System Fault

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System Fault stats
Type Damage Target Single Enemy
Description Surely something went wrong with your nanites/circuits. You charge at the target and inflict massive damage, but take a brutal beating from the assault. Good thing that fault cut off pain reception.
Based on Template System Fault Slot: Not Slotted
Cooldown 10000 Charge time 1000
Energy 25 Accuracy 75%
Damage 30 Energy at level 0
Statuses
No Statuses
Secondary Effects
Secondary Damage 30 damage at level 0
Secondary Type Self Betraying NoAoE Secondary Target Betraying
Secondary Statuses
Has a 100% chance of inflicting MaxHP at a magnitude of -7.5 for 20.0 rounds
Has a 100% chance of inflicting HPBuffer at a magnitude of 30.0 for 20.0 rounds
Has a 100% chance of decreasing the chance of hostile powers to hit the target by 10.0% percent for 20.0 rounds. Has diminishing returns.
Has a 100% chance of inflicting Recharge at a magnitude of 5.0 for 20.0 rounds

Found On:

A

B

C

G

M

S

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