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	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Fishing&amp;diff=695981</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Fishing&amp;diff=695981"/>
		<updated>2018-02-13T20:37:45Z</updated>

		<summary type="html">&lt;p&gt;Agorn: /* Fish Uses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fishing is a minigame that allows you to catch different kinds of fish at various locations throughout Woodfield and Fairhaven.&lt;br /&gt;
&lt;br /&gt;
===How to fish===&lt;br /&gt;
In order to fish, you will need to make or buy a [[Fishing Rod]] and some bait. The magnitude of the FishingRod effect on the Fishing Rod determines the weight of the fish you can catch using it. The weight you will be using is 2 to 6x the fishing mag of the rod. Too low and you won&#039;t be able to feel the nibbles of a smaller fish, too high and you&#039;ll snap your line. The type of bait also plays a role in what fish you can catch.&lt;br /&gt;
&lt;br /&gt;
Once you have the proper equipment, you&#039;ll need to equip the fishing rod and find a fishing location (see [[Fishing#Fishing locations|Fishing Locations]]). Typing &amp;lt;code&amp;gt;+fish&amp;lt;/code&amp;gt; will bring up the following menu:&lt;br /&gt;
&amp;lt;pre&amp;gt;Fish V 1.4.7 by Nuku Valente.&lt;br /&gt;
+fish -- This help screen!&lt;br /&gt;
+fish/bait (Bait or Lure name) -- Declare the bait/lure you&#039;ll use.&lt;br /&gt;
                                  You CAN use fish.&lt;br /&gt;
                                  Lures are reusable but attract less fish.&lt;br /&gt;
+fish/info (Fish name) -- Get the description on a fish.&lt;br /&gt;
+fish/butcher (Fish name)=(amount) -- Slice up fish to produce edible salvage.&lt;br /&gt;
+fish/cast -- Fish!&lt;br /&gt;
+fish/patrol -- Fish! You also spend a patrol point, if you catch a fish, you will catch multiple.&lt;br /&gt;
Also bypasses minute cooldown, avoids random encounters, and increases the odds of a properly &lt;br /&gt;
weighted fish appearing.&lt;br /&gt;
You are in fishing region: 5&lt;br /&gt;
Your fishing pole rating: 0.6&lt;br /&gt;
Your bait is: hare lure&lt;br /&gt;
Your fishing skill is: 10&lt;br /&gt;
Your butchering skill is: 6.5&amp;lt;/pre&amp;gt;&lt;br /&gt;
Currently, only the +fish/bait, +fish/info, and +fish/cast options have any effect.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/bait&amp;lt;/code&amp;gt; allows you to select your bait. So far, only [[Mashed Bait]] and [[Hare Lure]] are available to craft.  All other baits must be caught or purchased from other players.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/info&amp;lt;/code&amp;gt; will show you what fish are available in your current area, or if followed by a fish name, describe it.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/cast&amp;lt;/code&amp;gt; will start the fishing minigame with a 60 second cooldown between casts.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/patrol&amp;lt;/code&amp;gt; will start the fishing minigame with a 5 second cooldown, no random encounters, better odds for a fish of correct weight for the rod, and a chance to catch multiple fish.&lt;br /&gt;
&lt;br /&gt;
Before you begin, you&#039;ll want to check &amp;lt;code&amp;gt;+fish/info&amp;lt;/code&amp;gt; and make sure you have the right rod and bait equipped. Once you&#039;re ready, enter &amp;lt;code&amp;gt;+fish/cast&amp;lt;/code&amp;gt; and prepare to reel in your catch, if any. You&#039;ll see something similar to the following:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:FishingBegin.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
You&#039;ll need to enter &amp;lt;code&amp;gt;fi #&amp;lt;/code&amp;gt; where # is the number of the box that matches the color of the symbol on the line above the boxes. Each color has a different symbol, if you&#039;re having trouble distinguishing them. Choosing correctly will increase your progress, choosing incorrectly will decrease it. Your progress also steadily decreases over time. If it reaches zero, the fish gets away, while reaching a high enough value will successfully reel in your catch.&lt;br /&gt;
&lt;br /&gt;
That&#039;s all there is to it!&lt;br /&gt;
&lt;br /&gt;
===Fishing locations===&lt;br /&gt;
Currently known fishing locations include:&lt;br /&gt;
*The short pier in northeast Woodfield. Travel to the intersection of Main and Short Street, then head north.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   &#039;&#039;&#039;Jelly fish&#039;&#039;&#039;          |1  /2  /10  |Any                                       |&lt;br /&gt;
   &#039;&#039;&#039;Salmon&#039;&#039;&#039;              |2  /4  /5   |Mashed Bait                               |&lt;br /&gt;
   &#039;&#039;Old Boot&#039;&#039;            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*The Beach in Fairhaven. Travel to Fairhaven chemical, then go west, north, north, west and talk to the Beach Bum.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Seaweed             |0  /5  /10  |Any                                       |&lt;br /&gt;
   &#039;&#039;Shrimp&#039;&#039;              |1  /5  /10  |Mashed Bait                               |&lt;br /&gt;
   &#039;&#039;Old Boot&#039;&#039;            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   &#039;&#039;&#039;Mako Shark&#039;&#039;&#039;          |3  /25 /50  |&#039;&#039;Dolphin&#039;&#039;                                   |&lt;br /&gt;
   Tuna                |2  /35 /20  |&#039;&#039;Shrimp&#039;&#039;                                    |&lt;br /&gt;
   Dolphin             |3  /40 /70  |&#039;&#039;Shrimp&#039;&#039;                                    |&lt;br /&gt;
&lt;br /&gt;
*The Mountain Village, located on the mountain path near East Forest and the Military Base.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   &#039;&#039;&#039;&#039;&#039;Smelt&#039;&#039;&#039;&#039;&#039;               |8  /2  /40  |Mashed Bait,Hare Lure                     |&lt;br /&gt;
   Goldfish            |4  /5  /20  |Any                                       |&lt;br /&gt;
   &#039;&#039;Old Boot&#039;&#039;            |1  /6  /20  |Any                                       |&lt;br /&gt;
   &#039;&#039;&#039;Sacramento Sucker&#039;&#039;&#039;   |9  /20 /60  |&#039;&#039;&#039;&#039;&#039;Smelt&#039;&#039;&#039;&#039;&#039;                                     |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
&lt;br /&gt;
*The River&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Frog                |5  /4  /10  |Mashed Bait                               |&lt;br /&gt;
   &#039;&#039;Old Boot&#039;&#039;            |1  /6  /20  |Any                                       |&lt;br /&gt;
   &#039;&#039;Trout&#039;&#039;               |4  /10 /50  |&#039;&#039;Old Boot&#039;&#039;                                  |&lt;br /&gt;
   &#039;&#039;&#039;Three Eyed Fish&#039;&#039;&#039;     |6  /12 /30  |&#039;&#039;Trout&#039;&#039;                                     |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
&lt;br /&gt;
*(Glenstock: 8th Street Dock) OR (Xanadu Gardens: Grand Fountain) OR (Cat Town: Lazy Lake Shore)&lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   &#039;&#039;Crawfish&#039;&#039;            |1  /4  /15  |Mashed Bait                               |&lt;br /&gt;
   Small Pond Scum     |0  /5  /10  |Any                                       |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   &#039;&#039;Small Goldfish&#039;&#039;      |3  /18 /60  |&#039;&#039;Crawfish&#039;&#039;                                  |&lt;br /&gt;
   Large Pond Scum     |0  /20 /10  |Any                                       |&lt;br /&gt;
   Common Carp         |2  /25 /25  |&#039;&#039;Crawfish&#039;&#039;                                  |&lt;br /&gt;
   &#039;&#039;&#039;Huge Mackinaw&#039;&#039;&#039;       |5  /28 /40  |&#039;&#039;Small Goldfish&#039;&#039;                            |&lt;br /&gt;
   Large Blue Gill     |3  /30 /45  |&#039;&#039;Small Goldfish&#039;&#039;                            |&lt;br /&gt;
&lt;br /&gt;
Bold items are used in recipes or schematics.&amp;lt;br&amp;gt;&lt;br /&gt;
Italic items are used as a bait for another fish.&lt;br /&gt;
&lt;br /&gt;
==Fish Uses==&lt;br /&gt;
   Tuna               Monique at the Library entrance might be interested.&amp;lt;br&amp;gt;&lt;br /&gt;
   Smelt              [[Repairing]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Sacramento Sucker  [[Sucking]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Three Eyed Fish    [[Laser Emitting]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Jelly Fish         [[Caustic]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Salmon             [[Purifying Tablet]] item, [[Buffering Armor]] item&amp;lt;br&amp;gt;&lt;br /&gt;
   Huge Mackinaw      [[Berserkers Fillet]] item&amp;lt;br&amp;gt;&lt;br /&gt;
   Mako Shark         [[Aggressive Soup]] item&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:Commands]]&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Fishing&amp;diff=695980</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Fishing&amp;diff=695980"/>
		<updated>2018-02-13T20:36:57Z</updated>

		<summary type="html">&lt;p&gt;Agorn: /* Fishing locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fishing is a minigame that allows you to catch different kinds of fish at various locations throughout Woodfield and Fairhaven.&lt;br /&gt;
&lt;br /&gt;
===How to fish===&lt;br /&gt;
In order to fish, you will need to make or buy a [[Fishing Rod]] and some bait. The magnitude of the FishingRod effect on the Fishing Rod determines the weight of the fish you can catch using it. The weight you will be using is 2 to 6x the fishing mag of the rod. Too low and you won&#039;t be able to feel the nibbles of a smaller fish, too high and you&#039;ll snap your line. The type of bait also plays a role in what fish you can catch.&lt;br /&gt;
&lt;br /&gt;
Once you have the proper equipment, you&#039;ll need to equip the fishing rod and find a fishing location (see [[Fishing#Fishing locations|Fishing Locations]]). Typing &amp;lt;code&amp;gt;+fish&amp;lt;/code&amp;gt; will bring up the following menu:&lt;br /&gt;
&amp;lt;pre&amp;gt;Fish V 1.4.7 by Nuku Valente.&lt;br /&gt;
+fish -- This help screen!&lt;br /&gt;
+fish/bait (Bait or Lure name) -- Declare the bait/lure you&#039;ll use.&lt;br /&gt;
                                  You CAN use fish.&lt;br /&gt;
                                  Lures are reusable but attract less fish.&lt;br /&gt;
+fish/info (Fish name) -- Get the description on a fish.&lt;br /&gt;
+fish/butcher (Fish name)=(amount) -- Slice up fish to produce edible salvage.&lt;br /&gt;
+fish/cast -- Fish!&lt;br /&gt;
+fish/patrol -- Fish! You also spend a patrol point, if you catch a fish, you will catch multiple.&lt;br /&gt;
Also bypasses minute cooldown, avoids random encounters, and increases the odds of a properly &lt;br /&gt;
weighted fish appearing.&lt;br /&gt;
You are in fishing region: 5&lt;br /&gt;
Your fishing pole rating: 0.6&lt;br /&gt;
Your bait is: hare lure&lt;br /&gt;
Your fishing skill is: 10&lt;br /&gt;
Your butchering skill is: 6.5&amp;lt;/pre&amp;gt;&lt;br /&gt;
Currently, only the +fish/bait, +fish/info, and +fish/cast options have any effect.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/bait&amp;lt;/code&amp;gt; allows you to select your bait. So far, only [[Mashed Bait]] and [[Hare Lure]] are available to craft.  All other baits must be caught or purchased from other players.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/info&amp;lt;/code&amp;gt; will show you what fish are available in your current area, or if followed by a fish name, describe it.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/cast&amp;lt;/code&amp;gt; will start the fishing minigame with a 60 second cooldown between casts.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/patrol&amp;lt;/code&amp;gt; will start the fishing minigame with a 5 second cooldown, no random encounters, better odds for a fish of correct weight for the rod, and a chance to catch multiple fish.&lt;br /&gt;
&lt;br /&gt;
Before you begin, you&#039;ll want to check &amp;lt;code&amp;gt;+fish/info&amp;lt;/code&amp;gt; and make sure you have the right rod and bait equipped. Once you&#039;re ready, enter &amp;lt;code&amp;gt;+fish/cast&amp;lt;/code&amp;gt; and prepare to reel in your catch, if any. You&#039;ll see something similar to the following:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:FishingBegin.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
You&#039;ll need to enter &amp;lt;code&amp;gt;fi #&amp;lt;/code&amp;gt; where # is the number of the box that matches the color of the symbol on the line above the boxes. Each color has a different symbol, if you&#039;re having trouble distinguishing them. Choosing correctly will increase your progress, choosing incorrectly will decrease it. Your progress also steadily decreases over time. If it reaches zero, the fish gets away, while reaching a high enough value will successfully reel in your catch.&lt;br /&gt;
&lt;br /&gt;
That&#039;s all there is to it!&lt;br /&gt;
&lt;br /&gt;
===Fishing locations===&lt;br /&gt;
Currently known fishing locations include:&lt;br /&gt;
*The short pier in northeast Woodfield. Travel to the intersection of Main and Short Street, then head north.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   &#039;&#039;&#039;Jelly fish&#039;&#039;&#039;          |1  /2  /10  |Any                                       |&lt;br /&gt;
   &#039;&#039;&#039;Salmon&#039;&#039;&#039;              |2  /4  /5   |Mashed Bait                               |&lt;br /&gt;
   &#039;&#039;Old Boot&#039;&#039;            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*The Beach in Fairhaven. Travel to Fairhaven chemical, then go west, north, north, west and talk to the Beach Bum.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Seaweed             |0  /5  /10  |Any                                       |&lt;br /&gt;
   &#039;&#039;Shrimp&#039;&#039;              |1  /5  /10  |Mashed Bait                               |&lt;br /&gt;
   &#039;&#039;Old Boot&#039;&#039;            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   &#039;&#039;&#039;Mako Shark&#039;&#039;&#039;          |3  /25 /50  |&#039;&#039;Dolphin&#039;&#039;                                   |&lt;br /&gt;
   Tuna                |2  /35 /20  |&#039;&#039;Shrimp&#039;&#039;                                    |&lt;br /&gt;
   Dolphin             |3  /40 /70  |&#039;&#039;Shrimp&#039;&#039;                                    |&lt;br /&gt;
&lt;br /&gt;
*The Mountain Village, located on the mountain path near East Forest and the Military Base.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   &#039;&#039;&#039;&#039;&#039;Smelt&#039;&#039;&#039;&#039;&#039;               |8  /2  /40  |Mashed Bait,Hare Lure                     |&lt;br /&gt;
   Goldfish            |4  /5  /20  |Any                                       |&lt;br /&gt;
   &#039;&#039;Old Boot&#039;&#039;            |1  /6  /20  |Any                                       |&lt;br /&gt;
   &#039;&#039;&#039;Sacramento Sucker&#039;&#039;&#039;   |9  /20 /60  |&#039;&#039;&#039;&#039;&#039;Smelt&#039;&#039;&#039;&#039;&#039;                                     |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
&lt;br /&gt;
*The River&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Frog                |5  /4  /10  |Mashed Bait                               |&lt;br /&gt;
   &#039;&#039;Old Boot&#039;&#039;            |1  /6  /20  |Any                                       |&lt;br /&gt;
   &#039;&#039;Trout&#039;&#039;               |4  /10 /50  |&#039;&#039;Old Boot&#039;&#039;                                  |&lt;br /&gt;
   &#039;&#039;&#039;Three Eyed Fish&#039;&#039;&#039;     |6  /12 /30  |&#039;&#039;Trout&#039;&#039;                                     |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
&lt;br /&gt;
*(Glenstock: 8th Street Dock) OR (Xanadu Gardens: Grand Fountain) OR (Cat Town: Lazy Lake Shore)&lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   &#039;&#039;Crawfish&#039;&#039;            |1  /4  /15  |Mashed Bait                               |&lt;br /&gt;
   Small Pond Scum     |0  /5  /10  |Any                                       |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   &#039;&#039;Small Goldfish&#039;&#039;      |3  /18 /60  |&#039;&#039;Crawfish&#039;&#039;                                  |&lt;br /&gt;
   Large Pond Scum     |0  /20 /10  |Any                                       |&lt;br /&gt;
   Common Carp         |2  /25 /25  |&#039;&#039;Crawfish&#039;&#039;                                  |&lt;br /&gt;
   &#039;&#039;&#039;Huge Mackinaw&#039;&#039;&#039;       |5  /28 /40  |&#039;&#039;Small Goldfish&#039;&#039;                            |&lt;br /&gt;
   Large Blue Gill     |3  /30 /45  |&#039;&#039;Small Goldfish&#039;&#039;                            |&lt;br /&gt;
&lt;br /&gt;
Bold items are used in recipes or schematics.&amp;lt;br&amp;gt;&lt;br /&gt;
Italic items are used as a bait for another fish.&lt;br /&gt;
&lt;br /&gt;
==Fish Uses==&lt;br /&gt;
   Tuna               Monique at the Library entrance might be interested.&amp;lt;br&amp;gt;&lt;br /&gt;
   Smelt              [[Repairing]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Sacramento Sucker  [[Sucking]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Three Eyed Fish    [[Laser Emitting]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Salmon             [[Purifying Tablet]] item, [[Buffering Armor]] item&amp;lt;br&amp;gt;&lt;br /&gt;
   Huge Mackinaw      [[Berserkers Fillet]] item&amp;lt;br&amp;gt;&lt;br /&gt;
   Mako Shark         [[Aggressive Soup]] item&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:Commands]]&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Damage_Variance_Modifier&amp;diff=695979</id>
		<title>Category:Damage Variance Modifier</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Damage_Variance_Modifier&amp;diff=695979"/>
		<updated>2018-02-13T20:35:52Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Friendly_base_powers&amp;diff=676041</id>
		<title>Category:Friendly base powers</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Friendly_base_powers&amp;diff=676041"/>
		<updated>2018-01-21T17:11:37Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:AoE_base_power&amp;diff=676040</id>
		<title>Category:AoE base power</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:AoE_base_power&amp;diff=676040"/>
		<updated>2018-01-21T17:11:31Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Wound_inflicting_base_powers&amp;diff=676039</id>
		<title>Category:Wound inflicting base powers</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Wound_inflicting_base_powers&amp;diff=676039"/>
		<updated>2018-01-21T17:11:24Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Energymod_inflicting_base_powers&amp;diff=676038</id>
		<title>Category:Energymod inflicting base powers</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Energymod_inflicting_base_powers&amp;diff=676038"/>
		<updated>2018-01-21T17:11:18Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Damageresist_inflicting_base_powers&amp;diff=676037</id>
		<title>Category:Damageresist inflicting base powers</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Damageresist_inflicting_base_powers&amp;diff=676037"/>
		<updated>2018-01-21T17:11:10Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Healing_base_powers&amp;diff=676036</id>
		<title>Category:Healing base powers</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Healing_base_powers&amp;diff=676036"/>
		<updated>2018-01-21T17:11:04Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Base_powers&amp;diff=676035</id>
		<title>Category:Base powers</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Base_powers&amp;diff=676035"/>
		<updated>2018-01-21T17:10:57Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Fishing&amp;diff=675870</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Fishing&amp;diff=675870"/>
		<updated>2018-01-21T00:04:08Z</updated>

