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From Flexible Survival
- ...fier]][[Category:Cooldown Modifier]][[Category:Damage Modifier]][[Category:Energy Modifier]][[Category:Loadout Modifier]][[Category:Secondary Damage Modifier680 bytes (104 words) - 00:03, 5 May 2024
- ...[Category:Damage Modifier]][[Category:Damage Variance Modifier]][[Category:Energy Modifier]][[Category:Loadout Modifier]][[Category:Passive Ally Status Modif1 KB (165 words) - 00:07, 5 May 2024
- ...Ally Status Modifier]][[Category:Active Enemy Status Modifier]][[Category:Energy Modifier]][[Category:Loadout Modifier]][[Category:Passive Ally Status Modif934 bytes (127 words) - 00:09, 5 May 2024
- ...|salvage=Common Mechanical X 1<br>Common Chemical X 2}}[[Category:Chemical recipe]]566 bytes (92 words) - 22:33, 1 July 2012
- ...e=Uncommon Mechanical X 1}}[[Category:Energy recipe]][[Category:Mechanical recipe]]708 bytes (112 words) - 00:01, 5 May 2024
- ...<br>Common Mechanical X 1}}[[Category:Electronic recipe]][[Category:Energy recipe]]855 bytes (134 words) - 00:02, 5 May 2024
- ...kills=Energy of at least 15|salvage=Uncommon Energy X 1}}[[Category:Energy recipe]]265 bytes (39 words) - 03:30, 26 March 2012
- ...e|skills=Energy of at least 5|salvage=Common Energy X 1}}[[Category:Energy recipe]]238 bytes (37 words) - 03:28, 26 March 2012
- ...fier]][[Category:Cooldown Modifier]][[Category:Damage Modifier]][[Category:Energy Modifier]][[Category:Penetration Modifier]][[Category:Secondary Damage Modi702 bytes (97 words) - 00:56, 19 July 2017
- ...</span><span style="color:#FFFFFF">]</span> Nuku softly churrs, "If a recipe modifier is marked 'vanity', it will NOT count as one of the modifi ...yle="color:#00CDCD">y</span> Glitch churrs adorably, "The Stimulating Recipe Modifier has been slightly updated to remove its ability to be put on recip130 KB (21,468 words) - 00:00, 1 February 2019
- ...Common Electronic X 2}}[[Category:Electronic recipe]][[Category:Mechanical recipe]]590 bytes (93 words) - 00:02, 22 September 2023
- ...n!|cred=33%|xp=20%|ingredients=None|salvage=Common Chemical X 25<br>common Energy X 35|istats=100% chance of Height at magnitude -5 for 4 rounds.<br>|skills=410 bytes (74 words) - 00:05, 5 July 2015
- ...egory:Active Enemy Status Modifier]][[Category:Charge Modifier]][[Category:Energy Modifier]][[Category:Upkeep Modifier]]565 bytes (81 words) - 00:56, 19 July 2017
- * Staff can now type 'reset' to renew hp, energy, and clear all statuses/toggles and wounds on themselves. ...by Y = N] and [if X possessed by Y = N] will now check the base-item on a recipe, rather than the name.15 KB (2,380 words) - 18:28, 16 November 2017
- ...br>Common Chemical X 10}}[[Category:Mechanical recipe]][[Category:Chemical recipe]]609 bytes (97 words) - 00:01, 5 May 2024
- ...f -20%<br>Energy of +5|skills=None}}[[Category:Charge Modifier]][[Category:Energy Modifier]]426 bytes (67 words) - 00:01, 5 May 2024
- *Web battles now allow use of items from your inventory, such as [[Energy Snack]] *[[Medicinal]] recipe and [[Medicated]] recipe modifiers added to the reward shop.10 KB (1,565 words) - 20:13, 19 January 2013
- ...y:Active Enemy Status Modifier]][[Category:Aggro Rate Modifier]][[Category:Energy Modifier]][[Category:Loadout Modifier]][[Category:Passive Ally Status Modif1 KB (153 words) - 01:20, 19 July 2017
- ...<br>Uncommon Electronic X 2<br>Common Chemical X 10}}[[Category:Mechanical recipe]]649 bytes (105 words) - 00:01, 5 May 2024
- ...egory:Active Enemy Status Modifier]][[Category:Charge Modifier]][[Category:Energy Modifier]][[Category:Loadout Modifier]][[Category:Passive Ally Status Modif725 bytes (103 words) - 00:56, 19 July 2017