated>

		<summary type="html">&lt;p&gt;Inutt: Minor formatting changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
Perks and items affecting cum/milk production still, for the most part, still have the same or very similar effects as they did before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|| Biped forms (front and side) || [[File:Human body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
|| Tauric forms || [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
|| Serpentine forms || [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
|| Tauric-serpentine forms || [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;&#039;Motherly Milk&#039;&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate into them :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1501754</id>
		<title>Size Overhaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Size_Overhaul&amp;diff=1501754"/>
		<updated>2021-02-28T02:56:16Z</updated>

		<summary type="html">&lt;p&gt;Inutt: Created&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of 2020 and early 2021, during [https://www.cdc.gov/coronavirus/2019-ncov/ that other outbreak], Flexible Survival&#039;s code for calculating the size of body parts underwent a long overdue overhaul. Now that the new code&#039;s going live, this page should provide some documentation on what changed and why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why is the code being updated? ===&lt;br /&gt;
&lt;br /&gt;
Anyone that&#039;s been around flexible survival for a while knows it&#039;s no secret that some of the code is... a little tangled. It&#039;s no surprise - any software project running for this long, written in an obscure programming language, and by so many different people over the years, is bound to end up this way. The size related code was one such part - not reusable, spread over several different places, almost entirely undocumented, and containing several bugs. I(nutt) decided to do something about this and has been working on a rewrite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What does this mean for me as a player? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, you&#039;ll notice the formatting has changed to match various other commands in an attempt to provide a consistent look and feel. Secondly and probably more importantly, the way most of the numbers have been calculated has changed. Attempts have been made to keep the new code&#039;s results similar to the previous values where possible, but consistency and logic now play a larger part - mass, volume, and density are now inter-dependent, for example. The raw &#039;size&#039; values have also been de-emphasised (but &#039;&#039;&#039;not removed&#039;&#039;&#039;) in favour of values in &#039;real&#039; units, to avoid the confusion the raw values sometimes cause. Another major change is the removal of most hard caps on sizes - this is not to say that all limits have been removed, just that the maximum is now determined by the combination of perks and items available rather than being a hard-coded number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Summary of changes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height&#039;&#039;&#039; - This should be very close to your height in the previous code, beginning to diverge for sizes above 100.&lt;br /&gt;
* &#039;&#039;&#039;Density&#039;&#039;&#039; - Should be unchanged from before.&lt;br /&gt;
* &#039;&#039;&#039;Mass&#039;&#039;&#039; (for all bodyparts) - May be vastly different. The number of each body part should be unchanged.&lt;br /&gt;
* &#039;&#039;&#039;Cum/Milk production&#039;&#039;&#039; - This &#039;&#039;will&#039;&#039; be vastly different.&lt;br /&gt;
* Body parts will be labelled with &amp;lt;code&amp;gt;[concealed]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[internal]&amp;lt;/code&amp;gt; where applicable. Concealed body parts are those hidden from other players via items such as underwear, long coat, or bovine binder.&lt;br /&gt;
&lt;br /&gt;
