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	<id>https://wiki.flexiblesurvival.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DeMatt</id>
	<title>Flexible Survival - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/w/Special:Contributions/DeMatt"/>
	<updated>2026-04-10T09:01:32Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Mining&amp;diff=31290</id>
		<title>Mining</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Mining&amp;diff=31290"/>
		<updated>2013-05-28T16:52:08Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: Added.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Certain rooms have the ability to be mined, using the &amp;lt;code&amp;gt;mine&amp;lt;/code&amp;gt; command and spending builder nanites in exchange for common salvage.  Cost of each use of the mine command depends on the density of the deposit, and each use will deplete the density.  Fighting within the area gradually restores the density of the deposit.&lt;br /&gt;
&lt;br /&gt;
; Chemical&lt;br /&gt;
: Fairhaven Chemical&lt;br /&gt;
: Abandoned Installation&lt;br /&gt;
; Edible&lt;br /&gt;
: New Dawn - Farms&lt;br /&gt;
: East Forest&lt;br /&gt;
: Deeper in the East Forest&lt;br /&gt;
: Corn Maze&lt;br /&gt;
; Electronic&lt;br /&gt;
: Abandoned Installation&lt;br /&gt;
; Mechanical&lt;br /&gt;
: Toy Factory&lt;br /&gt;
: Abandoned Installation&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Eureka_Jobs&amp;diff=30671</id>
		<title>Eureka Jobs</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Eureka_Jobs&amp;diff=30671"/>
		<updated>2013-05-08T08:13:39Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: Reformatted table code.  Added/corrected a few jobs.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note that in order to see the job, you have to have at least one point in the relevant skill, e.g. you need an Economics skill of at least 1 to do the &amp;quot;Sell Trinkets&amp;quot; job.&lt;br /&gt;
&lt;br /&gt;
== Main Table ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Location !! Skill !! Job Type !! Minimum Level !! Job Name !! Special Note&lt;br /&gt;
|-&lt;br /&gt;
| Temporary School || Academics || Teacher || 0 || Study&lt;br /&gt;
|-&lt;br /&gt;
| Temporary School || Academics || Teacher || 1 || Basic Lessons&lt;br /&gt;
|-&lt;br /&gt;
| Temporary School || History || Librarian || 0 || Sort Out The Books&lt;br /&gt;
|-&lt;br /&gt;
| Temporary School || History || Librarian || 1 || Scan The Books&lt;br /&gt;
|-&lt;br /&gt;
| Back Alley || Underworld || Street Lord || 0 || Claim The Streets&lt;br /&gt;
|-&lt;br /&gt;
| Back Alley || Underworld || Street Lord || 1 || Lead The Gang&lt;br /&gt;
|-&lt;br /&gt;
| Back Alley || Intimidation || Loan Shark || 0 || Gather Profiles&lt;br /&gt;
|-&lt;br /&gt;
| Back Alley || Intimidation || Loan Shark || 1 || Lend Loan || Allows you to then Collect a Loan&lt;br /&gt;
|-&lt;br /&gt;
| Back Alley || Intimidation || Loan Shark || 1 || Collect Loan || You must first Lend a Loan&lt;br /&gt;
|-&lt;br /&gt;
| Back Alley || Underworld || Thief || 0 || Steal Food&lt;br /&gt;
|-&lt;br /&gt;
| Back Alley || Underworld || Thief || 1 || Pickpocket&lt;br /&gt;
|-&lt;br /&gt;
| The Farm || None || Farmer || 0 || Prepare the Fields&lt;br /&gt;
|-&lt;br /&gt;
| The Farm || None || Farmer || 1 || Harvest&lt;br /&gt;
|-&lt;br /&gt;
| The Cow Barn || Breasts || Cow Girl || 0 || Produce Average Milk&lt;br /&gt;
|-&lt;br /&gt;
| The Cow Barn || Breasts || Cow Girl || 1 || Produce Good Milk&lt;br /&gt;
|-&lt;br /&gt;
| The Cow Barn || Breasts || Cow Girl || 2 || Produce Quality Milk&lt;br /&gt;
|-&lt;br /&gt;
| The Cow Barn || Breasts || Cow Girl || 2 || Produce Chock Milk || Requires an upgraded [[Chock Milk]] power.&lt;br /&gt;
|-&lt;br /&gt;
| Police Station || Law || Guard || 0 || Street Surveillance&lt;br /&gt;
|-&lt;br /&gt;
| Police Station || Law || Guard || 1 || Fight The Crime&lt;br /&gt;
|-&lt;br /&gt;
| Police Station || Law &amp;amp; Underworld || Guard || 2 || Covert Operation&lt;br /&gt;
|-&lt;br /&gt;
| Scrapyard || Computer || Roboticist || 0 || Salvage Parts || Chance to find salvage. Also found in Military Workshop.&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall || Design || Architect || 0 || Study with Another Designer&lt;br /&gt;
|-&lt;br /&gt;
| Mines || Sports || Miner || 0 || Sift out Minerals || Chance to find salvage&lt;br /&gt;
|-&lt;br /&gt;
| Mines || Sports || Miner || 1 || Mining || Chance to find salvage&lt;br /&gt;
|-&lt;br /&gt;
| Military Camp || Sports || Soldier || 0 || Volunteer Border Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Military Camp || Sports || Soldier || 1 || Basic Training&lt;br /&gt;
|-&lt;br /&gt;
| The Factory Entrance || Installation || Engineer || 0 || Running Checks&lt;br /&gt;
|-&lt;br /&gt;
| The Factory Entrance || Installation || Engineer || 1 || Supply Monitoring&lt;br /&gt;
|-&lt;br /&gt;
| The Factory Entrance || Installation || Engineer || 2 || Design Assembly Line&lt;br /&gt;
|-&lt;br /&gt;
| Power Plant || Installation || Worker || 0 || Free Maintenance&lt;br /&gt;
|-&lt;br /&gt;
| Power Plant || Installation || Worker || 1 || Regular Maintenance&lt;br /&gt;
|-&lt;br /&gt;
| Grocery Store || Economics || Shopkeeper || 0 || Sell Trinkets&lt;br /&gt;
|-&lt;br /&gt;
| Landing Spot || Economics || Trader || 0 || Basic Trade - Food&lt;br /&gt;
|-&lt;br /&gt;
| Landing Spot || Economics || Trader || 0 || Basic Trade - Goodies&lt;br /&gt;
|-&lt;br /&gt;
| Landing Spot || Economics || Trader || 1 || Average Trade - Food&lt;br /&gt;
|-&lt;br /&gt;
| Landing Spot || Economics || Trader || 1 || Average Trade - Goodies&lt;br /&gt;
|-&lt;br /&gt;
| Clinic || Medicine || Psychologist || 0 || First Treatment to Ferals&lt;br /&gt;
|-&lt;br /&gt;
| Clinic || Medicine || Psychologist || 1 || Study New Infection Strains&lt;br /&gt;
|-&lt;br /&gt;
| Clinic || Medicine || Doctor || 0 || Healthcare Volunteer&lt;br /&gt;
|-&lt;br /&gt;
| Clinic || Medicine || Doctor || 1 || Medical Round&lt;br /&gt;
|-&lt;br /&gt;
| City&#039;s Eastern Gate || Survival || Hunter || 0 || Collect Fruits&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Zephyr_Elite_Requisitions&amp;diff=30670</id>
		<title>Zephyr Elite Requisitions</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Zephyr_Elite_Requisitions&amp;diff=30670"/>
		<updated>2013-05-08T07:49:15Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: Added, so&amp;#039;s I can look up the reward token costs.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If you perform the pregnancy research, found downstairs in Zephyr Child Care, you gain access to this very special store for two hours.  Be sure to bring lots of Reward Tokens!&lt;br /&gt;
&lt;br /&gt;
Note that the father must be a wild mutant of the specified strain;  children and &#039;roo pets are not valid.  As the mother, the player can be of any strain, so being a form that has a &amp;quot;rape on victory&amp;quot; scene like the [[Dark Elf Female]] can make things easier.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ Elite Requisitions Stock&lt;br /&gt;
! Item !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Native Fine Tuner || 200&lt;br /&gt;
|-&lt;br /&gt;
| Underwear || 100&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Cannon (schematic) || 300&lt;br /&gt;
|-&lt;br /&gt;
| Jagged (schematic) || 100&lt;br /&gt;
|-&lt;br /&gt;
| Extreme Spread (schematic) || 190&lt;br /&gt;
|-&lt;br /&gt;
| Repeating (schematic) || 105&lt;br /&gt;
|-&lt;br /&gt;
| Backstabbing (schematic) || 150&lt;br /&gt;
|-&lt;br /&gt;
| Invisible (schematic) || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=NPCs_(Single_Player)&amp;diff=30669</id>
		<title>NPCs (Single Player)</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=NPCs_(Single_Player)&amp;diff=30669"/>
		<updated>2013-05-08T07:23:42Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: /* Warehouse District */ Fixed a couple links.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are a wide array of non-player characters (NPCs) in the game for the player to interact with.  Some of these are friendly, others are merely ambivalent about the player.  Some exist in pre-assigned locations while others must be found through events.  Certain NPCs can provide the player with quests, often with a reward to be earned.  Others can be &#039;rescued&#039; by the player and brought to a safe place (usually the Bunker).  Most NPCs, being infected, are up for a little fun with the player to sate their rampant libidos.  Players are cautioned that sex with most NPCs will result in infection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;List of NPCs:&#039;&#039;&#039;&lt;br /&gt;
An [[:Category:NPC_(Single-Player)|alphabetical list]] of the NPCs who have individual pages made. (currently very few listed)&lt;br /&gt;
&lt;br /&gt;
==[[Abandoned Lot]]==&lt;br /&gt;
===[[Steven]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Human / Red Horse (after transformation)&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Abandoned Lot]]: Store Room/Steven&#039;s Office&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Junkyard Home (finding his home after he&#039;s transformed)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Trying to fuck him reveals his partial horse-morph, stopping then allows for blackmail giving water &amp;amp; food, otherwise he&#039;ll transform fully into a sex-crazy horse.  If you have sex with him, you&#039;ll both get kicked out and he can be found inside the nearby junkyard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Camp Bravo]]==&lt;br /&gt;
===[[Adam]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Half-[[Minotaur]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Quartermaster&#039;s Tent&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Will only appear if Major Padgett is talked into allowing women with the minotaur. Will have sex with anyone.&lt;br /&gt;
&lt;br /&gt;
===[[David]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Human]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Parade Ground&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Captured Demon (Red Light District), Thankful Soldier (Outside) [gets ordered to the camp after you meet him several times outside and if you know the camp location]&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Will have sex with anyone.&lt;br /&gt;
&lt;br /&gt;
===[[Elaine]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Human]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Quartermaster&#039;s Tent&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Will have sex with anyone having a cock (men + herm).&lt;br /&gt;
&lt;br /&gt;
===[[Major Padgett]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Human]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Major&#039;s Tent&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; No sex.&lt;br /&gt;
&lt;br /&gt;
===[[Sergeant Alexander]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Human]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Parade Ground&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Will only have sex with women.&lt;br /&gt;
&lt;br /&gt;
===[[Tiny Tim]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Minotaur]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Parade Ground&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Red Light Requisition (Red Light District), Trickster&#039;s Masterpiece (Outside), Back at the Camp (Outside) [to get to Camp Bravo in the first place]&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Woman can only have fun with him if Major Padgett is talked into that first. Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[College Campus]]==&lt;br /&gt;
===[[Doctor Utah]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Wereraptor]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female (male if girl is banned)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Paleontology Office]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Paleontology Professor&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; You meet and interact w/Dr. Utah as part of releasing and dealing with the [[Wereraptor]] curse.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[City Hospital]]==&lt;br /&gt;
===[[Candy]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Raccoon]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Hospital (special)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; [[Hospital Quest]]&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; So very gay!  He interacts with several other characters both during the game and as part of endings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Doctor Moffatt]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Hyperskunk&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Shemale&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Psych Department]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Another Doctor - meeting her and gaining directions to the [[Psych Department]]. &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Dr. Moffatt wants the player to submit to becoming a test subject for her psychological investigations into the infection&#039;s effects on people.  After bringing her some [[Skunk|skunk goo]], she&#039;ll start her sessions with the player.  Offer to fuck her to begin each subsequent session after a day or more delay.  Causes the &#039;Hyperskunk&#039; infection and a craving to return to the skunk doctor if you wait too long for your next session.  Eventually she offers to help you deal with these cravings, which causes the Hyperskunk infection to become semi-permanent as part of the cure for this, slowly restoring itself as long as you have a Hyperskunk body.&lt;br /&gt;
*&#039;&#039;&#039;Restrictions:&#039;&#039;&#039; Dr. Moffatt will have no interest in a player with a permanent infection such as the jackal infections (from [[NPCs_(Single_Player)#Nermine|Nermine]]&#039;s quests), the Nightmare form (from the [[Stables Quest]]) or if the player has agreed to the [[Hellhound Pact]].  She also has no interest if the player&#039;s become too tainted by the common skunks of the park and gained the [[Skunkbeast Lord]] form.  She will react to the player having the Wereraptor infection, but will not exclude them provided it is not rendered permanent.&lt;br /&gt;
&lt;br /&gt;
===[[Doctor Mouse]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Mouse&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[City Hospital|Hospital]]: Hidden Lab&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; [[Hospital Quest]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[City Zoo]]==&lt;br /&gt;
===[[Angie]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Panther&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Herm&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[City Zoo]]: Zoo Giftshop (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; AngieTrapped (meeting her; finding a second time will allow sex options after a charisma check)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Can threesome w/Midnight.  Infectious during sex w/Midnight.&lt;br /&gt;
&lt;br /&gt;
===[[Brian]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Rhino&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[City Zoo]]: Border Wall&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
===[[Chase]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Tiger&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Tiger Den]] (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Tigervstaur (Zoo event, meeting him)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Infectious during sex.  Normally only wants M/F sex, but will accept M/M if the player has the MPreg feat.&lt;br /&gt;
&lt;br /&gt;
===[[Lindsey]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Wolftaur]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[City Zoo]]: Bathrooms&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
===[[Midnight]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Panther&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Herm&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[City Zoo]]: Zoo Giftshop (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Findingmidnight (meeting her)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Can threesome w/Angie.  Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[High Rise District]]==&lt;br /&gt;
===[[Alex]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Ferret&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Alex&#039;s Condo]] (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Meet Alex (meeting him)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; High Rise event.  Quest-giver for [[Alex&#039;s Clients]].  Open for sex only after completing his quest tree.  If you have sex during the morning hours, he will make brunch for you.  Brunch is tasty and infectious.&lt;br /&gt;
&lt;br /&gt;
===[[François]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Hybrid (mixed pets)&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Bone-Appetit]] (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Gourmet Treats (meeting him)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Your French, gay lover.  Francis and Francois will be understood by the game as François.  Infectious during sex if you&#039;re on the receiving end, giving one of a random assortment of pet-like infections.&lt;br /&gt;
&lt;br /&gt;
===[[Frank]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Skunk]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Comic Shop]] (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Mephitness (meeting him)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; High Rise event: Rescue him or steal his backpack and leave him to the skunk girls.  Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
===[[James]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Wolverine Guard]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; No location, event driven only.&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Central Library&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; High Rise event: Use one of several methods to try getting past the guard to enter the library.&lt;br /&gt;
&lt;br /&gt;
===[[Joanna]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Kinkajou-Plant hybrid&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Herm&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Flower Garden]] (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Overrun Garden (meeting her)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; High Rise event: Rescue her from the giant plant or watch the show.  Gender shifts to multi-genital herm during sex.  Will only have sex with character during the day (early morning through evening).  Not infections initially, but becomes infectious (Parasitic Plant) after having sex with her several times, may require player to already have partial Parasitic Plant infection to start with.  Eventually offers to implant player with a seed (may require complete Parasitic Plant infection), if accepted, will cause fast libido increases and, once libido rises to 100 or greater, will trigger a series of encounters with random monsters (appropriate to the area in which the event started) and automatically submit to them until being vaginally penetrated by at least three male/herm enemies.  Once ended, player&#039;s form will automatically shift to full Parasitic Plant.&lt;br /&gt;
