Difference between revisions of "Template System Fault"

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{{Basepower|name=Template System Fault|desc=|powertype=Damage|target=Single Enemy|energy=25|charge=1000|cooldown=10000|accuracy=75%|damageamount=30|damagetype=Blunt|Status=|Upgrades=Cooldown by -1700<br>Damage by 13.5<br>Secondary DefenseMag by 8<br>Secondary RechargeMag by 8|secondpowertype=Betraying|seconddamageamount=20|seconddamagetype=Blunt|secondtarget=Self Betraying NoAoE|secondStatus=100% chance of MaxHP at magnitude -7.5 for 20 rounds.<br>100% chance of HPBuffer at magnitude 30 for 20 rounds.<br>100% chance of Defense at magnitude 10 for 20 rounds.<br>100% chance of Recharge at magnitude 5 for 20 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Blunt base powers]][[Category:Defense inflicting base powers]][[Category:Hpbuffer inflicting base powers]][[Category:Maxhp inflicting base powers]][[Category:Recharge inflicting base powers]][[Category:Hostile base powers]]
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{{Basepower|name=Template System Fault|desc=|powertype=Damage|target=Single Enemy|energy=25|charge=1000|cooldown=10000|accuracy=75%|damageamount=36|damagetype=Electric|Status=|Upgrades=Cooldown by -1700<br>Damage by 13.5<br>Secondary DefenseMag by 8<br>Secondary RechargeMag by 8|secondpowertype=Betraying|seconddamageamount=14|seconddamagetype=Blunt|secondtarget=Self Betraying NoAoE|secondStatus=100% chance of HPBuffer at magnitude 30 for 20 rounds.<br>100% chance of Defense at magnitude 10 for 20 rounds.<br>100% chance of Recharge at magnitude 5 for 20 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Electric base powers]][[Category:Defense inflicting base powers]][[Category:Hpbuffer inflicting base powers]][[Category:Recharge inflicting base powers]][[Category:Hostile base powers]]

Revision as of 00:14, 11 March 2024

Template System Fault stats
Type Damage Target Single Enemy
Description
Cooldown 10000 Charge time 1000
Energy 25 Accuracy 75%
Damage 36 Electric at level 0
Statuses
Training Upgrades
Cooldown by -1700
Damage by 13.5
Secondary DefenseMag by 8
Secondary RechargeMag by 8
Secondary Effects
Secondary Damage 14 Blunt at level 0
Secondary Type Betraying Secondary Target Self Betraying NoAoE
Secondary Statuses
100% chance of HPBuffer at magnitude 30 for 20 rounds.
100% chance of Defense at magnitude 10 for 20 rounds.
100% chance of Recharge at magnitude 5 for 20 rounds.

Template System Fault/Extra Notes Edit notes

Mutant powers Based on this power: