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	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Crafting_Tutorial&amp;diff=1881</id>
		<title>Crafting Tutorial</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Crafting_Tutorial&amp;diff=1881"/>
		<updated>2011-07-09T22:19:38Z</updated>

		<summary type="html">&lt;p&gt;Geneve: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Crafting items is a reasonably complex system with many moving parts, so here&#039;s a guide to going about it! &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Nanite Collector  ==&lt;br /&gt;
&lt;br /&gt;
Obtain a [[Basic Nanite Collector]] or a [[Nanite Collector]]. &lt;br /&gt;
&lt;br /&gt;
The basic model can be bought anywhere for Resources, and occupies most of your loadout.&amp;amp;nbsp; The nonbasic is bought for mako.&amp;amp;nbsp; It uses less loadout and provides infection vials along with the builder nanite vials you need for crafting. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Fight Monsters  ==&lt;br /&gt;
&lt;br /&gt;
Equip your nanite collector and fight some monsters!&amp;amp;nbsp;&amp;amp;nbsp;Anytime you defeat something with it equipped you&#039;ll see &amp;quot;10% chance of Nanite&amp;quot;.&amp;amp;nbsp; If that check succeeds you will get a message &amp;quot;&amp;amp;lt;Nanite collector&amp;amp;gt; Your nanite collector chimes as it produces a dim Violet vial!&amp;quot;. &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Crafting  ==&lt;br /&gt;
&lt;br /&gt;
The complicated section. &lt;br /&gt;
&lt;br /&gt;
*Go to a crafting station.&amp;amp;nbsp; These are currently available above the lobby in Zephyr, at the Skunkworks, and in the Promethean village. &lt;br /&gt;
*Type &#039;craft&#039;.&amp;amp;nbsp; It will list all the options for upgrading your items, and is reproduced below.&lt;br /&gt;
&amp;lt;pre&amp;gt;Upgrade - One Vial of any Color, Violet preferred, Freecreds.&lt;br /&gt;
Accuracy - Increases the accuracy of the item by 1 per level.&lt;br /&gt;
     Yellow nanites preferred.&lt;br /&gt;
Charge - Decreases charge rate by 1% per point. Remember, a grenade is no good if you&#039;re shot while throwing it.&lt;br /&gt;
     Blue nanites preferred.&lt;br /&gt;
Cooldown - Decreases cooldown time by 1% per point. Don&#039;t waste time reloading!&lt;br /&gt;
     Blue nanites preferred.&lt;br /&gt;
Damage - Increases the damage by 0.5% per level, hit harder! Also works on restorative items. Heal harder!&lt;br /&gt;
     red nanites preferred.&lt;br /&gt;
Loadout - Decreases the loadout of an item by 0.5% per level, allowing more items to be used at once.&lt;br /&gt;
     Indigo nanites preferred.&lt;br /&gt;
Resistance - Increases physical and energy resist by 1%, and general resist by 0.5% per point. Remember that it can&#039;t improve what&#039;s not there. Don&#039;t put this on your gun.&lt;br /&gt;
     Orange nanites preferred.&lt;br /&gt;
Spread Effect - Spread the joy around, allow your item to affect more targets per use! The first point makes a non AoE item AoE(1d2+1 targets)! 25 points allows +1 target, 50 points allows +2 targets.&lt;br /&gt;
     Green nanites preferred.&lt;br /&gt;
To craft, type craft (option), like craft upgrade.&lt;br /&gt;
&amp;lt;/pre&amp;gt; &lt;br /&gt;
*Type &#039;craft upgrade&#039; for raw [[Level Scaling]] and &#039;craft damage&#039; or the others for making your equipment better in other ways.  Note that the game will let you apply useless upgrades--make sure you&#039;re not improving the damage on your armored vest!  [[Child]]ren act oddly with some upgrades.&lt;br /&gt;
*You can add one non-level improvement for each level of the item.  Because many skills increase the number of levels you add at one time, you can exceed this by going from &amp;quot;less&amp;quot; to &amp;quot;more&amp;quot; in one crafting action.&lt;br /&gt;
*Level upgrades cost Freecreds.  Others cost XP as well.&lt;br /&gt;
*The level of the nanite vials is important.  Dull, dim, flickering, glowing, bright, and then radiant will be required to bring your item from level 0 to level 50.  Dull goes to 5, dim to 15, flickering to 25, glowing to 35, bright to 45, and radiant all the way to 50.  Off-color vials will fill in from higher levels.&lt;br /&gt;
&lt;br /&gt;
== Skills&amp;lt;br&amp;gt;  ==&lt;br /&gt;
&lt;br /&gt;
Certain noncombat skills add a chance of getting more than one level&#039;s worth out of one vial.&amp;amp;nbsp; It&#039;s entirely possible to craft with no skills, but you will save vials, XP&amp;amp;nbsp;and freecreds otherwise.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*[[Arcane]] boosts loadout and spread-effect. &amp;lt;br&amp;gt; &lt;br /&gt;
*[[Computer]] increases the chance of getting crafting nanites during fights. &amp;lt;br&amp;gt; &lt;br /&gt;
*[[Design]] boosts raw level and cooldown upgrades. &amp;lt;br&amp;gt; &lt;br /&gt;
*[[Installation]] boosts accuracy, damage and resistance upgrades. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Making Items ==&lt;br /&gt;
Items are created at the player level.  Items that scale in price according to player level (e.g. grenades) give an option to craft at a lower level.  To get your first recipes (the ones marked free below) you need to talk to the Workshop Technician in the Zephyr complex (up 1 and north 1 from lobby).   Typing &amp;quot;make&amp;quot; with no arguments gets you a list of the recipes you know.  Once you are ready to make something type &amp;quot;make (recipe)=(modifier),(modifier),...&amp;quot;.  Note there is NO SPACE between modifiers, just a comma and they are optional.&lt;br /&gt;
&lt;br /&gt;
The following prompts will appear:&amp;lt;br /&amp;gt;&lt;br /&gt;
*It will cost ##xp and ### freecred.  Continue?  ***This is just telling you what it&#039;s going to cost. Type Y to continue***&amp;lt;br /&amp;gt;&lt;br /&gt;
*It requires salvage of at least level # and at most level #.  What level do you want to use?  ***I don&#039;t remember exactly what the salvage level affects but obviously higher is better.  Hopefully someone can help me out here***&amp;lt;br /&amp;gt;&lt;br /&gt;
*What would you like to call your creation?  ***This is the Item Name.  It should be short and sweet, like Boomstick or Frying Pan***&amp;lt;br /&amp;gt;&lt;br /&gt;
*What do it look like?  ***This is the long description of your item so feel free to get creative.  EX:  This frying pan looks like it hasn&#039;t been used for frying for a very long time.  It has numerous dents and scrapes and the handle is wrapped in duct tape.***&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After the final description is entered your item should be created and put in your inventory.  Equip and enjoy!&lt;br /&gt;
&lt;br /&gt;
===Recipes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Recipe&lt;br /&gt;
!Location&lt;br /&gt;
!Cost&lt;br /&gt;
!Skill&lt;br /&gt;
|-&lt;br /&gt;
|[[Aerosol]]&lt;br /&gt;
|Mall&lt;br /&gt;
|3600&lt;br /&gt;
|Chem/5&lt;br /&gt;
|-&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|Jacks Hardware&lt;br /&gt;
|225000&lt;br /&gt;
|Chem/10&lt;br /&gt;
|-&lt;br /&gt;
|[[Cooler]]&lt;br /&gt;
|UNK&lt;br /&gt;
|UNK&lt;br /&gt;
|Edib/10&lt;br /&gt;
|-&lt;br /&gt;
|[[Energy Snack]]&lt;br /&gt;
|Mall&lt;br /&gt;
|1800&lt;br /&gt;
|Edib/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Grenade]]&lt;br /&gt;
|Survivalists&lt;br /&gt;
|7500&lt;br /&gt;
|Chem/12&lt;br /&gt;
|-&lt;br /&gt;
|[[Improved Nanite Coll]]&lt;br /&gt;
|Reward shop&lt;br /&gt;
|150Token&lt;br /&gt;
|Elec/25&lt;br /&gt;
|-&lt;br /&gt;
|[[Light Energy Armor]]&lt;br /&gt;
|Mall&lt;br /&gt;
|720&lt;br /&gt;
|Elec/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Light Melee]]&lt;br /&gt;
|Free&lt;br /&gt;
|Free&lt;br /&gt;
|Mech/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Mechanical Drone]]&lt;br /&gt;
|Mall&lt;br /&gt;
|28800&lt;br /&gt;
|Mech/15:Ener/10:Elec/30      &lt;br /&gt;
|-&lt;br /&gt;
|[[Physical Armor]]&lt;br /&gt;
|Library&lt;br /&gt;
|1500&lt;br /&gt;
|Mech/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Ultimate Nanite Coll]]&lt;br /&gt;
|Mako shop&lt;br /&gt;
|20Mako&lt;br /&gt;
|Elec/25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Recipe Modifiers ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Recipe&lt;br /&gt;
!Location&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
|[[Basic Spread]]&lt;br /&gt;
|Free&lt;br /&gt;
|Free&lt;br /&gt;
|-&lt;br /&gt;
|[[Cheap]]&lt;br /&gt;
|UNK&lt;br /&gt;
|UNK&lt;br /&gt;
|-&lt;br /&gt;
|[[Heavy]]&lt;br /&gt;
|Mall, Jacks Hardware&lt;br /&gt;
|2880&lt;br /&gt;
|-&lt;br /&gt;
|[[Jumbo Pack]]&lt;br /&gt;
|Robert&#039;s shop&lt;br /&gt;
|30Token&lt;br /&gt;
|-&lt;br /&gt;
|[[Light]]&lt;br /&gt;
|Library&lt;br /&gt;
|7500&lt;br /&gt;
|-&lt;br /&gt;
|[[Miniaturized]]&lt;br /&gt;
|Library&lt;br /&gt;
|75000&lt;br /&gt;
|-&lt;br /&gt;
|[[Poisoned]]&lt;br /&gt;
|Mall&lt;br /&gt;
|1440&lt;br /&gt;
|-&lt;br /&gt;
|[[Sticky]]&lt;br /&gt;
|Survivalists&lt;br /&gt;
|15000&lt;br /&gt;
|-&lt;br /&gt;
|[[Thunderous]]&lt;br /&gt;
|Library, Jacks Hardware&lt;br /&gt;
|4500&lt;br /&gt;
|-&lt;br /&gt;
|[[Subtle]]&lt;br /&gt;
|Mall&lt;br /&gt;
|14400&lt;br /&gt;
|-&lt;br /&gt;
|[[Fast]]&lt;br /&gt;
|Jack&#039;s Hardware&lt;br /&gt;
|12000&lt;br /&gt;
|-&lt;br /&gt;
|[[Improved]]&lt;br /&gt;
|Library&lt;br /&gt;
|UNK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Geneve</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Crafting_Tutorial&amp;diff=1880</id>
		<title>Crafting Tutorial</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Crafting_Tutorial&amp;diff=1880"/>
		<updated>2011-07-09T22:01:50Z</updated>

		<summary type="html">&lt;p&gt;Geneve: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Crafting items is a reasonably complex system with many moving parts, so here&#039;s a guide to going about it! &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Nanite Collector  ==&lt;br /&gt;