&lt;br /&gt;
===[[Karen]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Retriever]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Rex&#039;s Place]] (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; ForcedAdoption (to gain access to Rex&#039;s Place)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Rex&#039;s sexpet, so no sex with her.&lt;br /&gt;
&lt;br /&gt;
===[[Rex]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Retriever]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Rex&#039;s Place]] (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; ForcedAdoption (to gain access to Rex&#039;s Place)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; After using the bone 3 times your sanity starts to drop after a while without using it. After the third usages you become fully a female retriever. When finding ForcedAdoption again you will meet Rex, he will take the bone and show you his home (Rex’s Place), which is then added to nav list. Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
===[[Sgt Marks]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Tiger_Cop|Tiger]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039;  Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039;  [[Police Car]] (after 1st half of quest completed, there for 24 hours only)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039;  Policeman (High Rise Event to start [[Motel Quest]])&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Quest-giver ([[Motel Quest]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Hyena Hideout]]==&lt;br /&gt;
===[[Gina]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Herm Hyena|Hyena]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Herm&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Hyena Hideout]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
===[[Grant]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Herm Hyena|Hyena]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Hyena Hideout]] (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Hyena Bikers (High Rise event, meeting him)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Museum]]==&lt;br /&gt;
===[[Solstice]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Vulpogryph (starts as a Kitsune)&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Outside Exploration]] (Library after doing her quest)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Adventurer (Outside event).&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; The Adventurer event cannot be found until the player has gone to the Museum.  After completing the short quest for her, she is transformed into a Vulpogryph.  She will later appear at the Library on her own, looking for sex from the player.  Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
===[[Valerie]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Sphinx&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Museum (SP)|Museum Foyer]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; You can RIDDLE Valerie (Skill check on Intelligence) to try and win some random drop items. Infectious during sex and riddles. More on [[Valerie]].&lt;br /&gt;
&lt;br /&gt;
==[[New Ewe Store]]==&lt;br /&gt;
===[[Leon]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Ram]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[New Ewe Store|New Ewe Storeroom]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; New Ewe Store (Outside event - 3 versions. First is finding the store, and if you convince them to let you in (Skill check on Charisma) they offer a quest to find a missing lamb. Second is finding the missing lamb&#039;s location (Skill check on Perception), Third is after you&#039;ve found the lamb. (Takes you to New Ewe Storeroom)), Littlelostlamb (Sewer event - 2 versions. First is if encountered before the second version of New Ewe Store (does nothing). Second is trying to find the lost lamb (Skill check on Perception)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Infectious during sex.  Normally wants M/F sex, but will accept M/M after a few visits.&lt;br /&gt;
&lt;br /&gt;
===[[Mary]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Ewe]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[New Ewe Store|New Ewe Storeroom]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; New Ewe Store (Outside event - 3 versions. First is finding the store, and if you convince them to let you in (Skill check on Charisma) they offer a quest to find a missing lamb. Second is finding the missing lamb&#039;s location (Skill check on Perception), Third is after you&#039;ve found the lamb. (Takes you to New Ewe Storeroom)), Littlelostlamb (Sewer event - 2 versions. First is if encountered before the second version of New Ewe Store (does nothing). Second is trying to find the lost lamb (Skill check on Perception)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
==[[Outside Exploration]]==&lt;br /&gt;
===[[Alexandra]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Doberman]] Cop&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; roaming as [[Doberman]] enemy &lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes::&#039;&#039;&#039; After defeating her and sexing her up numerous times, you may claim her as a sex pet to bring back to the library.&lt;br /&gt;
&lt;br /&gt;
===[[Doctor Medea]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Lizard&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female (hint of male musk)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Pediatrics Clinic]]: Doctors Office &lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &amp;quot;Abandoned Truck&amp;quot; she asks for you to find some medical supplies.&lt;br /&gt;
*&#039;&#039;&#039;Notes::&#039;&#039;&#039; After getting supplies, she can check if you&#039;re pregnant. Also can make you Sterile (reversible), Fertile and Selective Mother (if Fertile has been taken), all are [[feats]]. Self lubricating... Sooo, no sexings with her for now.&lt;br /&gt;
&lt;br /&gt;
===[[Fang]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Feral Wolf]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Outside roaming the city&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; After defeated several Feral Wolves, you&#039;ll be granted the opportunity to capture and tame one, allowing him to be brought back to the Library for sex.  Sandra will have a scene with him if they&#039;re both left unsexed for a while.  He&#039;ll eventually attempt to become the alpha, resulting in different behaviour if successful.&lt;br /&gt;
&lt;br /&gt;
===[[Hadiya]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Herm Hyena|Hyena]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Herm&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Hyena Shack]] (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &amp;quot;Annoyed Hyena&amp;quot; during exploring you may come across a curious looking hyena.  &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Infectious during sex. Likes herms and males to have her way with. Will not play with females.&lt;br /&gt;
&lt;br /&gt;
===[[Kitsune (SP)|Kitsune]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Kitsune&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Foxy Hideaway]] (after helping him)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &amp;quot;Strange Fox&amp;quot; when you first and after meet him, happens during random explore. During one of those encounters he will ask for you&#039;re assistance to find his star bell &#039;&#039;&#039;in&#039;&#039;&#039; the park &amp;quot;Strange Bell&amp;quot;. After finding and returning it, the fox awaits you in his den.. &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Depending on player stats and roll&#039;s will comment and act differently sometimes, may also increase dexterity (+1) once, when you meet while exploring &amp;quot;Strange Fox&amp;quot;. Hunger will be increased by 25 points in one &amp;quot;Strange Fox&amp;quot; event counter as well. Infectious with the Kitsune strain (gender: herm).&lt;br /&gt;
&lt;br /&gt;
===[[Philip]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Pig&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Pig Pen]] (at start), Bunker (after befriended)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Hungry Piggy (Outside event, meeting him)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Feeding him 3 Food will befriend him.  Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
===[[Sam]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Human (to start)&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male (to start)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Mini-Lab]] (at start), Bunker (after befriended)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Another Researcher (Outside event, meeting him)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Quest-giver.  Sam is a researcher who&#039;s come to gather samples.  He will send the player on a few basic fetch quests.  After that, things get interesting.&lt;br /&gt;
&lt;br /&gt;
===[[Sandra (SP)|Sandra]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Bunny-girl&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Rabbit Den]] (when found), Bunker (after befriended)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Needy Rabbit Girl (Outside event - 2 iterations. 2nd iteration does a skill check on Charisma. Success reveals location of Rabbit Den)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Reacts differently depending on whether you have a Cock or not. Non-infectious during sex.&lt;br /&gt;
&lt;br /&gt;
===[[Sarah]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Female Husky (SP)|Husky]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bunker (after saved)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Husky Pack (Outside event: saving her from 3 Female Huskies and 1 Alpha Husky), Pet Shop (Outside event: Finding a collar if you&#039;re training her to be a pet.)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Can make Medkits out of Medkit parts. Can be trained as a Pet (will remove the Medkit ability). Pet-Sarah can be impregnated with puppies. Non-infectious during sex.&lt;br /&gt;
&lt;br /&gt;
===[[Snow]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Squirrel&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Herm&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Grey Abbey Library (after befriended)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Hyper Squirrel Girl (Outside event, finding and meeting her. 2nd iteration does a skill check on Perception and Dexterity. If your Libido is &amp;gt;50 and you have a Distilled Milk, you can befriended her.)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Non-infectious during sex, but having sex with her will activate the &#039;wild squirrels&#039; event, which is fully infectious and drains a lot of humanity.&lt;br /&gt;
&lt;br /&gt;
==[[Park]]==&lt;br /&gt;
===[[Coleen]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Human (to start), [[Female Husky (SP)|Husky]] (If you have Sarah as a Pet or are in the process of training her as one)&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bunker (after saved)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Military Presence (Outside event: 3rd iteration w/paratroopers) followed by Womanfruittree (Park event: meeting her)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Gives a medkit when talked to the first time after befriending. If you have Sarah as a Pet or are in the process of training her, Coleen will slowly become a [[Female Husky (SP)|Husky]] as well.&lt;br /&gt;
&lt;br /&gt;
===[[Diego]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Coyote&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male (for now, see notes)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Park|Park Entrance]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &#039;Trickster&#039; and &#039;Prank Aftermath&#039; are Outside events which allow the player to see Diego&#039;s tricks in effect.  The second is only available after showing Diego several tricks.&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Will grand additional time if you successfully TRICK him. (Skill check on Intelligence, failing results in losing some Sanity). After tricking him a few times, you can offer him [[Shemale Smooth Collie|Dog Milk]] to drink, making him a fuckable herm. Offering him another Dog Milk to drink will make him a fuckable female. Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
===[[Leonard]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Lion ([[Feline]])&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male &lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Lion&#039;s Den]] (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &#039;Feline Friend&#039; to meet him in the [[park]].&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Quest-giver (violinist) and more. Infectious during sex. May have different sex dialogue when player becomes a [[feline]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Qytat a&#039;th Lundrues]]==&lt;br /&gt;
===[[Timothy]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Hermaphrodite Gryphon|Gryphon]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Herm&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; : [[Qytat a&#039;th Lundrues]]: Gryphon Nest&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Guard Gryphon (Outside event - Starts battle with a Hermaphrodite Gryphon. Upon victory, the stairway up from the Bright Alley and Red/Green Apartment is unlocked)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; The stairway moves between these three locations, and so isn&#039;t always open at any given one. You can MILK Timothy, giving you gryphon milk and a risk of infection. Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Red Light District]]==&lt;br /&gt;
===[[Elijah]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Angel&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Grey Abbey Library (after rescued)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; [[Saving Elijah]]&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Elijah interacts with numerous other characters including: [[NPCs_(Single_Player)#Candy|Candy]], [[NPCs_(Single_Player)#Sarah|Sarah]], [[NPCs_(Single_Player)#Sven|Sven]], the [[Felinoid Companion]], Hobo the [[Helper Dog]], the [[Little Fox]], Denise the [[Gryphoness]], the [[Cute Crab]], [[NPCs_(Single_Player)#Fang|Fang]] and Honey the [[Bee Girl]].  These interactions change over time and whether Elijah is good or evil.  This may evolve into sex scenes or even the option of threesomes between Elijah and others.&lt;br /&gt;
&lt;br /&gt;
===[[Lisa]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Mousetaur&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Porn Store]] (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &#039;Mouse Taur&#039; or &#039;Porn Shop&#039; (Red Light events to meet)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Sex shifts player towards female&lt;br /&gt;
&lt;br /&gt;
===[[Sven]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Snow Leopard]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Sven&#039;s Place]] (later moves to Bunker/Porn Store)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Hidden Kitty (Red Light event, meeting him)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Upon rescue, moves either to the Bunker or to the [[Porn Store]] (if known, see Svetlana).  Sven interacts with several other NPCs, especially [[NPCs_(Single_Player)#Candy|Candy]], during the game and as part of his endings.&lt;br /&gt;
&lt;br /&gt;
===[[Svetlana]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Snow Leopard]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Porn Store]] (see Sven)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Hidden Kitty (see Sven)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; If Sven is brought to the Porn Store, he will change and become Svetlana in 3 days&#039; time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Smith Haven Mall]]==&lt;br /&gt;
===[[Beverly]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Gerbil&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Smith Haven Mall]]: Brookstone Books &lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Is a sweethearted bookworm, right now she is not looking for any relationships (no sexins). However she likes to talk, hey Turtle drinks milk, have you found him ,)? &lt;br /&gt;
&lt;br /&gt;
===[[Christy]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Dragon&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Isolated Street]]: Old Building (Appears as &amp;quot;Dragoness&amp;quot;), [[Back Alley]]: Back Room&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Find Building (Sewer event - takes you to Isolated Street), Another Ladder (Sewer event - Takes you to Back Alley)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Quest-giver.  Non-infectious during sex while trapped.  Repeated sex while trapped is now possible.  She&#039;ll be impregnated with eggs from fucking.  Optionally, you can gain the Slutty Dragoness/Horny Dragon infection immediately upon freeing her.  If this is done, your infection will be restored through sex with her.  Otherwise, she&#039;s non-infectious. The sewers is located in the [[Smith Haven Mall|mall]]s restroom.&lt;br /&gt;
&lt;br /&gt;
===[[Lucy]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Mallrat&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Smith Haven Mall]]: Atrium (once met)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; [[Slut Rat Quest]]&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; To be introduced to Lucy, you must first free [[NPCs_(Single_Player)#Ronda|Ronda]] from the [[Slut Rat Quest|Slut Rats]].  [[NPCs_(Single_Player)#Rod|Rod]] will only introduce you both after you remove all [[Slut Rat]] infection from yourself.  Lucy will not want to associate you at times any part of you has the [[Slut Rat]] infection.  Infectious with the Mall Rat infection during sex.&lt;br /&gt;
&lt;br /&gt;
===[[Nermine]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Jackal&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Smith Haven Mall]]: [[Mysterious Shop]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; strangeshop (Outside event - takes you to Mysterious Shop)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Quest-giver, Trader (Food + Water Bottle -&amp;gt; random item/event from &amp;quot;Bargain Bin&amp;quot;) &lt;br /&gt;
&lt;br /&gt;
===[[Rod]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Mallrat&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Smith Haven Mall]]: Mall Foodcourt&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; [[Slut Rat Quest]]&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Trader (Examples: Food -&amp;gt; Soda; Water Bottle -&amp;gt; Chips; Gryphon Milk -&amp;gt; Distilled Milk).  Quest-giver for [[Slut Rat Quest]].&lt;br /&gt;
&lt;br /&gt;
