Difference between revisions of "Push The Limit"

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{{Basepower|name=Push The Limit|desc=When the cards are down and you're on your last legs, there's only one place to go. Reach in deep, draw in your last breath, steel yourself, make it count. Your heart feels as though it is ready to burst, you're seeing red, but you will prevail. You must.|powertype=Self NoAoE Heal|target=Self Single Target NoAoE|energy=30|charge=200|cooldown=11000|accuracy=75%|damageamount=45|damagetype=Healing|Status=100% chance of Growing at magnitude 1 for 6 rounds.<br>100% chance of CritHPBuffer at magnitude 25 for 6 rounds.<br>|Upgrades=|secondpowertype=Delayed Consequence|seconddamageamount=0|seconddamagetype=Healing|secondtarget=Self Single Target NoAoE|secondStatus=100% chance of EnergybreakDelayed5 at magnitude -8 for 3 rounds.<br>100% chance of ShakenDelayed5 at magnitude 1 for 3 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Healing base powers]][[Category:Crithpbuffer inflicting base powers]][[Category:Energybreakdelayed5 inflicting base powers]][[Category:Growing inflicting base powers]][[Category:Shakendelayed5 inflicting base powers]][[Category:Friendly base powers]]
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{{Basepower|name=Push The Limit|desc=When the cards are down and you're on your last legs, there's only one place to go. Draw in a deep breath, tap into your innermost reserves of strength, push your body past your absolute limit of endurance and make it count. You are seeing red, your ears are ringing and your heart feels as though it is ready to burst. You know full well that pushing the line this far means there will be a price to pay, but you will prevail. You must.|powertype=Self NoAoE Heal|target=Self Single Target NoAoE|energy=30|charge=200|cooldown=11000|accuracy=75%|damageamount=45|damagetype=Healing|Status=100% chance of Growing at magnitude 1 for 6 rounds.<br>100% chance of CritHPBuffer at magnitude 25 for 6 rounds.<br>|Upgrades=|secondpowertype=Delayed Consequence|seconddamageamount=0|seconddamagetype=Healing|secondtarget=Self Single Target NoAoE|secondStatus=100% chance of EnergybreakDelayed5 at magnitude -8 for 3 rounds.<br>100% chance of ShakenDelayed5 at magnitude 1 for 3 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Healing base powers]][[Category:Crithpbuffer inflicting base powers]][[Category:Energybreakdelayed5 inflicting base powers]][[Category:Growing inflicting base powers]][[Category:Shakendelayed5 inflicting base powers]][[Category:Friendly base powers]]

Revision as of 00:17, 6 July 2020

Push The Limit stats
Type Self NoAoE Heal Target Self Single Target NoAoE
Description When the cards are down and you're on your last legs, there's only one place to go. Draw in a deep breath, tap into your innermost reserves of strength, push your body past your absolute limit of endurance and make it count. You are seeing red, your ears are ringing and your heart feels as though it is ready to burst. You know full well that pushing the line this far means there will be a price to pay, but you will prevail. You must.
Cooldown 11000 Charge time 200
Energy 30 Accuracy 75%
Damage 45 Healing at level 0
Statuses
100% chance of Growing at magnitude 1 for 6 rounds.
100% chance of CritHPBuffer at magnitude 25 for 6 rounds.
Training Upgrades
Secondary Effects
Secondary Damage 0 Healing at level 0
Secondary Type Delayed Consequence Secondary Target Self Single Target NoAoE
Secondary Statuses
100% chance of EnergybreakDelayed5 at magnitude -8 for 3 rounds.
100% chance of ShakenDelayed5 at magnitude 1 for 3 rounds.

Push The Limit/Extra Notes Edit notes

Mutant powers Based on this power: