Medicated

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Revision as of 05:43, 20 November 2011 by Venator (talk | contribs) (New modifier)
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.________________________________________________________________________.
| Item [Medicated                     ]  Type [          Recipe Modifier]|
|________________________________________________________________________|
|______________________[        Description       ]______________________|
| This modifier makes an item grant its target increased(or decreased if |
| hostile) ability to mend wounds.                                       |
|________________________________________________________________________|
|______________________[        Recipe Info       ]______________________|
| Cred Cost           [+150%                                        ]    |
| Salvage Amount      [Uncommon Chemical/1                          ]    |
| Upgrade Cost        [25                                           ]    |
| XP Cost             [+50%                                         ]    |
|________________________________________________________________________|
|______________________[         Item Info        ]______________________|
| Ally Status         [Healing/100/2.5/5                            ]    |
| Enemy Status        [HealingDebuff/100/5/5                        ]    |
|________________________________________________________________________|

Note that this does NOT provide healing on its own. Rather, it makes the target's healing powers more/less effective.