===[[Ronda]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Mallrat&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female (Herm as Slut Rat)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Smith Haven Mall]]: Mall Atrium&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; [[Slut Rat Quest]]&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Giving her a [[Demon Brute|Demon Seed]] triggers an event that temporarily removes her from the game and places the [[Slut Rat|Slut Rats]] in the Sewers under the Mall. This sets the [[Slut Rat Quest]] content into motion when you encounter [[NPCs_(Single_Player)#Rod|Rod]] two days or more later.  Also adds additional time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[The Stables]]==&lt;br /&gt;
===[[Daisy]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Horse&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
&lt;br /&gt;
===[[Fancy]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Horse&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
&lt;br /&gt;
===[[Onyx]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Horse&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male (to start)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[State Fair]]==&lt;br /&gt;
===[[Boris]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Fursuit Lion&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[State Fair]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Quest-giver (find a cock he can attach to himself)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[The Capitol Building]]==&lt;br /&gt;
===[[Athanasia]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Phoenix&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; none at first (female later)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Volcanic Cave]] (after you bring the egg there)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &amp;quot;Captured Bird&amp;quot; Is when you first meet the curious being during explore. It needs help, be ready to rumble with 3 Panther Taurs if ya wanna save it. &amp;quot;FireAndIce&amp;quot; Selflessly the creature fights for you with all its might and excels, but at grim cost to itself. With strength fading the creature speaks the name. Athanasia and cryptically asks for help, until it succumbs and you find a sizable golden egg.&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Approaching  the [[the Capitol Building|Capitol Building]] while moving north I smelled sulphur and it was &#039;&#039;&#039;hot&#039;&#039;&#039;! First time in the cave, thirst rises 12 points. It takes about 2 days for it to hatch, then the player &amp;quot;ponders&amp;quot; about the egg. Gender shifts the player towards male during sex.&lt;br /&gt;
&lt;br /&gt;
===[[Blanche]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; White Wolf&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Office Den]] &lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; wolfrape - successfully fight a [[Ash Drakenoid]] to rescue her, otherwise she&#039;s out of the game.&lt;br /&gt;
*&#039;&#039;&#039;Notes::&#039;&#039;&#039; Gives you one &#039;food&#039; after saving her.  Blanche is lonely and in need of physical companionship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[The Grey Abbey]]==&lt;br /&gt;
===[[Trixie]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Fairy&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[The Grey Abbey]] &lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Trixie appears as a three inch tall fairy.  She is an &#039;Out of Character&#039; NPC and is not part of the game&#039;s reality.  She instead manages the [[Save Words|save words]] restoration system.  As such, she&#039;s not involved in any game content aside from this.  She will not have sex with the player and will not interact with other NPCs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[The Palomino]]==&lt;br /&gt;
===[[Andrew]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Black Wolf&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[The Palomino]]: Private booths&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Dude likes &amp;quot;meat&amp;quot; *wink wink* . Infectious with the Black Wolf strain (gender: male).&lt;br /&gt;
&lt;br /&gt;
===[[Harold]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Unicorn&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[The Palomino]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Quest-giver (find Kara). Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
===[[Janice]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Arctic Fox&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[The Palomino]]: Private club room&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Won&#039;t have sex with you until you prove you like foxes by either gaining a vulpine infection to your body, finding the pet fox or collecting some fox-related books and pictures from Angie at the zoo. Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
===[[Kara]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Herm Hyena|Hyena]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Herm&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Tattoo Parlor]] (After found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; tattoonpiercing (Red Light District event - 2 versions. Second teaches location of Tattoo Parlor), findingkara (Red Light District event - 2 versions Second Triggers a fight with three Leopardmen, after which you are taken to the Tattoo Parlor)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; The events here need the quest given by Harold (Found by talking to him twice) to trigger properly.&lt;br /&gt;
&lt;br /&gt;
===[[Tristian]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Horse (Tristian)&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[The Palomino]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Quest-giver (save his brother from the hyenas). Infectious during sex.&lt;br /&gt;
&lt;br /&gt;
==[[Trevor Labs]]==&lt;br /&gt;
===[[Doctor Matt]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Human&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Trevor Labs: Primary Lab&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; [[Main Storyline Pt 1]] quest-giver.  Gives Feats every 3 player levels through &#039;&#039;&#039;volunteer&#039;&#039;&#039; command.&lt;br /&gt;
&lt;br /&gt;
===[[Orthas]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Dragon&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Trevor Labs: Trevor Labs Lobby&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; [[Main_Storyline_Pt_1#Optional_-_Guard_Duty|Guard Duty]] quest-giver. Non-infectious during sex, but will impregnate a herm if she&#039;s fucked and allowed to take the herm&#039;s pussy afterwards. Eggies!&lt;br /&gt;
&lt;br /&gt;
===[[Sally]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Huskybunny&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Herm&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Special&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; End of [[Hospital Quest]]&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Sally is a special character only obtainable by taking specific options during the [[Main Storyline Pt 1]] and [[Hospital Quest]].&lt;br /&gt;
&lt;br /&gt;
===[[Susan]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Deer|Doe]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Herm&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Trevor Labs]]: Primary Lab (after found)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; unusual creature (Park event - Requires a quest from Doctor Matt.)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; If you grab her during the unusual creature event, she will escape the lab and [[Deer]] will be encounterable at the park. Not grabbing and instead consoling her and then agreeing to be her mate will add a freely fuckable (infectious) Susan to Dr. Matt&#039;s lab.  After agreeing to be her mate, she becomes infectious via both the Talk and Fuck interactions.&lt;br /&gt;
&lt;br /&gt;
==[[Warehouse District]]==&lt;br /&gt;
===[[Macadamia]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Grey Squirrel&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Nutso Factory]] (after helped)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Finding Mack ([[Park]] event / Warehouse event)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Macadamia (or Mack for short) is first encountered while wandering the park.  He has a plan which revolves around the player helping him get some nuts for the winter and will wait for the player to find him in the [[Warehouse District]] (Finding Mack event again) to set it into motion.  After helping him, he&#039;ll provide nuts (food) and sex.  Infectious with Grey Squirrel strain.&lt;br /&gt;
&lt;br /&gt;
===[[Mike]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; [[Stag]]&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Mike&#039;s Home]]: Mike&#039;s Office (after helped)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Dog Walking (Warehouse event)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Mike is a stag person who used to raise dogs until those dogs transformed into human beings (with dog-like minds).  Now raising these odd pets, you might bump into him while he&#039;s out for a walk.  Should you fight him, you can end up making him into the [[Stag]] enemy instead.&lt;br /&gt;
&lt;br /&gt;
===[[Lea]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Human Dog&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Mike&#039;s Office]] (after helped)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Dog Walking (Warehouse event)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Mike&#039;s favourite human dog pet.&lt;br /&gt;
&lt;br /&gt;
===[[Helen]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Human Dog&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Grey Abbey (once obtained)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Dog Walking (Warehouse event)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; One of the two human dog pets [[NPCs_(Single_Player)#Mike|Mike]] may let you take home.  Interacts w/[[NPCs_(Single_Player)#Fang|Fang]] and the [[Felinoid Companion]].  After having sex with her at least twice, you can give him an awesomer fruit to alter her to a more human and awesomer little pet, unlocking more scenes and content.&lt;br /&gt;
&lt;br /&gt;
===[[Xerxes]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Human Dog&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Grey Abbey (once obtained)&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; Dog Walking (Warehouse event)&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; One of the two human dog pets [[NPCs_(Single_Player)#Mike|Mike]] may let you take home.  Interacts w/[[NPCs_(Single_Player)#Fang|Fang]] and the [[Felinoid Companion]].  After having sex with him at least twice, you can give him an awesome fruit to alter him to a more human and awesome little pet, unlocking more scenes and content.&lt;br /&gt;
&lt;br /&gt;
==[[Zephyr Lobby]]==&lt;br /&gt;
===[[Larissa]]===&lt;br /&gt;
*&#039;&#039;&#039;Species:&#039;&#039;&#039; Human&lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female (to start)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; [[Zephyr Lobby]]&lt;br /&gt;
*&#039;&#039;&#039;Related Events:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; She is quite human, but has a scheme to change this if the player&#039;s willing to help her get her plan off the ground.  She is open for sex and transformation after completing a task for Zephyr.  This requires a vial matching one of the creatures on her available transformation list and 50 credits to cover her expenses.  You can sell excess nanite vials to her as well as purchase items from the Zephyr store.  Not infectious during sex, regardless of form.&lt;br /&gt;
&lt;br /&gt;
[[Category:Single Player]]&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Eureka_Jobs&amp;diff=30596</id>
		<title>Eureka Jobs</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Eureka_Jobs&amp;diff=30596"/>
		<updated>2013-04-30T03:01:02Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: /* Main Table */ Added Miner-1, Doctor-1, and Hunter-0 jobs.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note that in order to see the job, you have to have at least one point in the relevant skill, e.g. you need an Economics skill of at least 1 to do the &amp;quot;Sell Trinkets&amp;quot; job.&lt;br /&gt;
&lt;br /&gt;
== Main Table ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Location&lt;br /&gt;
!Skill&lt;br /&gt;
!Job Type&lt;br /&gt;
!Minimum Level&lt;br /&gt;
!Job Name&lt;br /&gt;
!Special Note&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|Academics&lt;br /&gt;
|Teacher&lt;br /&gt;
|1&lt;br /&gt;
|Basic Lessons&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|Academics&lt;br /&gt;
|Teacher&lt;br /&gt;
|0&lt;br /&gt;
|Study&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|History&lt;br /&gt;
|Librarian&lt;br /&gt;
|0&lt;br /&gt;
|Sort Out The Books&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|History&lt;br /&gt;
|Librarian&lt;br /&gt;
|1&lt;br /&gt;
|Scan The Books&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Street Lord&lt;br /&gt;
|0&lt;br /&gt;
|Claim The Streets&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Street Lord&lt;br /&gt;
|1&lt;br /&gt;
|Lead The Gang&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|0&lt;br /&gt;
|Gather Profiles&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|1&lt;br /&gt;
|Lend Loan&lt;br /&gt;
|Allows you to then Collect a Loan&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|1&lt;br /&gt;
|Collect Loan&lt;br /&gt;
|You must first Lend a Loan&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Thief&lt;br /&gt;
|0&lt;br /&gt;
|Steal Food&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Thief&lt;br /&gt;
|1&lt;br /&gt;
|Pickpocket&lt;br /&gt;
|----&lt;br /&gt;
|The Farm&lt;br /&gt;
|None&lt;br /&gt;
|Farmer&lt;br /&gt;
|0&lt;br /&gt;
|Prepare the Fields&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|0&lt;br /&gt;
|Produce Average Milk&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|1&lt;br /&gt;
|Produce Good Milk&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|2&lt;br /&gt;
|Produce Quality Milk&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|2&lt;br /&gt;
|Produce Chock Milk&lt;br /&gt;
|Requires an upgraded [[Chock Milk]] power.&lt;br /&gt;
|----&lt;br /&gt;
|Police Station&lt;br /&gt;
|Law&lt;br /&gt;
|Guard&lt;br /&gt;
|0&lt;br /&gt;
|Street Surveillance&lt;br /&gt;
|----&lt;br /&gt;
|Police Station&lt;br /&gt;
|Law&lt;br /&gt;
|Guard&lt;br /&gt;
|1&lt;br /&gt;
|Fight The Crime&lt;br /&gt;
|----&lt;br /&gt;
|Police Station&lt;br /&gt;
|Law &amp;amp; Underworld&lt;br /&gt;
|Guard&lt;br /&gt;
|2&lt;br /&gt;
|Covert Operation&lt;br /&gt;
|----&lt;br /&gt;
|Scrapyard&lt;br /&gt;
|Computer&lt;br /&gt;
|Roboticist&lt;br /&gt;
|0&lt;br /&gt;
|Salvage Parts&lt;br /&gt;
|Chance to find salvage. Also found in Military Workshop.&lt;br /&gt;
|----&lt;br /&gt;
|Town Hall&lt;br /&gt;
|Design&lt;br /&gt;
|Architect&lt;br /&gt;
|0&lt;br /&gt;
|Study with Another Designer&lt;br /&gt;
|----&lt;br /&gt;
|Mines&lt;br /&gt;
|Sports&lt;br /&gt;
|Miner&lt;br /&gt;
|0&lt;br /&gt;
|Sift out Minerals&lt;br /&gt;
|Chance to find salvage&lt;br /&gt;
|----&lt;br /&gt;
|Mines&lt;br /&gt;
|Sports&lt;br /&gt;
|Miner&lt;br /&gt;
|1&lt;br /&gt;
|Mining&lt;br /&gt;
|Chance to find salvage&lt;br /&gt;
|----&lt;br /&gt;
|Military Camp&lt;br /&gt;
|Sports&lt;br /&gt;
|Soldier&lt;br /&gt;
|0&lt;br /&gt;
|Volunteer Border Patrol&lt;br /&gt;
|----&lt;br /&gt;
|The Factory Entrance&lt;br /&gt;
|Installation&lt;br /&gt;
|Engineer&lt;br /&gt;
|0&lt;br /&gt;
|Running Checks&lt;br /&gt;
|----&lt;br /&gt;
|The Factory Entrance&lt;br /&gt;
|Installation&lt;br /&gt;
|Engineer&lt;br /&gt;
|1&lt;br /&gt;
|Supply Monitoring&lt;br /&gt;
|----&lt;br /&gt;
|The Factory Entrance&lt;br /&gt;
|Installation&lt;br /&gt;
|Engineer&lt;br /&gt;
|2&lt;br /&gt;
|Design Assembly Line&lt;br /&gt;
|----&lt;br /&gt;
|The Factory Entrance&lt;br /&gt;
|Installation&lt;br /&gt;
|Worker&lt;br /&gt;
|0&lt;br /&gt;
|Free Maintenance&lt;br /&gt;
|----&lt;br /&gt;
|The Factory Entrance&lt;br /&gt;
|Installation&lt;br /&gt;
|Worker&lt;br /&gt;
|1&lt;br /&gt;
|Regular Maintenance&lt;br /&gt;
|----&lt;br /&gt;
|Grocery Store&lt;br /&gt;
|Economics&lt;br /&gt;
|Shopkeeper&lt;br /&gt;
|0&lt;br /&gt;
|Sell Trinkets&lt;br /&gt;
|----&lt;br /&gt;
|Landing Spot&lt;br /&gt;
|Economics&lt;br /&gt;
|Trader&lt;br /&gt;
|0&lt;br /&gt;
|Basic Trade - Food&lt;br /&gt;
|----&lt;br /&gt;
|Landing Spot&lt;br /&gt;
|Economics&lt;br /&gt;
|Trader&lt;br /&gt;
|0&lt;br /&gt;
|Basic Trade - Goodies&lt;br /&gt;
|----&lt;br /&gt;
|Landing Spot&lt;br /&gt;
|Economics&lt;br /&gt;
|Trader&lt;br /&gt;
|1&lt;br /&gt;
|Average Trade - Food&lt;br /&gt;
|----&lt;br /&gt;
|Landing Spot&lt;br /&gt;
|Economics&lt;br /&gt;
|Trader&lt;br /&gt;
|1&lt;br /&gt;
|Average Trade - Goodies&lt;br /&gt;
|----&lt;br /&gt;
|Clinic&lt;br /&gt;
|Medicine&lt;br /&gt;
|Psychologist&lt;br /&gt;
|0&lt;br /&gt;
|First Treatment to Ferals&lt;br /&gt;
|----&lt;br /&gt;
|Clinic&lt;br /&gt;
|Medicine&lt;br /&gt;
|Doctor&lt;br /&gt;
|0&lt;br /&gt;
|Healthcare Volunteer&lt;br /&gt;
|----&lt;br /&gt;
|Clinic&lt;br /&gt;
|Medicine&lt;br /&gt;
|Doctor&lt;br /&gt;
|1&lt;br /&gt;
|Medical Round&lt;br /&gt;
|----&lt;br /&gt;
|City&#039;s Eastern Gate&lt;br /&gt;
|Survival&lt;br /&gt;
|Hunter&lt;br /&gt;
|0&lt;br /&gt;
|Collect Fruits&lt;br /&gt;
|----|}&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Eureka_Jobs&amp;diff=30523</id>
		<title>Eureka Jobs</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Eureka_Jobs&amp;diff=30523"/>
		<updated>2013-04-27T19:25:59Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: /* Main Table */ Added Worker-1 job.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note that in order to see the job, you have to have at least one point in the relevant skill, e.g. you need an Economics skill of at least 1 to do the &amp;quot;Sell Trinkets&amp;quot; job.&lt;br /&gt;
&lt;br /&gt;
== Main Table ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Location&lt;br /&gt;
!Skill&lt;br /&gt;
!Job Type&lt;br /&gt;
!Minimum Level&lt;br /&gt;
!Job Name&lt;br /&gt;
!Special Note&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|Academics&lt;br /&gt;
|Teacher&lt;br /&gt;
|1&lt;br /&gt;
|Basic Lessons&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|Academics&lt;br /&gt;
|Teacher&lt;br /&gt;
|0&lt;br /&gt;
|Study&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|History&lt;br /&gt;
|Librarian&lt;br /&gt;
|1&lt;br /&gt;
|Scan The Books&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|History&lt;br /&gt;
|Librarian&lt;br /&gt;
|0&lt;br /&gt;
|Sort Out The Books&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Street Lord&lt;br /&gt;
|0&lt;br /&gt;
|Claim The Streets&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Street Lord&lt;br /&gt;
|1&lt;br /&gt;
|Lead The Gang&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|0&lt;br /&gt;
|Gather Profiles&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|1&lt;br /&gt;
|Lend Loan&lt;br /&gt;
|Allows you to then Collect a Loan&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|1&lt;br /&gt;
|Collect Loan&lt;br /&gt;
|You must first Lend a Loan&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Thief&lt;br /&gt;
|0&lt;br /&gt;
|Steal Food&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Thief&lt;br /&gt;
|1&lt;br /&gt;
|Pickpocket&lt;br /&gt;
|----&lt;br /&gt;
|The Farm&lt;br /&gt;