		<summary type="html">&lt;p&gt;Agorn: /* Fishing locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fishing is a minigame that allows you to catch different kinds of fish at various locations throughout Woodfield and Fairhaven.&lt;br /&gt;
&lt;br /&gt;
===How to fish===&lt;br /&gt;
In order to fish, you will need to make or buy a [[Fishing Rod]] and some bait. The magnitude of the FishingRod effect on the Fishing Rod determines the weight of the fish you can catch using it. The weight you will be using is 2 to 6x the fishing mag of the rod. Too low and you won&#039;t be able to feel the nibbles of a smaller fish, too high and you&#039;ll snap your line. The type of bait also plays a role in what fish you can catch.&lt;br /&gt;
&lt;br /&gt;
Once you have the proper equipment, you&#039;ll need to equip the fishing rod and find a fishing location (see [[Fishing#Fishing locations|Fishing Locations]]). Typing &amp;lt;code&amp;gt;+fish&amp;lt;/code&amp;gt; will bring up the following menu:&lt;br /&gt;
&amp;lt;pre&amp;gt;Fish V 1.4.7 by Nuku Valente.&lt;br /&gt;
+fish -- This help screen!&lt;br /&gt;
+fish/bait (Bait or Lure name) -- Declare the bait/lure you&#039;ll use.&lt;br /&gt;
                                  You CAN use fish.&lt;br /&gt;
                                  Lures are reusable but attract less fish.&lt;br /&gt;
+fish/info (Fish name) -- Get the description on a fish.&lt;br /&gt;
+fish/butcher (Fish name)=(amount) -- Slice up fish to produce edible salvage.&lt;br /&gt;
+fish/cast -- Fish!&lt;br /&gt;
+fish/patrol -- Fish! You also spend a patrol point, if you catch a fish, you will catch multiple.&lt;br /&gt;
Also bypasses minute cooldown, avoids random encounters, and increases the odds of a properly &lt;br /&gt;
weighted fish appearing.&lt;br /&gt;
You are in fishing region: 5&lt;br /&gt;
Your fishing pole rating: 0.6&lt;br /&gt;
Your bait is: hare lure&lt;br /&gt;
Your fishing skill is: 10&lt;br /&gt;
Your butchering skill is: 6.5&amp;lt;/pre&amp;gt;&lt;br /&gt;
Currently, only the +fish/bait, +fish/info, and +fish/cast options have any effect.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/bait&amp;lt;/code&amp;gt; allows you to select your bait. So far, only [[Mashed Bait]] and [[Hare Lure]] are available to craft.  All other baits must be caught or purchased from other players.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/info&amp;lt;/code&amp;gt; will show you what fish are available in your current area, or if followed by a fish name, describe it.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/cast&amp;lt;/code&amp;gt; will start the fishing minigame with a 60 second cooldown between casts.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/patrol&amp;lt;/code&amp;gt; will start the fishing minigame with a 5 second cooldown, no random encounters, better odds for a fish of correct weight for the rod, and a chance to catch multiple fish.&lt;br /&gt;
&lt;br /&gt;
Before you begin, you&#039;ll want to check &amp;lt;code&amp;gt;+fish/info&amp;lt;/code&amp;gt; and make sure you have the right rod and bait equipped. Once you&#039;re ready, enter &amp;lt;code&amp;gt;+fish/cast&amp;lt;/code&amp;gt; and prepare to reel in your catch, if any. You&#039;ll see something similar to the following:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:FishingBegin.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
You&#039;ll need to enter &amp;lt;code&amp;gt;fi #&amp;lt;/code&amp;gt; where # is the number of the box that matches the color of the symbol on the line above the boxes. Each color has a different symbol, if you&#039;re having trouble distinguishing them. Choosing correctly will increase your progress, choosing incorrectly will decrease it. Your progress also steadily decreases over time. If it reaches zero, the fish gets away, while reaching a high enough value will successfully reel in your catch.&lt;br /&gt;
&lt;br /&gt;
That&#039;s all there is to it!&lt;br /&gt;
&lt;br /&gt;
===Fishing locations===&lt;br /&gt;
Currently known fishing locations include:&lt;br /&gt;
*The short pier in northeast Woodfield. Travel to the intersection of Main and Short Street, then head north.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Jelly fish          |1  /2  /10  |Any                                       |&lt;br /&gt;
   &#039;&#039;&#039;Salmon&#039;&#039;&#039;              |2  /4  /5   |Mashed Bait                               |&lt;br /&gt;
   &#039;&#039;Old Boot&#039;&#039;            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*The Beach in Fairhaven. Travel to Fairhaven chemical, then go west, north, north, west and talk to the Beach Bum.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Seaweed             |0  /5  /10  |Any                                       |&lt;br /&gt;
   &#039;&#039;Shrimp&#039;&#039;              |1  /5  /10  |Mashed Bait                               |&lt;br /&gt;
   &#039;&#039;Old Boot&#039;&#039;            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   &#039;&#039;&#039;Mako Shark&#039;&#039;&#039;          |3  /25 /50  |&#039;&#039;Dolphin&#039;&#039;                                   |&lt;br /&gt;
   Tuna                |2  /35 /20  |&#039;&#039;Shrimp&#039;&#039;                                    |&lt;br /&gt;
   Dolphin             |3  /40 /70  |&#039;&#039;Shrimp&#039;&#039;                                    |&lt;br /&gt;
&lt;br /&gt;
*The Mountain Village, located on the mountain path near East Forest and the Military Base.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   &#039;&#039;&#039;&#039;&#039;Smelt&#039;&#039;&#039;&#039;&#039;               |8  /2  /40  |Mashed Bait,Hare Lure                     |&lt;br /&gt;
   Goldfish            |4  /5  /20  |Any                                       |&lt;br /&gt;
   &#039;&#039;Old Boot&#039;&#039;            |1  /6  /20  |Any                                       |&lt;br /&gt;
   &#039;&#039;&#039;Sacramento Sucker&#039;&#039;&#039;   |9  /20 /60  |&#039;&#039;&#039;&#039;&#039;Smelt&#039;&#039;&#039;&#039;&#039;                                     |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
&lt;br /&gt;
*The River&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Frog                |5  /4  /10  |Mashed Bait                               |&lt;br /&gt;
   &#039;&#039;Old Boot&#039;&#039;            |1  /6  /20  |Any                                       |&lt;br /&gt;
   &#039;&#039;Trout&#039;&#039;               |4  /10 /50  |&#039;&#039;Old Boot&#039;&#039;                                  |&lt;br /&gt;
   &#039;&#039;&#039;Three Eyed Fish&#039;&#039;&#039;     |6  /12 /30  |&#039;&#039;Trout&#039;&#039;                                     |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
&lt;br /&gt;
*(Glenstock: 8th Street Dock) OR (Xanadu Gardens: Grand Fountain) OR (Cat Town: Lazy Lake Shore)&lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   &#039;&#039;Crawfish&#039;&#039;            |1  /4  /15  |Mashed Bait                               |&lt;br /&gt;
   Small Pond Scum     |0  /5  /10  |Any                                       |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   &#039;&#039;Small Goldfish&#039;&#039;      |3  /18 /60  |&#039;&#039;Crawfish&#039;&#039;                                  |&lt;br /&gt;
   Large Pond Scum     |0  /20 /10  |Any                                       |&lt;br /&gt;
   Common Carp         |2  /25 /25  |&#039;&#039;Crawfish&#039;&#039;                                  |&lt;br /&gt;
   &#039;&#039;&#039;Huge Mackinaw&#039;&#039;&#039;       |5  /28 /40  |&#039;&#039;Small Goldfish&#039;&#039;                            |&lt;br /&gt;
   Large Blue Gill     |3  /30 /45  |&#039;&#039;Small Goldfish&#039;&#039;                            |&lt;br /&gt;
&lt;br /&gt;
Bold items are used in recipes or schematics.&amp;lt;br&amp;gt;&lt;br /&gt;
Italic items are used as a bait for another fish.&lt;br /&gt;
&lt;br /&gt;
==Fish Uses==&lt;br /&gt;
   Tuna               Monique at the Library entrance might be interested.&amp;lt;br&amp;gt;&lt;br /&gt;
   Smelt              [[Repairing]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Sacramento Sucker  [[Sucking]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Three Eyed Fish    [[Laser Emitting]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Salmon             [[Purifying Tablet]] item, [[Buffering Armor]] item&amp;lt;br&amp;gt;&lt;br /&gt;
   Huge Mackinaw      [[Berserkers Fillet]] item&amp;lt;br&amp;gt;&lt;br /&gt;
   Mako Shark         [[Aggressive Soup]] item&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:Commands]]&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Fishing&amp;diff=675600</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Fishing&amp;diff=675600"/>
		<updated>2018-01-20T15:11:18Z</updated>

		<summary type="html">&lt;p&gt;Agorn: /* Fishing locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fishing is a minigame that allows you to catch different kinds of fish at various locations throughout Woodfield and Fairhaven.&lt;br /&gt;
&lt;br /&gt;
===How to fish===&lt;br /&gt;
In order to fish, you will need to make or buy a [[Fishing Rod]] and some bait. The magnitude of the FishingRod effect on the Fishing Rod determines the weight of the fish you can catch using it. The weight you will be using is 2 to 6x the fishing mag of the rod. Too low and you won&#039;t be able to feel the nibbles of a smaller fish, too high and you&#039;ll snap your line. The type of bait also plays a role in what fish you can catch.&lt;br /&gt;
&lt;br /&gt;
Once you have the proper equipment, you&#039;ll need to equip the fishing rod and find a fishing location (see [[Fishing#Fishing locations|Fishing Locations]]). Typing &amp;lt;code&amp;gt;+fish&amp;lt;/code&amp;gt; will bring up the following menu:&lt;br /&gt;
&amp;lt;pre&amp;gt;Fish V 1.4.7 by Nuku Valente.&lt;br /&gt;
+fish -- This help screen!&lt;br /&gt;
+fish/bait (Bait or Lure name) -- Declare the bait/lure you&#039;ll use.&lt;br /&gt;
                                  You CAN use fish.&lt;br /&gt;
                                  Lures are reusable but attract less fish.&lt;br /&gt;
+fish/info (Fish name) -- Get the description on a fish.&lt;br /&gt;
+fish/butcher (Fish name)=(amount) -- Slice up fish to produce edible salvage.&lt;br /&gt;
+fish/cast -- Fish!&lt;br /&gt;
+fish/patrol -- Fish! You also spend a patrol point, if you catch a fish, you will catch multiple.&lt;br /&gt;
Also bypasses minute cooldown, avoids random encounters, and increases the odds of a properly &lt;br /&gt;
weighted fish appearing.&lt;br /&gt;
You are in fishing region: 5&lt;br /&gt;
Your fishing pole rating: 0.6&lt;br /&gt;
Your bait is: hare lure&lt;br /&gt;
Your fishing skill is: 10&lt;br /&gt;
Your butchering skill is: 6.5&amp;lt;/pre&amp;gt;&lt;br /&gt;
Currently, only the +fish/bait, +fish/info, and +fish/cast options have any effect.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/bait&amp;lt;/code&amp;gt; allows you to select your bait. So far, only [[Mashed Bait]] and [[Hare Lure]] are available to craft.  All other baits must be caught or purchased from other players.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/info&amp;lt;/code&amp;gt; will show you what fish are available in your current area, or if followed by a fish name, describe it.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/cast&amp;lt;/code&amp;gt; will start the fishing minigame with a 60 second cooldown between casts.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/patrol&amp;lt;/code&amp;gt; will start the fishing minigame with a 5 second cooldown, no random encounters, better odds for a fish of correct weight for the rod, and a chance to catch multiple fish.&lt;br /&gt;
&lt;br /&gt;
Before you begin, you&#039;ll want to check &amp;lt;code&amp;gt;+fish/info&amp;lt;/code&amp;gt; and make sure you have the right rod and bait equipped. Once you&#039;re ready, enter &amp;lt;code&amp;gt;+fish/cast&amp;lt;/code&amp;gt; and prepare to reel in your catch, if any. You&#039;ll see something similar to the following:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:FishingBegin.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
You&#039;ll need to enter &amp;lt;code&amp;gt;fi #&amp;lt;/code&amp;gt; where # is the number of the box that matches the color of the symbol on the line above the boxes. Each color has a different symbol, if you&#039;re having trouble distinguishing them. Choosing correctly will increase your progress, choosing incorrectly will decrease it. Your progress also steadily decreases over time. If it reaches zero, the fish gets away, while reaching a high enough value will successfully reel in your catch.&lt;br /&gt;
&lt;br /&gt;
That&#039;s all there is to it!&lt;br /&gt;
&lt;br /&gt;
===Fishing locations===&lt;br /&gt;
Currently known fishing locations include:&lt;br /&gt;
*The short pier in northeast Woodfield. Travel to the intersection of Main and Short Street, then head north.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Jelly fish          |1  /2  /10  |Any                                       |&lt;br /&gt;
   &#039;&#039;&#039;Salmon&#039;&#039;&#039;              |2  /4  /5   |Mashed Bait                               |&lt;br /&gt;
   &#039;&#039;Old Boot&#039;&#039;            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*The Beach in Fairhaven. Travel to Fairhaven chemical, then go west, north, north, west and talk to the Beach Bum.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Seaweed             |0  /5  /10  |Any                                       |&lt;br /&gt;
   &#039;&#039;Shrimp&#039;&#039;              |1  /5  /10  |Mashed Bait                               |&lt;br /&gt;
   &#039;&#039;Old Boot&#039;&#039;            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   &#039;&#039;&#039;Mako Shark&#039;&#039;&#039;          |3  /25 /50  |&#039;&#039;Dolphin&#039;&#039;                                   |&lt;br /&gt;
   Tuna                |2  /35 /20  |&#039;&#039;Shrimp&#039;&#039;                                    |&lt;br /&gt;
   Dolphin             |3  /40 /70  |&#039;&#039;Shrimp&#039;&#039;                                    |&lt;br /&gt;
&lt;br /&gt;
*The Mountain Village, located on the mountain path near East Forest and the Military Base.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   &#039;&#039;&#039;&#039;&#039;Smelt&#039;&#039;&#039;&#039;&#039;               |8  /2  /40  |Mashed Bait,Hare Lure                     |&lt;br /&gt;
   Goldfish            |4  /5  /20  |Any                                       |&lt;br /&gt;
   &#039;&#039;Old Boot&#039;&#039;            |1  /6  /20  |Any                                       |&lt;br /&gt;
   &#039;&#039;&#039;Sacramento Sucker&#039;&#039;&#039;   |9  /20 /60  |&#039;&#039;&#039;&#039;&#039;Smelt&#039;&#039;&#039;&#039;&#039;                                     |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
&lt;br /&gt;
*The River&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Frog                |5  /4  /10  |Mashed Bait                               |&lt;br /&gt;
   &#039;&#039;Old Boot&#039;&#039;            |1  /6  /20  |Any                                       |&lt;br /&gt;
   &#039;&#039;Trout&#039;&#039;               |4  /10 /50  |&#039;&#039;Old Boot&#039;&#039;                                  |&lt;br /&gt;
   &#039;&#039;&#039;Three Eyed Fish&#039;&#039;&#039;     |6  /12 /30  |&#039;&#039;Trout&#039;&#039;                                     |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
&lt;br /&gt;
*(Glenstock: 8th Street Dock) OR (Xanadu Gardens: Grand Fountain)&lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   &#039;&#039;Crawfish&#039;&#039;            |1  /4  /15  |Mashed Bait                               |&lt;br /&gt;
   Small Pond Scum     |0  /5  /10  |Any                                       |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   &#039;&#039;Small Goldfish&#039;&#039;      |3  /18 /60  |&#039;&#039;Crawfish&#039;&#039;                                  |&lt;br /&gt;
   Large Pond Scum     |0  /20 /10  |Any                                       |&lt;br /&gt;
   Common Carp         |2  /25 /25  |&#039;&#039;Crawfish&#039;&#039;                                  |&lt;br /&gt;
   &#039;&#039;&#039;Huge Mackinaw&#039;&#039;&#039;       |5  /28 /40  |&#039;&#039;Small Goldfish&#039;&#039;                            |&lt;br /&gt;
   Large Blue Gill     |3  /30 /45  |&#039;&#039;Small Goldfish&#039;&#039;                            |&lt;br /&gt;
&lt;br /&gt;
Bold items are used in recipes or schematics.&amp;lt;br&amp;gt;&lt;br /&gt;
Italic items are used as a bait for another fish.&lt;br /&gt;
&lt;br /&gt;
==Fish Uses==&lt;br /&gt;
   Tuna               Monique at the Library entrance might be interested.&amp;lt;br&amp;gt;&lt;br /&gt;
   Smelt              [[Repairing]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Sacramento Sucker  [[Sucking]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Three Eyed Fish    [[Laser Emitting]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Salmon             [[Purifying Tablet]] item, [[Buffering Armor]] item&amp;lt;br&amp;gt;&lt;br /&gt;
   Huge Mackinaw      [[Berserkers Fillet]] item&amp;lt;br&amp;gt;&lt;br /&gt;
   Mako Shark         [[Aggressive Soup]] item&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:Commands]]&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Fishing&amp;diff=675599</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Fishing&amp;diff=675599"/>
		<updated>2018-01-20T14:57:14Z</updated>

		<summary type="html">&lt;p&gt;Agorn: /* Fish Uses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fishing is a minigame that allows you to catch different kinds of fish at various locations throughout Woodfield and Fairhaven.&lt;br /&gt;
&lt;br /&gt;
===How to fish===&lt;br /&gt;
In order to fish, you will need to make or buy a [[Fishing Rod]] and some bait. The magnitude of the FishingRod effect on the Fishing Rod determines the weight of the fish you can catch using it. The weight you will be using is 2 to 6x the fishing mag of the rod. Too low and you won&#039;t be able to feel the nibbles of a smaller fish, too high and you&#039;ll snap your line. The type of bait also plays a role in what fish you can catch.&lt;br /&gt;
&lt;br /&gt;
Once you have the proper equipment, you&#039;ll need to equip the fishing rod and find a fishing location (see [[Fishing#Fishing locations|Fishing Locations]]). Typing &amp;lt;code&amp;gt;+fish&amp;lt;/code&amp;gt; will bring up the following menu:&lt;br /&gt;
&amp;lt;pre&amp;gt;Fish V 1.4.7 by Nuku Valente.&lt;br /&gt;
+fish -- This help screen!&lt;br /&gt;
+fish/bait (Bait or Lure name) -- Declare the bait/lure you&#039;ll use.&lt;br /&gt;
                                  You CAN use fish.&lt;br /&gt;
                                  Lures are reusable but attract less fish.&lt;br /&gt;
+fish/info (Fish name) -- Get the description on a fish.&lt;br /&gt;
+fish/butcher (Fish name)=(amount) -- Slice up fish to produce edible salvage.&lt;br /&gt;
+fish/cast -- Fish!&lt;br /&gt;
+fish/patrol -- Fish! You also spend a patrol point, if you catch a fish, you will catch multiple.&lt;br /&gt;
Also bypasses minute cooldown, avoids random encounters, and increases the odds of a properly &lt;br /&gt;
weighted fish appearing.&lt;br /&gt;
You are in fishing region: 5&lt;br /&gt;
Your fishing pole rating: 0.6&lt;br /&gt;
Your bait is: hare lure&lt;br /&gt;
Your fishing skill is: 10&lt;br /&gt;
Your butchering skill is: 6.5&amp;lt;/pre&amp;gt;&lt;br /&gt;
Currently, only the +fish/bait, +fish/info, and +fish/cast options have any effect.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/bait&amp;lt;/code&amp;gt; allows you to select your bait. So far, only [[Mashed Bait]] and [[Hare Lure]] are available to craft.  All other baits must be caught or purchased from other players.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/info&amp;lt;/code&amp;gt; will show you what fish are available in your current area, or if followed by a fish name, describe it.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/cast&amp;lt;/code&amp;gt; will start the fishing minigame with a 60 second cooldown between casts.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/patrol&amp;lt;/code&amp;gt; will start the fishing minigame with a 5 second cooldown, no random encounters, better odds for a fish of correct weight for the rod, and a chance to catch multiple fish.&lt;br /&gt;
&lt;br /&gt;
Before you begin, you&#039;ll want to check &amp;lt;code&amp;gt;+fish/info&amp;lt;/code&amp;gt; and make sure you have the right rod and bait equipped. Once you&#039;re ready, enter &amp;lt;code&amp;gt;+fish/cast&amp;lt;/code&amp;gt; and prepare to reel in your catch, if any. You&#039;ll see something similar to the following:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:FishingBegin.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
You&#039;ll need to enter &amp;lt;code&amp;gt;fi #&amp;lt;/code&amp;gt; where # is the number of the box that matches the color of the symbol on the line above the boxes. Each color has a different symbol, if you&#039;re having trouble distinguishing them. Choosing correctly will increase your progress, choosing incorrectly will decrease it. Your progress also steadily decreases over time. If it reaches zero, the fish gets away, while reaching a high enough value will successfully reel in your catch.&lt;br /&gt;
&lt;br /&gt;
That&#039;s all there is to it!&lt;br /&gt;
&lt;br /&gt;
===Fishing locations===&lt;br /&gt;
Currently known fishing locations include:&lt;br /&gt;
*The short pier in northeast Woodfield. Travel to the intersection of Main and Short Street, then head north.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Jelly fish          |1  /2  /10  |Any                                       |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Salmon              |2  /4  /5   |Mashed Bait                               |&lt;br /&gt;
&lt;br /&gt;
*The Beach in Fairhaven. Travel to Fairhaven chemical, then go west, north, north, west and talk to the Beach Bum.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Dolphin             |3  /40 /70  |Shrimp                                    |&lt;br /&gt;
   Mako Shark          |3  /25 /50  |Dolphin                                   |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Seaweed             |0  /5  /10  |Any                                       |&lt;br /&gt;
   Shrimp              |1  /5  /10  |Mashed Bait                               |&lt;br /&gt;
   Tuna                |2  /35 /20  |Shrimp                                    |&lt;br /&gt;
&lt;br /&gt;
*The Mountain Village, located on the mountain path near East Forest and the Military Base.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Goldfish            |4  /5  /20  |Any                                       |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Sacramento Sucker   |9  /20 /60  |Smelt                                     |&lt;br /&gt;
   Smelt               |8  /2  /40  |Mashed Bait,Hare Lure                     |&lt;br /&gt;
&lt;br /&gt;
*The River&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Frog                |5  /4  /10  |Mashed Bait                               |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Three Eyed Fish     |6  /12 /30  |Trout                                     |&lt;br /&gt;
   Trout               |4  /10 /50  |Old Boot                                  |&lt;br /&gt;
&lt;br /&gt;
*(Glenstock: 8th Street Dock) OR (Xanadu Gardens: Grand Fountain)&lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Common Carp         |2  /25 /25  |Crawfish                                  |&lt;br /&gt;
   Crawfish            |1  /4  /15  |Mashed Bait                               |&lt;br /&gt;
   Huge Mackinaw       |5  /28 /40  |Small Goldfish                            |&lt;br /&gt;
   Large Blue Gill     |3  /30 /45  |Small Goldfish                            |&lt;br /&gt;
   Large Pond Scum     |0  /20 /10  |Any                                       |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Small Goldfish      |3  /18 /60  |Crawfish                                  |&lt;br /&gt;
   Small Pond Scum     |0  /5  /10  |Any                                       |&lt;br /&gt;
&lt;br /&gt;
==Fish Uses==&lt;br /&gt;
   Tuna               Monique at the Library entrance might be interested.&amp;lt;br&amp;gt;&lt;br /&gt;
   Smelt              [[Repairing]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Sacramento Sucker  [[Sucking]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Three Eyed Fish    [[Laser Emitting]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Salmon             [[Purifying Tablet]] item, [[Buffering Armor]] item&amp;lt;br&amp;gt;&lt;br /&gt;
   Huge Mackinaw      [[Berserkers Fillet]] item&amp;lt;br&amp;gt;&lt;br /&gt;
   Mako Shark         [[Aggressive Soup]] item&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:Commands]]&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Fishing&amp;diff=675596</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Fishing&amp;diff=675596"/>
		<updated>2018-01-20T05:10:27Z</updated>

