Difference between revisions of "Random Cudgel"

From Flexible Survival
Jump to: navigation, search
Line 1: Line 1:
{{Basepower|name=Random Cudgel|desc=Grab whatever's in reach and test its viability on the side of the enemy's head for good measure. You may break it, or them, either way is fine by you.|powertype=Attack, Random|target=Single Enemy|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=17|damagetype=Blunt|Status=10% chance of Knockdown at magnitude 5 for 5 rounds.<br>10% chance of InstantCooldownDebuff at magnitude 1 for 5 rounds.<br>10% chance of AccuracyDebuff at magnitude 15 for 5 rounds.<br>10% chance of DamageBuffDebuff at magnitude 15 for 5 rounds.<br>|Upgrades=}}[[Category:Blunt base powers]][[Category:Accuracydebuff inflicting base powers]][[Category:Damagebuffdebuff inflicting base powers]][[Category:Instantcooldowndebuff inflicting base powers]][[Category:Knockdown inflicting base powers]][[Category:Hostile base powers]]
+
{{Basepower|name=Random Cudgel|desc=Grab whatever's in reach and test its viability on the side of the enemy's head. You may break it, or them, either way is fine by you.<br> <br>Charge:  200 to 800<br>Cooldown: 2000 to 4000<br>Damage:  20 to 40|powertype=Attack, Random|target=Single Enemy|energy=15|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Blunt|Status=25% chance of Knockdown at magnitude 5 for 5 rounds.<br>25% chance of AccuracyDebuff at magnitude 10 for 5 rounds.<br>25% chance of DamageBuffDebuff at magnitude 10 for 5 rounds.<br>25% chance of DefenseDebuff at magnitude 10 for 5 rounds.<br>|Upgrades=}}[[Category:Accuracydebuff inflicting base powers]][[Category:Damagebuffdebuff inflicting base powers]][[Category:Defensedebuff inflicting base powers]][[Category:Knockdown inflicting base powers]][[Category:Hostile base powers]]

Revision as of 00:18, 17 March 2023

Random Cudgel stats
Type Attack, Random Target Single Enemy
Description Grab whatever's in reach and test its viability on the side of the enemy's head. You may break it, or them, either way is fine by you.

Charge: 200 to 800
Cooldown: 2000 to 4000
Damage: 20 to 40
Cooldown 0 Charge time 0
Energy 15 Accuracy 75%
Damage 0 Blunt at level 0
Statuses
25% chance of Knockdown at magnitude 5 for 5 rounds.
25% chance of AccuracyDebuff at magnitude 10 for 5 rounds.
25% chance of DamageBuffDebuff at magnitude 10 for 5 rounds.
25% chance of DefenseDebuff at magnitude 10 for 5 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Random Cudgel/Extra Notes Edit notes

Mutant powers Based on this power:

  • Soul ‎(⧼hitcounters-nviews⧽)