&lt;br /&gt;
Obtain a [[Basic Nanite Collector]] or a [[Nanite Collector]]. &lt;br /&gt;
&lt;br /&gt;
The basic model can be bought anywhere for Resources, and occupies most of your loadout.&amp;amp;nbsp; The nonbasic is bought for mako.&amp;amp;nbsp; It uses less loadout and provides infection vials along with the builder nanite vials you need for crafting. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Fight Monsters  ==&lt;br /&gt;
&lt;br /&gt;
Equip your nanite collector and fight some monsters!&amp;amp;nbsp;&amp;amp;nbsp;Anytime you defeat something with it equipped you&#039;ll see &amp;quot;10% chance of Nanite&amp;quot;.&amp;amp;nbsp; If that check succeeds you will get a message &amp;quot;&amp;amp;lt;Nanite collector&amp;amp;gt; Your nanite collector chimes as it produces a dim Violet vial!&amp;quot;. &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Crafting  ==&lt;br /&gt;
&lt;br /&gt;
The complicated section. &lt;br /&gt;
&lt;br /&gt;
*Go to a crafting station.&amp;amp;nbsp; These are currently available above the lobby in Zephyr, at the Skunkworks, and in the Promethean village. &lt;br /&gt;
*Type &#039;craft&#039;.&amp;amp;nbsp; It will list all the options for upgrading your items, and is reproduced below.&lt;br /&gt;
&amp;lt;pre&amp;gt;Upgrade - One Vial of any Color, Violet preferred, Freecreds.&lt;br /&gt;
Accuracy - Increases the accuracy of the item by 1 per level.&lt;br /&gt;
     Yellow nanites preferred.&lt;br /&gt;
Charge - Decreases charge rate by 1% per point. Remember, a grenade is no good if you&#039;re shot while throwing it.&lt;br /&gt;
     Blue nanites preferred.&lt;br /&gt;
Cooldown - Decreases cooldown time by 1% per point. Don&#039;t waste time reloading!&lt;br /&gt;
     Blue nanites preferred.&lt;br /&gt;
Damage - Increases the damage by 0.5% per level, hit harder! Also works on restorative items. Heal harder!&lt;br /&gt;
     red nanites preferred.&lt;br /&gt;
Loadout - Decreases the loadout of an item by 0.5% per level, allowing more items to be used at once.&lt;br /&gt;
     Indigo nanites preferred.&lt;br /&gt;
Resistance - Increases physical and energy resist by 1%, and general resist by 0.5% per point. Remember that it can&#039;t improve what&#039;s not there. Don&#039;t put this on your gun.&lt;br /&gt;
     Orange nanites preferred.&lt;br /&gt;
Spread Effect - Spread the joy around, allow your item to affect more targets per use! The first point makes a non AoE item AoE(1d2+1 targets)! 25 points allows +1 target, 50 points allows +2 targets.&lt;br /&gt;
     Green nanites preferred.&lt;br /&gt;
To craft, type craft (option), like craft upgrade.&lt;br /&gt;
&amp;lt;/pre&amp;gt; &lt;br /&gt;
*Type &#039;craft upgrade&#039; for raw [[Level Scaling]] and &#039;craft damage&#039; or the others for making your equipment better in other ways.  Note that the game will let you apply useless upgrades--make sure you&#039;re not improving the damage on your armored vest!  [[Child]]ren act oddly with some upgrades.&lt;br /&gt;
*You can add one non-level improvement for each level of the item.  Because many skills increase the number of levels you add at one time, you can exceed this by going from &amp;quot;less&amp;quot; to &amp;quot;more&amp;quot; in one crafting action.&lt;br /&gt;
*Level upgrades cost Freecreds.  Others cost XP as well.&lt;br /&gt;
*The level of the nanite vials is important.  Dull, dim, flickering, glowing, bright, and then radiant will be required to bring your item from level 0 to level 50.  Dull goes to 5, dim to 15, flickering to 25, glowing to 35, bright to 45, and radiant all the way to 50.  Off-color vials will fill in from higher levels.&lt;br /&gt;
&lt;br /&gt;
== Skills&amp;lt;br&amp;gt;  ==&lt;br /&gt;
&lt;br /&gt;
Certain noncombat skills add a chance of getting more than one level&#039;s worth out of one vial.&amp;amp;nbsp; It&#039;s entirely possible to craft with no skills, but you will save vials, XP&amp;amp;nbsp;and freecreds otherwise.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*[[Arcane]] boosts loadout and spread-effect. &amp;lt;br&amp;gt; &lt;br /&gt;
*[[Computer]] increases the chance of getting crafting nanites during fights. &amp;lt;br&amp;gt; &lt;br /&gt;
*[[Design]] boosts raw level and cooldown upgrades. &amp;lt;br&amp;gt; &lt;br /&gt;
*[[Installation]] boosts accuracy, damage and resistance upgrades. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Making Items ==&lt;br /&gt;
Items are created at the player level.  Items that scale in price according to player level (e.g. grenades) give an option to craft at a lower level.  To get your first recipes (the ones marked free below) you need to talk to the Workshop Technician in the Zephyr complex (up 1 and north 1 from lobby).   Typing &amp;quot;make&amp;quot; with no arguments gets you a list of the recipes you know.  Once you are ready to make something type &amp;quot;make (recipe)=(modifier),(modifier),...&amp;quot;.  Note there is NO SPACE between modifiers, just a comma and they are optional.&lt;br /&gt;
&lt;br /&gt;
The following prompts will appear:&amp;lt;br /&amp;gt;&lt;br /&gt;
*It will cost ##xp and ### freecred.  Continue?  ***This is just telling you what it&#039;s going to cost. Type Y to continue***&amp;lt;br /&amp;gt;&lt;br /&gt;
*It requires salvage of at least level # and at most level #.  What level do you want to use?  ***I don&#039;t remember exactly what the salvage level affects but obviously higher is better.  Hopefully someone can help me out here***&amp;lt;br /&amp;gt;&lt;br /&gt;
*What would you like to call your creation?  ***This is the Item Name.  It should be short and sweet, like Boomstick or Frying Pan***&amp;lt;br /&amp;gt;&lt;br /&gt;
*What do it look like?  ***This is the long description of your item so feel free to get creative.  EX:  This frying pan looks like it hasn&#039;t been used for frying for a very long time.  It has numerous dents and scrapes and the handle is wrapped in duct tape.***&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After the final description is entered your item should be created and put in your inventory.  Equip and enjoy!&lt;br /&gt;
&lt;br /&gt;
===Recipes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Recipe&lt;br /&gt;
!Location&lt;br /&gt;
!Cost&lt;br /&gt;
!Skill&lt;br /&gt;
|-&lt;br /&gt;
|[[Aerosol]]&lt;br /&gt;
|Mall&lt;br /&gt;
|3600&lt;br /&gt;
|Chem/5&lt;br /&gt;
|-&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|UNK&lt;br /&gt;
|UNK&lt;br /&gt;
|Chem/10&lt;br /&gt;
|-&lt;br /&gt;
|[[Cooler]]&lt;br /&gt;
|UNK&lt;br /&gt;
|UNK&lt;br /&gt;
|Edib/10&lt;br /&gt;
|-&lt;br /&gt;
|[[Energy Snack]]&lt;br /&gt;
|Mall&lt;br /&gt;
|1800&lt;br /&gt;
|Edib/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Grenade]]&lt;br /&gt;
|Survivalists&lt;br /&gt;
|7500&lt;br /&gt;
|Chem/12&lt;br /&gt;
|-&lt;br /&gt;
|[[Improved Nanite Coll]]&lt;br /&gt;
|Reward shop&lt;br /&gt;
|150Token&lt;br /&gt;
|Elec/25&lt;br /&gt;
|-&lt;br /&gt;
|[[Light Energy Armor]]&lt;br /&gt;
|Mall&lt;br /&gt;
|720&lt;br /&gt;
|Elec/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Light Melee]]&lt;br /&gt;
|Free&lt;br /&gt;
|Free&lt;br /&gt;
|Mech/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Mechanical Drone]]&lt;br /&gt;
|Mall&lt;br /&gt;
|28800&lt;br /&gt;
|Mech/15:Ener/10:Elec/30      &lt;br /&gt;
|-&lt;br /&gt;
|[[Physical Armor]]&lt;br /&gt;
|Library&lt;br /&gt;
|1500&lt;br /&gt;
|Mech/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Ultimate Nanite Coll]]&lt;br /&gt;
|Mako shop&lt;br /&gt;
|20Mako&lt;br /&gt;
|Elec/25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Recipe Modifiers ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Recipe&lt;br /&gt;
!Location&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
|[[Basic Spread]]&lt;br /&gt;
|Free&lt;br /&gt;
|Free&lt;br /&gt;
|-&lt;br /&gt;
|[[Cheap]]&lt;br /&gt;
|UNK&lt;br /&gt;
|UNK&lt;br /&gt;
|-&lt;br /&gt;
|[[Heavy]]&lt;br /&gt;
|Mall&lt;br /&gt;
|2880&lt;br /&gt;
|-&lt;br /&gt;
|[[Jumbo Pack]]&lt;br /&gt;
|Robert&#039;s shop&lt;br /&gt;
|30Token&lt;br /&gt;
|-&lt;br /&gt;
|[[Light]]&lt;br /&gt;
|Library&lt;br /&gt;
|7500&lt;br /&gt;
|-&lt;br /&gt;
|[[Miniaturized]]&lt;br /&gt;
|Library&lt;br /&gt;
|75000&lt;br /&gt;
|-&lt;br /&gt;
|[[Poisoned]]&lt;br /&gt;
|Mall&lt;br /&gt;
|1440&lt;br /&gt;
|-&lt;br /&gt;
|[[Sticky]]&lt;br /&gt;
|Survivalists&lt;br /&gt;
|15000&lt;br /&gt;
|-&lt;br /&gt;
|[[Thunderous]]&lt;br /&gt;
|Library&lt;br /&gt;
|4500&lt;br /&gt;
|-&lt;br /&gt;
|[[Subtle]]&lt;br /&gt;
|Mall&lt;br /&gt;
|14400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Geneve</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Newbie_Primer&amp;diff=1860</id>
		<title>Newbie Primer</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Newbie_Primer&amp;diff=1860"/>
		<updated>2011-07-09T03:14:00Z</updated>

		<summary type="html">&lt;p&gt;Geneve: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]]&lt;br /&gt;
&lt;br /&gt;
== Adult Theme ==&lt;br /&gt;
This game has an adult theme, for violence and sexual content. In addition to consentual role play&lt;br /&gt;
you will at some point loose to an npc and trigger a defeat message. Which is a typically a length&lt;br /&gt;
auto-generated paragraph of how the attacker sexually assaulted and or killed you. These can result&lt;br /&gt;
in progamatic pregency if you have female parts. There are merits to help avoid this but eventually&lt;br /&gt;
you will probley see this happen to you or a party member. Additionally some quests have sexual&lt;br /&gt;
content in their text.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background (Short Form) ==&lt;br /&gt;
&lt;br /&gt;