The size (in this case meaning &#039;&#039;volume&#039;&#039;) of each body part is now calculated based on an approximation of an average human body shape, and is then modified to account for FS&#039;s serpentine/multi-limbed/etc. The mass of each body part is then calculated based on this volume and your density value, and your total mass is then the sum of each individual mass (no more negative mass body parts as a result of starting from total mass and working backwards!).&lt;br /&gt;
&lt;br /&gt;
Cum and milk yields are now based on starting from a standard (size 5) human with all their body parts at average size producing (very approximately) an equivalent amount of the relevant fluid as one would in real life. This is then scaled using the mass of the relevant producing organs (balls and breasts/udders, respectively), and a few additional factors to prevent the numbers getting out of hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Approximate diagrams of body plans used for calculations ====&lt;br /&gt;
&lt;br /&gt;
Green parts add to or replace parts of the standard biped form, gender-specific body parts are present as applicable, and all body parts are scaled by their respective size values relative to your overall height. Note that these diagrams are only approximate and intended to illustrate the code&#039;s internal view of a form&#039;s body, and are not intended to dictate how any given form&#039;s body is laid out.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|| Biped forms (front and side) || [[File:Human body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
|| Tauric forms || [[File:Taur body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
|| Serpentine forms || [[File:Snek body plan.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
|| Tauric-serpentine forms || [[File:Taursnek body plan.png|x200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Specific changes ====&lt;br /&gt;
&lt;br /&gt;
Not an exhaustive list!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tanuki ball/breast/udder sizes&#039;&#039;&#039;&lt;br /&gt;
** As per the description of the [[silver leaf]] item, tanuki&#039;s influence only expands these body parts &#039;&#039;at the moment of using them&#039;&#039;, not all the time. Your fluid production values will be based on them being at &#039;maximum&#039;, but they will not &#039;&#039;appear&#039;&#039; to be that large when looked at.&lt;br /&gt;
** For tanuki purposes &#039;maximum size&#039; means size 55. As mentioned above, this is no longer the &#039;&#039;actual&#039;&#039; maximum size, but is still used in this case for the time being.&lt;br /&gt;
* &#039;&#039;&#039;Kaiju/Quetzacoatl dedications&#039;&#039;&#039; now provide a flat 30% increase in overall size, rather than increasing size for 2 points for every point above 10.&lt;br /&gt;
* &#039;&#039;&#039;Large tendencies&#039;&#039;&#039; perk no longer has any effect due to changing size scaling to a logarithmic curve from a stepped approximation.&lt;br /&gt;
* &#039;&#039;&#039;Udderly Fantastic&#039;&#039;&#039; mako toy has a clearer purpose, and now makes your breasts and udders operate at whichever is the larger of their sizes for the purposes of milk production.&lt;br /&gt;
* &#039;&#039;&#039;Egg sack&#039;&#039;&#039; perk now affects both size and mass of your balls, but &#039;&#039;&#039;not&#039;&#039;&#039; how much cum they produce.&lt;br /&gt;
* All teats are assumed to be the same size as your clitoris, since their size is not tracked.&lt;br /&gt;
* &#039;&#039;Mass Manipulator&#039;&#039;&#039;s now adjust your mass by a specified percentage, and this percentage difference will be maintained between forms instead of the mass. Ie; if you are 100kg and set your mass manipulator to +10%, you will now be 110kg. If you then shift to a form with a default mass of 200kg, you will now weigh 220kg.&lt;br /&gt;
* &#039;&#039;Motherly Milk&#039;&#039; mako toy is now supported for milk production increases based on the number of children you&#039;ve birthed. (Note: &#039;&#039;Birthed&#039;&#039;, not &#039;&#039;sired&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FAQ ===&lt;br /&gt;
&lt;br /&gt;