|None&lt;br /&gt;
|Farmer&lt;br /&gt;
|0&lt;br /&gt;
|Prepare the Fields&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|0&lt;br /&gt;
|Produce Average Milk&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|1&lt;br /&gt;
|Produce Good Milk&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|2&lt;br /&gt;
|Produce Quality Milk&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|2&lt;br /&gt;
|Produce Chock Milk&lt;br /&gt;
|Requires an upgraded [[Chock Milk]] power.&lt;br /&gt;
|----&lt;br /&gt;
|Police Station&lt;br /&gt;
|Law&lt;br /&gt;
|Guard&lt;br /&gt;
|0&lt;br /&gt;
|Street Surveillance&lt;br /&gt;
|----&lt;br /&gt;
|Police Station&lt;br /&gt;
|Law&lt;br /&gt;
|Guard&lt;br /&gt;
|1&lt;br /&gt;
|Fight The Crime&lt;br /&gt;
|----&lt;br /&gt;
|Police Station&lt;br /&gt;
|Law &amp;amp; Underworld&lt;br /&gt;
|Guard&lt;br /&gt;
|2&lt;br /&gt;
|Covert Operation&lt;br /&gt;
|----&lt;br /&gt;
|Scrapyard&lt;br /&gt;
|Computer&lt;br /&gt;
|Roboticist&lt;br /&gt;
|0&lt;br /&gt;
|Salvage Parts&lt;br /&gt;
|Chance to find salvage. Also found in Military Workshop.&lt;br /&gt;
|----&lt;br /&gt;
|Town Hall&lt;br /&gt;
|Design&lt;br /&gt;
|Architect&lt;br /&gt;
|0&lt;br /&gt;
|Study with Another Designer&lt;br /&gt;
|----&lt;br /&gt;
|Mines&lt;br /&gt;
|Sports&lt;br /&gt;
|Miner&lt;br /&gt;
|0&lt;br /&gt;
|Sift out Minerals&lt;br /&gt;
|Chance to find salvage&lt;br /&gt;
|----&lt;br /&gt;
|Military Camp&lt;br /&gt;
|Sports&lt;br /&gt;
|Soldier&lt;br /&gt;
|0&lt;br /&gt;
|Volunteer Border Patrol&lt;br /&gt;
|----&lt;br /&gt;
|The Factory Entrance&lt;br /&gt;
|Installation&lt;br /&gt;
|Engineer&lt;br /&gt;
|0&lt;br /&gt;
|Running Checks&lt;br /&gt;
|----&lt;br /&gt;
|The Factory Entrance&lt;br /&gt;
|Installation&lt;br /&gt;
|Engineer&lt;br /&gt;
|1&lt;br /&gt;
|Supply Monitoring&lt;br /&gt;
|----&lt;br /&gt;
|The Factory Entrance&lt;br /&gt;
|Installation&lt;br /&gt;
|Engineer&lt;br /&gt;
|2&lt;br /&gt;
|Design Assembly Line&lt;br /&gt;
|----&lt;br /&gt;
|The Factory Entrance&lt;br /&gt;
|Installation&lt;br /&gt;
|Worker&lt;br /&gt;
|0&lt;br /&gt;
|Free Maintenance&lt;br /&gt;
|----&lt;br /&gt;
|The Factory Entrance&lt;br /&gt;
|Installation&lt;br /&gt;
|Worker&lt;br /&gt;
|1&lt;br /&gt;
|Regular Maintenance&lt;br /&gt;
|----&lt;br /&gt;
|Grocery Store&lt;br /&gt;
|Economics&lt;br /&gt;
|Shopkeeper&lt;br /&gt;
|0&lt;br /&gt;
|Sell Trinkets&lt;br /&gt;
|----&lt;br /&gt;
|Landing Spot&lt;br /&gt;
|Economics&lt;br /&gt;
|Trader&lt;br /&gt;
|0&lt;br /&gt;
|Basic Trade - Food&lt;br /&gt;
|----&lt;br /&gt;
|Landing Spot&lt;br /&gt;
|Economics&lt;br /&gt;
|Trader&lt;br /&gt;
|0&lt;br /&gt;
|Basic Trade - Goodies&lt;br /&gt;
|----&lt;br /&gt;
|Landing Spot&lt;br /&gt;
|Economics&lt;br /&gt;
|Trader&lt;br /&gt;
|1&lt;br /&gt;
|Average Trade - Food&lt;br /&gt;
|----&lt;br /&gt;
|Landing Spot&lt;br /&gt;
|Economics&lt;br /&gt;
|Trader&lt;br /&gt;
|1&lt;br /&gt;
|Average Trade - Goodies&lt;br /&gt;
|----&lt;br /&gt;
|Clinic&lt;br /&gt;
|Medicine&lt;br /&gt;
|Psychologist&lt;br /&gt;
|0&lt;br /&gt;
|First Treatment to Ferals&lt;br /&gt;
|----&lt;br /&gt;
|Clinic&lt;br /&gt;
|Medicine&lt;br /&gt;
|Doctor&lt;br /&gt;
|0&lt;br /&gt;
|Healthcare Volunteer&lt;br /&gt;
|----|}&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Eureka_Jobs&amp;diff=30515</id>
		<title>Eureka Jobs</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Eureka_Jobs&amp;diff=30515"/>
		<updated>2013-04-26T12:07:09Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: /* Main Table */ Added Engineer-1 and -2 jobs.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note that in order to see the job, you have to have at least one point in the relevant skill, e.g. you need an Economics skill of at least 1 to do the &amp;quot;Sell Trinkets&amp;quot; job.&lt;br /&gt;
&lt;br /&gt;
== Main Table ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Location&lt;br /&gt;
!Skill&lt;br /&gt;
!Job Type&lt;br /&gt;
!Minimum Level&lt;br /&gt;
!Job Name&lt;br /&gt;
!Special Note&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|Academics&lt;br /&gt;
|Teacher&lt;br /&gt;
|1&lt;br /&gt;
|Basic Lessons&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|Academics&lt;br /&gt;
|Teacher&lt;br /&gt;
|0&lt;br /&gt;
|Study&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|History&lt;br /&gt;
|Librarian&lt;br /&gt;
|1&lt;br /&gt;
|Scan The Books&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|History&lt;br /&gt;
|Librarian&lt;br /&gt;
|0&lt;br /&gt;
|Sort Out The Books&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Street Lord&lt;br /&gt;
|0&lt;br /&gt;
|Claim The Streets&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Street Lord&lt;br /&gt;
|1&lt;br /&gt;
|Lead The Gang&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|0&lt;br /&gt;
|Gather Profiles&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|1&lt;br /&gt;
|Lend Loan&lt;br /&gt;
|Allows you to then Collect a Loan&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|1&lt;br /&gt;
|Collect Loan&lt;br /&gt;
|You must first Lend a Loan&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Thief&lt;br /&gt;
|0&lt;br /&gt;
|Steal Food&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Thief&lt;br /&gt;
|1&lt;br /&gt;
|Pickpocket&lt;br /&gt;
|----&lt;br /&gt;
|The Farm&lt;br /&gt;
|None&lt;br /&gt;
|Farmer&lt;br /&gt;
|0&lt;br /&gt;
|Prepare the Fields&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|0&lt;br /&gt;
|Produce Average Milk&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|1&lt;br /&gt;
|Produce Good Milk&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|2&lt;br /&gt;
|Produce Quality Milk&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|2&lt;br /&gt;
|Produce Chock Milk&lt;br /&gt;
|Requires an upgraded [[Chock Milk]] power.&lt;br /&gt;
|----&lt;br /&gt;
|Police Station&lt;br /&gt;
|Law&lt;br /&gt;
|Guard&lt;br /&gt;
|0&lt;br /&gt;
|Street Surveillance&lt;br /&gt;
|----&lt;br /&gt;
|Police Station&lt;br /&gt;
|Law&lt;br /&gt;
|Guard&lt;br /&gt;
|1&lt;br /&gt;
|Fight The Crime&lt;br /&gt;
|----&lt;br /&gt;
|Police Station&lt;br /&gt;
|Law &amp;amp; Underworld&lt;br /&gt;
|Guard&lt;br /&gt;
|2&lt;br /&gt;
|Covert Operation&lt;br /&gt;
|----&lt;br /&gt;
|Scrapyard&lt;br /&gt;
|Computer&lt;br /&gt;
|Roboticist&lt;br /&gt;
|0&lt;br /&gt;
|Salvage Parts&lt;br /&gt;
|Chance to find salvage. Also found in Military Workshop.&lt;br /&gt;
|----&lt;br /&gt;
|Town Hall&lt;br /&gt;
|Design&lt;br /&gt;
|Architect&lt;br /&gt;
|0&lt;br /&gt;
|Study with Another Designer&lt;br /&gt;
|----&lt;br /&gt;
|Mines&lt;br /&gt;
|Sports&lt;br /&gt;
|Miner&lt;br /&gt;
|0&lt;br /&gt;
|Sift out Minerals&lt;br /&gt;
|Chance to find salvage&lt;br /&gt;
|----&lt;br /&gt;
|Military Camp&lt;br /&gt;
|Sports&lt;br /&gt;
|Soldier&lt;br /&gt;
|0&lt;br /&gt;
|Volunteer Border Patrol&lt;br /&gt;
|----&lt;br /&gt;
|The Factory Entrance&lt;br /&gt;
|Installation&lt;br /&gt;
|Engineer&lt;br /&gt;
|0&lt;br /&gt;
|Running Checks&lt;br /&gt;
|----&lt;br /&gt;
|The Factory Entrance&lt;br /&gt;
|Installation&lt;br /&gt;
|Engineer&lt;br /&gt;
|1&lt;br /&gt;
|Supply Monitoring&lt;br /&gt;
|----&lt;br /&gt;
|The Factory Entrance&lt;br /&gt;
|Installation&lt;br /&gt;
|Engineer&lt;br /&gt;
|2&lt;br /&gt;
|Design Assembly Line&lt;br /&gt;
|----&lt;br /&gt;
|The Factory Entrance&lt;br /&gt;
|Installation&lt;br /&gt;
|Worker&lt;br /&gt;
|0&lt;br /&gt;
|Free Maintenance&lt;br /&gt;
|----&lt;br /&gt;
|Grocery Store&lt;br /&gt;
|Economics&lt;br /&gt;
|Shopkeeper&lt;br /&gt;
|0&lt;br /&gt;
|Sell Trinkets&lt;br /&gt;
|----&lt;br /&gt;
|Landing Spot&lt;br /&gt;
|Economics&lt;br /&gt;
|Trader&lt;br /&gt;
|0&lt;br /&gt;
|Basic Trade - Food&lt;br /&gt;
|----&lt;br /&gt;
|Landing Spot&lt;br /&gt;
|Economics&lt;br /&gt;
|Trader&lt;br /&gt;
|0&lt;br /&gt;
|Basic Trade - Goodies&lt;br /&gt;
|----&lt;br /&gt;
|Landing Spot&lt;br /&gt;
|Economics&lt;br /&gt;
|Trader&lt;br /&gt;
|1&lt;br /&gt;
|Average Trade - Food&lt;br /&gt;
|----&lt;br /&gt;
|Landing Spot&lt;br /&gt;
|Economics&lt;br /&gt;
|Trader&lt;br /&gt;
|1&lt;br /&gt;
|Average Trade - Goodies&lt;br /&gt;
|----&lt;br /&gt;
|Clinic&lt;br /&gt;
|Medicine&lt;br /&gt;
|Psychologist&lt;br /&gt;
|0&lt;br /&gt;
|First Treatment to Ferals&lt;br /&gt;
|----&lt;br /&gt;
|Clinic&lt;br /&gt;
|Medicine&lt;br /&gt;
|Doctor&lt;br /&gt;
|0&lt;br /&gt;
|Healthcare Volunteer&lt;br /&gt;
|----|}&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Multiplayer_Updates&amp;diff=30514</id>
		<title>Multiplayer Updates</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Multiplayer_Updates&amp;diff=30514"/>
		<updated>2013-04-26T11:50:15Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: /* April */ Have to remaster Ember etc.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of updates made to the game since it entered open beta in 2011.&lt;br /&gt;
&lt;br /&gt;
For planned future updates, see Nuku&#039;s six month plan at http://checkvist.com/checklists/97925-six-month-plan.&lt;br /&gt;
&lt;br /&gt;
Need up-to-the-minute updates? They&#039;re over [http://flexiblesurvival.com/index?webupdate here]!&lt;br /&gt;
&lt;br /&gt;
==April==&lt;br /&gt;
&#039;&#039;&#039;25th&#039;&#039;&#039;&lt;br /&gt;
* Combat tweaked. Should (hopefully) fix the haste issue and a few minor slowdowns in combat.&lt;br /&gt;
* Fixed a bug where adding craftmods to salvage sources wasn&#039;t increasing the &#039;oomph&#039; of the resulting site&#039;s source.&lt;br /&gt;
* New global research: Power the Pregnancy Tower.&lt;br /&gt;
* Having a PBRD (Pregnancy Broadcast Research Device) will now have an ongoing passive effect based on the influence level of the power the tower research.&lt;br /&gt;
** This is in addition to the burst had when people use +mako/pregcast.&lt;br /&gt;
* MSPA infection removed from the database.&lt;br /&gt;
** It was retired by its creator.&lt;br /&gt;
*** Meaning you can&#039;t find vials for it nor find it in the wild.&lt;br /&gt;
**** &amp;lt;del&amp;gt;It is still available to those that already own the form.&amp;lt;/del&amp;gt; MSPA is now gone-gone.&lt;br /&gt;
* Ashen have chosen a new name for themselves, as they rise towards civility.&lt;br /&gt;
** They are now collectively called the Ember, and the Renders now call themselves Warriors.&lt;br /&gt;
*** Note that you will have to re-master the &amp;quot;new&amp;quot; Ember forms.&lt;br /&gt;
* All room descs with Ashen have been updated (read: fixed).&lt;br /&gt;
* Level 1 and 2 actions for Engineer added.&lt;br /&gt;
* Farmer job buffed and level 1 and 2 actions added.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;24th&#039;&#039;&#039;&lt;br /&gt;
* Fixed ask.flexiblesurvival.com link on web site to no longer have an errant /w&lt;br /&gt;
* Pets that have equipment (clone pets) now get all the benefits of such equipment and can use it according to the AI set.&lt;br /&gt;
* Social actions now prompt with the command to do an action with mako, instead of a yes/no prompt. (sa actionhere mako)&lt;br /&gt;
* +totalkills all now lists your total at the bottom.&lt;br /&gt;
* Click on game on the page, there&#039;s a new option waiting for you, story mode.&lt;br /&gt;
* The Ragnarok Beast has caught up with the masses and is upgraded to present a new challenge.&lt;br /&gt;
* Two new nanomagics, [[edible nanomagic]] and [[clothing nanomagic]]!&lt;br /&gt;
* New global research: Soldier Interrogation&lt;br /&gt;
* When doing the mastermind puzzle, spaces at the start or end are now ignored.&lt;br /&gt;
* Debug added to ATB that says when it&#039;s someone&#039;s turn in ATB tick time.&lt;br /&gt;
** Debug is now removed.&lt;br /&gt;
* New item, [[Outpost Equipment: Relocation]], allows you to get your existing realestate moved.&lt;br /&gt;
* Fixed bug that was causing some Invalid Turn Goers.&lt;br /&gt;
* Pregnancy timer temporarily set to 14 days until it can be troubleshooted (it was setting pregnancy timers to 216 days).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;23rd&#039;&#039;&#039;&lt;br /&gt;
* New player-crafted avatar accessory: the ceremonial black dagger.&lt;br /&gt;
**Costs 2 Mako to purchase. Account-wide purchase.&lt;br /&gt;
* &#039;inherent&#039; statuses will no longer get applied to powers/items that have &#039;dispersing&#039; in their target list.&lt;br /&gt;
* Automated Weapon recipe buffed significantly.&lt;br /&gt;
* The latex factory is now web accessible, which also means you can do dailies there.&lt;br /&gt;
* New merit: [[Resourceful]]&lt;br /&gt;
* If you have enough xp to level, you will not get an xp reward out of +reward.&lt;br /&gt;
* Don&#039;t want to RP? There&#039;s a new RP flag just for you!&lt;br /&gt;
* Big update! You can now RP in the wild for salvage.&lt;br /&gt;
** Any place that has mineral abundance(type mine) counts as a source!&lt;br /&gt;
*** What you get out of it depends on what the area has, and how abundant it is.&lt;br /&gt;
* Fixed a typo in the Shopkeeper job. Now the experience is set for the right job.&lt;br /&gt;
* Librarian job fixed and working with the History skill.&lt;br /&gt;
* Modified players can now see what craftmod Bonus is on them when typing eq.&lt;br /&gt;
* Players not involved with a fight (in a different party) will not get &#039;locked in&#039; to the currant combat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;22nd&#039;&#039;&#039;&lt;br /&gt;
* Influence salvage should start to show up.&lt;br /&gt;
* The ocean is now a source of chemicals, getting richer as you go further down.&lt;br /&gt;
** The floor even has wrecks worth salvaging for mechanical resources.&lt;br /&gt;
* Influence salvage fixed to count in-game battles.&lt;br /&gt;
* Two badges added for influence related salvage gains.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;21st&#039;&#039;&#039;&lt;br /&gt;
* Repeat Attacks should fire their repeats just a tiny bit faster, resulting in more even spread of their firings.&lt;br /&gt;
* Haste/Charge status now makes repeat attacks tick faster&lt;br /&gt;
** Soft capped at 30% off, hard capped at 40% normal time to tick.&lt;br /&gt;
* Renew condition now works no matter if the target is self, ally or enemy.&lt;br /&gt;
* &#039;Renew Target&#039; AI added.&lt;br /&gt;
** This will select a random target for you that does NOT have an effect on them from your selected power/item.&lt;br /&gt;
* +account now also works as a synonym for +register for players.&lt;br /&gt;
* Level 1 and 2 actions for the Guard job added.&lt;br /&gt;
* Lawyer job added to Eureka&#039;s Town Hall.&lt;br /&gt;
* Mining has greatly expanded due to research. Type mine to find places that have abundant resources.&lt;br /&gt;
** You may then expend social favor to invest in the area, on top of mining the place.&lt;br /&gt;
*** See help influence.&lt;br /&gt;
* Social favor invested in a place with abundant materials will yield that material as other people adventure there.&lt;br /&gt;
* Result set on global research subject &amp;quot;Resource Location&amp;quot;.&lt;br /&gt;
* Social actions that cost money to perform will now correctly check to see you have enough money to do them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20th&#039;&#039;&#039;&lt;br /&gt;
* +prove judge will now return a 1 (meaning the player is a judge) or 0 (meaning the player isn&#039;t)&lt;br /&gt;
* help director/rewards updated.&lt;br /&gt;
** Judges are asked to check the adjustments made to the rules.&lt;br /&gt;
* The XP gained when exploring new rooms has increased dramatically.&lt;br /&gt;
** The XP will get higher as you explore more and more.&amp;quot;&lt;br /&gt;
* 2 new badges for exploring have been made.&lt;br /&gt;
* Room calculation changed.&lt;br /&gt;
**Exploration rate now runs based on a percentage of the total grid explored, rather than arbitary numbers.&lt;br /&gt;
*** When you explore a new room, you will be told how much of the game you&#039;ve explored.&lt;br /&gt;
* &amp;quot;List powers&amp;quot; is fixed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;18th&#039;&#039;&#039;&lt;br /&gt;
* Only Prime Boss battles give token rewards now.&lt;br /&gt;
* Busty Labrador now uses the canine avatar.&lt;br /&gt;
* Loan Shark job (intimidation) added to Eureka&#039;s Back Alley.&lt;br /&gt;
* The line break code (%r) is now fixed and usable in logged scenes again.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;17th&#039;&#039;&#039;&lt;br /&gt;
* The duration on the spatial recalculator has been extended.&lt;br /&gt;
* Subscriptions from paypal now persist 6 hours longer&lt;br /&gt;
** This is to avoid subscription dead zones for subscribed people.&lt;br /&gt;
* XP gained by RPing has been increased.&lt;br /&gt;
* When mastering a power, its XP cost can now never be more than half the XP you need to level.&lt;br /&gt;
* When below level 30, you will automatically advance in a level if your XP is 1.5x (or greater) than the amount needed to level.&lt;br /&gt;
** If you do not have enough money, it will instead check if you have enough XP to convert to cash and adjust accordingly.&lt;br /&gt;
*** It will do this over continually until your XP is down below 1.5x OR you are lvl 30 OR you just can&#039;t afford it (with the xp-&amp;gt;cash conversion).&lt;br /&gt;
**** If you are still over cap, it will spend the remaining XP into cash until you are at 1.6x the XP needed to level.&lt;br /&gt;
* Street Lord and Thief jobs added to Eureka&#039;s Back Alley.&lt;br /&gt;
** Beware, these jobs are influenced by the local Security.&lt;br /&gt;
* +rooms are now accessible to to level 1 judges.&lt;br /&gt;
* For the near opening, Clairmont&#039;s hotel offers a renting room to the pioneers.&lt;br /&gt;
* [[Busty Labrador]], is available as a holiday form in the mako store.&lt;br /&gt;
* [[Monster Maker]] page added to the Wiki.&lt;br /&gt;
**Should provide some helpful insight into the process of monster creation and help those new to monster making in having their ideas brought to life.&lt;br /&gt;
* Only Prime Bosses give token rewards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;16th&#039;&#039;&#039;&lt;br /&gt;
* Notice about things expiring when setting tax rate or crafting through commission removed.&lt;br /&gt;
* +census command has been re-enabled.&lt;br /&gt;
** However, &amp;quot;+census Forms&amp;quot; will take several hours to finish updating its cache.&lt;br /&gt;
* [[Converter|Converters]] have been added to the token store. 5 tokens each.&lt;br /&gt;
** As a result of them becoming more commonplace, the Mako shop has reduced their price to 1 Mako each.&lt;br /&gt;
* Doctor Browning has constructed an apparatus in RSX&#039;s Secure Lab that is rumored to be able to cleanse humans of their infections and make them pure once again. The only noted side effect is a loss of memory.&lt;br /&gt;
** Use of the machine makes you lose one level.&lt;br /&gt;
**Players with the [[Ultimate Infection Resistance|UIR]] perk cannot use the machine.&lt;br /&gt;
** Rage follows on Pubchat. This machine contradicts established lore and canon (&amp;quot;there&#039;s no such thing as a &amp;quot;pure&amp;quot; human.&amp;quot;)&lt;br /&gt;
* Level 2 action for the Cow Girl job added. Plus an extra one if you have a trained [[Chock Milk]] power.&lt;br /&gt;
* Worker Level 0 action adjusted. Added Level 1 and Level 2 actions added.&lt;br /&gt;
* Eureka&#039;s city stats are correctly capped at 100 now&lt;br /&gt;
** Raising the cap will be available as city upgrades.&lt;br /&gt;
* Trader Job added to Eureka&#039;s landing spot.&lt;br /&gt;
