Difference between revisions of "Lucky Roll"

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{{Basepower|name=Lucky Roll|desc=|powertype=|target=|energy=20|charge=1000|cooldown=20000|accuracy=75%|damageamount=0|damagetype=Healing|Status=25% chance of DamageBuff at magnitude 30 for 8 rounds.<br>25% chance of DamageBuff at magnitude 15 for 8 rounds.<br>25% chance of DamageBuffDebuff at magnitude -50 for 8 rounds.<br>|Upgrades=|secondpowertype=Buff, Self|seconddamageamount=1|seconddamagetype=Healing|secondtarget=Self, NoAoE|secondStatus=25% chance of DamageBuff at magnitude 30 for 10 rounds.<br>25% chance of DamageBuff at magnitude 15 for 10 rounds.<br>25% chance of DamageBuffDebuff at magnitude -40 for 10 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Damagebuff base powers]][[Category:Damagebuffdebuff base powers]][[Category:Friendly base powers]]
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{{Basepower|name=Lucky Roll|desc=|powertype=|target=|energy=20|charge=1000|cooldown=20000|accuracy=75%|damageamount=0|damagetype=Healing|Status=25% chance of DamageBuff at magnitude 30 for 8 rounds.<br>25% chance of DamageBuff at magnitude 15 for 8 rounds.<br>25% chance of DamageBuffDebuff at magnitude

Revision as of 15:56, 7 January 2012

{{Basepower|name=Lucky Roll|desc=|powertype=|target=|energy=20|charge=1000|cooldown=20000|accuracy=75%|damageamount=0|damagetype=Healing|Status=25% chance of DamageBuff at magnitude 30 for 8 rounds.
25% chance of DamageBuff at magnitude 15 for 8 rounds.
25% chance of DamageBuffDebuff at magnitude