; I was producing eleventy bajillion litres of milk/cum before, and now I&#039;m only producing enough to submerge a large city - what gives?&lt;br /&gt;
: If you can explain the code that calculated that before and justify why it was so large a number, let me know. Now it&#039;s based on the mass of your relevant body parts, and you can still produce more than enough to make a kaiju explode if you ejaculate into them :-)&lt;br /&gt;
&lt;br /&gt;
; I was producing a tiny amount of milk/cum before, and now it&#039;s increased by quite a bit - what gives?&lt;br /&gt;
: See previous answer - the previous code was pretty much undecipherable in terms of exactly why the values were what they were.&lt;br /&gt;
&lt;br /&gt;
; Why am I showing as producing no milk despite having massive mutated mammaries?&lt;br /&gt;
: Check your status effects - you need to be lactating to qualify as producing milk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=File:Taur_body_plan.png&amp;diff=1501753</id>
		<title>File:Taur body plan.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=File:Taur_body_plan.png&amp;diff=1501753"/>
		<updated>2021-02-28T01:35:25Z</updated>

		<summary type="html">&lt;p&gt;Inutt: Tauric body plan used in the 2021 size overhaul&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tauric body plan used in the 2021 size overhaul&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=File:Taursnek_body_plan.png&amp;diff=1501752</id>
		<title>File:Taursnek body plan.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=File:Taursnek_body_plan.png&amp;diff=1501752"/>
		<updated>2021-02-28T01:34:10Z</updated>

		<summary type="html">&lt;p&gt;Inutt: Tauric serpentine body plan used in the 2021 size overhaul&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tauric serpentine body plan used in the 2021 size overhaul&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=File:Snek_body_plan.png&amp;diff=1501750</id>
		<title>File:Snek body plan.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=File:Snek_body_plan.png&amp;diff=1501750"/>
		<updated>2021-02-28T01:33:29Z</updated>

		<summary type="html">&lt;p&gt;Inutt: Serpentine body plan used in the 2021 size overhaul&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Serpentine body plan used in the 2021 size overhaul&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=File:Human_body_plan.png&amp;diff=1501749</id>
		<title>File:Human body plan.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=File:Human_body_plan.png&amp;diff=1501749"/>
		<updated>2021-02-28T01:32:57Z</updated>

		<summary type="html">&lt;p&gt;Inutt: Human body plan used in the 2021 size overhaul (front and side)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Human body plan used in the 2021 size overhaul (front and side)&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=MU*_Clients&amp;diff=1464016</id>
		<title>MU* Clients</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=MU*_Clients&amp;diff=1464016"/>
		<updated>2020-09-24T21:38:50Z</updated>

		<summary type="html">&lt;p&gt;Inutt: Add BeipMU compatibility and links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In order to play Flexible Survival, you must either use the in-built MU* client on the [https://flexiblesurvival.com/ webpage] (requires Flash Player) or download one from a wide selection of MU* clients (preferred). The following list takes inspiration from a [https://en.wikipedia.org/wiki/MUD_client#Comparison_of_MUD_clients Wikipedia comparison listing]; however, it truncates the list to trusted software and links directly to clients&#039; websites.&lt;br /&gt;
&lt;br /&gt;
== Operating systems ==&lt;br /&gt;
&lt;br /&gt;
The operating systems a client can run on.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! [https://en.wikipedia.org/wiki/Microsoft_Windows Windows]&lt;br /&gt;
! [https://en.wikipedia.org/wiki/MacOS macOS]&lt;br /&gt;
! [https://en.wikipedia.org/wiki/Linux GNU/Linux]&lt;br /&gt;
! [https://en.wikipedia.org/wiki/Berkeley_Software_Distribution BSD]&lt;br /&gt;
! [https://en.wikipedia.org/wiki/Unix Unix]&lt;br /&gt;
|-&lt;br /&gt;