:[[Category:Theme See theme section for long version]]&lt;br /&gt;
&lt;br /&gt;
A nanite virus has over run the world. The result is a wide and wild varity of mutations, there&lt;br /&gt;
are furries, living robots, monsters, and mythicals of nearly all shapes and sizes. Most people&lt;br /&gt;
are driven mad by the virus, with a need to either procreate with anyone and everyone. While others&lt;br /&gt;
act on some instinct related to their mutation. You are one of the sane people helping control the&lt;br /&gt;
less sane people and put the world back together. &lt;br /&gt;
&lt;br /&gt;
You will start off human at charcter creation, but npc&#039;s infect you in battle. Also players can&lt;br /&gt;
exchange infections by vials or consental mating acts. (Yes theres a FUCK command for that) Mutations&lt;br /&gt;
are not completed by a single infect, and players commonly have partial mutations of several types. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
&lt;br /&gt;
Merits mostly are used to determine how the mutations will affect your appearance. You get 20 points&lt;br /&gt;
free at the start. You can buy up to a total of 50 merit points. In game they a cost of 10 x Point Value. &lt;br /&gt;
There are also some merits to give in game advantages, however the advantagaes are often small. &lt;br /&gt;
&lt;br /&gt;
Determining things like how big you cock will be, or many breasts you can have seem silly, until your&lt;br /&gt;
infected by things like the Ashen Monarch (10 breasts total) or the Happy Hugely Hung Hyper Horse,&lt;br /&gt;
(50 inch long cock). Also consider the side affects of having and not having a merit. Being infection&lt;br /&gt;
immune or resistant might cut out a large part of the game for you. Having a vagina means the possiblity&lt;br /&gt;
of pregency. Lastly, having more than 20 inches of breast or cock is useful only for showing off, while&lt;br /&gt;
number will give you bonuses to some powers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Writing a Description ==&lt;br /&gt;
&lt;br /&gt;
The game gives you an automatic description that includes your skin, arms, legs, torso, breasts,&lt;br /&gt;
penis, vagina. If you took &#039;looks human&#039; merit, you will get a &#039;They look surpisely human&#039; line&lt;br /&gt;
in place of the all but the sexual body parts. You should include things like hair, eyes, &lt;br /&gt;
clothing(Some go nude), distingushing features. Avoid background details, emotions, things we &lt;br /&gt;
couldn&#039;t know by looking at you but not talking too you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Writing a Background ==&lt;br /&gt;
&lt;br /&gt;
=== Where were you before? ===&lt;br /&gt;
&lt;br /&gt;
In the choas of the outbreak people came from all over looking to get away from the ones that didnt&lt;br /&gt;
keep their sanity. Some don&#039;t remember where they came from as a result of the infections affects on&lt;br /&gt;
even a sane brain. Others come from a wide variety of backgrounds, all three factions arn&#039;t picky about&lt;br /&gt;
who they hire as new agents. Only requirement is (some) sanity.&lt;br /&gt;
&lt;br /&gt;
=== How did you get there? ===&lt;br /&gt;
&lt;br /&gt;
Currently there are two cities, and three starting factions. You some how managed to end up one of the&lt;br /&gt;
sane people instead of the horny crazy people. How did you manage to do that? Zeyhpr and RSX help people&lt;br /&gt;
who survive initial infection through drugs, prometheans are said to do it through shear will of mind. &lt;br /&gt;
&lt;br /&gt;
=== Starting Factions ===&lt;br /&gt;
&lt;br /&gt;
==== RSX ====&lt;br /&gt;
RSX tolerates mutations, but prefers humans, in terms of role play and theme mutations will always be&lt;br /&gt;
low level works. They are a goverment organization in a era where government is falling apart. They are&lt;br /&gt;
trying to help put the world back together. And cure all those crazy sex crazed furries, even if they&lt;br /&gt;
dont want to be cured.&lt;br /&gt;
&lt;br /&gt;
==== Zypher ====&lt;br /&gt;
Considered to be the cause of the nanite plague by many, they are your typical giant evil mega corp.&lt;br /&gt;
They employee and exploit equally regarless of furry, metal hide, or plain old humaness. All under the&lt;br /&gt;
guise of putting the world back together, so sayth their employee handbook. &lt;br /&gt;
&lt;br /&gt;
==== Prometheans ====&lt;br /&gt;
They want people to embrace their mutations but not in the&lt;br /&gt;
crazy insane way. They have very liberial views on family, sexual activities, and don&#039;t want to cure&lt;br /&gt;
people of their mutations. They do want to help the nutty ones think normally again and embrace their&lt;br /&gt;
new bodies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Starting Locations ====&lt;br /&gt;
&lt;br /&gt;
*RSX is in located in Woodfield, Washingtion State, USA. Mythical and humanoid mutations.&lt;br /&gt;
*Zypher is located in fairfield, California, USA. Furries in the streets, but a wider varity elsewhere.&lt;br /&gt;
*Prometheans are located in fairfield also.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Theme points == &lt;br /&gt;
* Your faction probley saved you from the infection in some way. Drugs to keep you sane? Food, clothing, a bed, and guns to fend off the crazies? These are things that you probley got from your faction.&lt;br /&gt;
&lt;br /&gt;
* Mutations of all shapes and sizes are common, but you may or may not consider them normal. After all you were probley a human before it all went furry. &lt;br /&gt;
&lt;br /&gt;
* Getting maul, raped, or in some cases both on the streets is also common. You may or may not be happy about that, but it happens, generally several times a day to the weak.&lt;br /&gt;
&lt;br /&gt;
* Their are people looking for a cure. Are you happy about it? Prometheans don&#039;t want to be cured. Maybe you like looking like a cosplay convention attendee? Maybe you can&#039;t wait to be human again.&lt;br /&gt;
&lt;br /&gt;
* Fucking your way out of a fight is also normal. Taking one for the team, often means getting down on all fours and waiting for your attacker to finish, if thats wait it takes to save your friends. Getting mutated from it is par for the course. Maybe your into that? &lt;br /&gt;
&lt;br /&gt;
* Supplies are the one thing thats in short supply. You will probley get a lot of quests, and missions to help get more supplies. Even the mega corps are shopping at the thrift store, but their version of shopping is sending to defeat the colie herms. One gun or one screw at a time.&lt;br /&gt;
&lt;br /&gt;
* The streets of your city are bad, but other places are far worse. Example is Los Vagus, where the infection went wild and reduced the cities population to goo. Stories of horrible nightmare-ish secenarios are probley being passed around in your factions lobby.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Professions and Roles ==&lt;br /&gt;
&lt;br /&gt;
=== Professions ===&lt;br /&gt;
Professions are non-combat abilities, some have automated uses related to crafting, salvaging, etc. Each profession gives you skills, &#039;&#039;&#039;these stack up to three times&#039;&#039;&#039;. The first to are free, then they cost xp to buy. You can buy up to six professions unless you take the merit for a seventh.&lt;br /&gt;
&lt;br /&gt;
=== Roles ===&lt;br /&gt;
Roles are combat abilities, their grants skills that stack up to three times. You can activate a role every eight levels, but you can buy a new one every four levels. &lt;br /&gt;
&lt;br /&gt;
== Pregency ==&lt;br /&gt;
&lt;br /&gt;
If you have female parts, theres a good chance you will eventually get pregent. Some merits prevent either pregancy, or female parts. If you get pregant, you will have a haste debuff until the child is born. Once is it is born, you get a child object that you can summon to aid in battle. Some merits and roles assist with summoning childern.&lt;br /&gt;
&lt;br /&gt;
== Vials == &lt;br /&gt;
You need a nanite collector to get vials, only the mako one will give infection vials. Infection vials need to be no greater than five levels above you to use. Builder nanties are given by all collectors, and they are used for crafting. See the crafting guide for details.&lt;/div&gt;</summary>
		<author><name>Geneve</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Newbie_Primer&amp;diff=1859</id>
		<title>Newbie Primer</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Newbie_Primer&amp;diff=1859"/>
		<updated>2011-07-09T03:13:23Z</updated>

		<summary type="html">&lt;p&gt;Geneve: Created page with &amp;quot;Category:Gudies  == Adult Theme == This game has an adult theme, for violence and sexual content. In addition to consentual role play you will at some point loose to an npc a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Gudies]]&lt;br /&gt;
&lt;br /&gt;
== Adult Theme ==&lt;br /&gt;
This game has an adult theme, for violence and sexual content. In addition to consentual role play&lt;br /&gt;
you will at some point loose to an npc and trigger a defeat message. Which is a typically a length&lt;br /&gt;
auto-generated paragraph of how the attacker sexually assaulted and or killed you. These can result&lt;br /&gt;
in progamatic pregency if you have female parts. There are merits to help avoid this but eventually&lt;br /&gt;
you will probley see this happen to you or a party member. Additionally some quests have sexual&lt;br /&gt;
content in their text.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background (Short Form) ==&lt;br /&gt;
&lt;br /&gt;
:[[Category:Theme See theme section for long version]]&lt;br /&gt;
&lt;br /&gt;
A nanite virus has over run the world. The result is a wide and wild varity of mutations, there&lt;br /&gt;