* Teacher and Librarian jobs (academics) added to Eureka&#039;s School.&lt;br /&gt;
* The price of the husky pill in the elite store lowered to 2 mako.&lt;br /&gt;
* When you defeat a monster, it should, in theory, use its original name in the defeat message.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;15th&#039;&#039;&#039;&lt;br /&gt;
* &amp;quot;Help RP/RP-logging&amp;quot; created.&lt;br /&gt;
* [[Combat Energizer]] added to the mall for Botmode users.&lt;br /&gt;
* Research topic &amp;quot;Packmind Tactics&amp;quot; is available.&lt;br /&gt;
* [[Feral mode]] characters can no longer purchase professions from the web.&lt;br /&gt;
* New reward option: gain half your potential rested XP. Not considered high octane.&lt;br /&gt;
* The [[Nanite Hypo]] reward is retired.&lt;br /&gt;
* You no longer gain +rest xp if already at 75% or greater capacity.&lt;br /&gt;
* A huge error in floating point spending for premium currency was found and fixed.&lt;br /&gt;
* New Mako Pool: Upgraded Pets.&lt;br /&gt;
* MSPA Series 6 is retired as a monster.&lt;br /&gt;
* [[Self Powered]] recipe modifier added to token shop.&lt;br /&gt;
* In celebration of Mother&#039;s Day, a new form has been released: [[Siphospes]]. Whatever that is. Its in the Mako Store!&lt;br /&gt;
* [[Liberty Leopard]] available in the elite shop (popular demand).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14th&#039;&#039;&#039;&lt;br /&gt;
* New avatar accessory created: brown spiked collar.&lt;br /&gt;
* The northern domicile of New Dawn now allows players to rent rooms.&lt;br /&gt;
* The way players file +requests changed. Now they are shown a preview of their +request asked to confirm if they want to post it.&lt;br /&gt;
* Butthurt command added to find out how many times you have been picked on by fish.&lt;br /&gt;
* When staff use +account, if they have notes on their account it warns them in the listing&lt;br /&gt;
* Judge levels are now account based and have been totaled all of Nuku&#039;s games.&amp;quot;&lt;br /&gt;
* Players who have the judge accounts can now type either &amp;quot;+pj #on&amp;quot; to enable Judge mode or &amp;quot;+pj #off&amp;quot; to turn it off.&lt;br /&gt;
** This lets you keep your alts a bit more anonymous.&lt;br /&gt;
* [[Udderizer]] Mako item is created.&lt;br /&gt;
* Some social actions now require builder nanites. This comes on the heels of new code allowing social actions to use them.&lt;br /&gt;
* &amp;quot;+help alts&amp;quot; updated.&lt;br /&gt;
* Accessories are now sorted alphabetically.&lt;br /&gt;
* +help alts has been updated.&amp;quot;&lt;br /&gt;
* [[Social Paragon]] Merit is created.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;13th&#039;&#039;&#039;&lt;br /&gt;
* Social actions can no longer push the player into negative cash.&lt;br /&gt;
* Help files for birthdays, loadout, equipment, and upkeep all updated/created.&lt;br /&gt;
* Display bug in infectious womb fixed.&lt;br /&gt;
* You should no longer be able to transform UIR agents.&lt;br /&gt;
* +census has been disabled for now&lt;br /&gt;
* Fixed bug in tag editor (for hate/dislike tags)&lt;br /&gt;
* As project pools finish, a request is now auto-generated for them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;12th&#039;&#039;&#039;&lt;br /&gt;
* Nanite Vaporizer added to the elite store, enjoy!&amp;quot;&lt;br /&gt;
* In game puzzles tell you, now, how much xp you have gained and in what jobs&lt;br /&gt;
* in game puzzles now use the rested xp system&lt;br /&gt;
* The display of xp gained from social actions edited to make rested xp&#039;s contribution more clear.&lt;br /&gt;
* +account shows the proper account level again.&lt;br /&gt;
* The &#039;Inorganic&#039; and &#039;Candy&#039; flags have been added to existing forms for their flag listings. If any forms that should be otherwise are not made so, please drop a request or page Glitch.&lt;br /&gt;
* Rested XP takes a 10 minute break from building up after you use it (since you are not resting).&lt;br /&gt;
* Social actions now employ rested XP.&lt;br /&gt;
* Low Ranked AI target should now be usable from web site.&lt;br /&gt;
* There is now a command, wound, that allows you to get rid of all your wounds for one half a mako.&lt;br /&gt;
* If you pay premium currency to do a social action, you are NOT charged patrol points in addition.&lt;br /&gt;
* [[Withering Kiss]] now functions.&lt;br /&gt;
* If you try to do a social action while out of patrol points, you are now offered a small mako fee to do it anyway.&lt;br /&gt;
* New command, jobs, admire your jobs, xp, and their levels.&lt;br /&gt;
* +birthdays more accurate.&lt;br /&gt;
* Several of the chandler hospital NPCs have chilled out over time. The gate guard remains a complete jerk.&lt;br /&gt;
* With the feline presence in the Mall Rat&#039;s mall, a new bar has opened, The Scratching Post.&lt;br /&gt;
* The defeated should no longer be wandering freely.&lt;br /&gt;
* research command no longer shows crazy precision in your available favor.&lt;br /&gt;
* When performing social actions, you are now informed of what job gets jobxp, and how much it got.&lt;br /&gt;
* Droprange should be less spammy.&lt;br /&gt;
* Rest XP now shows up in +xp.&lt;br /&gt;
* New research entered, but not yet available (requires another topic be completed).&lt;br /&gt;
* Project pools now work properly again.&lt;br /&gt;
* Added more caching to reduce SQL hits.&lt;br /&gt;
* Talakai males now use the same breeding timer as everyone else.&lt;br /&gt;
** However, they get 10 breedings which they can do all at once or space them out across the hour.&lt;br /&gt;
* Exploit in pools fixed&lt;br /&gt;
* Spending premium currency in pools now generates a log entry.&lt;br /&gt;
* Miner job tweaked a bit.&lt;br /&gt;
* RP XP is now boosted by Rest XP just like monster killin&#039;.&lt;br /&gt;
* The rate at which rested xp refreshes is now based on your sub level (higher subs refresh faster).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11th&#039;&#039;&#039;&lt;br /&gt;
* Rested XP can no longer be negative.&lt;br /&gt;
** Rested XP should no longer cause spam while web fighting either.&lt;br /&gt;
* Tremendous lag, fixed!&lt;br /&gt;
* Fixed the rested xp to not require that you be wounded(wha?) to get rested xp.&lt;br /&gt;
* Your Rested XP should now display on the page with the rest of your XP.&lt;br /&gt;
* If you have any subscription level at all above base, you now receive &#039;rested&#039; xp. Rested XP is expended as you earn xp in battle, doubling it and burning itself out. If you&#039;ve ever played any MMO that has a rested mechanic, you know how it works.&lt;br /&gt;
* AI: Low Ranked added to the game&lt;br /&gt;
* Fixed side-based targeting of offensive equipment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10th&#039;&#039;&#039;&lt;br /&gt;
* Doing in game puzzles for social actions will now actually award xp and cash as it should.&lt;br /&gt;
* Three new accessories, drawn by hand by a player, now available for avatar customization in the avatar editor for 2 apop.&lt;br /&gt;
* Fixed bug with daily mission completion&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;9th&#039;&#039;&#039;&lt;br /&gt;
* Talakai males now have a 5 minute cooldown(vs 60 minutes for default) rather than 0 cooldown, to prevent theories of cum hoses and infinite mass production.&lt;br /&gt;
* Offering mako royalties for accessory art! http://www.facebook.com/pages/Flexible-Survival/319282904771840 for details&lt;br /&gt;
* Judges of level 3+ can now +pj #boot name to send a player to their home location. Use responsibly please.&lt;br /&gt;
* Engineer first action added to the Eureka&#039;s factory&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;8th&#039;&#039;&#039;&lt;br /&gt;
* Today is a breastacular day! A new, player copyrighted, item, the [[Breast Magnifier]]! For 5 mako, your breasts will all be the same perfect size.&lt;br /&gt;
* New mako item. For 5 mako, the [[Breast Consolidator]] will reduce all breasts past the first pair to nipples.&lt;br /&gt;
* If your breasts become small enough to be just nipples, the desc will be condensed more logically, instead of &#039;row 4 is nipples, row 5 is nipples, row 6...&#039;&lt;br /&gt;
* Blue Collar and Puzzler Hat are now added to the new, much improved, avatar accessory store, and removed from the generic store. Both are still only 1 mako.&lt;br /&gt;
* Staff Pet Fauna sultrily growls, In light of recent developments, help Craftmod, help mission and help prime specimen given a slight buff.&lt;br /&gt;
* [[Surge of Vengeance]] damage updated so monsters should properly regain full HP when using.&lt;br /&gt;
* New accessory, tactical vest, now available for only 2 mako on the avatar edit page.&lt;br /&gt;
** One good vest deserves another!&lt;br /&gt;
* The accessory list in the avatar editor is now much cleaner, showing the name of avatars instead of their file name.&lt;br /&gt;
* A nice black dress can be yours for all your characters for just 3 mako.&lt;br /&gt;
* New perk, [[Lay Master]]. Works kind of like a permanent [[monotreme activator]] but only lets you carry one egg (monotreme activator will unlock the full 10 eggs)&lt;br /&gt;
* +pjvote can now be given as often as you want, but only once to a given judge per 2 days. If two different judges run scenes for you within the same day or two, no problem, you can reward both!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;7th&#039;&#039;&#039;&lt;br /&gt;
* Job training (sa train) should now attempt full matches before partial matches.&lt;br /&gt;
* You can now purchase avatar accessories directly from the page on the avatar edit. Preview, adjust, resize, admire, then grab for a few premium points. Accessories purchased are purchased by -account- so all of your characters gain access to any you obtain. Copyright holders rejoice, for the code is already in place to get you a cut of the action when others partake of your accessory.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;6th&#039;&#039;&#039;&lt;br /&gt;
* New template added, Rabbid&lt;br /&gt;
* The rate at which cred required scales past 50 has been lowered.&lt;br /&gt;
* New +pj option, #token, which gives out reward tokens! Enjoy.&lt;br /&gt;
* Training tokens now function when using ingame train command.&lt;br /&gt;
* Training tokens now function when levelling up via &#039;level up&#039; button on right sidebar of the page.&lt;br /&gt;
* All lost Job XP is now recovered, enjoy!&lt;br /&gt;
* Bug fixed that caused jobxp to not accrue.&lt;br /&gt;
* Front Row now grants 1/2 a point of Damage when entirely solo.&lt;br /&gt;
* There is now a minimum on the difficulty ratio in how it affects your xp bonus, preventing you from getting no, or even negative, xp for a daily.&lt;br /&gt;
* Modified players who use an Modification that has Bonus stat will gain that stat themselves.&lt;br /&gt;
* Pets spawned from items with a Bonus stat (from craftmods) will now gain that feature.&lt;br /&gt;
* Tier 6 builder vials should now drop as &#039;blinding&#039;&lt;br /&gt;
* Overflow bug with train cred fixed&lt;br /&gt;
* Research Petition for Truth -- Result is entered.&lt;br /&gt;
** Updated with a global effect for completion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Cannot fetch updates earlier than April 6th.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==March==&lt;br /&gt;
&#039;&#039;&#039;31st&#039;&#039;&#039;&lt;br /&gt;
*The level cap is now 60! Have fun grinding.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;30th&#039;&#039;&#039;&lt;br /&gt;
*Goo Girls now come in many flavors, thanks to the Colorizer!&lt;br /&gt;
*Eureka accessible via Zephyr lobby pilot. Contains 2 areas so far, along with the initial implementation of its job system, accessible via &#039;sa list&#039; at locations advertising available jobs. More to come.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;28th&#039;&#039;&#039;&lt;br /&gt;
*Experience no longer accumulates past its cap from various sources. All xp gained beyond (1.6x required for level) is automatically trained off for creds.&lt;br /&gt;
*Vampiric status/properties now affect DoTs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;27th&#039;&#039;&#039;&lt;br /&gt;
*Toggles can now belong to exclusive slots for activation, rather than just mastery.&lt;br /&gt;
*Aggro change: being struck by an enemy reduces their hate for you by 1 point per damage inflicted (Cover excluded).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;26th&#039;&#039;&#039;&lt;br /&gt;
*Badge announcements throttled on a per-account basis, meaning that an account-wide badge will not reveal your alts to your stalkers. Achieve in peace!&lt;br /&gt;
*Combats you&#039;re not involved in no longer prevent you from Departing from your room.&lt;br /&gt;
*Tormunga Dedication quest online, and its boss vial available in the mako shop.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;25th&#039;&#039;&#039;&lt;br /&gt;
*Dusk Dragon dedication available via questline. Somewhere.&lt;br /&gt;
*Staff can &#039;bless&#039; player judges, increasing the value of +pjvotes they receive. Details available in +pj.&lt;br /&gt;
*Wound-inflicting powers active in web combats now, but not against web assistants.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;24th&#039;&#039;&#039;&lt;br /&gt;
*[[Special:Contributions/Balina|Balina]] has left the building.&lt;br /&gt;
**Update your own danged wiki.&lt;br /&gt;
*Just in time for future Milk pouches to not be NoAoE.&lt;br /&gt;
**High-pressure milk explosion!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;22nd&#039;&#039;&#039;&lt;br /&gt;
*The [http://flexiblesurvival.com/research?Pregnancy%20Broadcaster Pregnancy Broadcaster] research project has finished.&lt;br /&gt;
**[[PBRD]] (Pregnancy Broadcaster Receiving Device) added to token store for 100 tokens.&lt;br /&gt;
**When equipped, and when someone does a &amp;lt;code&amp;gt;+mako/pregcast&amp;lt;/code&amp;gt;, you get 1% of the current maximum pregnancy time taken off of your pregnancy, online or not.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;21st&#039;&#039;&#039;&lt;br /&gt;
*Two new roles:&lt;br /&gt;
**Vulture: Scavenger, Back Row, Enduring Malice&lt;br /&gt;
**Vault Dweller: Scavenger, Opportunity, Roll With It&lt;br /&gt;
*&amp;lt;code&amp;gt;+mako/nanonuke (nanomagic name)&amp;lt;/code&amp;gt; added.&lt;br /&gt;
**Costs 5 mako to perform.&lt;br /&gt;
**If any upgrades were purchased, their mako is refunded.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20th&#039;&#039;&#039;&lt;br /&gt;
*By popular demand, when you finish a search web, you should get a full report of xp/cash earned.&lt;br /&gt;
*When you turn in a craft bounty, the entire area for it should vanish, preventing attempts to double turn in, or misleading folks into thinking you can.&lt;br /&gt;
*You can now check for wi preferences with &amp;lt;code&amp;gt;[if [player] likes (flag here)]...[end if]&amp;lt;/code&amp;gt; Use the short form of the flags.&lt;br /&gt;
*Having [[Masculine]] or [[Feminine]] will override pronoun replacements when looked at.&lt;br /&gt;
*[[Color Chooser]] added to the [http://flexiblesurvival.com/index?consign&amp;amp;mako=1 elite store] for 50 mako.&lt;br /&gt;
**Allows you to specify colors on supported forms.&lt;br /&gt;
**The code to do so: &amp;lt;code&amp;gt;[if color is present in [player]][local stat color of [player]][otherwise]green or whatever[end if]&amp;lt;/code&amp;gt;&lt;br /&gt;
*Dead people should stop attracting &amp;lt;del&amp;gt;flies&amp;lt;/del&amp;gt; stray fights.&lt;br /&gt;
*The uncommon salvage gained from dailies is now more random.&lt;br /&gt;
*Judges now have a new reward option, &amp;lt;code&amp;gt;+pj #influence&amp;lt;/code&amp;gt;, which gives social influence to people. +pj has also been updated to show all the current options available to our helpful and awesome player judges.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;19th&#039;&#039;&#039;&lt;br /&gt;
*[[Tail Wrap]] removed from [[Overdrive Fox]], as it&#039;s a dedication-only power.&lt;br /&gt;
**It was replaced with [[Crash and Burn]].&lt;br /&gt;
*When putting mako into global research with &amp;lt;code&amp;gt;+gresearch #focus&amp;lt;/code&amp;gt;, you are now given .1 supporter points for each mako spent.&lt;br /&gt;
*Nekomata avatar installed to the [http://flexiblesurvival.com/index?Who avatar system].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;17th&#039;&#039;&#039;&lt;br /&gt;
*New global research: [http://flexiblesurvival.com/research?Petition%20for%20Truth Petition for Truth]! Please do not think about it too hard. Please.&lt;br /&gt;
*When using &amp;lt;code&amp;gt;research #focus&amp;lt;/code&amp;gt;, you will now prompted for how much mako to spend, in case you want to research the &amp;lt;i&amp;gt;fuck&amp;lt;/i&amp;gt; out of this silliness.&lt;br /&gt;
*A new NPC, the Tactics Soldier, has been added. Speaking to him enables &#039;classic mode&#039; fighting.&lt;br /&gt;
**The net effect is never encountering templated monsters, everything will always be +0/+0, but you will only have a &amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;lt;u&amp;gt;25% chance&amp;lt;/u&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt; of actually getting non-money/xp rewards. That is, things like vials, recipes, salvage, or craftmods.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;16th&#039;&#039;&#039;&lt;br /&gt;
*XP and cred costs for level 51-60 are in the system. No, you can&#039;t go level up yet.&lt;br /&gt;
**&amp;lt;code&amp;gt;score&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;+xp&amp;lt;/code&amp;gt; have been updated to know these new values.&lt;br /&gt;
*There&#039;s now an extra digit of space on salvage values.&lt;br /&gt;
*Lots of fun new secret code entered.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14th&#039;&#039;&#039;&lt;br /&gt;
*The &amp;lt;code&amp;gt;help&amp;lt;/code&amp;gt; function can now handle partial matching.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;12th&#039;&#039;&#039;&lt;br /&gt;
*You can no longer attach a craftmod to a whole stack of items at once.&lt;br /&gt;
*The dodge bonus applied to confused attacks now caps at 50%, not 75%.&lt;br /&gt;
*[[Noxious Aura]] slightly rebalanced, lowering ConfusedMag.&lt;br /&gt;
*[[Shrooms]] is now NoAoE.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10th&#039;&#039;&#039;&lt;br /&gt;
*You can no longer attempt to craft when your inventory is full.&lt;br /&gt;
*&amp;lt;code&amp;gt;scale&amp;lt;/code&amp;gt; command added. Tells you what a 1-magnitude effect would be, scaled to your level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;8th&#039;&#039;&#039;&lt;br /&gt;
*You can now disable the &amp;lt;code&amp;gt;wf&amp;lt;/code&amp;gt; output on login, through the magic of &amp;lt;code&amp;gt;editplayer&amp;lt;/code&amp;gt;!&lt;br /&gt;
*The [http://flexiblesurvival.com/index?missionedit mission], [http://flexiblesurvival.com/index?talkedit talk], and [http://flexiblesurvival.com/index?sceneedit scene] editors on the web interface should stop garbling code that contains &amp;amp; or %.&lt;br /&gt;
*Twilight Caverns added onto the edge of the Scrublands. The area itself is level 44-49, and contains remixes of several other mutations.&lt;br /&gt;
**The real stuff is deeper down, in the Shadow Pit. Level 52-57, and contains [[Ash Drakenoid]], [[Mosquito Girl]], [[Pesky Gnat|Pesky Fly]], and the squicktacular [[Excremental]].&lt;br /&gt;
*Backup monsters in a [http://flexiblesurvival.com/index?help/prime%20specimens prime] fight no longer give rewards, nor do they count towards mission progress in an area.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;7th&#039;&#039;&#039;&lt;br /&gt;
*Craftmods dropped by enemies no longer adjust their level based upon the crafting skill of the finder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;6th&#039;&#039;&#039;&lt;br /&gt;
*[http://flexiblesurvival.com/index?help/craftmod help craftmod] has been updated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3rd&#039;&#039;&#039;&lt;br /&gt;
*The information shown when you log in regarding who you are watching for is now the same code as &amp;lt;code&amp;gt;wf list&amp;lt;/code&amp;gt;.&lt;br /&gt;
*The dedication blurbs for [[Nanite Adept]] have stopped talking about Total badges. Whatever those are.&lt;br /&gt;
*[[Visible Womb]] added to the mako store. Invisible wombs are now a collector&#039;s item.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2nd&#039;&#039;&#039;&lt;br /&gt;
*There is now more room for HP in the &amp;lt;code&amp;gt;score&amp;lt;/code&amp;gt; sheets.&lt;br /&gt;
*[http://flexiblesurvival.com/index?help/Echo help echo] is now a thing.&lt;br /&gt;
*[[Fast Recovery]] coded.&lt;br /&gt;
*Once a battle starts, all of your passives and toggles should &#039;tick&#039; before the actual fighty-parts begin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1st&#039;&#039;&#039;&lt;br /&gt;
*People in IDL or OOC statuses will stop covering everything they see.&lt;br /&gt;
*You will now always be warned about cost when adding craftmods to things.&lt;br /&gt;
*Upmentored players will no longer have an impact on the drop chances for craftmods.&lt;br /&gt;
*&amp;lt;code&amp;gt;+request&amp;lt;/code&amp;gt;s made on the web will stop putting URL gibberish into their content.&lt;br /&gt;
&lt;br /&gt;
=Previous months can be found in the [[Multiplayer Updates Archive]]=&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Eureka_Jobs&amp;diff=30475</id>
		<title>Eureka Jobs</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Eureka_Jobs&amp;diff=30475"/>
		<updated>2013-04-25T20:10:10Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: /* Main Table */ Added Trader 1 jobs.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note that in order to see the job, you have to have at least one point in the relevant skill, e.g. you need an Economics skill of at least 1 to do the &amp;quot;Sell Trinkets&amp;quot; job.&lt;br /&gt;
&lt;br /&gt;
== Main Table ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Location&lt;br /&gt;
!Skill&lt;br /&gt;
!Job Type&lt;br /&gt;
!Minimum Level&lt;br /&gt;
!Job Name&lt;br /&gt;
!Special Note&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|Academics&lt;br /&gt;
|Teacher&lt;br /&gt;
|1&lt;br /&gt;
|Basic Lessons&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|Academics&lt;br /&gt;
|Teacher&lt;br /&gt;
|0&lt;br /&gt;
|Study&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|History&lt;br /&gt;
|Librarian&lt;br /&gt;
|1&lt;br /&gt;
|Scan The Books&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|History&lt;br /&gt;
|Librarian&lt;br /&gt;
|0&lt;br /&gt;
|Sort Out The Books&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Street Lord&lt;br /&gt;
|0&lt;br /&gt;
|Claim The Streets&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Street Lord&lt;br /&gt;
|1&lt;br /&gt;
|Lead The Gang&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|0&lt;br /&gt;
|Gather Profiles&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|1&lt;br /&gt;
|Lend Loan&lt;br /&gt;
|Allows you to then Collect a Loan&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|1&lt;br /&gt;
|Collect Loan&lt;br /&gt;
|You must first Lend a Loan&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Thief&lt;br /&gt;
|0&lt;br /&gt;
|Steal Food&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Thief&lt;br /&gt;
|1&lt;br /&gt;
|Pickpocket&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|The Farm&lt;br /&gt;
|None&lt;br /&gt;
|Farmer&lt;br /&gt;
|0&lt;br /&gt;
|Prepare the Fields&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|0&lt;br /&gt;
|Produce Average Milk&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|1&lt;br /&gt;
|Produce Good Milk&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|2&lt;br /&gt;
|Produce Quality Milk&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|2&lt;br /&gt;
|Produce Chock Milk&lt;br /&gt;
|Requires an upgraded [[Chock Milk]] power.&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Police Station&lt;br /&gt;
|Law&lt;br /&gt;
|Guard&lt;br /&gt;
|0&lt;br /&gt;
|Street Surveillance&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Police Station&lt;br /&gt;
|Law&lt;br /&gt;
|Guard&lt;br /&gt;
|1&lt;br /&gt;
|Fight The Crime&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Police Station&lt;br /&gt;
|Law &amp;amp; Underworld&lt;br /&gt;
|Guard&lt;br /&gt;
|2&lt;br /&gt;
|Covert Operation&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Scrapyard&lt;br /&gt;
|Computer&lt;br /&gt;
|Roboticist&lt;br /&gt;
|0&lt;br /&gt;
|Salvage Parts&lt;br /&gt;
|Chance to find salvage. Also found in Military Workshop.&lt;br /&gt;
|----&lt;br /&gt;
|Town Hall&lt;br /&gt;
|Design&lt;br /&gt;
|Architect&lt;br /&gt;
|0&lt;br /&gt;
|Study with Another Designer&lt;br /&gt;
|----&lt;br /&gt;
|Mines&lt;br /&gt;
|Sports&lt;br /&gt;
|Miner&lt;br /&gt;
|0&lt;br /&gt;
|Sift out Minerals&lt;br /&gt;
|Chance to find salvage&lt;br /&gt;
|----&lt;br /&gt;
|Military Camp&lt;br /&gt;
|Sports&lt;br /&gt;
|Soldier&lt;br /&gt;
|0&lt;br /&gt;
|Volunteer Border Patrol&lt;br /&gt;
|----&lt;br /&gt;
|The Factory Entrance&lt;br /&gt;
|Installation&lt;br /&gt;
|Engineer&lt;br /&gt;
|0&lt;br /&gt;
|Running Checks&lt;br /&gt;
|----&lt;br /&gt;
|The Factory Entrance&lt;br /&gt;
|Installation&lt;br /&gt;
|Worker&lt;br /&gt;
|0&lt;br /&gt;
|Free Maintenance&lt;br /&gt;
|----&lt;br /&gt;
|Grocery Store&lt;br /&gt;
|Economics&lt;br /&gt;
|Shopkeeper&lt;br /&gt;
|0&lt;br /&gt;
|Sell Trinkets&lt;br /&gt;
|----&lt;br /&gt;
|Landing Spot&lt;br /&gt;
|Economics&lt;br /&gt;
|Trader&lt;br /&gt;
|0&lt;br /&gt;
|Basic Trade - Food&lt;br /&gt;
|----&lt;br /&gt;
|Landing Spot&lt;br /&gt;
|Economics&lt;br /&gt;
|Trader&lt;br /&gt;
|0&lt;br /&gt;
|Basic Trade - Goodies&lt;br /&gt;
|----&lt;br /&gt;
|Landing Spot&lt;br /&gt;
|Economics&lt;br /&gt;
|Trader&lt;br /&gt;
|1&lt;br /&gt;
|Average Trade - Food&lt;br /&gt;
|----&lt;br /&gt;
|Landing Spot&lt;br /&gt;
|Economics&lt;br /&gt;
|Trader&lt;br /&gt;
|1&lt;br /&gt;
|Average Trade - Goodies&lt;br /&gt;
|----&lt;br /&gt;
|Clinic&lt;br /&gt;
|Medicine&lt;br /&gt;
|Psychologist&lt;br /&gt;
|0&lt;br /&gt;
|First Treatment to Ferals&lt;br /&gt;
|----&lt;br /&gt;
|Clinic&lt;br /&gt;
|Medicine&lt;br /&gt;
|Doctor&lt;br /&gt;
|0&lt;br /&gt;
|Healthcare Volunteer&lt;br /&gt;
|----|}&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Eureka_Jobs&amp;diff=30425</id>
		<title>Eureka Jobs</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Eureka_Jobs&amp;diff=30425"/>
		<updated>2013-04-23T19:57:56Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: /* Main Table */ Librarian got changed to History.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note that in order to see the job, you have to have at least one point in the relevant skill, e.g. you need an Economics skill of at least 1 to do the &amp;quot;Sell Trinkets&amp;quot; job.&lt;br /&gt;
&lt;br /&gt;
== Main Table ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Location&lt;br /&gt;
!Skill&lt;br /&gt;
!Job Type&lt;br /&gt;
!Minimum Level&lt;br /&gt;
!Job Name&lt;br /&gt;
!Special Note&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|Academics&lt;br /&gt;
|Teacher&lt;br /&gt;
|1&lt;br /&gt;
|Basic Lessons&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|Academics&lt;br /&gt;
|Teacher&lt;br /&gt;
|0&lt;br /&gt;
|Study&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|History&lt;br /&gt;
|Librarian&lt;br /&gt;
|1&lt;br /&gt;
|Scan The Books&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|History&lt;br /&gt;
|Librarian&lt;br /&gt;
|0&lt;br /&gt;
|Sort Out The Books&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Street Lord&lt;br /&gt;
|0&lt;br /&gt;
|Claim The Streets&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Street Lord&lt;br /&gt;
|1&lt;br /&gt;
|Lead The Gang&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|0&lt;br /&gt;
|Gather Profiles&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|1&lt;br /&gt;
|Lend Loan&lt;br /&gt;
|Allows you to then Collect a Loan&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|1&lt;br /&gt;
|Collect Loan&lt;br /&gt;
|You must first Lend a Loan&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Thief&lt;br /&gt;
|0&lt;br /&gt;
|Steal Food&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Thief&lt;br /&gt;
|1&lt;br /&gt;
|Pickpocket&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|The Farm&lt;br /&gt;
|None&lt;br /&gt;
|Farmer&lt;br /&gt;
|0&lt;br /&gt;
|Prepare the Fields&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|0&lt;br /&gt;
|Produce Average Milk&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|1&lt;br /&gt;
|Produce Good Milk&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|2&lt;br /&gt;
|Produce Quality Milk&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|2&lt;br /&gt;
|Produce Chock Milk&lt;br /&gt;
|Requires an upgraded [[Chock Milk]] power.&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Police Station&lt;br /&gt;
|Law&lt;br /&gt;
|Guard&lt;br /&gt;
|0&lt;br /&gt;
|Street Surveillance&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Police Station&lt;br /&gt;
|Law&lt;br /&gt;
|Guard&lt;br /&gt;
|1&lt;br /&gt;
|Fight The Crime&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Police Station&lt;br /&gt;
|Law &amp;amp; Underworld&lt;br /&gt;
|Guard&lt;br /&gt;
|2&lt;br /&gt;
|Covert Operation&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Scrapyard&lt;br /&gt;
|Computer&lt;br /&gt;
|Roboticist&lt;br /&gt;
|0&lt;br /&gt;
|Salvage Parts&lt;br /&gt;
|Chance to find salvage. Also found in Military Workshop.&lt;br /&gt;
|----&lt;br /&gt;
|Town Hall&lt;br /&gt;
|Design&lt;br /&gt;
|Architect&lt;br /&gt;
|0&lt;br /&gt;
|Study with Another Designer&lt;br /&gt;
|----&lt;br /&gt;
|Mines&lt;br /&gt;
|Sports&lt;br /&gt;
|Miner&lt;br /&gt;
|0&lt;br /&gt;
|Sift out Minerals&lt;br /&gt;
|Chance to find salvage&lt;br /&gt;
|----&lt;br /&gt;
|Military Camp&lt;br /&gt;
|Sports&lt;br /&gt;
|Soldier&lt;br /&gt;
|0&lt;br /&gt;
|Volunteer Border Patrol&lt;br /&gt;
|----&lt;br /&gt;
|The Factory Entrance&lt;br /&gt;
|Installation&lt;br /&gt;
|Engineer&lt;br /&gt;
|0&lt;br /&gt;
|Running Checks&lt;br /&gt;
|----&lt;br /&gt;
|The Factory Entrance&lt;br /&gt;
|Installation&lt;br /&gt;
|Worker&lt;br /&gt;
|0&lt;br /&gt;
|Free Maintenance&lt;br /&gt;
|----&lt;br /&gt;
|Grocery Store&lt;br /&gt;
|Economics&lt;br /&gt;
|Shopkeeper&lt;br /&gt;
|0&lt;br /&gt;
|Sell Trinkets&lt;br /&gt;
|----&lt;br /&gt;
|Landing Spot&lt;br /&gt;
|Economics&lt;br /&gt;
|Trader&lt;br /&gt;
|0&lt;br /&gt;
|Basic Trade - Food&lt;br /&gt;
|----&lt;br /&gt;
|Landing Spot&lt;br /&gt;
|Economics&lt;br /&gt;
|Trader&lt;br /&gt;
|0&lt;br /&gt;
|Basic Trade - Goodies&lt;br /&gt;
|----&lt;br /&gt;
|Clinic&lt;br /&gt;
|Medicine&lt;br /&gt;
|Psychologist&lt;br /&gt;
|0&lt;br /&gt;
|First Treatment to Ferals&lt;br /&gt;
|----&lt;br /&gt;
|Clinic&lt;br /&gt;
|Medicine&lt;br /&gt;
|Doctor&lt;br /&gt;
|0&lt;br /&gt;
|Healthcare Volunteer&lt;br /&gt;
|----|}&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Eureka_Jobs&amp;diff=30424</id>
		<title>Eureka Jobs</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Eureka_Jobs&amp;diff=30424"/>
		<updated>2013-04-23T19:04:58Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: Note about minimum skill.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note that in order to see the job, you have to have at least one point in the relevant skill, e.g. you need an Economics skill of at least 1 to do the &amp;quot;Sell Trinkets&amp;quot; job.&lt;br /&gt;
&lt;br /&gt;
== Main Table ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Location&lt;br /&gt;
!Skill&lt;br /&gt;
!Job Type&lt;br /&gt;
!Minimum Level&lt;br /&gt;
!Job Name&lt;br /&gt;
!Special Note&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|Academics&lt;br /&gt;
|Teacher&lt;br /&gt;
|1&lt;br /&gt;
|Basic Lessons&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|Academics&lt;br /&gt;
|Teacher&lt;br /&gt;
|0&lt;br /&gt;
|Study&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|Academics&lt;br /&gt;
|Librarian&lt;br /&gt;
|1&lt;br /&gt;
|Scan The Books&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|Academics&lt;br /&gt;
|Librarian&lt;br /&gt;
|0&lt;br /&gt;
|Sort Out The Books&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Street Lord&lt;br /&gt;
|0&lt;br /&gt;
|Claim The Streets&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Street Lord&lt;br /&gt;
|1&lt;br /&gt;
|Lead The Gang&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|0&lt;br /&gt;
|Gather Profiles&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|1&lt;br /&gt;
|Lend Loan&lt;br /&gt;
|Allows you to then Collect a Loan&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|1&lt;br /&gt;
|Collect Loan&lt;br /&gt;
|You must first Lend a Loan&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Thief&lt;br /&gt;
|0&lt;br /&gt;
|Steal Food&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Thief&lt;br /&gt;
|1&lt;br /&gt;
|Pickpocket&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|The Farm&lt;br /&gt;
|None&lt;br /&gt;
|Farmer&lt;br /&gt;
|0&lt;br /&gt;
|Prepare the Fields&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|0&lt;br /&gt;
|Produce Average Milk&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|1&lt;br /&gt;
|Produce Good Milk&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|2&lt;br /&gt;
|Produce Quality Milk&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|2&lt;br /&gt;
|Produce Chock Milk&lt;br /&gt;
|Requires an upgraded [[Chock Milk]] power.&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Police Station&lt;br /&gt;
|Law&lt;br /&gt;
|Guard&lt;br /&gt;
|0&lt;br /&gt;
|Street Surveillance&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Police Station&lt;br /&gt;
|Law&lt;br /&gt;
|Guard&lt;br /&gt;
|1&lt;br /&gt;
|Fight The Crime&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Police Station&lt;br /&gt;
|Law &amp;amp; Underworld&lt;br /&gt;
|Guard&lt;br /&gt;
|2&lt;br /&gt;
|Covert Operation&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Scrapyard&lt;br /&gt;
|Computer&lt;br /&gt;
|Roboticist&lt;br /&gt;
|0&lt;br /&gt;
|Salvage Parts&lt;br /&gt;
|Chance to find salvage. Also found in Military Workshop.&lt;br /&gt;
|----&lt;br /&gt;
|Town Hall&lt;br /&gt;
|Design&lt;br /&gt;
|Architect&lt;br /&gt;
|0&lt;br /&gt;
|Study with Another Designer&lt;br /&gt;
|----&lt;br /&gt;
|Mines&lt;br /&gt;
|Sports&lt;br /&gt;
|Miner&lt;br /&gt;
|0&lt;br /&gt;
|Sift out Minerals&lt;br /&gt;
|Chance to find salvage&lt;br /&gt;
|----&lt;br /&gt;
|Military Camp&lt;br /&gt;
|Sports&lt;br /&gt;
|Soldier&lt;br /&gt;
|0&lt;br /&gt;
|Volunteer Border Patrol&lt;br /&gt;
|----&lt;br /&gt;
|The Factory Entrance&lt;br /&gt;
|Installation&lt;br /&gt;
|Engineer&lt;br /&gt;
|0&lt;br /&gt;
|Running Checks&lt;br /&gt;
|----&lt;br /&gt;
|The Factory Entrance&lt;br /&gt;
|Installation&lt;br /&gt;
|Worker&lt;br /&gt;
|0&lt;br /&gt;
|Free Maintenance&lt;br /&gt;
|----&lt;br /&gt;
|Grocery Store&lt;br /&gt;
|Economics&lt;br /&gt;
|Shopkeeper&lt;br /&gt;
|0&lt;br /&gt;
|Sell Trinkets&lt;br /&gt;
|----&lt;br /&gt;
|Landing Spot&lt;br /&gt;
|Economics&lt;br /&gt;
|Trader&lt;br /&gt;
|0&lt;br /&gt;
|Basic Trade - Food&lt;br /&gt;
|----&lt;br /&gt;
|Landing Spot&lt;br /&gt;
|Economics&lt;br /&gt;
|Trader&lt;br /&gt;
|0&lt;br /&gt;
|Basic Trade - Goodies&lt;br /&gt;
|----&lt;br /&gt;
|Clinic&lt;br /&gt;
|Medicine&lt;br /&gt;
|Psychologist&lt;br /&gt;
|0&lt;br /&gt;
|First Treatment to Ferals&lt;br /&gt;
|----&lt;br /&gt;
|Clinic&lt;br /&gt;
|Medicine&lt;br /&gt;
|Doctor&lt;br /&gt;
|0&lt;br /&gt;
|Healthcare Volunteer&lt;br /&gt;
|----|}&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Eureka_Jobs&amp;diff=30423</id>
		<title>Eureka Jobs</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Eureka_Jobs&amp;diff=30423"/>
		<updated>2013-04-23T19:01:44Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: /* Main Table */ Added some entries and the Minimum Level.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Main Table ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Location&lt;br /&gt;
!Skill&lt;br /&gt;
!Job Type&lt;br /&gt;
!Minimum Level&lt;br /&gt;
!Job Name&lt;br /&gt;
!Special Note&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|Academics&lt;br /&gt;
|Teacher&lt;br /&gt;
|1&lt;br /&gt;
|Basic Lessons&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|Academics&lt;br /&gt;
|Teacher&lt;br /&gt;
|0&lt;br /&gt;
|Study&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|Academics&lt;br /&gt;
|Librarian&lt;br /&gt;
|1&lt;br /&gt;
|Scan The Books&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Temporary School&lt;br /&gt;
|Academics&lt;br /&gt;
|Librarian&lt;br /&gt;
|0&lt;br /&gt;
|Sort Out The Books&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Street Lord&lt;br /&gt;
|0&lt;br /&gt;
|Claim The Streets&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Street Lord&lt;br /&gt;
|1&lt;br /&gt;
|Lead The Gang&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|0&lt;br /&gt;
|Gather Profiles&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|1&lt;br /&gt;
|Lend Loan&lt;br /&gt;
|Allows you to then Collect a Loan&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|1&lt;br /&gt;
|Collect Loan&lt;br /&gt;
|You must first Lend a Loan&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Thief&lt;br /&gt;
|0&lt;br /&gt;
|Steal Food&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Back Alley&lt;br /&gt;
|Underworld&lt;br /&gt;
|Thief&lt;br /&gt;
|1&lt;br /&gt;
|Pickpocket&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|The Farm&lt;br /&gt;
|None&lt;br /&gt;
|Farmer&lt;br /&gt;
|0&lt;br /&gt;
|Prepare the Fields&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|0&lt;br /&gt;
|Produce Average Milk&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|1&lt;br /&gt;
|Produce Good Milk&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|2&lt;br /&gt;
|Produce Quality Milk&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|The Cow Barn&lt;br /&gt;
|Breasts&lt;br /&gt;
|Cow Girl&lt;br /&gt;
|2&lt;br /&gt;
|Produce Chock Milk&lt;br /&gt;
|Requires an upgraded [[Chock Milk]] power.&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Police Station&lt;br /&gt;
|Law&lt;br /&gt;
|Guard&lt;br /&gt;
|0&lt;br /&gt;
|Street Surveillance&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Police Station&lt;br /&gt;
|Law&lt;br /&gt;
|Guard&lt;br /&gt;
|1&lt;br /&gt;
|Fight The Crime&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Police Station&lt;br /&gt;
|Law &amp;amp; Underworld&lt;br /&gt;
|Guard&lt;br /&gt;
|2&lt;br /&gt;
|Covert Operation&lt;br /&gt;
|-&lt;br /&gt;
|----&lt;br /&gt;
|Scrapyard&lt;br /&gt;
|Computer&lt;br /&gt;
|Roboticist&lt;br /&gt;
|0&lt;br /&gt;
