Difference between revisions of "No Man Left Behind"

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{{Basepower|name=No Man Left Behind|desc=Never leave a man behind. A quick work stitch-up can certainly help in a needy situation.|powertype=|target=|energy=10|charge=500|cooldown=2000|accuracy=75%|damageamount=20|damagetype=Healing|Status=15% chance of Regen at magnitude 5 for 2 rounds.<br>|Upgrades=Charge by -100<br>Cooldown by -400<br>Damage by 4<br>Energy by -2<br>RegenChance by 20}}[[Category:Regen base powers]]Healing, Single Target[[Category:Friendly base powers]]
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{{Basepower|name=No Man Left Behind|desc=Never leave a man behind. A quick work stitch-up can certainly help in a needy situation.|powertype=Healing, Single Target|target=Single Ally|energy=10|charge=500|cooldown=2000|accuracy=75%|damageamount=20|damagetype=Healing|Status=15% chance of Regen at magnitude 5 for 2 rounds.<br>|Upgrades=Charge by -100<br>Cooldown by -400<br>Damage by 4<br>Energy by -2<br>RegenChance by 20}}[[Category:Healing base powers]][[Category:Regen inflicting base powers]][[Category:Friendly base powers]]

Latest revision as of 17:09, 8 March 2012

No Man Left Behind stats
Type Healing, Single Target Target Single Ally
Description Never leave a man behind. A quick work stitch-up can certainly help in a needy situation.
Cooldown 2000 Charge time 500
Energy 10 Accuracy 75%
Damage 20 Healing at level 0
Statuses
15% chance of Regen at magnitude 5 for 2 rounds.
Training Upgrades
Charge by -100
Cooldown by -400
Damage by 4
Energy by -2
RegenChance by 20
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

No Man Left Behind/Extra Notes Edit notes

Mutant powers Based on this power: No mutant powers based on this power detected.