Difference between revisions of "Warded"

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(updated info)
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<pre>
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Statuses you receive from enemies don't stick as well. Their
.________________________________________________________________________.
+
magnitudes are reduced by 10/20/30%. This does not include repeat
| Item [Warded                        ]  Type [            Combat Skill]|
+
attacks. Every time you are struck, you gain an immediate debuffclear
|________________________________________________________________________|
+
of 0.5 mag per point.
|______________________[        Description      ]______________________|
 
| Statuses you receive from enemies don't stick as well. Their           |
 
| magnitudes are reduced by 10/20/30%. This does not include repeat     |
 
| attacks. Every time you are struck, you gain an immediate debuffclear |
 
| of 0.5 mag per point.                                                 |
 
|______________________[        Other Stats      ]______________________|
 
|________________________________________________________________________|
 
|______________________[      Available In      ]______________________|
 
| Addict              [Warded,Scavenger,Speed                          ]|
 
| Archfiend          [Vampiric,Damage,Warded                          ]|
 
| Avenger            [Bewitched,Warded,Reactive                        ]|
 
| Druid              [Enduring Minions,Warded,Fast Loading            ]|
 
| Elemental          [Reactive,Warded,Endurance                        ]|
 
| Extreme Sportsman  [Warded,Outnumbered,Health                        ]|
 
| Field Captain      [Mastermind,Front Row,Warded                      ]|
 
| Ghost              [Warded,Bewitched,Scavenger                      ]|
 
| Mad Researcher      [Warded,Technical,Enduring Malice                ]|
 
| Martyr              [Tar Baby,Taunting Strikes,Warded                ]|
 
| Masochist          [Warded,Health,Durability                        ]|
 
| Master Decoy        [Avoidance,Warded,Front Row                      ]|
 
| Medicine Man        [Warded,Lingering Kindness,Healing                ]|
 
| Medieval Doctor    [Bleeding,Penetration,Warded                      ]|
 
| Militia            [Accuracy,Warded,Readiness                        ]|
 
| Occultist          [Warded,Mastermind,Tactician                      ]|
 
| Paladin            [Healing,Warded,Durability                        ]|
 
| Priest              [Warded,Healing,Support                          ]|
 
| Standard Bearer    [Controlled Burst,Support,Warded                  ]|
 
| Wrestler            [Warded,Front Row,Health                          ]|
 
|________________________________________________________________________|
 
  
</pre>
+
==Available In==
 +
{| class="wikitable"
 +
|-
 +
| [[Berserker]] || 1
 +
|-
 +
| [[Blood Warrior]] || 2
 +
|-
 +
| [[Classless]] || 1
 +
|-
 +
| [[Combat Medic]] || 2
 +
|-
 +
| [[Corporal]] || 2
 +
|-
 +
| [[Den Keeper]] || 1
 +
|-
 +
| [[Determinator]] || 2
 +
|-
 +
| [[Midnight Templar]] || 2
 +
|-
 +
| [[Milk Maiden]] || 3
 +
|-
 +
| [[Mobster]] || 2
 +
|-
 +
| [[Monster Monarch]] || 2
 +
|-
 +
| [[Nurturer]] || 3
 +
|-
 +
| [[Pack Rat]] || 1
 +
|-
 +
| [[Point Man]] || 2
 +
|-
 +
| [[Wasteland Paladin]] || 2
 +
|}
  
 
The duration on the effect remains the same, it's just less bad.
 
The duration on the effect remains the same, it's just less bad.
  
 
[[Category:Combat Skills]]
 
[[Category:Combat Skills]]

Revision as of 04:59, 8 May 2016

Statuses you receive from enemies don't stick as well. Their magnitudes are reduced by 10/20/30%. This does not include repeat attacks. Every time you are struck, you gain an immediate debuffclear of 0.5 mag per point.

Available In

Berserker 1
Blood Warrior 2
Classless 1
Combat Medic 2
Corporal 2
Den Keeper 1
Determinator 2
Midnight Templar 2
Milk Maiden 3
Mobster 2
Monster Monarch 2
Nurturer 3
Pack Rat 1
Point Man 2
Wasteland Paladin 2

The duration on the effect remains the same, it's just less bad.