User:Inutt/CodingIdeas

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Revision as of 10:48, 20 August 2019 by Inutt (talk | contribs) (Tickboxes)
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Coding ideas

Please note: These are just ideas that I've had and are not necessarily well thought out, are in no particular order, have no guarantee of ever actually happening, may be either impossible or inadvisable, and may contain nuts.


  • Make indentation consistent [Happening as I edit code]
- It just makes code easier to read, enables code folding, and lining up corresponding if/then statements makes the code vastly easier to parse! (Yes, I know two of those points are the same, but it's an important one)


  • Add prop to players that have womb/other private rooms so they can be found without looping through all room objects - it would just make more sense and improve efficiency
  • Write a parameter checking function - basically an improved checkargs to highlight more clearly when incorrect parameters are passed
    • Check number of supplied parameters is actually on the stack
    • Check type of arguments
    • Something like "str:foo int:bar dbref:baz any:qux" checkparams
      • Check stack depth
      • Split on ' ' and foreach in reverse order
      • Split on ':' into type,name
      • If top of stack matches type, add to dict of parameters by name
  • Unify use and +use
  • Merge/replace hasBoxItem with findBoxItem - they both seem to do the same thing
    • hasBoxItem returns 0 or 1
    • findBoxItem returns the slot the item is found in or 0
    • findBoxItem could therefore be used for any binary checks that hasBoxItem is currently used for
  • Find the various places the bodypart list ({ "arms" "ass" "legs" "cock" "head" "torso" "skin" }) is referenced and centralise it.