|Salvage Parts&lt;br /&gt;
|Chance to find salvage. Also found in Military Workshop.&lt;br /&gt;
|----&lt;br /&gt;
|Town Hall&lt;br /&gt;
|Design&lt;br /&gt;
|Architect&lt;br /&gt;
|0&lt;br /&gt;
|Study with Another Designer&lt;br /&gt;
|----&lt;br /&gt;
|Mines&lt;br /&gt;
|Sports&lt;br /&gt;
|Miner&lt;br /&gt;
|0&lt;br /&gt;
|Sift out Minerals&lt;br /&gt;
|Chance to find salvage&lt;br /&gt;
|----&lt;br /&gt;
|Military Camp&lt;br /&gt;
|Sports&lt;br /&gt;
|Soldier&lt;br /&gt;
|0&lt;br /&gt;
|Volunteer Border Patrol&lt;br /&gt;
|----&lt;br /&gt;
|The Factory Entrance&lt;br /&gt;
|Installation&lt;br /&gt;
|Engineer&lt;br /&gt;
|0&lt;br /&gt;
|Running Checks&lt;br /&gt;
|----&lt;br /&gt;
|The Factory Entrance&lt;br /&gt;
|Installation&lt;br /&gt;
|Worker&lt;br /&gt;
|0&lt;br /&gt;
|Free Maintenance&lt;br /&gt;
|----&lt;br /&gt;
|Grocery Store&lt;br /&gt;
|Economics&lt;br /&gt;
|Shopkeeper&lt;br /&gt;
|0&lt;br /&gt;
|Sell Trinkets&lt;br /&gt;
|----&lt;br /&gt;
|Landing Spot&lt;br /&gt;
|Economics&lt;br /&gt;
|Trader&lt;br /&gt;
|0&lt;br /&gt;
|Basic Trade - Food&lt;br /&gt;
|----&lt;br /&gt;
|Landing Spot&lt;br /&gt;
|Economics&lt;br /&gt;
|Trader&lt;br /&gt;
|0&lt;br /&gt;
|Basic Trade - Goodies&lt;br /&gt;
|----&lt;br /&gt;
|Clinic&lt;br /&gt;
|Medicine&lt;br /&gt;
|Psychologist&lt;br /&gt;
|0&lt;br /&gt;
|First Treatment to Ferals&lt;br /&gt;
|----&lt;br /&gt;
|Clinic&lt;br /&gt;
|Medicine&lt;br /&gt;
|Doctor&lt;br /&gt;
|0&lt;br /&gt;
|Healthcare Volunteer&lt;br /&gt;
|----|}&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Store_-_Strip_Display/Extra_Notes&amp;diff=30395</id>
		<title>Store - Strip Display/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Store_-_Strip_Display/Extra_Notes&amp;diff=30395"/>
		<updated>2013-04-22T02:57:37Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: FlexBot wiped out my edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;[[Category:Player Land]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Store_-_Shopping_Complex/Extra_Notes&amp;diff=30394</id>
		<title>Store - Shopping Complex/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Store_-_Shopping_Complex/Extra_Notes&amp;diff=30394"/>
		<updated>2013-04-22T02:57:04Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: FlexBot wiped out my edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;[[Category:Player Land]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Store_-_Large_Stall/Extra_Notes&amp;diff=30393</id>
		<title>Store - Large Stall/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Store_-_Large_Stall/Extra_Notes&amp;diff=30393"/>
		<updated>2013-04-22T02:56:41Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: FlexBot wiped out my edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;[[Category:Player Land]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Small_Storage_Container/Extra_Notes&amp;diff=30392</id>
		<title>Small Storage Container/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Small_Storage_Container/Extra_Notes&amp;diff=30392"/>
		<updated>2013-04-22T02:56:14Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: FlexBot wiped out my edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;[[Category:Player Land]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Outpost_Equipment:_Triage_Area/Extra_Notes&amp;diff=30391</id>
		<title>Outpost Equipment: Triage Area/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Outpost_Equipment:_Triage_Area/Extra_Notes&amp;diff=30391"/>
		<updated>2013-04-22T02:49:34Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: FlexBot wiped out my edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;[[Category:Player Land]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Outpost_Equipment:_Trainer/Extra_Notes&amp;diff=30390</id>
		<title>Outpost Equipment: Trainer/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Outpost_Equipment:_Trainer/Extra_Notes&amp;diff=30390"/>
		<updated>2013-04-22T02:49:09Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: FlexBot wiped out my edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;[[Category:Player Land]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Outpost_Equipment:_Terminal/Extra_Notes&amp;diff=30389</id>
		<title>Outpost Equipment: Terminal/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Outpost_Equipment:_Terminal/Extra_Notes&amp;diff=30389"/>
		<updated>2013-04-22T02:48:35Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: FlexBot wiped out my edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;[[Category:Player Land]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Outpost_Equipment:_Rental_Hub/Extra_Notes&amp;diff=30388</id>
		<title>Outpost Equipment: Rental Hub/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Outpost_Equipment:_Rental_Hub/Extra_Notes&amp;diff=30388"/>
		<updated>2013-04-22T02:47:54Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: FlexBot wiped out TWO edits here.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The rental fees from people renting from this hub go to the builder.  Become an evil, money-gouging landlord!&lt;br /&gt;
&lt;br /&gt;
Warning, you cannot rent yourself a room from your own rental hub.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Player Land]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Outpost_Equipment:_Nanite_Workshop/Extra_Notes&amp;diff=30387</id>
		<title>Outpost Equipment: Nanite Workshop/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Outpost_Equipment:_Nanite_Workshop/Extra_Notes&amp;diff=30387"/>
		<updated>2013-04-22T02:46:49Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: FlexBot wiped out my edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;[[Category:Player Land]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Outpost_Equipment:_Mineral_Rights/Extra_Notes&amp;diff=30386</id>
		<title>Outpost Equipment: Mineral Rights/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Outpost_Equipment:_Mineral_Rights/Extra_Notes&amp;diff=30386"/>
		<updated>2013-04-22T02:46:26Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: FlexBot wiped out my edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;[[Category:Player Land]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Outpost_Equipment:_Map_Marker/Extra_Notes&amp;diff=30385</id>
		<title>Outpost Equipment: Map Marker/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Outpost_Equipment:_Map_Marker/Extra_Notes&amp;diff=30385"/>
		<updated>2013-04-22T02:45:54Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: FlexBot wiped out my edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;[[Category:Player Land]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Outpost_Equipment:_Garage/Extra_Notes&amp;diff=30384</id>
		<title>Outpost Equipment: Garage/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Outpost_Equipment:_Garage/Extra_Notes&amp;diff=30384"/>
		<updated>2013-04-22T02:45:31Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: FlexBot wiped out my edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;[[Category:Player Land]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Nanite_Area_Controller/Extra_Notes&amp;diff=30383</id>
		<title>Nanite Area Controller/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Nanite_Area_Controller/Extra_Notes&amp;diff=30383"/>
		<updated>2013-04-22T02:44:49Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: FlexBot wiped out my edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;[[Category:Player Land]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Minor_Land_Deed/Extra_Notes&amp;diff=30382</id>
		<title>Minor Land Deed/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Minor_Land_Deed/Extra_Notes&amp;diff=30382"/>
		<updated>2013-04-22T02:44:21Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: FlexBot wiped out my edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;[[Category:Player Land]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Medium_Storage_Container/Extra_Notes&amp;diff=30381</id>
		<title>Medium Storage Container/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Medium_Storage_Container/Extra_Notes&amp;diff=30381"/>
		<updated>2013-04-22T02:43:44Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: FlexBot wiped out my edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;[[Category:Player Land]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Large_Storage_Container/Extra_Notes&amp;diff=30380</id>
		<title>Large Storage Container/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Large_Storage_Container/Extra_Notes&amp;diff=30380"/>
		<updated>2013-04-22T02:43:17Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: FlexBot wiped out my edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;[[Category:Player Land]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=User_talk:FlexBot&amp;diff=30379</id>
		<title>User talk:FlexBot</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=User_talk:FlexBot&amp;diff=30379"/>
		<updated>2013-04-22T02:42:09Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: /* Schematic vs Recipe edit-war */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Due to mediawiki BS, you can not have a - as the first character in a parameter, or the whole string does not show up.. I request flexbot to be modified to prevent this.&lt;br /&gt;
&lt;br /&gt;
== Schematic vs Recipe edit-war ==&lt;br /&gt;
&lt;br /&gt;
Take a look at [http://wiki.flexiblesurvival.com/index.php?title=Flexible&amp;amp;action=history Flexible edit history];  FlexBot is edit-warring itself over whether &amp;quot;Flexible&amp;quot; should list the Recipe Modifier or the mako-item schematic.  My recommendation is to rename the schematic to &amp;quot;Recipe: Flexible&amp;quot;, and do likewise with any other similar instances. [[User:DeMatt|DeMatt]] ([[User talk:DeMatt|talk]]) 02:42, 22 April 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Epic_Storage_Container/Extra_Notes&amp;diff=30378</id>
		<title>Epic Storage Container/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Epic_Storage_Container/Extra_Notes&amp;diff=30378"/>
		<updated>2013-04-22T02:33:25Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: FlexBot wiped out my edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;[[Category:Player Land]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Outpost_Equipment:_Camera/Extra_Notes&amp;diff=30377</id>
		<title>Outpost Equipment: Camera/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Outpost_Equipment:_Camera/Extra_Notes&amp;diff=30377"/>
		<updated>2013-04-22T02:32:49Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: FlexBot wiped out my edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;[[Category:Player Land]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Outpost_Equipment:_Boxing_Bag/Extra_Notes&amp;diff=30376</id>
		<title>Outpost Equipment: Boxing Bag/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Outpost_Equipment:_Boxing_Bag/Extra_Notes&amp;diff=30376"/>
		<updated>2013-04-22T02:32:01Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: FlexBot wiped out my edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;[[Category:Player Land]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Outpost_Equipment:_Milking_Machine/Extra_Notes&amp;diff=30375</id>
		<title>Outpost Equipment: Milking Machine/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Outpost_Equipment:_Milking_Machine/Extra_Notes&amp;diff=30375"/>
		<updated>2013-04-22T02:31:20Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: FlexBot wiped out an edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Costs 50 [[mako]] in the [[Mako Shop]].  When set up in a player-owned room, it has the following noted effects:&lt;br /&gt;
&lt;br /&gt;
[Public] Nuku squeakily meows, &amp;quot;It is usable once per 6 hours, the resulting milk is at your level. If you have a rating of 3+ in the following skills, the milk is improved in different ways. [[Lactaid]], [[Milk Chug]], [[Chock Milk]], [[Nurse]], [[Royal Delight]]&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
[Public] Nuku squeakily meows, &amp;quot;You can produce up to 3 milks at a time, depending on breast size and quantity&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
[Public] Nuku squeakily meows, &amp;quot;Every milk produced costs 10% [[mako battery]] charge.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
[Public] Nuku squeakily meows, &amp;quot;We thought ahead, for 25% more charge, you can go at it right away again.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The milk is a [[Medical Hypo]] with various modifiers applied.   &lt;br /&gt;
*[[Chock Milk]] grants [[Basic Spread]].&lt;br /&gt;
*[[Cleansing Milk]] grants [[Cleansing|Cleansing 1]].&lt;br /&gt;
*[[Lactaid]] grants [[Overwhelming]].&lt;br /&gt;
*[[Milk Chug]] grants [[Heavy]].&lt;br /&gt;
*[[Nurse]] grants [[Improved]].&lt;br /&gt;
*[[Royal Delight]] grants [[Insulating]].&lt;br /&gt;
*Being pregnant, or being a [[Cow Maiden]] grants the High Quality status, which boosts overall effectiveness of the milk by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Player Land]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Outpost_Equipment:_Door_Kit/Extra_Notes&amp;diff=30373</id>
		<title>Outpost Equipment: Door Kit/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Outpost_Equipment:_Door_Kit/Extra_Notes&amp;diff=30373"/>
		<updated>2013-04-22T02:29:48Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: FlexBot wiped out my edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;[[Category:Player Land]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Hunting_Territory/Extra_Notes&amp;diff=30372</id>
		<title>Hunting Territory/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Hunting_Territory/Extra_Notes&amp;diff=30372"/>
		<updated>2013-04-22T02:29:15Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: FlexBot wiped out my edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;[[Category:Player Land]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Store_-_Small_Stall/Extra_Notes&amp;diff=30371</id>
		<title>Store - Small Stall/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Store_-_Small_Stall/Extra_Notes&amp;diff=30371"/>
		<updated>2013-04-22T02:28:45Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: FlexBot wiped out my edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;[[Category:Player Land]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Major_Land_Deed/Extra_Notes&amp;diff=30370</id>
		<title>Major Land Deed/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Major_Land_Deed/Extra_Notes&amp;diff=30370"/>
		<updated>2013-04-22T02:28:08Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: FlexBot wiped out my edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;[[Category:Player Land]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Laser_Scope/Extra_Notes&amp;diff=30369</id>
		<title>Laser Scope/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Laser_Scope/Extra_Notes&amp;diff=30369"/>
		<updated>2013-04-22T02:25:11Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: FlexBot wiped out my previous change.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Available for 10 mako in the Elite Shop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Mako Items]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Player_land&amp;diff=30056</id>
		<title>Category:Player land</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Player_land&amp;diff=30056"/>
		<updated>2013-04-16T02:27:16Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: Descriptive change.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains tutorials and information on setting up player-owned land.  Staff assistance is, in general, necessary for all of this.&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Upkeep&amp;diff=30055</id>
		<title>Upkeep</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Upkeep&amp;diff=30055"/>
		<updated>2013-04-16T02:24:31Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: Preformat.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre style=&amp;quot;white-space:-moz-pre-wrap; white-space:-pre-wrap; white-space:-o-pre-wrap; white-space:pre-wrap; word-wrap:break-word;&amp;quot;&amp;gt;&lt;br /&gt;
Upkeep is the cost it takes to keep your equipped gear supplied, repaired, and in the minimum of operating condition.&lt;br /&gt;
 &lt;br /&gt;
If your upkeep is higher than your resources (See help resources), you have to either remove equipped items (See help item), or train your resources amount (See help training), until resources is once again higher than upkeep, or you cannot use your equipped items.&lt;br /&gt;
Upkeep is only one factor in equipment. There is also loadout which determines how much of an equipment load you can use at once.&lt;br /&gt;
NOTE: Gear that has not been equipped costs no upkeep.&lt;br /&gt;
 &lt;br /&gt;
To see upkeep, and resources, type resources.&lt;br /&gt;
To see upkeep on an item by item basis, type equip.&lt;br /&gt;
Warning: Upkeep does not fully cover repairs on extensively upgraded equipment, see help repair&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Help Files]]&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Training&amp;diff=30054</id>
		<title>Training</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Training&amp;diff=30054"/>
		<updated>2013-04-16T02:24:05Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: Preformat.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre style=&amp;quot;white-space:-moz-pre-wrap; white-space:-pre-wrap; white-space:-o-pre-wrap; white-space:pre-wrap; word-wrap:break-word;&amp;quot;&amp;gt;&lt;br /&gt;
Training is the primary way in which you enhance your powers. Training can only be done in very specific places, like the Zephyr Inc Lobby, RSX Lobby, New Dawn Training Hut, or in a mako-designated player-made area.&lt;br /&gt;
 &lt;br /&gt;
Commands:&lt;br /&gt;
Train&lt;br /&gt;
   Get a full list of all training options available, as well as costs and amount trained already.&lt;br /&gt;
Train level&lt;br /&gt;
   Train to the next level. Training levels increases your overall ability (see help level scaling), your maximum roles (see help roles), maximum resources (see help item), and mutant power mastery slots available  but also increases the cost of most training.&lt;br /&gt;
Train mutant power mastery (train master and train mutant also work)&lt;br /&gt;
   Master a mutant power, causing it to not be lost even if the host infection is removed or changed. Also allows it to be later upgraded.&lt;br /&gt;
Train upgrade mutant power (train upgrade also works.)&lt;br /&gt;
   Upgrade a mastered power. A power can be upgraded twice, excepting if it is made epic (see help epic), but only upgraded twice by any one upgrade type, no matter what.&lt;br /&gt;
Train innate skill (train innate also works)&lt;br /&gt;
Train an innate skill, such as strike, rest, or dedication-powers and nanomagic. This will cost 5 Mako per level of training, two upgrades per power, max. If at some point you decide to remove the upgrade again (Train Remove), this mako is refunded again.&lt;br /&gt;
Train freecred  OR  Train freecred #&lt;br /&gt;
   Convert 1 XP to 5+ Freecred. Having the Economics skill increases the return on this at 2 and 3. You can specify the number of XP to spend in place of #, if you want to exchange more than 1 XP at a time.&lt;br /&gt;
Train resources&lt;br /&gt;