! [https://www.riverdark.net/atlantis/ Atlantis]&lt;br /&gt;
| &lt;br /&gt;
| X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! [https://beipdev.github.io/BeipMU/ BeipMU]&lt;br /&gt;
| X&lt;br /&gt;
| X&amp;lt;sup&amp;gt;[*]&amp;lt;/sup&amp;gt;&lt;br /&gt;
| X&amp;lt;sup&amp;gt;[*]&amp;lt;/sup&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! [https://www.mudlet.org/ Mudlet]&lt;br /&gt;
| X&lt;br /&gt;
| X&lt;br /&gt;
| X&lt;br /&gt;
| X&lt;br /&gt;
| X&lt;br /&gt;
|-&lt;br /&gt;
! [https://mushclient.com/ MUSHclient]&lt;br /&gt;
| X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! [https://www.potatomushclient.com/ Potato]&lt;br /&gt;
| X&lt;br /&gt;
| X&lt;br /&gt;
| X&lt;br /&gt;
| X&lt;br /&gt;
| X&lt;br /&gt;
|-&lt;br /&gt;
! [https://archive.org/details/tucows_196173_SimpleMU_MU_Client SimpleMU]&lt;br /&gt;
| X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! [https://tintin.mudhalla.net/download.php TinTin++] ([https://github.com/tintinplusplus/tintin GitHub])&lt;br /&gt;
| X&lt;br /&gt;
| X&lt;br /&gt;
| X&lt;br /&gt;
| X&lt;br /&gt;
| X&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[*] While [[BeipMU]] is a windows client, almost all features other than the map editor work well under [https://www.winehq.org/ wine] on linux and MacOS.&lt;br /&gt;
&lt;br /&gt;
== Protocol support ==&lt;br /&gt;
&lt;br /&gt;
Information about what protocols the clients support.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! [https://en.wikipedia.org/wiki/Transport_Layer_Security TLS]&lt;br /&gt;
! [https://en.wikipedia.org/wiki/Xterm 256 colors]&lt;br /&gt;
|-&lt;br /&gt;
! [https://www.riverdark.net/atlantis/ Atlantis]&lt;br /&gt;
| X&lt;br /&gt;
| X&lt;br /&gt;
|-&lt;br /&gt;
! [https://beipdev.github.io/BeipMU/ BeipMU]&lt;br /&gt;
| X&lt;br /&gt;
| X&lt;br /&gt;
|-&lt;br /&gt;
! [https://www.mudlet.org/ Mudlet]&lt;br /&gt;
| X&lt;br /&gt;
| X&lt;br /&gt;
|-&lt;br /&gt;
! [https://mushclient.com/ MUSHclient]&lt;br /&gt;
| &lt;br /&gt;
| X&lt;br /&gt;
|-&lt;br /&gt;
! [https://www.potatomushclient.com/ Potato]&lt;br /&gt;
| X&lt;br /&gt;
| X&lt;br /&gt;
|-&lt;br /&gt;
! [https://archive.org/details/tucows_196173_SimpleMU_MU_Client SimpleMU]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! [https://tintin.mudhalla.net/download.php TinTin++] ([https://github.com/tintinplusplus/tintin GitHub])&lt;br /&gt;
| X&lt;br /&gt;
| X&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Additional information ==&lt;br /&gt;
&lt;br /&gt;
SimpleMU is only safely available via archive.org as the official site has been taken down.&lt;br /&gt;
&lt;br /&gt;
For most users, [[BeipMU]] or Mudlet are recommended. For Android users, we recommend [https://play.google.com/store/apps/details?id=com.crap.mukluk Mukluk]&lt;br /&gt;
&lt;br /&gt;
The [[:Category:UI Guides|UI Guides]] section contains some useful configuration tips for clients contributed by players. If you know how to set up a client that isn&#039;t listed there, add an entry for it to help other players!&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Main_Page&amp;diff=1464015</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Main_Page&amp;diff=1464015"/>
		<updated>2020-09-24T21:28:22Z</updated>

		<summary type="html">&lt;p&gt;Inutt: Update link to direct control&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to the Flexible Survival Wiki.&#039;&#039;&#039;&lt;br /&gt;
[[File:Main.png|right|300px|Flexible Survival MUCK]]&lt;br /&gt;
Flexible Survival Wiki is a supporting Wiki for the text-based Flexible Survival MUCK created by Nuku Valente.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Its storyline is based in a not-too-distant past of 2008, containing science fiction elements about a nanite-based virus outbreak and its mutation-inducing consequences. The game is based on roleplay and classic hack&#039;n&#039;slash combat, supporting both a web interface as well as a standard MU* telnet client.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This wiki is set up to be edited by any registered user, but to be registered, a user must go into the game&#039;s MUCK, described below. After creating a character, use the command +wiki/create to start the process toward being a registered user!&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
