Difference between revisions of "Taunting Strikes"

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You have learned how to maximize your equipment rather than relying on
.________________________________________________________________________.
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crazy mutant powers. Increase equipment damage by 5% per point and
| Item [Taunting Strikes              ]  Type [            Combat Skill]|
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status magnitude by 2.5% per point. Also gain +3 upkeep and +5 loadout
|________________________________________________________________________|
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per point. Also increases the Self Repair of items by 3 per point,
|______________________[        Description      ]______________________|
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making them cheaper to repair over time.
| Your blows are telling and aggravating. You draw attention with every  |
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| swing and every shot. Active, non passive, damaging attacks have a    |
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==Available In==
| 15/30/45% chance of inflicting 1/1 taunt status.                       |
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{| class="wikitable"
|______________________[        Other Stats      ]______________________|
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|}
|________________________________________________________________________|
 
|______________________[      Available In       ]______________________|
 
| Bad Parent          [Mastermind,Taunting Strikes,Rage                ]|
 
| Barker              [Taunting Strikes,Avoidance,Fast Loading          ]|
 
| Crusader            [Front Row,Taunting Strikes,Flurry                ]|
 
| Dreadnought        [Taunting Strikes,Durability,Penetration          ]|
 
| Gang Leader        [Taunting Strikes,Enduring Minions,Avoidance      ]|
 
| Instigator          [Taunting Strikes,Tar Baby,Rage                  ]|
 
| Jerk                [Taunting Strikes,Enduring Malice,Reactive        ]|
 
| Knife Thrower      [Taunting Strikes,Flurry,Outnumbered              ]|
 
| Martyr              [Tar Baby,Taunting Strikes,Warded                ]|
 
| Myrmidon            [Taunting Strikes,Health,Endurance                ]|
 
| Rodeo Clown        [Readiness,Roll With It,Taunting Strikes          ]|
 
| Sacrificial Lamb    [Taunting Strikes,Front Row,Tactician            ]|
 
| Wight              [Taunting Strikes,Vampiric,Health                ]|
 
|________________________________________________________________________|
 
</pre>
 
  
 
[[Category:Combat Skills]]
 
[[Category:Combat Skills]]

Revision as of 04:58, 8 May 2016

You have learned how to maximize your equipment rather than relying on crazy mutant powers. Increase equipment damage by 5% per point and status magnitude by 2.5% per point. Also gain +3 upkeep and +5 loadout per point. Also increases the Self Repair of items by 3 per point, making them cheaper to repair over time.

Available In