   Spend XP to raise resources by one point. Resources are used to buy and upkeep equipment, and reach their current maximum at double your current level. (see help item).&lt;br /&gt;
Train Craft (Mechanical, Electronic, Edible, Energy, Chemical)&lt;br /&gt;
   Increases the crafting ability for the specified salvage type for use of some recipes (see help crafting), as well as your salvage drop rate for that type.  Craft skills can only be trained at level 15 or higher.  The maximum rank of craft skills is equal to the current character level cap.&lt;br /&gt;
Train Remove&lt;br /&gt;
   Removes a mastered or upgraded ability so that the mutant power slot may be regained.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Help Files]]&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Shops&amp;diff=30053</id>
		<title>Shops</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Shops&amp;diff=30053"/>
		<updated>2013-04-16T02:23:40Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: Preformat.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre style=&amp;quot;white-space:-moz-pre-wrap; white-space:-pre-wrap; white-space:-o-pre-wrap; white-space:pre-wrap; word-wrap:break-word;&amp;quot;&amp;gt;&lt;br /&gt;
There are stores out in the wilds, run by mutants or simply humans that do not truck with Zephyr Inc. Such shops tend to trade in Freecred rather than resources.&lt;br /&gt;
 &lt;br /&gt;
Commands:&lt;br /&gt;
list&lt;br /&gt;
   Get a list of what&#039;s for sale.&lt;br /&gt;
view #&lt;br /&gt;
   Get a closer look at something.&lt;br /&gt;
buy #&lt;br /&gt;
   Buy an item&lt;br /&gt;
 &lt;br /&gt;
PC Shops:&lt;br /&gt;
   PC Shops have a few other commands:&lt;br /&gt;
Sell #=Price&lt;br /&gt;
   Sell one of your items. Not all PC stores are open for consignment. You get paid when the item sells.&lt;br /&gt;
Reclaim #&lt;br /&gt;
   Remove one of your items that is on sale.&lt;br /&gt;
browse #&lt;br /&gt;
   View does not work in PC stores!&lt;br /&gt;
tax #&lt;br /&gt;
   If you own the store, set the markup percentage.&lt;br /&gt;
tax on/off&lt;br /&gt;
   If you own the store, allow or disallow consignment.&lt;br /&gt;
consign&lt;br /&gt;
   Get a list of all PC stores in the game.&lt;br /&gt;
consign spam&lt;br /&gt;
   Get a FULL list of above, including all items on sale and prices.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Help Files]]&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Scent-Marking&amp;diff=30051</id>
		<title>Scent-Marking</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Scent-Marking&amp;diff=30051"/>
		<updated>2013-04-16T02:22:20Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: Preformat.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre style=&amp;quot;white-space:-moz-pre-wrap; white-space:-pre-wrap; white-space:-o-pre-wrap; white-space:pre-wrap; word-wrap:break-word;&amp;quot;&amp;gt;&lt;br /&gt;
ScentEx for Flexible Survival -- by Alynna&lt;br /&gt;
 &lt;br /&gt;
Allows one to leave their scent on things, and enhances smell commands so that these&lt;br /&gt;
scents can be detected.  Scents are typically temporary, until made permanent.&lt;br /&gt;
Marking a player costs 5% mako battery.  Marking a room, 10% mako battery.&lt;br /&gt;
The cost to clean a temporary scent off anything, 5% mako battery.&lt;br /&gt;
Check out the elite items &#039;permascent&#039; and &#039;deodorizer&#039; to work with permanent scents.&lt;br /&gt;
 &lt;br /&gt;
Scents normally start with an intensity of 100, which means it will last 100 hours&lt;br /&gt;
or 4 days, 4 hours.  This could change with modifiers.  Scents degrade every hour&lt;br /&gt;
by 1 level until they disappear.  However, others marking the spot can make this&lt;br /&gt;
happen more quickly (also the scent can be removed).  Every new scent of equal or&lt;br /&gt;
greater power than the scents already there, displaces the scent its replacing by&lt;br /&gt;
reducing the intensity of all scents at its level or below, by 1 hour.&lt;br /&gt;
 &lt;br /&gt;
Syntax:&lt;br /&gt;
 &lt;br /&gt;
 mark &amp;lt;person&amp;gt;                Place your scent on a person.&lt;br /&gt;
 descent &amp;lt;person&amp;gt;=&amp;lt;number&amp;gt;    Clean a mark from a person.&lt;br /&gt;
 track                        Track your scents and what scents have been left on you.&lt;br /&gt;
 &lt;br /&gt;
Important props:&lt;br /&gt;
 @set me=scentEx/mark:        %n leaves %p scent all over %m!&lt;br /&gt;
 This message is displayed when you mark someone, %m is the name of the target.&lt;br /&gt;
 %n is your name, and any other pronoun subs are OK.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Help Files]]&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Salvage_(Help_File)&amp;diff=30050</id>
		<title>Salvage (Help File)</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Salvage_(Help_File)&amp;diff=30050"/>
		<updated>2013-04-16T02:21:53Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: Preformat.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre style=&amp;quot;white-space:-moz-pre-wrap; white-space:-pre-wrap; white-space:-o-pre-wrap; white-space:pre-wrap; word-wrap:break-word;&amp;quot;&amp;gt;&lt;br /&gt;
Salvage is one of the primary ingredients of crafting, along with builder nanites.&lt;br /&gt;
 &lt;br /&gt;
First and foremost, there are five types of salvage, being Electronic, Chemical, Edible, Mechanical and Energy salvage. Each recipe will require a different mix of salvage.&lt;br /&gt;
The other subdivision is salvage-rarity, with the following classes: Common, Uncommon, Rare and Elite salvage, in order of rarity and value. Common salvage is the easiest to obtain, with a chance to get one after every enemy you defeat. Uncommon salvage can be gained at the end of a daily mission, finishing a web salvage mission, recieving one from a PJ-reward, or buying a Silver Plated Supply Crate with tokens. Rare salvage can be gotten from those same sources, however, to recieve one from a mission or web-salvage-mission, a salvage-booster is required, and the required crate is the Gold Framed Supply Crate. Finally, Elite salvage is currently only available directly by buying a Platinum Studded Supply Crate for mako.&lt;br /&gt;
Finally, any rarity of salvage up to and including Rare can be obtained by roleplaying near a salvage-source of the corresponding salvage-type. Once every fifteen minutes, everyone who is RPing near the source will obtain some salvage of either Common, Uncommon or Rare quality.&lt;br /&gt;
 &lt;br /&gt;
Now, if you want to collect more salvage, there are a few ways to achieve that. Firstly, by raising your crafting-skills, you can improve the odds of recieving salvage from any salvage-roll, as well as increase the amount you get from RPing near a source.&lt;br /&gt;
 &lt;br /&gt;
The other ways of increasing your odds of recieving salvage are:&lt;br /&gt;
Raising the Scavenger combat-skill through roles.&lt;br /&gt;
Equip an item that raises a specific salvage type&#039;s chance.&lt;br /&gt;
Raise a salvage-type-specific knowledge-skill through professions as follows:&lt;br /&gt;
Computer skill increases electronic chance.&lt;br /&gt;
Research skill increases chemical chance.&lt;br /&gt;
Survival increases edible chance.&lt;br /&gt;
Design increases mechanical chance.&lt;br /&gt;
Installation increases energy chance.&lt;br /&gt;
 &lt;br /&gt;
Okay. But what if you have ten uncommon salvage, but really need fifty common salvage? Despair not, because you can always convert different grades of salvage of the same type into eachother, using the convert command, or alternatively, the website.&lt;br /&gt;
100 Common becomes 1 Uncommon, 25 Uncommon becomes one Rare, and 10 Rare can be combined into 1 Elite salvage.&lt;br /&gt;
When doing these conversions in reverse, 1 Elite becomes 8 Rares, one Rare will give you 20 Uncommons, and one Uncommon will net you 80 Common salvage.&lt;br /&gt;
 &lt;br /&gt;
Note: Looking for salvage? Check out http://flexiblesurvival.com/index?marsexpo to sell and buy some. You&#039;ll also notice that the price goes up when people buy, and down when people sell, just like a real market.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Help Files]][[Category:Salvage]]&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Retire&amp;diff=30049</id>
		<title>Retire</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Retire&amp;diff=30049"/>
		<updated>2013-04-16T02:20:59Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: Preformat.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre style=&amp;quot;white-space:-moz-pre-wrap; white-space:-pre-wrap; white-space:-o-pre-wrap; white-space:pre-wrap; word-wrap:break-word;&amp;quot;&amp;gt;&lt;br /&gt;
From direct control, you can use the +retire command to erase your current character.&lt;br /&gt;
 &lt;br /&gt;
Your account will remain, to make a new character(s) with, along with any mako earned, forms unlocked, and so on.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category: Help Files]]&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Recipe&amp;diff=30047</id>
		<title>Recipe</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Recipe&amp;diff=30047"/>
		<updated>2013-04-16T02:18:48Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: Preformat.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre style=&amp;quot;white-space:-moz-pre-wrap; white-space:-pre-wrap; white-space:-o-pre-wrap; white-space:pre-wrap; word-wrap:break-word;&amp;quot;&amp;gt;&lt;br /&gt;
We&#039;re going to properly break down a crafted item recipe for you with the example below!&lt;br /&gt;
 &lt;br /&gt;
(Insert +rpinfo Light Melee)&lt;br /&gt;
 &lt;br /&gt;
The main part we&#039;re looking at with this is the middle section displaying the Recipe info. Break it down!&lt;br /&gt;
 &lt;br /&gt;
Cred Cost - Initial price it will cost you in freecreds to create this item.&lt;br /&gt;
Durability - Currently unused.&lt;br /&gt;
Salvage Amount - Type of Salvage used in the creation, including rarity and amount. Example: Mechanical Salvage - Rarity is Common, Amount is 2.&lt;br /&gt;
Skills - Skill and skill level required to create this recipe. Example: Mechanical skill at level 1.&lt;br /&gt;
XP Cost - Cost in XP for the creation.&lt;br /&gt;
 &lt;br /&gt;
Everything else in the recipe will display as you might read another item or mutant power.&lt;br /&gt;
 &lt;br /&gt;
Also check out help crafting, help salvage, help modifier and help craftmod.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Help Files]]&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Racers&amp;diff=30046</id>
		<title>Racers</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Racers&amp;diff=30046"/>
		<updated>2013-04-16T02:17:46Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: Preformat.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre style=&amp;quot;white-space:-moz-pre-wrap; white-space:-pre-wrap; white-space:-o-pre-wrap; white-space:pre-wrap; word-wrap:break-word;&amp;quot;&amp;gt;&lt;br /&gt;
Racing is a minigame, not required for basic play, but potentially fun and with its own rewards.&lt;br /&gt;
 &lt;br /&gt;
To begin this exciting activity, head to the racing arena, a bit south of Zephyr on the overworld map. Once inside, buy a racer and use it. This will cause a basic racer with random genetics to be dumped into your racing stalls. You get 1 stall per 30 resources, but can make more room through rewards later.&lt;br /&gt;
 &lt;br /&gt;
Commands:&lt;br /&gt;
+racer -- See list of your racers&lt;br /&gt;
+racer/view # -- Details on a racer&lt;br /&gt;
+racer/train -- Train your racer. A racer can be trained every level, always works, costs freecred.&lt;br /&gt;
+racer/Feed -- Feed your racer. A racer can be fed every level, doesn&#039;t always work, but stacks with training. Requires feed.&lt;br /&gt;
+racer/breed -- Breed your racer! Racers must be level 5 or above to breed.&lt;br /&gt;
+racer/buck -- See your racing bucks or buy something from the catalog.&lt;br /&gt;
+racer/name -- Name your racer. First name is free.&lt;br /&gt;
+racer/give -- Give your racer to someone.&lt;br /&gt;
+racer/trash -- Get rid of a racer.&lt;br /&gt;
 &lt;br /&gt;
If you go north from the shop, you will be in the actual arena, where your racers do their magic.&lt;br /&gt;
 &lt;br /&gt;
Type race to see the overview.&lt;br /&gt;
race #add (number) -- Add one of your racers to the race.&lt;br /&gt;
race #begin -- Start a race.&lt;br /&gt;
 &lt;br /&gt;
Races come in two flavors, official, and exhibition. Exhibiation races are free and can be done at any time with any racer.&lt;br /&gt;
Official races can only be done once a day for any given racer, but gives out racing bucks for the top 3 winners, and can level up the racer that gets in #1 or #2 place.&lt;br /&gt;
Note, official races REQUIRE 6 racers, so if there are not enough PC racers, NPCs will automatically be generated to fill in the spots DESPITE any other settings.&lt;br /&gt;
 &lt;br /&gt;
Stats -- Your racers have six stats.&lt;br /&gt;
 Speed -- How fast your racer runs. A stat who&#039;s obviousness rivals its importance.&lt;br /&gt;
 Stamina -- Running takes effort. A racer that runs out of stamina will be reduced to about half speed.&lt;br /&gt;
 Perception -- The runway often has obstacles. Perception helps avoid being slowed by them&lt;br /&gt;
 Talent -- Many breeds(including immature) have special abilities. Talent makes them fire more often and more powerfully.&lt;br /&gt;
 Obedience -- Obedient racers start the race faster, and also persist better if their stamina runs dry, going on pure willpower alone.&lt;br /&gt;
 Appearance -- Pretty racers get their owner more rewards when they win. This does not affect the ability to win in the first place.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Help Files]]&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Prove&amp;diff=30045</id>
		<title>Prove</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Prove&amp;diff=30045"/>
		<updated>2013-04-16T02:17:12Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: Preformat.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre style=&amp;quot;white-space:-moz-pre-wrap; white-space:-pre-wrap; white-space:-o-pre-wrap; white-space:pre-wrap; word-wrap:break-word;&amp;quot;&amp;gt;&lt;br /&gt;
Prove is an RP command that&#039;s useful for sharing information that is normally hidden to other players.  The command is simply:&lt;br /&gt;
+prove stat&lt;br /&gt;
 &lt;br /&gt;
Stat can be pretty much anything on the stats/score screen, any perk, power, skill, profession, combat skill, role, as well as xp or freecred values, or even salvage amounts (try +prove salvage/edible/1/common).&lt;br /&gt;
 &lt;br /&gt;
A player may also use the prove command on equipped, and unequipped gear, but the syntax is a bit different:&lt;br /&gt;
+gear/prove #&lt;br /&gt;
+equip/prove #&lt;br /&gt;
For unequipped and equipped items, respectively.  &lt;br /&gt;
NOTE: The equipment proves are a bit long, so should generally be avoided in crowded rooms.&lt;br /&gt;
 &lt;br /&gt;
Proving can also be done with hidden stats, like pregnant, to find them out for the player.  If you don&#039;t want everyone else in the room to see the post, you can try:&lt;br /&gt;
+prove/silent pregnant&lt;br /&gt;
NOTE: /Silent works on any standard-syntax prove.  To silently look at gear, try inv # and +equip/view accessory#&lt;br /&gt;
&lt;br /&gt;
In addition, you may use +prove to do the following things:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+prove hp    Hit points.&lt;br /&gt;
&lt;br /&gt;
+prove energy    #unclear (This one doesn&#039;t seem to reflect your character&#039;s energy.)&lt;br /&gt;
&lt;br /&gt;
+prove hero    Remaining Hero points&lt;br /&gt;
&lt;br /&gt;
+prove patrol    #unclear&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+prove web mission goal    Length of web mission (needs clarification).&lt;br /&gt;
&lt;br /&gt;
+gear/prove N    Where N is the item number in your inventory.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Help Files]]&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Private_Rooms&amp;diff=30044</id>
		<title>Private Rooms</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Private_Rooms&amp;diff=30044"/>
		<updated>2013-04-16T02:16:38Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: Preformat.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre style=&amp;quot;white-space:-moz-pre-wrap; white-space:-pre-wrap; white-space:-o-pre-wrap; white-space:pre-wrap; word-wrap:break-word;&amp;quot;&amp;gt;&lt;br /&gt;
Rooms are also available for freecred charges at the Six Fingers Inn in Woodfield, Zephyr Inc offers bunk space in the basement, and there&#039;s the Wet Bitch on the west side of the same city. See the Inn&#039;s location for specific details.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Help Files]]&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Player_Shops&amp;diff=30043</id>
		<title>Player Shops</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Player_Shops&amp;diff=30043"/>
		<updated>2013-04-16T02:15:59Z</updated>

		<summary type="html">&lt;p&gt;DeMatt: Preformat.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre style=&amp;quot;white-space:-moz-pre-wrap; white-space:-pre-wrap; white-space:-o-pre-wrap; white-space:pre-wrap; word-wrap:break-word;&amp;quot;&amp;gt;&lt;br /&gt;
So thinking about starting up your own shop are we? First thing you need is of course a room under your own influence. If you own one already, then you are set. Otherwise the steps are simple.&lt;br /&gt;
 &lt;br /&gt;
Go to the mako shop in your local faction base and VIEW 37. This is the small land deed for 50 mako that allows you to own a single room all for yourself. You buy it in the same way as you purchase from other shops.&lt;br /&gt;
 &lt;br /&gt;
Now that you own a nice and shiny room that the nice staffers dug for you, you can place a shop there! But first you need a stall.&lt;br /&gt;
 &lt;br /&gt;
A good starter shop can be bought from Rod in the mall area of Fairhaven. This stall will cost you a modest amount of freecreds and it will give you 5 slots for items to sell.&lt;br /&gt;
 &lt;br /&gt;
Observe: This small stall can only be bought once and does not stack with itself or other stores. But a mako stall stacks with it.&lt;br /&gt;
 &lt;br /&gt;
Now here is the beauty of the system! Your new stall has 5 slots, but alas. It just feels so tiny! You need more! - No problem! If you head to the mako shop and buy Item 33: Store - Small Stall this can be remedied.&lt;br /&gt;
 &lt;br /&gt;
The small stall costs 50 mako and gives 10 slots. Likewise there is the Large Stall for 75 mako that gives 20 slots. You can take one of these items and add it to your current stall to expand it.&lt;br /&gt;
 &lt;br /&gt;
So to summarise: You have the tiny stall from Rod (5 slots) And now you add the Small Stall from the mako shop (10 slots) on top of your old stall. You now have a total of 15 slots in your shop!&lt;br /&gt;
 &lt;br /&gt;
In this way you can expand your player owned shop, and none of the mako you spend will be wasted. Enjoy!&lt;br /&gt;
 &lt;br /&gt;
Related help file for shop usage: HELP SHOPS&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See [[Setting Up Land]] for more information.&lt;br /&gt;
[[Category:Help Files]]&lt;/div&gt;</summary>
		<author><name>DeMatt</name></author>
	</entry>
</feed>