Difference between revisions of "Light Energy Armor"

From Flexible Survival
Jump to: navigation, search
Line 1: Line 1:
{{Recipe|name=Light Energy Armor|desc=This lightweight armor provides some resistance against elemental attacks. It could be as simple as insulated gloves or boots.|cred=200|xp=15|slevel=|ingredients=None|istats=Loadout of 20<br>100% chance of EnergyDamageResist at magnitude 8.0 for 15 rounds.<br>100% chance of HealGain at magnitude 1.5 for 15 rounds.<br>Target of Self, NoAoE<br>Type of Auto, Self<br>Upgrade Cost of 7<br>Upkeep of 2|skills=Electronic of at least 1|salvage=Common Electronic X 2}}[[Category:Electronic recipe]]
+
{{Recipe|name=Light Energy Armor|desc=This lightweight armor provides some resistance against elemental attacks. It could be as simple as insulated gloves or boots.|cred=200|xp=15|slevel=|ingredients=None|istats=Loadout of 20<br>Proficiency of Armor<br>100% chance of EnergyDamageResist at magnitude 1.25 for 15 rounds.<br>100% chance of HealGain at magnitude 1.5 for 15 rounds.<br>Target of Self, NoAoE<br>Type of Auto, Self<br>Upgrade Cost of 7<br>Upkeep of 2|skills=Electronic of at least 1|salvage=Common Electronic X 2}}[[Category:Electronic recipe]]

Revision as of 00:08, 27 April 2024

Light Energy Armor stats
Description This lightweight armor provides some resistance against elemental attacks. It could be as simple as insulated gloves or boots.
Cred Cost 200 Ingredients None
Salvage Common Electronic X 2
Crafting Skills Electronic of at least 1
Item Stats Loadout of 20
Proficiency of Armor
100% chance of EnergyDamageResist at magnitude 1.25 for 15 rounds.
100% chance of HealGain at magnitude 1.5 for 15 rounds.
Target of Self, NoAoE
Type of Auto, Self
Upgrade Cost of 7
Upkeep of 2

Light Energy Armor/Extra Notes Edit notes