== Sites of Interest ==&lt;br /&gt;
* [https://flexiblesurvival.com/ Flexible Survival Multiplayer]&lt;br /&gt;
* [https://blog.flexiblesurvival.com/ Flexible Survival Singleplayer]&lt;br /&gt;
* [http://web.flexiblesurvival.com Flexible Survival Forum]&lt;br /&gt;
* [https://ask.flexiblesurvival.com/ Theme/Setting Q&amp;amp;A Page]&lt;br /&gt;
* [[New_Newbie_Guide|New Newbie Guide]]&lt;br /&gt;
&lt;br /&gt;
== Getting Started with Flexible Survival Multiplayer  ==&lt;br /&gt;
&lt;br /&gt;
How to connect to Flexible Survival MUCK: &lt;br /&gt;
&lt;br /&gt;
# Download a MU* client. A list of clients can be found [[MU*_Clients|here]]&lt;br /&gt;
# Use your client to connect to flexiblesurvival.com port 2000, or 2002 for an SSL/TLS connection (some clients may not support this). Alternative ports are available on 2020, 2222, 22222, 20202, and 23 if the main ports are blocked by your service provider.&lt;br /&gt;
# Type &#039;create yourcharactername yourpassword&#039; and join the mosh pit of mutates and survivors!&lt;br /&gt;
# After that is done, if you are interested in watching or taking part in game development, you can connect to flexiblesurvival.com port 11111 to access the development server.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t want to download a client? Click [https://flexiblesurvival.com/telnet here] for a flash client on our website (not functional in most browsers), or [https://mudslinger.net/play/?host=flexiblesurvival.com&amp;amp;port=2000 here] for a third party web client that should work better but is not run by FS staff.&lt;br /&gt;
&lt;br /&gt;
Know a few nice tricks about MU* clients? Or need a few tips yourself? Check out the [[:Category:UI Guides|UI Guides]]! Browse useful things others have found, or make one of your own and share you knowledge!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Newbie Help!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Story: [[Flexible Infection Primer]]&lt;br /&gt;
*How do I start? [[Newbie Primer]]&lt;br /&gt;
*How do I do anything? [[New_Newbie_Guide|Newbie Guide]]&lt;br /&gt;
*How do I do MORE anything? [[:Category:Guides|Guides]]&lt;br /&gt;
&lt;br /&gt;
=== The World ===&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Dedications|Dedications]]&lt;br /&gt;
| [[Fairhaven]]&lt;br /&gt;
| [[:Category:Factions|Factions]]&lt;br /&gt;
| [[:Category:Monsters(multiplayer)|Ferals]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Locations|Locations]]&lt;br /&gt;
| [[NPCs_(Multiplayer)|NPCs]]&lt;br /&gt;
| [[Promethean Nanites]]&lt;br /&gt;
| [[Prometheans]]&lt;br /&gt;
|-&lt;br /&gt;
| [[RSX]]&lt;br /&gt;
| [[:Category:Theme|Theme, Lore, and Setting]]&lt;br /&gt;
| [[Woodfield]]&lt;br /&gt;
| [[Zephyr]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Multiplayer Quests|Quests]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Game Mechanics ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Group upgrades|Group Upgrades]] &lt;br /&gt;
| [[:Category:Guides|Guides]] &lt;br /&gt;
| [[:Category:Items|Items]] &lt;br /&gt;
| [[:Category:Mako Items|Items, Mako]]&lt;br /&gt;
| [[:Category:Token Items|Items, Tokens]]&lt;br /&gt;
| [[:Category:Merits|Merits/Perks]] &lt;br /&gt;
| [[Missions]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Mutant powers|Mutant Powers]]&lt;br /&gt;
| [[Organ_sizes|Organ sizes]]&lt;br /&gt;
| [[:Category:Professions|Professions]] &lt;br /&gt;
| [[:Category:Recipe|Crafting Recipes]]&lt;br /&gt;
| [[Proficiencies]]&lt;br /&gt;
| [[:Category:Monster Templates|Monster Templates]]&lt;br /&gt;
| [[:Category:Salvage|Salvage]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Level Costs]]&lt;br /&gt;
| [[:Category:Help Files|Help Files]]&lt;br /&gt;
| [[:Category:Soul|Classes]]&lt;br /&gt;
| [[:Category:Edges|Edges]]&lt;br /&gt;
| [[String Parsing]]&lt;br /&gt;
| [[:Category:Badges|Badges]]&lt;br /&gt;
| [[:Category:Quirks|Quirks]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Code|Code]] &lt;br /&gt;
