Difference between revisions of "Marching Strategy"

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{{Basepower|name=Marching Strategy|desc=Hup two three four! Rally your allies into a stalwart formation, keeping them up on their feet and primed for action.|powertype=Toggle, Buff|target=Large Ally AoE|energy=0.75|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of EnergyMod at magnitude 0.5 for 5 rounds.<br>100% chance of EnergyBreak at magnitude 3 for 5 rounds.<br>100% chance of KnockdownResist at magnitude 2 for 5 rounds.<br>|Upgrades=}}[[Category:Energybreak inflicting base powers]][[Category:Energymod inflicting base powers]][[Category:Knockdownresist inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]]
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{{Basepower|name=Marching Strategy|desc=Hup two three four! Rally your allies into a stalwart formation, keeping them up on their feet and primed for action.|powertype=Toggle, Buff|target=Large Ally AoE|energy=0.75|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of EnergyMod at magnitude 0.5 for 5 rounds.<br>100% chance of EnergyBreak at magnitude 3 for 5 rounds.<br>100% chance of KnockdownResist at magnitude 2 for 5 rounds.<br>100% chance of Running at magnitude 1 for 2 rounds.<br>|Upgrades=}}[[Category:Energybreak inflicting base powers]][[Category:Energymod inflicting base powers]][[Category:Knockdownresist inflicting base powers]][[Category:Running inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]]

Revision as of 00:12, 22 March 2021

Marching Strategy stats
Type Toggle, Buff Target Large Ally AoE
Description Hup two three four! Rally your allies into a stalwart formation, keeping them up on their feet and primed for action.
Cooldown 0 Charge time 0
Energy 0.75 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of EnergyMod at magnitude 0.5 for 5 rounds.
100% chance of EnergyBreak at magnitude 3 for 5 rounds.
100% chance of KnockdownResist at magnitude 2 for 5 rounds.
100% chance of Running at magnitude 1 for 2 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Marching Strategy/Extra Notes Edit notes

Mutant powers Based on this power:

  • Soul ‎(⧼hitcounters-nviews⧽)