Difference between revisions of "Quadrupedal Stance"

From Flexible Survival
Jump to: navigation, search
(Auto update)
(Auto update)
Line 1: Line 1:
{{Mutantpower|name=Quadrupedal Stance|desc=Four on the floor. Always ready to run, and too low to fall over. Larger mutants might not spot you down there, either.|basepower=Passive|powertype=Auto Passive Self|target=Self NoAoE|slot=|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=|Status=100% chance of Aggro at magnitude  for 2 rounds.<br>100% chance of Fleerate at magnitude 4 for 2 rounds.<br>100% chance of Knockdownresist at magnitude 2 for 2 rounds.<br>|Upgrades=AggroMag by -8<br>FleeRateMag by 6<br>KnockDownResistMag by 1}}[[Category:Aggro inflicting powers]][[Category:Fleerate inflicting powers]][[Category:Knockdownresist inflicting powers]][[Category:Passive]][[Category:Friendly powers]]
+
{{Mutantpower|name=Quadrupedal Stance|desc=Four on the floor. Always ready to run, and too low to fall over. Larger mutants might not spot you down there, either.|basepower=Passive|powertype=Auto Passive Self|target=Self NoAoE|slot=|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=|Status=100% chance of Aggro at magnitude  for 10 rounds.<br>100% chance of Fleerate at magnitude 4 for 10 rounds.<br>100% chance of Knockdownresist at magnitude 2 for 10 rounds.<br>|Upgrades=AggroMag by -8<br>FleeRateMag by 6<br>KnockDownResistMag by 1}}[[Category:Aggro inflicting powers]][[Category:Fleerate inflicting powers]][[Category:Knockdownresist inflicting powers]][[Category:Passive]][[Category:Friendly powers]]

Revision as of 16:18, 29 September 2012


Quadrupedal Stance stats
Type Auto Passive Self Target Self NoAoE
Description Four on the floor. Always ready to run, and too low to fall over. Larger mutants might not spot you down there, either.
Based on Passive Slot:
Cooldown 0 Charge time 0
Energy 0 Accuracy 100%
Damage 0 at level 0
Statuses
100% chance of Aggro at magnitude for 10 rounds.
100% chance of Fleerate at magnitude 4 for 10 rounds.
100% chance of Knockdownresist at magnitude 2 for 10 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

A

B

C

D

E

F

L

M

P

R

S

T

U

V

W

Edit notes