are furries, living robots, monsters, and mythicals of nearly all shapes and sizes. Most people&lt;br /&gt;
are driven mad by the virus, with a need to either procreate with anyone and everyone. While others&lt;br /&gt;
act on some instinct related to their mutation. You are one of the sane people helping control the&lt;br /&gt;
less sane people and put the world back together. &lt;br /&gt;
&lt;br /&gt;
You will start off human at charcter creation, but npc&#039;s infect you in battle. Also players can&lt;br /&gt;
exchange infections by vials or consental mating acts. (Yes theres a FUCK command for that) Mutations&lt;br /&gt;
are not completed by a single infect, and players commonly have partial mutations of several types. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
&lt;br /&gt;
Merits mostly are used to determine how the mutations will affect your appearance. You get 20 points&lt;br /&gt;
free at the start. You can buy up to a total of 50 merit points. In game they a cost of 10 x Point Value. &lt;br /&gt;
There are also some merits to give in game advantages, however the advantagaes are often small. &lt;br /&gt;
&lt;br /&gt;
Determining things like how big you cock will be, or many breasts you can have seem silly, until your&lt;br /&gt;
infected by things like the Ashen Monarch (10 breasts total) or the Happy Hugely Hung Hyper Horse,&lt;br /&gt;
(50 inch long cock). Also consider the side affects of having and not having a merit. Being infection&lt;br /&gt;
immune or resistant might cut out a large part of the game for you. Having a vagina means the possiblity&lt;br /&gt;
of pregency. Lastly, having more than 20 inches of breast or cock is useful only for showing off, while&lt;br /&gt;
number will give you bonuses to some powers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Writing a Description ==&lt;br /&gt;
&lt;br /&gt;
The game gives you an automatic description that includes your skin, arms, legs, torso, breasts,&lt;br /&gt;
penis, vagina. If you took &#039;looks human&#039; merit, you will get a &#039;They look surpisely human&#039; line&lt;br /&gt;
in place of the all but the sexual body parts. You should include things like hair, eyes, &lt;br /&gt;
clothing(Some go nude), distingushing features. Avoid background details, emotions, things we &lt;br /&gt;
couldn&#039;t know by looking at you but not talking too you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Writing a Background ==&lt;br /&gt;
&lt;br /&gt;
=== Where were you before? ===&lt;br /&gt;
&lt;br /&gt;
In the choas of the outbreak people came from all over looking to get away from the ones that didnt&lt;br /&gt;
keep their sanity. Some don&#039;t remember where they came from as a result of the infections affects on&lt;br /&gt;
even a sane brain. Others come from a wide variety of backgrounds, all three factions arn&#039;t picky about&lt;br /&gt;
who they hire as new agents. Only requirement is (some) sanity.&lt;br /&gt;
&lt;br /&gt;
=== How did you get there? ===&lt;br /&gt;
&lt;br /&gt;
Currently there are two cities, and three starting factions. You some how managed to end up one of the&lt;br /&gt;
sane people instead of the horny crazy people. How did you manage to do that? Zeyhpr and RSX help people&lt;br /&gt;
who survive initial infection through drugs, prometheans are said to do it through shear will of mind. &lt;br /&gt;
&lt;br /&gt;
=== Starting Factions ===&lt;br /&gt;
&lt;br /&gt;
==== RSX ====&lt;br /&gt;
RSX tolerates mutations, but prefers humans, in terms of role play and theme mutations will always be&lt;br /&gt;
low level works. They are a goverment organization in a era where government is falling apart. They are&lt;br /&gt;
trying to help put the world back together. And cure all those crazy sex crazed furries, even if they&lt;br /&gt;
dont want to be cured.&lt;br /&gt;
&lt;br /&gt;
==== Zypher ====&lt;br /&gt;
Considered to be the cause of the nanite plague by many, they are your typical giant evil mega corp.&lt;br /&gt;
They employee and exploit equally regarless of furry, metal hide, or plain old humaness. All under the&lt;br /&gt;
guise of putting the world back together, so sayth their employee handbook. &lt;br /&gt;
&lt;br /&gt;
==== Prometheans ====&lt;br /&gt;
They want people to embrace their mutations but not in the&lt;br /&gt;
crazy insane way. They have very liberial views on family, sexual activities, and don&#039;t want to cure&lt;br /&gt;
people of their mutations. They do want to help the nutty ones think normally again and embrace their&lt;br /&gt;
new bodies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Starting Locations ====&lt;br /&gt;
&lt;br /&gt;
*RSX is in located in Woodfield, Washingtion State, USA. Mythical and humanoid mutations.&lt;br /&gt;
*Zypher is located in fairfield, California, USA. Furries in the streets, but a wider varity elsewhere.&lt;br /&gt;
*Prometheans are located in fairfield also.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Theme points == &lt;br /&gt;
* Your faction probley saved you from the infection in some way. Drugs to keep you sane? Food, clothing, a bed, and guns to fend off the crazies? These are things that you probley got from your faction.&lt;br /&gt;
&lt;br /&gt;
* Mutations of all shapes and sizes are common, but you may or may not consider them normal. After all you were probley a human before it all went furry. &lt;br /&gt;
&lt;br /&gt;
* Getting maul, raped, or in some cases both on the streets is also common. You may or may not be happy about that, but it happens, generally several times a day to the weak.&lt;br /&gt;
&lt;br /&gt;
* Their are people looking for a cure. Are you happy about it? Prometheans don&#039;t want to be cured. Maybe you like looking like a cosplay convention attendee? Maybe you can&#039;t wait to be human again.&lt;br /&gt;
&lt;br /&gt;
* Fucking your way out of a fight is also normal. Taking one for the team, often means getting down on all fours and waiting for your attacker to finish, if thats wait it takes to save your friends. Getting mutated from it is par for the course. Maybe your into that? &lt;br /&gt;
&lt;br /&gt;
* Supplies are the one thing thats in short supply. You will probley get a lot of quests, and missions to help get more supplies. Even the mega corps are shopping at the thrift store, but their version of shopping is sending to defeat the colie herms. One gun or one screw at a time.&lt;br /&gt;
&lt;br /&gt;
* The streets of your city are bad, but other places are far worse. Example is Los Vagus, where the infection went wild and reduced the cities population to goo. Stories of horrible nightmare-ish secenarios are probley being passed around in your factions lobby.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Professions and Roles ==&lt;br /&gt;
&lt;br /&gt;
=== Professions ===&lt;br /&gt;
Professions are non-combat abilities, some have automated uses related to crafting, salvaging, etc. Each profession gives you skills, &#039;&#039;&#039;these stack up to three times&#039;&#039;&#039;. The first to are free, then they cost xp to buy. You can buy up to six professions unless you take the merit for a seventh.&lt;br /&gt;
&lt;br /&gt;
=== Roles ===&lt;br /&gt;
Roles are combat abilities, their grants skills that stack up to three times. You can activate a role every eight levels, but you can buy a new one every four levels. &lt;br /&gt;
&lt;br /&gt;
== Pregency ==&lt;br /&gt;
&lt;br /&gt;
If you have female parts, theres a good chance you will eventually get pregent. Some merits prevent either pregancy, or female parts. If you get pregant, you will have a haste debuff until the child is born. Once is it is born, you get a child object that you can summon to aid in battle. Some merits and roles assist with summoning childern.&lt;br /&gt;
&lt;br /&gt;
== Vials == &lt;br /&gt;
You need a nanite collector to get vials, only the mako one will give infection vials. Infection vials need to be no greater than five levels above you to use. Builder nanties are given by all collectors, and they are used for crafting. See the crafting guide for details.&lt;/div&gt;</summary>
		<author><name>Geneve</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Merits&amp;diff=1856</id>
		<title>Category:Merits</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Merits&amp;diff=1856"/>
		<updated>2011-07-09T01:26:18Z</updated>

		<summary type="html">&lt;p&gt;Geneve: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Merits&#039;&#039;&#039; are special characteristics you select during character generation (or &amp;quot;chargen&amp;quot; for short), which further differentiate your character from others.  See [[:Category:Perks|Perks]] for the ones you can buy after chargen;  note that there is a lot of overlap between the two types.&lt;br /&gt;
&lt;br /&gt;
Add &amp;lt;nowiki&amp;gt;[[Category:Merits]]&amp;lt;/nowiki&amp;gt; to the end of any page to add it to this category, and therefore this listing!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ Merits&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Merit&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Perk Points&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | XP Cost after chargen&lt;br /&gt;
|-&lt;br /&gt;