		<summary type="html">&lt;p&gt;Agorn: /* Fishing locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fishing is a minigame that allows you to catch different kinds of fish at various locations throughout Woodfield and Fairhaven.&lt;br /&gt;
&lt;br /&gt;
===How to fish===&lt;br /&gt;
In order to fish, you will need to make or buy a [[Fishing Rod]] and some bait. The magnitude of the FishingRod effect on the Fishing Rod determines the weight of the fish you can catch using it. The weight you will be using is 2 to 6x the fishing mag of the rod. Too low and you won&#039;t be able to feel the nibbles of a smaller fish, too high and you&#039;ll snap your line. The type of bait also plays a role in what fish you can catch.&lt;br /&gt;
&lt;br /&gt;
Once you have the proper equipment, you&#039;ll need to equip the fishing rod and find a fishing location (see [[Fishing#Fishing locations|Fishing Locations]]). Typing &amp;lt;code&amp;gt;+fish&amp;lt;/code&amp;gt; will bring up the following menu:&lt;br /&gt;
&amp;lt;pre&amp;gt;Fish V 1.4.7 by Nuku Valente.&lt;br /&gt;
+fish -- This help screen!&lt;br /&gt;
+fish/bait (Bait or Lure name) -- Declare the bait/lure you&#039;ll use.&lt;br /&gt;
                                  You CAN use fish.&lt;br /&gt;
                                  Lures are reusable but attract less fish.&lt;br /&gt;
+fish/info (Fish name) -- Get the description on a fish.&lt;br /&gt;
+fish/butcher (Fish name)=(amount) -- Slice up fish to produce edible salvage.&lt;br /&gt;
+fish/cast -- Fish!&lt;br /&gt;
+fish/patrol -- Fish! You also spend a patrol point, if you catch a fish, you will catch multiple.&lt;br /&gt;
Also bypasses minute cooldown, avoids random encounters, and increases the odds of a properly &lt;br /&gt;
weighted fish appearing.&lt;br /&gt;
You are in fishing region: 5&lt;br /&gt;
Your fishing pole rating: 0.6&lt;br /&gt;
Your bait is: hare lure&lt;br /&gt;
Your fishing skill is: 10&lt;br /&gt;
Your butchering skill is: 6.5&amp;lt;/pre&amp;gt;&lt;br /&gt;
Currently, only the +fish/bait, +fish/info, and +fish/cast options have any effect.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/bait&amp;lt;/code&amp;gt; allows you to select your bait. So far, only [[Mashed Bait]] and [[Hare Lure]] are available to craft.  All other baits must be caught or purchased from other players.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/info&amp;lt;/code&amp;gt; will show you what fish are available in your current area, or if followed by a fish name, describe it.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/cast&amp;lt;/code&amp;gt; will start the fishing minigame with a 60 second cooldown between casts.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/patrol&amp;lt;/code&amp;gt; will start the fishing minigame with a 5 second cooldown, no random encounters, better odds for a fish of correct weight for the rod, and a chance to catch multiple fish.&lt;br /&gt;
&lt;br /&gt;
Before you begin, you&#039;ll want to check &amp;lt;code&amp;gt;+fish/info&amp;lt;/code&amp;gt; and make sure you have the right rod and bait equipped. Once you&#039;re ready, enter &amp;lt;code&amp;gt;+fish/cast&amp;lt;/code&amp;gt; and prepare to reel in your catch, if any. You&#039;ll see something similar to the following:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:FishingBegin.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
You&#039;ll need to enter &amp;lt;code&amp;gt;fi #&amp;lt;/code&amp;gt; where # is the number of the box that matches the color of the symbol on the line above the boxes. Each color has a different symbol, if you&#039;re having trouble distinguishing them. Choosing correctly will increase your progress, choosing incorrectly will decrease it. Your progress also steadily decreases over time. If it reaches zero, the fish gets away, while reaching a high enough value will successfully reel in your catch.&lt;br /&gt;
&lt;br /&gt;
That&#039;s all there is to it!&lt;br /&gt;
&lt;br /&gt;
===Fishing locations===&lt;br /&gt;
Currently known fishing locations include:&lt;br /&gt;
*The short pier in northeast Woodfield. Travel to the intersection of Main and Short Street, then head north.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Jelly fish          |1  /2  /10  |Any                                       |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Salmon              |2  /4  /5   |Mashed Bait                               |&lt;br /&gt;
&lt;br /&gt;
*The Beach in Fairhaven. Travel to Fairhaven chemical, then go west, north, north, west and talk to the Beach Bum.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Dolphin             |3  /40 /70  |Shrimp                                    |&lt;br /&gt;
   Mako Shark          |3  /25 /50  |Dolphin                                   |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Seaweed             |0  /5  /10  |Any                                       |&lt;br /&gt;
   Shrimp              |1  /5  /10  |Mashed Bait                               |&lt;br /&gt;
   Tuna                |2  /35 /20  |Shrimp                                    |&lt;br /&gt;
&lt;br /&gt;
*The Mountain Village, located on the mountain path near East Forest and the Military Base.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Goldfish            |4  /5  /20  |Any                                       |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Sacramento Sucker   |9  /20 /60  |Smelt                                     |&lt;br /&gt;
   Smelt               |8  /2  /40  |Mashed Bait,Hare Lure                     |&lt;br /&gt;
&lt;br /&gt;
*The River&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Frog                |5  /4  /10  |Mashed Bait                               |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Three Eyed Fish     |6  /12 /30  |Trout                                     |&lt;br /&gt;
   Trout               |4  /10 /50  |Old Boot                                  |&lt;br /&gt;
&lt;br /&gt;
*(Glenstock: 8th Street Dock) OR (Xanadu Gardens: Grand Fountain)&lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Common Carp         |2  /25 /25  |Crawfish                                  |&lt;br /&gt;
   Crawfish            |1  /4  /15  |Mashed Bait                               |&lt;br /&gt;
   Huge Mackinaw       |5  /28 /40  |Small Goldfish                            |&lt;br /&gt;
   Large Blue Gill     |3  /30 /45  |Small Goldfish                            |&lt;br /&gt;
   Large Pond Scum     |0  /20 /10  |Any                                       |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Small Goldfish      |3  /18 /60  |Crawfish                                  |&lt;br /&gt;
   Small Pond Scum     |0  /5  /10  |Any                                       |&lt;br /&gt;
&lt;br /&gt;
==Fish Uses==&lt;br /&gt;
   Tuna:              Monique at the Library entrance might be interested.&amp;lt;br&amp;gt;&lt;br /&gt;
   Smelt:             [[Repairing]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Sacramento Sucker: [[Sucking]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Mako Shark:        [[Aggressive Soup]] item&amp;lt;br&amp;gt;&lt;br /&gt;
   Three Eyed Fish:   [[Laser Emitting]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Salmon:            [[Purifying Tablet]] item, [[Buffering Armor]] item&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:Commands]]&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Fishing&amp;diff=675595</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Fishing&amp;diff=675595"/>
		<updated>2018-01-20T04:57:10Z</updated>

		<summary type="html">&lt;p&gt;Agorn: /* Fishing locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fishing is a minigame that allows you to catch different kinds of fish at various locations throughout Woodfield and Fairhaven.&lt;br /&gt;
&lt;br /&gt;
===How to fish===&lt;br /&gt;
In order to fish, you will need to make or buy a [[Fishing Rod]] and some bait. The magnitude of the FishingRod effect on the Fishing Rod determines the weight of the fish you can catch using it. The weight you will be using is 2 to 6x the fishing mag of the rod. Too low and you won&#039;t be able to feel the nibbles of a smaller fish, too high and you&#039;ll snap your line. The type of bait also plays a role in what fish you can catch.&lt;br /&gt;
&lt;br /&gt;
Once you have the proper equipment, you&#039;ll need to equip the fishing rod and find a fishing location (see [[Fishing#Fishing locations|Fishing Locations]]). Typing &amp;lt;code&amp;gt;+fish&amp;lt;/code&amp;gt; will bring up the following menu:&lt;br /&gt;
&amp;lt;pre&amp;gt;Fish V 1.4.7 by Nuku Valente.&lt;br /&gt;
+fish -- This help screen!&lt;br /&gt;
+fish/bait (Bait or Lure name) -- Declare the bait/lure you&#039;ll use.&lt;br /&gt;
                                  You CAN use fish.&lt;br /&gt;
                                  Lures are reusable but attract less fish.&lt;br /&gt;
+fish/info (Fish name) -- Get the description on a fish.&lt;br /&gt;
+fish/butcher (Fish name)=(amount) -- Slice up fish to produce edible salvage.&lt;br /&gt;
+fish/cast -- Fish!&lt;br /&gt;
+fish/patrol -- Fish! You also spend a patrol point, if you catch a fish, you will catch multiple.&lt;br /&gt;
Also bypasses minute cooldown, avoids random encounters, and increases the odds of a properly &lt;br /&gt;
weighted fish appearing.&lt;br /&gt;
You are in fishing region: 5&lt;br /&gt;
Your fishing pole rating: 0.6&lt;br /&gt;
Your bait is: hare lure&lt;br /&gt;
Your fishing skill is: 10&lt;br /&gt;
Your butchering skill is: 6.5&amp;lt;/pre&amp;gt;&lt;br /&gt;
Currently, only the +fish/bait, +fish/info, and +fish/cast options have any effect.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/bait&amp;lt;/code&amp;gt; allows you to select your bait. So far, only [[Mashed Bait]] and [[Hare Lure]] are available to craft.  All other baits must be caught or purchased from other players.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/info&amp;lt;/code&amp;gt; will show you what fish are available in your current area, or if followed by a fish name, describe it.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/cast&amp;lt;/code&amp;gt; will start the fishing minigame with a 60 second cooldown between casts.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/patrol&amp;lt;/code&amp;gt; will start the fishing minigame with a 5 second cooldown, no random encounters, better odds for a fish of correct weight for the rod, and a chance to catch multiple fish.&lt;br /&gt;
&lt;br /&gt;
Before you begin, you&#039;ll want to check &amp;lt;code&amp;gt;+fish/info&amp;lt;/code&amp;gt; and make sure you have the right rod and bait equipped. Once you&#039;re ready, enter &amp;lt;code&amp;gt;+fish/cast&amp;lt;/code&amp;gt; and prepare to reel in your catch, if any. You&#039;ll see something similar to the following:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:FishingBegin.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
You&#039;ll need to enter &amp;lt;code&amp;gt;fi #&amp;lt;/code&amp;gt; where # is the number of the box that matches the color of the symbol on the line above the boxes. Each color has a different symbol, if you&#039;re having trouble distinguishing them. Choosing correctly will increase your progress, choosing incorrectly will decrease it. Your progress also steadily decreases over time. If it reaches zero, the fish gets away, while reaching a high enough value will successfully reel in your catch.&lt;br /&gt;
&lt;br /&gt;
That&#039;s all there is to it!&lt;br /&gt;
&lt;br /&gt;
===Fishing locations===&lt;br /&gt;
Currently known fishing locations include:&lt;br /&gt;
*The short pier in northeast Woodfield. Travel to the intersection of Main and Short Street, then head north.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Jelly fish          |1  /2  /10  |Any                                       |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Salmon              |2  /4  /5   |Mashed Bait                               |&lt;br /&gt;
&lt;br /&gt;
*The Beach in Fairhaven. Travel to Fairhaven chemical, then go west, north, north, west and talk to the Beach Bum.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Dolphin             |3  /40 /70  |Shrimp                                    |&lt;br /&gt;
   Mako Shark          |3  /25 /50  |Dolphin                                   |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Seaweed             |0  /5  /10  |Any                                       |&lt;br /&gt;
   Shrimp              |1  /5  /10  |Mashed Bait                               |&lt;br /&gt;
   Tuna                |2  /35 /20  |Shrimp                                    |&lt;br /&gt;
&lt;br /&gt;
*The Mountain Village, located on the mountain path near East Forest and the Military Base.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Goldfish            |4  /5  /20  |Any                                       |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Sacramento Sucker   |9  /20 /60  |Smelt                                     |&lt;br /&gt;
   Smelt               |8  /2  /40  |Mashed Bait,Hare Lure                     |&lt;br /&gt;
&lt;br /&gt;
*The River&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Frog                |5  /4  /10  |Mashed Bait                               |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Three Eyed Fish     |6  /12 /30  |Trout                                     |&lt;br /&gt;
   Trout               |4  /10 /50  |Old Boot                                  |&lt;br /&gt;
&lt;br /&gt;
*Glenstock: 8th Street Dock&lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Common Carp         |2  /25 /25  |Crawfish                                  |&lt;br /&gt;
   Crawfish            |1  /4  /15  |Mashed Bait                               |&lt;br /&gt;
   Huge Mackinaw       |5  /28 /40  |Small Goldfish                            |&lt;br /&gt;
   Large Blue Gill     |3  /30 /45  |Small Goldfish                            |&lt;br /&gt;
   Large Pond Scum     |0  /20 /10  |Any                                       |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Small Goldfish      |3  /18 /60  |Crawfish                                  |&lt;br /&gt;
   Small Pond Scum     |0  /5  /10  |Any                                       |&lt;br /&gt;
&lt;br /&gt;
==Fish Uses==&lt;br /&gt;
   Tuna:              Monique at the Library entrance might be interested.&amp;lt;br&amp;gt;&lt;br /&gt;
   Smelt:             [[Repairing]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Sacramento Sucker: [[Sucking]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Mako Shark:        [[Aggressive Soup]] item&amp;lt;br&amp;gt;&lt;br /&gt;
   Three Eyed Fish:   [[Laser Emitting]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Salmon:            [[Purifying Tablet]] item, [[Buffering Armor]] item&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:Commands]]&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Aggro_Rate_Modifier&amp;diff=674731</id>
		<title>Category:Aggro Rate Modifier</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Aggro_Rate_Modifier&amp;diff=674731"/>
		<updated>2018-01-18T18:10:33Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
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		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Status_Chance_Modifier&amp;diff=673879</id>
		<title>Category:Status Chance Modifier</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Status_Chance_Modifier&amp;diff=673879"/>
		<updated>2018-01-16T00:41:15Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
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		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Penetration_Modifier&amp;diff=673457</id>
		<title>Category:Penetration Modifier</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Penetration_Modifier&amp;diff=673457"/>
		<updated>2018-01-15T20:45:33Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
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		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Passive_Enemy_Status_Modifier&amp;diff=673456</id>
		<title>Category:Passive Enemy Status Modifier</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Passive_Enemy_Status_Modifier&amp;diff=673456"/>
		<updated>2018-01-15T20:45:29Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
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		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Passive_Ally_Status_Modifier&amp;diff=673455</id>
		<title>Category:Passive Ally Status Modifier</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Passive_Ally_Status_Modifier&amp;diff=673455"/>
		<updated>2018-01-15T20:45:23Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
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		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Active_Enemy_Status_Modifier&amp;diff=673454</id>
		<title>Category:Active Enemy Status Modifier</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Active_Enemy_Status_Modifier&amp;diff=673454"/>
		<updated>2018-01-15T20:45:18Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
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		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Active_Ally_Status_Modifier&amp;diff=673453</id>
		<title>Category:Active Ally Status Modifier</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Active_Ally_Status_Modifier&amp;diff=673453"/>
		<updated>2018-01-15T20:45:12Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
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		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Cut_Rate&amp;diff=671864</id>
		<title>Cut Rate</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Cut_Rate&amp;diff=671864"/>
		<updated>2018-01-11T01:13:04Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Added quantity amount, and fixed cred/xp display&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Recipe Modifier|name=Cut Rate|desc=Stretching your supplies as tight as they can go, you produce something functional, but shabby looking. Its flimsy parts require more constant repair and upkeep, but it does work!|cred=&amp;lt;nowiki&amp;gt;-10%&amp;lt;/nowiki&amp;gt;|xp=&amp;lt;nowiki&amp;gt;0&amp;lt;/nowiki&amp;gt;|ingredients=None|salvage=-25%|istats=Quantity of -25%&amp;lt;br&amp;gt;Damage of -5%&amp;lt;br&amp;gt;Secondary Damage of -5%&amp;lt;br&amp;gt;Status Mag of -5%&amp;lt;br&amp;gt;Upkeep of +10%|skills=None}}[[Category:Damage Modifier]][[Category:Secondary Damage Modifier]][[Category:Status Mag Modifier]][[Category:Upkeep Modifier]][[Category:Quantity Modifier]]&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Cheap&amp;diff=671863</id>
		<title>Cheap</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Cheap&amp;diff=671863"/>
		<updated>2018-01-11T01:09:50Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Added quantity amount, and fixed cred/xp display&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Recipe Modifier|name=Cheap|desc=Big, clunky, cheap as hell. Sometimes you just don&#039;t want to pay for the damn thing.|cred=&amp;lt;nowiki&amp;gt;-50%&amp;lt;/nowiki&amp;gt;|xp=&amp;lt;nowiki&amp;gt;-75%&amp;lt;/nowiki&amp;gt;|ingredients=None|salvage=-50%|istats=Quantity of -50%&amp;lt;br&amp;gt;Damage of -10%&amp;lt;br&amp;gt;Loadout of 5%&amp;lt;br&amp;gt;Secondary Damage of -5%&amp;lt;br&amp;gt;Status Mag of -10%|skills=None}}[[Category:Damage Modifier]][[Category:Loadout Modifier]][[Category:Secondary Damage Modifier]][[Category:Status Mag Modifier]][[Category:Quantity Modifier]]&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Jumbo_Pack&amp;diff=671862</id>
		<title>Jumbo Pack</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Jumbo_Pack&amp;diff=671862"/>
		<updated>2018-01-11T01:01:05Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Added quantity amount, and fixed cred/xp display&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Recipe Modifier|name=Jumbo Pack|desc=Why make 3 bland things when you can use better parts and cut it down to 5 good things? This modifier works on things that come in quantities, and makes more of them! More is better!|cred=&amp;lt;nowiki&amp;gt;+50%&amp;lt;/nowiki&amp;gt;|xp=10|ingredients=None|salvage=+20%|istats=Quantity of +50%|skills=None}}[[Category:Quantity Modifier]]&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Quantity_Modifier&amp;diff=671861</id>
		<title>Category:Quantity Modifier</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Quantity_Modifier&amp;diff=671861"/>
		<updated>2018-01-11T00:57:21Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
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		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Light&amp;diff=671860</id>
		<title>Light</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Light&amp;diff=671860"/>
		<updated>2018-01-11T00:57:02Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Added quantity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Recipe Modifier|name=Light|desc=Sometimes, the full model is too much. Pare it down to size! As they say, sometimes, less is more.|cred=&amp;lt;nowiki&amp;gt;-15%&amp;lt;/nowiki&amp;gt;|xp=&amp;lt;nowiki&amp;gt;+5%&amp;lt;/nowiki&amp;gt;|ingredients=None|salvage=Common Mechanical X 0|istats=Quantity of +25%&amp;lt;br&amp;gt;Charge of -50%&amp;lt;br&amp;gt;Cooldown of -25%&amp;lt;br&amp;gt;Damage of -40%&amp;lt;br&amp;gt;Energy of -50%&amp;lt;br&amp;gt;Loadout of -40%&amp;lt;br&amp;gt;Secondary Damage of -20%&amp;lt;br&amp;gt;Status Duration of -20%&amp;lt;br&amp;gt;Status Mag of -40%&amp;lt;br&amp;gt;Upkeep of -30%|skills=None}}[[Category:Charge Modifier]][[Category:Cooldown Modifier]][[Category:Damage Modifier]][[Category:Energy Modifier]][[Category:Loadout Modifier]][[Category:Secondary Damage Modifier]][[Category:Status Duration Modifier]][[Category:Status Mag Modifier]][[Category:Upkeep Modifier]][[Category:Quantity Modifier]]&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Light&amp;diff=671859</id>
		<title>Light</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Light&amp;diff=671859"/>
		<updated>2018-01-11T00:53:12Z</updated>

