Difference between revisions of "Roll With It"

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| [[Mobster]] || 1
 
| [[Mobster]] || 1
 
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|-
| [[Tw-Tailed Wizard]] || 2
+
| [[Two-Tailed Wizard]] || 2
 
|}
 
|}
  
 
[[Category:Combat Skills]]
 
[[Category:Combat Skills]]

Latest revision as of 19:39, 14 May 2016

When struck in combat with a damaging blow, you reflexively turn with it, leaving yourself in a better position to counter attack. The attack must be of sufficient force (20/15/10% of your total hitpoints for an assured activation, scaling below that) to exploit. Causes an InstantCooldown on yourself of 1/1.5/2 and a Haste of 3/6/9. Combo: You gain 0.5 Reactive skill per lowest of Tar Baby and Roll With It.

Available In

Mobster 1
Two-Tailed Wizard 2