| [[All Natural]] || You don&#039;t need no crazy nanite super powers! You got a helmet, a knife, a gun or a stick a dynamite. It&#039;s you vs the world, and you&#039;re going to take it head on! Your loadout capacity increases by 30(stacks with Always Be Prepared), you may NOT use any mutant power(including passives). Your items are more effective than others.  || 10 || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Always Be Prepared]] || You believe in always being prepared. Increase loadout capacity by 20(normally 100). Does not stack with itself. || 6 || 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Always Female]] || You can&#039;t cease to be female. You will always have at least one vagina of four inches depth. || 2 || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Always Male]] || You can&#039;t cease to be male. You will always have at least one cock of four inches length. || 2 || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Baby Machine]] || You know how women have been trying really hard to not be labeled like this? Well, yea, here&#039;s your badge. You become fertile in half the time after pregnancy. || 5 || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Born Female]] || You are, at least to start, equipped as a woman. || 0 || n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Born Leader]] || You are quite the leader, and it shows in those that follow you.  Your summons lose one less level due to multiple summons in play at once. || 10 || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Born Male]] || You are, at least to start, equipped as a man. || 0 || n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Breadth Of Experience]] || Most people settle into one, maybe two jobs in their life and call it a day. Not you! You can buy one additional profession(Usually 6, now 7). Does not stack. || 5 || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Breast Pump]] || Your breasts don&#039;t like shrinking, just growing. If you want all you organs to only grow, see One Way instead. || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Immune]] || You require no heat to sustain your function. Arctic regions are a snap. Cold attacks still harm you. || 2 || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Connected]] || You are especially connected with the little people. When buying from specialty shops (NPC shops where you list and view and buy), you get a 10% discount. || 8 || 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Custom Work]] || You do things your way. When buying things, you can increase its wealth rating by 1 and give the item a custom name and description, making it special from others of the same function. This doesn&#039;t change its actual function. || 5 || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Depths Of Love]] || With all these horses running around, someone has to be able to take on the job. That someone is you! With this, your female bits can stretch onwards past eighteen inches of depth, allowing you to be a true dragon&#039;s bride. || 2 || 20&lt;br /&gt;
|-&lt;br /&gt;
|| [[Doesn&#039;t Breathe]] || You don&#039;t require air to live. This also grants pressure immunity to deep sea or deep space conditions. It does not provide locomotion, however. || 2 || 20&lt;br /&gt;
|-&lt;br /&gt;
|| [[Easily Medicated]] || Healing effects strike you more readily, how handy! You are healed for more by regen and curing powers/effects. || 5 || 50&lt;br /&gt;
|-&lt;br /&gt;
|| [[Efficient Tinkering]] || You spend 20% less Freecred while improving parts. Make a little go a long way. || 5 || 50&lt;br /&gt;
|-&lt;br /&gt;
|| [[Energetic]] || You have 5 more points of energy. || 4 || 40&lt;br /&gt;
|-&lt;br /&gt;
|| [[Fell Off The Truck]] || You&#039;re good at getting discounts, at least when it comes to Zephyr Corp and similar big boys. When buying things from the global shops (list items), you get 10% off! || 5 || 50&lt;br /&gt;
|-&lt;br /&gt;
|| [[Female Preferred]] || You resist Male mutations. You can only be female or neuter. || 3 || 30&lt;br /&gt;
|-&lt;br /&gt;
|| [[Fertile]] || When you breed, you mean it, and the chance of child is raised by 20%. || 3 || 30&lt;br /&gt;
|-&lt;br /&gt;
|| [[Flat Chest]] || You don&#039;t grow breasts. Well, nipples, maybe, but never more than that. You are doomed to never feel the joy(?) of a bra. || 2 || 20&lt;br /&gt;
|-&lt;br /&gt;
|| [[Flight]] || You possess some internal ability to move through air and space. It could be magic, it could be a build in rocket pack, whatever it is, you can get around. Does not grant immunity to vacuum || 4 || 40&lt;br /&gt;
|-&lt;br /&gt;
|| [[Graceful In Defeat]] || You do not get &#039;defeat&#039; messages when beaten up, avoiding them, and their consequences. || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Graphic Finale]] || You tend to run into the fully described victories and defeats more often than other of people. || 4 || 40&lt;br /&gt;
|-&lt;br /&gt;
|| [[Hard Skin]] || You&#039;re a real man, a manly man! What&#039;s a kick in the face mean to you? Pfft, you&#039;ve had worse. You resist physical damage better than others. Grants level scaling physical damage resist. || 5 || 50&lt;br /&gt;
|-&lt;br /&gt;
|| [[Heat Immune]] || Heat does not bother you. While fire based attacks will still harm you, environmental heat will not. Jungle planets, volcanic planets, no sweat for you. Passive fires(not being wielded as a weapon) also deal no damage to you.&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Warning: The sun can still melt you. Don&#039;t push it. || 2 || 20&lt;br /&gt;
|-&lt;br /&gt;
|| [[Heavy Breasted]] || Your mammary flesh knows no bounds! This allows you to have breasts above H cup, and you don&#039;t even have back pain! || 2 ||20&lt;br /&gt;
|-&lt;br /&gt;
|| [[Herm Preferred]] || You can never lose your last cock or cunt. || 2 || 20&lt;br /&gt;
|-&lt;br /&gt;
|| [[Heroic Strength]] || You may use a hero point to perform a feat of outstanding strength. Tearing a metal door off the frames or hurling a car aside. This does not increase, or generally cause, damage, beside collateral. || 4 || 40&lt;br /&gt;
|-&lt;br /&gt;
|| [[Hot Blooded]] || You have the blood of heroes in your veins. You have an extra hero point to spend. || 4 || 40&lt;br /&gt;
|-&lt;br /&gt;
|| [[Hung Like A]] || We&#039;re not sure what you&#039;re hung like, but it&#039;s damned impressive, good sir. You can have a cock over 18 inches long. Only the first 20 inches affect powers. || 2 || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Just One]] || You will not grow extra cocks or vaginas. || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
|| [[Longevity]] || Most beings only have a century of life in them, two with quality medical care, you count your lifetime in thousands instead.(AI and Golems do need this, electronics break down quite well). || 4 || 40&lt;br /&gt;
|-&lt;br /&gt;
|| [[Looks Human]] || You look human.  You will never have a mutant description, though you will still get mutant powers and gender changes. || 5 || 50&lt;br /&gt;
|-&lt;br /&gt;
|| [[Major Infection Resistance]] || When you should be infected, there&#039;s a 70% chance you will resist it. || 10 || 100&lt;br /&gt;
|-&lt;br /&gt;
|| [[Make Love Not War]] || You just don&#039;t want to fight! Submitting causes you to lose 50 energy and 50(level modified) hit points, but doesn&#039;t send you back to home. The monsters will be dismissed as per successful flee. You will still get a defeat message with side affects. || 5 || 50&lt;br /&gt;
|-&lt;br /&gt;
|| [[Male Preferred]] || You resist Female mutations. You can only be male or neuter. || 2 || 20&lt;br /&gt;
|-&lt;br /&gt;
|| [[Many Breasted]] || More is better. Simple math! You can have more than four breasts, why not six? eight? Maybe ten? If they love staring at two, you&#039;ll knock em dead with a dozen! || 2 || 20&lt;br /&gt;
|-&lt;br /&gt;
|| [[Maximum Depth]] || Your vagina resists reduction infections.(Consider one way if you want your cock to resist as well) || 2 || 20&lt;br /&gt;
|-&lt;br /&gt;
|| [[Maximum Length]] || Your Cock resists reduction infections.(Consider one way if you want your vagina to do so as well) || 2 || 20&lt;br /&gt;
|-&lt;br /&gt;
|| [[Minor Infection Resistance]] || When you should be infected, there&#039;s a 30% chance you will resist it. || 3 || 30&lt;br /&gt;
|-&lt;br /&gt;
|| [[Modest Cock]] || Your cock will only become 12 inches at most.(Consider modest organs if you want to limit your vagina too.) || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
|| [[Modest Organs]] || You won&#039;t expand beyond 12 inches, in or out, or grow extra innies or outties. || 2 || 20&lt;br /&gt;
|-&lt;br /&gt;
|| [[Modest Vagina]] || Your vagina will only become 12 inches at most.(Consider modest organs if you want to limit your cock too.) || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
|| [[Nanite Controller]] || Your ability to keep nanites under control allow you to use slightly overpowered nanites during crafting/upgrading. || 5 || 50&lt;br /&gt;
|-&lt;br /&gt;
|| [[Never Cover a Hole]] || You will never lose a vagina.    || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
|| [[Never Drop a Sausage]] || You will never lose a cock.  || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
|| [[Never Surrender a Breast]] || You can&#039;t lose breasts from infection. Aren&#039;t you a talented thing? || 2 || 20&lt;br /&gt;
|-&lt;br /&gt;
|| [[No Balls]] || As advertised. You do not have and never will have balls. || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
|| [[No Female Sex]] || You will not trigger victory messages when defeating or being defeated by female enemies. This is purely a preference merit, to make our players more comfortable. It is free. || 0 || n/a&lt;br /&gt;
|-&lt;br /&gt;
|| [[No Male Sex]] || You will not trigger victory messages when defeating or being defeated by male enemies. This is purely a preference merit, to make our players more comfortable. It is free. || 0 || n/a&lt;br /&gt;
|-&lt;br /&gt;
|| [[One Pair]] || You will never have more than two breasts. || 2 || 20&lt;br /&gt;
|-&lt;br /&gt;
|| [[One Way]] || Your genitals only grow, and resist diminishing infections. Including breasts. || 3 || 30&lt;br /&gt;
|-&lt;br /&gt;