| [[:Category:Commands|Commands]]&lt;br /&gt;
| [[:Category:PCs|Players]] &lt;br /&gt;
| [[:Category:RPLogs|RP Logs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:FanArt|Fan Art]] &lt;br /&gt;
| [[:Category:FanFiction|Fan Fiction]]&lt;br /&gt;
| [[Multiplayer_Updates|Updates]]&lt;br /&gt;
| [[Newest_RPLOGS|RP Logs by Date]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Writing Bounties|Writing Bounties]]&lt;br /&gt;
| [[Wiki Posting and Editing Guide|Wiki guidelines for the multiplayer game&#039;s content]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flexible Survival: Single-Player==&lt;br /&gt;
[[File:awesome.png|thumb|Awesome Apocalypse by Aubrin]]&lt;br /&gt;
The single-player version of the game can be found at [https://blog.flexiblesurvival.com/ Nuku&#039;s blog] and is a text-based game with a &#039;sandbox&#039; feel.  On the surface, it is a timed survival game where players must keep their character fed, watered and sane until rescue by the military shortly after the infection of the city by the transformation nanites.  There are an array of creatures, events, NPCs and quests (both mini-quests and majour undertakings) to explore and experience.  Many of the creatures of the city will attempt to infect the player (often through sexual contact) resulting in body transformations.  The game has numerous &#039;endings&#039; based on how the player is infected at the end of the game, whether they survived or succumbed to the infection, and which NPCs have been encountered and saved.&lt;br /&gt;
&lt;br /&gt;
Players new to the game should read the [[Overall Gameplay]] article, which contains no spoilers and explains the core concepts of the game. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Flexible Survival is, ultimately, a game of exploration. It is intended that players discover content on their own, with the idea that they will gain the most enjoyment from the game in this way. The articles listed in the table below generally contain spoilers for the game in one fashion or another. New and less experienced players are warned that viewing these articles may affect your ultimate enjoyment of the game (if even in only a small way). Proceed at your own discretion.&lt;br /&gt;
&lt;br /&gt;
Listed below are a number of articles which contain the details of the game, laid bare for all to see. It is a reference for veteran players and a source newer players may consult to find solutions and answers that are not readily apparent to them through the course of the game.&lt;br /&gt;
&lt;br /&gt;
===Gameplay-Centric Information===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Commands]]&lt;br /&gt;
| [[Items (Single Player)|Items]]&lt;br /&gt;
| [[Feats]] &lt;br /&gt;
| [[NPCs (Single Player)|NPCs]]&lt;br /&gt;
| [[Pets|Pets/Allies]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Locations (Single Player)|Locations]]&lt;br /&gt;
| [[:Category:Hunting_Areas|Hunting Areas]]&lt;br /&gt;
| [[:Category:Monsters (Single Player)|Enemies]]&lt;br /&gt;
| [[infections|Infections]]&lt;br /&gt;
| [[Quests (Single Player)|Quests]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Maps (SP)]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Mechanics===&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Heat|Heat]]&lt;br /&gt;
| [[Save_Words|Save Words &amp;quot;Void&amp;quot;]]&lt;br /&gt;
| [[Coding Additions]]&lt;br /&gt;
| [[Bound States]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flexible Infection: Wave of changes==&lt;br /&gt;
The spiritual ancestor of the single-player version of the game can be found at [https://blog.flexiblesurvival.com/ Nuku&#039;s blog] and is a text-based game within in map filled with connected rooms.&lt;br /&gt;
&lt;br /&gt;
NOTE: These items still need to be filled.  This is just a template to build from.  Many also contain spoilers for game content.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[List of monsters]]&lt;br /&gt;
| [[Actions/commands]]&lt;br /&gt;
| [[Map]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Inutt</name></author>
	</entry>
</feed>