		<summary type="html">&lt;p&gt;Agorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Recipe Modifier|name=Light|desc=Sometimes, the full model is too much. Pare it down to size! As they say, sometimes, less is more.|cred=&amp;lt;nowiki&amp;gt;-15%&amp;lt;/nowiki&amp;gt;|xp=&amp;lt;nowiki&amp;gt;+5%&amp;lt;/nowiki&amp;gt;|ingredients=None|salvage=Common Mechanical X 0|istats=Charge of -50%&amp;lt;br&amp;gt;Cooldown of -25%&amp;lt;br&amp;gt;Damage of -40%&amp;lt;br&amp;gt;Energy of -50%&amp;lt;br&amp;gt;Loadout of -40%&amp;lt;br&amp;gt;Secondary Damage of -20%&amp;lt;br&amp;gt;Status Duration of -20%&amp;lt;br&amp;gt;Status Mag of -40%&amp;lt;br&amp;gt;Upkeep of -30%|skills=None}}[[Category:Charge Modifier]][[Category:Cooldown Modifier]][[Category:Damage Modifier]][[Category:Energy Modifier]][[Category:Loadout Modifier]][[Category:Secondary Damage Modifier]][[Category:Status Duration Modifier]][[Category:Status Mag Modifier]][[Category:Upkeep Modifier]]&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Upkeep_Modifier&amp;diff=671858</id>
		<title>Category:Upkeep Modifier</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Upkeep_Modifier&amp;diff=671858"/>
		<updated>2018-01-11T00:49:00Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
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		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Status_Mag_Modifier&amp;diff=671857</id>
		<title>Category:Status Mag Modifier</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Status_Mag_Modifier&amp;diff=671857"/>
		<updated>2018-01-11T00:48:52Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
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		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Status_Duration_Modifier&amp;diff=671856</id>
		<title>Category:Status Duration Modifier</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Status_Duration_Modifier&amp;diff=671856"/>
		<updated>2018-01-11T00:48:44Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
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		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Secondary_Damage_Modifier&amp;diff=671855</id>
		<title>Category:Secondary Damage Modifier</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Secondary_Damage_Modifier&amp;diff=671855"/>
		<updated>2018-01-11T00:48:36Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
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		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Loadout_Modifier&amp;diff=671854</id>
		<title>Category:Loadout Modifier</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Loadout_Modifier&amp;diff=671854"/>
		<updated>2018-01-11T00:48:27Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
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		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Energy_Modifier&amp;diff=671853</id>
		<title>Category:Energy Modifier</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Energy_Modifier&amp;diff=671853"/>
		<updated>2018-01-11T00:48:18Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
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	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Cooldown_Modifier&amp;diff=671852</id>
		<title>Category:Cooldown Modifier</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Cooldown_Modifier&amp;diff=671852"/>
		<updated>2018-01-11T00:48:09Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
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	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Charge_Modifier&amp;diff=671851</id>
		<title>Category:Charge Modifier</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Charge_Modifier&amp;diff=671851"/>
		<updated>2018-01-11T00:47:55Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
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	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Mechanical_recipe&amp;diff=671669</id>
		<title>Category:Mechanical recipe</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Mechanical_recipe&amp;diff=671669"/>
		<updated>2018-01-11T00:04:34Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
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		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Fishing&amp;diff=670990</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Fishing&amp;diff=670990"/>
		<updated>2018-01-09T20:09:48Z</updated>

		<summary type="html">&lt;p&gt;Agorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fishing is a minigame that allows you to catch different kinds of fish at various locations throughout Woodfield and Fairhaven.&lt;br /&gt;
&lt;br /&gt;
===How to fish===&lt;br /&gt;
In order to fish, you will need to make or buy a [[Fishing Rod]] and some bait. The magnitude of the FishingRod effect on the Fishing Rod determines the weight of the fish you can catch using it. The weight you will be using is 2 to 6x the fishing mag of the rod. Too low and you won&#039;t be able to feel the nibbles of a smaller fish, too high and you&#039;ll snap your line. The type of bait also plays a role in what fish you can catch.&lt;br /&gt;
&lt;br /&gt;
Once you have the proper equipment, you&#039;ll need to equip the fishing rod and find a fishing location (see [[Fishing#Fishing locations|Fishing Locations]]). Typing &amp;lt;code&amp;gt;+fish&amp;lt;/code&amp;gt; will bring up the following menu:&lt;br /&gt;
&amp;lt;pre&amp;gt;Fish V 1.4.7 by Nuku Valente.&lt;br /&gt;
+fish -- This help screen!&lt;br /&gt;
+fish/bait (Bait or Lure name) -- Declare the bait/lure you&#039;ll use.&lt;br /&gt;
                                  You CAN use fish.&lt;br /&gt;
                                  Lures are reusable but attract less fish.&lt;br /&gt;
+fish/info (Fish name) -- Get the description on a fish.&lt;br /&gt;
+fish/butcher (Fish name)=(amount) -- Slice up fish to produce edible salvage.&lt;br /&gt;
+fish/cast -- Fish!&lt;br /&gt;
+fish/patrol -- Fish! You also spend a patrol point, if you catch a fish, you will catch multiple.&lt;br /&gt;
Also bypasses minute cooldown, avoids random encounters, and increases the odds of a properly &lt;br /&gt;
weighted fish appearing.&lt;br /&gt;
You are in fishing region: 5&lt;br /&gt;
Your fishing pole rating: 0.6&lt;br /&gt;
Your bait is: hare lure&lt;br /&gt;
Your fishing skill is: 10&lt;br /&gt;
Your butchering skill is: 6.5&amp;lt;/pre&amp;gt;&lt;br /&gt;
Currently, only the +fish/bait, +fish/info, and +fish/cast options have any effect.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/bait&amp;lt;/code&amp;gt; allows you to select your bait. So far, only [[Mashed Bait]] and [[Hare Lure]] are available to craft.  All other baits must be caught or purchased from other players.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/info&amp;lt;/code&amp;gt; will show you what fish are available in your current area, or if followed by a fish name, describe it.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/cast&amp;lt;/code&amp;gt; will start the fishing minigame with a 60 second cooldown between casts.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/patrol&amp;lt;/code&amp;gt; will start the fishing minigame with a 5 second cooldown, no random encounters, better odds for a fish of correct weight for the rod, and a chance to catch multiple fish.&lt;br /&gt;
&lt;br /&gt;
Before you begin, you&#039;ll want to check &amp;lt;code&amp;gt;+fish/info&amp;lt;/code&amp;gt; and make sure you have the right rod and bait equipped. Once you&#039;re ready, enter &amp;lt;code&amp;gt;+fish/cast&amp;lt;/code&amp;gt; and prepare to reel in your catch, if any. You&#039;ll see something similar to the following:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:FishingBegin.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
You&#039;ll need to enter &amp;lt;code&amp;gt;fi #&amp;lt;/code&amp;gt; where # is the number of the box that matches the color of the symbol on the line above the boxes. Each color has a different symbol, if you&#039;re having trouble distinguishing them. Choosing correctly will increase your progress, choosing incorrectly will decrease it. Your progress also steadily decreases over time. If it reaches zero, the fish gets away, while reaching a high enough value will successfully reel in your catch.&lt;br /&gt;
&lt;br /&gt;
That&#039;s all there is to it!&lt;br /&gt;
&lt;br /&gt;
===Fishing locations===&lt;br /&gt;
Currently known fishing locations include:&lt;br /&gt;
*The short pier in northeast Woodfield. Travel to the intersection of Main and Short Street, then head north.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Jelly fish          |1  /2  /10  |Any                                       |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Salmon              |2  /4  /5   |Mashed Bait                               |&lt;br /&gt;
&lt;br /&gt;
*The Beach in Fairhaven. Travel to Fairhaven chemical, then go west, north, north, west and talk to the Beach Bum.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Dolphin             |3  /40 /70  |Shrimp                                    |&lt;br /&gt;
   Mako Shark          |3  /25 /50  |Dolphin                                   |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Seaweed             |0  /5  /10  |Any                                       |&lt;br /&gt;
   Shrimp              |1  /5  /10  |Mashed Bait                               |&lt;br /&gt;
   Tuna                |2  /35 /20  |Shrimp                                    |&lt;br /&gt;
&lt;br /&gt;
*The Mountain Village, located on the mountain path near East Forest and the Military Base.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Goldfish            |4  /5  /20  |Any                                       |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Sacramento Sucker   |9  /20 /60  |Smelt                                     |&lt;br /&gt;
   Smelt               |8  /2  /40  |Mashed Bait,Hare Lure                     |&lt;br /&gt;
&lt;br /&gt;
*The River&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Frog                |5  /4  /10  |Mashed Bait                               |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Three Eyed Fish     |6  /12 /30  |Trout                                     |&lt;br /&gt;
   Trout               |4  /10 /50  |Old Boot                                  |&lt;br /&gt;
&lt;br /&gt;
==Fish Uses==&lt;br /&gt;
   Tuna:              Monique at the Library entrance might be interested.&amp;lt;br&amp;gt;&lt;br /&gt;
   Smelt:             [[Repairing]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Sacramento Sucker: [[Sucking]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Mako Shark:        [[Aggressive Soup]] item&amp;lt;br&amp;gt;&lt;br /&gt;
   Three Eyed Fish:   [[Laser Emitting]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Salmon:            [[Purifying Tablet]] item, [[Buffering Armor]] item&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:Commands]]&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Fishing&amp;diff=670989</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Fishing&amp;diff=670989"/>
		<updated>2018-01-09T20:05:26Z</updated>

		<summary type="html">&lt;p&gt;Agorn: /* Fish Uses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fishing is a minigame that allows you to catch different kinds of fish at various locations throughout Woodfield and Fairhaven.&lt;br /&gt;
&lt;br /&gt;
===How to fish===&lt;br /&gt;
In order to fish, you will need to make or buy a [[Fishing Rod]] and some bait. The magnitude of the FishingRod effect on the Fishing Rod determines the weight of the fish you can catch using it. The weight you will be using is 2 to 6x the fishing mag of the rod. Too low and you won&#039;t be able to feel the nibbles of a smaller fish, too high and you&#039;ll snap your line. The type of bait also plays a role in what fish you can catch.&lt;br /&gt;
&lt;br /&gt;
Once you have the proper equipment, you&#039;ll need to equip the fishing rod and find a fishing location (see [[Fishing#Fishing locations|Fishing Locations]]). Typing &amp;lt;code&amp;gt;+fish&amp;lt;/code&amp;gt; will bring up the following menu:&lt;br /&gt;
&amp;lt;pre&amp;gt;Fish V 1.4.7 by Nuku Valente.&lt;br /&gt;
+fish -- This help screen!&lt;br /&gt;
+fish/bait (Bait or Lure name) -- Declare the bait/lure you&#039;ll use.&lt;br /&gt;
                                  You CAN use fish.&lt;br /&gt;
                                  Lures are reusable but attract less fish.&lt;br /&gt;
+fish/info (Fish name) -- Get the description on a fish.&lt;br /&gt;
+fish/butcher (Fish name)=(amount) -- Slice up fish to produce edible salvage.&lt;br /&gt;
+fish/cast -- Fish!&lt;br /&gt;
+fish/patrol -- Fish! You also spend a patrol point, if you catch a fish, you will catch multiple.&lt;br /&gt;
Also bypasses minute cooldown, avoids random encounters, and increases the odds of a properly &lt;br /&gt;
weighted fish appearing.&lt;br /&gt;
You are in fishing region: 5&lt;br /&gt;
Your fishing pole rating: 0.6&lt;br /&gt;
Your bait is: hare lure&lt;br /&gt;
Your fishing skill is: 10&lt;br /&gt;
Your butchering skill is: 6.5&amp;lt;/pre&amp;gt;&lt;br /&gt;
Currently, only the +fish/bait, +fish/info, and +fish/cast options have any effect.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/bait&amp;lt;/code&amp;gt; allows you to select your bait. So far, only [[Mashed Bait]] and [[Hare Lure]] are available to craft.  All other baits must be caught or purchased from other players.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/info&amp;lt;/code&amp;gt; will show you what fish are available in your current area, or if followed by a fish name, describe it.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/cast&amp;lt;/code&amp;gt; will start the fishing minigame with a 60 second cooldown between casts.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/patrol&amp;lt;/code&amp;gt; will start the fishing minigame with a 5 second cooldown, no random encounters, better odds for a fish of correct weight for the rod, and a chance to catch multiple fish.&lt;br /&gt;
&lt;br /&gt;
Before you begin, you&#039;ll want to check &amp;lt;code&amp;gt;+fish/info&amp;lt;/code&amp;gt; and make sure you have the right rod and bait equipped. Once you&#039;re ready, enter &amp;lt;code&amp;gt;+fish/cast&amp;lt;/code&amp;gt; and prepare to reel in your catch, if any. You&#039;ll see something similar to the following:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:FishingBegin.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
You&#039;ll need to enter &amp;lt;code&amp;gt;fi #&amp;lt;/code&amp;gt; where # is the number of the box that matches the color of the symbol on the line above the boxes. Each color has a different symbol, if you&#039;re having trouble distinguishing them. Choosing correctly will increase your progress, choosing incorrectly will decrease it. Your progress also steadily decreases over time. If it reaches zero, the fish gets away, while reaching a high enough value will successfully reel in your catch.&lt;br /&gt;
&lt;br /&gt;
That&#039;s all there is to it!&lt;br /&gt;
&lt;br /&gt;
===Fishing locations===&lt;br /&gt;
Currently known fishing locations include:&lt;br /&gt;
*The short pier in northeast Woodfield. Travel to the intersection of Main and Short Street, then head north.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Jelly fish          |1  /2  /10  |Any                                       |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Salmon              |2  /4  /5   |Mashed Bait                               |&lt;br /&gt;
&lt;br /&gt;
*The Beach in Fairhaven. Travel to Fairhaven chemical, then go west, north, north, west and talk to the Beach Bum.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Dolphin             |3  /40 /70  |Shrimp                                    |&lt;br /&gt;
   Mako Shark          |3  /25 /50  |Dolphin                                   |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Seaweed             |0  /5  /10  |Any                                       |&lt;br /&gt;
   Shrimp              |1  /5  /10  |Mashed Bait                               |&lt;br /&gt;
   Tuna                |2  /35 /20  |Shrimp                                    |&lt;br /&gt;
&lt;br /&gt;
*The Mountain Village, located on the mountain path near East Forest and the Military Base.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Goldfish            |4  /5  /20  |Any                                       |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Sacramento Sucker   |9  /20 /60  |Smelt                                     |&lt;br /&gt;
   Smelt               |8  /2  /40  |Mashed Bait,Hare Lure                     |&lt;br /&gt;
&lt;br /&gt;
*The River&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Frog                |5  /4  /10  |Mashed Bait                               |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Three Eyed Fish     |6  /12 /30  |Trout                                     |&lt;br /&gt;
   Trout               |4  /10 /50  |Old Boot                                  |&lt;br /&gt;
&lt;br /&gt;
==Fish Uses==&lt;br /&gt;
   Tuna:              Monique at the Library entrance might be interested.&amp;lt;br&amp;gt;&lt;br /&gt;
   Smelt:             [[Repairing]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Sacramento Sucker: [[Sucking]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Mako Shark:        [[Aggressive Soup]] item&amp;lt;br&amp;gt;&lt;br /&gt;
   Three Eyed Fish:   [[Laser Emitting]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Salmon:            [[Purifying Tablet]] item, [[Buffering Armor]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:Commands]]&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Fishing&amp;diff=670988</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Fishing&amp;diff=670988"/>
		<updated>2018-01-09T20:04:53Z</updated>