|| [[Passing Grade Chest]] || Your breasts will never fail the class! You cannot grow breasts to F size or larger. || 2 || 20&lt;br /&gt;
|-&lt;br /&gt;
|| [[Prized Jewels]] || Some men dream of having golf balls between their legs, forget that. You&#039;re aiming for celestial bodies to hold your seed. This allows your balls to swell as large as they please. || 2 || 20&lt;br /&gt;
|-&lt;br /&gt;
|| [[Rapid Infections]] || Sometimes, your immune system succumbs to the promethean virus multiple times when it fails, resulting in very rapid transformations. || 4 || 40&lt;br /&gt;
|-&lt;br /&gt;
|| [[Reflective Skin]] || Getting shocked is nothing new to you. It happened so often you barely notice it anymore. +EnergyResist || 5 || 50&lt;br /&gt;
|-&lt;br /&gt;
|| [[Self Control]] || You do not give into feral impulses. You will not trigger &#039;victory&#039; messages on winning, even while infected.  || 2 || 20&lt;br /&gt;
|-&lt;br /&gt;
|| [[Sexually Stable]] || You simply do not change, sexually. You might become a gerbil, but at least you won&#039;t have to deal with gender flipping, or exploding out of your underwear. This includes your breasts. || 5 || 50&lt;br /&gt;
|-&lt;br /&gt;
|| [[Sterile]] || Instead of fixing you up, the nanites went horribly wrong. You cannot bear children. You could still sire them though. Stud. || 4 || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Tanuki Grade]] || Your balls resist attempts to shrink them. Bigger is better. Ask any raccoon dog. || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
|| [[Tough]] || You have 5% extra hit points. || 7 || 70&lt;br /&gt;
|-&lt;br /&gt;
|| [[Ultimate Infection Resistance]] || You simply cannot be infected. WARNING: This makes getting mutant powers IMPOSSIBLE. The game will be MUCH MORE DIFFICULT for you! Do not take this lightly! Note: This does not stop sexual changes, see [[Sexually Stable]].  || 10 || 100&lt;br /&gt;
|-&lt;br /&gt;
|| [[Weak Immune System]] || Your weak immune system results in more infections, causing more changes to you when struck. || 4 || 40&lt;br /&gt;
|-&lt;br /&gt;
|| [[Wealthy]] || Your economics skill is considered 2 higher (even over 3!) for sake of Freecred earned from battle rewards. Does NOT affect shop prices, quest rewards, mission rewards, or how much your mother loves you. || 6 || 60&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Geneve</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Factions&amp;diff=1853</id>
		<title>Category:Factions</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Factions&amp;diff=1853"/>
		<updated>2011-07-09T00:53:17Z</updated>

		<summary type="html">&lt;p&gt;Geneve: /* Zephyr Inc */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Major Factions/Groups ==&lt;br /&gt;
&lt;br /&gt;
=== Zephyr Inc ===&lt;br /&gt;
==== Working Enviroment ====&lt;br /&gt;
We here at Zephyr Incorporated remain dedicated to a harassment free workplace. Employees are reminded to respect the personal space of others. Though studies show that exposure to local PV can induce some, mild, behavioral change(See footnote), all Zephyr Incorporated employees are expected to keep the workplace free of all harassing behavior. Harassment based on a person&#039;s race, species, creed, sexuality, lack of sexuality, excess of sexuality, extra or lack of limbs, or other physical &#039;difference&#039;, will not be tolerated, and you will be disciplined(See chapter 11, Disciplinary Actions).&lt;br /&gt;
==== Work Related Duties ====&lt;br /&gt;
&lt;br /&gt;
As a field agent, you will be assigned a wide variety of duties. You are an elite member of our newest division. Wear your name badge with pride, it&#039;s your first line of defense. As a field agent, you are authorized to carry all equipment rated for field use, provided your Zephyr Resource Index is sufficient. Using our, patented(see footnote), Instant Delivery In Operation Technology, we can have needed equipment in your hands almost before you request them!&lt;br /&gt;
&lt;br /&gt;
So, you stepped outside. A lot has changed. Though the life as we once knew it has come to an end, Zephyr Incorporated has a bright plan for the future ahead of us, and that&#039;s where you come in. Not everyone was lucky enough to become a Zephyr Incorporated Field Agent like you. Prometheus Mutant Specimens(PMS) will attempt to hinder company progress and limit our profitability. You are authorized to combat company losses by any means necessary. Don&#039;t feel bad, they represent an immediate danger to your person. We value our employees, and want you to have a healthy, safe, employment with the company.(Want Life insurance, see Chapter 12, Benefits)&lt;br /&gt;
&lt;br /&gt;
You may have heard from other field agents that our lessons in PMS behavior used to be more hands on. We have determined that, due to an unending commitment for your safety, these classes would be halted. Any rumor of accident is to be ignored as libelous PMS slander.&lt;br /&gt;
&lt;br /&gt;
As a field agent, your primary task, when not directly engaged in company business, is the control of PMS numbers, and the constant exploration and re-evaluation of resources. The economy of the city is constantly changing, and you are our eyes, ears, and long reaching hands. For your protection, a terminal has been placed just outside our luxury Wellness Center(See Chapter 12, Benefits). Please examine this terminal before exiting the premises. It will contain helpful suggestions to patrol routes, tailored to your skills and rated competency levels.&lt;br /&gt;
&lt;br /&gt;
==== Views of other Factions/Groups ====&lt;br /&gt;
&#039;&#039;&#039;Survivalists&#039;&#039;&#039; The Survivalists are one of our greatest clients. You should endeavor to see to their continued business with us. Our trade of supplies and technologies in a powerful synergy. Exercise caution when employing your PV enhanced sexual attractiveness on Survivalists. Their workplace etiquette leaves something to be desired, and we should extend to them a harassment free environment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prometheans&#039;&#039;&#039; A rival firm. You will often find them interfering with your PMS population control duties. Practice extreme caution. They are better armed and trained than your average PMS. They are also masters of propaganda and will attempt to hire you away from us. Be warned, they do not have half the benefits we offer. They have no retirement plan, and their living conditions are sub par. You&#039;re already signed on with the winners, don&#039;t be deceived. If you should see Zephyr Technology equipment in their hands, do not be alarmed. Zephyr Incorporated is an equal opportunity company despite nay sayers, and welcomes all business.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N.U.T.S.&#039;&#039;&#039; A local army base has become a solid client. Sure, they&#039;re all PMS, but they&#039;re buying and don&#039;t get in the way of agent activity. They&#039;ve got their heads on straight, good people. If you need assistance and you&#039;re near their outpost in the city, they are a reliable source of supplies.&lt;br /&gt;
&lt;br /&gt;
==== External References ====&lt;br /&gt;
* [[http://web.flexiblesurvival.com/viewtopic.php?f=14&amp;amp;t=258 Nuku&#039;s Post]]&lt;br /&gt;
&lt;br /&gt;
=== RSX ===&lt;br /&gt;
==== Background ====&lt;br /&gt;
Rsx Solutions was founded in the early 1900s as a government funded scientific lab. Their lab coats were stiffly starched from the start and it never quite changed from then. With the emergence of importance in the microprocessor, the lab slowly focused its studies on it, developing cutting edge electronics in the highly competitive market, reaching for as much government funding as it could get. When offered the chance to develop Prometheus, Rsx Solutions was eager. The funding was nearly limitless. The catch, they had to partner with Zephyr Incorporated, a 100% civilian run bio firm that wouldn&#039;t know confidentiality procedures and proper testing protocols if their life depended on it. Rsx Solutions, remaining ever professional, agreed to the partnership. The results are what we have now. The nanites were created, and unleashed improperly. &lt;br /&gt;
&lt;br /&gt;
Some say Rsx Solutions is to blame. It was their circuitry that controlled the nanites in the first place, after all. Where else could it have gone wrong? Rsx Solutions denies this. Rsx Solutions also levies claims of crimes on Zephyr Inc for not innoculating their employees against the nanites. &amp;quot;We&#039;ve had an anti nanite drug since half way into the project. I cannot fathom why the &#039;Management&#039; of Zephyr Incorporated would choose to not make it easily available to those who work for them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rsx Solutions employees are all given free and easy access to anti infection drugs(Consider resistance or immunity merits as very themely choices for this faction). Extremely mutated employees are discriminated against, and can look forward to not being promoted if they don&#039;t get their bodies back under control.&lt;br /&gt;
&lt;br /&gt;
==== External References ====&lt;br /&gt;
* [[http://web.flexiblesurvival.com/viewtopic.php?f=14&amp;amp;t=299 Nuku&#039;s Forum Post]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Prometheans ===&lt;br /&gt;
==== Background ====&lt;br /&gt;
The Prometheans are the result of some mutants holding to their sanity despite the mental rewiring of the Prometheus virus. This can happen for a variety of reason. Sheer willpower, simple mild defects in the brain causing a failure in pattern matching, and perhaps a dash of luck. The Prometheans seperate themselves from other &#039;mutant societies&#039; by not being limited to a specific species or location. They abide by a set of moralities and a communal goal that binds them. The Prometheans have a leader, a charasmatic female mutant that leads with motivational speeches and firm tactical acumen.&lt;br /&gt;
