NERU

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Revision as of 23:19, 12 August 2011 by Salyn (talk | contribs) (Reformatted; added info)
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.________________________________________________________________________.
| Item [NERU                          ]  Type [                     Item]|
|________________________________________________________________________|
|______________________[        Description       ]______________________|
| The Nanite Enhanced Recovery Unit. While readied, the user will        |
| experience refreshment on a steady basis, allowing them to exert       |
| themselves longer without fatigue! If that wasn't good enough, any     |
| time the user ingests nanites, they experience a resurgence of energy. |
| Warning: Does not prevent nanites from modifying the user.             |
|________________________________________________________________________|
|______________________[  Additional Information  ]______________________|
| Power   [Passive                                                     ] |
| Cost    [999                                                         ] |
| Upkeep  [5                                                           ] |
| Loadout [25                                                          ] |
|______________________[     Base Power Stats     ]______________________|
| Type    [Passive Self                                                ] |
| Target  [Self                                                        ] |
| Energy  [0                                                           ] |
| Charge  [0                                                           ] |
| Cooldown[0                                                           ] |
| Accuracy[100%                                                        ] |
|______________________[   Differences from Base  ]______________________|
| EnergyModChance          [+100                                       ] |
| EnergyModDuration        [+2                                         ] |
| EnergyModMag             [+1                                         ] |
| NaniteRecoveryChance     [+100                                       ] |
| NaniteRecoveryDuration   [+2                                         ] |
| NaniteRecoveryMag        [+1                                         ] |
|________________________________________________________________________|

Gives you 20 energy when you drink an infection vial.