		<summary type="html">&lt;p&gt;Agorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fishing is a minigame that allows you to catch different kinds of fish at various locations throughout Woodfield and Fairhaven.&lt;br /&gt;
&lt;br /&gt;
===How to fish===&lt;br /&gt;
In order to fish, you will need to make or buy a [[Fishing Rod]] and some bait. The magnitude of the FishingRod effect on the Fishing Rod determines the weight of the fish you can catch using it. The weight you will be using is 2 to 6x the fishing mag of the rod. Too low and you won&#039;t be able to feel the nibbles of a smaller fish, too high and you&#039;ll snap your line. The type of bait also plays a role in what fish you can catch.&lt;br /&gt;
&lt;br /&gt;
Once you have the proper equipment, you&#039;ll need to equip the fishing rod and find a fishing location (see [[Fishing#Fishing locations|Fishing Locations]]). Typing &amp;lt;code&amp;gt;+fish&amp;lt;/code&amp;gt; will bring up the following menu:&lt;br /&gt;
&amp;lt;pre&amp;gt;Fish V 1.4.7 by Nuku Valente.&lt;br /&gt;
+fish -- This help screen!&lt;br /&gt;
+fish/bait (Bait or Lure name) -- Declare the bait/lure you&#039;ll use.&lt;br /&gt;
                                  You CAN use fish.&lt;br /&gt;
                                  Lures are reusable but attract less fish.&lt;br /&gt;
+fish/info (Fish name) -- Get the description on a fish.&lt;br /&gt;
+fish/butcher (Fish name)=(amount) -- Slice up fish to produce edible salvage.&lt;br /&gt;
+fish/cast -- Fish!&lt;br /&gt;
+fish/patrol -- Fish! You also spend a patrol point, if you catch a fish, you will catch multiple.&lt;br /&gt;
Also bypasses minute cooldown, avoids random encounters, and increases the odds of a properly &lt;br /&gt;
weighted fish appearing.&lt;br /&gt;
You are in fishing region: 5&lt;br /&gt;
Your fishing pole rating: 0.6&lt;br /&gt;
Your bait is: hare lure&lt;br /&gt;
Your fishing skill is: 10&lt;br /&gt;
Your butchering skill is: 6.5&amp;lt;/pre&amp;gt;&lt;br /&gt;
Currently, only the +fish/bait, +fish/info, and +fish/cast options have any effect.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/bait&amp;lt;/code&amp;gt; allows you to select your bait. So far, only [[Mashed Bait]] and [[Hare Lure]] are available to craft.  All other baits must be caught or purchased from other players.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/info&amp;lt;/code&amp;gt; will show you what fish are available in your current area, or if followed by a fish name, describe it.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/cast&amp;lt;/code&amp;gt; will start the fishing minigame with a 60 second cooldown between casts.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/patrol&amp;lt;/code&amp;gt; will start the fishing minigame with a 5 second cooldown, no random encounters, better odds for a fish of correct weight for the rod, and a chance to catch multiple fish.&lt;br /&gt;
&lt;br /&gt;
Before you begin, you&#039;ll want to check &amp;lt;code&amp;gt;+fish/info&amp;lt;/code&amp;gt; and make sure you have the right rod and bait equipped. Once you&#039;re ready, enter &amp;lt;code&amp;gt;+fish/cast&amp;lt;/code&amp;gt; and prepare to reel in your catch, if any. You&#039;ll see something similar to the following:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:FishingBegin.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
You&#039;ll need to enter &amp;lt;code&amp;gt;fi #&amp;lt;/code&amp;gt; where # is the number of the box that matches the color of the symbol on the line above the boxes. Each color has a different symbol, if you&#039;re having trouble distinguishing them. Choosing correctly will increase your progress, choosing incorrectly will decrease it. Your progress also steadily decreases over time. If it reaches zero, the fish gets away, while reaching a high enough value will successfully reel in your catch.&lt;br /&gt;
&lt;br /&gt;
That&#039;s all there is to it!&lt;br /&gt;
&lt;br /&gt;
===Fishing locations===&lt;br /&gt;
Currently known fishing locations include:&lt;br /&gt;
*The short pier in northeast Woodfield. Travel to the intersection of Main and Short Street, then head north.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Jelly fish          |1  /2  /10  |Any                                       |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Salmon              |2  /4  /5   |Mashed Bait                               |&lt;br /&gt;
&lt;br /&gt;
*The Beach in Fairhaven. Travel to Fairhaven chemical, then go west, north, north, west and talk to the Beach Bum.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Dolphin             |3  /40 /70  |Shrimp                                    |&lt;br /&gt;
   Mako Shark          |3  /25 /50  |Dolphin                                   |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Seaweed             |0  /5  /10  |Any                                       |&lt;br /&gt;
   Shrimp              |1  /5  /10  |Mashed Bait                               |&lt;br /&gt;
   Tuna                |2  /35 /20  |Shrimp                                    |&lt;br /&gt;
&lt;br /&gt;
*The Mountain Village, located on the mountain path near East Forest and the Military Base.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Goldfish            |4  /5  /20  |Any                                       |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Sacramento Sucker   |9  /20 /60  |Smelt                                     |&lt;br /&gt;
   Smelt               |8  /2  /40  |Mashed Bait,Hare Lure                     |&lt;br /&gt;
&lt;br /&gt;
*The River&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Frog                |5  /4  /10  |Mashed Bait                               |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Three Eyed Fish     |6  /12 /30  |Trout                                     |&lt;br /&gt;
   Trout               |4  /10 /50  |Old Boot                                  |&lt;br /&gt;
&lt;br /&gt;
==Fish Uses==&lt;br /&gt;
   Tuna:              Monique at the Library entrance might be interested.&amp;lt;br&amp;gt;&lt;br /&gt;
   Smelt:             [[Repairing]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Sacramento Sucker: [[Sucking]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Mako Shark:        [[Aggressive Soup]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Three Eyed Fish:   [[Laser Emitting]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
   Salmon:            [[Purifying Tablet]] item, [[Buffering Armor]] modifier&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:Commands]]&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Automated_Weapon/Extra_Notes&amp;diff=656856</id>
		<title>Automated Weapon/Extra Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Automated_Weapon/Extra_Notes&amp;diff=656856"/>
		<updated>2017-12-06T04:49:35Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created page with &amp;quot;Rod (MP) is looking to build a better gun.  If you want to help him, try checking the web missions for a factory area.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Rod (MP)]] is looking to build a better gun.  If you want to help him, try checking the web missions for a factory area.&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Fishing&amp;diff=655132</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Fishing&amp;diff=655132"/>
		<updated>2017-12-02T22:13:40Z</updated>

		<summary type="html">&lt;p&gt;Agorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fishing is a minigame that allows you to catch different kinds of fish at various locations throughout Woodfield and Fairhaven.&lt;br /&gt;
&lt;br /&gt;
===How to fish===&lt;br /&gt;
In order to fish, you will need to make or buy a [[Fishing Rod]] and some bait. The magnitude of the FishingRod effect on the Fishing Rod determines the weight of the fish you can catch using it. The weight you will be using is 2 to 6x the fishing mag of the rod. Too low and you won&#039;t be able to feel the nibbles of a smaller fish, too high and you&#039;ll snap your line. The type of bait also plays a role in what fish you can catch.&lt;br /&gt;
&lt;br /&gt;
Once you have the proper equipment, you&#039;ll need to equip the fishing rod and find a fishing location (see [[Fishing#Fishing locations|Fishing Locations]]). Typing &amp;lt;code&amp;gt;+fish&amp;lt;/code&amp;gt; will bring up the following menu:&lt;br /&gt;
&amp;lt;pre&amp;gt;Fish V 1.4.7 by Nuku Valente.&lt;br /&gt;
+fish -- This help screen!&lt;br /&gt;
+fish/bait (Bait or Lure name) -- Declare the bait/lure you&#039;ll use.&lt;br /&gt;
                                  You CAN use fish.&lt;br /&gt;
                                  Lures are reusable but attract less fish.&lt;br /&gt;
+fish/info (Fish name) -- Get the description on a fish.&lt;br /&gt;
+fish/butcher (Fish name)=(amount) -- Slice up fish to produce edible salvage.&lt;br /&gt;
+fish/cast -- Fish!&lt;br /&gt;
+fish/patrol -- Fish! You also spend a patrol point, if you catch a fish, you will catch multiple.&lt;br /&gt;
Also bypasses minute cooldown, avoids random encounters, and increases the odds of a properly &lt;br /&gt;
weighted fish appearing.&lt;br /&gt;
You are in fishing region: 5&lt;br /&gt;
Your fishing pole rating: 0.6&lt;br /&gt;
Your bait is: hare lure&lt;br /&gt;
Your fishing skill is: 10&lt;br /&gt;
Your butchering skill is: 6.5&amp;lt;/pre&amp;gt;&lt;br /&gt;
Currently, only the +fish/bait, +fish/info, and +fish/cast options have any effect.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/bait&amp;lt;/code&amp;gt; allows you to select your bait. So far, only [[Mashed Bait]] and [[Hare Lure]] are available to craft.  All other baits must be caught or purchased from other players.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/info&amp;lt;/code&amp;gt; will show you what fish are available in your current area, or if followed by a fish name, describe it.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/cast&amp;lt;/code&amp;gt; will start the fishing minigame with a 60 second cooldown between casts.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/patrol&amp;lt;/code&amp;gt; will start the fishing minigame with a 5 second cooldown, no random encounters, better odds for a fish of correct weight for the rod, and a chance to catch multiple fish.&lt;br /&gt;
&lt;br /&gt;
Before you begin, you&#039;ll want to check &amp;lt;code&amp;gt;+fish/info&amp;lt;/code&amp;gt; and make sure you have the right rod and bait equipped. Once you&#039;re ready, enter &amp;lt;code&amp;gt;+fish/cast&amp;lt;/code&amp;gt; and prepare to reel in your catch, if any. You&#039;ll see something similar to the following:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:FishingBegin.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
You&#039;ll need to enter &amp;lt;code&amp;gt;fi #&amp;lt;/code&amp;gt; where # is the number of the box that matches the color of the symbol on the line above the boxes. Each color has a different symbol, if you&#039;re having trouble distinguishing them. Choosing correctly will increase your progress, choosing incorrectly will decrease it. Your progress also steadily decreases over time. If it reaches zero, the fish gets away, while reaching a high enough value will successfully reel in your catch.&lt;br /&gt;
&lt;br /&gt;
That&#039;s all there is to it!&lt;br /&gt;
&lt;br /&gt;
===Fishing locations===&lt;br /&gt;
Currently known fishing locations include:&lt;br /&gt;
*The short pier in northeast Woodfield. Travel to the intersection of Main and Short Street, then head north.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Jelly fish          |1  /2  /10  |Any                                       |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Salmon              |2  /4  /5   |Mashed Bait                               |&lt;br /&gt;
&lt;br /&gt;
*The Beach in Fairhaven. Travel to Fairhaven chemical, then go west, north, north, west and talk to the Beach Bum.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Dolphin             |3  /40 /70  |Shrimp                                    |&lt;br /&gt;
   Mako Shark          |3  /25 /50  |Dolphin                                   |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Seaweed             |0  /5  /10  |Any                                       |&lt;br /&gt;
   Shrimp              |1  /5  /10  |Mashed Bait                               |&lt;br /&gt;
   Tuna                |2  /35 /20  |Shrimp                                    |&lt;br /&gt;
&lt;br /&gt;
*The Mountain Village, located on the mountain path near East Forest and the Military Base.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Goldfish            |4  /5  /20  |Any                                       |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Sacramento Sucker   |9  /20 /60  |Smelt                                     |&lt;br /&gt;
   Smelt               |8  /2  /40  |Mashed Bait,Hare Lure                     |&lt;br /&gt;
&lt;br /&gt;
*The River&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Frog                |5  /4  /10  |Mashed Bait                               |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Three Eyed Fish     |6  /12 /30  |Trout                                     |&lt;br /&gt;
   Trout               |4  /10 /50  |Old Boot                                  |&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:Commands]]&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Fishing&amp;diff=645875</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Fishing&amp;diff=645875"/>
		<updated>2017-11-11T15:03:52Z</updated>

		<summary type="html">&lt;p&gt;Agorn: /* How to fish */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fishing is a new minigame that allows you to catch different kinds of fish at various locations throughout Woodfield and Fairhaven.&lt;br /&gt;
&lt;br /&gt;
===How to fish===&lt;br /&gt;
In order to fish, you will need to make or buy a [[Fishing Rod]] and some bait. The magnitude of the FishingRod effect on the Fishing Rod determines the weight of the fish you can catch using it. The weight you will be using is 2 to 6x the fishing mag of the rod. Too low and you won&#039;t be able to feel the nibbles of a smaller fish, too high and you&#039;ll snap your line. The type of bait also plays a role in what fish you can catch.&lt;br /&gt;
&lt;br /&gt;
Once you have the proper equipment, you&#039;ll need to equip the fishing rod and find a fishing location (see [[Fishing#Fishing locations|Fishing Locations]]). Typing &amp;lt;code&amp;gt;+fish&amp;lt;/code&amp;gt; will bring up the following menu:&lt;br /&gt;
&amp;lt;pre&amp;gt;Fish V 1.4.7 by Nuku Valente.&lt;br /&gt;
+fish -- This help screen!&lt;br /&gt;
+fish/bait (Bait or Lure name) -- Declare the bait/lure you&#039;ll use.&lt;br /&gt;
                                  You CAN use fish.&lt;br /&gt;
                                  Lures are reusable but attract less fish.&lt;br /&gt;
+fish/info (Fish name) -- Get the description on a fish.&lt;br /&gt;
+fish/butcher (Fish name)=(amount) -- Slice up fish to produce edible salvage.&lt;br /&gt;
+fish/cast -- Fish!&lt;br /&gt;
+fish/patrol -- Fish! You also spend a patrol point, if you catch a fish, you will catch multiple.&lt;br /&gt;
Also bypasses minute cooldown, avoids random encounters, and increases the odds of a properly &lt;br /&gt;
weighted fish appearing.&lt;br /&gt;
You are in fishing region: 5&lt;br /&gt;
Your fishing pole rating: 0.6&lt;br /&gt;
Your bait is: hare lure&lt;br /&gt;
Your fishing skill is: 10&lt;br /&gt;
Your butchering skill is: 6.5&amp;lt;/pre&amp;gt;&lt;br /&gt;
Currently, only the +fish/bait, +fish/info, and +fish/cast options have any effect.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/bait&amp;lt;/code&amp;gt; allows you to select your bait. So far, only [[Mashed Bait]] is available.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/info&amp;lt;/code&amp;gt; will show you what fish are available in your current area, or if followed by a fish name, describe it.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/cast&amp;lt;/code&amp;gt; will start the fishing minigame.&lt;br /&gt;
*&amp;lt;code&amp;gt;+fish/patrol&amp;lt;/code&amp;gt; will start the fishing minigame with a 5 second cooldown, no random encounters, better odds for a fish of correct weight for the rod, and a chance to catch multiple fish.&lt;br /&gt;
&lt;br /&gt;
Before you begin, you&#039;ll want to check &amp;lt;code&amp;gt;+fish/info&amp;lt;/code&amp;gt; and make sure you have the right rod and bait equipped. Once you&#039;re ready, enter &amp;lt;code&amp;gt;+fish/cast&amp;lt;/code&amp;gt; and prepare to reel in your catch, if any. You&#039;ll see something similar to the following:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:FishingBegin.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
You&#039;ll need to enter &amp;lt;code&amp;gt;fi #&amp;lt;/code&amp;gt; where # is the number of the box that matches the color of the symbol on the line above the boxes. Each color has a different symbol, if you&#039;re having trouble distinguishing them. Choosing correctly will increase your progress, choosing incorrectly will decrease it. Your progress also steadily decreases over time. If it reaches zero, the fish gets away, while reaching a high enough value will successfully reel in your catch.&lt;br /&gt;
&lt;br /&gt;
That&#039;s all there is to it!&lt;br /&gt;
&lt;br /&gt;
===Fishing locations===&lt;br /&gt;
Currently known fishing locations include:&lt;br /&gt;
*The short pier in northeast Woodfield. Travel to the intersection of Main and Short Street, then head north.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Jelly fish          |1  /2  /10  |Any                                       |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Salmon              |2  /4  /5   |Mashed Bait                               |&lt;br /&gt;
&lt;br /&gt;
*The Beach in Fairhaven. Travel to Fairhaven chemical, then go west, north, north, west and talk to the Beach Bum.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Dolphin             |3  /40 /70  |Shrimp                                    |&lt;br /&gt;
   Mako Shark          |3  /25 /50  |Dolphin                                   |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Seaweed             |0  /5  /10  |Any                                       |&lt;br /&gt;
   Shrimp              |1  /5  /10  |Mashed Bait                               |&lt;br /&gt;
   Tuna                |2  /35 /20  |Shrimp                                    |&lt;br /&gt;
&lt;br /&gt;
*The Mountain Village, located on the mountain path near East Forest and the Military Base.&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Goldfish            |4  /5  /20  |Any                                       |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Sacramento Sucker   |9  /20 /60  |Smelt                                     |&lt;br /&gt;
   Smelt               |8  /2  /40  |Mashed Bait,Hare Lure                     |&lt;br /&gt;
&lt;br /&gt;
*The River&lt;br /&gt;
   What you will find in this region: &lt;br /&gt;
   Name                |Skl/Wgt|Rare|                   Bait                   |&lt;br /&gt;
   Frog                |5  /4  /10  |Mashed Bait                               |&lt;br /&gt;
   Old Boot            |1  /6  /20  |Any                                       |&lt;br /&gt;
   Random Encounter    |1  /20 /100 |Any                                       |&lt;br /&gt;
   Three Eyed Fish     |6  /12 /30  |Trout                                     |&lt;br /&gt;
   Trout               |4  /10 /50  |Old Boot                                  |&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:Commands]]&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Professions&amp;diff=639468</id>
		<title>Professions</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Professions&amp;diff=639468"/>
		<updated>2017-10-27T00:17:05Z</updated>

		<summary type="html">&lt;p&gt;Agorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A filled table form of [[:Category:Professions]], with hyperlinks. Combat proficiencies are in bold.&lt;br /&gt;
&lt;br /&gt;
Player Tetrikitty put together a useful Flash app to help find proficiencies you are interested in, at: http://www.fastswf.com/Wqdv9mk &lt;br /&gt;
&lt;br /&gt;
Player Zixis put together a Google docs spreadsheet for helping plan out your professions, at: https://docs.google.com/spreadsheets/d/17FD2FinGXtdxKcSvAVBLwzJi9ZrP_Ow4zQLuPJLKIVw/edit#gid=0 &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Profession&lt;br /&gt;
! Skill 1&lt;br /&gt;
! Skill 2&lt;br /&gt;
! Skill 3&lt;br /&gt;
! Skill 4&lt;br /&gt;
! Skill 5&lt;br /&gt;
! Skill 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Agent]]&lt;br /&gt;
| [[Design]]&lt;br /&gt;
| &#039;&#039;&#039;[[Fortitude]]&#039;&#039;&#039;&lt;br /&gt;
| [[Running]]&lt;br /&gt;
| [[Strength]]&lt;br /&gt;
| [[Management]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Anonymous Member]]&lt;br /&gt;
| [[Computer]]&lt;br /&gt;
| [[Underworld]]&lt;br /&gt;
| [[Intimidation]]&lt;br /&gt;
| [[Deceit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Historian]]&lt;br /&gt;
| [[Legends]]&lt;br /&gt;
| [[History]]&lt;br /&gt;
| [[Theology]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Researcher]]&lt;br /&gt;
| [[Research]]&lt;br /&gt;
| [[Theology]]&lt;br /&gt;
| [[Comprehension]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Artist]]&lt;br /&gt;
| [[Design]]&lt;br /&gt;
| [[Empathy]]&lt;br /&gt;
| [[Survival]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Athlete]]&lt;br /&gt;
| [[Running]]&lt;br /&gt;
| [[Strength]]&lt;br /&gt;
| [[Acrobatics]]&lt;br /&gt;
| [[Climbing]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Banker]]&lt;br /&gt;
| [[Economics]]&lt;br /&gt;
| [[Management]]&lt;br /&gt;
| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Baseball Player]]&lt;br /&gt;
| [[Running]]&lt;br /&gt;
| &#039;&#039;&#039;[[Melee]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Marksmanship]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Big Damn Hero]]&lt;br /&gt;
| [[Survival]]&lt;br /&gt;
| [[Security]]&lt;br /&gt;
| [[Xeno]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Biotech Engineer]]&lt;br /&gt;
| [[Medicine]]&lt;br /&gt;
| [[Installation]]&lt;br /&gt;
| [[Underworld]]&lt;br /&gt;
| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blackmailer]]&lt;br /&gt;
| [[Intimidation]]&lt;br /&gt;
| [[Deceit]]&lt;br /&gt;
| [[Empathy]]&lt;br /&gt;
| [[Negotiation]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Pit Contender]]&lt;br /&gt;
| [[Intimidation]]&lt;br /&gt;
| [[Underworld]]&lt;br /&gt;
| [[Strength]]&lt;br /&gt;
| [[Acrobatics]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bouncer]]&lt;br /&gt;
| &#039;&#039;&#039;[[Brawling]]&#039;&#039;&#039;&lt;br /&gt;
| [[Intimidation]]&lt;br /&gt;
| &#039;&#039;&#039;[[Fortitude]]&#039;&#039;&#039;&lt;br /&gt;
| [[Strength]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Boxing Champ]]&lt;br /&gt;
| &#039;&#039;&#039;[[Brawling]]&#039;&#039;&#039;&lt;br /&gt;
| [[Willpower]]&lt;br /&gt;
| &#039;&#039;&#039;[[Evasion]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Campus Security]]&lt;br /&gt;
| [[Comprehension]]&lt;br /&gt;
| [[Security]]&lt;br /&gt;
| [[Intimidation]]&lt;br /&gt;
| [[Empathy]]&lt;br /&gt;
| [[Management]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Castaway]]&lt;br /&gt;
| [[Survival]]&lt;br /&gt;
| [[Climbing]]&lt;br /&gt;
| [[Strength]]&lt;br /&gt;
| [[Acrobatics]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chaplain]]&lt;br /&gt;
| [[Management]]&lt;br /&gt;
| [[Legends]]&lt;br /&gt;
| [[Medicine]]&lt;br /&gt;
| [[Willpower]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Contractor]]&lt;br /&gt;
| [[Installation]]&lt;br /&gt;
| [[Design]]&lt;br /&gt;
| [[Economics]]&lt;br /&gt;
| [[Negotiation]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cultist]]&lt;br /&gt;
| [[Underworld]]&lt;br /&gt;
| [[Theology]]&lt;br /&gt;
| [[Survival]]&lt;br /&gt;
| [[Willpower]]&lt;br /&gt;
| [[Negotiation]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Detective]]&lt;br /&gt;
| &#039;&#039;&#039;[[Stealth]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Perception]]&#039;&#039;&#039;&lt;br /&gt;
| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Diplomat]]&lt;br /&gt;
| [[History]]&lt;br /&gt;
| [[Empathy]]&lt;br /&gt;
| [[Negotiation]]&lt;br /&gt;
| [[Management]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Distillery Expert]]&lt;br /&gt;
| [[Underworld]]&lt;br /&gt;
| [[Research]]&lt;br /&gt;
| [[Installation]]&lt;br /&gt;
| [[Design]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Doctor]]&lt;br /&gt;
| [[Medicine]]&lt;br /&gt;
| [[Comprehension]]&lt;br /&gt;
| [[Research]]&lt;br /&gt;
| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dogged Reporter]]&lt;br /&gt;
| [[Computer]]&lt;br /&gt;
| [[History]]&lt;br /&gt;
| [[Empathy]]&lt;br /&gt;
| [[Deceit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Doomsday Prepper]]&lt;br /&gt;
| [[Computer]]&lt;br /&gt;
| [[Economics]]&lt;br /&gt;
| [[Survival]]&lt;br /&gt;
| [[Security]]&lt;br /&gt;
| [[Willpower]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Engineer]]&lt;br /&gt;
| [[Installation]]&lt;br /&gt;
| [[Research]]&lt;br /&gt;
| [[Design]]&lt;br /&gt;
| [[Strength]]&lt;br /&gt;
| [[Comprehension]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Executive]]&lt;br /&gt;
| [[Management]]&lt;br /&gt;
| [[Economics]]&lt;br /&gt;
| [[Intimidation]]&lt;br /&gt;
| [[Negotiation]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fence]]&lt;br /&gt;
| [[Economics]]&lt;br /&gt;
| [[History]]&lt;br /&gt;
| [[Deceit]]&lt;br /&gt;
| [[Underworld]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Field Archaeologist]]&lt;br /&gt;
| [[Legends]]&lt;br /&gt;
| [[Research]]&lt;br /&gt;
| [[Strength]]&lt;br /&gt;
| [[Climbing]]&lt;br /&gt;
| [[Acrobatics]]&lt;br /&gt;
| [[Running]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Field Doctor]]&lt;br /&gt;
| [[Medicine]]&lt;br /&gt;
| [[Survival]]&lt;br /&gt;
| [[Comprehension]]&lt;br /&gt;
| [[Strength]]&lt;br /&gt;
| [[Running]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fortune Teller]]&lt;br /&gt;
| [[Theology]]&lt;br /&gt;
| [[Empathy]]&lt;br /&gt;
| [[Deceit]]&lt;br /&gt;
| [[Intimidation]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Geneticist]]&lt;br /&gt;
| [[Medicine]]&lt;br /&gt;
| [[Xeno]]&lt;br /&gt;
| [[Research]]&lt;br /&gt;
| [[Comprehension]]&lt;br /&gt;
| [[History]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Historian]]&lt;br /&gt;
| [[Legends]]&lt;br /&gt;
| [[History]]&lt;br /&gt;
| [[Comprehension]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Inquisitioner]]&lt;br /&gt;
| [[Theology]]&lt;br /&gt;
| [[Negotiation]]&lt;br /&gt;
| [[Intimidation]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Internet Hacker]]&lt;br /&gt;
| [[Computer]]&lt;br /&gt;
| [[Research]]&lt;br /&gt;
| [[Security]]&lt;br /&gt;
| [[Installation]]&lt;br /&gt;
| [[Deceit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Law Enforcer]]&lt;br /&gt;
| [[Management]]&lt;br /&gt;
| [[Intimidation]]&lt;br /&gt;
| [[Empathy]]&lt;br /&gt;
| [[Willpower]]&lt;br /&gt;
| [[Negotiation]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lawyer]]&lt;br /&gt;
| [[Empathy]]&lt;br /&gt;
| [[Management]]&lt;br /&gt;
| [[Deceit]]&lt;br /&gt;
| [[Underworld]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Locksmith]]&lt;br /&gt;
| [[Security]]&lt;br /&gt;
| [[Management]]&lt;br /&gt;
| [[Installation]]&lt;br /&gt;
| [[Design]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnificent Bastard]]&lt;br /&gt;
| [[Security]]&lt;br /&gt;
| [[Underworld]]&lt;br /&gt;
| [[Design]]&lt;br /&gt;
| [[Negotiation]]&lt;br /&gt;
| [[Willpower]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Manipulator]]&lt;br /&gt;
| [[Deceit]]&lt;br /&gt;
| [[Security]]&lt;br /&gt;
| &#039;&#039;&#039;[[Stealth]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Evasion]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Media Marketer]]&lt;br /&gt;
| [[Deceit]]&lt;br /&gt;
| [[Negotiation]]&lt;br /&gt;
| [[Economics]]&lt;br /&gt;
| [[Management]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Military Officer]]&lt;br /&gt;
| [[Intimidation]]&lt;br /&gt;
| [[Management]]&lt;br /&gt;
| [[Running]]&lt;br /&gt;
| [[Strength]]&lt;br /&gt;
| [[Negotiation]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Minuteman]]&lt;br /&gt;
| &#039;&#039;&#039;[[Marksmanship]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Perception]]&#039;&#039;&#039;&lt;br /&gt;
| [[Willpower]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Day Warrior]]&lt;br /&gt;
| &#039;&#039;&#039;[[Melee]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Marksmanship]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Armor]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Evasion]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Mutant Therapist]]&lt;br /&gt;
| &#039;&#039;&#039;[[Sexual]]&#039;&#039;&#039;&lt;br /&gt;
| [[Empathy]]&lt;br /&gt;
| [[Willpower]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nanomagic Designer]]&lt;br /&gt;
| [[Computer]]&lt;br /&gt;
| [[Research]]&lt;br /&gt;
| [[Design]]&lt;br /&gt;
| [[Comprehension]]&lt;br /&gt;
| [[Willpower]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nanosurgeon]]&lt;br /&gt;
| [[Medicine]]&lt;br /&gt;
| [[Research]]&lt;br /&gt;
| [[Computer]]&lt;br /&gt;
| [[Comprehension]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Operative]]&lt;br /&gt;
| [[Computer]]&lt;br /&gt;
| [[Running]]&lt;br /&gt;
| [[Acrobatics]]&lt;br /&gt;
| [[Comprehension]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Patent Clerk]]&lt;br /&gt;
| [[Design]]&lt;br /&gt;
| [[Negotiation]]&lt;br /&gt;
| [[Empathy]]&lt;br /&gt;
| [[Management]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Porn Star]]&lt;br /&gt;
| &#039;&#039;&#039;[[Sexual]]&#039;&#039;&#039;&lt;br /&gt;
| [[Empathy]]&lt;br /&gt;
| &#039;&#039;&#039;[[Fortitude]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Prostitute]]&lt;br /&gt;
| &#039;&#039;&#039;[[Sexual]]&#039;&#039;&#039;&lt;br /&gt;
| [[Negotiation]]&lt;br /&gt;
| [[Deceit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Quarterback]]&lt;br /&gt;
| &#039;&#039;&#039;[[Armor]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Fortitude]]&#039;&#039;&#039;&lt;br /&gt;
| [[Strength]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Roboticist]]&lt;br /&gt;
| [[Xeno]]&lt;br /&gt;
| [[Computer]]&lt;br /&gt;
| [[Management]]&lt;br /&gt;
| [[Installation]]&lt;br /&gt;
| [[Design]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Roleplayer]]&lt;br /&gt;
| [[Xeno]]&lt;br /&gt;
| [[Legends]]&lt;br /&gt;
| [[Empathy]]&lt;br /&gt;
| [[Deceit]]&lt;br /&gt;
| [[Willpower]]&lt;br /&gt;
|-&lt;br /&gt;
| [[SCA Member]]&lt;br /&gt;
| &#039;&#039;&#039;[[Melee]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Armor]]&#039;&#039;&#039;&lt;br /&gt;
| [[History]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Scientist]]&lt;br /&gt;
| [[Computer]]&lt;br /&gt;
| [[Installation]]&lt;br /&gt;
| [[Comprehension]]&lt;br /&gt;
| [[Research]]&lt;br /&gt;
| [[Xeno]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Scout]]&lt;br /&gt;
| [[Xeno]]&lt;br /&gt;
| [[Survival]]&lt;br /&gt;
| [[Running]]&lt;br /&gt;
| [[Climbing]]&lt;br /&gt;
| [[Strength]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Service Stud]]&lt;br /&gt;
| &#039;&#039;&#039;[[Sexual]]&#039;&#039;&#039;&lt;br /&gt;
| [[Strength]]&lt;br /&gt;
| [[Survival]]&lt;br /&gt;
| &#039;&#039;&#039;[[Fortitude]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Sexual Therapist]]&lt;br /&gt;
| &#039;&#039;&#039;[[Sexual]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[First Aid]]&#039;&#039;&#039;&lt;br /&gt;
| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shaman]]&lt;br /&gt;
| [[Theology]]&lt;br /&gt;
| [[Medicine]]&lt;br /&gt;
| [[Acrobatics]]&lt;br /&gt;
| [[Negotiation]]&lt;br /&gt;
| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Smuggler]]&lt;br /&gt;
| [[Economics]]&lt;br /&gt;
| [[Underworld]]&lt;br /&gt;
| [[Management]]&lt;br /&gt;
| [[Deceit]]&lt;br /&gt;
| [[Intimidation]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Soldier]]&lt;br /&gt;
| [[Running]]&lt;br /&gt;
| [[Strength]]&lt;br /&gt;
| [[Climbing]]&lt;br /&gt;
| [[Survival]]&lt;br /&gt;
| [[Management]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sports Coach]]&lt;br /&gt;
| [[Running]]&lt;br /&gt;
| [[Acrobatics]]&lt;br /&gt;
| [[Intimidation]]&lt;br /&gt;
| [[Economics]]&lt;br /&gt;
| [[Negotiation]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Storyteller]]&lt;br /&gt;
| [[Empathy]]&lt;br /&gt;
| [[Deceit]]&lt;br /&gt;
| [[Legends]]&lt;br /&gt;
| [[History]]&lt;br /&gt;
| [[Theology]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Stunt Double]]&lt;br /&gt;
| &#039;&#039;&#039;[[Evasion]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Fortitude]]&#039;&#039;&#039;&lt;br /&gt;
| [[Acrobatics]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Swashbuckler]]&lt;br /&gt;
| &#039;&#039;&#039;[[Perception]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Melee]]&#039;&#039;&#039;&lt;br /&gt;
| [[Climbing]]&lt;br /&gt;
| [[Acrobatics]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Teacher]]&lt;br /&gt;
| [[Comprehension]]&lt;br /&gt;
| [[Empathy]]&lt;br /&gt;
| [[Negotiation]]&lt;br /&gt;
| [[Research]]&lt;br /&gt;
| [[Willpower]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Technician]]&lt;br /&gt;
| [[Design]]&lt;br /&gt;
| [[Computer]]&lt;br /&gt;
| [[Installation]]&lt;br /&gt;
| [[Research]]&lt;br /&gt;
| [[Security]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Thug]]&lt;br /&gt;
| [[Intimidation]]&lt;br /&gt;
| [[Management]]&lt;br /&gt;
| [[Underworld]]&lt;br /&gt;
| [[Deceit]]&lt;br /&gt;
| [[Strength]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tomb Raider]]&lt;br /&gt;
| [[Security]]&lt;br /&gt;
| [[Legends]]&lt;br /&gt;
| [[Survival]]&lt;br /&gt;
| [[Acrobatics]]&lt;br /&gt;
| [[Climbing]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trained Nurse]]&lt;br /&gt;
| [[Medicine]]&lt;br /&gt;
| [[Empathy]]&lt;br /&gt;
| [[Management]]&lt;br /&gt;
| [[Willpower]]&lt;br /&gt;
| [[Comprehension]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Treasure Hunter]]&lt;br /&gt;
| [[Design]]&lt;br /&gt;
| [[Survival]]&lt;br /&gt;
| [[History]]&lt;br /&gt;
| [[Legends]]&lt;br /&gt;
| [[Acrobatics]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Beast]]&lt;br /&gt;
| &#039;&#039;&#039;[[Brawling]]&#039;&#039;&#039;&lt;br /&gt;
| [[Intimidation]]&lt;br /&gt;
| [[Survival]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wilderness Ranger]]&lt;br /&gt;
| [[Survival]]&lt;br /&gt;
| &#039;&#039;&#039;[[Perception]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Armor]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Xeno Biologist]]&lt;br /&gt;
| [[Xeno]]&lt;br /&gt;
| [[Comprehension]]&lt;br /&gt;
| [[Research]]&lt;br /&gt;
| [[Medicine]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Xeno Psychologist]]&lt;br /&gt;
| [[Xeno]]&lt;br /&gt;
| [[Intimidation]]&lt;br /&gt;
| [[Empathy]]&lt;br /&gt;
| [[Medicine]]&lt;br /&gt;
| [[Comprehension]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Category:Quests&amp;diff=638631</id>
		<title>Category:Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Category:Quests&amp;diff=638631"/>
		<updated>2017-10-25T16:48:07Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Alice&amp;diff=638630</id>
		<title>Alice</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Alice&amp;diff=638630"/>
		<updated>2017-10-25T16:47:43Z</updated>