==== Ideals/Points of View ====&lt;br /&gt;
===== Vitures =====&lt;br /&gt;
&#039;&#039;&#039;Self Control&#039;&#039;&#039; &lt;br /&gt;
Do not let the beast within you rule. You are the master, it is a source of power, not a source of guidance or morality. Just as we master the urge to defecate at first tickle, we must learn to master these new urges and put them in their proper place.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charity&#039;&#039;&#039;&lt;br /&gt;
Not all mutants are as fortunate as us, give freely to suffering brothers and sisters. You will find more. They may not.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compassion&#039;&#039;&#039;&lt;br /&gt;
You are not alone in the world. We will survive as a people when we are all bound as kin, despite our differences. Abide the human, his time may be past, but he is our father, and should be well guarded and loved. Abide the feral, they know not what they do, and light may yet be shone in the darkness of their minds.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strength&#039;&#039;&#039;&lt;br /&gt;
We are given strength for a reason. We must not sit idle by. There are things that need doing, for the good of all, and we will do it. Shun the man or woman who shies from dangerous work. Our lives are short, but our mark on the world, eternal.&lt;br /&gt;
&lt;br /&gt;
===== Vices =====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lust&#039;&#039;&#039;&lt;br /&gt;
The expression of affection is a wonderful thing, but it has its place. Restrain your urges when there is work to be done. Do not impose yourself on those who do not welcome your embrace. If you feel the grasp of lust becoming too powerful, surrender yourself to your Promethean kin, and we will shelter and care for you until your control returns. Do not slake your lust with Feral kin, or you may lose yourself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rage&#039;&#039;&#039;&lt;br /&gt;
The world has dealt us a harsh hand, but we must play it calmly and intelligently to win. Blind anger will not benefit. You risk yourself. You risk your kin. It is a danger that has no reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Degredation&#039;&#039;&#039;&lt;br /&gt;
It is too easy to consider yourself &#039;less than&#039; man, so far removed as to be immune to social requirement or grace. The Promethean way is not one of savagery. Clothing is a symbol of our grace and dignity. Jewelry shows the personality of the wearer. Garb yourself in the trappings of our new society, do not abandon civility in the face of the beast&#039;s urges.&lt;br /&gt;
&lt;br /&gt;
==== Family Structure ====&lt;br /&gt;
&lt;br /&gt;
Prometheans, as a whole, are loose about their family requirements. New Dawn has a child crèche, where people who are inclined may instruct, care, and guide the youth of the society. Those who have children may surrender their child to the crèche and give no further thought to it, if they so wish. It is considered a mark of maturity to accurately gauge one&#039;s ability to bear responsibility. Better to give up a child to good care, then to &#039;soldier on&#039; and deliver poor care personally. Still, there is special prestige afforded to one who can be a good father or mother while not shirking Promethean duties, but such people are less common.&lt;br /&gt;
&lt;br /&gt;
There are special challenges, dues to children being of full physical maturity and mental acuity. Classes tend to be much more practical and hands on. Babying these children only alienates them. You can&#039;t tell them, so they are shown. They are shown how to fight, how to greet and be polite, and how to prosper in a world gone wrong.&lt;br /&gt;
&lt;br /&gt;
Individual romances are not very formalized. Though some claim &#039;marriages&#039; or &#039;life bonds&#039;, the leadership of the Prometheans afford no official recognitions. Unofficially, people do recognize and respect announced romances, though do grow tired of anyone whom announces them too frequently. Promiscuity is a sign of degradation, especially when one is convinced they have found their &#039;one and only&#039; every week.&lt;br /&gt;
&lt;br /&gt;
Group romances are more common by far than before the fall. Family groups of several adults may commit to a communal romance. Despite their insistence, Prometheans are not beyond human failings. Many such groups do eventually fall apart to feelings of jealousy between its members, but not all. In the end, individual or group, romance is something one has to put real effort into, and that has nothing to do with being a Promethean.&lt;br /&gt;
&lt;br /&gt;
==== Views of Other Factions ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Survivalists&#039;&#039;&#039; Sequestered remnants of a dead age. They show admirable self control and perservation, and they admire our control in return. Approach with your hands in view and speak slowly. They are not unkind people, simply frightened. They are no threat to our plans, as holed up as they are. Their fear of action is their weakness.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NUTS&#039;&#039;&#039; The military. Where were they when the fires of Prometheus rained on us? They failed then, they remain a failure now. Avoid them, they have dangerous tools, and no control in their use.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Zephyr&#039;&#039;&#039; They were involved in bringing the change on us. We owe them some, small, thanks for it, but do not speak it. They are dangerously deluded. They are ruled by inhuman gods that care nothing for their fate or minds. They will overwhelm with numbers. They wield dangerous technologies. They work for &#039;science&#039;, and science has little room for our people. They bring death to our Feral kin without remorse. We cannot allow them victory. If they win, their ultimate act of terrorism will be rewarded with rulership of the world. We act as agents of karma, denying them sovereignty over a world they destroyed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== External References ====&lt;br /&gt;
* [[http://web.flexiblesurvival.com/viewtopic.php?f=14&amp;amp;t=257 Nuku&#039;s Forum Post]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other Factions/Groups ==&lt;br /&gt;
=== N.U.T.S. ===&lt;/div&gt;</summary>
		<author><name>Geneve</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Factions&amp;diff=1852</id>
		<title>Category:Factions</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Factions&amp;diff=1852"/>
		<updated>2011-07-09T00:37:32Z</updated>

		<summary type="html">&lt;p&gt;Geneve: Created page with &amp;quot;== Major Factions/Groups ==  === Zephyr Inc ===      === RSX === ==== Background ==== Rsx Solutions was founded in the early 1900s as a government funded scientific lab. Their la...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Major Factions/Groups ==&lt;br /&gt;
&lt;br /&gt;
=== Zephyr Inc ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RSX ===&lt;br /&gt;
==== Background ====&lt;br /&gt;
Rsx Solutions was founded in the early 1900s as a government funded scientific lab. Their lab coats were stiffly starched from the start and it never quite changed from then. With the emergence of importance in the microprocessor, the lab slowly focused its studies on it, developing cutting edge electronics in the highly competitive market, reaching for as much government funding as it could get. When offered the chance to develop Prometheus, Rsx Solutions was eager. The funding was nearly limitless. The catch, they had to partner with Zephyr Incorporated, a 100% civilian run bio firm that wouldn&#039;t know confidentiality procedures and proper testing protocols if their life depended on it. Rsx Solutions, remaining ever professional, agreed to the partnership. The results are what we have now. The nanites were created, and unleashed improperly. &lt;br /&gt;
&lt;br /&gt;
Some say Rsx Solutions is to blame. It was their circuitry that controlled the nanites in the first place, after all. Where else could it have gone wrong? Rsx Solutions denies this. Rsx Solutions also levies claims of crimes on Zephyr Inc for not innoculating their employees against the nanites. &amp;quot;We&#039;ve had an anti nanite drug since half way into the project. I cannot fathom why the &#039;Management&#039; of Zephyr Incorporated would choose to not make it easily available to those who work for them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rsx Solutions employees are all given free and easy access to anti infection drugs(Consider resistance or immunity merits as very themely choices for this faction). Extremely mutated employees are discriminated against, and can look forward to not being promoted if they don&#039;t get their bodies back under control.&lt;br /&gt;
&lt;br /&gt;
==== External References ====&lt;br /&gt;
* [[http://web.flexiblesurvival.com/viewtopic.php?f=14&amp;amp;t=299 Nuku&#039;s Forum Post]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Prometheans ===&lt;br /&gt;
==== Background ====&lt;br /&gt;
The Prometheans are the result of some mutants holding to their sanity despite the mental rewiring of the Prometheus virus. This can happen for a variety of reason. Sheer willpower, simple mild defects in the brain causing a failure in pattern matching, and perhaps a dash of luck. The Prometheans seperate themselves from other &#039;mutant societies&#039; by not being limited to a specific species or location. They abide by a set of moralities and a communal goal that binds them. The Prometheans have a leader, a charasmatic female mutant that leads with motivational speeches and firm tactical acumen.&lt;br /&gt;
