Difference between revisions of "Piercing Night"
From Flexible Survival
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− | {{Basepower|name=Piercing Night|desc=One with the shadows, you strike | + | {{Basepower|name=Piercing Night|desc=One with the shadows, you strike from them, a piercing blade of night sinking into ready flesh.|powertype=Direct Attack|target=Single Enemy|energy=15|charge=-800|cooldown=8000|accuracy=75%|damageamount=15|damagetype=Pierce|Status=100% chance of PierceDamage at magnitude 5 for 3 rounds.<br>|Upgrades=|secondpowertype=Buff|seconddamageamount=0|seconddamagetype=Healing|secondtarget=Self NoAoE|secondStatus=100% chance of Charge at magnitude 10 for 2 rounds.<br>100% chance of Recharge at magnitude 10 for 2 rounds.<br>100% chance of Accuracy at magnitude 20 for 2 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Pierce base powers]][[Category:Accuracy inflicting base powers]][[Category:Charge inflicting base powers]][[Category:Piercedamage inflicting base powers]][[Category:Recharge inflicting base powers]][[Category:Hostile base powers]] |
Latest revision as of 00:27, 10 September 2020
Type | Direct Attack | Target | Single Enemy |
---|---|---|---|
Description | One with the shadows, you strike from them, a piercing blade of night sinking into ready flesh. | ||
Cooldown | 8000 | Charge time | |
Energy | 15 | Accuracy | 75% |
Damage | 15 Pierce at level 0 | ||
Statuses | |||
100% chance of PierceDamage at magnitude 5 for 3 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | 0 Healing at level 0 | ||
Secondary Type | Buff | Secondary Target | Self NoAoE |
Secondary Statuses | |||
100% chance of Charge at magnitude 10 for 2 rounds. 100% chance of Recharge at magnitude 10 for 2 rounds. 100% chance of Accuracy at magnitude 20 for 2 rounds. |
Piercing Night/Extra Notes Edit notes
Mutant powers Based on this power:
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