		<summary type="html">&lt;p&gt;Agorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC(MP)&lt;br /&gt;
|species=[[Gun Bunny]]&lt;br /&gt;
|gender=[[:Category:NPC: Female (MP)|Female]]&lt;br /&gt;
|location=[[Gun Shop Shelter]]&lt;br /&gt;
|sex=No&lt;br /&gt;
|infectious=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
North of 5th Street 3500, down an alley, and under a store.  Make sure to look for two things throughout the alley locations that are gray to gain entry.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Leaning back in her seat, this peculiar lapine seems all too happy to show smug defiance to a world gone wild. She&#039;s dressed in a snug white tank top and a too-small denim jean jacket, the scuffed material scarcely fitting over her shoulders. Healthy hips strain the seams of a tattered mini-skirt, and dirty striped stockings hug her muscular legs before they whither to nothing near her large, four-toed feet. Above, overly large aviator goggles are strapped tightly to her forehead, partially obscuring her ears.&lt;br /&gt;
&lt;br /&gt;
The ferals endemic to this area seem to avoid her whenever she leaves the shelter, and with good reason; displayed prominently on her chest is a pair of criss-crossing bandoleers, replete with enough ammunition to lay waste to a small town. Strapped to her right hip is a compact submachine gun, a magazine prepared and mode set to auto. From where you stand, you also spot the thick wooden stock of a hunting rifle peeking out from behind her shoulder, likely used for stopping power should she cross paths with a more potent opponent.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPC: Female (MP)]]&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Alice&amp;diff=638629</id>
		<title>Alice</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Alice&amp;diff=638629"/>
		<updated>2017-10-25T16:44:32Z</updated>

		<summary type="html">&lt;p&gt;Agorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC(MP)&lt;br /&gt;
|species=[[Gun Bunny]]&lt;br /&gt;
|gender=[[:Category:NPC: Female (MP)|Female]]&lt;br /&gt;
|location=[[Gun Shop Shelter]]&lt;br /&gt;
|sex=No&lt;br /&gt;
|infectious=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
North of 5th Street 3500, down an alley, and under a store.  Make sure to look for two things throughout the alley locations that are gray to gain entry.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Leaning back in her seat, this peculiar lapine seems all too happy to show smug defiance to a world gone wild. She&#039;s dressed in a snug white tank top and a too-small denim jean jacket, the scuffed material scarcely fitting over her shoulders. Healthy hips strain the seams of a tattered mini-skirt, and dirty striped stockings hug her muscular legs before they whither to nothing near her large, four-toed feet. Above, overly large aviator goggles are strapped tightly to her forehead, partially obscuring her ears.&lt;br /&gt;
&lt;br /&gt;
The ferals endemic to this area seem to avoid her whenever she leaves the shelter, and with good reason; displayed prominently on her chest is a pair of criss-crossing bandoleers, replete with enough ammunition to lay waste to a small town. Strapped to her right hip is a compact submachine gun, a magazine prepared and mode set to auto. From where you stand, you also spot the thick wooden stock of a hunting rifle peeking out from behind her shoulder, likely used for stopping power should she cross paths with a more potent opponent.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPC: Female (MP)]]&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Chandler_Hospital&amp;diff=638628</id>
		<title>Chandler Hospital</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Chandler_Hospital&amp;diff=638628"/>
		<updated>2017-10-25T16:30:04Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Chandler Hospital&amp;#039;&amp;#039;&amp;#039; is a fast travel point found on the Fairhaven map at Falcon Street 6500  ==Quests==  Isaac, on the third floor, is looking for some scalps.  Cate...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Chandler Hospital&#039;&#039;&#039; is a fast travel point found on the [[Fairhaven]] map at Falcon Street 6500&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&lt;br /&gt;
Isaac, on the third floor, is looking for some scalps.&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Multiplayer]]&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Haretown_jobs&amp;diff=638627</id>
		<title>Haretown jobs</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Haretown_jobs&amp;diff=638627"/>
		<updated>2017-10-25T15:56:38Z</updated>

		<summary type="html">&lt;p&gt;Agorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Location ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hare Town&#039;&#039;&#039; can be found outside of [[Fairhaven]] by following the trail east from the norther Forest&#039;s Wooden Cabin, under a water fall, and up a cliff.&lt;br /&gt;
&lt;br /&gt;
This page is a work in progress. Please contribute!&lt;br /&gt;
&lt;br /&gt;
=== Job Details ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Location !! Job Type !! Min. Level !! Job Name !! Skill !! Target Value !! Patrol Points !! Resource Requirements  !! Influence !! Resource Modifiers !! Directions from Teleport&lt;br /&gt;
|-&lt;br /&gt;
| Carrots and Breakfast || Social || 0 ||  Get a Drink || None || 4 || 1 || None || Moderate || Wealth and Happiness by 0.01 || Same Room ||&lt;br /&gt;
|-&lt;br /&gt;
| Carrots and Breakfast || Bartender || 0 ||  Dishwashing || Empathy || 6 || 5 || None || Mild || Scraps by 0.10 || Same Room ||&lt;br /&gt;
|-&lt;br /&gt;
| Daniel&#039;s Workshop || Inventor || 0 ||  I have an idea! || Research || 6 || 5 || None || Mild || Scraps by 0.10 || S S ||&lt;br /&gt;
|-&lt;br /&gt;
| Daniel&#039;s Workshop || Bartender || 0 ||  Trinket Hawking || Design || 6 || 5 || None || Mild || Goodies by 0.10 || S S ||&lt;br /&gt;
|-&lt;br /&gt;
| The Waterfall || Fishing || 0 ||  None, really || Can has fish! || 0 || 0 || None || None || Fish! for bellies! || S E E ||&lt;br /&gt;
|-&lt;br /&gt;
| Oscar&#039;s Clinic || Doctor || 0 ||  Healthcare Volunteer || Medicine || 6 || 5 || None || Mild || Health by 0.10 || S E N ||&lt;br /&gt;
|-&lt;br /&gt;
| Center of The Town || Trader || 0 ||  Basic Trade - Food || Economics || 6 || 5 || Food of 30.00 || Mild || Wealth by 0.40 and Food by -1 || S W ||&lt;br /&gt;
|-&lt;br /&gt;
| Center of The Town || Trader || 0 ||  Basic Trade - Food || Economics || 6 || 5 || Goodies of 10.00 || Mild || Wealth by 0.60 and Goodies by -1 || S W ||&lt;br /&gt;
|-&lt;br /&gt;
| Uptown Residential || Teacher || 0 ||  Study || Comprehension || 6 || 5 || None || Mild || Culture by 0.10 || S W N E ||&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall || Diplomat || 0 ||  Courier || Negotiation || 2 || 5 || None || Mild || Faction Relations by .05 || S W N W ||&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall || Diplomat || 1 ||  Improve Zephyr Relations || Negotiation || 4 || 5 || None || Mild || Zephyr Relationship by 0.08, RSX Relationship by -0.02, Prometheans Relationship by -0.02 || S W N W ||&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall || Diplomat || 1 ||  Improve Prometheans Relations || Negotiation || 4 || 5 || None || Mild || Prometheans Relationship by 0.08, RSX Relationship by -0.02, Zephyr Relationship by -0.02 || S W N W ||&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall || Diplomat || 1 ||  Improve RSX Relations || Negotiation || 4 || 5 || None || Mild || RSX Relationship by 0.08, Zephyr Relationship by -0.02, Prometheans Relationship by -0.02 || S W N W ||&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall || Bureaucrat || 0 ||  Filing || Management || 2 || 5 || None || Mild || Bureaucracy by 0.10 || S W N W ||&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall || Bureaucrat || 1 ||  Implement New Laws || Management || 4 || 5 || Wealth of 20.00 || Mild || Bureaucracy by 0.10, Order by 0.05, Wealth by -0.10 || S W N W ||&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall || Bureaucrat || 1 ||  Update Old Laws || Management || 6 || 5 || Wealth of 20.00 || Mild || Bureaucracy by 0.30, Order by 0.20, Wealth by -0.30 || S W N W ||&lt;br /&gt;
|-&lt;br /&gt;
|  The Fields || Trader || 0 ||  Prepare the Fields || None || 4 || 10 || Food of 30.00 || Mild || Food by 0.50 || S W W ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
	<entry>
		<id>https://wiki.flexiblesurvival.com/index.php?title=Underwater_Tunnels&amp;diff=638626</id>
		<title>Underwater Tunnels</title>
		<link rel="alternate" type="text/html" href="https://wiki.flexiblesurvival.com/index.php?title=Underwater_Tunnels&amp;diff=638626"/>
		<updated>2017-10-25T15:20:35Z</updated>

		<summary type="html">&lt;p&gt;Agorn: Underwater Tunnels at the far east edge of the river east of Fairhaven&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Underwater Tunnels&#039;&#039;&#039; is at the far eastern edge of the river to the north east of [[Fairhaven]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
A maze of twisty passages, all alike.  Expert divers only!&lt;br /&gt;
&lt;br /&gt;
Warning: Do not dive solo.  Use of diving pairs with updated wills on file required by county law.  Violators will neither be recovered nor prosecuted.&lt;br /&gt;
&lt;br /&gt;
Notice: It has been [2] week(s) since a diver has been reported missing.&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
&lt;br /&gt;
No available map yet, as the Kraken ate the last cartographer sent in here.&lt;br /&gt;
&lt;br /&gt;
==Major Areas==&lt;br /&gt;
&lt;br /&gt;
None known&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&lt;br /&gt;
None known&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Multiplayer]]&lt;/div&gt;</summary>
		<author><name>Agorn</name></author>
	</entry>
</feed>