==== Ideals/Points of View ====&lt;br /&gt;
===== Vitures =====&lt;br /&gt;
&#039;&#039;&#039;Self Control&#039;&#039;&#039; &lt;br /&gt;
Do not let the beast within you rule. You are the master, it is a source of power, not a source of guidance or morality. Just as we master the urge to defecate at first tickle, we must learn to master these new urges and put them in their proper place.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charity&#039;&#039;&#039;&lt;br /&gt;
Not all mutants are as fortunate as us, give freely to suffering brothers and sisters. You will find more. They may not.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compassion&#039;&#039;&#039;&lt;br /&gt;
You are not alone in the world. We will survive as a people when we are all bound as kin, despite our differences. Abide the human, his time may be past, but he is our father, and should be well guarded and loved. Abide the feral, they know not what they do, and light may yet be shone in the darkness of their minds.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strength&#039;&#039;&#039;&lt;br /&gt;
We are given strength for a reason. We must not sit idle by. There are things that need doing, for the good of all, and we will do it. Shun the man or woman who shies from dangerous work. Our lives are short, but our mark on the world, eternal.&lt;br /&gt;
&lt;br /&gt;
===== Vices =====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lust&#039;&#039;&#039;&lt;br /&gt;
The expression of affection is a wonderful thing, but it has its place. Restrain your urges when there is work to be done. Do not impose yourself on those who do not welcome your embrace. If you feel the grasp of lust becoming too powerful, surrender yourself to your Promethean kin, and we will shelter and care for you until your control returns. Do not slake your lust with Feral kin, or you may lose yourself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rage&#039;&#039;&#039;&lt;br /&gt;
The world has dealt us a harsh hand, but we must play it calmly and intelligently to win. Blind anger will not benefit. You risk yourself. You risk your kin. It is a danger that has no reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Degredation&#039;&#039;&#039;&lt;br /&gt;
It is too easy to consider yourself &#039;less than&#039; man, so far removed as to be immune to social requirement or grace. The Promethean way is not one of savagery. Clothing is a symbol of our grace and dignity. Jewelry shows the personality of the wearer. Garb yourself in the trappings of our new society, do not abandon civility in the face of the beast&#039;s urges.&lt;br /&gt;
&lt;br /&gt;
==== Family Structure ====&lt;br /&gt;
&lt;br /&gt;
Prometheans, as a whole, are loose about their family requirements. New Dawn has a child crèche, where people who are inclined may instruct, care, and guide the youth of the society. Those who have children may surrender their child to the crèche and give no further thought to it, if they so wish. It is considered a mark of maturity to accurately gauge one&#039;s ability to bear responsibility. Better to give up a child to good care, then to &#039;soldier on&#039; and deliver poor care personally. Still, there is special prestige afforded to one who can be a good father or mother while not shirking Promethean duties, but such people are less common.&lt;br /&gt;
&lt;br /&gt;
There are special challenges, dues to children being of full physical maturity and mental acuity. Classes tend to be much more practical and hands on. Babying these children only alienates them. You can&#039;t tell them, so they are shown. They are shown how to fight, how to greet and be polite, and how to prosper in a world gone wrong.&lt;br /&gt;
&lt;br /&gt;
Individual romances are not very formalized. Though some claim &#039;marriages&#039; or &#039;life bonds&#039;, the leadership of the Prometheans afford no official recognitions. Unofficially, people do recognize and respect announced romances, though do grow tired of anyone whom announces them too frequently. Promiscuity is a sign of degradation, especially when one is convinced they have found their &#039;one and only&#039; every week.&lt;br /&gt;
&lt;br /&gt;
Group romances are more common by far than before the fall. Family groups of several adults may commit to a communal romance. Despite their insistence, Prometheans are not beyond human failings. Many such groups do eventually fall apart to feelings of jealousy between its members, but not all. In the end, individual or group, romance is something one has to put real effort into, and that has nothing to do with being a Promethean.&lt;br /&gt;
&lt;br /&gt;
==== Views of Other Factions ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Survivalists&#039;&#039;&#039; Sequestered remnants of a dead age. They show admirable self control and perservation, and they admire our control in return. Approach with your hands in view and speak slowly. They are not unkind people, simply frightened. They are no threat to our plans, as holed up as they are. Their fear of action is their weakness.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NUTS&#039;&#039;&#039; The military. Where were they when the fires of Prometheus rained on us? They failed then, they remain a failure now. Avoid them, they have dangerous tools, and no control in their use.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Zephyr&#039;&#039;&#039; They were involved in bringing the change on us. We owe them some, small, thanks for it, but do not speak it. They are dangerously deluded. They are ruled by inhuman gods that care nothing for their fate or minds. They will overwhelm with numbers. They wield dangerous technologies. They work for &#039;science&#039;, and science has little room for our people. They bring death to our Feral kin without remorse. We cannot allow them victory. If they win, their ultimate act of terrorism will be rewarded with rulership of the world. We act as agents of karma, denying them sovereignty over a world they destroyed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== External References ====&lt;br /&gt;
* [[http://web.flexiblesurvival.com/viewtopic.php?f=14&amp;amp;t=257 Nuku&#039;s Forum Post]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other Factions/Groups ==&lt;br /&gt;
=== N.U.T.S. ===&lt;/div&gt;</summary>
		<author><name>Geneve</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Main_Page&amp;diff=1850</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Main_Page&amp;diff=1850"/>
		<updated>2011-07-08T23:49:12Z</updated>

		<summary type="html">&lt;p&gt;Geneve: Added a faction category entry&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to the Flexible Survival Wiki.&#039;&#039;&#039;&lt;br /&gt;
[[File:Main.jpg|right|300px|Flexible Survival MUD]]&lt;br /&gt;
Flexible Survival is a supporting Wiki for the text-based Flexible Survival MUD created by Nuku Valente.&amp;lt;br /&amp;gt;&lt;br /&gt;
It&#039;s storyline is based in a not too distant past of 2008, containing scifi elements about a nanite-based virus outbreak and it&#039;s mutation-inducing consequences. The game is based on roleplay and classic hack&#039;n&#039;slash combat.&lt;br /&gt;
&lt;br /&gt;
== Sites of Interest ==&lt;br /&gt;
* [http://web.flexiblesurvival.com Flexible Survival Forum]&lt;br /&gt;
* [http://nukuv.blogspot.com Nuku&#039;s Blog]&lt;br /&gt;
&lt;br /&gt;
== Getting Started  ==&lt;br /&gt;
&lt;br /&gt;
How to connect to Flexible Survival MUD: &lt;br /&gt;
&lt;br /&gt;
1. Download a MUSH/MUD/MUX client. A list of clients can be found here: [http://www.mudconnect.com/resources/Mud_Resources:Mud_Clients.html Clients]&amp;lt;br&amp;gt; 2. Use your client to connect to flexiblesurvival.com port 2000&amp;lt;br&amp;gt; 3. Type &#039;create yourcharactername yourpassword&#039; and join the moshpit of mutates and survivors! &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Don&#039;t want to download a client? Click&amp;amp;nbsp; [http://web.flexiblesurvival.com/play web.flexiblesurvival.com/play]&lt;br /&gt;
&lt;br /&gt;
== This Wiki  ==&lt;br /&gt;
&lt;br /&gt;
The wiki is supposed to become an informative source for new and old Flexible Survival MUD players alike. As such it needs more of the following: &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: rgb(238, 238, 238);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Theme|Theme]] &lt;br /&gt;
| [[:Category:Guides|Guides]] &lt;br /&gt;
| [[:Category:Code|Code]] &lt;br /&gt;
| [[:Category:Commands|Commands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Merits|Merits/Perks]] &lt;br /&gt;
| [[:Category:Skills|Skills]] &lt;br /&gt;
| [[:Category:Professions|Professions]] &lt;br /&gt;
| [[Missions]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Weapons|Weapons]] &lt;br /&gt;
| [[:Category:Items|Items]] &lt;br /&gt;
| [[:Category:Mutant powers|Mutant Powers]] &lt;br /&gt;
| [[:Category:Monsters|Monsters]]&lt;br /&gt;
| [[:Category:Locations|Locations]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Group upgrades|Group Upgrades]] &lt;br /&gt;
| [[:Category:Dedications|Dedications]] &lt;br /&gt;
| [[:Category:Roles|Roles]] &lt;br /&gt;
| [[:Category:Salvage|Salvage]]&lt;br /&gt;
| [[:Category:Recipe|Recipe]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:ListUsers|Players]] &lt;br /&gt;
| [[:Category:FanArt|Fan Art]] &lt;br /&gt;
| [[:Category:FanFiction|Fan Fiction]] &lt;br /&gt;
| [[:Category:RPLogs|RP Logs]]&lt;br /&gt;
| [[:Category:Factions|Factions]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Geneve</name></author>
	</entry>
</feed>