Difference between revisions of "Menacing Mien"

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{{Basepower|name=Menacing Mien|desc=Putting on a good show is half the point. While this ability is activated, automated NPCs will find you much more interesting and are more likely to focus on you than your allies.|powertype=|target=|energy=2|charge=400|cooldown=4000|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of Menace at magnitude 75 for 1 rounds.<br>100% chance of DamageResist at magnitude 1 for 1 rounds.<br>|Upgrades=Cooldown by
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{{Basepower|name=Menacing Mien|desc=Putting on a good show is half the point. While this ability is activated, automated NPCs will find you much more interesting and are more likely to focus on you than your allies.|powertype=|target=|energy=2|charge=400|cooldown=4000|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of Menace at magnitude 75 for 1 rounds.<br>100% chance of DamageResist at magnitude 1 for 1 rounds.<br>|Upgrades=Cooldown by -500<br>MenaceMAG by 25}}[[Category:Damageresist base powers]][[Category:Menace base powers]][[Category:Toggle base power]][[Category:Friendly base powers]]

Revision as of 01:47, 8 January 2012

Menacing Mien stats
Type Target
Description Putting on a good show is half the point. While this ability is activated, automated NPCs will find you much more interesting and are more likely to focus on you than your allies.
Cooldown 4000 Charge time 400
Energy 2 Accuracy 75%
Damage 0 healing at level 0
Statuses
100% chance of Menace at magnitude 75 for 1 rounds.
100% chance of DamageResist at magnitude 1 for 1 rounds.
Training Upgrades
Cooldown by -500
MenaceMAG by 25
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Menacing Mien/Extra Notes Edit notes

Mutant powers Based on this power: No mutant powers based on this power detected.