Difference between revisions of "Water Flask"

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(Update with environmental adaptations)
 
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=Description=
+
<pre>
 +
.________________________________________________________________________.
 +
| Item [Water Flask                  ]  Type [                    Item]|
 +
|________________________________________________________________________|
 +
|______________________[        Description       ]______________________|
 +
| Surplus army water flask? Well a good sip of water is good for keeping |
 +
| the spirits high.                                                      |
 +
|________________________________________________________________________|
 +
|______________________[  Additional Information  ]______________________|
 +
| Power  [Rest                                                        ] |
 +
| Cost    [15                                                          ] |
 +
| Upkeep  [2                                                          ] |
 +
| Loadout [10                                                          ] |
 +
|______________________[    Base Power Stats    ]______________________|
 +
| Type    [Energy Recovery, Self, +HP                                  ] |
 +
| Target  [Self                                                        ] |
 +
| Energy  [-5                                                          ] |
 +
| Charge  [500                                                        ] |
 +
| Cooldown[7000                                                        ] |
 +
| Accuracy[75%                                                        ] |
 +
| Damage  [5(98 damage at level 43)                                    ] |
 +
| Damage  [Healing                                                    ] |
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| Statuses                                                              |
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| \_EnergyMod                  [100% chance at 15 power for 1 rounds. ] |
 +
| \_Defense                    [100% chance at -10 power for 1 rounds.] |
 +
|______________________[  Differences from Base  ]______________________|
 +
| EnergyModMag            [-10                                        ] |
 +
| HeatAdaptionChance      [+100                                      ] |
 +
| HeatAdaptionDuration    [+30                                        ] |
 +
| HeatAdaptionMag          [+2.00                                      ] |
 +
|________________________________________________________________________|
 +
</pre>
  
Surplus army water flask? Well a good sip of water is good for keeping the spirits high.
 
 
 
=Additional Information=
 
 
Power: Rest
 
 
Cost: 15
 
 
Upkeep: 2
 
 
Loadout: 10
 
 
 
 
=Base Power Stats=
 
 
Type: Energy Recovery, Self, Healing
 
 
Target: Self
 
 
Energy: -4
 
 
Charge: 500
 
 
Cooldown: 3000
 
 
Accuracy: 75%
 
 
Damage: 5(5 damage at level 0)
 
 
Damage: Healing
 
 
Statuses:
 
 
EnergyMod 100% chance at 15 power for 1 rounds
 
 
Defense 100% chance at -10 power for 1 rounds
 
 
 
 
=Differences from Base=
 
 
EnergyModMag -10
 
 
[[Category:Items]]
 
[[Category:Items]]

Latest revision as of 02:17, 3 December 2011

.________________________________________________________________________.
| Item [Water Flask                   ]  Type [                     Item]|
|________________________________________________________________________|
|______________________[        Description       ]______________________|
| Surplus army water flask? Well a good sip of water is good for keeping |
| the spirits high.                                                      |
|________________________________________________________________________|
|______________________[  Additional Information  ]______________________|
| Power   [Rest                                                        ] |
| Cost    [15                                                          ] |
| Upkeep  [2                                                           ] |
| Loadout [10                                                          ] |
|______________________[     Base Power Stats     ]______________________|
| Type    [Energy Recovery, Self, +HP                                  ] |
| Target  [Self                                                        ] |
| Energy  [-5                                                          ] |
| Charge  [500                                                         ] |
| Cooldown[7000                                                        ] |
| Accuracy[75%                                                         ] |
| Damage  [5(98 damage at level 43)                                    ] |
| Damage  [Healing                                                     ] |
| Statuses                                                               |
| \_EnergyMod                   [100% chance at 15 power for 1 rounds. ] |
| \_Defense                     [100% chance at -10 power for 1 rounds.] |
|______________________[   Differences from Base  ]______________________|
| EnergyModMag             [-10                                        ] |
| HeatAdaptionChance       [+100                                       ] |
| HeatAdaptionDuration     [+30                                        ] |
| HeatAdaptionMag          [+2.00                                      ] |
|________________________________________________________________________|